X-Git-Url: http://git.hungrycats.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=hacks%2Fglx%2Fdolphin.c;h=91d0db979807142ee3a5be82d136b9fbdca2ca62;hb=96a411663168b0ba5432b407a83be55f3df0c802;hp=130d932d3187f2955e112d9e36d38dcfea22540e;hpb=df053bcb240bd8d82e3bebf48a9766a8728bca4b;p=xscreensaver diff --git a/hacks/glx/dolphin.c b/hacks/glx/dolphin.c index 130d932d..91d0db97 100644 --- a/hacks/glx/dolphin.c +++ b/hacks/glx/dolphin.c @@ -1,8 +1,7 @@ /* atlantis --- Shows moving 3D sea animals */ -#if !defined( lint ) && !defined( SABER ) -static const char sccsid[] = "@(#)dolphin.c 1.1 98/05/13 xlockmore"; - +#if 0 +static const char sccsid[] = "@(#)dolphin.c 1.2 98/06/16 xlockmore"; #endif /* Copyright (c) E. Lassauge, 1998. */ @@ -72,6 +71,7 @@ static const char sccsid[] = "@(#)dolphin.c 1.1 98/05/13 xlockmore"; * * OpenGL(TM) is a trademark of Silicon Graphics, Inc. */ + #ifndef STANDALONE #include "xlock.h" #endif @@ -79,10 +79,10 @@ static const char sccsid[] = "@(#)dolphin.c 1.1 98/05/13 xlockmore"; #ifdef USE_GL #ifdef STANDALONE +#include #include #endif -#include #include "atlantis.h" /* *INDENT-OFF* */ static float N001[3] = {-0.005937 ,-0.101998 ,-0.994767}; @@ -463,1603 +463,1607 @@ static float P133[3] = {442.28, -181.67, 9475.96}; static float P134[3] = {442.08, -143.84, 9475.96}; /* *INDENT-ON* */ + + static void -Dolphin001(void) +Dolphin001(GLenum cap) { - glNormal3fv(N071); - glBegin(GL_POLYGON); - glVertex3fv(P001); - glVertex3fv(P068); - glVertex3fv(P010); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P068); - glVertex3fv(P076); - glVertex3fv(P010); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P068); - glVertex3fv(P070); - glVertex3fv(P076); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P076); - glVertex3fv(P070); - glVertex3fv(P074); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P070); - glVertex3fv(P072); - glVertex3fv(P074); - glEnd(); - glNormal3fv(N119); - glBegin(GL_POLYGON); - glVertex3fv(P072); - glVertex3fv(P070); - glVertex3fv(P074); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P074); - glVertex3fv(P070); - glVertex3fv(P076); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P070); - glVertex3fv(P068); - glVertex3fv(P076); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P076); - glVertex3fv(P068); - glVertex3fv(P010); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P068); - glVertex3fv(P001); - glVertex3fv(P010); - glEnd(); + glNormal3fv(N071); + glBegin(cap); + glVertex3fv(P001); + glVertex3fv(P068); + glVertex3fv(P010); + glEnd(); + glBegin(cap); + glVertex3fv(P068); + glVertex3fv(P076); + glVertex3fv(P010); + glEnd(); + glBegin(cap); + glVertex3fv(P068); + glVertex3fv(P070); + glVertex3fv(P076); + glEnd(); + glBegin(cap); + glVertex3fv(P076); + glVertex3fv(P070); + glVertex3fv(P074); + glEnd(); + glBegin(cap); + glVertex3fv(P070); + glVertex3fv(P072); + glVertex3fv(P074); + glEnd(); + glNormal3fv(N119); + glBegin(cap); + glVertex3fv(P072); + glVertex3fv(P070); + glVertex3fv(P074); + glEnd(); + glBegin(cap); + glVertex3fv(P074); + glVertex3fv(P070); + glVertex3fv(P076); + glEnd(); + glBegin(cap); + glVertex3fv(P070); + glVertex3fv(P068); + glVertex3fv(P076); + glEnd(); + glBegin(cap); + glVertex3fv(P076); + glVertex3fv(P068); + glVertex3fv(P010); + glEnd(); + glBegin(cap); + glVertex3fv(P068); + glVertex3fv(P001); + glVertex3fv(P010); + glEnd(); } static void -Dolphin002(void) +Dolphin002(GLenum cap) { - glNormal3fv(N071); - glBegin(GL_POLYGON); - glVertex3fv(P011); - glVertex3fv(P001); - glVertex3fv(P009); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P075); - glVertex3fv(P011); - glVertex3fv(P009); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P069); - glVertex3fv(P011); - glVertex3fv(P075); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P069); - glVertex3fv(P075); - glVertex3fv(P073); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P071); - glVertex3fv(P069); - glVertex3fv(P073); - glEnd(); - glNormal3fv(N119); - glBegin(GL_POLYGON); - glVertex3fv(P001); - glVertex3fv(P011); - glVertex3fv(P009); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P009); - glVertex3fv(P011); - glVertex3fv(P075); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P011); - glVertex3fv(P069); - glVertex3fv(P075); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P069); - glVertex3fv(P073); - glVertex3fv(P075); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P069); - glVertex3fv(P071); - glVertex3fv(P073); - glEnd(); + glNormal3fv(N071); + glBegin(cap); + glVertex3fv(P011); + glVertex3fv(P001); + glVertex3fv(P009); + glEnd(); + glBegin(cap); + glVertex3fv(P075); + glVertex3fv(P011); + glVertex3fv(P009); + glEnd(); + glBegin(cap); + glVertex3fv(P069); + glVertex3fv(P011); + glVertex3fv(P075); + glEnd(); + glBegin(cap); + glVertex3fv(P069); + glVertex3fv(P075); + glVertex3fv(P073); + glEnd(); + glBegin(cap); + glVertex3fv(P071); + glVertex3fv(P069); + glVertex3fv(P073); + glEnd(); + glNormal3fv(N119); + glBegin(cap); + glVertex3fv(P001); + glVertex3fv(P011); + glVertex3fv(P009); + glEnd(); + glBegin(cap); + glVertex3fv(P009); + glVertex3fv(P011); + glVertex3fv(P075); + glEnd(); + glBegin(cap); + glVertex3fv(P011); + glVertex3fv(P069); + glVertex3fv(P075); + glEnd(); + glBegin(cap); + glVertex3fv(P069); + glVertex3fv(P073); + glVertex3fv(P075); + glEnd(); + glBegin(cap); + glVertex3fv(P069); + glVertex3fv(P071); + glVertex3fv(P073); + glEnd(); } static void -Dolphin003(void) +Dolphin003(GLenum cap) { - glBegin(GL_POLYGON); - glNormal3fv(N018); - glVertex3fv(P018); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N019); - glVertex3fv(P019); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N019); - glVertex3fv(P019); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N012); - glVertex3fv(P012); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N017); - glVertex3fv(P017); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N018); - glVertex3fv(P018); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N017); - glVertex3fv(P017); - glNormal3fv(N016); - glVertex3fv(P016); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N013); - glVertex3fv(P013); - glNormal3fv(N012); - glVertex3fv(P012); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N016); - glVertex3fv(P016); - glNormal3fv(N015); - glVertex3fv(P015); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N014); - glVertex3fv(P014); - glNormal3fv(N013); - glVertex3fv(P013); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N015); - glVertex3fv(P015); - glNormal3fv(N014); - glVertex3fv(P014); - glEnd(); + glBegin(cap); + glNormal3fv(N018); + glVertex3fv(P018); + glNormal3fv(N001); + glVertex3fv(P001); + glNormal3fv(N019); + glVertex3fv(P019); + glEnd(); + glBegin(cap); + glNormal3fv(N019); + glVertex3fv(P019); + glNormal3fv(N001); + glVertex3fv(P001); + glNormal3fv(N012); + glVertex3fv(P012); + glEnd(); + glBegin(cap); + glNormal3fv(N017); + glVertex3fv(P017); + glNormal3fv(N001); + glVertex3fv(P001); + glNormal3fv(N018); + glVertex3fv(P018); + glEnd(); + glBegin(cap); + glNormal3fv(N001); + glVertex3fv(P001); + glNormal3fv(N017); + glVertex3fv(P017); + glNormal3fv(N016); + glVertex3fv(P016); + glEnd(); + glBegin(cap); + glNormal3fv(N001); + glVertex3fv(P001); + glNormal3fv(N013); + glVertex3fv(P013); + glNormal3fv(N012); + glVertex3fv(P012); + glEnd(); + glBegin(cap); + glNormal3fv(N001); + glVertex3fv(P001); + glNormal3fv(N016); + glVertex3fv(P016); + glNormal3fv(N015); + glVertex3fv(P015); + glEnd(); + glBegin(cap); + glNormal3fv(N001); + glVertex3fv(P001); + glNormal3fv(N014); + glVertex3fv(P014); + glNormal3fv(N013); + glVertex3fv(P013); + glEnd(); + glBegin(cap); + glNormal3fv(N001); + glVertex3fv(P001); + glNormal3fv(N015); + glVertex3fv(P015); + glNormal3fv(N014); + glVertex3fv(P014); + glEnd(); } static void -Dolphin004(void) +Dolphin004(GLenum