X-Git-Url: http://git.hungrycats.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=hacks%2Fglx%2Ftangram_shapes.c;h=267b1873b3e154103790cb31ee4488a793ddbbf4;hb=aa75c7476aeaa84cf3abc192b376a8b03c325213;hp=32b7014c51bee5485352daea84ebc01e938a04c0;hpb=f8cf5ac7b2f53510f80a0eaf286a25298be17bfe;p=xscreensaver diff --git a/hacks/glx/tangram_shapes.c b/hacks/glx/tangram_shapes.c index 32b7014c..267b1873 100644 --- a/hacks/glx/tangram_shapes.c +++ b/hacks/glx/tangram_shapes.c @@ -13,10 +13,14 @@ # include "config.h" #endif /* HAVE_CONFIG_H */ -#ifndef HAVE_COCOA +#ifndef HAVE_JWXYZ # include #endif +#ifdef HAVE_ANDROID +#include +#endif + #ifdef HAVE_JWZGLES # include "jwzgles.h" #endif /* HAVE_JWZGLES */ @@ -29,7 +33,8 @@ #define alpha (0.05) -static void tri_45_90(int wire) +static void +tri_45_90(int wire) { GLfloat vertices[][3] = { {0, alpha, 0}, @@ -87,8 +92,8 @@ static void tri_45_90(int wire) glEnd(); } -static -void unit_cube(int wire) +static void +unit_cube(int wire) { glBegin((wire) ? GL_LINE_LOOP : GL_QUADS); @@ -132,8 +137,8 @@ void unit_cube(int wire) glEnd(); } -static -void unit_rhomboid(int wire) +static void +unit_rhomboid(int wire) { glBegin((wire) ? GL_LINE_LOOP : GL_QUADS); @@ -179,7 +184,8 @@ void unit_rhomboid(int wire) /* All of the pieces have the same thickness so all of the Y values are the same */ -GLuint get_sm_tri_dl(int wire) +GLuint +tangram_get_sm_tri_dl(int wire) { GLuint triangle = glGenLists(1); glNewList(triangle, GL_COMPILE); @@ -189,7 +195,8 @@ GLuint get_sm_tri_dl(int wire) return triangle; } -GLuint get_lg_tri_dl(int wire) +GLuint +tangram_get_lg_tri_dl(int wire) { GLuint triangle = glGenLists(1); glNewList(triangle, GL_COMPILE); @@ -199,7 +206,8 @@ GLuint get_lg_tri_dl(int wire) return triangle; } -GLuint get_md_tri_dl(int wire) +GLuint +tangram_get_md_tri_dl(int wire) { GLuint triangle = glGenLists(1); glNewList(triangle, GL_COMPILE); @@ -209,7 +217,8 @@ GLuint get_md_tri_dl(int wire) return triangle; } -GLuint get_square_dl(int wire) +GLuint +tangram_get_square_dl(int wire) { GLuint square = glGenLists(1); glNewList(square, GL_COMPILE); @@ -219,7 +228,8 @@ GLuint get_square_dl(int wire) return square; } -GLuint get_rhomboid_dl(int wire) +GLuint +tangram_get_rhomboid_dl(int wire) { GLuint rhomboid = glGenLists(1); glNewList(rhomboid, GL_COMPILE);