--- /dev/null
+XCOMM @(#)Imakefile 23.9 91/09/27
+XCOMM Imakefile - xlock
+XCOMM
+
+ BITMAPDIR = ./bitmaps
+
+#ifndef __QNX__
+#ifndef MathLibrary
+#define MathLibrary -lm
+#endif
+#else
+#define MathLibrary
+ CCOPTIONS += -DHAS_SHADOW -Dlinux
+ SHADOWLIB = -l/src/util/Lib/util
+#endif
+
+XCOMM Add your system to the list if you have lrand48 and srand48
+#if (defined SunArchitecture) || (defined LinuxArchitecture) || (defined HPArchitecture)
+ CCOPTIONS += -DHAS_RAND48
+#else
+#if (!defined SGIArchitecture) && (SystemV || SystemV4)
+ CCOPTIONS += -DHAS_RAND
+#else
+ CCOPTIONS += -DHAS_RANDOM
+#endif
+#endif
+
+#ifdef UltrixArchitecture
+EXTRA_LIBRARIES = -lauth
+#endif
+
+#ifdef SunArchitecture
+#if SystemV4
+ CCOPTIONS += -DSOLARIS_SHADOW
+XCOMM If Solaris 2.3 or greater, use nanosleep, less cpu overhead
+XCOMM CCOPTIONS += -DHAS_NANOSLEEP
+XCOMM EXTRA_LIBRARIES = -lnsl -lposix4
+#else
+#if HasShadowPasswd
+ CCOPTIONS += -DHAS_SHADOW
+#endif
+#endif
+ ICONTYPE = sun
+#else
+
+#if HasShadowPasswd
+ CCOPTIONS += -DHAS_SHADOW
+ SHADOWLIB = -lshadow
+#endif
+#if defined(HPArchitecture) || defined(ApolloArchitecture)
+#ifdef HPArchitecture
+XCOMM If your site is using Secured Passwords,
+XCOMM add -DHPUX_SECURE_PASSWD to CCOPTIONS
+XCOMM If your site is using Passwd Etc, add -DHP_PASSWDETC to CCOPTIONS
+ CCOPTIONS += -Aa -D_HPUX_SOURCE -DSYSV
+#else
+ CCOPTIONS += -DHAS_USLEEP
+#endif
+EXTRA_LIBRARIES = -lXhp11
+XCOMM Use this one instead if your site is using Passwd Etc:
+XCOMM EXTRA_LIBRARIES = -lrgy -lnck -lndbm -lXhp11
+ ICONTYPE = hp
+#else
+#ifdef SparcArchitecture
+ ICONTYPE = sun
+#else
+XCOMM CCOPTIONS += -DOFS1_ENH_SEC
+#if defined(FreeBSDArchitecture) || defined(NetBSDArchitecture) || defined(i386BsdArchitecture)
+ CCOPTIONS += -DHAS_USLEEP
+ ICONTYPE = bsd
+#else
+#ifdef LinuxArchitecture
+ CCOPTIONS += -DHAS_USLEEP
+ ICONTYPE = linux
+#else
+#ifdef SGIArchitecture
+ ICONTYPE = sgi
+#else
+ ICONTYPE = x11
+#endif
+#endif
+#endif
+#endif
+#endif
+#endif
+
+XCOMM For labs you may want to consider:
+XCOMM -DFORCE_BOMB only allow bomb mode
+XCOMM -DAUTO_LOGOUT enable auto-logout code
+XCOMM -DLOGOUT_BUTTON enable logout button
+XCOMM -DLO_BUTTON_TIME=5 minutes until logout button appears
+XCOMM -DALWAYS_ALLOW_ROOT users can't turn off allowroot
+XCOMM -DSTAFF_FILE=\"/etc/xlock.staff\" file of staff who are exempt
+
+XCOMM CCOPTIONS += -DAUTO_LOGOUT
+XCOMM CCOPTIONS += -DLOGOUT_BUTTON -DLO_BUTTON_TIME=5
+XCOMM CCOPTIONS += -DSTAFF_FILE=\"/etc/xlock.staff\"
+ CCOPTIONS += -DALWAYS_ALLOW_ROOT
+
+XCOMM Here is your chance to override the default icon:
+ LIFEICON = $(ICONTYPE)
+ MAZEICON = $(ICONTYPE)
+ IMAGEICON = $(ICONTYPE)
+
+XCOMM You may want to concatenate this to the following the DEFINES statement
+XCOMM -DFORCE_BOMB -DSTAFF_FILE=\"/etc/xlock.staff\"
+ DEFINES = -DDEF_FILESEARCHPATH=\"$(LIBDIR)/%T/%N%S\" -DUSE_VROOT
+ DEPLIBS = $(DEPXLIB)
+LOCAL_LIBRARIES = $(XLIB)
+ LINTLIBS = $(LINTXLIB)
+#if HasLibCrypt
+ CRYPTLIB = -lcrypt
+#endif
+ SYS_LIBRARIES = MathLibrary $(CRYPTLIB) $(SHADOWLIB)
+#if defined(FreeBSDArchitecture) || defined(NetBSDArchitecture)
+ INSTPGMFLAGS = -s -m 4751
+#endif
+ HDRS = xlock.h
+ SRCS = xlock.c hsbramp.c resource.c usleep.c logout.c\
+ hopalong.c qix.c life.c\
+ swarm.c rotor.c pyro.c flame.c worm.c\
+ spline.c maze.c sphere.c hyper.c\
+ helix.c rock.c blot.c\
+ grav.c bounce.c world.c rect.c bat.c\
+ galaxy.c kaleid.c wator.c life3d.c swirl.c\
+ image.c bomb.c blank.c
+ OBJS = xlock.o hsbramp.o resource.o usleep.o logout.o\
+ hopalong.o qix.o life.o\
+ swarm.o rotor.o pyro.o flame.o worm.o\
+ spline.o maze.o sphere.o hyper.o\
+ helix.o rock.o blot.o\
+ grav.o bounce.o world.o rect.o bat.o\
+ galaxy.o kaleid.o wator.o life3d.o swirl.o\
+ image.o bomb.o blank.o
+
+AllTarget(xlock)
+depend:: life.xbm maze.xbm image.xbm
+ComplexProgramTarget(xlock)
+InstallAppDefaults(XLock)
+
+clean::
+ $(RM) life.xbm image.xbm maze.xbm
+
+clean.all:: clean
+ $(RM) Makefile
+
+#if ProjectX < 6
+life.c: life.xbm
+maze.c: maze.xbm
+image.c: image.xbm
+#endif
+
+life.xbm:
+ $(RM) life.xbm
+ $(LN) ${BITMAPDIR}/life-$(LIFEICON).xbm life.xbm
+
+maze.xbm:
+ $(RM) maze.xbm
+ $(LN) ${BITMAPDIR}/maze-$(MAZEICON).xbm maze.xbm
+
+image.xbm:
+ $(RM) image.xbm
+ $(LN) ${BITMAPDIR}/image-$(IMAGEICON).xbm image.xbm
--- /dev/null
+# @(#)Makefile 1.9 91/09/27 XLOCK
+
+ICONTYPE = hp
+LIFEICON = ${ICONTYPE}
+MAZEICON = ${ICONTYPE}
+IMAGEICON = ${ICONTYPE}
+
+# Set your C compiler
+#CC = gcc
+CC = cc
+
+# X include files
+#XINCLUDEPATH = /usr/local/include
+#XINCLUDEPATH = /usr/include/X11R4
+XINCLUDEPATH = /usr/include/X11R5
+#XINCLUDEPATH = ${OPENWINHOME}/include
+#XINCLUDEPATH = ${MOTIFHOME}/include
+
+# X libraries
+#XLIBPATH = /usr/local/lib
+#XLIBPATH = /usr/lib/X11R4
+XLIBPATH = /usr/lib/X11R5
+#XLIBPATH = ${OPENWINHOME}/lib
+#XLIBPATH = ${MOTIFHOME}/lib
+
+BITMAPDIR = ./bitmaps
+##############################################################
+
+# The directory where your app-defaults directory is:
+LIBDIR = /usr/local/lib/X11
+
+INCLUDES = -I${XINCLUDEPATH} -I.
+LIBRARIES = -L${XLIBPATH}
+
+# Use -DHAS_SHADOW if you are using shadow passwords
+# Use -DHPUX_SECURE_PASSWD if you are using HP-UX with Secured Passwords
+# Use -DHP_PASSWDETC if you are using Passwd Etc
+#
+# For labs you may want to consider:
+# -DFORCE_BOMB only allow bomb mode
+# -DAUTO_LOGOUT enable auto-logout code
+# -DLOGOUT_BUTTON enable logout button
+# -DLO_BUTTON_TIME=5 minutes until logout button appears
+# -DALWAYS_ALLOW_ROOT users can't turn off allowroot
+# -DSTAFF_FILE=\"/etc/xlock.staff\" file of staff who are exempt
+
+DEFINES = -DUSE_VROOT -DALWAYS_ALLOW_ROOT -DHAS_RAND48\
+ -DDEF_FILESEARCHPATH=\"$(LIBDIR)/%T/%N%S\"
+# -DAUTO_LOGOUT -DLOGOUT_BUTTON -DLO_BUTTON_TIME=5\
+# -DSTAFF_FILE=\"/etc/xlock.staff\"
+# -DHAS_RAND\
+# -DHAS_RANDOM\
+# -DHAS_SHADOW\
+
+COPT = -O
+CFLAGS = ${COPT} ${DEFINES} ${INCLUDES} -DSYSV -D__hpux
+
+# Use -lcrypt if using special encryption
+# Use -lshadow if you are using shadow passwords
+# Use -lrgy -lnck -lndbm if you're using PasswdEtc
+LIBS = ${LIBRARIES} -lXhp11 -lX11 -lm
+#LIBS = ${LIBRARIES} -lXhp11 -lX11 -lm -lcrypt -lshadow
+#LIBS = ${LIBRARIES} -lrgy -lnck -lndbm -lXhp11 -lX11 -lm
+
+HDRS = xlock.h
+SRCS = xlock.c hsbramp.c usleep.c resource.c logout.c\
+ hopalong.c qix.c life.c\
+ swarm.c rotor.c pyro.c flame.c worm.c\
+ spline.c maze.c sphere.c hyper.c\
+ helix.c rock.c blot.c\
+ grav.c bounce.c world.c rect.c bat.c\
+ galaxy.c kaleid.c wator.c life3d.c\
+ swirl.c image.c bomb.c blank.c
+OBJS =${SRCS:.c=.o}
+PROGRAM = xlock
+VER = ${PROGRAM}more
+
+
+all: ${OBJS}
+ ${CC} ${COPT} -o ${PROGRAM} ${OBJS} ${LIBS}
+
+debug: xlock
+#debug:=COPT=-g -DDEBUG
+
+#resource.o:=DEFINES=-DDEF_FILESEARCHPATH=\"$(LIBDIR)/%T/%N%S\"
+
+life.c: life.xbm
+maze.c: maze.xbm
+image.c: image.xbm
+
+life.xbm:
+ rm -f life.xbm
+ ln -s ${BITMAPDIR}/life-$(LIFEICON).xbm life.xbm
+
+maze.xbm:
+ rm -f maze.xbm
+ ln -s ${BITMAPDIR}/maze-$(MAZEICON).xbm maze.xbm
+
+image.xbm:
+ rm -f image.xbm
+ ln -s ${BITMAPDIR}/image-$(IMAGEICON).xbm image.xbm
+
+tar: clean.all
+ cd .. ; tar cvf ${VER}.tar ${VER}/*
+
+compress: tar
+ cd .. ; compress -f ${VER}.tar
+
+gzip: tar
+ cd .. ; gzip -f ${VER}.tar
+
+tgz: tar
+ cd .. ; gzip -c ${VER}.tar > `echo ${VER} | cut -c1-8`.tgz ;\
+ rm -f ${VER}.tar
+
+man:
+ nroff -man ${PROGRAM}.man | more
+
+read:
+ more README
+
+lint:
+ lint -ax -DLINT ${DEFINES} ${INCLUDES} ${SRCS}
+
+clean:
+ rm -f *.o ${PROGRAM} core *~ *% *.bak life.xbm maze.xbm image.xbm
+
+clean.all: clean
+ rm -f Makefile
+
+install: ${PROGRAM}
+ install ${PROGRAM} /usr/local/bin
--- /dev/null
+ TOP = ./../..
+ MV = mv
+ RM = rm -f
+ UTILSRC = $(TOP)/util
+ IMAKESRC = $(UTILSRC)/imake
+ IRULESRC = $(UTILSRC)/imake.includes
+ IMAKE = $(IMAKESRC)/imake
+ IMAKE_CMD = $(NEWTOP)$(IMAKE) -TImake.tmpl \
+ -I$(NEWTOP)$(IRULESRC) \
+ -s Makefile
+
+Makefile:: Imakefile
+ -$(RM) Makefile.bak; $(MV) Makefile Makefile.bak
+ $(IMAKE_CMD) -DTOPDIR=$(TOP)
--- /dev/null
+# @(#)Makefile 1.9 91/09/27 XLOCK
+
+ICONTYPE = x11
+LIFEICON = ${ICONTYPE}
+MAZEICON = ${ICONTYPE}
+IMAGEICON = ${ICONTYPE}
+
+# Set your C compiler
+#CC = gcc
+CC = cc
+
+# X include files
+XINCLUDEPATH = /usr/local/include
+#XINCLUDEPATH = /usr/include/X11R4
+#XINCLUDEPATH = /usr/include/X11R5
+#XINCLUDEPATH = ${OPENWINHOME}/include
+#XINCLUDEPATH = ${MOTIFHOME}/include
+
+# X libraries
+XLIBPATH = /usr/local/lib
+#XLIBPATH = /usr/lib/X11R4
+#XLIBPATH = /usr/lib/X11R5
+#XLIBPATH = ${OPENWINHOME}/lib
+#XLIBPATH = ${MOTIFHOME}/lib
+
+BITMAPDIR = ./bitmaps
+##############################################################
+
+# The directory where your app-defaults directory is:
+LIBDIR = /usr/local/lib/X11
+
+INCLUDES = -I${XINCLUDEPATH} -I.
+LIBRARIES = -L${XLIBPATH}
+
+# Use -DHAS_SHADOW if you are using shadow passwords
+#
+# For labs you may want to consider:
+# -DFORCE_BOMB only allow bomb mode
+# -DAUTO_LOGOUT enable auto-logout code
+# -DLOGOUT_BUTTON enable logout button
+# -DLO_BUTTON_TIME=5 minutes until logout button appears
+# -DALWAYS_ALLOW_ROOT users can't turn off allowroot
+# -DSTAFF_FILE=\"/etc/xlock.staff\" file of staff who are exempt
+
+DEFINES = -DUSE_VROOT -DALWAYS_ALLOW_ROOT\
+ -DDEF_FILESEARCHPATH=\"$(LIBDIR)/%T/%N%S\"
+# -DAUTO_LOGOUT -DLOGOUT_BUTTON -DLO_BUTTON_TIME=5\
+# -DSTAFF_FILE=\"/etc/xlock.staff\"
+# -HAS_RAND\
+# -HAS_RANDOM\
+# -HAS_RAND48\
+# -DHAS_SHADOW\
+
+COPT = -O
+CFLAGS = ${COPT} ${DEFINES} ${INCLUDES}
+
+# Use -lcrypt if using special encryption
+# Use -lshadow if you are using shadow passwords
+LIBS = ${LIBRARIES} -lX11 -lm
+#LIBS = ${LIBRARIES} -lX11 -lm -lcrypt -lshadow
+
+HDRS = xlock.h
+SRCS = xlock.c hsbramp.c usleep.c resource.c logout.c\
+ hopalong.c qix.c life.c\
+ swarm.c rotor.c pyro.c flame.c worm.c\
+ spline.c maze.c sphere.c hyper.c\
+ helix.c rock.c blot.c\
+ grav.c bounce.c world.c rect.c bat.c\
+ galaxy.c kaleid.c wator.c life3d.c\
+ swirl.c image.c bomb.c blank.c
+OBJS =${SRCS:.c=.o}
+PROGRAM = xlock
+VER = ${PROGRAM}more
+
+
+all: ${OBJS}
+ ${CC} ${COPT} -o ${PROGRAM} ${OBJS} ${LIBS}
+
+debug: xlock
+#debug:=COPT=-g -DDEBUG
+
+#resource.o:=DEFINES=-DDEF_FILESEARCHPATH=\"$(LIBDIR)/%T/%N%S\"
+
+life.c: life.xbm
+maze.c: maze.xbm
+image.c: image.xbm
+
+life.xbm:
+ rm -f life.xbm
+ ln -s ${BITMAPDIR}/life-$(LIFEICON).xbm life.xbm
+
+maze.xbm:
+ rm -f maze.xbm
+ ln -s ${BITMAPDIR}/maze-$(MAZEICON).xbm maze.xbm
+
+image.xbm:
+ rm -f image.xbm
+ ln -s ${BITMAPDIR}/image-$(IMAGEICON).xbm image.xbm
+
+tar: clean.all
+ cd .. ; tar cvf ${VER}.tar ${VER}/*
+
+compress: tar
+ cd .. ; compress -f ${VER}.tar
+
+gzip: tar
+ cd .. ; gzip -f ${VER}.tar
+
+tgz: tar
+ cd .. ; gzip -c ${VER}.tar > `echo ${VER} | cut -c1-8`.tgz ;\
+ rm -f ${VER}.tar
+
+man:
+ nroff -man ${PROGRAM}.man | more
+
+read:
+ more README
+
+lint:
+ lint -ax -DLINT ${DEFINES} ${INCLUDES} ${SRCS}
+
+clean:
+ rm -f *.o ${PROGRAM} core *~ *% *.bak life.xbm maze.xbm image.xbm
+
+clean.all: clean
+ rm -f Makefile
+
+install: ${PROGRAM}
+ install ${PROGRAM} /usr/local/bin
--- /dev/null
+# @(#)Makefile 1.9 91/09/27 XLOCK
+
+ICONTYPE = sun
+LIFEICON = ${ICONTYPE}
+MAZEICON = ${ICONTYPE}
+IMAGEICON = ${ICONTYPE}
+
+# Set your C compiler
+#CC = gcc
+CC = cc
+
+# X include files
+#XINCLUDEPATH = /usr/local/include
+#XINCLUDEPATH = /usr/include/X11R4
+#XINCLUDEPATH = /usr/include/X11R5
+XINCLUDEPATH = ${OPENWINHOME}/include
+#XINCLUDEPATH = ${MOTIFHOME}/include
+
+# X libraries
+#XLIBPATH = /usr/local/lib
+#XLIBPATH = /usr/lib/X11R4
+#XLIBPATH = /usr/lib/X11R5
+XLIBPATH = ${OPENWINHOME}/lib
+#XLIBPATH = ${MOTIFHOME}/lib
+
+BITMAPDIR = ./bitmaps
+##############################################################
+
+# The directory where your app-defaults directory is:
+LIBDIR = /usr/local/lib/X11
+
+INCLUDES = -I${XINCLUDEPATH} -I.
