X-Git-Url: http://git.hungrycats.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=hacks%2Fglx%2Fgflux.man;h=aa7dde195fc71c8fbd10325e7aa385fd309c368f;hb=9c9d475ff889ed8be02e8ce8c17da28b93278fca;hp=33911478d6b043d5999f2d09b72479af84120eb2;hpb=14627f4038ada5d11456f3770090f3c39740d70f;p=xscreensaver diff --git a/hacks/glx/gflux.man b/hacks/glx/gflux.man index 33911478..aa7dde19 100644 --- a/hacks/glx/gflux.man +++ b/hacks/glx/gflux.man @@ -1,9 +1,15 @@ -.TH XScreenSaver 1 "July 2000" +.TH XScreenSaver 1 "May 2004" .SH NAME gflux \- rippling surface graphics hack .SH SYNOPSIS .B gflux -[\-display \fIhost:display.screen\fP] [\-window] [\-root] [\-install] [\-visual \fIvisual\fP] [\-squares \fInum\fP] [\-resolution \fInum\fP] [\-draw \fInum\fP] [\-flat \fInum\fP] [\-speed \fInum\fP] [\-rotationx \fInum\fP] [\-rotationy \fInum\fP] [\-rotationz \fInum\fP] [\-waves \fInum\fP] [\-waveChange \fInum\fP] [\-waveHeight \fInum\fP] [\-waveFreq \fInum\fP] [\-zoom \fInum\fP] +[\-display \fIhost:display.screen\fP] [\-window] [\-root] [\-install] +[\-visual \fIvisual\fP] [\-delay \fImicroseconds\fP] [\-fps] +[\-squares \fInum\fP] [\-resolution \fInum\fP] [\-mode \fImode\fP] +[\-flat \fInum\fP] [\-speed \fInum\fP] +[\-rotationx \fInum\fP] [\-rotationy \fInum\fP] [\-rotationz \fInum\fP] +[\-waves \fInum\fP] [\-waveChange \fInum\fP] [\-waveHeight \fInum\fP] +[\-waveFreq \fInum\fP] [\-zoom \fInum\fP] .SH DESCRIPTION The \fIgflux\fP program draws a colourfull animated rippling square rotating in 3D space. .SH OPTIONS @@ -29,8 +35,20 @@ Specifies the size of the grid in squares. default 19 .B \-resolution \fInum\fP\fP Specifies the wireframe detail of the squares. default 4 .TP 8 -.B \-draw \fInum\fP\fP -Specifies the draw method. 0 = wireframe (default), 1 = solid, 2 = light, 3 = checker texture mapped, 4 = PNM image is read from stdin and mapped to the surface +.B \-mode \fImode\fP\fP +Specifies the draw method: wireframe; solid (meaning a solid colored +surface); light (same as solid, but with lighting effects); +checker (a texture-mapped checkerboard pattern); or grab (meaning +grab an image to manipulate.) + +When grabbing images, the image will be grabbed from the portion of +the screen underlying the window, or from the system's video input, +or from a random file on disk, as indicated by +the \fIgrabDesktopImages\fP, \fIgrabVideoFrames\fP, +and \fIchooseRandomImages\fP options in the \fI~/.xscreensaver\fP +file; see +.BR xscreensaver-demo (1) +for more details. .TP 8 .B \-flat \fInum\fP\fP 0 for smooth shading 1 for flat. default 0 @@ -55,6 +73,14 @@ Specifies the maximum frequency of ripples. default 3.0 .TP 8 .B \-zoom \fInum\fP\fP Specifies the size of the viewport. Smaller values fill the screen with rippling surface. default 1.0 +.TP 8 +.B \-delay \fImicroseconds\fP +How long to pause between frames. Default is 20000, or 0.02 second. +.TP 8 +.B \-fps +Display a running tally of how many frames per second are being rendered. +In conjunction with \fB\-delay 0\fP, this can be a useful benchmark of +your GL performance. .SH ENVIRONMENT .PP .TP 8 @@ -69,6 +95,8 @@ It's not unknown for this and other OpenGL hacks to fail under hardware accelara .SH SEE ALSO .BR X (1), .BR xscreensaver (1) +.BR xscreensaver\-demo (1), +.BR xscreensaver\-getimage (1) .SH COPYRIGHT Copyright \(co 2000 by Josiah Pease. Permission to use, copy, modify, distribute, and sell this software and its documentation for any purpose is