static int con_open(struct tty_struct *, struct file *);
static void vc_init(unsigned int console, unsigned int rows,
unsigned int cols, int do_clear);
-static void blank_screen(unsigned long dummy);
static void gotoxy(int currcons, int new_x, int new_y);
static void save_cur(int currcons);
static void reset_terminal(int currcons, int do_clear);
static void set_vesa_blanking(unsigned long arg);
static void set_cursor(int currcons);
static void hide_cursor(int currcons);
-static void unblank_screen_t(unsigned long dummy);
static void console_callback(void *ignored);
+static void blank_screen_t(unsigned long dummy);
static int printable; /* Is console ready for printing? */
int (*console_blank_hook)(int);
static struct timer_list console_timer;
+static int blank_state;
+static int blank_timer_expired;
+enum {
+ blank_off = 0,
+ blank_normal_wait,
+ blank_vesa_wait,
+};
/*
* Low-Level Functions
void update_region(int currcons, unsigned long start, int count)
{
+ WARN_CONSOLE_UNLOCKED();
+
if (DO_UPDATE) {
hide_cursor(currcons);
do_update_region(currcons, start, count);
{
unsigned short *p;
+ WARN_CONSOLE_UNLOCKED();
+
count /= 2;
p = screenpos(currcons, offset, viewed);
if (sw->con_invert_region)
static unsigned short old;
static unsigned short oldx, oldy;
+ WARN_CONSOLE_UNLOCKED();
+
if (p) {
scr_writew(old, p);
if (DO_UPDATE)
static void set_origin(int currcons)
{
+ WARN_CONSOLE_UNLOCKED();
+
if (!IS_VISIBLE ||
!sw->con_set_origin ||
!sw->con_set_origin(vc_cons[currcons].d))
static inline void save_screen(int currcons)
{
+ WARN_CONSOLE_UNLOCKED();
+
if (sw->con_save_screen)
sw->con_save_screen(vc_cons[currcons].d);
}
int redraw = 1;
int currcons, old_console;
+ WARN_CONSOLE_UNLOCKED();
+
if (!vc_cons_allocated(new_console)) {
/* strange ... */
/* printk("redraw_screen: tty %d not allocated ??\n", new_console+1); */
int vc_allocate(unsigned int currcons) /* return 0 on success */
{
+ WARN_CONSOLE_UNLOCKED();
+
if (currcons >= MAX_NR_CONSOLES)
return -ENXIO;
if (!vc_cons[currcons].d) {
unsigned int new_cols, new_rows, new_row_size, new_screen_size;
unsigned short *newscreen;
+ WARN_CONSOLE_UNLOCKED();
+
if (!vc_cons_allocated(currcons))
return -ENXIO;
void vc_disallocate(unsigned int currcons)
{
- acquire_console_sem();
+ WARN_CONSOLE_UNLOCKED();
+
if (vc_cons_allocated(currcons)) {
sw->con_deinit(vc_cons[currcons].d);
if (kmalloced)
kfree(vc_cons[currcons].d);
vc_cons[currcons].d = NULL;
}
- release_console_sem();
}
/*
sw->con_scrolldelta(vc_cons[currcons].d, scrollback_delta);
scrollback_delta = 0;
}
+ if (blank_timer_expired) {
+ do_blank_screen(0);
+ blank_timer_expired = 0;
+ }
release_console_sem();
}
currcons = tty->index;
+ acquire_console_sem();
i = vc_allocate(currcons);
+ release_console_sem();
if (i)
return i;
const char *display_desc = NULL;
unsigned int currcons = 0;
+ acquire_console_sem();
+
if (conswitchp)
display_desc = conswitchp->con_startup();
if (!display_desc) {
fg_console = 0;
+ release_console_sem();
return 0;
}
init_timer(&console_timer);
- console_timer.function = blank_screen;
+ console_timer.function = blank_screen_t;
