X-Git-Url: http://git.hungrycats.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=hacks%2Fglx%2Frubikblocks.c;h=1dbde24c010353f15a23d76973df1709d4c8c017;hb=39809ded547bdbb08207d3e514950425215b4410;hp=14872367e3dbcdf7208a35aa1d9c5ea1e19dd9a1;hpb=6afd6db0ae9396cd7ff897ade597cd5483f49b0e;p=xscreensaver diff --git a/hacks/glx/rubikblocks.c b/hacks/glx/rubikblocks.c index 14872367..1dbde24c 100644 --- a/hacks/glx/rubikblocks.c +++ b/hacks/glx/rubikblocks.c @@ -19,9 +19,11 @@ #define DEFAULTS "*delay: 20000 \n" \ "*showFPS: False \n" \ - "*wireframe: False \n" + "*wireframe: False \n" \ + "*suppressRotationAnimation: True\n" \ -# define refresh_rubikblocks 0 +# define free_rubikblocks 0 +# define release_rubikblocks 0 #include "xlockmore.h" #include "rotator.h" #include "gltrackball.h" @@ -87,7 +89,7 @@ ENTRYPOINT ModeSpecOpt rubikblocks_opts = {countof(opts), opts, countof(vars), v #ifdef USE_MODULES ModStruct rubikblocks_description = -{ "rubikblocks", "init_rubikblocks", "draw_rubikblocks", "release_rubikblocks", +{ "rubikblocks", "init_rubikblocks", "draw_rubikblocks", NULL, "draw_rubikblocks", "change_rubikblocks", NULL, &rubikblocks_opts, 25000, 1, 1, 1, 1.0, 4, "", "Shows randomly shuffling Rubik's Mirror Blocks puzzle", 0, NULL @@ -259,6 +261,7 @@ draw_main(ModeInfo *mi, rubikblocks_conf *cp) glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glLoadIdentity(); + get_position(cp->rot, &x, &y, &z, !cp->button_down); glTranslatef((x-0.5)*6, (y-0.5)*6, -20); @@ -270,6 +273,15 @@ draw_main(ModeInfo *mi, rubikblocks_conf *cp) glRotatef(z*360, 0, 0, 1); glScalef(size, size, size); +# ifdef HAVE_MOBILE /* Keep it the same relative size when rotated. */ + { + GLfloat h = MI_HEIGHT(mi) / (GLfloat) MI_WIDTH(mi); + int o = (int) current_device_rotation(); + if (o != 0 && o != 180 && o != -180) + glScalef (1/h, 1/h, 1/h); + } +# endif + if(cp->wire) glColor3f(0.7, 0.7, 0.7); if(!cp->pause) for(i = 0; i < 27; i++) @@ -530,9 +542,15 @@ ENTRYPOINT void reshape_rubikblocks(ModeInfo *mi, int width, int height) { rubikblocks_conf *cp = &rubikblocks[MI_SCREEN(mi)]; + int y = 0; + + if (width > height * 5) { /* tiny window: show middle */ + height = width; + y = -height/2; + } if(!height) height = 1; cp->ratio = (GLfloat)width/(GLfloat)height; - glViewport(0, 0, (GLint) width, (GLint) height); + glViewport(0, y, (GLint) width, (GLint) height); glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluPerspective(30.0, cp->ratio, 1.0, 100.0); @@ -540,34 +558,11 @@ reshape_rubikblocks(ModeInfo *mi, int width, int height) glClear(GL_COLOR_BUFFER_BIT); } -ENTRYPOINT void -release_rubikblocks(ModeInfo *mi) -{ - if (rubikblocks != NULL) - { - int screen; - for (screen = 0; screen < MI_NUM_SCREENS(mi); screen++) - { - rubikblocks_conf *cp = &rubikblocks[screen]; - if (cp->glx_context) { - cp->glx_context = NULL; - } - } - free((void *)rubikblocks); - rubikblocks = NULL; - } - FreeAllGL(mi); -} - ENTRYPOINT void init_rubikblocks(ModeInfo *mi) { rubikblocks_conf *cp; - if(!rubikblocks) - { - rubikblocks = (rubikblocks_conf *)calloc(MI_NUM_SCREENS(mi), sizeof(rubikblocks_conf)); - if(!rubikblocks) return; - } + MI_INIT(mi, rubikblocks); cp = &rubikblocks[MI_SCREEN(mi)]; if(tex) @@ -600,7 +595,7 @@ draw_rubikblocks(ModeInfo * mi) glXMakeCurrent(display, window, *(cp->glx_context)); if (!draw_main(mi, cp)) { - release_rubikblocks(mi); + MI_ABORT(mi); return; } if (MI_IS_FPS(mi)) do_fps (mi);