+LIBRARIES = -L${XLIBPATH}
+
+# Use -DHAS_SHADOW if your using shadow passwrds w/o Solaris 2.x
+# Use -DSOLARIS_SHADOW if your using Solaris 2.x
+# For labs you may want to consider:
+# -DFORCE_BOMB only allow bomb mode
+# -DAUTO_LOGOUT enable auto-logout code
+# -DLOGOUT_BUTTON enable logout button
+# -DLO_BUTTON_TIME=5 minutes until logout button appears
+# -DALWAYS_ALLOW_ROOT users can't turn off allowroot
+# -DSTAFF_FILE=\"/etc/xlock.staff\" file of staff who are exempt
+
+DEFINES = -DUSE_VROOT -DALWAYS_ALLOW_ROOT -DHAS_RAND48\
+ -DDEF_FILESEARCHPATH=\"$(LIBDIR)/%T/%N%S\"
+# -DAUTO_LOGOUT -DLOGOUT_BUTTON -DLO_BUTTON_TIME=5\
+# -DSTAFF_FILE=\"/etc/xlock.staff\"
+# -DHAS_RAND\
+# -DHAS_RANDOM\
+# -DHAS_SHADOW\
+# -DSOLARIS_SHADOW\
+
+COPT = -O
+CFLAGS = ${COPT} ${DEFINES} ${INCLUDES}
+
+# Use -lcrypt if using special encryption
+# Use -lshadow if your using shadow passwords (i.e. Solaris 2.x)
+# Use -lnsl -lsocket if your using Solaris 2.x's cc
+LIBS = ${LIBRARIES} -lX11 -lm
+#LIBS = ${LIBRARIES} -lX11 -lm -lcrypt -lshadow -lnsl -lsocket
+
+HDRS = xlock.h
+SRCS = xlock.c hsbramp.c usleep.c resource.c logout.c\
+ hopalong.c qix.c life.c\
+ swarm.c rotor.c pyro.c flame.c worm.c\
+ spline.c maze.c sphere.c hyper.c\
+ helix.c rock.c blot.c\
+ grav.c bounce.c world.c rect.c bat.c\
+ galaxy.c kaleid.c wator.c life3d.c\
+ swirl.c image.c bomb.c blank.c
+OBJS =${SRCS:.c=.o}
+PROGRAM = xlock
+VER = ${PROGRAM}more
+
+
+all: ${OBJS}
+ ${CC} ${COPT} -o ${PROGRAM} ${OBJS} ${LIBS}
+
+debug: xlock
+#debug:=COPT=-g -DDEBUG
+
+#resource.o:=DEFINES=-DDEF_FILESEARCHPATH=\"$(LIBDIR)/%T/%N%S\"
+
+life.c: life.xbm
+maze.c: maze.xbm
+image.c: image.xbm
+
+life.xbm:
+ rm -f life.xbm
+ ln -s ${BITMAPDIR}/life-$(LIFEICON).xbm life.xbm
+
+maze.xbm:
+ rm -f maze.xbm
+ ln -s ${BITMAPDIR}/maze-$(MAZEICON).xbm maze.xbm
+
+image.xbm:
+ rm -f image.xbm
+ ln -s ${BITMAPDIR}/image-$(IMAGEICON).xbm image.xbm
+
+tar: clean.all
+ cd .. ; tar cvf ${VER}.tar ${VER}/*
+
+compress: tar
+ cd .. ; compress -f ${VER}.tar
+
+gzip: tar
+ cd .. ; gzip -f ${VER}.tar
+
+tgz: tar
+ cd .. ; gzip -c ${VER}.tar > `echo ${VER} | cut -c1-8`.tgz ;\
+ rm -f ${VER}.tar
+
+man:
+ nroff -man ${PROGRAM}.man | more
+
+read:
+ more README
+
+lint:
+ lint -ax -DLINT ${DEFINES} ${INCLUDES} ${SRCS}
+
+clean:
+ rm -f *.o ${PROGRAM} core *~ *% *.bak life.xbm maze.xbm image.xbm
+
+clean.all: clean
+ rm -f Makefile
+
+install: ${PROGRAM}
+ install ${PROGRAM} /usr/local/bin
--- /dev/null
+xlockmore: the UNofficial version of xlock, see Revisions for version #
+Primary site: ftp.x.org in /contrib/applications
+Maintainer: David A. Bagley <bagleyd@source.asset.com>
+Adapted from Patrick J. Naughton's original (and official) xlock.
+
+How to build?
+
+ Check below to see if your machine is one mentioned that causes
+ problems, otherwise it should be easy.
+
+ Only if your using X11R6 then:
+ xmkmf
+ make depend
+ make
+ ./xlock -mode spline
+
+ If your using X11R5 then:
+ xmkmf
+ make
+ ./xlock -mode spline
+
+ If your using X11R4 then:
+ mv Imakefile Imakefile.r5
+ sed 's/^XCOMM/\/\*\*\/#/' > Imakefile < Imakefile.r5
+ xmkmf
+ make
+ ./xlock -mode spline
+
+ Note: if you don't have 'xmkmf' or the "Makefile" it generates
+ doesn't work well, edit Makefile.std for appropriate settings for
+ XINCLUDEPATH and XLIBPATH, then try:
+ make -f Makefile.std
+ ./xlock -mode spline
+
+Likely problems:
+
+ Solaris2.x users:
+ The logout features (see Public Lab Administrators) do not give
+ the login prompt back after a user is logged out.
+ Imake will compile with the -DSOLARIS_SHADOW switch.
+ -allowroot does not work, but otherwise xlock should work
+ for both local, NIS and NIS+ passwords.
+ Is it possible to handle the root case for all configurations?
+ With Gnu's gcc, get rid of the "-ansi" during compilation.
+ With Sun's unbundled cc, compile with a "-DSVR4" and link with
+ "-lnsl -lsocket".
+
+ Solaris2.3 and greater users:
+ The logout features (see Public Lab Administrators) do not give
+ the prompt back.
+ Adjust the Imakefile to compile with HAS_NANOSLEEP. Also need to
+ link with -lnsl -lposix4. With this, less CPU cycles are
+ wasted and usleep is a lot more accurate (!).
+ Solaris2.4 users:
+ xlock will dump core if xlock is not setuid root.
+
+ ESIX users:
+ Similar to Solaris2.x. You will need a -DSVR4 to compile.
+ chmod 440 /etc/shadow
+ if you get libX11.so.xxx not found
+ link with the static versions of the X libraries
+ random() may be buggy use the one from GNU.
+ chmod 2755 xlock
+
+ XFree86 users:
+ Control-Alt-Backspace will defeat locking mechanism and return your
+ console back unless you put "DontZap" in your XF86Config file.
+ (In X11R5, that would be a "dontzap" in your Xconfig file).
+ Control-Alt-F1 (among others) will defeat locking mechanism with
+ virtual terminals. This is not too good, right? If your using
+ Linux, try vlock on tsx-11.mit.edu in /pub/linux/sources/usr.bin .
+ I hear that XFree86 3.2 when it comes out MAY have a server
+ extension for catching or disabling VT switching. Any ideas in the
+ meanwhile?
+
+ Linux users:
+ If you are using shadow passwords make sure you:
+ chown root.shadow xlock
+ chmod 2755 xlock
+ Also check that the following was done:
+ chown root.shadow /etc/shadow
+ chmod 440 /etc/shadow
+ So far, Slackware (a major Linux distribution) does NOT come with shadow
+ passwords standard. If you want to install shadow passwords (be
+ careful, it can be tricky) it's on sunsite.unc.edu in
+ /pub/Linux/system/Admin .
+
+ FreeBSD users:
+ One may have to make xlock setuid root (are there any objections?).
+
+ Alpha-OSF/1 enhanced security users:
+ Compile with -DOFS1_ENH_SEC see Imakefile
+ chown auth.auth xlock
+ chmod 2755 xlock
+
+ HP users:
+ Shift-Control-Break is caught.
+
+ HP-UX with Secured Passwords:
+ Compile with -DHPUX_SECURE_PASSWD and have xlock setuid to root.
+ HP-UX with Passwd Etc:
+ Compile with -DHP_PASSWDETC .
+ Link with -lrgy -lnck -lndbm .
+
+ X-Terminal users (my heart bleeds for you):
+ To get xlock to run, run with -remote option or set XLock.remote on
+ in XLock.ad.
+
+ VAX/VMS users:
+ All you should need to do to build the executable is type @make
+ To run xlock a symbol needs to be defined, for example:
+ XLOCK:==$H268SYSEXE:XLOCK
+ where H268SYSEXE is a logical name pointing to the directory where
+ XLOCK.EXE resides. The '$' after == means this is a foreign command
+ and VMS makes the command line available to the program.
+
+ worm may look a bit strange, since the scaling is wrong.
+ -allowroot only works if you have SYSPRV enabled which is a bit limiting.
+
+ The XLock file normally in /usr/lib/X11/app-defaults needs to be in the
+ directory DECW$SYSTEM_DEFAULTS on VMS systems and be called
+ 'DECW$XLOCK.DAT'.
+
+ tvtwm users:
+ One used to get following error when running xlock (+nolock) with
+ tvtwm.
+
+ X Error of failed request: BadWindow (invalid Window parameter)
+
+ What happens is that RootWindow(dsp, screen) fails when tvtwm is
+ running. There is a kludge fix, but multiscreens will not work
+ right with tvtwm and xlock. (grep on TVTWM in xlock.c).
+ Another option, don't compile with -DUSE_VROOT . If you debug it
+ mail ME -OR- both the author of tvtwm and ME the patch.
+
+ StickyAbove problems:
+ Windows in a tvtwm that have "StickyAbove" set to true are still
+ visible when xlock (+inroot) is running. If this bothers you,
+ don't compile with -DUSE_VROOT . Is it possible to have
+ "StickyAbove" xlock set to true too?
+
+ fvwm users:
+ -install does not work right. fvwm will not allow an application
+ to install its own colormap.
+
+ swirl:
+ I hear it LOCKS UP on i386BsdArchitecture and tvtwm.
+ With twm (and possibly fvwm on machines with FreeBSD) the colormap
+ does change.
+
+ Public Lab Administrators:
+ The auto logout feature, when enabled, will log out a user after
+ 30 minutes (by default). The timeout can be changed or disabled
+ with a command-line option (or x resource -- this is allowed because
+ the logout button can always be used; see below). The time
+ remaining before auto-logout is displayed on the password entry
+ screen.
+
+ The logout button, when enabled, is a button that appears on the
+ password entry screen after 5 minutes (configurable at
+ compile-time) that, when clicked, logs out the user. The rationale
+ for this thing is that in a lab environment, we wanted a way for
+ users to be able to reliably lock their display for short periods
+ of time, but still be allowed to have the display locked for longer
+ than that if the lab isn't busy. If the lab IS busy, and there is
+ a need for workstations, the logout button can be used to logout
+ someone who's been gone for more than 5 minutes.
+
+ "bomb.c" contains a simple hack to provide a time-limited lock mode,
+ at the end of which the user will be logged out. One can force the
+ use of this when the screen is locked. This is probably no longer
+ useful, since have the above method and will probably disappear in
+ the next release.
+
+ Of course, the auto-logout, the logout button, and the forcing of
+ bomb are enabled/disabled by compile-time defines. All these are
+ OFF by default. One can also force use these features with a local
+ policy of exemptions (e.g. username or group). See the Imakefile or
+ a Makefile file for an example. Edit your /etc/xlock.staff file to
+ reflect your policy.
+
+ Don't PANIC, random will not run bomb, image, or blank, unless forcing
+ is used, then of course, bomb will always run. The auto-logout,
+ the logout button, and bomb will not run if you are root. Otherwise,
+ it will kill all of root's processes, not a good idea.
+
+ I noticed with Solaris2.3 when logged out through the use of a button,
+ auto-logout, or now bomb, one does not get a login prompt back.
+ Therefore, this is quite useless. (I get it back by remotely logging
+ in as root and running X and then killing it.) Any fixes or work
+ arounds for this would be great.
+
+ If bomb is forced, you can still run the other locks in -inwindow or
+ -nolock. In bomb, you can not increase the delay for longer than
+ 1 second.
+
+ xlock still does not work :-( :
+ If all that does not work you may need to adjust xlock.h, usleep.c,
+ xlock.c, and resource.c since these files are highly implementation
+ dependent. If you have to make this kind of change to get it working,
+ let me know.
+
+All done and xlock works :-) :
+ You may want to compile xlock.c using -DMOUSEMOTION, then xlock will
+ respond to (you guessed it) the motion of the mouse. This is not
+ recommended if your using a virtual desktop; a default root window that
+ may be larger than the physical displayed resolution on your screen.
+ You may want to change the 1st line of XLock.ad "blank" to "random",
+ "life", or whatever your favorite is and copy it to
+ /usr/lib/X11/app-defaults or $HOME (or wherever your application
+ defaults files are) and rename to XLock .
+ You may want to move xlock into /usr/bin/X11 (or wherever your X
+ binaries are).
+ You may also want to move xlock.man to /usr/man/mann/xlock.n .
+ You may want to try xautolock. It runs xlock after a user defined
+ idle time. Its at ftp.x.org in /R5contrib, but I do not maintain it.
+
+Operation: (Blurb taken from Darren Senn's xlock)
+
+ Under X, run xlock. The screen will clear, and some pretty animated
+ picture (exactly which depends on which module is active) will appear
+ on the screen. If you hit a key, then the screen will clear, and
+ (unless you've changed the application defaults file that I packaged
+ with this) you'll get a white screen with some graphics in the top
+ center. These graphics consist of a reduced size image of the module
+ you were viewing, the name of the user who executed xlock, and
+ password prompt field, and some short instructions.
+
+ At this point, you can either click on the graphic to return to xlock,
+ or you can type a password. If the password is verifiable as the
+ root password, or the password of the user listed above, then xlock
+ will terminate. THIS IS THE ONLY WAY TO STOP XLOCK WITHOUT SHUTTING
+ DOWN THE X SERVER. That's what makes it a lock.
+
+Resources: (Also taken from Darren Senn's xlock)
+
+ There are two sets of resources for XLock. The first set are (what I
+ call) global XLock resources, while the second set consists of
+ module-specific resources. I'll get more into modules a little further
+ below.
+
+ The global resources are:
+ XLock.mode: This sets the module. More about this later.
+ XLock.font: This is the font used on the password entry screen.
+ XLock.background: The background color for the password entry screen.
+ XLock.foreground: The foreground color for the password entry screen.
+ XLock.username: The label for the field indicating the user name.
+ XLock.password: The label for the password prompt.
+ XLock.info: The "short instructions" to print.
+ XLock.validate: A message to display while checking the password
+ XLock.invalid: A message to display if the password is incorrect
+ XLock.nice: How much XLock should nice itself.
+ XLock.timeout: How long to wait idle at the password prompt.
+ XLock.timeelapsed: Message to see how long lock running (yes or no)
+ XLock.mono: Monochrome mode (yes or no)
+ XLock.nolock: disable the lock mechanism (yes or no)
+ XLock.remote: allow remote locking (meaningless under linux)
+ XLock.allowroot: allow the root password to unlock (yes or no)
+ XLock.enablesaver: allow the system screensaver to work (yes or no)
+ XLock.allowaccess: allow other clients to connect while active
+ XLock.echokeys: Echo "?" for each password keypress (yes or no)
+ XLock.usefirst: Ignore the first character typed (yes or no)
+ XLock.verbose: Verbose mode. (yes or no)
+ XLock.inwindow: allow the xlock to run in a window (yes or no)
+ XLock.inroot: allow the xlock to run in the root window (yes or no)
+ XLock.grabmouse: Grab the keyboard and mouse (yes or no)
+
+ Xlock has a number of modules which it can display. (See the man page
+ for a complete list). It turns out that each module is characterized
+ by a number of initializations, separated by a number of "draws".
+ Each module has the following resources defined:
+
+ XLock.<module>.delay: How long to wait between draws (usec)
+ XLock.<module>.batchcount: May mean various things (see man page).
+ XLock.<module>.saturation: Saturation (as in HSV) of colors to use.
+
+Acknowledgments:
+
+ I did not write the original algorithms in any of the lock screens
+ (except wator), although I did convert many of the new ones to run
+ with xlock. I tried to follow the original style of Patrick Naughton.
