X-Git-Url: http://git.hungrycats.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=hacks%2Fglx%2Fjigsaw.c;h=5a415b1756b32d9dff81113a363e3cb8f0ea9f38;hb=4361b69d3178d7fc98d0388f9a223af6c2651aba;hp=32ea54f44a35d6b1a4882a7e57c99bc5dbc8804b;hpb=b81f521c5ad7022ac12db18ca8fcdd9fb063831e;p=xscreensaver diff --git a/hacks/glx/jigsaw.c b/hacks/glx/jigsaw.c index 32ea54f4..5a415b17 100644 --- a/hacks/glx/jigsaw.c +++ b/hacks/glx/jigsaw.c @@ -1,4 +1,4 @@ -/* xscreensaver, Copyright (c) 1997-2012 Jamie Zawinski +/* xscreensaver, Copyright (c) 1997-2017 Jamie Zawinski * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that @@ -48,14 +48,15 @@ #define DEF_WOBBLE "True" #define DEF_DEBUG "False" -#define DEF_FONT "-*-helvetica-bold-r-normal-*-240-*" +#define DEF_FONT "-*-helvetica-bold-r-normal-*-*-240-*-*-*-*-*-*" #define DEFAULTS "*delay: 20000 \n" \ "*showFPS: False \n" \ "*font: " DEF_FONT"\n" \ "*wireframe: False \n" \ "*desktopGrabber: xscreensaver-getimage -no-desktop %s\n" \ "*grabDesktopImages: False \n" \ - "*chooseRandomImages: True \n" + "*chooseRandomImages: True \n" \ + "*suppressRotationAnimation: True\n" \ # define refresh_jigsaw 0 @@ -63,7 +64,7 @@ #undef countof #define countof(x) (sizeof((x))/sizeof((*x))) -#ifdef HAVE_COCOA +#ifdef HAVE_JWXYZ # include "jwxyz.h" #else # include @@ -1157,8 +1158,11 @@ loading_msg (ModeInfo *mi) jigsaw_configuration *jc = &sps[MI_SCREEN(mi)]; int wire = MI_IS_WIREFRAME(mi); const char *text = "Loading..."; - int h; - int w = texture_string_width (jc->texfont, text, &h); + XCharStruct e; + int w, h; + texture_string_metrics (jc->texfont, text, &e, 0, 0); + w = e.width; + h = e.ascent + e.descent; if (wire) return; @@ -1334,6 +1338,14 @@ reshape_jigsaw (ModeInfo *mi, int width, int height) 0.0, 0.0, 0.0, 0.0, 1.0, 0.0); +# ifdef HAVE_MOBILE /* Keep it the same relative size when rotated. */ + { + int o = (int) current_device_rotation(); + if (o != 0 && o != 180 && o != -180) + glScalef (1/h, 1/h, 1/h); + } +# endif + glClear(GL_COLOR_BUFFER_BIT); jc->line_thickness = (MI_IS_WIREFRAME (mi) ? 1 : MAX (1, height / 300.0)); @@ -1345,53 +1357,16 @@ jigsaw_handle_event (ModeInfo *mi, XEvent *event) { jigsaw_configuration *jc = &sps[MI_SCREEN(mi)]; - if (event->xany.type == ButtonPress && - event->xbutton.button == Button1) + if (gltrackball_event_handler (event, jc->trackball, + MI_WIDTH (mi), MI_HEIGHT (mi), + &jc->button_down_p)) + return True; + else if (screenhack_event_helper (MI_DISPLAY(mi), MI_WINDOW(mi), event)) { - jc->button_down_p = True; - gltrackball_start (jc->trackball, - event->xbutton.x, event->xbutton.y, - MI_WIDTH (mi), MI_HEIGHT (mi)); + begin_scatter (mi, False); + jc->state = PUZZLE_SCATTER; return True; } - else if (event->xany.type == ButtonRelease && - event->xbutton.button == Button1) - { - jc->button_down_p = False; - return True; - } - else if (event->xany.type == ButtonPress && - (event->xbutton.button == Button4 || - event->xbutton.button == Button5 || - event->xbutton.button == Button6 || - event->xbutton.button == Button7)) - { - gltrackball_mousewheel (jc->trackball, event->xbutton.button, 10, - !!event->xbutton.state); - return True; - } - else if (event->xany.type == MotionNotify && - jc->button_down_p) - { - gltrackball_track (jc->trackball, - event->xmotion.x, event->xmotion.y, - MI_WIDTH (mi), MI_HEIGHT (mi)); - return True; - } - else if (event->xany.type == KeyPress) - { - KeySym keysym; - char c = 0; - XLookupString (&event->xkey, &c, 1, &keysym, 0); - - if (c == ' ' || c == '\t' || c == '\r' || c == '\n') - { - begin_scatter (mi, False); - jc->state = PUZZLE_SCATTER; - return True; - } - } - return False; } @@ -1403,14 +1378,7 @@ init_jigsaw (ModeInfo *mi) jigsaw_configuration *jc; int wire = MI_IS_WIREFRAME(mi); - if (!sps) { - sps = (jigsaw_configuration *) - calloc (MI_NUM_SCREENS(mi), sizeof (jigsaw_configuration)); - if (!sps) { - fprintf(stderr, "%s: out of memory\n", progname); - exit(1); - } - } + MI_INIT (mi, sps, NULL); jc = &sps[MI_SCREEN(mi)]; jc->glx_context = init_GL(mi); @@ -1429,7 +1397,7 @@ init_jigsaw (ModeInfo *mi) glLightfv(GL_LIGHT0, GL_SPECULAR, spc); } - jc->trackball = gltrackball_init (); + jc->trackball = gltrackball_init (False); jc->rot = make_rotator (0, 0, 0, 0, speed * 0.002, True); jc->texfont = load_texture_font (MI_DISPLAY(mi), "font"); @@ -1468,7 +1436,7 @@ draw_jigsaw (ModeInfo *mi) mi->polygon_count = 0; glPushMatrix (); - glRotatef(current_device_rotation(), 0, 0, 1); +/* glRotatef(current_device_rotation(), 0, 0, 1); */ gltrackball_rotate (jc->trackball); animate (mi);