X-Git-Url: http://git.hungrycats.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=hacks%2Fglx%2Fgeodesicgears.c;h=dc234809fbda035ad9b5d4b657373b7dec32e844;hb=aa75c7476aeaa84cf3abc192b376a8b03c325213;hp=83127c42178f072511e645d9a4aec2148f01ad02;hpb=d5186197bc394e10a4402f7f6d23fbb14103bc50;p=xscreensaver diff --git a/hacks/glx/geodesicgears.c b/hacks/glx/geodesicgears.c index 83127c42..dc234809 100644 --- a/hacks/glx/geodesicgears.c +++ b/hacks/glx/geodesicgears.c @@ -1,4 +1,4 @@ -/* geodesicgears, Copyright (c) 2014 Jamie Zawinski +/* geodesicgears, Copyright (c) 2014-2015 Jamie Zawinski * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that @@ -17,6 +17,7 @@ "*wireframe: False \n" \ "*showFPS: False \n" \ "*texFontCacheSize: 100 \n" \ + "*suppressRotationAnimation: True\n" \ "*font: -*-helvetica-medium-r-normal-*-*-160-*-*-*-*-*-*\n" \ # define refresh_geodesic 0 @@ -1328,6 +1329,14 @@ reshape_geodesic (ModeInfo *mi, int width, int height) 0.0, 0.0, 0.0, 0.0, 1.0, 0.0); +# ifdef HAVE_MOBILE /* Keep it the same relative size when rotated. */ + { + int o = (int) current_device_rotation(); + if (o != 0 && o != 180 && o != -180) + glScalef (1/h, 1/h, 1/h); + } +# endif + glClear(GL_COLOR_BUFFER_BIT); } @@ -1700,6 +1709,7 @@ draw_geodesic (ModeInfo *mi) int w, h, j; char buf[100]; + XCharStruct e; /* If an even number of teeth, offset by 1/2 tooth width. */ if (s->direction > 0 /* && !(g->nteeth & 1) */) @@ -1721,8 +1731,10 @@ draw_geodesic (ModeInfo *mi) glPushMatrix(); glScalef(0.005, 0.005, 0.005); sprintf (buf, "%d", i); - w = texture_string_width (bp->font, buf, &h); - glTranslatef (-w/2, -h*2/3, 0); + texture_string_metrics (bp->font, buf, &e, 0, 0); + w = e.width; + h = e.ascent + e.descent; + glTranslatef (-w/2, -h/2, 0); print_texture_string (bp->font, buf); glPopMatrix(); @@ -1738,8 +1750,10 @@ draw_geodesic (ModeInfo *mi) glTranslatef (r * cos(th), r * sin(th), -g->z + 0.01); glScalef(ss, ss, ss); sprintf (buf, "%d", j + 1); - w = texture_string_width (bp->font, buf, &h); - glTranslatef (-w/2, -h*2/3, 0); + texture_string_metrics (bp->font, buf, &e, 0, 0); + w = e.width; + h = e.ascent + e.descent; + glTranslatef (-w/2, -h/2, 0); print_texture_string (bp->font, buf); glPopMatrix(); }