+ Updates are made at ftp.x.org in directory /contrib/applications.
+ Many of the additions were "borrowed" from xscreensaver (Jamie Zawinski
+ jwz@lucid.com). At the time, I had trouble with getting it to compile so
+ I moved the "interesting" algorithms to xlock. Many of the others were
+ "borrowed" from old demos from Sun. My favorite of this new bunch is
+ "spline", "borrowed" from Jef Poskanzer (jef@netcom.com ||
+ jef@well.sf.ca.us).
+
+ I will consider putting new ones in if (1) they are more or less public
+ domain, (2) they are neat (I am biased towards mathematically based
+ programs), and (3) I have the time.
+
+Some open problems: (Suggestions for this would be nice)
+
+ Xlock should check first to make sure it can have access to the
+ password before locking the screen. If it does not have access
+ it should suggest something like ...
+ "Have your administrator setuid xlock to root".
+
+ Some windows (like swirl) should be informed about window movement with
+ -inroot and -inwindow.
+
+ It would be nice to have an option -idletime time. Where xlock would
+ run after a certain idle time. (Here xautolock may help you, see
+ above).
+
+ Penrose tiling lockscreen needed. Anyone have an algorithm out there?
+
+ "swirl" cycles its colors, except black and white.
+ This is easily seen when on a color monitor one enters:
+ ./xlock -mode swirl -inwindow
+ now move the mouse in the window.
+ If you find this annoying compile swirl.c with -DFORCEFIXEDCOLORS.
+
+ In "bounce" sometimes a ball does not roll off another ball.
+
+ "life3d" draws invisible cubes when it does not have to. The original
+ PC code weeded this out, but it did not port to X.
--- /dev/null
+xlockmore-2.7 as of 22 February 1995, the UNofficial version of xlock
+Adapted from Patrick J. Naughton's original (and official) xlock
+Primary site: ftp.x.org in /contrib/applications
+Secondary site: sunsite.unc.edu in /pub/Linux/X11/xutils/screensavers
+Maintainer: David A. Bagley <bagleyd@source.asset.com>
+
+Note:
+ Unless I hear an objection, bomb.c will vanish with 2.8.
+
+2.7
+ sgi patches and logos from Dave Truesdell <truesdel@nas.nasa.gov>.
+ flame bug fixed thanks to <spot@cs.cmu.edu> and
+ <M.R.Dobie@ecs.soton.ac.uk>.
+ MANY patches from Heath A. Kehoe <hakehoe@icaen.uiowa.edu> include:
+ The long awaited HP patch. It appears there was a bug in HP's XFlush
+ function. So XSync was substituted.
+ maze, swarm, and worm -mono now look better.
+ Many changes to the Imakefile, new compile time features ...
+ including a logout button for labs (this appears to be better
+ implementation than the bomb mode (much of the bomb code has been
+ reused). Unfortunately, the logout no longer works on Solaris.)
+ -install option to allow xlock to install its own colormap if it
+ runs out of colors.
+ Thanks to <slouken@virtbrew.water.ca.gov> for yet another option:
+ grabmouse for comatablilty with xscreensaver. So you would set
+ your apps-defaults file for xscreensaver like:
+
+*programs: xlock -nolock +grabmouse -mode random
+
+ Updated life3d to include shooting gliders.
+ BSD and Linux icons slightly modified. Also new ships for life.
+ Compile time options HAS_RAND, HAS_RANDOM, and HAS_RAND48, and
+ updated the sccsid so `what` will give you something meaningful.
+
+2.6
+ Created a HAS_USLEEP and a USE_VROOT switch.
+ There were numerous reports of the incompatibility with tvtwm,
+ (also problems with windows with StickyAbove set to true and
+ swirl), read the README section on that.
+ Thanks to Chris Ross <cross@va.pubnix.com>, maintainer of tvtwm, for
+ fixing various bugs; make depend for R5 and less, life3d should not
+ have malloc.h, and a time-elapsed patch.
+ A few new life forms for life.c. Anyone know what SMILEY is really
+ supposed to look like? :)
+ Revised -inroot does not lock screen, as this is done better with the
+ following patch, and as someone pointed out, its not intuitive.
+ Thanks to Tim Medley for sending the -geometry patch of Mike Peercy
+ <peercy@crhc.uiuc.edu>. Many of the modes will fail if the windows
+ are far from square or are too small. You can place Xlock off the
+ screen, for example,
+ xlock -enablesaver -mode blank -geometry +1152+0
+ puts the window off the visible screen on a Sun.
+ A new version of flame.c from the original author Scott Graves
+ <spot@cs.cmu.edu>.
+ Something really devilish for BSD (new icons) thanks to J Wunsch
+ <j@uriah.sax.de>, but they have been modified. I also created a
+ Linux icon.
+ A patch for Ultrix systems (at least DECstations) running enhanced
+ security thanks to Chris Fuhrman <cfuhrman@vt.edu> and friend.
+ Multidisplay bug fix for life3d and wator, thanks to
+ <epstein_caleb@jpmorgan.com>.
+ Life3d on a monochrome monitor looks a little better. -mono was
+ working right.
+
+2.5
+ A patch for swirl for fixed color maps (more colorful) and the
+ image now spirals outwards from the center with a fixed number of
+ points drawn every iteration, thanks to <M.R.Dobie@ecs.soton.ac.uk>.
+ A patch for blot on dual-headed machines and nanosleep, thanks to
+ Greg Onufer <Greg.Onufer@Eng.Sun.COM>. Use nanosleep on Solaris2.3
+ and greater, examine the Imakefile and/or README for details.
+ A long needed patch for X11R5+ for -delay, -batchcount, and
+ -saturation to work thanks to Patrick D Sullivan <pds@bss.com>.
+ bomb mode patch for more flexibility thanks to Dave Shield
+ <D.T.Shield@csc.liv.ac.uk>.
+ bomb mode patch for Sun10 thanks to Nicolas Pioch <pioch@Email.ENST.Fr>.
+ modes wator and life3d added.
+ life now has a random soup pattern stolen from life3d.
+ -inroot option added, thanks to Bill Woodward <wpwood@pencom.com>.
+ Now more compatible with xscreensaver if run as
+ "xlock -mode kaleid -inroot -nolock".
+
+2.4
+ hopalong now includes a sine hop (but less likely to come up).
+ life now has new organisms. They are now better centered. Some of
+ the nonperiodic forms were removed.
+ life's gliders now come from the edge of the screen, usually.
+ image now centers icons, for example, the hp icon is now centered.
+ blot now randomly has xsym, ysym, or both.
+ Solaris should now compile out of the box to handle shadow passwords.
+ Thanks to Alain Brossard <brossard@siisun.epfl.ch>.
+ rock, grav, rect, bat, world, bounce and swirl fix for 24 bit colors.
+ Patch for building under HP-UX with Secured Passwords, thanks to
+ Dale Harris <rodmur@ecst.csuchico.edu>.
+
+2.3
+ Now the X Logo displays if not Sun or HP.
+ "bat" mode disastrous bug fixed. Thanks to R.K.Lloyd@csc.liv.ac.uk
+ for pointing it out.
+ -DMOUSEMOTION switch added for those who want the Password window to
+ come up if you just moved the mouse. (Not recommended).
+ "swirl" mode was modified to check background, foreground, and black
+ so as not to cycle these colors, special thanks to Mark Dobie
+ <mrd@ecs.soton.ac.uk>.
+ -DFORCEFIXEDCOLORS switch for those who are annoyed by swirl cycling
+ its colors.
+
+2.2
+ Made more consistent with the slackware release. XLock.ad changes
+ to rock, rotor, and foreground and background colors.
+ Fixed bug in life.c, evident in the Slackware release.
+ Minor patch for swirl on HP's due to R.K.Lloyd@csc.liv.ac.uk.
+ "bat" put back with minor changes.
+
+2.1
+ Large modifications to README.
+ Patch for building under QNX 4.2 w/ Metrolink X server, thanks to
+ Brian Campbell <brianc@qnx.com>.
+
+2.0
+ "swirl" mode was added, thanks to Mark Dobie <mrd@ecs.soton.ac.uk>.
+ WOW, but not-so-neat on monochrome monitors.
+ Patch for Solaris 2.3 for local, NIS, and NIS+ passwords, thanks to
+ <Christian.Iseli@di.epfl.ch>.
+ "image" mode was put back but random will not run it, too boring.
+ "bomb" mode was added, thanks to <D.T.Shield@compsci.liverpool.ac.uk>.
+ In order to use extra-long passwords with the Linux, changed
+ PASSLENGTH from 20 to 64. Thanks to <slouken@virtbrew.water.ca.gov>.
+
+1.14
+ Multidisplay bug fix for rect, thanks to <epstein_caleb@jpmorgan.com>.
+ Now works on IRIX on the SGI. Thanks to <reggers@julian.uwo.ca>.
+ Now works on NetBSD. Thanks to Greg Earle <earle@isolar.Tujunga.CA.US>.
+ Now works on a Alpha 3000/400 OSF/1 V2.0. Thanks to Udo Linauer
+ <ul@eacpc4.tuwien.ac.at>.
+ "galaxy" mode was added, thanks to Hubert Feyrer
+ <hubert.feyrer@rz.uni-regensburg.de>.
+ "kaleid" mode was added, taken from the Linux version of xkaleid.
+
+1.13
+ "timeelapsed" option was added. Allows you to find out how long a
+ machine is locked so you can complain to an administrator.
+ Now may work on IRIX on the SGI. Thanks to Thomas Runge
+ <runge@egd.igd.fhg.de>
+ "bat" mode was added, thanks to Lorenzo Patocchi <patol@info.isbiel.ch>.
+
+1.12
+ xlock now works on Linux with shadow passwords. Special thanks to
+ H. J. Dihu <macgyver@mcs.com>
+
+1.11
+ Shadow passwords and DES encryption are now detected by the Imakefile.
+ Victor Langeveld <vic@mbfys.kun.nl> reorganized the Imakefile for
+ shadow passwords and crypt. Now should compile "right out of the
+ box" (although there are still problems on Solaris 2.3).
+ Patch to fix sudden rotation changes in rock from Yoshiaki Kasahara
+ <kasahara@csce.kyushu-u.ac.jp>.
+
+1.10
+ R.K.Lloyd@csc.liv.ac.uk reorganized the Imakefile yet again.
+ Fixed a bug in rect.c thanks to <epstein_caleb@jpmorgan.com>.
+ Ditched bzero and bcopy since both are more generally available as
+ memset and memcpy. Also removed some lint warnings.
+
+1.9
+ "rect" mode was added from xscreensaver's greynetic.
+ "helix" bug fixed. It is now more interesting.
+ bounce.c divide by zero fixed and grav.c improvements. Thanks to Greg
+ Bowering <greg@cs.adelaide.edu.au>.
+ grav.c, rock.c, world.c fixed so no black objects.
+
+1.8
+ Imakefile did not work with R6. Also Solaris2.3 may use SVR4
+ instead of SYSV. Thanks to Chris P. Ross <cross@eng.umd.edu>
+ "grav" mode was added. Its a simplistic gravitational simulation,
+ with (currently a constant 16) solid spheres (non-renderd) of equal
+ size and mass orbiting a fixed central mass. The sphere's orbit in
+ 3 dimensions, their position and size being projected with simple
+ perspective. Thanks to Greg Bowering <greg@cs.adelaide.edu.au>.
+ "inwindow" option was added. Allows you to do what xlock already
+ did when DEBUG was defined. It no longer locks your screen, but
+ allows you to run xlock as a (somewhat distracting) decoration.
+ Thanks to Greg Bowering <greg@cs.adelaide.edu.au>.
+ "bounce" mode (football) is back.
+ "world" mode was added. Thanks to Matthew Moyle-Croft
+ <mmc@cs.adelaide.edu.au>
+ "image" mode was removed. It was very similar to world anyway.
+
+1.7
+ cuserid() is needed by Solaris2.3 with shadow passwords in xlock.c.
+ Thanks to Bill <benedett@gentire.com>.
+
+1.6
+ R.K.Lloyd@csc.liv.ac.uk pointed out again that gray_bits in maze.c needs
+ a type cast.
+ xlock.c defaults to "blank" to minimize cpu usage on a network.
+
+1.5
+ xlock works again on VMS (see README.VMS) thanks to Anthony Clarke
+ <Anthony.D.Clarke@Support.Hatfield.Raytheon.bae.eurokom.ie>.
+ memcpy and memset definitions for SYSV. Also there now is a switch
+ for shadow passwords thanks to <reggers@julian.uwo.ca>.
+
+1.4
+ Now works on BSD. Thanks to Victor Langeveld <vic@mbfys.kun.nl>
+ Both Victor and Alexandre Miguel <miguel@natacha.ens-cachan.fr>
+ suggested taking out the cuserid() call in xlock.c. For FreeBSD its
+ a necessity and the old way is is a security hole in SunOS.
+
+1.3
+ Linux port from Darren Senn's (sinster@scintilla.capitola.ca.us) xlock.
+ Fixed drand to random in helix.c
+ Fixed a memory leak in rock.c.
+
+1.2
+ SHIFT - CONTROL - BREAK on the HP is trapped. Thanks to
+ R.K.Lloyd@csc.liv.ac.uk who pointed out that this was done in xscreensaver.
+ AIXV3 and HP bugs fixed, again due to R. K. Lloyd.
+
+1.1 & 1.0
+ took out "rint" from "worm.c" since HP's have trouble with it
+ added spline, maze, sphere, hyper, helix, rock, & blot modes.
+ fixed "xlock.h" and "usleep" for the HP.
+ changed border so it varies with size of screen on "swarm" so the
+ wasp would not be stuck in a corner when the password is entered.
+
+-------------------------------------------------------------------------------
+
+Original author: Patrick J. Naughton
+Site: ftp.x.org in /R5contrib
+The changes in the original xlock
+
+This was the latest version of xlock (sccs version 23.21) patchlevel = 2.3
+CHANGES:
+ o added worm mode.
+ o old -name and .name changed to -username and .username.
+ o lint cast.
+ o change color allocation to allow "#ffaabb" style color names.
+ o portability bug in flame mode fixed plus some other nits.
+ o white on black on monochrome screens fixed.
+ o added -name to allow different resource files to be used.
+ o added -usefirst to allow first keystroke to be used in password.
+ o made changes to life mode to allow wrap around.
+ o made old life cells stay blue.
+ o added -resources to get default resource file.
+ o added random mode
+ o added pyro mode
+ o added flame mode.
+ o made passwords a little more secure.
+ o use effective uid to find current user.
+ o make main window managed by the wm in debug mode.
+ o some more SVR4 portability changes.
+ o resource code now looks at XUSERFILESEARCHPATH and XAPPLRESDIR.
+ o removed verbose copyright info from each file.
+
+-------------------------------------------------------------------------------
+
+ Copyright (c) 1988-91 by Patrick J. Naughton.
+
+ Permission to use, copy, modify, and distribute this software and its
+ documentation for any purpose and without fee is hereby granted,
+ provided that the above copyright notice appear in all copies and that
+ both that copyright notice and this permission notice appear in
+ supporting documentation.
+
+ This file is provided AS IS with no warranties of any kind. The author
+ shall have no liability with respect to the infringement of copyrights,
+ trade secrets or any patents by this file or any part thereof. In no
+ event will the author be liable for any lost revenue or profits or
+ other special, indirect and consequential damages.
+
+ ______________________________________________________________________
+ Patrick J. Naughton email: naughton@sun.com
+ Sun Microsystems Laboratories, Inc. voice: (415) 336 - 1080
+
+Maintainer: David A. Bagley <bagleyd@source.asset.com>
--- /dev/null
+XLock.mode: blank
+!XLock.mode: random
+!XLock.mode: life
+XLock.font: -b&h-lucida-medium-r-normal-sans-24-*-*-*-*-*-iso8859-1
+!XLock.background: White
+!XLock.foreground: Black
+XLock.background: Black
+XLock.foreground: AntiqueWhite
+XLock.username: Name:
+XLock.password: Password:
+XLock.info: Enter password to unlock; select icon to lock.
+XLock.validate: Validating login...
+XLock.invalid: Invalid login.
+XLock.nice: 10
+XLock.timeout: 30
+XLock.timeelapsed: off
+XLock.mono: off
+XLock.nolock: off
+XLock.remote: off
+XLock.allowroot: off
+XLock.enablesaver: off
+XLock.install: off
+XLock.allowaccess: off
+XLock.echokeys: off
+XLock.usefirst: off
+XLock.verbose: off
+XLock.inwindow: off
+XLock.inroot: off
+XLock.grabmouse: on
+XLock.forceLogout: 30
+XLock.logoutButtonLabel: Logout
+XLock.logoutButtonHelp: \
+Click the "Logout" button to log out current\n\
+user and make workstation available.
+XLock.logoutFailedString: \
+Logout attempt FAILED.\n\
+Current user could not be automatically logged out.