cap) { - glBegin(GL_POLYGON); - glNormal3fv(N014); - glVertex3fv(P014); - glNormal3fv(N015); - glVertex3fv(P015); - glNormal3fv(N023); - glVertex3fv(P023); - glNormal3fv(N022); - glVertex3fv(P022); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N015); - glVertex3fv(P015); - glNormal3fv(N016); - glVertex3fv(P016); - glNormal3fv(N024); - glVertex3fv(P024); - glNormal3fv(N023); - glVertex3fv(P023); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N016); - glVertex3fv(P016); - glNormal3fv(N017); - glVertex3fv(P017); - glNormal3fv(N025); - glVertex3fv(P025); - glNormal3fv(N024); - glVertex3fv(P024); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N017); - glVertex3fv(P017); - glNormal3fv(N018); - glVertex3fv(P018); - glNormal3fv(N026); - glVertex3fv(P026); - glNormal3fv(N025); - glVertex3fv(P025); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N013); - glVertex3fv(P013); - glNormal3fv(N014); - glVertex3fv(P014); - glNormal3fv(N022); - glVertex3fv(P022); - glNormal3fv(N021); - glVertex3fv(P021); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N012); - glVertex3fv(P012); - glNormal3fv(N013); - glVertex3fv(P013); - glNormal3fv(N021); - glVertex3fv(P021); - glNormal3fv(N020); - glVertex3fv(P020); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N018); - glVertex3fv(P018); - glNormal3fv(N019); - glVertex3fv(P019); - glNormal3fv(N027); - glVertex3fv(P027); - glNormal3fv(N026); - glVertex3fv(P026); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N019); - glVertex3fv(P019); - glNormal3fv(N012); - glVertex3fv(P012); - glNormal3fv(N020); - glVertex3fv(P020); - glNormal3fv(N027); - glVertex3fv(P027); - glEnd(); + glBegin(cap); + glNormal3fv(N014); + glVertex3fv(P014); + glNormal3fv(N015); + glVertex3fv(P015); + glNormal3fv(N023); + glVertex3fv(P023); + glNormal3fv(N022); + glVertex3fv(P022); + glEnd(); + glBegin(cap); + glNormal3fv(N015); + glVertex3fv(P015); + glNormal3fv(N016); + glVertex3fv(P016); + glNormal3fv(N024); + glVertex3fv(P024); + glNormal3fv(N023); + glVertex3fv(P023); + glEnd(); + glBegin(cap); + glNormal3fv(N016); + glVertex3fv(P016); + glNormal3fv(N017); + glVertex3fv(P017); + glNormal3fv(N025); + glVertex3fv(P025); + glNormal3fv(N024); + glVertex3fv(P024); + glEnd(); + glBegin(cap); + glNormal3fv(N017); + glVertex3fv(P017); + glNormal3fv(N018); + glVertex3fv(P018); + glNormal3fv(N026); + glVertex3fv(P026); + glNormal3fv(N025); + glVertex3fv(P025); + glEnd(); + glBegin(cap); + glNormal3fv(N013); + glVertex3fv(P013); + glNormal3fv(N014); + glVertex3fv(P014); + glNormal3fv(N022); + glVertex3fv(P022); + glNormal3fv(N021); + glVertex3fv(P021); + glEnd(); + glBegin(cap); + glNormal3fv(N012); + glVertex3fv(P012); + glNormal3fv(N013); + glVertex3fv(P013); + glNormal3fv(N021); + glVertex3fv(P021); + glNormal3fv(N020); + glVertex3fv(P020); + glEnd(); + glBegin(cap); + glNormal3fv(N018); + glVertex3fv(P018); + glNormal3fv(N019); + glVertex3fv(P019); + glNormal3fv(N027); + glVertex3fv(P027); + glNormal3fv(N026); + glVertex3fv(P026); + glEnd(); + glBegin(cap); + glNormal3fv(N019); + glVertex3fv(P019); + glNormal3fv(N012); + glVertex3fv(P012); + glNormal3fv(N020); + glVertex3fv(P020); + glNormal3fv(N027); + glVertex3fv(P027); + glEnd(); } static void -Dolphin005(void) +Dolphin005(GLenum cap) { - glBegin(GL_POLYGON); - glNormal3fv(N022); - glVertex3fv(P022); - glNormal3fv(N023); - glVertex3fv(P023); - glNormal3fv(N031); - glVertex3fv(P031); - glNormal3fv(N030); - glVertex3fv(P030); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N021); - glVertex3fv(P021); - glNormal3fv(N022); - glVertex3fv(P022); - glNormal3fv(N030); - glVertex3fv(P030); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N021); - glVertex3fv(P021); - glNormal3fv(N030); - glVertex3fv(P030); - glNormal3fv(N029); - glVertex3fv(P029); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N023); - glVertex3fv(P023); - glNormal3fv(N024); - glVertex3fv(P024); - glNormal3fv(N031); - glVertex3fv(P031); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N024); - glVertex3fv(P024); - glNormal3fv(N032); - glVertex3fv(P032); - glNormal3fv(N031); - glVertex3fv(P031); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N024); - glVertex3fv(P024); - glNormal3fv(N025); - glVertex3fv(P025); - glNormal3fv(N032); - glVertex3fv(P032); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N025); - glVertex3fv(P025); - glNormal3fv(N033); - glVertex3fv(P033); - glNormal3fv(N032); - glVertex3fv(P032); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N020); - glVertex3fv(P020); - glNormal3fv(N021); - glVertex3fv(P021); - glNormal3fv(N029); - glVertex3fv(P029); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N020); - glVertex3fv(P020); - glNormal3fv(N029); - glVertex3fv(P029); - glNormal3fv(N028); - glVertex3fv(P028); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N027); - glVertex3fv(P027); - glNormal3fv(N020); - glVertex3fv(P020); - glNormal3fv(N028); - glVertex3fv(P028); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N027); - glVertex3fv(P027); - glNormal3fv(N028); - glVertex3fv(P028); - glNormal3fv(N035); - glVertex3fv(P035); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N025); - glVertex3fv(P025); - glNormal3fv(N026); - glVertex3fv(P026); - glNormal3fv(N033); - glVertex3fv(P033); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N033); - glVertex3fv(P033); - glNormal3fv(N026); - glVertex3fv(P026); - glNormal3fv(N034); - glVertex3fv(P034); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N026); - glVertex3fv(P026); - glNormal3fv(N027); - glVertex3fv(P027); - glNormal3fv(N035); - glVertex3fv(P035); - glNormal3fv(N034); - glVertex3fv(P034); - glEnd(); + glBegin(cap); + glNormal3fv(N022); + glVertex3fv(P022); + glNormal3fv(N023); + glVertex3fv(P023); + glNormal3fv(N031); + glVertex3fv(P031); + glNormal3fv(N030); + glVertex3fv(P030); + glEnd(); + glBegin(cap); + glNormal3fv(N021); + glVertex3fv(P021); + glNormal3fv(N022); + glVertex3fv(P022); + glNormal3fv(N030); + glVertex3fv(P030); + glEnd(); + glBegin(cap); + glNormal3fv(N021); + glVertex3fv(P021); + glNormal3fv(N030); + glVertex3fv(P030); + glNormal3fv(N029); + glVertex3fv(P029); + glEnd(); + glBegin(cap); + glNormal3fv(N023); + glVertex3fv(P023); + glNormal3fv(N024); + glVertex3fv(P024); + glNormal3fv(N031); + glVertex3fv(P031); + glEnd(); + glBegin(cap); + glNormal3fv(N024); + glVertex3fv(P024); + glNormal3fv(N032); + glVertex3fv(P032); + glNormal3fv(N031); + glVertex3fv(P031); + glEnd(); + glBegin(cap); + glNormal3fv(N024); + glVertex3fv(P024); + glNormal3fv(N025); + glVertex3fv(P025); + glNormal3fv(N032); + glVertex3fv(P032); + glEnd(); + glBegin(cap); + glNormal3fv(N025); + glVertex3fv(P025); + glNormal3fv(N033); + glVertex3fv(P033); + glNormal3fv(N032); + glVertex3fv(P032); + glEnd(); + glBegin(cap); + glNormal3fv(N020); + glVertex3fv(P020); + glNormal3fv(N021); + glVertex3fv(P021); + glNormal3fv(N029); + glVertex3fv(P029); + glEnd(); + glBegin(cap); + glNormal3fv(N020); + glVertex3fv(P020); + glNormal3fv(N029); + glVertex3fv(P029); + glNormal3fv(N028); + glVertex3fv(P028); + glEnd(); + glBegin(cap); + glNormal3fv(N027); + glVertex3fv(P027); + glNormal3fv(N020); + glVertex3fv(P020); + glNormal3fv(N028); + glVertex3fv(P028); + glEnd(); + glBegin(cap); + glNormal3fv(N027); + glVertex3fv(P027); + glNormal3fv(N028); + glVertex3fv(P028); + glNormal3fv(N035); + glVertex3fv(P035); + glEnd(); + glBegin(cap); + glNormal3fv(N025); + glVertex3fv(P025); + glNormal3fv(N026); + glVertex3fv(P026); + glNormal3fv(N033); + glVertex3fv(P033); + glEnd(); + glBegin(cap); + glNormal3fv(N033); + glVertex3fv(P033); + glNormal3fv(N026); + glVertex3fv(P026); + glNormal3fv(N034); + glVertex3fv(P034); + glEnd(); + glBegin(cap); + glNormal3fv(N026); + glVertex3fv(P026); + glNormal3fv(N027); + glVertex3fv(P027); + glNormal3fv(N035); + glVertex3fv(P035); + glNormal3fv(N034); + glVertex3fv(P034); + glEnd(); } static void -Dolphin006(void) +Dolphin006(GLenum