Add a memory barrier to the assembly checksum code - the code was copied
straight from the i386 one, and the patch resyncs the code with the
original. I'll check if the original code can be included directly (i.e.
"#include") after 2.6.9.
Without this patch, every 2.6 UML release corrupts the checksum of every
UDP fragmented packet with size >= MTU (verified by various people, we all
agree on this issue; nobody reported "Works fine here"). The corrupted
packets are not accepted, thus blocking any kind of communication with
large-sized UDP packets.
In fact, I've even dissected the UML -> host traffic before and after this
patch with Ethereal - and it always reported an incorrect checksum for
fragmented UDP packets before and always correct after applying the patch.
Signed-off-by: Paolo 'Blaisorblade' Giarrusso <blaisorblade_spam@yahoo.it> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>