+
+XLock.hop.delay: 10000
+XLock.hop.batchcount: 1000
+XLock.hop.saturation: 1
+XLock.qix.delay: 30000
+XLock.qix.batchcount: 64
+XLock.qix.saturation: 1
+XLock.life.delay: 750000
+XLock.life.batchcount: 125
+XLock.life.saturation: 1
+XLock.swarm.delay: 10000
+XLock.swarm.batchcount: 100
+XLock.swarm.saturation: 1
+XLock.rotor.delay: 10000
+XLock.rotor.batchcount: 4
+XLock.rotor.saturation: 0.4
+XLock.pyro.delay: 15000
+XLock.pyro.batchcount: 100
+XLock.pyro.saturation: 1
+XLock.flame.delay: 10000
+XLock.flame.batchcount: 20
+XLock.flame.saturation: 1
+XLock.worm.delay: 10000
+XLock.worm.batchcount: 20
+XLock.worm.saturation: 1
+XLock.spline.delay: 30000
+XLock.spline.batchcount: 6
+XLock.spline.saturation: 0.4
+XLock.maze.delay: 10000
+XLock.maze.batchcount: 40
+XLock.maze.saturation: 1
+XLock.sphere.delay: 1000
+XLock.sphere.batchcount: 1
+XLock.sphere.saturation: 1
+XLock.hyper.delay: 10000
+XLock.hyper.batchcount: 1
+XLock.hyper.saturation: 1
+XLock.helix.delay: 10000
+XLock.helix.batchcount: 1
+XLock.helix.saturation: 1
+XLock.rock.delay: 20000
+XLock.rock.batchcount: 100
+XLock.rock.saturation: 1
+XLock.blot.delay: 10000
+XLock.blot.batchcount: 6
+XLock.blot.saturation: 0.4
+XLock.grav.delay: 10000
+XLock.grav.batchcount: 10
+XLock.grav.saturation: 1
+XLock.bounce.delay: 5000
+XLock.bounce.batchcount: 10
+XLock.bounce.saturation: 1
+XLock.world.delay: 100000
+XLock.world.batchcount: 8
+XLock.world.saturation: 0.3
+XLock.rect.delay: 10000
+XLock.rect.batchcount: 100
+XLock.rect.saturation: 1
+XLock.bat.delay: 100000
+XLock.bat.batchcount: 10
+XLock.bat.saturation: 1
+XLock.galaxy.delay: 100
+XLock.galaxy.batchcount: 4
+XLock.galaxy.saturation: 1
+XLock.kaleid.delay: 2000
+XLock.kaleid.batchcount: 16
+XLock.kaleid.saturation: 1
+XLock.wator.delay: 750000
+XLock.wator.batchcount: 4
+XLock.wator.saturation: 1
+XLock.life3d.delay: 1000000
+XLock.life3d.batchcount: 80
+XLock.life3d.saturation: 1
+XLock.swirl.delay: 1000
+XLock.swirl.batchcount: 5
+XLock.swirl.saturation: 1
+XLock.image.delay: 2000000
+XLock.image.batchcount: 8
+XLock.image.saturation: 0.3
+XLock.bomb.delay: 1000000
+XLock.bomb.batchcount: 1
+XLock.bomb.saturation: 1
+XLock.blank.delay: 4000000
+XLock.blank.batchcount: 1
+XLock.blank.saturation: 1
--- /dev/null
+#ifndef lint
+static char sccsid[] = "@(#)bat.c 2.7 95/02/21 xlockmore";
+#endif
+
+/*-
+ * bat.c - A bouncing bat for xlock, the X Window System lockscreen.
+ *
+ * Copyright (c) 1988 by Sun Microsystems
+ *
+ * See xlock.c for copying information.
+ *
+ * Revision History:
+ * 20-Sep-94: 8 bats instead of bouncing balls, based on bounce.c
+ (patol@info.isbiel.ch)
+ * 2-Sep-93: bounce version (David Bagley bagleyd@source.asset.com)
+ * 1986: Sun Microsystems
+ */
+
+/* original copyright
+ ******************************************************************************
+ Copyright 1988 by Sun Microsystems, Inc. Mountain View, CA.
+
+ All Rights Reserved
+
+ Permission to use, copy, modify, and distribute this software and its
+ documentation for any purpose and without fee is hereby granted,
+ provided that the above copyright notice appear in all copies and that
+ both that copyright notice and this permission notice appear in
+ supporting documentation, and that the names of Sun or MIT not be
+ used in advertising or publicity pertaining to distribution of the
+ software without specific prior written permission. Sun and M.I.T.
+ make no representations about the suitability of this software for
+ any purpose. It is provided "as is" without any express or implied warranty.
+
+ SUN DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
+ ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ PURPOSE. IN NO EVENT SHALL SUN BE LIABLE FOR ANY SPECIAL, INDIRECT
+ OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
+ OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE
+ OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE
+ OR PERFORMANCE OF THIS SOFTWARE.
+ *****************************************************************************/
+
+#include "xlock.h"
+#include <math.h>
+#include "bitmaps/bat-0.xbm"
+#include "bitmaps/bat-1.xbm"
+#include "bitmaps/bat-2.xbm"
+#include "bitmaps/bat-3.xbm"
+#include "bitmaps/bat-4.xbm"
+#include "bitmaps/bat-5.xbm"
+#include "bitmaps/bat-6.xbm"
+#include "bitmaps/bat-7.xbm"
+
+#define MAX_STRENGTH 24
+#define FRICTION 15
+#define PENETRATION 0.4
+#define SLIPAGE 4
+#define TIME 32
+
+#define ORIENTS 8
+#define ORIENTCYCLE 32
+#define CCW 1
+#define CW (ORIENTS-1)
+#define DIR(x) (((x)>=0)?CCW:CW)
+#define SIGN(x) (((x)>=0)?1:-1)
+#define ABS(x) (((x)>=0)?x:-(x))
+#define TRUE 1
+#define FALSE 0
+
+static XImage logo[ORIENTS] = {
+ {0, 0, 0, XYBitmap, 0, LSBFirst, 8, LSBFirst, 8, 1},
+ {0, 0, 0, XYBitmap, 0, LSBFirst, 8, LSBFirst, 8, 1},
+ {0, 0, 0, XYBitmap, 0, LSBFirst, 8, LSBFirst, 8, 1},
+ {0, 0, 0, XYBitmap, 0, LSBFirst, 8, LSBFirst, 8, 1},
+ {0, 0, 0, XYBitmap, 0, LSBFirst, 8, LSBFirst, 8, 1},
+ {0, 0, 0, XYBitmap, 0, LSBFirst, 8, LSBFirst, 8, 1},
+ {0, 0, 0, XYBitmap, 0, LSBFirst, 8, LSBFirst, 8, 1},
+ {0, 0, 0, XYBitmap, 0, LSBFirst, 8, LSBFirst, 8, 1}
+};
+
+typedef struct {
+ int x, y, xlast, ylast;
+ int spincount, spindelay, spindir, orient;
+ int vx, vy, vang;
+ int mass, size, sizex, sizey;
+ unsigned long color;
+} batstruct;
+
+typedef struct {
+ int width, height;
+ int nbats;
+ batstruct *bats;
+ GC draw_GC, erase_GC;
+} bouncestruct;
+
+static bouncestruct bounces[MAXSCREENS];
+
+static void checkCollision();
+static void drawabat();
+static void movebat();
+static void flapbat();
+static int collide();
+static void XEraseImage();
+
+void
+initbat(win)
+ Window win;
+{
+ XWindowAttributes xgwa;
+ XGCValues gcv;
+ Screen *scr;
+ bouncestruct *bp = &bounces[screen];
+ int i;
+
+ logo[0].data = (char *) bat0_bits;
+ logo[0].width = bat0_width;
+ logo[0].height = bat0_height;
+ logo[0].bytes_per_line = (bat0_width + 7) / 8;
+ logo[1].data = (char *) bat1_bits;
+ logo[1].width = bat1_width;
+ logo[1].height = bat1_height;
+ logo[1].bytes_per_line = (bat1_width + 7) / 8;
+ logo[2].data = (char *) bat2_bits;
+ logo[2].width = bat2_width;
+ logo[2].height = bat2_height;
+ logo[2].bytes_per_line = (bat2_width + 7) / 8;
+ logo[3].data = (char *) bat3_bits;
+ logo[3].width = bat3_width;
+ logo[3].height = bat3_height;
+ logo[3].bytes_per_line = (bat3_width + 7) / 8;
+ logo[4].data = (char *) bat4_bits;
+ logo[4].width = bat4_width;
+ logo[4].height = bat4_height;
+ logo[4].bytes_per_line = (bat4_width + 7) / 8;
+ logo[5].data = (char *) bat5_bits;
+ logo[5].width = bat5_width;
+ logo[5].height = bat5_height;
+ logo[5].bytes_per_line = (bat5_width + 7) / 8;
+ logo[6].data = (char *) bat6_bits;
+ logo[6].width = bat6_width;
+ logo[6].height = bat6_height;
+ logo[6].bytes_per_line = (bat6_width + 7) / 8;
+ logo[7].data = (char *) bat7_bits;
+ logo[7].width = bat7_width;
+ logo[7].height = bat7_height;
+ logo[7].bytes_per_line = (bat7_width + 7) / 8;
+
+ (void) XGetWindowAttributes(dsp, win, &xgwa);
+ scr = ScreenOfDisplay(dsp, screen);
+ bp->width = xgwa.width;
+ bp->height = xgwa.height;
+
+ gcv.background = BlackPixelOfScreen(scr);
+ bp->draw_GC = XCreateGC(dsp, win, GCForeground|GCBackground, &gcv);
+ bp->erase_GC = XCreateGC(dsp, win, GCForeground|GCBackground, &gcv);
+ if (batchcount < 1)
+ batchcount = 1;
+ bp->nbats =batchcount;
+ if (!bp->bats)
+ bp->bats = (batstruct *) malloc(batchcount * sizeof(batstruct));
+ i = 0;
+ while (i < bp->nbats) {
+ if (logo[0].width > bp->width / 2 || logo[0].height > bp->height / 2) {
+ bp->bats[i].sizex = 7;
+ bp->bats[i].sizey = 3;
+ bp->bats[i].size = (bp->bats[i].sizex + bp->bats[i].sizey) / 2;
+ } else {
+ bp->bats[i].sizex = logo[0].width;
+ bp->bats[i].sizey = logo[0].height;
+ bp->bats[i].size = (bp->bats[i].sizex + bp->bats[i].sizey) / 2;
+ }
+ bp->bats[i].vx = ((RAND() % 2) ? -1 : 1) *
+ (RAND() % MAX_STRENGTH + 1);
+ bp->bats[i].x = (bp->bats[i].vx >= 0) ?
+ 0 : bp->width - bp->bats[i].sizex;
+ bp->bats[i].y = RAND() % (bp->height / 2);
+ if (i == collide(i)) {
+ if (!mono && Scr[screen].npixels > 2)
+ bp->bats[i].color =
+ Scr[screen].pixels[RAND() % Scr[screen].npixels];
+ else
+ bp->bats[i].color = WhitePixel(dsp, screen);
+ bp->bats[i].xlast = -1;
+ bp->bats[i].ylast = 0;
+ bp->bats[i].spincount = 1;
+ bp->bats[i].spindelay = 1;
+ bp->bats[i].vy = ((RAND() % 2) ? -1 : 1) * (RAND() % MAX_STRENGTH);
+ bp->bats[i].spindir = 0;
+ bp->bats[i].vang = 0;
+ bp->bats[i].orient = RAND() % ORIENTS;
+ i++;
+ } else
+ bp->nbats--;
+ }
+ XSetForeground(dsp, Scr[screen].gc, BlackPixel(dsp, screen));
+ XFillRectangle(dsp, win, Scr[screen].gc, 0, 0, bp->width, bp->height);
+ XSetForeground(dsp, bp->erase_GC, BlackPixel(dsp, screen));
+}
+
+static void checkCollision(a_bat)
+ int a_bat;
+{
+ bouncestruct *bp = &bounces[screen];
+ int i, amount, spin, d, size;
+ double x, y;
+
+ for (i = 0; i < bp->nbats; i++) {
+ if (i != a_bat) {
+ x = (double) (bp->bats[i].x - bp->bats[a_bat].x);
+ y = (double) (bp->bats[i].y - bp->bats[a_bat].y);
+ d = (int) sqrt(x * x + y * y);
+ size = (bp->bats[i].size + bp->bats[a_bat].size) / 2;
+ if (d > 0 && d < size) {
+ amount = size - d;
+ if (amount > PENETRATION * size)
+ amount = PENETRATION * size;
+ bp->bats[i].vx += amount * x / d;
+ bp->bats[i].vy += amount * y / d;
+ bp->bats[i].vx -= bp->bats[i].vx / FRICTION;
+ bp->bats[i].vy -= bp->bats[i].vy / FRICTION;
+ bp->bats[a_bat].vx -= amount * x / d;
+ bp->bats[a_bat].vy -= amount * y / d;
+ bp->bats[a_bat].vx -= bp->bats[a_bat].vx / FRICTION;
+ bp->bats[a_bat].vy -= bp->bats[a_bat].vy / FRICTION;
+ spin = (bp->bats[i].vang - bp->bats[a_bat].vang) /
+ (2 * size * SLIPAGE);
+ bp->bats[i].vang -= spin;
+ bp->bats[a_bat].vang += spin;
+ bp->bats[i].spindir = DIR(bp->bats[i].vang);
+ bp->bats[a_bat].spindir = DIR(bp->bats[a_bat].vang);
+ if (!bp->bats[i].vang) {
+ bp->bats[i].spindelay = 1;
+ bp->bats[i].spindir = 0;
+ } else
+ bp->bats[i].spindelay = M_PI * bp->bats[i].size /
+ (ABS(bp->bats[i].vang)) + 1;
+ if (!bp->bats[a_bat].vang) {
+ bp->bats[a_bat].spindelay = 1;
+ bp->bats[a_bat].spindir = 0;
+ } else
+ bp->bats[a_bat].spindelay = M_PI * bp->bats[a_bat].size /
+ (ABS(bp->bats[a_bat].vang)) + 1;
+ return;
+ }
+ }
+ }
+}
+
+void
+drawbat(win)
+ Window win;
+{
+ bouncestruct *bp = &bounces[screen];
+ int i;
+ static restartnum = TIME;
+
+ for (i = 0; i < bp->nbats; i++) {
+ drawabat(win, &bp->bats[i]);
+ movebat(&bp->bats[i]);
+ }
+ for (i = 0; i < bp->nbats; i++)
+ checkCollision(i);
+ if (!(RAND() % TIME)) /* Put some randomness into the time */
+ restartnum--;
+ if (!restartnum) {
+ initbat(win);
+ restartnum = TIME;
+ }
+
+}
+
+static void
+drawabat(win, bat)
+ Window win;
+ batstruct *bat;
+{
+ bouncestruct *bp = &bounces[screen];
+
+ XSetForeground(dsp, bp->draw_GC, bat->color);
+ if (bat->sizex < logo[0].width) {
+ if (bat->xlast != -1)
+ XFillRectangle(dsp, win, bp->erase_GC,
+ bat->xlast, bat->ylast, bat->sizex, bat->sizey);
+ XFillRectangle(dsp, win, bp->draw_GC,
+ bat->x, bat->y, bat->sizex, bat->sizey);
+ } else {
+ XPutImage(dsp, win, bp->draw_GC, &logo[bat->orient],
+ 0, 0, bat->x, bat->y, bat->sizex, bat->sizey);
+ if (bat->xlast != -1)
+ XEraseImage(dsp, win, bp->erase_GC,
+ bat->x, bat->y,
+ bat->xlast, bat->ylast, bat->sizex, bat->sizey);
+ }
+}
+
+static void
+movebat(bat)
+ batstruct *bat;
+{
+ bouncestruct *bp = &bounces[screen];
+
+ bat->xlast = bat->x;
+ bat->ylast = bat->y;
+ bat->x += bat->vx;
+ if (bat->x > (bp->width - bat->sizex)) {
+ /* Bounce off the right edge */
+ bat->x = 2 * (bp->width - bat->sizex) - bat->x;
+ bat->vx = -bat->vx + bat->vx / FRICTION;
+ flapbat(bat, 1, &bat->vy);
+ } else if (bat->x < 0) {
+ /* Bounce off the left edge */
+ bat->x = -bat->x;
+ bat->vx = -bat->vx + bat->vx / FRICTION;
+ flapbat(bat, -1, &bat->vy);
+ }
+ bat->vy++;
+ bat->y += bat->vy;
+ if (bat->y >= (bp->height + bat->sizey)) { /* Don't see bat bounce */
+ /* Bounce off the bottom edge */
+ bat->y = (bp->height - bat->sizey);
+ bat->vy = -bat->vy + bat->vy / FRICTION;
+ flapbat(bat, -1, &bat->vx);
+ } else if (bat->y < 0) {
+ /* Bounce off the top edge */
+ /*bat->y = -bat->y;
+ bat->vy = -bat->vy + bat->vy / FRICTION;
+ flapbat(bat, 1, &bat->vx);*/
+ }
+ if (bat->spindir) {
+ bat->spincount--;
+ if (!bat->spincount) {
+ bat->orient = (bat->spindir + bat->orient) % ORIENTS;
+ bat->spincount = bat->spindelay;
+ }
+ }
+}
+
+static void
+flapbat(bat, dir, vel)
+ batstruct *bat;
+ int dir;
+ int *vel;
+{
+ *vel -= (*vel + SIGN(*vel * dir) * bat->spindelay * ORIENTCYCLE /
+ (M_PI * bat->size)) / SLIPAGE;
+ if (*vel) {
+ bat->spindir = DIR(*vel * dir);
+ bat->vang = *vel * ORIENTCYCLE;
+ bat->spindelay = M_PI * bat->size / (ABS(bat->vang)) + 1;
+ } else
+ bat->spindir = 0;
+}
+
+static int collide(a_bat)
+ int a_bat;
+{
+ bouncestruct *bp = &bounces[screen];
+ int i, d, x, y;
+
+ for (i = 0; i < a_bat; i++) {
+ x = (bp->bats[i].x - bp->bats[a_bat].x);
+ y = (bp->bats[i].y - bp->bats[a_bat].y);
+ d = (int) sqrt((double) (x * x + y * y));
+ if (d < (bp->bats[i].size + bp->bats[a_bat].size) / 2)
+ return i;
+ }
+ return i;
+}
+
+/* This stops some flashing, could be more efficient */
+static void
+XEraseImage(display, win, gc, x, y, xlast, ylast, xsize, ysize)
+Display *display;
+Window win;
+GC gc;
+int x, y, xlast, ylast, xsize, ysize;
+{
+ if (ylast < y) {
+ if (y < ylast + ysize)
+ XFillRectangle(display, win, gc, xlast, ylast, xsize, y - ylast);
+ else
+ XFillRectangle(display, win, gc, xlast, ylast, xsize, ysize);
+ } else if (ylast > y) {
+ if (y > ylast - ysize)
+ XFillRectangle(display, win, gc, xlast, y + ysize, xsize, ylast - y);
+ else
+ XFillRectangle(display, win, gc, xlast, ylast, xsize, ysize);
+ }
+ if (xlast < x) {
+ if (x < xlast + xsize)
+ XFillRectangle(display, win, gc, xlast, ylast, x - xlast, ysize);
+ else
+ XFillRectangle(display, win, gc, xlast, ylast, xsize, ysize);
+ } else if (xlast > x) {
+ if (x > xlast - xsize)
+ XFillRectangle(display, win, gc, x + xsize, ylast, xlast - x, ysize);
+ else
+ XFillRectangle(display, win, gc, xlast, ylast, xsize, ysize);
+ }
+}
--- /dev/null
+#define bat0_width 150
+#define bat0_height 110
+static char bat0_bits[] = {