cap) { - glBegin(GL_POLYGON); - glNormal3fv(N092); - glVertex3fv(P092); - glNormal3fv(N093); - glVertex3fv(P093); - glNormal3fv(N094); - glVertex3fv(P094); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N093); - glVertex3fv(P093); - glNormal3fv(N092); - glVertex3fv(P092); - glNormal3fv(N094); - glVertex3fv(P094); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N092); - glVertex3fv(P092); - glNormal3fv(N091); - glVertex3fv(P091); - glNormal3fv(N095); - glVertex3fv(P095); - glNormal3fv(N094); - glVertex3fv(P094); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N091); - glVertex3fv(P091); - glNormal3fv(N092); - glVertex3fv(P092); - glNormal3fv(N094); - glVertex3fv(P094); - glNormal3fv(N095); - glVertex3fv(P095); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N122); - glVertex3fv(P122); - glNormal3fv(N095); - glVertex3fv(P095); - glNormal3fv(N091); - glVertex3fv(P091); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N122); - glVertex3fv(P122); - glNormal3fv(N091); - glVertex3fv(P091); - glNormal3fv(N095); - glVertex3fv(P095); - glEnd(); + glBegin(cap); + glNormal3fv(N092); + glVertex3fv(P092); + glNormal3fv(N093); + glVertex3fv(P093); + glNormal3fv(N094); + glVertex3fv(P094); + glEnd(); + glBegin(cap); + glNormal3fv(N093); + glVertex3fv(P093); + glNormal3fv(N092); + glVertex3fv(P092); + glNormal3fv(N094); + glVertex3fv(P094); + glEnd(); + glBegin(cap); + glNormal3fv(N092); + glVertex3fv(P092); + glNormal3fv(N091); + glVertex3fv(P091); + glNormal3fv(N095); + glVertex3fv(P095); + glNormal3fv(N094); + glVertex3fv(P094); + glEnd(); + glBegin(cap); + glNormal3fv(N091); + glVertex3fv(P091); + glNormal3fv(N092); + glVertex3fv(P092); + glNormal3fv(N094); + glVertex3fv(P094); + glNormal3fv(N095); + glVertex3fv(P095); + glEnd(); + glBegin(cap); + glNormal3fv(N122); + glVertex3fv(P122); + glNormal3fv(N095); + glVertex3fv(P095); + glNormal3fv(N091); + glVertex3fv(P091); + glEnd(); + glBegin(cap); + glNormal3fv(N122); + glVertex3fv(P122); + glNormal3fv(N091); + glVertex3fv(P091); + glNormal3fv(N095); + glVertex3fv(P095); + glEnd(); } static void -Dolphin007(void) +Dolphin007(GLenum cap) { - glBegin(GL_POLYGON); - glNormal3fv(N030); - glVertex3fv(P030); - glNormal3fv(N031); - glVertex3fv(P031); - glNormal3fv(N039); - glVertex3fv(P039); - glNormal3fv(N038); - glVertex3fv(P038); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N029); - glVertex3fv(P029); - glNormal3fv(N030); - glVertex3fv(P030); - glNormal3fv(N038); - glVertex3fv(P038); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N029); - glVertex3fv(P029); - glNormal3fv(N038); - glVertex3fv(P038); - glNormal3fv(N037); - glVertex3fv(P037); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N028); - glVertex3fv(P028); - glNormal3fv(N029); - glVertex3fv(P029); - glNormal3fv(N037); - glVertex3fv(P037); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N028); - glVertex3fv(P028); - glNormal3fv(N037); - glVertex3fv(P037); - glNormal3fv(N036); - glVertex3fv(P036); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N035); - glVertex3fv(P035); - glNormal3fv(N028); - glVertex3fv(P028); - glNormal3fv(N036); - glVertex3fv(P036); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N035); - glVertex3fv(P035); - glNormal3fv(N036); - glVertex3fv(P036); - glNormal3fv(N043); - glVertex3fv(P043); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N034); - glVertex3fv(P034); - glNormal3fv(N035); - glVertex3fv(P035); - glNormal3fv(N043); - glVertex3fv(P043); - glNormal3fv(N042); - glVertex3fv(P042); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N033); - glVertex3fv(P033); - glNormal3fv(N034); - glVertex3fv(P034); - glNormal3fv(N042); - glVertex3fv(P042); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N033); - glVertex3fv(P033); - glNormal3fv(N042); - glVertex3fv(P042); - glNormal3fv(N041); - glVertex3fv(P041); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N031); - glVertex3fv(P031); - glNormal3fv(N032); - glVertex3fv(P032); - glNormal3fv(N039); - glVertex3fv(P039); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N039); - glVertex3fv(P039); - glNormal3fv(N032); - glVertex3fv(P032); - glNormal3fv(N040); - glVertex3fv(P040); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N032); - glVertex3fv(P032); - glNormal3fv(N033); - glVertex3fv(P033); - glNormal3fv(N040); - glVertex3fv(P040); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N040); - glVertex3fv(P040); - glNormal3fv(N033); - glVertex3fv(P033); - glNormal3fv(N041); - glVertex3fv(P041); - glEnd(); + glBegin(cap); + glNormal3fv(N030); + glVertex3fv(P030); + glNormal3fv(N031); + glVertex3fv(P031); + glNormal3fv(N039); + glVertex3fv(P039); + glNormal3fv(N038); + glVertex3fv(P038); + glEnd(); + glBegin(cap); + glNormal3fv(N029); + glVertex3fv(P029); + glNormal3fv(N030); + glVertex3fv(P030); + glNormal3fv(N038); + glVertex3fv(P038); + glEnd(); + glBegin(cap); + glNormal3fv(N029); + glVertex3fv(P029); + glNormal3fv(N038); + glVertex3fv(P038); + glNormal3fv(N037); + glVertex3fv(P037); + glEnd(); + glBegin(cap); + glNormal3fv(N028); + glVertex3fv(P028); + glNormal3fv(N029); + glVertex3fv(P029); + glNormal3fv(N037); + glVertex3fv(P037); + glEnd(); + glBegin(cap); + glNormal3fv(N028); + glVertex3fv(P028); + glNormal3fv(N037); + glVertex3fv(P037); + glNormal3fv(N036); + glVertex3fv(P036); + glEnd(); + glBegin(cap); + glNormal3fv(N035); + glVertex3fv(P035); + glNormal3fv(N028); + glVertex3fv(P028); + glNormal3fv(N036); + glVertex3fv(P036); + glEnd(); + glBegin(cap); + glNormal3fv(N035); + glVertex3fv(P035); + glNormal3fv(N036); + glVertex3fv(P036); + glNormal3fv(N043); + glVertex3fv(P043); + glEnd(); + glBegin(cap); + glNormal3fv(N034); + glVertex3fv(P034); + glNormal3fv(N035); + glVertex3fv(P035); + glNormal3fv(N043); + glVertex3fv(P043); + glNormal3fv(N042); + glVertex3fv(P042); + glEnd(); + glBegin(cap); + glNormal3fv(N033); + glVertex3fv(P033); + glNormal3fv(N034); + glVertex3fv(P034); + glNormal3fv(N042); + glVertex3fv(P042); + glEnd(); + glBegin(cap); + glNormal3fv(N033); + glVertex3fv(P033); + glNormal3fv(N042); + glVertex3fv(P042); + glNormal3fv(N041); + glVertex3fv(P041); + glEnd(); + glBegin(cap); + glNormal3fv(N031); + glVertex3fv(P031); + glNormal3fv(N032); + glVertex3fv(P032); + glNormal3fv(N039); + glVertex3fv(P039); + glEnd(); + glBegin(cap); + glNormal3fv(N039); + glVertex3fv(P039); + glNormal3fv(N032); + glVertex3fv(P032); + glNormal3fv(N040); + glVertex3fv(P040); + glEnd(); + glBegin(cap); + glNormal3fv(N032); + glVertex3fv(P032); + glNormal3fv(N033); + glVertex3fv(P033); + glNormal3fv(N040); + glVertex3fv(P040); + glEnd(); + glBegin(cap); + glNormal3fv(N040); + glVertex3fv(P040); + glNormal3fv(N033); + glVertex3fv(P033); + glNormal3fv(N041); + glVertex3fv(P041); + glEnd(); } static void -Dolphin008(void) +Dolphin008(GLenum cap) { - glBegin(GL_POLYGON); - glNormal3fv(N042); - glVertex3fv(P042); - glNormal3fv(N043); - glVertex3fv(P043); - glNormal3fv(N051); - glVertex3fv(P051); - glNormal3fv(N050); - glVertex3fv(P050); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N043); - glVertex3fv(P043); - glNormal3fv(N036); - glVertex3fv(P036); - glNormal3fv(N051); - glVertex3fv(P051); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N051); - glVertex3fv(P051); - glNormal3fv(N036); - glVertex3fv(P036); - glNormal3fv(N044); - glVertex3fv(P044); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N041); - glVertex3fv(P041); - glNormal3fv(N042); - glVertex3fv(P042); - glNormal3fv(N050); - glVertex3fv(P050); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N041); - glVertex3fv(P041); - glNormal3fv(N050); - glVertex3fv(P050); - glNormal3fv(N049); - glVertex3fv(P049); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N036); - glVertex3fv(P036); - glNormal3fv(N037); - glVertex3fv(P037); - glNormal3fv(N044); - glVertex3fv(P044); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N044); - glVertex3fv(P044); - glNormal3fv(N037); - glVertex3fv(P037); - glNormal3fv(N045); - glVertex3fv(P045); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N040); - glVertex3fv(P040); - glNormal3fv(N041); - glVertex3fv(P041); - glNormal3fv(N049); - glVertex3fv(P049); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N040); - glVertex3fv(P040); - glNormal3fv(N049); - glVertex3fv(P049); - glNormal3fv(N048); - glVertex3fv(P048); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N039); - glVertex3fv(P039); - glNormal3fv(N040); - glVertex3fv(P040); - glNormal3fv(N048); - glVertex3fv(P048); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N039); - glVertex3fv(P039); - glNormal3fv(N048); - glVertex3fv(P048); - glNormal3fv(N047); - glVertex3fv(P047); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N037); - glVertex3fv(P037); - glNormal3fv(N038); - glVertex3fv(P038); - glNormal3fv(N045); - glVertex3fv(P045); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N038); - glVertex3fv(P038); - glNormal3fv(N046); - glVertex3fv(P046); - glNormal3fv(N045); - glVertex3fv(P045); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N038); - glVertex3fv(P038); - glNormal3fv(N039); - glVertex3fv(P039); - glNormal3fv(N047); - glVertex3fv(P047); - glNormal3fv(N046); - glVertex3fv(P046); - glEnd(); + glBegin(cap); + glNormal3fv(N042); + glVertex3fv(P042); + glNormal3fv(N043); + glVertex3fv(P043); + glNormal3fv(N051); + glVertex3fv(P051); + glNormal3fv(N050); + glVertex3fv(P050); + glEnd(); + glBegin(cap); + glNormal3fv(N043); + glVertex3fv(P043); + glNormal3fv(N036); + glVertex3fv(P036); + glNormal3fv(N051); + glVertex3fv(P051); + glEnd(); + glBegin(cap); + glNormal3fv(N051); + glVertex3fv(P051); + glNormal3fv(N036); + glVertex3fv(P036); + glNormal3fv(N044); + glVertex3fv(P044); + glEnd(); + glBegin(cap); + glNormal3fv(N041); + glVertex3fv(P041); + glNormal3fv(N042); + glVertex3fv(P042); + glNormal3fv(N050); + glVertex3fv(P050); + glEnd(); + glBegin(cap); + glNormal3fv(N041); + glVertex3fv(P041); + glNormal3fv(N050); + glVertex3fv(P050); + glNormal3fv(N049); + glVertex3fv(P049); + glEnd(); + glBegin(cap); + glNormal3fv(N036); + glVertex3fv(P036); + glNormal3fv(N037); + glVertex3fv(P037); + glNormal3fv(N044); + glVertex3fv(P044); + glEnd(); + glBegin(cap); + glNormal3fv(N044); + glVertex3fv(P044); + glNormal3fv(N037); + glVertex3fv(P037); + glNormal3fv(N045); + glVertex3fv(P045); + glEnd(); + glBegin(cap); + glNormal3fv(N040); + glVertex3fv(P040); + glNormal3fv(N041); + glVertex3fv(P041); + glNormal3fv(N049); + glVertex3fv(P049); + glEnd(); + glBegin(cap); + glNormal3fv(N040); + glVertex3fv(P040); + glNormal3fv(N049); + glVertex3fv(P049); + glNormal3fv(N048); + glVertex3fv(P048); + glEnd(); + glBegin(cap); + glNormal3fv(N039); + glVertex3fv(P039); + glNormal3fv(N040); + glVertex3fv(P040); + glNormal3fv(N048); + glVertex3fv(P048); + glEnd(); + glBegin(cap); + glNormal3fv(N039); + glVertex3fv(P039); + glNormal3fv(N048); + glVertex3fv(P048); + glNormal3fv(N047); + glVertex3fv(P047); + glEnd(); + glBegin(cap); + glNormal3fv(N037); + glVertex3fv(P037); + glNormal3fv(N038); + glVertex3fv(P038); + glNormal3fv(N045); + glVertex3fv(P045); + glEnd(); + glBegin(cap); + glNormal3fv(N038); + glVertex3fv(P038); + glNormal3fv(N046); + glVertex3fv(P046); + glNormal3fv(N045); + glVertex3fv(P045); + glEnd(); + glBegin(cap); + glNormal3fv(N038); + glVertex3fv(P038); + glNormal3fv(N039); + glVertex3fv(P039); + glNormal3fv(N047); + glVertex3fv(P047); + glNormal3fv(N046); + glVertex3fv(P046); + glEnd(); } static void -Dolphin009(void) +Dolphin009(GLenum cap) { - glBegin(GL_POLYGON); - glNormal3fv(N050); - glVertex3fv(P050); - glNormal3fv(N051); - glVertex3fv(P051); - glNormal3fv(N059); - glVertex3fv(P059); - glNormal3fv(N058); - glVertex3fv(P058); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N051); - glVertex3fv(P051); - glNormal3fv(N044); - glVertex3fv(P044); - glNormal3fv(N059); - glVertex3fv(P059); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N059); - glVertex3fv(P059); - glNormal3fv(N044); - glVertex3fv(P044); - glNormal3fv(N052); - glVertex3fv(P052); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N044); - glVertex3fv(P044); - glNormal3fv(N045); - glVertex3fv(P045); - glNormal3fv(N053); - glVertex3fv(P053); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N044); - glVertex3fv(P044); - glNormal3fv(N053); - glVertex3fv(P053); - glNormal3fv(N052); - glVertex3fv(P052); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N049); - glVertex3fv(P049); - glNormal3fv(N050); - glVertex3fv(P050); - glNormal3fv(N058); - glVertex3fv(P058); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N049); - glVertex3fv(P049); - glNormal3fv(N058); - glVertex3fv(P058); - glNormal3fv(N057); - glVertex3fv(P057); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N048); - glVertex3fv(P048); - glNormal3fv(N049); - glVertex3fv(P049); - glNormal3fv(N057); - glVertex3fv(P057); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N048); - glVertex3fv(P048); - glNormal3fv(N057); - glVertex3fv(P057); - glNormal3fv(N056); - glVertex3fv(P056); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N047); - glVertex3fv(P047); - glNormal3fv(N048); - glVertex3fv(P048); - glNormal3fv(N056); - glVertex3fv(P056); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N047); - glVertex3fv(P047); - glNormal3fv(N056); - glVertex3fv(P056); - glNormal3fv(N055); - glVertex3fv(P055); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N045); - glVertex3fv(P045); - glNormal3fv(N046); - glVertex3fv(P046); - glNormal3fv(N053); - glVertex3fv(P053); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N046); - glVertex3fv(P046); - glNormal3fv(N054); - glVertex3fv(P054); - glNormal3fv(N053); - glVertex3fv(P053); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N046); - glVertex3fv(P046); - glNormal3fv(N047); - glVertex3fv(P047); - glNormal3fv(N055); - glVertex3fv(P055); - glNormal3fv(N054); - glVertex3fv(P054); - glEnd(); + glBegin(cap); + glNormal3fv(N050); + glVertex3fv(P050); + glNormal3fv(N051); + glVertex3fv(P051); + glNormal3fv(N059); + glVertex3fv(P059); + glNormal3fv(N058); + glVertex3fv(P058); + glEnd(); + glBegin(cap); + glNormal3fv(N051); + glVertex3fv(P051); + glNormal3fv(N044); + glVertex3fv(P044); + glNormal3fv(N059); + glVertex3fv(P059); + glEnd(); + glBegin(cap); + glNormal3fv(N059); + glVertex3fv(P059); + glNormal3fv(N044); + glVertex3fv(P044); + glNormal3fv(N052); + glVertex3fv(P052); + glEnd(); + glBegin(cap); + glNormal3fv(N044); + glVertex3fv(P044); + glNormal3fv(N045); + glVertex3fv(P045); + glNormal3fv(N053); + glVertex3fv(P053); + glEnd(); + glBegin(cap); + glNormal3fv(N044); + glVertex3fv(P044); + glNormal3fv(N053); + glVertex3fv(P053); + glNormal3fv(N052); + glVertex3fv(P052); + glEnd(); + glBegin(cap); + glNormal3fv(N049); + glVertex3fv(P049); + glNormal3fv(N050); + glVertex3fv(P050); + glNormal3fv(N058); + glVertex3fv(P058); + glEnd(); + glBegin(cap); + glNormal3fv(N049); + glVertex3fv(P049); + glNormal3fv(N058); + glVertex3fv(P058); + glNormal3fv(N057); + glVertex3fv(P057); + glEnd(); + glBegin(cap); + glNormal3fv(N048); + glVertex3fv(P048); + glNormal3fv(N049); + glVertex3fv(P049); + glNormal3fv(N057); + glVertex3fv(P057); + glEnd(); + glBegin(cap); + glNormal3fv(N048); + glVertex3fv(P048); + glNormal3fv(N057); + glVertex3fv(P057); + glNormal3fv(N056); + glVertex3fv(P056); + glEnd(); + glBegin(cap); + glNormal3fv(N047); + glVertex3fv(P047); + glNormal3fv(N048); + glVertex3fv(P048); + glNormal3fv(N056); + glVertex3fv(P056); + glEnd(); + glBegin(cap); + glNormal3fv(N047); + glVertex3fv(P047); + glNormal3fv(N056); + glVertex3fv(P056); + glNormal3fv(N055); + glVertex3fv(P055); + glEnd(); + glBegin(cap); + glNormal3fv(N045); + glVertex3fv(P045); + glNormal3fv(N046); + glVertex3fv(P046); + glNormal3fv(N053); + glVertex3fv(P053); + glEnd(); + glBegin(cap); + glNormal3fv(N046); + glVertex3fv(P046); + glNormal3fv(N054); + glVertex3fv(P054); + glNormal3fv(N053); + glVertex3fv(P053); + glEnd(); + glBegin(cap); + glNormal3fv(N046); + glVertex3fv(P046); + glNormal3fv(N047); + glVertex3fv(P047); + glNormal3fv(N055); + glVertex3fv(P055); + glNormal3fv(N054); + glVertex3fv(P054); + glEnd(); } static