if (blankinterval) {
+ blank_state = blank_normal_wait;
mod_timer(&console_timer, jiffies + blankinterval);
}
printable = 1;
printk("\n");
+ release_console_sem();
+
#ifdef CONFIG_VT_CONSOLE
register_console(&vt_console_driver);
#endif
int i, j = -1;
const char *desc;
+ acquire_console_sem();
+
desc = csw->con_startup();
- if (!desc) return;
+ if (!desc) {
+ release_console_sem();
+ return;
+ }
if (deflt)
conswitchp = csw;
desc, vc_cons[j].d->vc_cols, vc_cons[j].d->vc_rows);
else
printk("to %s\n", desc);
+
+ release_console_sem();
}
void give_up_console(const struct consw *csw)
}
}
-/*
- * This is a timer handler
- */
-static void vesa_powerdown_screen(unsigned long dummy)
-{
- console_timer.function = unblank_screen_t;
-
- vesa_powerdown();
-}
-
-static void timer_do_blank_screen(int entering_gfx, int from_timer_handler)
+void do_blank_screen(int entering_gfx)
{
int currcons = fg_console;
int i;
- if (console_blanked)
+ WARN_CONSOLE_UNLOCKED();
+
+ if (console_blanked) {
+ if (blank_state == blank_vesa_wait) {
+ blank_state = blank_off;
+ vesa_powerdown();
+
+ }
return;
+ }
+ if (blank_state != blank_normal_wait)
+ return;
+ blank_state = blank_off;
/* entering graphics mode? */
if (entering_gfx) {
}
hide_cursor(currcons);
- if (!from_timer_handler)
- del_timer_sync(&console_timer);
- console_timer.function = unblank_screen_t;
+ del_timer_sync(&console_timer);
+ blank_timer_expired = 0;
save_screen(currcons);
/* In case we need to reset origin, blanking hook returns 1 */
return;
if (vesa_off_interval) {
- console_timer.function = vesa_powerdown_screen;
+ blank_state = blank_vesa_wait,
mod_timer(&console_timer, jiffies + vesa_off_interval);
}
sw->con_blank(vc_cons[currcons].d, vesa_blank_mode + 1);
}
-void do_blank_screen(int entering_gfx)
-{
- timer_do_blank_screen(entering_gfx, 0);
-}
-
-/*
- * This is a timer handler
- */
-static void unblank_screen_t(unsigned long dummy)
-{
- unblank_screen();
-}
/*
* Called by timer as well as from vt_console_driver
{
int currcons;
+ WARN_CONSOLE_UNLOCKED();
+
ignore_poke = 0;
if (!console_blanked)
return;
if (vcmode != KD_TEXT)
return; /* but leave console_blanked != 0 */
- console_timer.function = blank_screen;
if (blankinterval) {
mod_timer(&console_timer, jiffies + blankinterval);
+ blank_state = blank_normal_wait;
}
console_blanked = 0;
}
/*
- * This is both a user-level callable and a timer handler
+ * We defer the timer blanking to work queue so it can take the console semaphore
+ * (console operations can still happen at irq time, but only from printk which
+ * has the console semaphore. Not perfect yet, but better than no locking
*/
-static void blank_screen(unsigned long dummy)
+static void blank_screen_t(unsigned long dummy)
{
- timer_do_blank_screen(0, 1);
+ blank_timer_expired = 1;
+ schedule_work(&console_work);
}
void poke_blanked_console(void)
{
+ WARN_CONSOLE_UNLOCKED();
+
+ /* This isn't perfectly race free, but a race here would be mostly harmless,
+ * at worse, we'll do a spurrious blank and it's unlikely
+ */
del_timer(&console_timer);
+ blank_timer_expired = 0;
+