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x38,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x60,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x27,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x2c,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x28,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x28,0x00,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x38,0xe0,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x70,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x38,0x7c,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0xf0,0x39,0x7f,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xff,0x7f,0xfb,0x0f,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0xfc,0x00,0x0e,0xff,0x0f,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0xe0,0x01,
+ 0x00,0x06,0xfe,0x0e,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,
+ 0x00,0x00,0x0f,0x00,0x00,0x62,0x3c,0x0f,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0xc0,0x00,0x00,0x00,0x00,0x60,0x00,0x00,0x40,0x26,0x1c,0x08,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x06,0x00,0x00,0x70,0x0c,0x7e,
+ 0x88,0x07,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0xe0,0x00,0x00,
+ 0x00,0x18,0xf8,0x0f,0x0c,0x38,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,
+ 0x00,0x16,0x00,0x00,0x00,0x0c,0x80,0xfe,0x07,0x80,0x01,0x00,0x00,0x00,0x00,
+ 0x00,0xc0,0x00,0x00,0x80,0x01,0x00,0x00,0x00,0x02,0x40,0xf6,0x01,0x00,0x06,
+ 0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x30,0x00,0x00,0x00,0x00,0x03,0x40,
+ 0x36,0x00,0x00,0x18,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x0c,0x00,0x00,
+ 0x00,0x80,0x01,0x20,0x16,0x00,0x00,0x60,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,
+ 0x80,0x03,0x00,0x00,0x00,0xc0,0x00,0x20,0x16,0x1e,0x00,0x80,0x00,0x00,0x00,
+ 0x00,0x00,0xc0,0x3c,0x40,0x00,0x00,0x00,0x00,0x40,0x00,0x20,0x8b,0x71,0x00,
+ 0x00,0x03,0x00,0x00,0x00,0x00,0xc0,0x40,0x30,0x00,0x00,0x00,0x00,0x60,0x00,
+ 0x10,0x4a,0xc0,0x00,0x00,0x0c,0x00,0x00,0x00,0x00,0xc0,0xc0,0xc8,0x00,0x00,
+ 0x00,0x00,0x20,0x00,0x90,0x0e,0x00,0x03,0x00,0x30,0x00,0x00,0x00,0x00,0xc0,
+ 0x80,0xff,0x1f,0x00,0x00,0x00,0x30,0x00,0x90,0x07,0x00,0x06,0x00,0x40,0x00,
+ 0x00,0x00,0x00,0xc0,0x80,0x0f,0xf0,0x01,0x00,0x00,0x10,0x00,0x50,0x05,0x00,
+ 0x0c,0x00,0x80,0x01,0x00,0x00,0x00,0xc0,0x80,0x03,0x00,0x07,0x00,0x00,0x10,
+ 0x00,0x48,0x03,0x00,0x18,0x00,0x00,0x06,0x00,0x00,0x00,0xc0,0xc0,0x03,0x00,
+ 0x1c,0xc0,0x0f,0x18,0x00,0x68,0x03,0x00,0x30,0x00,0x00,0x0c,0x00,0x00,0x00,
+ 0xc0,0x60,0x03,0x00,0x70,0xf0,0xbe,0x08,0x00,0xa0,0x01,0x00,0x20,0x00,0x00,
+ 0x30,0x00,0x00,0x00,0xc0,0x30,0x02,0x00,0xc0,0x31,0x60,0x08,0x00,0xb4,0x01,
+ 0x00,0x20,0x00,0x00,0x40,0x00,0x00,0x00,0xc0,0x10,0x0c,0x00,0x00,0x1b,0x40,
+ 0x0c,0x00,0x94,0x01,0x00,0x20,0x00,0x00,0x80,0x01,0x00,0x00,0xc0,0x08,0x38,
+ 0x00,0x00,0x0e,0xc0,0x08,0x00,0xd4,0x00,0x00,0x30,0x00,0x00,0x00,0x02,0x00,
+ 0x00,0xc0,0x08,0xc0,0x00,0x00,0x0e,0x80,0x0c,0x00,0xca,0x00,0x00,0x10,0x00,
+ 0x00,0x00,0x0c,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x0c,0x80,0x0c,0x00,0xea,
+ 0x00,0x00,0x10,0x00,0x00,0x00,0x18,0x00,0x00,0xc0,0x04,0x00,0x00,0x00,0x0c,
+ 0x80,0x05,0x00,0x6e,0x00,0x00,0x18,0x00,0x00,0x00,0x20,0x00,0x00,0xc0,0x04,
+ 0x00,0x00,0x00,0x0c,0x80,0x05,0x00,0x66,0x00,0x00,0x0c,0x00,0x00,0x00,0x40,
+ 0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x05,0x00,0x66,0x00,0x00,0x0e,
+ 0x00,0x00,0x00,0xc0,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x07,0x00,
+ 0x33,0x00,0xfc,0x03,0x00,0x00,0x00,0x80,0x01,0x00,0xc0,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x07,0x00,0x33,0x00,0x7c,0x00,0x00,0x00,0xe0,0x0f,0x03,0x00,0xc0,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x07,0x00,0x33,0x00,0xe8,0x00,0x00,0x00,0x7c,
+ 0x3c,0x02,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x07,0x00,0x13,0x00,0x80,
+ 0x03,0x00,0x80,0x03,0xc0,0x07,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x07,
+ 0x00,0x18,0x00,0x00,0x0e,0x00,0x60,0x00,0x00,0x0f,0x00,0xc0,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x06,0x00,0x08,0x00,0x00,0x18,0x00,0x18,0x00,0x00,0x0c,0x00,
+ 0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x02,0x00,0x00,0x00,0x00,0x30,0x00,0x0c,
+ 0x00,0x00,0xfc,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x20,0x00,0x03,0x00,0x00,0xfc,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x60,0x80,0x01,0x00,0xc0,0x9f,0x01,0xc0,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x40,0x00,0x00,0x00,0x98,
+ 0x01,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x21,
+ 0x00,0x00,0x00,0x90,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x80,0x31,0x00,0x00,0x00,0x98,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x19,0x00,0x00,0x00,0xcc,0x00,0xc0,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x09,0x00,0x00,0x00,
+ 0x04,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x07,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x07,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x00,0x00,0x00,0x00,0x00,0xc0,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x00,0x00,
+ 0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x03,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x80,0x01,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x01,0x00,0x00,0x00,0x00,0x00,
+ 0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x01,0x00,
+ 0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x00,
+ 0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,
+ 0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0xc0};
--- /dev/null
+#define bat1_width 150
+#define bat1_height 110
+static char bat1_bits[] = {
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0xc0,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x07,0x1c,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x06,0x0e,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x84,0x07,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xcc,0x07,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xf8,0x03,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xfc,
+ 0x47,0xf8,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x0f,0xf4,0xff,0x1d,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x01,0xd8,0x3e,0x33,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0xd8,0x9d,0x66,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x60,
+ 0x00,0x18,0xdf,0xc6,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x30,0x80,0x77,0x1b,0x86,0x01,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x18,0xe0,0xff,0x31,0x16,0x03,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x0c,0x70,0xc0,0xf9,
+ 0x1b,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x06,0x18,0xc0,0xfb,0x33,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x02,0x18,0x80,0x39,0x20,0x0c,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x18,0xc0,0x39,0x60,0x08,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x1a,0x80,
+ 0x19,0x40,0x1a,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,
+ 0x80,0x81,0x1f,0xc0,0x1d,0xc0,0x10,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,
+ 0x00,0x00,0x00,0x00,0xc0,0x80,0x39,0xc0,0x14,0xc0,0x30,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0xc0,0x80,0x00,0xc0,0x14,0xc0,0x24,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x40,0xc0,0x00,
+ 0xc0,0x14,0xc0,0x60,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,
+ 0x00,0x60,0xc0,0x00,0xc0,0x14,0xc0,0x40,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,
+ 0x00,0x00,0x00,0x00,0x00,0x60,0xc0,0x00,0xc0,0x1c,0x40,0x40,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x20,0xc0,0x00,0xc0,0x0a,0x60,
+ 0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x30,0x40,
+ 0x00,0xc0,0x0a,0x38,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,
+ 0x00,0x00,0x30,0x40,0x00,0xe0,0x0a,0x3c,0x80,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0xc0,0x00,0x00,0x00,0x00,0x00,0x10,0x40,0x00,0x60,0x0a,0x1c,0x80,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x10,0xc0,0x00,0x60,0x0e,
+ 0x18,0x80,0x01,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x10,
+ 0xc0,0x00,0x60,0x0e,0x18,0x80,0x01,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,
+ 0x00,0x00,0x00,0x10,0xc0,0x00,0x60,0x06,0x10,0x00,0x01,0x00,0x00,0x00,0x00,
+ 0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x18,0x80,0x00,0x60,0x06,0x30,0x00,0x01,
+ 0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x18,0x80,0x00,0x60,
+ 0x06,0x30,0x00,0x01,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,
+ 0x18,0x80,0x01,0x20,0x07,0x30,0x00,0x03,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,
+ 0x00,0x00,0x00,0x00,0x08,0x80,0x01,0x00,0x03,0x30,0x40,0x03,0x00,0x00,0x00,
+ 0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x18,0x00,0x01,0x00,0x00,0x10,0x00,
+ 0x02,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x18,0x7f,0x03,
+ 0x00,0x00,0x10,0x00,0x03,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,
+ 0x00,0x88,0xe3,0x03,0x00,0x00,0x18,0x00,0x02,0x00,0x00,0x00,0x00,0x00,0xc0,
+ 0x00,0x00,0x00,0x00,0x00,0xd8,0x81,0x07,0x00,0x00,0x18,0x80,0x02,0x00,0x00,
+ 0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0xc8,0x00,0x07,0x00,0x00,0x08,
+ 0x00,0x02,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x58,0x00,
+ 0x0e,0x00,0x00,0x08,0x80,0x02,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,
+ 0x00,0x00,0x58,0x00,0x0c,0x00,0x00,0x0c,0x00,0x02,0x00,0x00,0x00,0x00,0x00,
+ 0xc0,0x00,0x00,0x00,0x00,0x00,0x50,0x00,0x1c,0x00,0x00,0x0c,0x80,0x06,0x00,
+ 0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x70,0x00,0x18,0x00,0x00,
+ 0x04,0x00,0x06,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x50,
+ 0x00,0x00,0x00,0x00,0x06,0x80,0x06,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,
+ 0x00,0x00,0x00,0x50,0x00,0x00,0x00,0x00,0x06,0x00,0x06,0x00,0x00,0x00,0x00,
+ 0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x70,0x00,0x00,0x00,0x00,0x02,0x00,0x02,
+ 0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x70,0x02,0x00,0x00,
+ 0x00,0x03,0x80,0x06,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,
+ 0xf0,0x02,0x00,0x00,0x80,0x01,0x00,0x04,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,
+ 0x00,0x00,0x00,0x00,0xb0,0x02,0x00,0x00,0x80,0x01,0x80,0x04,0x00,0x00,0x00,
+ 0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0xa0,0x02,0x00,0x00,0xc0,0x01,0x00,
+ 0x04,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0xe0,0x02,0x00,
+ 0x00,0xe0,0xff,0x81,0x05,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,
+ 0x00,0xe0,0x23,0x00,0x00,0xe0,0xa0,0x0f,0x05,0x00,0x00,0x00,0x00,0x00,0xc0,
+ 0x00,0x00,0x00,0x00,0x00,0xe0,0x23,0x00,0x00,0x00,0x00,0x9c,0x04,0x00,0x00,
+ 0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0xe0,0x23,0x00,0x00,0x00,0x00,
+ 0xb0,0x06,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0xc0,0x33,
+ 0x00,0x00,0x00,0x00,0xe0,0x04,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,
+ 0x00,0x00,0x80,0x13,0x00,0x00,0x00,0x00,0xc0,0x07,0x00,0x00,0x00,0x00,0x00,
+ 0xc0,0x00,0x00,0x00,0x00,0x00,0x80,0x1f,0x00,0x00,0x00,0x00,0x80,0x07,0x00,
+ 0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,0x00,0x00,0x00,
+ 0x00,0x80,0x07,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x03,0x00,0x00,0x00,0x00,0x00,0x0f,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x03,0x06,0x00,0x00,0x00,0x00,0x0f,0x00,0x00,0x00,0x00,
+ 0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x02,0x02,0x00,0x00,0x00,0x82,0x07,
+ 0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x8c,0x01,0x00,
+ 0x00,0x00,0xe6,0x07,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x78,0x00,0x00,0x00,0x00,0x3c,0x06,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x00,0x00,0x00,
+ 0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x03,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x80,0x03,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x03,0x00,0x00,0x00,0x00,0x00,0xc0,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x64,0x01,0x00,0x00,
+ 0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0xbc,0x01,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x08,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0xc0};
--- /dev/null
+#define bat2_width 150
+#define bat2_height 110
+static char bat2_bits[] = {
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
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+ 0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0xc0};
--- /dev/null
+#define bat3_width 150
+#define bat3_height 110
+static char bat3_bits[] = {
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,
+ 0x00,0x30,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0xc0,0x00,0x00,0x00,0x70,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x98,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,
+ 0x00,0x00,0xfe,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0xc0,0x00,0x00,0x00,0xe3,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0xf1,0x07,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x80,0xd8,
+ 0x07,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,
+ 0x00,0x00,0x80,0x0c,0x0f,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x04,0x1a,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x04,0x36,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,
+ 0x04,0x7c,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0xc0,0x00,0x00,0x00,0x00,0xcc,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x38,0x03,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x38,0x06,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,
+ 0x00,0x00,0x70,0x0c,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0xc0,0x00,0x00,0x00,0x00,0xf0,0x30,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x60,0x61,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x60,
+ 0xc3,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,
+ 0x00,0x00,0x00,0x40,0x02,0x03,0x00,0x80,0x01,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x40,0x04,0x06,0x00,0x80,0x03,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x40,0x00,0x0c,0x00,
+ 0x80,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x70,0xc0,0x00,0x00,0x00,0x00,
+ 0xc0,0x08,0x38,0x00,0x00,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xd8,0xc0,
+ 0x00,0x00,0x00,0x00,0x80,0x00,0xe0,0x00,0x00,0x04,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x88,0xc1,0x00,0x00,0x00,0x00,0x80,0x00,0x80,0x03,0x00,0x08,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x08,0xc1,0x00,0x00,0x00,0x00,0x80,0x01,0x00,
+ 0x06,0x00,0x08,0x1c,0x00,0x00,0x00,0x00,0x00,0x00,0x0c,0xc2,0x00,0x00,0x00,
