X-Git-Url: http://git.hungrycats.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=hacks%2Fglx%2Fsuperquadrics.c;h=b711debd7a3812ddccabe8c43edebf26074bc5c3;hb=3d9140a05b5272fed0883a0af0a71e30ef44d47f;hp=8e2a76365199584fba03a75432c95c12e53b7962;hpb=6bb727f03bff0389fbb1349d7df4c9d8d7532959;p=xscreensaver diff --git a/hacks/glx/superquadrics.c b/hacks/glx/superquadrics.c index 8e2a7636..b711debd 100644 --- a/hacks/glx/superquadrics.c +++ b/hacks/glx/superquadrics.c @@ -83,9 +83,10 @@ static const char sccsid[] = "@(#)superquadrics.c 4.07 97/11/24 xlockmore"; # define HACK_INIT init_superquadrics # define HACK_DRAW draw_superquadrics # define superquadrics_opts xlockmore_opts -# define DEFAULTS "*delay: 100 \n" \ +# define DEFAULTS "*delay: 40000 \n" \ "*count: 25 \n" \ "*cycles: 40 \n" \ + "*showFPS: False \n" \ "*wireframe: False \n" # include "xlockmore.h" /* from the xscreensaver distribution */ #else /* !STANDALONE */ @@ -119,13 +120,13 @@ static OptionStruct desc[] = }; ModeSpecOpt superquadrics_opts = -{1, opts, 1, vars, desc}; +{sizeof opts / sizeof opts[0], opts, sizeof vars / sizeof vars[0], vars, desc}; #ifdef USE_MODULES ModStruct superquadrics_description = {"superquadrics", "init_superquadrics", "draw_superquadrics", "release_superquadrics", "refresh_superquadrics", "init_superquadrics", NULL, &superquadrics_opts, - 1000, 25, 40, 1, 1.0, "", + 1000, 25, 40, 1, 4, 1.0, "", "Shows 3D mathematical shapes", 0, NULL}; #endif @@ -722,13 +723,13 @@ init_superquadrics(ModeInfo * mi) return; } sp = &superquadrics[screen]; - sp->mono = (MI_WIN_IS_MONO(mi) ? 1 : 0); + sp->mono = (MI_IS_MONO(mi) ? 1 : 0); if ((sp->glx_context = init_GL(mi)) != NULL) { - InitSuperquadrics(MI_WIN_IS_WIREFRAME(mi), 0, - MI_BATCHCOUNT(mi), MI_CYCLES(mi), spinspeed, sp); - ReshapeSuperquadrics(MI_WIN_WIDTH(mi), MI_WIN_HEIGHT(mi)); + InitSuperquadrics(MI_IS_WIREFRAME(mi), 0, + MI_COUNT(mi), MI_CYCLES(mi), spinspeed, sp); + ReshapeSuperquadrics(MI_WIDTH(mi), MI_HEIGHT(mi)); DisplaySuperquadrics(sp); glFinish(); @@ -752,6 +753,7 @@ draw_superquadrics(ModeInfo * mi) NextSuperquadricDisplay(sp); + if (mi->fps_p) do_fps (mi); glFinish(); glXSwapBuffers(display, window); }