if (ignore_poke || !vt_cons[fg_console] || vt_cons[fg_console]->vc_mode == KD_GRAPHICS)
return;
- if (console_blanked) {
- console_timer.function = unblank_screen_t;
- mod_timer(&console_timer, jiffies); /* Now */
- } else if (blankinterval) {
+ if (console_blanked)
+ unblank_screen();
+ else if (blankinterval) {
mod_timer(&console_timer, jiffies + blankinterval);
+ blank_state = blank_normal_wait;
}
}
void set_palette(int currcons)
{
+ WARN_CONSOLE_UNLOCKED();
+
if (vcmode != KD_GRAPHICS)
sw->con_set_palette(vc_cons[currcons].d, color_table);
}
{
int i, j, k;
+ WARN_CONSOLE_UNLOCKED();
+
for (i = 0; i < 16; i++)
if (set) {
get_user(default_red[i], arg++);
int con_set_cmap(unsigned char *arg)
{
- return set_get_cmap (arg,1);
+ int rc;
+
+ acquire_console_sem();
+ rc = set_get_cmap (arg,1);
+ release_console_sem();
+
+ return rc;
}
int con_get_cmap(unsigned char *arg)
{
- return set_get_cmap (arg,0);
+ int rc;
+
+ acquire_console_sem();
+ rc = set_get_cmap (arg,0);
+ release_console_sem();
+
+ return rc;
}
void reset_palette(int currcons)
set = 1;
} else if (op->op == KD_FONT_OP_GET)
set = 0;
- else
- return sw->con_font_op(vc_cons[currcons].d, op);
+ else {
+ acquire_console_sem();
+ rc = sw->con_font_op(vc_cons[currcons].d, op);
+ release_console_sem();
+ return rc;
+ }
if (op->data) {
temp = kmalloc(size, GFP_KERNEL);
if (!temp)
switch (rqst)
{
case PM_RESUME:
+ acquire_console_sem();
unblank_screen();
+ release_console_sem();
break;
case PM_SUSPEND:
+ acquire_console_sem();
do_blank_screen(0);
+ release_console_sem();
break;
}
return 0;
* currently, setting the mode from KD_TEXT to KD_GRAPHICS
* doesn't do a whole lot. i'm not sure if it should do any
* restoration of modes or what...
+ *
+ * XXX It should at least call into the driver, fbdev's definitely
+ * need to restore their engine state. --BenH
*/
if (!perm)
return -EPERM;
/*
* explicitly blank/unblank the screen if switching modes
*/
+ acquire_console_sem();
if (arg == KD_TEXT)
unblank_screen();
else
do_blank_screen(1);
+ release_console_sem();
return 0;
case KDGETMODE:
return -EFAULT;
if (tmp.mode != VT_AUTO && tmp.mode != VT_PROCESS)
return -EINVAL;
+ acquire_console_sem();
vt_cons[console]->vt_mode = tmp;
/* the frsig is ignored, so we set it to 0 */
vt_cons[console]->vt_mode.frsig = 0;
vt_cons[console]->vt_pid = current->pid;
/* no switch is required -- saw@shade.msu.ru */
vt_cons[console]->vt_newvt = -1;
+ release_console_sem();
return 0;
}
case VT_GETMODE:
- return copy_to_user((void*)arg, &(vt_cons[console]->vt_mode),
- sizeof(struct vt_mode)) ? -EFAULT : 0;
+ {
+ struct vt_mode tmp;
+ int rc;
+
+ acquire_console_sem();
+ memcpy(&tmp, &vt_cons[console]->vt_mode, sizeof(struct vt_mode));
+ release_console_sem();
+
+ rc = copy_to_user((void*)arg, &tmp, sizeof(struct vt_mode));
+ return rc ? -EFAULT : 0;
+ }
/*
* Returns global vt state. Note that VT 0 is always open, since
if (arg == 0 || arg > MAX_NR_CONSOLES)
return -ENXIO;
arg--;
+ acquire_console_sem();
i = vc_allocate(arg);
+ release_console_sem();
if (i)
return i;
set_console(arg);
* The current vt has been released, so
* complete the switch.