+ 0x00,0x00,0x01,0x00,0x3c,0x80,0xc9,0x0f,0x00,0x00,0x00,0x00,0x00,0x00,0xfc,
+ 0xc3,0x00,0x00,0x00,0x00,0x00,0x01,0x00,0xf0,0xf3,0xff,0x07,0x00,0x00,0x00,
+ 0x00,0x00,0xfd,0x7f,0xc7,0x00,0x00,0x00,0x00,0x00,0x01,0x00,0x00,0x3f,0xfe,
+ 0x0f,0x00,0x00,0x00,0x00,0xfc,0xdf,0x3f,0xc4,0x00,0x00,0x00,0x00,0x00,0x03,
+ 0x00,0x00,0x8c,0x7c,0xfe,0xff,0xff,0xff,0xff,0xcf,0xe1,0x20,0xcc,0x00,0x00,
+ 0x00,0x00,0x00,0x03,0x00,0x00,0xcc,0x3e,0x18,0x40,0xbf,0x82,0x36,0x00,0x38,
+ 0x68,0xc8,0x00,0x00,0x00,0x00,0x00,0x03,0x00,0x00,0x0e,0xb7,0x18,0x00,0x00,
+ 0x00,0x00,0x00,0x0e,0x6c,0xc8,0x00,0x00,0x00,0x00,0x00,0x02,0x00,0x00,0xfe,
+ 0xf3,0x3d,0x00,0x00,0x00,0x00,0x00,0x03,0x6c,0xc8,0x00,0x00,0x00,0x00,0x00,
+ 0x02,0x00,0x00,0xf3,0xf1,0xff,0x00,0x00,0x00,0x00,0x80,0x01,0x20,0xd8,0x00,
+ 0x00,0x00,0x00,0x00,0x02,0x00,0x00,0xc3,0xf1,0x83,0x03,0x00,0x00,0x00,0x60,
+ 0x00,0x20,0xc0,0x00,0x00,0x00,0x00,0x00,0x02,0x00,0x00,0xc3,0x70,0x00,0x07,
+ 0x00,0x00,0x00,0x30,0x00,0x20,0xc0,0x00,0x00,0x00,0x00,0x00,0x02,0x00,0x00,
+ 0xc3,0x70,0x00,0x0c,0x00,0x00,0x00,0x1c,0x00,0x20,0xc0,0x00,0x00,0x00,0x00,
+ 0x00,0x02,0x00,0xf0,0xc7,0x50,0x00,0x18,0x00,0x00,0x00,0x06,0x00,0x30,0xc0,
+ 0x00,0x00,0x00,0x00,0x00,0x02,0x00,0xf8,0xcf,0x70,0x00,0x70,0x00,0x00,0x00,
+ 0x03,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x02,0x00,0x0c,0xde,0x30,0x00,
+ 0x60,0x00,0x00,0x80,0x01,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x03,0x00,
+ 0x04,0xbe,0x30,0x00,0xc0,0x00,0x00,0x80,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,
+ 0x00,0x00,0x01,0x00,0x04,0xa8,0x38,0x00,0xc0,0x00,0x00,0xc0,0x00,0x00,0x00,
+ 0xc0,0x00,0x00,0x00,0x00,0x00,0xf9,0x01,0x06,0x80,0x30,0x00,0xc0,0x00,0x00,
+ 0x40,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0xf9,0x0f,0x06,0xa0,0x30,
+ 0x00,0xc0,0x00,0x00,0x60,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x0f,
+ 0x3c,0x06,0xa0,0x38,0x00,0x40,0x00,0x00,0x20,0x00,0x00,0x00,0xc0,0x00,0x00,
+ 0x00,0x00,0x80,0x07,0xe0,0x06,0xe0,0x38,0x00,0x60,0x00,0x00,0x20,0x00,0x00,
+ 0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x03,0xc0,0x07,0x60,0x38,0x00,0x30,0x00,
+ 0x00,0x10,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x80,0x03,0x00,0x07,0xc0,
+ 0x18,0x00,0xf8,0x1f,0x00,0x10,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x80,
+ 0x01,0x00,0x06,0x60,0x18,0x00,0xff,0xf8,0x03,0x18,0x00,0x00,0x00,0xc0,0x00,
+ 0x00,0x00,0x00,0xc0,0x01,0x00,0x06,0x60,0x18,0x00,0x07,0x00,0x0f,0x08,0x00,
+ 0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0xc0,0x01,0x00,0x0c,0x60,0x38,0x00,0x02,
+ 0x00,0x38,0x0c,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x80,0x00,0x00,0x0c,
+ 0x60,0x18,0x00,0x00,0x00,0x20,0x04,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x08,0x60,0x18,0x00,0x00,0x00,0x60,0x04,0x00,0x00,0x00,0xc0,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x18,0x30,0x18,0x00,0x00,0x00,0xc0,0x04,
+ 0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x18,0x30,0x18,0x00,
+ 0x00,0x00,0x80,0x06,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x30,0x30,0x1c,0x00,0x00,0x00,0x80,0x03,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x30,0x30,0x18,0x00,0x00,0x00,0x80,0x07,0x00,0x00,0x00,
+ 0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x03,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x03,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x00,0x00,0x00,0xc0,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x00,0x00,
+ 0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x03,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0xc0};
--- /dev/null
+#define bat4_width 150
+#define bat4_height 110
+static char bat4_bits[] = {
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x07,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x80,0x01,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0xc0,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,
+ 0x00,0x00,0x00,0x60,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x60,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x70,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,
+ 0xe0,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,
+ 0x00,0x00,0x00,0x00,0x98,0xe1,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x0c,0x33,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x1c,0x1e,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,
+ 0x00,0x0c,0x18,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0xc0,0x00,0x00,0x00,0x00,0x38,0x18,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xe0,
+ 0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0xe0,0x1c,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x80,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x80,0x1f,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,
+ 0x00,0x00,0x00,0x38,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x00,0x00,0x00,
+ 0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x18,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x9f,0x18,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x38,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x80,0xd1,0x0c,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,
+ 0x38,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x70,0x07,0x00,0x00,0x00,0xc0,0x00,
+ 0x00,0x00,0x00,0x00,0x30,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0xf0,0x01,0x00,
+ 0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x30,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0xf0,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x30,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x78,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,
+ 0x00,0x70,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x70,0x00,0x00,0x00,0x00,0xc0,
+ 0x00,0x00,0x00,0x00,0x00,0x70,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x58,0x03,
+ 0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x70,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x48,0x01,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0xf0,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x44,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,
+ 0x00,0x00,0xb0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x54,0x00,0x00,0x00,0x00,
+ 0xc0,0x00,0x00,0x00,0x00,0x00,0xb0,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0xd2,
+ 0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0xa0,0x01,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x91,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x30,
+ 0x03,0x00,0x00,0x00,0x00,0x00,0x80,0x81,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,
+ 0x00,0x00,0x00,0x70,0x06,0x00,0x00,0x00,0x00,0x00,0x80,0x90,0x01,0x00,0x00,
+ 0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x50,0x0c,0x00,0x00,0x00,0x00,0x00,0x40,
+ 0x10,0x01,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x50,0x18,0x00,0x00,
+ 0x00,0x00,0x00,0x20,0x08,0x01,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,
+ 0x10,0x30,0x00,0x00,0x00,0x00,0x00,0x10,0x08,0x03,0x00,0x00,0x00,0xc0,0x00,
+ 0x00,0x00,0x00,0x00,0x10,0x60,0x00,0x00,0x00,0x00,0x00,0x08,0x18,0x02,0x00,
+ 0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x10,0xc0,0x01,0x00,0x02,0x00,0x00,
+ 0x04,0x04,0x02,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x18,0x80,0x03,
+ 0x00,0x02,0x00,0x00,0x02,0x24,0x06,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,
+ 0x00,0x08,0x00,0x0e,0xc0,0x05,0x00,0x00,0x01,0x24,0x0c,0x00,0x00,0x00,0xc0,
+ 0x00,0x00,0x00,0x00,0x00,0x08,0x00,0x1c,0x00,0x07,0x00,0x80,0x00,0x06,0x08,
+ 0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x08,0x00,0x70,0x00,0x06,0x00,
+ 0x60,0x00,0x42,0x18,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x04,0x00,
+ 0xc0,0x01,0x04,0x08,0x30,0x00,0x84,0x30,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,
+ 0x00,0x00,0x04,0x00,0x80,0x03,0x0c,0x0c,0x08,0x00,0x01,0x60,0x00,0x00,0x00,
+ 0xc0,0x00,0x00,0x00,0x00,0x00,0x06,0x00,0x00,0x0e,0x88,0x0f,0x04,0x00,0x00,
+ 0x41,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x02,0x00,0x00,0x18,0xcc,
+ 0x03,0x03,0x00,0x00,0x82,0x01,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x03,
+ 0x01,0x00,0xc0,0xff,0x83,0x01,0x80,0x02,0x80,0x01,0x00,0x00,0xc0,0x00,0x00,
+ 0x00,0x00,0x00,0x01,0x00,0x00,0xe0,0xff,0x66,0x00,0x80,0x00,0x08,0x06,0x00,
+ 0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x01,0x00,0xc0,0x31,0x3c,0x16,0x00,0x40,
+ 0x02,0x10,0x0c,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x80,0x00,0x00,0xf0,0xbf,
+ 0x69,0x06,0x00,0x40,0x00,0x20,0x18,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0xc0,
+ 0x00,0x00,0x18,0xb0,0x4d,0x06,0x00,0x00,0x00,0xc0,0x70,0x00,0x00,0xc0,0x00,
+ 0x00,0x00,0x00,0x40,0x00,0x00,0x18,0xe0,0x1f,0x03,0x00,0x20,0x00,0x00,0xe1,
+ 0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x08,0xe0,0xff,0x01,0x00,
+ 0x00,0x00,0x00,0x82,0x03,0x00,0xc0,0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x08,
+ 0xc0,0x7b,0x7e,0x00,0x10,0x01,0x00,0x08,0x06,0x00,0xc0,0x00,0x00,0x00,0x00,
+ 0x10,0x00,0x80,0x1b,0x40,0x79,0xe0,0x00,0x08,0x00,0x00,0x00,0x0c,0x00,0xc0,
+ 0x00,0x00,0x00,0x00,0x18,0x00,0xe0,0x1f,0x40,0x29,0x80,0x01,0x08,0x00,0x00,
+ 0x00,0x38,0x00,0xc0,0x00,0x00,0x00,0x00,0x0c,0x00,0x30,0x1d,0x40,0x29,0x00,
+ 0x03,0x04,0x01,0x00,0xf0,0x3f,0x00,0xc0,0x00,0x00,0x00,0x00,0xe6,0x01,0x10,
+ 0x38,0x40,0x29,0x00,0x02,0x00,0x00,0x00,0x5e,0x70,0x00,0xc0,0x00,0x00,0x00,
+ 0x00,0xff,0x07,0x18,0x00,0x60,0x29,0x00,0x06,0x02,0x01,0x80,0x03,0xc0,0x00,
+ 0xc0,0x00,0x00,0x00,0x80,0x07,0x0c,0x18,0x00,0x40,0x29,0x00,0x04,0x02,0x00,
+ 0xe0,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x01,0x18,0x0c,0x00,0xc0,0x29,
+ 0x00,0x0c,0x01,0x00,0x38,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x30,
+ 0x0c,0x00,0xa0,0x28,0x00,0x8c,0x80,0x00,0x0e,0x00,0x00,0x00,0xc0,0x00,0x00,
+ 0x00,0x00,0x00,0x60,0x0c,0x00,0xe0,0x38,0x00,0x8c,0x80,0x00,0x03,0x00,0x00,
+ 0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0xc0,0x04,0x00,0xa0,0x18,0x00,0x0c,0x00,
+ 0x80,0x01,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x80,0x05,0x00,0xe0,
+ 0x18,0x00,0x0c,0x80,0xc0,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x05,0x00,0xe0,0x18,0x00,0x0c,0x00,0x60,0x00,0x00,0x00,0x00,0xc0,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x07,0x00,0xe0,0x18,0x00,0x04,0x00,0x10,0x00,0x00,
+ 0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x06,0x00,0xe0,0x18,0x00,0x04,
+ 0x40,0x18,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x0c,0x00,
+ 0x60,0x1c,0x00,0xfe,0x03,0x0c,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x0c,0x00,0x60,0x1c,0x00,0x0c,0x07,0x06,0x00,0x00,0x00,0x00,0xc0,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x0c,0x00,0x60,0x0c,0x00,0x00,0x44,0x03,0x00,
+ 0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x00,0x60,0x0c,0x00,
+ 0x00,0x0c,0x01,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x18,
+ 0x00,0x60,0x0c,0x00,0x00,0x98,0x01,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x18,0x00,0x60,0x0c,0x00,0x00,0x98,0x00,0x00,0x00,0x00,0x00,
+ 0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x18,0x00,0x60,0x0c,0x00,0x00,0xd0,0x00,
+ 0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x00,0x20,0x0c,
+ 0x00,0x00,0x70,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x30,0x00,0x00,0x00,0x00,0x00,0x70,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x30,0x00,0x00,0x00,0x00,0x00,0x30,0x00,0x00,0x00,0x00,
+ 0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x60,0x00,0x00,0x00,0x00,0x00,0x20,
+ 0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x60,0x00,0x00,
+ 0x00,0x00,0x00,0x30,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x30,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x30,0x00,0x00,0x00,
+ 0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,
+ 0x10,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,
+ 0x00,0x00,0x00,0x00,0x10,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x10,0x00,0x00,0x00,0x00,0x00,0xc0,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x10,0x00,0x00,
+ 0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x30,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0xc0};
--- /dev/null
+#define bat5_width 150
+#define bat5_height 110
+static char bat5_bits[] = {
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x80,0x0d,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x3f,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xf0,0x41,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xff,
+ 0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0xe0,0xff,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x07,0x03,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x9c,0x01,0x02,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc7,
+ 0x30,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x61,0x60,0x02,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x31,0x40,0x02,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x18,0x70,0x02,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x40,
+ 0x18,0xf8,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x20,0x0c,0xfe,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x0c,0xf6,0x07,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x10,0x06,0x13,0x1f,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x08,0x06,0x11,0x1e,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x0c,0x02,0x1a,0x7c,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x04,0x03,0x12,0xd8,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x06,0x01,0x12,
+ 0xb0,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x83,0x01,0x16,0x60,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x81,0x00,0x14,0x40,0x0e,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0xc0,0x00,0x20,0x40,0x38,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x40,0x00,
+ 0x00,0xc0,0xe0,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x60,0x40,0x00,0x00,0x80,0xc0,0x03,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x20,0x60,0x00,0x00,0x80,0x01,0x0e,0x00,0x00,0x00,
+ 0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x10,0x60,0x00,0x00,0x00,0x01,
+ 0x78,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x30,
+ 0x00,0x00,0x00,0x03,0xc0,0x1f,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x0c,0x20,0x00,0x00,0x00,0x02,0x00,0xf8,0x03,0x00,0x00,0x00,0xc0,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x06,0x30,0x00,0x00,0x00,0x02,0x00,0x00,0x7f,