void -Dolphin010(void) +Dolphin010(GLenum cap) { - glBegin(GL_POLYGON); - glNormal3fv(N080); - glVertex3fv(P080); - glNormal3fv(N081); - glVertex3fv(P081); - glNormal3fv(N085); - glVertex3fv(P085); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N081); - glVertex3fv(P081); - glNormal3fv(N083); - glVertex3fv(P083); - glNormal3fv(N085); - glVertex3fv(P085); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N085); - glVertex3fv(P085); - glNormal3fv(N083); - glVertex3fv(P083); - glNormal3fv(N077); - glVertex3fv(P077); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N083); - glVertex3fv(P083); - glNormal3fv(N087); - glVertex3fv(P087); - glNormal3fv(N077); - glVertex3fv(P077); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N077); - glVertex3fv(P077); - glNormal3fv(N087); - glVertex3fv(P087); - glNormal3fv(N090); - glVertex3fv(P090); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N081); - glVertex3fv(P081); - glNormal3fv(N080); - glVertex3fv(P080); - glNormal3fv(N085); - glVertex3fv(P085); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N083); - glVertex3fv(P083); - glNormal3fv(N081); - glVertex3fv(P081); - glNormal3fv(N085); - glVertex3fv(P085); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N083); - glVertex3fv(P083); - glNormal3fv(N085); - glVertex3fv(P085); - glNormal3fv(N077); - glVertex3fv(P077); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N087); - glVertex3fv(P087); - glNormal3fv(N083); - glVertex3fv(P083); - glNormal3fv(N077); - glVertex3fv(P077); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N087); - glVertex3fv(P087); - glNormal3fv(N077); - glVertex3fv(P077); - glNormal3fv(N090); - glVertex3fv(P090); - glEnd(); + glBegin(cap); + glNormal3fv(N080); + glVertex3fv(P080); + glNormal3fv(N081); + glVertex3fv(P081); + glNormal3fv(N085); + glVertex3fv(P085); + glEnd(); + glBegin(cap); + glNormal3fv(N081); + glVertex3fv(P081); + glNormal3fv(N083); + glVertex3fv(P083); + glNormal3fv(N085); + glVertex3fv(P085); + glEnd(); + glBegin(cap); + glNormal3fv(N085); + glVertex3fv(P085); + glNormal3fv(N083); + glVertex3fv(P083); + glNormal3fv(N077); + glVertex3fv(P077); + glEnd(); + glBegin(cap); + glNormal3fv(N083); + glVertex3fv(P083); + glNormal3fv(N087); + glVertex3fv(P087); + glNormal3fv(N077); + glVertex3fv(P077); + glEnd(); + glBegin(cap); + glNormal3fv(N077); + glVertex3fv(P077); + glNormal3fv(N087); + glVertex3fv(P087); + glNormal3fv(N090); + glVertex3fv(P090); + glEnd(); + glBegin(cap); + glNormal3fv(N081); + glVertex3fv(P081); + glNormal3fv(N080); + glVertex3fv(P080); + glNormal3fv(N085); + glVertex3fv(P085); + glEnd(); + glBegin(cap); + glNormal3fv(N083); + glVertex3fv(P083); + glNormal3fv(N081); + glVertex3fv(P081); + glNormal3fv(N085); + glVertex3fv(P085); + glEnd(); + glBegin(cap); + glNormal3fv(N083); + glVertex3fv(P083); + glNormal3fv(N085); + glVertex3fv(P085); + glNormal3fv(N077); + glVertex3fv(P077); + glEnd(); + glBegin(cap); + glNormal3fv(N087); + glVertex3fv(P087); + glNormal3fv(N083); + glVertex3fv(P083); + glNormal3fv(N077); + glVertex3fv(P077); + glEnd(); + glBegin(cap); + glNormal3fv(N087); + glVertex3fv(P087); + glNormal3fv(N077); + glVertex3fv(P077); + glNormal3fv(N090); + glVertex3fv(P090); + glEnd(); } static void -Dolphin011(void) +Dolphin011(GLenum cap) { - glBegin(GL_POLYGON); - glNormal3fv(N082); - glVertex3fv(P082); - glNormal3fv(N084); - glVertex3fv(P084); - glNormal3fv(N079); - glVertex3fv(P079); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N084); - glVertex3fv(P084); - glNormal3fv(N086); - glVertex3fv(P086); - glNormal3fv(N079); - glVertex3fv(P079); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N079); - glVertex3fv(P079); - glNormal3fv(N086); - glVertex3fv(P086); - glNormal3fv(N078); - glVertex3fv(P078); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N086); - glVertex3fv(P086); - glNormal3fv(N088); - glVertex3fv(P088); - glNormal3fv(N078); - glVertex3fv(P078); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N078); - glVertex3fv(P078); - glNormal3fv(N088); - glVertex3fv(P088); - glNormal3fv(N089); - glVertex3fv(P089); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N088); - glVertex3fv(P088); - glNormal3fv(N086); - glVertex3fv(P086); - glNormal3fv(N089); - glVertex3fv(P089); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N089); - glVertex3fv(P089); - glNormal3fv(N086); - glVertex3fv(P086); - glNormal3fv(N078); - glVertex3fv(P078); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N086); - glVertex3fv(P086); - glNormal3fv(N084); - glVertex3fv(P084); - glNormal3fv(N078); - glVertex3fv(P078); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N078); - glVertex3fv(P078); - glNormal3fv(N084); - glVertex3fv(P084); - glNormal3fv(N079); - glVertex3fv(P079); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N084); - glVertex3fv(P084); - glNormal3fv(N082); - glVertex3fv(P082); - glNormal3fv(N079); - glVertex3fv(P079); - glEnd(); + glBegin(cap); + glNormal3fv(N082); + glVertex3fv(P082); + glNormal3fv(N084); + glVertex3fv(P084); + glNormal3fv(N079); + glVertex3fv(P079); + glEnd(); + glBegin(cap); + glNormal3fv(N084); + glVertex3fv(P084); + glNormal3fv(N086); + glVertex3fv(P086); + glNormal3fv(N079); + glVertex3fv(P079); + glEnd(); + glBegin(cap); + glNormal3fv(N079); + glVertex3fv(P079); + glNormal3fv(N086); + glVertex3fv(P086); + glNormal3fv(N078); + glVertex3fv(P078); + glEnd(); + glBegin(cap); + glNormal3fv(N086); + glVertex3fv(P086); + glNormal3fv(N088); + glVertex3fv(P088); + glNormal3fv(N078); + glVertex3fv(P078); + glEnd(); + glBegin(cap); + glNormal3fv(N078); + glVertex3fv(P078); + glNormal3fv(N088); + glVertex3fv(P088); + glNormal3fv(N089); + glVertex3fv(P089); + glEnd(); + glBegin(cap); + glNormal3fv(N088); + glVertex3fv(P088); + glNormal3fv(N086); + glVertex3fv(P086); + glNormal3fv(N089); + glVertex3fv(P089); + glEnd(); + glBegin(cap); + glNormal3fv(N089); + glVertex3fv(P089); + glNormal3fv(N086); + glVertex3fv(P086); + glNormal3fv(N078); + glVertex3fv(P078); + glEnd(); + glBegin(cap); + glNormal3fv(N086); + glVertex3fv(P086); + glNormal3fv(N084); + glVertex3fv(P084); + glNormal3fv(N078); + glVertex3fv(P078); + glEnd(); + glBegin(cap); + glNormal3fv(N078); + glVertex3fv(P078); + glNormal3fv(N084); + glVertex3fv(P084); + glNormal3fv(N079); + glVertex3fv(P079); + glEnd(); + glBegin(cap); + glNormal3fv(N084); + glVertex3fv(P084); + glNormal3fv(N082); + glVertex3fv(P082); + glNormal3fv(N079); + glVertex3fv(P079); + glEnd(); } static void -Dolphin012(void) +Dolphin012(GLenum cap) { - glBegin(GL_POLYGON); - glNormal3fv(N058); - glVertex3fv(P058); - glNormal3fv(N059); - glVertex3fv(P059); - glNormal3fv(N067); - glVertex3fv(P067); - glNormal3fv(N066); - glVertex3fv(P066); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N059); - glVertex3fv(P059); - glNormal3fv(N052); - glVertex3fv(P052); - glNormal3fv(N060); - glVertex3fv(P060); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N059); - glVertex3fv(P059); - glNormal3fv(N060); - glVertex3fv(P060); - glNormal3fv(N067); - glVertex3fv(P067); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N058); - glVertex3fv(P058); - glNormal3fv(N066); - glVertex3fv(P066); - glNormal3fv(N065); - glVertex3fv(P065); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N058); - glVertex3fv(P058); - glNormal3fv(N065); - glVertex3fv(P065); - glNormal3fv(N057); - glVertex3fv(P057); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N056); - glVertex3fv(P056); - glNormal3fv(N057); - glVertex3fv(P057); - glNormal3fv(N065); - glVertex3fv(P065); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N056); - glVertex3fv(P056); - glNormal3fv(N065); - glVertex3fv(P065); - glNormal3fv(N006); - glVertex3fv(P006); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N056); - glVertex3fv(P056); - glNormal3fv(N006); - glVertex3fv(P006); - glNormal3fv(N063); - glVertex3fv(