X-Git-Url: http://git.hungrycats.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=local%2Fman%2Fcat.1%2Fattraction.1;fp=local%2Fman%2Fcat.1%2Fattraction.1;h=0000000000000000000000000000000000000000;hb=df7adbee81405e2849728a24b498ad2117784b1f;hp=629557b591b51e2e93d05a97da0f1ba0e3de6994;hpb=41fae2ad67bc37e31c4d967bae81e4f3f50fa55a;p=xscreensaver diff --git a/local/man/cat.1/attraction.1 b/local/man/cat.1/attraction.1 deleted file mode 100644 index 629557b5..00000000 --- a/local/man/cat.1/attraction.1 +++ /dev/null @@ -1,264 +0,0 @@ - - - -XScreenSaver(1) XScreenSaver(1) - - -NNAAMMEE - attraction - interactions of opposing forces - -SSYYNNOOPPSSIISS - aattttrraaccttiioonn [-display _h_o_s_t_:_d_i_s_p_l_a_y_._s_c_r_e_e_n] [-foreground - _c_o_l_o_r] [-background _c_o_l_o_r] [-window] [-root] [-mono] - [-install] [-visual _v_i_s_u_a_l] [-points _i_n_t] [-threshold _i_n_t] - [-mode balls | lines | polygons | splines | filled-splines - | tails ] [-size _i_n_t] [-segments _i_n_t] [-delay _u_s_e_c_s] - [-color-shift _i_n_t] [-radius _i_n_t] [-vx _i_n_t] [-vy _i_n_t] - [-glow] [-noglow] [-orbit] [-viscosity _f_l_o_a_t] [-mouse] - [-no-mouse] [-mouse-size] - -DDEESSCCRRIIPPTTIIOONN - The _a_t_t_r_a_c_t_i_o_n program has several visually different - modes of operation, all of which are based on the interac- - tions of a set of control points which attract each other - up to a certain distance, and then begin to repel each - other. The attraction/repulsion is proportional to the - distance between any two particles. - -OOPPTTIIOONNSS - _a_t_t_r_a_c_t_i_o_n accepts the following options: - - --wwiinnddooww Draw on a newly-created window. This is the - default. - - --rroooott Draw on the root window. - - --mmoonnoo If on a color display, pretend we're on a - monochrome display. - - --iinnssttaallll - Install a private colormap for the window. - - --vviissuuaall _v_i_s_u_a_l - Specify which visual to use. Legal values are the - name of a visual class, or the id number (decimal - or hex) of a specific visual. - - --ppooiinnttss iinntteeggeerr - How many control points should be used, or 0 to - select the number randomly. Default 0. Between 3 - and 15 works best. - - --tthhrreesshhoolldd iinntteeggeerr - The distance (in pixels) from each particle at - which the attractive force becomes repulsive. - Default 100. - - --mmooddee bbaallllss || lliinneess || ppoollyyggoonnss || ttaaiillss || sspplliinneess || ffiilllleedd-- - sspplliinneess - In _b_a_l_l_s mode (the default) the control points are - drawn as filled circles. The larger the circle, - - - -X Version 11 14-Jun-97 1 - - - - - -XScreenSaver(1) XScreenSaver(1) - - - the more massive the particle. - - In _l_i_n_e_s mode, the control points are connected by - straight lines; the effect is something like _q_i_x. - - In _p_o_l_y_g_o_n_s mode, the control points are connected - by straight lines, and filled in. This is most - interesting in color. - - In _s_p_l_i_n_e_s mode, a closed spline is interpolated - from the control points. - - In _f_i_l_l_e_d_-_s_p_l_i_n_e_s mode, the splines are filled in - instead of being outlines. This is most interest- - ing in color. - - In _t_a_i_l_s mode, the path which each particle fol- - lows is indicated by a worm-like trail, whose - length is controlled by the _s_e_g_m_e_n_t_s parameter. - - --ssiizzee iinntteeggeerr - The size of the balls in pixels, or 0, meaning to - select the sizes randomly (the default.) If this - is specified, then all balls will be the same - size. This option has an effect in all modes, - since the ``size'' of the balls controls their - mass. - - --sseeggmmeennttss iinntteeggeerr - If in _l_i_n_e_s or _p_o_l_y_g_o_n_s mode, how many sets of - line segments or polygons should be drawn. Default - 100. This has no effect in _b_a_l_l_s mode. If _s_e_g_- - _m_e_n_t_s is 0, then no segments will ever be erased - (this is only useful in color.) - - --ddeellaayy