*/
- int newvt = vt_cons[console]->vt_newvt;
+ int newvt;
+ acquire_console_sem();
+ newvt = vt_cons[console]->vt_newvt;
vt_cons[console]->vt_newvt = -1;
i = vc_allocate(newvt);
- if (i)
+ if (i) {
+ release_console_sem();
return i;
+ }
/*
* When we actually do the console switch,
* make sure we are atomic with respect to
* other console switches..
*/
- acquire_console_sem();
complete_change_console(newvt);
release_console_sem();
}
return -ENXIO;
if (arg == 0) {
/* disallocate all unused consoles, but leave 0 */
- for (i=1; i<MAX_NR_CONSOLES; i++)
- if (! VT_BUSY(i))
- vc_disallocate(i);
+ acquire_console_sem();
+ for (i=1; i<MAX_NR_CONSOLES; i++)
+ if (! VT_BUSY(i))
+ vc_disallocate(i);
+ release_console_sem();
} else {
- /* disallocate a single console, if possible */
- arg--;
- if (VT_BUSY(arg))
- return -EBUSY;
- if (arg) /* leave 0 */
- vc_disallocate(arg);
+ /* disallocate a single console, if possible */
+ arg--;
+ if (VT_BUSY(arg))
+ return -EBUSY;
+ if (arg) { /* leave 0 */
+ acquire_console_sem();
+ vc_disallocate(arg);
+ release_console_sem();
+ }
}
return 0;
if (get_user(ll, &vtsizes->v_rows) ||
get_user(cc, &vtsizes->v_cols))
return -EFAULT;
- for (i = 0; i < MAX_NR_CONSOLES; i++)
+ for (i = 0; i < MAX_NR_CONSOLES; i++) {
+ acquire_console_sem();
vc_resize(i, cc, ll);
+ release_console_sem();
+ }
return 0;
}
for (i = 0; i < MAX_NR_CONSOLES; i++) {
if (!vc_cons[i].d)
continue;
+ acquire_console_sem();
if (vlin)
vc_cons[i].d->vc_scan_lines = vlin;
if (clin)
vc_cons[i].d->vc_font.height = clin;
vc_resize(i, cc, ll);
+ release_console_sem();
}
return 0;
}
*/
static DECLARE_MUTEX(console_sem);
struct console *console_drivers;
+/*
+ * This is used for debugging the mess that is the VT code by
+ * keeping track if we have the console semaphore held. It's
+ * definitely not the perfect debug tool (we don't know if _WE_
+ * hold it are racing, but it helps tracking those weird code
+ * path in the console code where we end up in places I want
+ * locked without the console sempahore held
+ */
+static int console_locked;
/*
* logbuf_lock protects log_buf, log_start, log_end, con_start and logged_chars
goto out;
}
if (!down_trylock(&console_sem)) {
+ console_locked = 1;
/*
* We own the drivers. We can drop the spinlock and let
* release_console_sem() print the text
if (in_interrupt())
BUG();
down(&console_sem);
+ console_locked = 1;
console_may_schedule = 1;
}
EXPORT_SYMBOL(acquire_console_sem);
+int is_console_locked(void)
+{
+ return console_locked;
+}
+EXPORT_SYMBOL(is_console_locked);
+
/**
* release_console_sem - unlock the console system
*
spin_unlock_irqrestore(&logbuf_lock, flags);
call_console_drivers(_con_start, _log_end);
}
+ console_locked = 0;
console_may_schedule = 0;
up(&console_sem);
spin_unlock_irqrestore(&logbuf_lock, flags);
if (wake_klogd && !oops_in_progress && waitqueue_active(&log_wait))
wake_up_interruptible(&log_wait);
}
+EXPORT_SYMBOL(release_console_sem);
/** console_conditional_schedule - yield the CPU if required
*
*/
if (down_trylock(&console_sem) != 0)
return;
+ console_locked = 1;
console_may_schedule = 0;
for (c = console_drivers; c != NULL; c = c->next)
if ((c->flags & CON_ENABLED) && c->unblank)