P063); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N056); - glVertex3fv(P056); - glNormal3fv(N063); - glVertex3fv(P063); - glNormal3fv(N055); - glVertex3fv(P055); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N054); - glVertex3fv(P054); - glNormal3fv(N062); - glVertex3fv(P062); - glNormal3fv(N005); - glVertex3fv(P005); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N054); - glVertex3fv(P054); - glNormal3fv(N005); - glVertex3fv(P005); - glNormal3fv(N053); - glVertex3fv(P053); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N052); - glVertex3fv(P052); - glNormal3fv(N053); - glVertex3fv(P053); - glNormal3fv(N005); - glVertex3fv(P005); - glNormal3fv(N060); - glVertex3fv(P060); - glEnd(); + glBegin(cap); + glNormal3fv(N058); + glVertex3fv(P058); + glNormal3fv(N059); + glVertex3fv(P059); + glNormal3fv(N067); + glVertex3fv(P067); + glNormal3fv(N066); + glVertex3fv(P066); + glEnd(); + glBegin(cap); + glNormal3fv(N059); + glVertex3fv(P059); + glNormal3fv(N052); + glVertex3fv(P052); + glNormal3fv(N060); + glVertex3fv(P060); + glEnd(); + glBegin(cap); + glNormal3fv(N059); + glVertex3fv(P059); + glNormal3fv(N060); + glVertex3fv(P060); + glNormal3fv(N067); + glVertex3fv(P067); + glEnd(); + glBegin(cap); + glNormal3fv(N058); + glVertex3fv(P058); + glNormal3fv(N066); + glVertex3fv(P066); + glNormal3fv(N065); + glVertex3fv(P065); + glEnd(); + glBegin(cap); + glNormal3fv(N058); + glVertex3fv(P058); + glNormal3fv(N065); + glVertex3fv(P065); + glNormal3fv(N057); + glVertex3fv(P057); + glEnd(); + glBegin(cap); + glNormal3fv(N056); + glVertex3fv(P056); + glNormal3fv(N057); + glVertex3fv(P057); + glNormal3fv(N065); + glVertex3fv(P065); + glEnd(); + glBegin(cap); + glNormal3fv(N056); + glVertex3fv(P056); + glNormal3fv(N065); + glVertex3fv(P065); + glNormal3fv(N006); + glVertex3fv(P006); + glEnd(); + glBegin(cap); + glNormal3fv(N056); + glVertex3fv(P056); + glNormal3fv(N006); + glVertex3fv(P006); + glNormal3fv(N063); + glVertex3fv(P063); + glEnd(); + glBegin(cap); + glNormal3fv(N056); + glVertex3fv(P056); + glNormal3fv(N063); + glVertex3fv(P063); + glNormal3fv(N055); + glVertex3fv(P055); + glEnd(); + glBegin(cap); + glNormal3fv(N054); + glVertex3fv(P054); + glNormal3fv(N062); + glVertex3fv(P062); + glNormal3fv(N005); + glVertex3fv(P005); + glEnd(); + glBegin(cap); + glNormal3fv(N054); + glVertex3fv(P054); + glNormal3fv(N005); + glVertex3fv(P005); + glNormal3fv(N053); + glVertex3fv(P053); + glEnd(); + glBegin(cap); + glNormal3fv(N052); + glVertex3fv(P052); + glNormal3fv(N053); + glVertex3fv(P053); + glNormal3fv(N005); + glVertex3fv(P005); + glNormal3fv(N060); + glVertex3fv(P060); + glEnd(); } static void -Dolphin013(void) +Dolphin013(GLenum cap) { - glBegin(GL_POLYGON); - glNormal3fv(N116); - glVertex3fv(P116); - glNormal3fv(N117); - glVertex3fv(P117); - glNormal3fv(N112); - glVertex3fv(P112); - glNormal3fv(N113); - glVertex3fv(P113); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N114); - glVertex3fv(P114); - glNormal3fv(N113); - glVertex3fv(P113); - glNormal3fv(N112); - glVertex3fv(P112); - glNormal3fv(N115); - glVertex3fv(P115); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N114); - glVertex3fv(P114); - glNormal3fv(N116); - glVertex3fv(P116); - glNormal3fv(N113); - glVertex3fv(P113); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N114); - glVertex3fv(P114); - glNormal3fv(N007); - glVertex3fv(P007); - glNormal3fv(N116); - glVertex3fv(P116); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N007); - glVertex3fv(P007); - glNormal3fv(N002); - glVertex3fv(P002); - glNormal3fv(N116); - glVertex3fv(P116); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P002); - glVertex3fv(P007); - glVertex3fv(P008); - glVertex3fv(P099); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P007); - glVertex3fv(P114); - glVertex3fv(P115); - glVertex3fv(P008); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N117); - glVertex3fv(P117); - glNormal3fv(N099); - glVertex3fv(P099); - glNormal3fv(N008); - glVertex3fv(P008); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N117); - glVertex3fv(P117); - glNormal3fv(N008); - glVertex3fv(P008); - glNormal3fv(N112); - glVertex3fv(P112); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N112); - glVertex3fv(P112); - glNormal3fv(N008); - glVertex3fv(P008); - glNormal3fv(N115); - glVertex3fv(P115); - glEnd(); + glBegin(cap); + glNormal3fv(N116); + glVertex3fv(P116); + glNormal3fv(N117); + glVertex3fv(P117); + glNormal3fv(N112); + glVertex3fv(P112); + glNormal3fv(N113); + glVertex3fv(P113); + glEnd(); + glBegin(cap); + glNormal3fv(N114); + glVertex3fv(P114); + glNormal3fv(N113); + glVertex3fv(P113); + glNormal3fv(N112); + glVertex3fv(P112); + glNormal3fv(N115); + glVertex3fv(P115); + glEnd(); + glBegin(cap); + glNormal3fv(N114); + glVertex3fv(P114); + glNormal3fv(N116); + glVertex3fv(P116); + glNormal3fv(N113); + glVertex3fv(P113); + glEnd(); + glBegin(cap); + glNormal3fv(N114); + glVertex3fv(P114); + glNormal3fv(N007); + glVertex3fv(P007); + glNormal3fv(N116); + glVertex3fv(P116); + glEnd(); + glBegin(cap); + glNormal3fv(N007); + glVertex3fv(P007); + glNormal3fv(N002); + glVertex3fv(P002); + glNormal3fv(N116); + glVertex3fv(P116); + glEnd(); + glBegin(cap); + glVertex3fv(P002); + glVertex3fv(P007); + glVertex3fv(P008); + glVertex3fv(P099); + glEnd(); + glBegin(cap); + glVertex3fv(P007); + glVertex3fv(P114); + glVertex3fv(P115); + glVertex3fv(P008); + glEnd(); + glBegin(cap); + glNormal3fv(N117); + glVertex3fv(P117); + glNormal3fv(N099); + glVertex3fv(P099); + glNormal3fv(N008); + glVertex3fv(P008); + glEnd(); + glBegin(cap); + glNormal3fv(N117); + glVertex3fv(P117); + glNormal3fv(N008); + glVertex3fv(P008); + glNormal3fv(N112); + glVertex3fv(P112); + glEnd(); + glBegin(cap); + glNormal3fv(N112); + glVertex3fv(P112); + glNormal3fv(N008); + glVertex3fv(P008); + glNormal3fv(N115); + glVertex3fv(P115); + glEnd(); } static void -Dolphin014(void) +Dolphin014(GLenum cap) { - glBegin(GL_POLYGON); - glNormal3fv(N111); - glVertex3fv(P111); - glNormal3fv(N110); - glVertex3fv(P110); - glNormal3fv(N102); - glVertex3fv(P102); - glNormal3fv(N121); - glVertex3fv(P121); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N111); - glVertex3fv(P111); - glNormal3fv(N097); - glVertex3fv(P097); - glNormal3fv(N110); - glVertex3fv(P110); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N097); - glVertex3fv(P097); - glNormal3fv(N119); - glVertex3fv(P119); - glNormal3fv(N110); - glVertex3fv(P110); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N097); - glVertex3fv(P097); - glNormal3fv(N099); - glVertex3fv(P099); - glNormal3fv(N119); - glVertex3fv(P119); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N099); - glVertex3fv(P099); - glNormal3fv(N065); - glVertex3fv(P065); - glNormal3fv(N119); - glVertex3fv(P119); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N065); - glVertex3fv(P065); - glNormal3fv(N066); - glVertex3fv(P066); - glNormal3fv(N119); - glVertex3fv(P119); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P098); - glVertex3fv(P097); - glVertex3fv(P111); - glVertex3fv(P121); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P002); - glVertex3fv(P099); - glVertex3fv(P097); - glVertex3fv(P098); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N110); - glVertex3fv(P110); - glNormal3fv(N119); - glVertex3fv(P119); - glNormal3fv(N118); - glVertex3fv(P118); - glNormal3fv(N102); - glVertex3fv(P102); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N119); - glVertex3fv(P119); - glNormal3fv(N066); - glVertex3fv(P066); - glNormal3fv(N067); - glVertex3fv(P067); - glNormal3fv(N118); - glVertex3fv(P118); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N067); - glVertex3fv(P067); - glNormal3fv(N060); - glVertex3fv(P060); - glNormal3fv(N002); - glVertex3fv(P002); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N067); - glVertex3fv(P067); - glNormal3fv(N002); - glVertex3fv(P002); - glNormal3fv(N118); - glVertex3fv(P118); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N118); - glVertex3fv(P118); - glNormal3fv(N002); - glVertex3fv(P002); - glNormal3fv(N098); - glVertex3fv(P098); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N118); - glVertex3fv(P118); - glNormal3fv(N098); - glVertex3fv(P098); - glNormal3fv(N102); - glVertex3fv(P102); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N102); - glVertex3fv(P102); - glNormal3fv(N098); - glVertex3fv(P098); - glNormal3fv(N121); - glVertex3fv(P121); - glEnd(); + glBegin(cap); + glNormal3fv(N111); + glVertex3fv(P111); + glNormal3fv(N110); + glVertex3fv(P110); + glNormal3fv(N102); + glVertex3fv(P102); + glNormal3fv(N121); + glVertex3fv(P121); + glEnd(); + glBegin(cap); + glNormal3fv(N111); + glVertex3fv(P111); + glNormal3fv(N097); + glVertex3fv(P097); + glNormal3fv(N110); + glVertex3fv(P110); + glEnd(); + glBegin(cap); + glNormal3fv(N097); + glVertex3fv(P097); + glNormal3fv(N119); + glVertex3fv(P119); + glNormal3fv(N110); + glVertex3fv(P110); + glEnd(); + glBegin(cap); + glNormal3fv(N097); + glVertex3fv(P097); + glNormal3fv(N099); + glVertex3fv(P099); + glNormal3fv(N119); + glVertex3fv(P119); + glEnd(); + glBegin(cap); + glNormal3fv(N099); + glVertex3fv(P099); + glNormal3fv(N065); + glVertex3fv(P065); + glNormal3fv(N119); + glVertex3fv(P119); + glEnd(); + glBegin(cap); + glNormal3fv(N065); + glVertex3fv(P065); + glNormal3fv(N066); + glVertex3fv(P066); + glNormal3fv(N119); + glVertex3fv(P119); + glEnd(); + glBegin(cap); + glVertex3fv(P098); + glVertex3fv(P097); + glVertex3fv(P111); + glVertex3fv(P121); + glEnd(); + glBegin(cap); + glVertex3fv(P002); + glVertex3fv(P099); + glVertex3fv(P097); + glVertex3fv(P098); + glEnd(); + glBegin(cap); + glNormal3fv(N110); + glVertex3fv(P110); + glNormal3fv(N119); + glVertex3fv(P119); + glNormal3fv(N118); + glVertex3fv(P118); + glNormal3fv(N102); + glVertex3fv(P102); + glEnd(); + glBegin(cap); + glNormal3fv(N119); + glVertex3fv(P119); + glNormal3fv(N066); + glVertex3fv(P066); + glNormal3fv(N067); + glVertex3fv(P067); + glNormal3fv(N118); + glVertex3fv(P118); + glEnd(); + glBegin(cap); + glNormal3fv(N067); + glVertex3fv(P067); + glNormal3fv(N060); + glVertex3fv(P060); + glNormal3fv(N002); + glVertex3fv(P002); + glEnd(); + glBegin(cap); + glNormal3fv(N067); + glVertex3fv(P067); + glNormal3fv(N002); + glVertex3fv(P002); + glNormal3fv(N118); + glVertex3fv(P118); + glEnd(); + glBegin(cap); + glNormal3fv(N118); + glVertex3fv(P118); + glNormal3fv(N002); + glVertex3fv(P002); + glNormal3fv(N098); + glVertex3fv(P098); + glEnd(); + glBegin(cap); + glNormal3fv(N118); + glVertex3fv(P118); + glNormal3fv(N098); + glVertex3fv(P098); + glNormal3fv(N102); + glVertex3fv(P102); + glEnd(); + glBegin(cap); + glNormal3fv(N102); + glVertex3fv(P102); + glNormal3fv(N098); + glVertex3fv(P098); + glNormal3fv(N121); + glVertex3fv(P121); + glEnd(); } static void -Dolphin015(void) +Dolphin015(GLenum cap) { - glBegin(GL_POLYGON); - glNormal3fv(N055); - glVertex3fv(P055); - glNormal3fv(N003); - glVertex3fv(P003); - glNormal3fv(N054); - glVertex3fv(P054); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N003); - glVertex3fv(P003); - glNormal3fv(N055); - glVertex3fv(P055); - glNormal3fv(N063); - glVertex3fv(P063); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N003); - glVertex3fv(P003); - glNormal3fv(N063); - glVertex3fv(P063); - glNormal3fv(N100); - glVertex3fv(P100); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N003); - glVertex3fv(P003); - glNormal3fv(N100); - glVertex3fv(P100); - glNormal3fv(N054); - glVertex3fv(P054); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N054); - glVertex3fv(P054); - glNormal3fv(N100); - glVertex3fv(P100); - glNormal3fv(N062); - glVertex3fv(P062); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N100); - glVertex3fv(P100); - glNormal3fv(N064); - glVertex3fv(P064); - glNormal3fv(N120); - glVertex3fv(P120); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N100); - glVertex3fv(P100); - glNormal3fv(N063); - glVertex3fv(P063); - glNormal3fv(N064); - glVertex3fv(P064); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N063); - glVertex3fv(P063); - glNormal3fv(N006); - glVertex3fv(P006); - glNormal3fv(N064); - glVertex3fv(P064); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N064); - glVertex3fv(P064); - glNormal3fv(N006); - glVertex3fv(P006); - glNormal3fv(N099); - glVertex3fv(P099); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N064); - glVertex3fv(P064); - glNormal3fv(N099); - glVertex3fv(P099); - glNormal3fv(N117); - glVertex3fv(P117); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N120); - glVertex3fv(P120); - glNormal3fv(N064); - glVertex3fv(P064); - glNormal3fv(N117); - glVertex3fv(P117); - glNormal3fv(N116); - glVertex3fv(P116); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N006); - glVertex3fv(P006); - glNormal3fv(N065); - glVertex3fv(P065); - glNormal3fv(N099); - glVertex3fv(P099); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N062); - glVertex3fv(P062); - glNormal3fv(N100); - glVertex3fv(P100); - glNormal3fv(N120); - glVertex3fv(P120); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N005); - glVertex3fv(P005); - glNormal3fv(N062); - glVertex3fv(P062); - glNormal3fv(N120); - glVertex3fv(P120); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N005); - glVertex3fv(P005); - glNormal3fv(N120); - glVertex3fv(P120); - glNormal3fv(N002); - glVertex3fv(P002); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N002); - glVertex3fv(P002); - glNormal3fv(N120); - glVertex3fv(P120); - glNormal3fv(N116); - glVertex3fv(P116); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N060); - glVertex3fv(P060); - glNormal3fv(N005); - glVertex3fv(P005); - glNormal3fv(N002); - glVertex3fv(P002); - glEnd(); + glBegin(cap); + glNormal3fv(N055); + glVertex3fv(P055); + glNormal3fv(N003); + glVertex3fv(P003); + glNormal3fv(N054); + glVertex3fv(P054); + glEnd(); + glBegin(cap); + glNormal3fv(N003); + glVertex3fv(P003); + glNormal3fv(N055); + glVertex3fv(P055); + glNormal3fv(N063); + glVertex3fv(P063); + glEnd(); + glBegin(cap); + glNormal3fv(N003); + glVertex3fv(P003); + glNormal3fv(N063); + glVertex3fv(P063); + glNormal3fv(N100); + glVertex3fv(P100); + glEnd(); + glBegin(cap); + glNormal3fv(N003); + glVertex3fv(P003); + glNormal3fv(N100); + glVertex3fv(P100); + glNormal3fv(N054); + glVertex3fv(P054); + glEnd(); + glBegin(cap); + glNormal3fv(N054); + glVertex3fv(P054); + glNormal3fv(N100); + glVertex3fv(P100); + glNormal3fv(N062); + glVertex3fv(P062); + glEnd(); + glBegin(cap); + glNormal3fv(N100); + glVertex3fv(P100); + glNormal3fv(N064); + glVertex3fv(P064); + glNormal3fv(N120); + glVertex3fv(P120); + glEnd(); + glBegin(cap); + glNormal3fv(N100); + glVertex3fv(P100); + glNormal3fv(N063); + glVertex3fv(P063); + glNormal3fv(N064); + glVertex3fv(P064); + glEnd(); + glBegin(cap); + glNormal3fv(N063); + glVertex3fv(P063); + glNormal3fv(N006); + glVertex3fv(P006); + glNormal3fv(N064); + glVertex3fv(P064); + glEnd(); + glBegin(cap); + glNormal3fv(N064); + glVertex3fv(P064); + glNormal3fv(N006); + glVertex3fv(P006); + glNormal3fv(N099); + glVertex3fv(P099); + glEnd(); + glBegin(cap); + glNormal3fv(N064); + glVertex3fv(P064); + glNormal3fv(N099); + glVertex3fv(P099); + glNormal3fv(N117); + glVertex3fv(P117); + glEnd(); + glBegin(cap); + glNormal3fv(N120); + glVertex3fv(P120); + glNormal3fv(N064); + glVertex3fv(P064); + glNormal3fv(N117); + glVertex3fv(P117); + glNormal3fv(N116); + glVertex3fv(P116); + glEnd(); + glBegin(cap); + glNormal3fv(N006); + glVertex3fv(P006); + glNormal3fv(N065); + glVertex3fv(P065); + glNormal3fv(N099); + glVertex3fv(P099); + glEnd(); + glBegin(cap); + glNormal3fv(N062); + glVertex3fv(P062); + glNormal3fv(N100); + glVertex3fv(P100); + glNormal3fv(N120); + glVertex3fv(P120); + glEnd(); + glBegin(cap); + glNormal3fv(N005); + glVertex3fv(P005); + glNormal3fv(N062); + glVertex3fv(P062); + glNormal3fv(N120); + glVertex3fv(P120); + glEnd(); + glBegin(cap); + glNormal3fv(N005); + glVertex3fv(P005); + glNormal3fv(N120); + glVertex3fv(P120); + glNormal3fv(N002); + glVertex3fv(P002); + glEnd(); + glBegin(cap); + glNormal3fv(N002); + glVertex3fv(P002); + glNormal3fv(N120); + glVertex3fv(P120); + glNormal3fv(N116); + glVertex3fv(P116); + glEnd(); + glBegin(cap); + glNormal3fv(N060); + glVertex3fv(P060); + glNormal3fv(N005); + glVertex3fv(P005); + glNormal3fv(N002); + glVertex3fv(P002); + glEnd(); } static