+ 0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x30,0x00,0x00,0x00,
+ 0x06,0x00,0x00,0xf0,0x03,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x80,0x00,
+ 0x30,0x00,0x00,0x00,0x06,0x00,0x00,0x00,0x1f,0x00,0x00,0xc0,0x00,0x00,0x00,
+ 0x00,0x00,0x40,0x00,0x30,0x00,0x00,0x00,0x04,0x00,0x00,0xc0,0xff,0x00,0x00,
+ 0xc0,0x00,0x00,0x00,0x00,0x00,0x30,0x00,0x10,0x00,0x00,0x00,0x04,0x00,0x00,
+ 0x7c,0xf5,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x18,0x00,0x10,0x00,0x00,
+ 0x00,0x04,0x00,0x00,0x0f,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x0c,
+ 0x00,0x30,0x00,0x00,0x00,0x04,0x00,0xc0,0x01,0x00,0x00,0x00,0xc0,0x00,0x00,
+ 0x00,0x00,0x00,0x03,0x00,0x30,0x00,0x00,0x00,0x04,0x00,0x60,0x00,0x00,0x00,
+ 0x00,0xc0,0x00,0x00,0x00,0x00,0x80,0x01,0x00,0x10,0x00,0x00,0x00,0x06,0x00,
+ 0x38,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x20,0x00,
+ 0x00,0x00,0x06,0x00,0x0c,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x20,
+ 0x00,0x00,0x20,0x00,0x00,0x00,0x02,0x00,0x04,0x00,0x00,0x00,0x00,0xc0,0x00,
+ 0x00,0x00,0x00,0x18,0x00,0x00,0x20,0x00,0x00,0x00,0x02,0x00,0x06,0x00,0x00,
+ 0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x0c,0x00,0x00,0x20,0x00,0x00,0x00,0x02,
+ 0x00,0x03,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x06,0x00,0x00,0x60,
+ 0x00,0x00,0x00,0x03,0x00,0x01,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x80,
+ 0xff,0x1f,0x00,0x60,0x00,0x00,0x00,0x01,0x80,0x01,0x00,0x00,0x00,0x00,0xc0,
+ 0x00,0x00,0x00,0xe0,0x0f,0x78,0x00,0x40,0x00,0x00,0x80,0x01,0x80,0x00,0x00,
+ 0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0xe0,0x00,0xc0,0x01,0x40,0x00,0x00,0x80,
+ 0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x03,
+ 0xc0,0x00,0x03,0xc0,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x02,0x80,0x80,0x06,0x40,0x08,0x40,0x00,0x00,0x00,0x00,0x00,
+ 0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x06,0x80,0x00,0x04,0x64,0x00,0x40,0x00,
+ 0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x04,0x80,0x01,0x04,
+ 0x2e,0x00,0x40,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x08,0x00,0x01,0x08,0x37,0x00,0x40,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x08,0x00,0x03,0xc8,0x1b,0x04,0x60,0x00,0x00,0x00,0x00,
+ 0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x18,0x00,0x86,0xff,0x0d,0x00,0x40,
+ 0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x10,0x00,0xcc,
+ 0xfe,0x07,0x80,0x43,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x10,0x00,0xf8,0xfc,0xe3,0xf4,0xdf,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x30,0x00,0xb0,0x1d,0xfe,0x3f,0xf8,0x00,0x00,0x00,
+ 0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x00,0x20,0x5c,0x0e,0x1e,
+ 0xe0,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x00,
+ 0x20,0xec,0x02,0x0e,0xc0,0x01,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x60,0x00,0x67,0x9e,0x03,0x00,0x80,0x01,0x00,0x00,0x00,0x00,0xc0,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x40,0xc0,0xc3,0xff,0x01,0x00,0x00,0x03,0x00,
+ 0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x40,0x60,0x80,0x73,0x00,
+ 0x00,0x00,0x07,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,
+ 0x30,0x80,0x72,0x00,0x00,0x00,0x03,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0xc0,0x30,0x80,0x53,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x20,0x00,0x53,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x7e,0x00,0x53,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x80,0x7f,0x00,0x73,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x80,0xc1,0x00,0x53,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0xc1,0x00,0x53,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0xc1,0x00,
+ 0x53,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x80,0x01,0x00,0x53,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x80,0x00,0x00,0x53,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x01,0x00,0x53,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x01,
+ 0x00,0x53,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x80,0x00,0x00,0x73,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x01,0x00,0x73,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x01,0x00,0x72,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x80,
+ 0x00,0x00,0x62,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x80,0x01,0x00,0x66,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x01,0x00,0x62,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x66,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x62,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x40,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0xc0};
--- /dev/null
+#define bat6_width 150
+#define bat6_height 110
+static char bat6_bits[] = {
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x07,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x80,0x01,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0xc0,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,
+ 0x00,0x00,0x00,0x60,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x60,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x70,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,
+ 0xe0,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,
+ 0x00,0x00,0x00,0x00,0x98,0xe1,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x0c,0x33,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x1c,0x1e,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,
+ 0x00,0x0c,0x18,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0xc0,0x00,0x00,0x00,0x00,0x38,0x18,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xe0,
+ 0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0xe0,0x1c,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x80,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x80,0x1f,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,
+ 0x00,0x00,0x00,0x38,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x00,0x00,0x00,
+ 0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x18,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x9f,0x18,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x38,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x80,0xd1,0x0c,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,
+ 0x38,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x70,0x07,0x00,0x00,0x00,0xc0,0x00,
+ 0x00,0x00,0x00,0x00,0x30,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0xf0,0x01,0x00,
+ 0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x30,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0xf0,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x30,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x78,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,
+ 0x00,0x70,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x70,0x00,0x00,0x00,0x00,0xc0,
+ 0x00,0x00,0x00,0x00,0x00,0x70,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x58,0x03,
+ 0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x70,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x48,0x01,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0xf0,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x44,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,
+ 0x00,0x00,0xb0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x54,0x00,0x00,0x00,0x00,
+ 0xc0,0x00,0x00,0x00,0x00,0x00,0xb0,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0xd2,
+ 0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0xa0,0x01,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x91,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x30,
+ 0x03,0x00,0x00,0x00,0x00,0x00,0x80,0x81,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,
+ 0x00,0x00,0x00,0x70,0x06,0x00,0x00,0x00,0x00,0x00,0x80,0x90,0x01,0x00,0x00,
+ 0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x50,0x0c,0x00,0x00,0x00,0x00,0x00,0x40,
+ 0x10,0x01,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x50,0x18,0x00,0x00,
+ 0x00,0x00,0x00,0x20,0x08,0x01,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,
+ 0x10,0x30,0x00,0x00,0x00,0x00,0x00,0x10,0x08,0x03,0x00,0x00,0x00,0xc0,0x00,
+ 0x00,0x00,0x00,0x00,0x10,0x60,0x00,0x00,0x00,0x00,0x00,0x08,0x18,0x02,0x00,
+ 0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x10,0xc0,0x01,0x00,0x02,0x00,0x00,
+ 0x04,0x04,0x02,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x18,0x80,0x03,
+ 0x00,0x02,0x00,0x00,0x02,0x24,0x06,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,
+ 0x00,0x08,0x00,0x0e,0xc0,0x05,0x00,0x00,0x01,0x24,0x0c,0x00,0x00,0x00,0xc0,
+ 0x00,0x00,0x00,0x00,0x00,0x08,0x00,0x1c,0x00,0x07,0x00,0x80,0x00,0x06,0x08,
+ 0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x08,0x00,0x70,0x00,0x06,0x00,
+ 0x60,0x00,0x42,0x18,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x04,0x00,
+ 0xc0,0x01,0x04,0x08,0x30,0x00,0x84,0x30,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,
+ 0x00,0x00,0x04,0x00,0x80,0x03,0x0c,0x0c,0x08,0x00,0x01,0x60,0x00,0x00,0x00,
+ 0xc0,0x00,0x00,0x00,0x00,0x00,0x06,0x00,0x00,0x0e,0x88,0x0f,0x04,0x00,0x00,
+ 0x41,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x02,0x00,0x00,0x18,0xcc,
+ 0x03,0x03,0x00,0x00,0x82,0x01,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x03,
+ 0x01,0x00,0xc0,0xff,0x83,0x01,0x80,0x02,0x80,0x01,0x00,0x00,0xc0,0x00,0x00,
+ 0x00,0x00,0x00,0x01,0x00,0x00,0xe0,0xff,0x66,0x00,0x80,0x00,0x08,0x06,0x00,
+ 0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x01,0x00,0xc0,0x31,0x3c,0x16,0x00,0x40,
+ 0x02,0x10,0x0c,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x80,0x00,0x00,0xf0,0xbf,
+ 0x69,0x06,0x00,0x40,0x00,0x20,0x18,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0xc0,
+ 0x00,0x00,0x18,0xb0,0x4d,0x06,0x00,0x00,0x00,0xc0,0x70,0x00,0x00,0xc0,0x00,
+ 0x00,0x00,0x00,0x40,0x00,0x00,0x18,0xe0,0x1f,0x03,0x00,0x20,0x00,0x00,0xe1,
+ 0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x08,0xe0,0xff,0x01,0x00,
+ 0x00,0x00,0x00,0x82,0x03,0x00,0xc0,0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x08,
+ 0xc0,0x7b,0x7e,0x00,0x10,0x01,0x00,0x08,0x06,0x00,0xc0,0x00,0x00,0x00,0x00,
+ 0x10,0x00,0x80,0x1b,0x40,0x79,0xe0,0x00,0x08,0x00,0x00,0x00,0x0c,0x00,0xc0,
+ 0x00,0x00,0x00,0x00,0x18,0x00,0xe0,0x1f,0x40,0x29,0x80,0x01,0x08,0x00,0x00,
+ 0x00,0x38,0x00,0xc0,0x00,0x00,0x00,0x00,0x0c,0x00,0x30,0x1d,0x40,0x29,0x00,
+ 0x03,0x04,0x01,0x00,0xf0,0x3f,0x00,0xc0,0x00,0x00,0x00,0x00,0xe6,0x01,0x10,
+ 0x38,0x40,0x29,0x00,0x02,0x00,0x00,0x00,0x5e,0x70,0x00,0xc0,0x00,0x00,0x00,
+ 0x00,0xff,0x07,0x18,0x00,0x60,0x29,0x00,0x06,0x02,0x01,0x80,0x03,0xc0,0x00,
+ 0xc0,0x00,0x00,0x00,0x80,0x07,0x0c,0x18,0x00,0x40,0x29,0x00,0x04,0x02,0x00,
+ 0xe0,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x01,0x18,0x0c,0x00,0xc0,0x29,
+ 0x00,0x0c,0x01,0x00,0x38,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x30,
+ 0x0c,0x00,0xa0,0x28,0x00,0x8c,0x80,0x00,0x0e,0x00,0x00,0x00,0xc0,0x00,0x00,
+ 0x00,0x00,0x00,0x60,0x0c,0x00,0xe0,0x38,0x00,0x8c,0x80,0x00,0x03,0x00,0x00,
+ 0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0xc0,0x04,0x00,0xa0,0x18,0x00,0x0c,0x00,
+ 0x80,0x01,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x80,0x05,0x00,0xe0,
+ 0x18,0x00,0x0c,0x80,0xc0,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x05,0x00,0xe0,0x18,0x00,0x0c,0x00,0x60,0x00,0x00,0x00,0x00,0xc0,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x07,0x00,0xe0,0x18,0x00,0x04,0x00,0x10,0x00,0x00,
+ 0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x06,0x00,0xe0,0x18,0x00,0x04,
+ 0x40,0x18,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x0c,0x00,
+ 0x60,0x1c,0x00,0xfe,0x03,0x0c,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x0c,0x00,0x60,0x1c,0x00,0x0c,0x07,0x06,0x00,0x00,0x00,0x00,0xc0,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x0c,0x00,0x60,0x0c,0x00,0x00,0x44,0x03,0x00,
+ 0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x00,0x60,0x0c,0x00,
+ 0x00,0x0c,0x01,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x18,
+ 0x00,0x60,0x0c,0x00,0x00,0x98,0x01,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x18,0x00,0x60,0x0c,0x00,0x00,0x98,0x00,0x00,0x00,0x00,0x00,
+ 0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x18,0x00,0x60,0x0c,0x00,0x00,0xd0,0x00,
+ 0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x00,0x20,0x0c,
+ 0x00,0x00,0x70,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x30,0x00,0x00,0x00,0x00,0x00,0x70,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x30,0x00,0x00,0x00,0x00,0x00,0x30,0x00,0x00,0x00,0x00,
+ 0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x60,0x00,0x00,0x00,0x00,0x00,0x20,
+ 0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x60,0x00,0x00,
+ 0x00,0x00,0x00,0x30,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x30,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x30,0x00,0x00,0x00,
+ 0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,
+ 0x10,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,
+ 0x00,0x00,0x00,0x00,0x10,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x10,0x00,0x00,0x00,0x00,0x00,0xc0,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x10,0x00,0x00,
+ 0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x30,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0xc0};
--- /dev/null
+#define bat7_width 150
+#define bat7_height 110
+static char bat7_bits[] = {
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,
+ 0x00,0x30,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0xc0,0x00,0x00,0x00,0x70,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x98,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,
+ 0x00,0x00,0xfe,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0xc0,0x00,0x00,0x00,0xe3,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0xf1,0x07,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x80,0xd8,
+ 0x07,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,
+ 0x00,0x00,0x80,0x0c,0x0f,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x04,0x1a,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x04,0x36,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,
+ 0x04,0x7c,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0xc0,0x00,0x00,0x00,0x00,0xcc,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x38,0x03,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x38,0x06,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,
