X-Git-Url: http://git.hungrycats.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=hacks%2Fglx%2Fgleidescope.c;h=184b4e82ae932314f3cd905ff570cd7e887a4f57;hb=d6b0217f2417bd19187f0ebc389d6c5c2233b11c;hp=9ea8035306a76519803cd30377599252127d9380;hpb=6afd6db0ae9396cd7ff897ade597cd5483f49b0e;p=xscreensaver diff --git a/hacks/glx/gleidescope.c b/hacks/glx/gleidescope.c index 9ea80353..184b4e82 100644 --- a/hacks/glx/gleidescope.c +++ b/hacks/glx/gleidescope.c @@ -74,7 +74,8 @@ "*delay: 20000 \n" \ "*showFPS: False \n" \ "*size: 0 \n" \ - "*useSHM: True \n" + "*useSHM: True \n" \ + "*suppressRotationAnimation: True\n" \ # define refresh_gleidescope 0 # include "xlockmore.h" /* from the xscreensaver distribution */ @@ -874,7 +875,7 @@ setup_random_texture (ModeInfo *mi, texture *texture) texture->start_time = time((time_t *)0); } -static void +static Bool setup_file_texture (ModeInfo *mi, char *filename, texture *texture) { Display *dpy = mi->dpy; @@ -883,6 +884,7 @@ setup_file_texture (ModeInfo *mi, char *filename, texture *texture) Colormap cmap = mi->xgwa.colormap; XImage *image = xpm_file_to_ximage (dpy, visual, cmap, filename); + if (!image) return False; #ifdef DEBUG printf("FileTexture\n"); @@ -915,6 +917,7 @@ setup_file_texture (ModeInfo *mi, char *filename, texture *texture) texture->min_ty = 0.0; texture->max_ty = 1.0; texture->start_time = time((time_t *)0); + return True; } static void @@ -923,6 +926,7 @@ setup_texture(ModeInfo * mi, texture *texture) gleidestruct *gp = &gleidescope[MI_SCREEN(mi)]; if (!image || !*image || !strcmp(image, "DEFAULT")) { + BUILTIN: /* no image specified - use system settings */ #ifdef DEBUG printf("SetupTexture: get_snapshot\n"); @@ -939,7 +943,8 @@ setup_texture(ModeInfo * mi, texture *texture) #ifdef DEBUG printf("SetupTexture: file_texture\n"); #endif - setup_file_texture(mi, image, texture); + if (! setup_file_texture(mi, image, texture)) + goto BUILTIN; } } /* copy start time from texture */ @@ -1117,15 +1122,9 @@ draw_hexagons(ModeInfo *mi, int translucency, texture *texture) { int polys = 0; int i; - GLfloat col[4]; vector2f t[3]; gleidestruct *gp = &gleidescope[MI_SCREEN(mi)]; - col[0] = 1.0; - col[1] = 1.0; - col[2] = 1.0; - col[3] = (float)translucency / MAX_FADE; - calculate_texture_coords(mi, texture, t); glColor4f(1.0, 1.0, 1.0, (float)translucency / MAX_FADE); @@ -1246,7 +1245,6 @@ draw(ModeInfo * mi) GLfloat x_angle, y_angle, z_angle; gleidestruct *gp = &gleidescope[MI_SCREEN(mi)]; vectorf v1; - GLfloat pos[4]; mi->polygon_count = 0; @@ -1328,11 +1326,14 @@ draw(ModeInfo * mi) 0.0); #endif - /* light position same as camera */ - pos[0] = v1.x; - pos[1] = v1.y; - pos[2] = v1.z; - pos[3] = 0; +# ifdef HAVE_MOBILE /* Keep it the same relative size when rotated. */ + { + GLfloat h = MI_HEIGHT(mi) / (GLfloat) MI_WIDTH(mi); + int o = (int) current_device_rotation(); + if (o != 0 && o != 180 && o != -180) + glScalef (1/h, 1/h, 1/h); + } +# endif if (gp->fade == 0) { @@ -1401,7 +1402,6 @@ ENTRYPOINT void reshape_gleidescope(ModeInfo *mi, int width, int height) glLoadIdentity(); gluPerspective(50.0, 1/h, 0.1, 2000.0); glMatrixMode (GL_MODELVIEW); - glLineWidth(1); glPointSize(1); }