void -Dolphin016(void) +Dolphin016(GLenum cap) { - glDisable(GL_DEPTH_TEST); - glBegin(GL_POLYGON); - glVertex3fv(P123); - glVertex3fv(P124); - glVertex3fv(P125); - glVertex3fv(P126); - glVertex3fv(P127); - glVertex3fv(P128); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P129); - glVertex3fv(P130); - glVertex3fv(P131); - glVertex3fv(P132); - glVertex3fv(P133); - glVertex3fv(P134); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P103); - glVertex3fv(P105); - glVertex3fv(P108); - glEnd(); - glEnable(GL_DEPTH_TEST); + glDisable(GL_DEPTH_TEST); + glBegin(cap); + glVertex3fv(P123); + glVertex3fv(P124); + glVertex3fv(P125); + glVertex3fv(P126); + glVertex3fv(P127); + glVertex3fv(P128); + glEnd(); + glBegin(cap); + glVertex3fv(P129); + glVertex3fv(P130); + glVertex3fv(P131); + glVertex3fv(P132); + glVertex3fv(P133); + glVertex3fv(P134); + glEnd(); + glBegin(cap); + glVertex3fv(P103); + glVertex3fv(P105); + glVertex3fv(P108); + glEnd(); + glEnable(GL_DEPTH_TEST); } void -DrawDolphin(fishRec * fish) +DrawDolphin(fishRec * fish, int wire) { - float seg0, seg1, seg2, seg3, seg4, seg5, seg6, seg7; - float pitch, thrash, chomp; + float seg0, seg1, seg2, seg3, seg4, seg5, seg6, seg7; + float pitch, thrash, chomp; + GLenum cap; - fish->htail = (int) (fish->htail - (int) (10.0 * fish->v)) % 360; + fish->htail = (int) (fish->htail - (int) (10.0 * fish->v)) % 360; - thrash = 70.0 * fish->v; + thrash = 70.0 * fish->v; - seg0 = 1.0 * thrash * sin((fish->htail) * RRAD); - seg3 = 1.0 * thrash * sin((fish->htail) * RRAD); - seg1 = 2.0 * thrash * sin((fish->htail + 4.0) * RRAD); - seg2 = 3.0 * thrash * sin((fish->htail + 6.0) * RRAD); - seg4 = 4.0 * thrash * sin((fish->htail + 10.0) * RRAD); - seg5 = 4.5 * thrash * sin((fish->htail + 15.0) * RRAD); - seg6 = 5.0 * thrash * sin((fish->htail + 20.0) * RRAD); - seg7 = 6.0 * thrash * sin((fish->htail + 30.0) * RRAD); + seg0 = 1.0 * thrash * sin((fish->htail) * RRAD); + seg3 = 1.0 * thrash * sin((fish->htail) * RRAD); + seg1 = 2.0 * thrash * sin((fish->htail + 4.0) * RRAD); + seg2 = 3.0 * thrash * sin((fish->htail + 6.0) * RRAD); + seg4 = 4.0 * thrash * sin((fish->htail + 10.0) * RRAD); + seg5 = 4.5 * thrash * sin((fish->htail + 15.0) * RRAD); + seg6 = 5.0 * thrash * sin((fish->htail + 20.0) * RRAD); + seg7 = 6.0 * thrash * sin((fish->htail + 30.0) * RRAD); - pitch = fish->v * sin((fish->htail + 180.0) * RRAD); + pitch = fish->v * sin((fish->htail + 180.0) * RRAD); - if (fish->v > 2.0) { - chomp = -(fish->v - 2.0) * 200.0; - } - chomp = 100.0; + if (fish->v > 2.0) { + chomp = -(fish->v - 2.0) * 200.0; + } + chomp = 100.0; - P012[1] = iP012[1] + seg5; - P013[1] = iP013[1] + seg5; - P014[1] = iP014[1] + seg5; - P015[1] = iP015[1] + seg5; - P016[1] = iP016[1] + seg5; - P017[1] = iP017[1] + seg5; - P018[1] = iP018[1] + seg5; - P019[1] = iP019[1] + seg5; + P012[1] = iP012[1] + seg5; + P013[1] = iP013[1] + seg5; + P014[1] = iP014[1] + seg5; + P015[1] = iP015[1] + seg5; + P016[1] = iP016[1] + seg5; + P017[1] = iP017[1] + seg5; + P018[1] = iP018[1] + seg5; + P019[1] = iP019[1] + seg5; - P020[1] = iP020[1] + seg4; - P021[1] = iP021[1] + seg4; - P022[1] = iP022[1] + seg4; - P023[1] = iP023[1] + seg4; - P024[1] = iP024[1] + seg4; - P025[1] = iP025[1] + seg4; - P026[1] = iP026[1] + seg4; - P027[1] = iP027[1] + seg4; + P020[1] = iP020[1] + seg4; + P021[1] = iP021[1] + seg4; + P022[1] = iP022[1] + seg4; + P023[1] = iP023[1] + seg4; + P024[1] = iP024[1] + seg4; + P025[1] = iP025[1] + seg4; + P026[1] = iP026[1] + seg4; + P027[1] = iP027[1] + seg4; - P028[1] = iP028[1] + seg2; - P029[1] = iP029[1] + seg2; - P030[1] = iP030[1] + seg2; - P031[1] = iP031[1] + seg2; - P032[1] = iP032[1] + seg2; - P033[1] = iP033[1] + seg2; - P034[1] = iP034[1] + seg2; - P035[1] = iP035[1] + seg2; + P028[1] = iP028[1] + seg2; + P029[1] = iP029[1] + seg2; + P030[1] = iP030[1] + seg2; + P031[1] = iP031[1] + seg2; + P032[1] = iP032[1] + seg2; + P033[1] = iP033[1] + seg2; + P034[1] = iP034[1] + seg2; + P035[1] = iP035[1] + seg2; - P036[1] = iP036[1] + seg1; - P037[1] = iP037[1] + seg1; - P038[1] = iP038[1] + seg1; - P039[1] = iP039[1] + seg1; - P040[1] = iP040[1] + seg1; - P041[1] = iP041[1] + seg1; - P042[1] = iP042[1] + seg1; - P043[1] = iP043[1] + seg1; + P036[1] = iP036[1] + seg1; + P037[1] = iP037[1] + seg1; + P038[1] = iP038[1] + seg1; + P039[1] = iP039[1] + seg1; + P040[1] = iP040[1] + seg1; + P041[1] = iP041[1] + seg1; + P042[1] = iP042[1] + seg1; + P043[1] = iP043[1] + seg1; - P044[1] = iP044[1] + seg0; - P045[1] = iP045[1] + seg0; - P046[1] = iP046[1] + seg0; - P047[1] = iP047[1] + seg0; - P048[1] = iP048[1] + seg0; - P049[1] = iP049[1] + seg0; - P050[1] = iP050[1] + seg0; - P051[1] = iP051[1] + seg0; + P044[1] = iP044[1] + seg0; + P045[1] = iP045[1] + seg0; + P046[1] = iP046[1] + seg0; + P047[1] = iP047[1] + seg0; + P048[1] = iP048[1] + seg0; + P049[1] = iP049[1] + seg0; + P050[1] = iP050[1] + seg0; + P051[1] = iP051[1] + seg0; - P009[1] = iP009[1] + seg6; - P010[1] = iP010[1] + seg6; - P075[1] = iP075[1] + seg6; - P076[1] = iP076[1] + seg6; + P009[1] = iP009[1] + seg6; + P010[1] = iP010[1] + seg6; + P075[1] = iP075[1] + seg6; + P076[1] = iP076[1] + seg6; - P001[1] = iP001[1] + seg7; - P011[1] = iP011[1] + seg7; - P068[1] = iP068[1] + seg7; - P069[1] = iP069[1] + seg7; - P070[1] = iP070[1] + seg7; - P071[1] = iP071[1] + seg7; - P072[1] = iP072[1] + seg7; - P073[1] = iP073[1] + seg7; - P074[1] = iP074[1] + seg7; + P001[1] = iP001[1] + seg7; + P011[1] = iP011[1] + seg7; + P068[1] = iP068[1] + seg7; + P069[1] = iP069[1] + seg7; + P070[1] = iP070[1] + seg7; + P071[1] = iP071[1] + seg7; + P072[1] = iP072[1] + seg7; + P073[1] = iP073[1] + seg7; + P074[1] = iP074[1] + seg7; - P091[1] = iP091[1] + seg3; - P092[1] = iP092[1] + seg3; - P093[1] = iP093[1] + seg3; - P094[1] = iP094[1] + seg3; - P095[1] = iP095[1] + seg3; - P122[1] = iP122[1] + seg3 * 1.5; + P091[1] = iP091[1] + seg3; + P092[1] = iP092[1] + seg3; + P093[1] = iP093[1] + seg3; + P094[1] = iP094[1] + seg3; + P095[1] = iP095[1] + seg3; + P122[1] = iP122[1] + seg3 * 1.5; - P097[1] = iP097[1] + chomp; - P098[1] = iP098[1] + chomp; - P102[1] = iP102[1] + chomp; - P110[1] = iP110[1] + chomp; - P111[1] = iP111[1] + chomp; - P121[1] = iP121[1] + chomp; - P118[1] = iP118[1] + chomp; - P119[1] = iP119[1] + chomp; + P097[1] = iP097[1] + chomp; + P098[1] = iP098[1] + chomp; + P102[1] = iP102[1] + chomp; + P110[1] = iP110[1] + chomp; + P111[1] = iP111[1] + chomp; + P121[1] = iP121[1] + chomp; + P118[1] = iP118[1] + chomp; + P119[1] = iP119[1] + chomp; - glPushMatrix(); + glPushMatrix(); - glRotatef(pitch, 1.0, 0.0, 0.0); + glRotatef(pitch, 1.0, 0.0, 0.0); - glTranslatef(0.0, 0.0, 7000.0); + glTranslatef(0.0, 0.0, 7000.0); - glRotatef(180.0, 0.0, 1.0, 0.0); + glRotatef(180.0, 0.0, 1.0, 0.0); - glEnable(GL_CULL_FACE); - Dolphin014(); - Dolphin010(); - Dolphin009(); - Dolphin012(); - Dolphin013(); - Dolphin006(); - Dolphin002(); - Dolphin001(); - Dolphin003(); - Dolphin015(); - Dolphin004(); - Dolphin005(); - Dolphin007(); - Dolphin008(); - Dolphin011(); - Dolphin016(); - glDisable(GL_CULL_FACE); + glEnable(GL_CULL_FACE); + cap = wire ? GL_LINE_LOOP : GL_POLYGON; + Dolphin014(cap); + Dolphin010(cap); + Dolphin009(cap); + Dolphin012(cap); + Dolphin013(cap); + Dolphin006(cap); + Dolphin002(cap); + Dolphin001(cap); + Dolphin003(cap); + Dolphin015(cap); + Dolphin004(cap); + Dolphin005(cap); + Dolphin007(cap); + Dolphin008(cap); + Dolphin011(cap); + Dolphin016(cap); + glDisable(GL_CULL_FACE); - glPopMatrix(); + glPopMatrix(); } #endif