X-Git-Url: http://git.hungrycats.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=hacks%2Fglx%2Fengine.c;h=0f39b8da7af640d7308a7fb42ba032085832053d;hb=39809ded547bdbb08207d3e514950425215b4410;hp=77ebe21e4d4333c4ee77bce0fcfe4593e136a83d;hpb=d5186197bc394e10a4402f7f6d23fbb14103bc50;p=xscreensaver diff --git a/hacks/glx/engine.c b/hacks/glx/engine.c index 77ebe21e..0f39b8da 100644 --- a/hacks/glx/engine.c +++ b/hacks/glx/engine.c @@ -24,9 +24,11 @@ #ifdef STANDALONE #define DEFAULTS "*delay: 30000 \n" \ "*showFPS: False \n" \ + "*suppressRotationAnimation: True\n" \ "*titleFont: -*-helvetica-medium-r-normal-*-*-180-*-*-*-*-*-*\n" \ -# define refresh_engine 0 +# define free_engine 0 +# define release_engine 0 # include "xlockmore.h" /* from the xscreensaver distribution */ #else /* !STANDALONE */ # include "xlock.h" /* from the xlockmore distribution */ @@ -77,7 +79,7 @@ ENTRYPOINT ModeSpecOpt engine_opts = {countof(opts), opts, countof(vars), vars, #ifdef USE_MODULES ModStruct engine_description = -{"engine", "init_engine", "draw_engine", "release_engine", +{"engine", "init_engine", "draw_engine", NULL, "draw_engine", "init_engine", NULL, &engine_opts, 1000, 1, 2, 1, 4, 1.0, "", "A four stroke engine", 0, NULL}; @@ -326,8 +328,10 @@ static int cylinder (Engine *e, GLfloat x, GLfloat y, GLfloat z, for (a = sangle ; a <= angle || b <= angle ; a+= step) { y2=outer*(float)e->sin_table[a]+y; z2=outer*(float)e->cos_table[a]+z; - if (endcaps) - y2c[a] = y2; z2c[a] = z2; /* cache for later */ + if (endcaps) { + y2c[a] = y2; + z2c[a] = z2; /* cache for later */ + } if (tube) { Y2=inner*(float)e->sin_table[a]+y; Z2=inner*(float)e->cos_table[a]+z; @@ -530,8 +534,8 @@ static int makepiston(Engine *e) int polys = 0; GLfloat colour[] = {0.6, 0.6, 0.6, 1.0}; - if (e->piston_list) glDeleteLists(1, e->piston_list); - e->piston_list = glGenLists(1); + /* if (e->piston_list) glDeleteLists(1, e->piston_list); */ + if (! e->piston_list) e->piston_list = glGenLists(1); glNewList(e->piston_list, GL_COMPILE); glRotatef(90, 0, 0, 1); glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, colour); @@ -598,8 +602,9 @@ static int boom(Engine *e, GLfloat x, GLfloat y, int s) return polys; } -static int display(Engine *e) +static int display(ModeInfo *mi) { + Engine *e = &engine[MI_SCREEN(mi)]; int polys = 0; GLfloat zb, yb; float rightSide; @@ -615,6 +620,15 @@ static int display(Engine *e) 0.0, 1.0, 0.0); glPushMatrix(); +# ifdef HAVE_MOBILE /* Keep it the same relative size when rotated. */ + { + GLfloat h = MI_HEIGHT(mi) / (GLfloat) MI_WIDTH(mi); + int o = (int) current_device_rotation(); + if (o != 0 && o != 180 && o != -180) + glScalef (1/h, 1/h, 1/h); + } +# endif + glLightfv(GL_LIGHT0, GL_POSITION, lightpos); glLightfv(GL_LIGHT0, GL_SPECULAR, light_sp); glLightfv(GL_LIGHT0, GL_DIFFUSE, light_sp); @@ -774,8 +788,8 @@ static int makeshaft (Engine *e) float crankThick = 0.2; float crankDiam = 0.3; - if (e->shaft_list) glDeleteLists(1, e->shaft_list); - e->shaft_list = glGenLists(1); + /* if (e->shaft_list) glDeleteLists(1, e->shaft_list); */ + if (! e->shaft_list) e->shaft_list = glGenLists(1); glNewList(e->shaft_list, GL_COMPILE); glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, blue); @@ -833,10 +847,19 @@ static int makeshaft (Engine *e) ENTRYPOINT void reshape_engine(ModeInfo *mi, int width, int height) { Engine *e = &engine[MI_SCREEN(mi)]; - glViewport(0,0,(GLint)width, (GLint) height); + double h = (GLfloat) height / (GLfloat) width; + int y = 0; + + if (width > height * 5) { /* tiny window: show middle */ + height = width * 9/16; + y = -height/2; + h = height / (GLfloat) width; + } + + glViewport(0, y, width, height); glMatrixMode(GL_PROJECTION); glLoadIdentity(); - glFrustum(-1.0,1.0,-1.0,1.0,1.5,70.0); + gluPerspective(40, 1/h, 1.5, 70.0); glMatrixMode(GL_MODELVIEW); e->win_h = height; e->win_w = width; @@ -848,11 +871,7 @@ ENTRYPOINT void init_engine(ModeInfo *mi) int screen = MI_SCREEN(mi); Engine *e; - if (engine == NULL) { - if ((engine = (Engine *) calloc(MI_NUM_SCREENS(mi), - sizeof(Engine))) == NULL) - return; - } + MI_INIT(mi, engine); e = &engine[screen]; e->window = MI_WINDOW(mi); @@ -969,7 +988,7 @@ ENTRYPOINT void draw_engine(ModeInfo *mi) glXMakeCurrent(disp, w, *(e->glx_context)); - mi->polygon_count = display(e); + mi->polygon_count = display(mi); glColor3f (1, 1, 0); if (do_titles) @@ -982,16 +1001,6 @@ ENTRYPOINT void draw_engine(ModeInfo *mi) glXSwapBuffers(disp, w); } -ENTRYPOINT void -release_engine(ModeInfo *mi) -{ - if (engine != NULL) { - (void) free((void *) engine); - engine = NULL; - } - FreeAllGL(mi); -} - XSCREENSAVER_MODULE ("Engine", engine) #endif