mice with wheels and extra buttons, Microsoft, Logitech or Genius
compatible.
+ Synaptics TouchPad users might be interested in a specialized
+ XFree86 driver at:
+ http://w1.894.telia.com/~u89404340/touchpad/index.html
+ and a new verion of GPM at:
+ http://www.geocities.com/dt_or/gpm/gpm.html
+ to take advantage of the advanced features of the touchpad.
+
If unsure, say Y.
To compile this driver as a module, choose M here: the
module will be called psmouse.
-config MOUSE_PS2_SYNAPTICS
- bool "Synaptics TouchPad"
- default n
- depends on INPUT && INPUT_MOUSE && MOUSE_PS2
- ---help---
- Say Y here if you have a Synaptics TouchPad connected to your system.
- This touchpad is found on many modern laptop computers.
-
- Note that you also need a user space driver to interpret the data
- generated by the kernel. A compatible driver for XFree86 is available
- from http://w1.894.telia.com/~u89404340/touchpad/index.html
-
- The gpm program is not yet able to interpret the data from this
- driver, so if you need to use the touchpad in the console, you have to
- say N for now.
-
config MOUSE_SERIAL
tristate "Serial mouse"
depends on INPUT && INPUT_MOUSE
psmouse->vendor = "Synaptics";
psmouse->name = "TouchPad";
-#if CONFIG_MOUSE_PS2_SYNAPTICS
- if (psmouse_max_proto > PSMOUSE_IMEX && synaptics_init(psmouse) == 0)
+ if (psmouse_max_proto > PSMOUSE_IMEX &&
+ synaptics_init(psmouse) == 0)
return PSMOUSE_SYNAPTICS;
-#endif
/*
- * Synaptics hardware (according to Peter Berg Larsen) can get confused
- * by protocol probes below so we have to stop here
+ * Synaptics hardware (according to Peter Berg Larsen) can get
+ * confused by protocol probes below so we have to stop here
*/
return PSMOUSE_PS2;
}
if (psmouse_max_proto >= PSMOUSE_IMPS && intellimouse_detect(psmouse)) {
set_bit(REL_WHEEL, psmouse->dev.relbit);
- if (psmouse_max_proto >= PSMOUSE_IMEX && im_explorer_detect(psmouse)) {
+ if (psmouse_max_proto >= PSMOUSE_IMEX &&
+ im_explorer_detect(psmouse)) {
set_bit(BTN_SIDE, psmouse->dev.keybit);
set_bit(BTN_EXTRA, psmouse->dev.keybit);