X-Git-Url: http://git.hungrycats.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=hacks%2Fglx%2Fflipscreen3d.c;h=e4db5df1bf4870536f5b8adbda2ca637e776f9f4;hb=39809ded547bdbb08207d3e514950425215b4410;hp=ecdd37d7aae29eb5e9171955dff7d2f4baed9f4e;hpb=6b1c86cf395f59389e4ece4ea8f4bea2c332745b;p=xscreensaver diff --git a/hacks/glx/flipscreen3d.c b/hacks/glx/flipscreen3d.c index ecdd37d7..e4db5df1 100644 --- a/hacks/glx/flipscreen3d.c +++ b/hacks/glx/flipscreen3d.c @@ -18,9 +18,11 @@ #define DEFAULTS "*delay: 20000 \n" \ "*showFPS: False \n" \ "*wireframe: False \n" \ - "*useSHM: True \n" + "*useSHM: True \n" \ + "*suppressRotationAnimation: True\n" \ -# define refresh_screenflip 0 +# define free_screenflip 0 +# define release_screenflip 0 # include "xlockmore.h" /* from the xscreensaver distribution */ # include "gltrackball.h" #else /* !STANDALONE */ @@ -42,6 +44,7 @@ # define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF # endif +#define DEF_ROTATE "True" static int rotate; #define QW 12 @@ -58,7 +61,7 @@ static XrmOptionDescRec opts[] = { static argtype vars[] = { - {&rotate, "rotate", "Rotate", "True", t_Bool}, + {&rotate, "rotate", "Rotate", DEF_ROTATE, t_Bool}, }; @@ -68,7 +71,7 @@ ENTRYPOINT ModeSpecOpt screenflip_opts = {countof(opts), opts, countof(vars), va #ifdef USE_MODULES ModStruct screenflip_description = -{"screenflip", "init_screenflip", "draw_screenflip", "release_screenflip", +{"screenflip", "init_screenflip", "draw_screenflip", NULL, "draw_screenflip", "init_screenflip", NULL, &screenflip_opts, 1000, 1, 2, 1, 4, 1.0, "", "Screenflips", 0, NULL}; @@ -118,43 +121,25 @@ static Screenflip *screenflip = NULL; static const GLfloat viewer[] = {0.0, 0.0, 15.0}; +static void getSnapshot (ModeInfo *); + + ENTRYPOINT Bool screenflip_handle_event (ModeInfo *mi, XEvent *event) { Screenflip *c = &screenflip[MI_SCREEN(mi)]; - if (event->xany.type == ButtonPress && - event->xbutton.button == Button1) + if (gltrackball_event_handler (event, c->trackball, + MI_WIDTH (mi), MI_HEIGHT (mi), + &c->button_down_p)) + return True; + else if (screenhack_event_helper (MI_DISPLAY(mi), MI_WINDOW(mi), event)) { - c->button_down_p = True; - gltrackball_start (c->trackball, - event->xbutton.x, event->xbutton.y, - MI_WIDTH (mi), MI_HEIGHT (mi)); - return True; - } - else if (event->xany.type == ButtonRelease && - event->xbutton.button == Button1) - { - c->button_down_p = False; - return True; - } - else if (event->xany.type == ButtonPress && - (event->xbutton.button == Button4 || - event->xbutton.button == Button5 || - event->xbutton.button == Button6 || - event->xbutton.button == Button7)) - { - gltrackball_mousewheel (c->trackball, event->xbutton.button, 10, - !!event->xbutton.state); - return True; - } - else if (event->xany.type == MotionNotify && - c->button_down_p) - { - gltrackball_track (c->trackball, - event->xmotion.x, event->xmotion.y, - MI_WIDTH (mi), MI_HEIGHT (mi)); - return True; + if (!c->waiting_for_image_p) + { + getSnapshot (mi); + return True; + } } return False; @@ -321,12 +306,23 @@ static void drawgrid(void) static void display(Screenflip *c, int wire) { int frozen; + GLfloat rot = current_device_rotation(); glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT); glLoadIdentity(); gluLookAt(viewer[0], viewer[1], viewer[2], 0.0, 0.0, 0.0, 0.0, 1.0, 0.0); glPushMatrix(); +/* + glRotatef(rot, 0, 0, 1); + if ((rot > 45 && rot < 135) || + (rot < -45 && rot > -135)) + { + GLfloat s = c->winw / (GLfloat) c->winh; + glScalef (s, 1/s, 1); + } +*/ + if (inposition(c)) { frozen = 0; glTranslatef(5 * sin(c->theta), 5 * sin(c->rho), 10 * cos(c->gamma) - 10); @@ -339,7 +335,9 @@ static void display(Screenflip *c, int wire) if (random() % 2) c->dgamma = 1/60 - (float)(random() % 100)/3000; } + glRotatef(rot, 0, 0, 1); gltrackball_rotate (c->trackball); + glRotatef(-rot, 0, 0, 1); if (rotate) glRotatef(c->rot, c->rx, c->ry, c->rz); /* update variables with each frame */ if(!c->button_down_p && !c->fadetime) { @@ -441,15 +439,11 @@ ENTRYPOINT void init_screenflip(ModeInfo *mi) int screen = MI_SCREEN(mi); Screenflip *c; - if (screenflip == NULL) { - if ((screenflip = (Screenflip *) calloc(MI_NUM_SCREENS(mi), - sizeof(Screenflip))) == NULL) - return; - } + MI_INIT(mi, screenflip); c = &screenflip[screen]; c->window = MI_WINDOW(mi); - c->trackball = gltrackball_init (); + c->trackball = gltrackball_init (False); if ((c->glx_context = init_GL(mi)) != NULL) { reshape_screenflip(mi, MI_WIDTH(mi), MI_HEIGHT(mi)); @@ -469,8 +463,6 @@ ENTRYPOINT void init_screenflip(ModeInfo *mi) c->show_colors[0] = c->show_colors[1] = c->show_colors[2] = c->show_colors[3] = 1; - glClearColor(0.0,0.0,0.0,0.0); - if (! MI_IS_WIREFRAME(mi)) { glShadeModel(GL_SMOOTH); @@ -521,15 +513,6 @@ ENTRYPOINT void draw_screenflip(ModeInfo *mi) glXSwapBuffers(disp, w); } -ENTRYPOINT void release_screenflip(ModeInfo *mi) -{ - if (screenflip != NULL) { - (void) free((void *) screenflip); - screenflip = NULL; - } - FreeAllGL(mi); -} - XSCREENSAVER_MODULE_2 ("FlipScreen3D", flipscreen3d, screenflip) #endif