X-Git-Url: http://git.hungrycats.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=hacks%2Fglx%2Fsballs.c;h=4e731ea2ba932568d02f244123794200e237a7e8;hb=aa75c7476aeaa84cf3abc192b376a8b03c325213;hp=833b0001ed7fade4429f3c154c2fbde46413e98a;hpb=6f5482d73adb0165c0130bb47d852644ab0c4869;p=xscreensaver diff --git a/hacks/glx/sballs.c b/hacks/glx/sballs.c index 833b0001..4e731ea2 100644 --- a/hacks/glx/sballs.c +++ b/hacks/glx/sballs.c @@ -564,7 +564,7 @@ static void Draw(ModeInfo * mi) glColor3f(0, 0, 0); } glBegin(GL_QUAD_STRIP); -#ifndef USE_IPHONE +#ifndef HAVE_MOBILE /* Letterbox the background image */ glNormal3f(0, 0, 1); glTexCoord2f(0,0); glVertex3f(8, 4.1, -4); glNormal3f(0, 0, 1); glTexCoord2f(0,1); glVertex3f(8, -4.1, -4); @@ -580,10 +580,7 @@ static void Draw(ModeInfo * mi) glEnd(); mi->polygon_count++; - /* Do it twice because we don't track the device's orientation. */ - glRotatef( current_device_rotation(), 0, 0, 1); gltrackball_rotate (sb->trackball); - glRotatef(-current_device_rotation(), 0, 0, 1); /* rotate the balls */ glRotatef(sb->rotm[0], 1.0f, 0.0f, 0.0f); @@ -600,8 +597,8 @@ static void Draw(ModeInfo * mi) if (do_texture) #ifdef HAVE_GLBINDTEXTURE glBindTexture(GL_TEXTURE_2D, sb->faceid); -#endif /* HAVE_GLBINDTEXTURE */ else +#endif /* HAVE_GLBINDTEXTURE */ glEnable(GL_LIGHTING); for (sphere=0;spheretrackball = gltrackball_init (); + sb->trackball = gltrackball_init (True); if ((sb->glx_context = init_GL(mi)) != NULL) { @@ -791,39 +788,10 @@ sballs_handle_event (ModeInfo *mi, XEvent *event) { sballsstruct *sb = &sballs[MI_SCREEN(mi)]; - if (event->xany.type == ButtonPress && - event->xbutton.button == Button1) - { - sb->button_down_p = True; - gltrackball_start (sb->trackball, - event->xbutton.x, event->xbutton.y, - MI_WIDTH (mi), MI_HEIGHT (mi)); - return True; - } - else if (event->xany.type == ButtonRelease && - event->xbutton.button == Button1) - { - sb->button_down_p = False; - return True; - } - else if (event->xany.type == ButtonPress && - (event->xbutton.button == Button4 || - event->xbutton.button == Button5 || - event->xbutton.button == Button6 || - event->xbutton.button == Button7)) - { - gltrackball_mousewheel (sb->trackball, event->xbutton.button, 5, - !!event->xbutton.state); - return True; - } - else if (event->xany.type == MotionNotify && - sb->button_down_p) - { - gltrackball_track (sb->trackball, - event->xmotion.x, event->xmotion.y, - MI_WIDTH (mi), MI_HEIGHT (mi)); - return True; - } + if (gltrackball_event_handler (event, sb->trackball, + MI_WIDTH (mi), MI_HEIGHT (mi), + &sb->button_down_p)) + return True; return False; }