Here is the last patch for today: it enables writecombined mappings
for ia64 in fbmem.c and gets rid of an ugly ia64 simulator workaround
in vgacon.c which isn't needed anymore.
--david
vma->vm_page_prot = pgprot_noncached(vma->vm_page_prot);
#elif defined(__sh__)
pgprot_val(vma->vm_page_prot) &= ~_PAGE_CACHABLE;
+#elif defined(__ia64__)
+ vma->vm_page_prot = pgprot_writecombine(vma->vm_page_prot);
#else
#warning What do we have to do here??
#endif
static unsigned int vga_default_font_height; /* Height of default screen font */
static unsigned char vga_video_type; /* Card type */
static unsigned char vga_hardscroll_enabled;
-#ifdef CONFIG_IA64_SOFTSDV_HACKS
-/*
- * SoftSDV doesn't have hardware assist VGA scrolling
- */
-static unsigned char vga_hardscroll_user_enable = 0;
-#else
static unsigned char vga_hardscroll_user_enable = 1;
-#endif
static unsigned char vga_font_is_default = 1;
static int vga_vesa_blanked;
static int vga_palette_blanked;