X-Git-Url: http://git.hungrycats.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=hacks%2Fglx%2Fflipflop.c;h=d780348c8c7bdba88417aa1e20984b612f815478;hb=6afd6db0ae9396cd7ff897ade597cd5483f49b0e;hp=0d534e53785b81fc5bb92cf48fb35acdcc3fbaa9;hpb=f8cf5ac7b2f53510f80a0eaf286a25298be17bfe;p=xscreensaver diff --git a/hacks/glx/flipflop.c b/hacks/glx/flipflop.c index 0d534e53..d780348c 100644 --- a/hacks/glx/flipflop.c +++ b/hacks/glx/flipflop.c @@ -193,44 +193,28 @@ setup_lights(void) glEnable(GL_LIGHT0); } +static void get_texture(ModeInfo *); + + ENTRYPOINT Bool flipflop_handle_event (ModeInfo *mi, XEvent *event) { Flipflopcreen *c = &qs[MI_SCREEN(mi)]; - if (event->xany.type == ButtonPress && - event->xbutton.button == Button1) - { - c->button_down_p = True; - gltrackball_start (c->trackball, - event->xbutton.x, event->xbutton.y, - MI_WIDTH (mi), MI_HEIGHT (mi)); - return True; - } - else if (event->xany.type == ButtonRelease && - event->xbutton.button == Button1) - { - c->button_down_p = False; - return True; - } - else if (event->xany.type == ButtonPress && - (event->xbutton.button == Button4 || - event->xbutton.button == Button5 || - event->xbutton.button == Button6 || - event->xbutton.button == Button7)) - { - gltrackball_mousewheel (c->trackball, event->xbutton.button, 5, - !event->xbutton.state); - return True; - } - else if (event->xany.type == MotionNotify && - c->button_down_p) + if (gltrackball_event_handler (event, c->trackball, + MI_WIDTH (mi), MI_HEIGHT (mi), + &c->button_down_p)) + return True; + else if (screenhack_event_helper (MI_DISPLAY(mi), MI_WINDOW(mi), event)) + { + if (!textured || c->got_texture) { - gltrackball_track (c->trackball, - event->xmotion.x, event->xmotion.y, - MI_WIDTH (mi), MI_HEIGHT (mi)); - return True; + textured = 1; + c->got_texture = False; + get_texture (mi); + return True; } + } return False; } @@ -270,9 +254,7 @@ display(Flipflopcreen *c) /** setup perspectif */ glTranslatef(0.0, 0.0, -c->reldist*board_avg_size); glRotatef(22.5, 1.0, 0.0, 0.0); - glRotatef(-current_device_rotation(), 0, 0, 1); gltrackball_rotate (c->trackball); - glRotatef(current_device_rotation(), 0, 0, 1); glRotatef(c->theta*100, 0.0, 1.0, 0.0); glTranslatef(-0.5*board_x_size, 0.0, -0.5*board_y_size); /* Center the board */ @@ -407,7 +389,7 @@ init_flipflop(ModeInfo *mi) c = &qs[screen]; c->window = MI_WINDOW(mi); - c->trackball = gltrackball_init (); + c->trackball = gltrackball_init (False); c->flipspeed = 0.03; c->reldist = 1;