mmiiccrroosseeccoonnddss - How much of a delay should be introduced between - steps of the animation. Default 10000, or about - 0.01 seconds. - - --ccoolloorr--sshhiifftt iinntt - If on a color display, the color of the line seg- - ments or polygons will cycle through the color - map. This specifies how many lines will be drawn - before a new color is chosen. (When a small num- - ber of colors are available, increasing this value - will yield smoother transitions.) Default 3. - This has no effect in _b_a_l_l_s mode. - - --rraaddiiuuss The size in pixels of the circle on which the - points are initially positioned. The default is - slightly smaller than the size of the window. - - --ggllooww This is consulted only in _b_a_l_l_s mode. If this is - - - -X Version 11 14-Jun-97 2 - - - - - -XScreenSaver(1) XScreenSaver(1) - - - specified, then the saturation of the colors of - the points will vary according to their current - acceleration. This has the effect that the balls - flare brighter when they are reacting to each - other most strongly. - - In _g_l_o_w mode, all of the balls will be drawn the - same (random) color, modulo the saturation shifts. - In non-glow mode, the balls will each be drawn in - a random color that doesn't change. - - --nnooggllooww Don't do ``glowing.'' This is the default. - - --vvxx ppiixxeellss - - --vvyy ppiixxeellss - Initial velocity of the balls. This has no effect - in --oorrbbiitt mode. - - --oorrbbiitt Make the initial force on each ball be tangential - to the circle on which they are initially placed, - with the right velocity to hold them in orbit - about each other. After a while, roundoff errors - will cause the orbit to decay. - - --vvmmuulltt ffllooaatt - In orbit mode, the initial velocity of the balls - is multiplied by this; a number less than 1 will - make the balls pull closer together, and a larger - number will make them move apart. The default is - 0.9, meaning a slight inward pull. - - --vviissccoossiittyy ffllooaatt - This sets the viscosity of the hypothetical fluid - through which the control points move; the default - is 1, meaning no resistance. Values higher than 1 - aren't interesting; lower values cause less - motion. - - One interesting thing to try is - - attraction -viscosity 0.8 -points 75 \ - -mouse -geometry =500x500 - - Give it a few seconds to settle down into a stable - clump, and then move the mouse through it to make - "waves". - - --mmoouussee This will cause the mouse to be considered a con- - trol point; it will not be drawn, but it will - influence the other points, so you can wave the - mouse and influence the images being created. - - - - - -X Version 11 14-Jun-97 3 - - - - - -XScreenSaver(1) XScreenSaver(1) - - - --nnoo--mmoouussee - Turns off --mmoouussee. - - --mmoouussee--ssiizzee iinntteeggeerr - In --mmoouussee mode, this sets the mass of the mouse - (analagously to the --ssiizzee parameter.) - -EENNVVIIRROONNMMEENNTT - DDIISSPPLLAAYY to get the default host and display number. - - XXEENNVVIIRROONNMMEENNTT - to get the name of a resource file that overrides - the global resources stored in the RESOURCE_MAN- - AGER property. - -SSEEEE AALLSSOO - XX(1), xxssccrreeeennssaavveerr(1) - -CCOOPPYYRRIIGGHHTT - Copyright (C) 1992, 1993, 1997 by Jamie Zawinski. Permis- - sion to use, copy, modify, distribute, and sell this soft- - ware and its documentation for any purpose is hereby - granted without fee, provided that the above copyright - notice appear in all copies and that both that copyright - notice and this permission notice appear in supporting - documentation. No representations are made about the - suitability of this software for any purpose. It is pro- - vided "as is" without express or implied warranty. - -AAUUTTHHOORR - Jamie Zawinski , 13-aug-92. - - Viscosity and mouse support by Philip Edward Cutone, III. - - - - - - - - - - - - - - - - - - - - - - - - -X Version 11 14-Jun-97 4 - -