X-Git-Url: http://git.hungrycats.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=hacks%2Fglx%2Fflipscreen3d.c;h=7217de969353a13599215bb93abf148199a81392;hb=3f1091236d800c43a3124c44c7da54e53f205b13;hp=12107e269e16b3e5ac8d5952d9a40df2c8fdf46a;hpb=49f5b54f312fe4ac2e9bc47581a72451bd0e8439;p=xscreensaver diff --git a/hacks/glx/flipscreen3d.c b/hacks/glx/flipscreen3d.c index 12107e26..7217de96 100644 --- a/hacks/glx/flipscreen3d.c +++ b/hacks/glx/flipscreen3d.c @@ -34,6 +34,15 @@ #ifdef USE_GL +/* Should be in */ +# ifndef GL_TEXTURE_MAX_ANISOTROPY_EXT +# define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE +# endif +# ifndef GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT +# define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF +# endif + +#define DEF_ROTATE "True" static int rotate; #define QW 12 @@ -50,7 +59,7 @@ static XrmOptionDescRec opts[] = { static argtype vars[] = { - {&rotate, "rotate", "Rotate", "True", t_Bool}, + {&rotate, "rotate", "Rotate", DEF_ROTATE, t_Bool}, }; @@ -99,16 +108,14 @@ typedef struct { Bool waiting_for_image_p; Bool first_image_p; + GLfloat anisotropic; + } Screenflip; static Screenflip *screenflip = NULL; #include "grab-ximage.h" -#ifndef M_PI -#define M_PI 3.14159265 -#endif - static const GLfloat viewer[] = {0.0, 0.0, 15.0}; @@ -134,7 +141,9 @@ screenflip_handle_event (ModeInfo *mi, XEvent *event) } else if (event->xany.type == ButtonPress && (event->xbutton.button == Button4 || - event->xbutton.button == Button5)) + event->xbutton.button == Button5 || + event->xbutton.button == Button6 || + event->xbutton.button == Button7)) { gltrackball_mousewheel (c->trackball, event->xbutton.button, 10, !!event->xbutton.state); @@ -313,12 +322,21 @@ static void drawgrid(void) static void display(Screenflip *c, int wire) { int frozen; + GLfloat rot = current_device_rotation(); glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT); glLoadIdentity(); gluLookAt(viewer[0], viewer[1], viewer[2], 0.0, 0.0, 0.0, 0.0, 1.0, 0.0); glPushMatrix(); + glRotatef(rot, 0, 0, 1); + if ((rot > 45 && rot < 135) || + (rot < -45 && rot > -135)) + { + GLfloat s = c->winw / (GLfloat) c->winh; + glScalef (s, 1/s, 1); + } + if (inposition(c)) { frozen = 0; glTranslatef(5 * sin(c->theta), 5 * sin(c->rho), 10 * cos(c->gamma) - 10); @@ -331,7 +349,9 @@ static void display(Screenflip *c, int wire) if (random() % 2) c->dgamma = 1/60 - (float)(random() % 100)/3000; } + glRotatef(-rot, 0, 0, 1); gltrackball_rotate (c->trackball); + glRotatef(rot, 0, 0, 1); if (rotate) glRotatef(c->rot, c->rx, c->ry, c->rz); /* update variables with each frame */ if(!c->button_down_p && !c->fadetime) { @@ -405,6 +425,10 @@ image_loaded_cb (const char *filename, XRectangle *geometry, glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, (c->mipmap_p ? GL_LINEAR_MIPMAP_LINEAR : GL_LINEAR)); + if (c->anisotropic >= 1.0) + glTexParameterf (GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, + c->anisotropic); + c->waiting_for_image_p = False; c->first_image_p = False; } @@ -457,8 +481,6 @@ ENTRYPOINT void init_screenflip(ModeInfo *mi) c->show_colors[0] = c->show_colors[1] = c->show_colors[2] = c->show_colors[3] = 1; - glClearColor(0.0,0.0,0.0,0.0); - if (! MI_IS_WIREFRAME(mi)) { glShadeModel(GL_SMOOTH); @@ -469,6 +491,12 @@ ENTRYPOINT void init_screenflip(ModeInfo *mi) glDisable(GL_LIGHTING); } + if (strstr ((char *) glGetString(GL_EXTENSIONS), + "GL_EXT_texture_filter_anisotropic")) + glGetFloatv (GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &c->anisotropic); + else + c->anisotropic = 0.0; + glGenTextures(1, &c->texid); c->first_image_p = True;