X-Git-Url: http://git.hungrycats.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=hacks%2Fglx%2Fextrusion-taper.c;h=d2d05a153ab259629b3db5043f4b4e65f35f4636;hb=49f5b54f312fe4ac2e9bc47581a72451bd0e8439;hp=3b44c287c93a6013e6189e925a0c80c74dff79f2;hpb=3f9592851ce4ed76a9979bfdd6ec7dc5c457e183;p=xscreensaver diff --git a/hacks/glx/extrusion-taper.c b/hacks/glx/extrusion-taper.c index 3b44c287..d2d05a15 100644 --- a/hacks/glx/extrusion-taper.c +++ b/hacks/glx/extrusion-taper.c @@ -11,20 +11,10 @@ * */ -/* required include files */ -#ifdef HAVE_CONFIG_H -#include -#endif +#include "extrusion.h" #include #include -#include -#include -#ifdef HAVE_GLE3 -#include -#else -#include -#endif #ifndef NULL #define NULL ((void *) 0x0) @@ -128,11 +118,9 @@ static void init_taper (void) { /* =========================================================== */ +/* controls shape of object */ extern float lastx; extern float lasty; -extern float rot_x; -extern float rot_y; -extern float rot_z; void InitStuff_taper (void) { @@ -217,13 +205,9 @@ void DrawStuff_taper (void) { /* set up some matrices so that the object spins with the mouse */ glPushMatrix (); - glTranslatef (0.0, 0.0, -80.0); - glRotatef(rot_x, 1, 0, 0); - glRotatef(rot_y, 0, 1, 0); - glRotatef(rot_z, 0, 0, 1); - -/* glRotatef (130.0, 0.0, 1.0, 0.0); */ -/* glRotatef (65.0, 1.0, 0.0, 0.0); */ + /* glTranslatef (0.0, 0.0, -80.0); */ + /* glRotatef (130.0, 0.0, 1.0, 0.0); */ + /* glRotatef (65.0, 1.0, 0.0, 0.0); */ /* draw the brand and the handle */ gleTaper (20, contour, norms, NULL, 40, path, NULL, taper, twist);