X-Git-Url: http://git.hungrycats.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=hacks%2Fglx%2Fstairs.c;h=91f40ac46a919853c077b3b7b11a33d8ab398dce;hb=aa75c7476aeaa84cf3abc192b376a8b03c325213;hp=0bd61c2e62ac0ee19bfe7372e1e2cacf52fe83d8;hpb=f8cf5ac7b2f53510f80a0eaf286a25298be17bfe;p=xscreensaver diff --git a/hacks/glx/stairs.c b/hacks/glx/stairs.c index 0bd61c2e..91f40ac4 100644 --- a/hacks/glx/stairs.c +++ b/hacks/glx/stairs.c @@ -343,45 +343,16 @@ stairs_handle_event (ModeInfo *mi, XEvent *event) { stairsstruct *sp = &stairs[MI_SCREEN(mi)]; - if (event->xany.type == ButtonPress && - event->xbutton.button == Button1) - { - sp->button_down_p = True; - gltrackball_start (sp->trackball, - event->xbutton.x, event->xbutton.y, - MI_WIDTH (mi), MI_HEIGHT (mi)); - return True; - } - else if (event->xany.type == ButtonRelease && - event->xbutton.button == Button1) - { - sp->button_down_p = False; - return True; - } - else if (event->xany.type == ButtonPress && - (event->xbutton.button == Button4 || - event->xbutton.button == Button5 || - event->xbutton.button == Button6 || - event->xbutton.button == Button7)) - { - gltrackball_mousewheel (sp->trackball, event->xbutton.button, 10, - !!event->xbutton.state); - return True; - } - else if (event->xany.type == MotionNotify && - sp->button_down_p) - { - gltrackball_track (sp->trackball, - event->xmotion.x, event->xmotion.y, - MI_WIDTH (mi), MI_HEIGHT (mi)); - return True; - } + if (gltrackball_event_handler (event, sp->trackball, + MI_WIDTH (mi), MI_HEIGHT (mi), + &sp->button_down_p)) + return True; else if (event->xany.type == KeyPress) { KeySym keysym; char c = 0; XLookupString (&event->xkey, &c, 1, &keysym, 0); - if (c == ' ') + if (c == ' ' || c == '\t') { gltrackball_reset (sp->trackball); return True; @@ -489,13 +460,14 @@ init_stairs (ModeInfo * mi) MI_CLEARWINDOW(mi); } - sp->trackball = gltrackball_init (); + sp->trackball = gltrackball_init (False); } ENTRYPOINT void draw_stairs (ModeInfo * mi) { stairsstruct *sp = &stairs[MI_SCREEN(mi)]; + GLfloat rot = current_device_rotation(); Display *display = MI_DISPLAY(mi); Window window = MI_WINDOW(mi); @@ -509,6 +481,8 @@ draw_stairs (ModeInfo * mi) glPushMatrix(); + glRotatef(rot, 0, 0, 1); + glTranslatef(0.0, 0.0, -10.0); if (!MI_IS_ICONIC(mi)) { @@ -517,8 +491,15 @@ draw_stairs (ModeInfo * mi) glScalef(Scale4Iconic * sp->WindH / sp->WindW, Scale4Iconic, Scale4Iconic); } +# ifdef HAVE_MOBILE /* Keep it the same relative size when rotated. */ + { + GLfloat h = MI_HEIGHT(mi) / (GLfloat) MI_WIDTH(mi); + if (rot != 0 && rot != 180 && rot != -180) + glScalef (1/h, 1/h, 1/h); + } +# endif + gltrackball_rotate (sp->trackball); - glRotatef(current_device_rotation(), 0, 0, 1); glTranslatef(0, 0.5, 0); glRotatef(44.5, 1, 0, 0);