+ 0x00,0x00,0x70,0x0c,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0xc0,0x00,0x00,0x00,0x00,0xf0,0x30,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x60,0x61,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x60,
+ 0xc3,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,
+ 0x00,0x00,0x00,0x40,0x02,0x03,0x00,0x80,0x01,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x40,0x04,0x06,0x00,0x80,0x03,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x40,0x00,0x0c,0x00,
+ 0x80,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x70,0xc0,0x00,0x00,0x00,0x00,
+ 0xc0,0x08,0x38,0x00,0x00,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xd8,0xc0,
+ 0x00,0x00,0x00,0x00,0x80,0x00,0xe0,0x00,0x00,0x04,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x88,0xc1,0x00,0x00,0x00,0x00,0x80,0x00,0x80,0x03,0x00,0x08,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x08,0xc1,0x00,0x00,0x00,0x00,0x80,0x01,0x00,
+ 0x06,0x00,0x08,0x1c,0x00,0x00,0x00,0x00,0x00,0x00,0x0c,0xc2,0x00,0x00,0x00,
+ 0x00,0x00,0x01,0x00,0x3c,0x80,0xc9,0x0f,0x00,0x00,0x00,0x00,0x00,0x00,0xfc,
+ 0xc3,0x00,0x00,0x00,0x00,0x00,0x01,0x00,0xf0,0xf3,0xff,0x07,0x00,0x00,0x00,
+ 0x00,0x00,0xfd,0x7f,0xc7,0x00,0x00,0x00,0x00,0x00,0x01,0x00,0x00,0x3f,0xfe,
+ 0x0f,0x00,0x00,0x00,0x00,0xfc,0xdf,0x3f,0xc4,0x00,0x00,0x00,0x00,0x00,0x03,
+ 0x00,0x00,0x8c,0x7c,0xfe,0xff,0xff,0xff,0xff,0xcf,0xe1,0x20,0xcc,0x00,0x00,
+ 0x00,0x00,0x00,0x03,0x00,0x00,0xcc,0x3e,0x18,0x40,0xbf,0x82,0x36,0x00,0x38,
+ 0x68,0xc8,0x00,0x00,0x00,0x00,0x00,0x03,0x00,0x00,0x0e,0xb7,0x18,0x00,0x00,
+ 0x00,0x00,0x00,0x0e,0x6c,0xc8,0x00,0x00,0x00,0x00,0x00,0x02,0x00,0x00,0xfe,
+ 0xf3,0x3d,0x00,0x00,0x00,0x00,0x00,0x03,0x6c,0xc8,0x00,0x00,0x00,0x00,0x00,
+ 0x02,0x00,0x00,0xf3,0xf1,0xff,0x00,0x00,0x00,0x00,0x80,0x01,0x20,0xd8,0x00,
+ 0x00,0x00,0x00,0x00,0x02,0x00,0x00,0xc3,0xf1,0x83,0x03,0x00,0x00,0x00,0x60,
+ 0x00,0x20,0xc0,0x00,0x00,0x00,0x00,0x00,0x02,0x00,0x00,0xc3,0x70,0x00,0x07,
+ 0x00,0x00,0x00,0x30,0x00,0x20,0xc0,0x00,0x00,0x00,0x00,0x00,0x02,0x00,0x00,
+ 0xc3,0x70,0x00,0x0c,0x00,0x00,0x00,0x1c,0x00,0x20,0xc0,0x00,0x00,0x00,0x00,
+ 0x00,0x02,0x00,0xf0,0xc7,0x50,0x00,0x18,0x00,0x00,0x00,0x06,0x00,0x30,0xc0,
+ 0x00,0x00,0x00,0x00,0x00,0x02,0x00,0xf8,0xcf,0x70,0x00,0x70,0x00,0x00,0x00,
+ 0x03,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x02,0x00,0x0c,0xde,0x30,0x00,
+ 0x60,0x00,0x00,0x80,0x01,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x03,0x00,
+ 0x04,0xbe,0x30,0x00,0xc0,0x00,0x00,0x80,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,
+ 0x00,0x00,0x01,0x00,0x04,0xa8,0x38,0x00,0xc0,0x00,0x00,0xc0,0x00,0x00,0x00,
+ 0xc0,0x00,0x00,0x00,0x00,0x00,0xf9,0x01,0x06,0x80,0x30,0x00,0xc0,0x00,0x00,
+ 0x40,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0xf9,0x0f,0x06,0xa0,0x30,
+ 0x00,0xc0,0x00,0x00,0x60,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x0f,
+ 0x3c,0x06,0xa0,0x38,0x00,0x40,0x00,0x00,0x20,0x00,0x00,0x00,0xc0,0x00,0x00,
+ 0x00,0x00,0x80,0x07,0xe0,0x06,0xe0,0x38,0x00,0x60,0x00,0x00,0x20,0x00,0x00,
+ 0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x03,0xc0,0x07,0x60,0x38,0x00,0x30,0x00,
+ 0x00,0x10,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x80,0x03,0x00,0x07,0xc0,
+ 0x18,0x00,0xf8,0x1f,0x00,0x10,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x80,
+ 0x01,0x00,0x06,0x60,0x18,0x00,0xff,0xf8,0x03,0x18,0x00,0x00,0x00,0xc0,0x00,
+ 0x00,0x00,0x00,0xc0,0x01,0x00,0x06,0x60,0x18,0x00,0x07,0x00,0x0f,0x08,0x00,
+ 0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0xc0,0x01,0x00,0x0c,0x60,0x38,0x00,0x02,
+ 0x00,0x38,0x0c,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x80,0x00,0x00,0x0c,
+ 0x60,0x18,0x00,0x00,0x00,0x20,0x04,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x08,0x60,0x18,0x00,0x00,0x00,0x60,0x04,0x00,0x00,0x00,0xc0,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x18,0x30,0x18,0x00,0x00,0x00,0xc0,0x04,
+ 0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x18,0x30,0x18,0x00,
+ 0x00,0x00,0x80,0x06,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x30,0x30,0x1c,0x00,0x00,0x00,0x80,0x03,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x30,0x30,0x18,0x00,0x00,0x00,0x80,0x07,0x00,0x00,0x00,
+ 0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x03,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x03,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x00,0x00,0x00,0xc0,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x00,0x00,
+ 0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x03,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x00,0x00,0x00,0x00,0xc0};
--- /dev/null
+#define bounce0_width 64
+#define bounce0_height 64
+static char bounce0_bits[] = {
+ 0x00, 0x00, 0x00, 0xf8, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x07,
+ 0xe0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x70, 0x78, 0x1e, 0x0e, 0x00, 0x00,
+ 0x00, 0x00, 0x8c, 0x7f, 0xfe, 0x31, 0x00, 0x00, 0x00, 0x00, 0xf3, 0x7f,
+ 0xfe, 0xcf, 0x00, 0x00, 0x00, 0x80, 0xfc, 0x7f, 0xfe, 0x3f, 0x01, 0x00,
+ 0x00, 0x60, 0xff, 0x3f, 0xfc, 0xff, 0x06, 0x00, 0x00, 0x90, 0xff, 0x1f,
+ 0xf8, 0xff, 0x09, 0x00, 0x00, 0xc8, 0xff, 0x07, 0xe0, 0xff, 0x13, 0x00,
+ 0x00, 0xe4, 0xff, 0x03, 0xc0, 0xff, 0x27, 0x00, 0x00, 0xf2, 0xff, 0x01,
+ 0x80, 0xff, 0x4f, 0x00, 0x00, 0xe1, 0x7f, 0x00, 0x00, 0xfe, 0x87, 0x00,
+ 0x80, 0xc0, 0x1f, 0x00, 0x00, 0xf8, 0x03, 0x01, 0x40, 0x80, 0x01, 0x00,
+ 0x00, 0x80, 0x01, 0x02, 0x40, 0x00, 0x78, 0x00, 0x00, 0x1e, 0x00, 0x02,
+ 0x20, 0x80, 0x7f, 0x00, 0x00, 0xfe, 0x01, 0x04, 0x10, 0xc0, 0xff, 0x00,
+ 0x00, 0xff, 0x03, 0x08, 0x10, 0xe0, 0xff, 0x00, 0x00, 0xff, 0x07, 0x08,
+ 0x08, 0xe0, 0xff, 0x00, 0x00, 0xff, 0x07, 0x10, 0x08, 0xf0, 0xff, 0x01,
+ 0x80, 0xff, 0x0f, 0x10, 0x04, 0xf0, 0xff, 0x01, 0x80, 0xff, 0x0f, 0x20,
+ 0x04, 0xf8, 0xff, 0x03, 0xc0, 0xff, 0x1f, 0x20, 0x04, 0xf8, 0xff, 0x03,
+ 0xc0, 0xff, 0x1f, 0x20, 0x02, 0xfc, 0xff, 0xf9, 0x9f, 0xff, 0x3f, 0x40,
+ 0x02, 0xfc, 0xff, 0xfc, 0x3f, 0xff, 0x3f, 0x40, 0xfa, 0xfc, 0xff, 0xfe,
+ 0x7f, 0xff, 0x3f, 0x5f, 0xfa, 0xfc, 0x7f, 0xfe, 0x7f, 0xfe, 0x3f, 0x5f,
+ 0xfd, 0xfd, 0x7f, 0xff, 0xff, 0xfe, 0xbf, 0xbf, 0xfd, 0xf9, 0x3f, 0xff,
+ 0xff, 0xfc, 0x9f, 0xbf, 0xfd, 0xf9, 0xbf, 0xff, 0xff, 0xfd, 0x9f, 0xbf,
+ 0xfd, 0xfb, 0x9f, 0xff, 0xff, 0xf9, 0xdf, 0xbf, 0xfd, 0xfb, 0x9f, 0xff,
+ 0xff, 0xf9, 0xdf, 0xbf, 0xfd, 0x03, 0xc0, 0xff, 0xff, 0x03, 0xc0, 0xbf,
+ 0xfd, 0x03, 0xc0, 0xff, 0xff, 0x03, 0xc0, 0xbf, 0xfd, 0x03, 0xc0, 0xff,
+ 0xff, 0x03, 0xc0, 0xbf, 0xfd, 0x03, 0x80, 0xff, 0xff, 0x01, 0xc0, 0xbf,
+ 0xfd, 0x03, 0x80, 0xff, 0xff, 0x01, 0xc0, 0xbf, 0xfa, 0x03, 0x80, 0xff,
+ 0xff, 0x01, 0xc0, 0x5f, 0xfa, 0x03, 0x00, 0xff, 0xff, 0x00, 0xc0, 0x5f,
+ 0xfa, 0x03, 0x00, 0xff, 0xff, 0x00, 0xc0, 0x5f, 0xfa, 0x03, 0x00, 0xfe,
+ 0x7f, 0x00, 0xc0, 0x5f, 0xf4, 0x01, 0x00, 0xfe, 0x7f, 0x00, 0x80, 0x2f,
+ 0xf4, 0x01, 0x00, 0x00, 0x00, 0x00, 0x80, 0x2f, 0xf4, 0x01, 0x00, 0x00,
+ 0x00, 0x00, 0x80, 0x2f, 0xe8, 0x01, 0x00, 0xfc, 0x3f, 0x00, 0x80, 0x17,
+ 0xe8, 0x01, 0x00, 0xfe, 0x7f, 0x00, 0x80, 0x17, 0xd0, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x0b, 0x10, 0x3e, 0x80, 0xff, 0xff, 0x01, 0x7c, 0x08,
+ 0x20, 0xff, 0x81, 0xff, 0xff, 0x81, 0xff, 0x04, 0x40, 0xff, 0xcf, 0xff,
+ 0xff, 0xf3, 0xff, 0x02, 0x40, 0xfe, 0xcf, 0xff, 0xff, 0xf3, 0x7f, 0x02,
+ 0x80, 0xfe, 0x9f, 0xff, 0xff, 0xf9, 0x7f, 0x01, 0x00, 0xfd, 0x3f, 0xff,
+ 0xff, 0xfc, 0xbf, 0x00, 0x00, 0xfa, 0x7f, 0xfe, 0x7f, 0xfe, 0x5f, 0x00,
+ 0x00, 0xf4, 0x7f, 0xfe, 0x7f, 0xfe, 0x2f, 0x00, 0x00, 0xc8, 0xff, 0xfc,
+ 0x3f, 0xff, 0x13, 0x00, 0x00, 0x90, 0xff, 0x01, 0x80, 0xff, 0x09, 0x00,
+ 0x00, 0x60, 0xff, 0x00, 0x00, 0xff, 0x06, 0x00, 0x00, 0x80, 0xfc, 0x00,
+ 0x00, 0x3f, 0x01, 0x00, 0x00, 0x00, 0x73, 0x00, 0x00, 0xce, 0x00, 0x00,
+ 0x00, 0x00, 0x0c, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00,
+ 0x00, 0x0e, 0x00, 0x00, 0x00, 0x00, 0x80, 0x07, 0xe0, 0x01, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xf8, 0x1f, 0x00, 0x00, 0x00};
--- /dev/null
+#define bounce1_width 64
+#define bounce1_height 64
+static char bounce1_bits[] = {
+ 0x00, 0x00, 0x00, 0xf8, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x07,
+ 0xe0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x70, 0xf8, 0x1f, 0x0e, 0x00, 0x00,
+ 0x00, 0x00, 0x8c, 0xff, 0x7f, 0x30, 0x00, 0x00, 0x00, 0x00, 0xf3, 0xff,
+ 0x7f, 0xc0, 0x00, 0x00, 0x00, 0x80, 0xfc, 0xff, 0x7f, 0x00, 0x01, 0x00,
+ 0x00, 0x60, 0xfe, 0xff, 0x7f, 0x00, 0x06, 0x00, 0x00, 0x10, 0xfe, 0xff,
+ 0x7f, 0x00, 0x08, 0x00, 0x00, 0xc8, 0xfc, 0xff, 0x1f, 0x00, 0x10, 0x00,
+ 0x00, 0xf4, 0x81, 0xff, 0x03, 0x00, 0x20, 0x00, 0x00, 0xfa, 0x01, 0x00,
+ 0xf0, 0x01, 0x40, 0x00, 0x00, 0xfd, 0x01, 0x00, 0xff, 0x07, 0x80, 0x00,
+ 0x80, 0xfe, 0x01, 0x00, 0xff, 0x1f, 0x20, 0x01, 0x40, 0xfe, 0x01, 0x00,
+ 0xff, 0x7f, 0x70, 0x02, 0x40, 0xff, 0x00, 0x00, 0xff, 0xff, 0xf8, 0x02,
+ 0xa0, 0xff, 0x00, 0x00, 0xff, 0xff, 0xfd, 0x05, 0xd0, 0xff, 0x00, 0x00,
+ 0xff, 0xff, 0xfd, 0x0b, 0xd0, 0x7f, 0x00, 0x00, 0xff, 0xff, 0xf9, 0x0b,
+ 0xe8, 0x7f, 0x00, 0x00, 0xff, 0xff, 0xf9, 0x17, 0xe8, 0x7f, 0x00, 0x00,
+ 0xff, 0xff, 0xfb, 0x17, 0xf4, 0x1f, 0x00, 0x00, 0xff, 0xff, 0xfb, 0x2f,
+ 0xf4, 0x0f, 0x00, 0x00, 0xfc, 0xff, 0xf3, 0x2f, 0xf4, 0x67, 0x00, 0xe0,
+ 0xf0, 0xff, 0xf3, 0x2f, 0xe2, 0xf1, 0x01, 0xfc, 0xc7, 0xff, 0xe0, 0x5f,
+ 0x82, 0xf8, 0x03, 0xff, 0x1f, 0x1f, 0xe0, 0x5f, 0x02, 0xfe, 0xc7, 0xff,
+ 0x7f, 0x06, 0xc0, 0x5f, 0x02, 0xff, 0xcf, 0xff, 0xff, 0x00, 0x80, 0x5f,
+ 0x01, 0xff, 0xcf, 0xff, 0xff, 0x01, 0x00, 0xbf, 0x01, 0xff, 0xcf, 0xff,
+ 0xff, 0x01, 0x00, 0xbf, 0x01, 0xff, 0xcf, 0xff, 0xff, 0x01, 0x00, 0xbe,
+ 0x01, 0xff, 0xcf, 0xff, 0xff, 0x01, 0x00, 0xbc, 0x01, 0xff, 0xcf, 0xff,
+ 0xff, 0x01, 0x00, 0x80, 0x01, 0xff, 0xcf, 0xff, 0xff, 0x01, 0x00, 0x80,
+ 0x01, 0xff, 0xcf, 0xff, 0xff, 0x01, 0x00, 0xbc, 0x01, 0xff, 0xcf, 0xff,
+ 0xff, 0x01, 0x00, 0xbe, 0x01, 0xff, 0xcf, 0xff, 0xff, 0x01, 0x00, 0xbf,
+ 0x01, 0xff, 0xcf, 0xff, 0xff, 0x01, 0x00, 0xbf, 0x02, 0xff, 0xcf, 0xff,
+ 0xff, 0x00, 0x80, 0x5f, 0x02, 0xfe, 0xc7, 0xff, 0x7f, 0x06, 0xc0, 0x5f,
+ 0x82, 0xf8, 0x03, 0xff, 0x1f, 0x1f, 0xe0, 0x5f, 0xe2, 0xf1, 0x01, 0xfc,
+ 0xc7, 0xff, 0xe0, 0x5f, 0xf4, 0x67, 0x00, 0xe0, 0xf0, 0xff, 0xf3, 0x2f,
+ 0xf4, 0x0f, 0x00, 0x00, 0xfc, 0xff, 0xf3, 0x2f, 0xf4, 0x1f, 0x00, 0x00,
+ 0xff, 0xff, 0xfb, 0x2f, 0xe8, 0x7f, 0x00, 0x00, 0xff, 0xff, 0xfb, 0x17,
+ 0xe8, 0x7f, 0x00, 0x00, 0xff, 0xff, 0xf9, 0x17, 0xd0, 0x7f, 0x00, 0x00,
+ 0xff, 0xff, 0xf9, 0x0b, 0xd0, 0xff, 0x00, 0x00, 0xff, 0xff, 0xfd, 0x0b,
+ 0xa0, 0xff, 0x00, 0x00, 0xff, 0xff, 0xfd, 0x05, 0x40, 0xff, 0x00, 0x00,
+ 0xff, 0xff, 0xf8, 0x02, 0x40, 0xfe, 0x01, 0x00, 0xff, 0x7f, 0x70, 0x02,
+ 0x80, 0xfe, 0x01, 0x00, 0xff, 0x1f, 0x20, 0x01, 0x00, 0xfd, 0x01, 0x00,
+ 0xff, 0x07, 0x80, 0x00, 0x00, 0xfa, 0x01, 0x00, 0xf0, 0x01, 0x40, 0x00,
+ 0x00, 0xf4, 0x81, 0xff, 0x03, 0x00, 0x20, 0x00, 0x00, 0xc8, 0xfc, 0xff,
+ 0x1f, 0x00, 0x10, 0x00, 0x00, 0x10, 0xfe, 0xff, 0x7f, 0x00, 0x08, 0x00,
+ 0x00, 0x60, 0xfe, 0xff, 0x7f, 0x00, 0x06, 0x00, 0x00, 0x80, 0xfc, 0xff,
+ 0x7f, 0x00, 0x01, 0x00, 0x00, 0x00, 0xf3, 0xff, 0x7f, 0xc0, 0x00, 0x00,
+ 0x00, 0x00, 0x8c, 0xff, 0x7f, 0x30, 0x00, 0x00, 0x00, 0x00, 0x70, 0xf8,
+ 0x1f, 0x0e, 0x00, 0x00, 0x00, 0x00, 0x80, 0x07, 0xe0, 0x01, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xf8, 0x1f, 0x00, 0x00, 0x00};
--- /dev/null
+#define bounce2_width 64
+#define bounce2_height 64
+static char bounce2_bits[] = {
+ 0x00, 0x00, 0x00, 0xf8, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x07,
+ 0xe0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x0e, 0x00, 0x00,
+ 0x00, 0x00, 0x0c, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, 0x73, 0x00,
+ 0x00, 0xce, 0x00, 0x00, 0x00, 0x80, 0xfc, 0x00, 0x00, 0x3f, 0x01, 0x00,
+ 0x00, 0x60, 0xff, 0x00, 0x00, 0xff, 0x06, 0x00, 0x00, 0x90, 0xff, 0x01,
+ 0x80, 0xff, 0x09, 0x00, 0x00, 0xc8, 0xff, 0xfc, 0x3f, 0xff, 0x13, 0x00,
+ 0x00, 0xf4, 0x7f, 0xfe, 0x7f, 0xfe, 0x2f, 0x00, 0x00, 0xfa, 0x7f, 0xfe,
+ 0x7f, 0xfe, 0x5f, 0x00, 0x00, 0xfd, 0x3f, 0xff, 0xff, 0xfc, 0xbf, 0x00,
+ 0x80, 0xfe, 0x9f, 0xff, 0xff, 0xf9, 0x7f, 0x01, 0x40, 0xfe, 0xcf, 0xff,
+ 0xff, 0xf3, 0x7f, 0x02, 0x40, 0xff, 0xcf, 0xff, 0xff, 0xf3, 0xff, 0x02,
+ 0x20, 0xff, 0x81, 0xff, 0xff, 0x81, 0xff, 0x04, 0x10, 0x3e, 0x80, 0xff,
+ 0xff, 0x01, 0x7c, 0x08, 0xd0, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x0b,
+ 0xe8, 0x01, 0x00, 0xfe, 0x7f, 0x00, 0x80, 0x17, 0xe8, 0x01, 0x00, 0xfc,
+ 0x3f, 0x00, 0x80, 0x17, 0xf4, 0x01, 0x00, 0x00, 0x00, 0x00, 0x80, 0x2f,
+ 0xf4, 0x01, 0x00, 0x00, 0x00, 0x00, 0x80, 0x2f, 0xf4, 0x01, 0x00, 0xfe,
+ 0x7f, 0x00, 0x80, 0x2f, 0xfa, 0x03, 0x00, 0xfe, 0x7f, 0x00, 0xc0, 0x5f,
+ 0xfa, 0x03, 0x00, 0xff, 0xff, 0x00, 0xc0, 0x5f, 0xfa, 0x03, 0x00, 0xff,
+ 0xff, 0x00, 0xc0, 0x5f, 0xfa, 0x03, 0x80, 0xff, 0xff, 0x01, 0xc0, 0x5f,
+ 0xfd, 0x03, 0x80, 0xff, 0xff, 0x01, 0xc0, 0xbf, 0xfd, 0x03, 0x80, 0xff,
+ 0xff, 0x01, 0xc0, 0xbf, 0xfd, 0x03, 0xc0, 0xff, 0xff, 0x03, 0xc0, 0xbf,
+ 0xfd, 0x03, 0xc0, 0xff, 0xff, 0x03, 0xc0, 0xbf, 0xfd, 0x03, 0xc0, 0xff,
+ 0xff, 0x03, 0xc0, 0xbf, 0xfd, 0xfb, 0x9f, 0xff, 0xff, 0xf9, 0xdf, 0xbf,
+ 0xfd, 0xfb, 0x9f, 0xff, 0xff, 0xf9, 0xdf, 0xbf, 0xfd, 0xf9, 0xbf, 0xff,
+ 0xff, 0xfd, 0x9f, 0xbf, 0xfd, 0xf9, 0x3f, 0xff, 0xff, 0xfc, 0x9f, 0xbf,
+ 0xfd, 0xfd, 0x7f, 0xff, 0xff, 0xfe, 0xbf, 0xbf, 0xfa, 0xfc, 0x7f, 0xfe,
+ 0x7f, 0xfe, 0x3f, 0x5f, 0xfa, 0xfc, 0xff, 0xfe, 0x7f, 0xff, 0x3f, 0x5f,
+ 0x02, 0xfc, 0xff, 0xfc, 0x3f, 0xff, 0x3f, 0x40, 0x02, 0xfc, 0xff, 0xf9,
+ 0x9f, 0xff, 0x3f, 0x40, 0x04, 0xf8, 0xff, 0x03, 0xc0, 0xff, 0x1f, 0x20,
+ 0x04, 0xf8, 0xff, 0x03, 0xc0, 0xff, 0x1f, 0x20, 0x04, 0xf0, 0xff, 0x01,
+ 0x80, 0xff, 0x0f, 0x20, 0x08, 0xf0, 0xff, 0x01, 0x80, 0xff, 0x0f, 0x10,
+ 0x08, 0xe0, 0xff, 0x00, 0x00, 0xff, 0x07, 0x10, 0x10, 0xe0, 0xff, 0x00,
+ 0x00, 0xff, 0x07, 0x08, 0x10, 0xc0, 0xff, 0x00, 0x00, 0xff, 0x03, 0x08,
+ 0x20, 0x80, 0x7f, 0x00, 0x00, 0xfe, 0x01, 0x04, 0x40, 0x00, 0x78, 0x00,
+ 0x00, 0x1e, 0x00, 0x02, 0x40, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x02,
+ 0x80, 0xc0, 0x1f, 0x00, 0x00, 0xf8, 0x03, 0x01, 0x00, 0xe1, 0x7f, 0x00,
+ 0x00, 0xfe, 0x87, 0x00, 0x00, 0xf2, 0xff, 0x01, 0x80, 0xff, 0x4f, 0x00,
+ 0x00, 0xe4, 0xff, 0x03, 0xc0, 0xff, 0x27, 0x00, 0x00, 0xc8, 0xff, 0x07,
+ 0xe0, 0xff, 0x13, 0x00, 0x00, 0x90, 0xff, 0x1f, 0xf8, 0xff, 0x09, 0x00,
+ 0x00, 0x60, 0xff, 0x3f, 0xfc, 0xff, 0x06, 0x00, 0x00, 0x80, 0xfc, 0x7f,
+ 0xfe, 0x3f, 0x01, 0x00, 0x00, 0x00, 0xf3, 0x7f, 0xfe, 0xcf, 0x00, 0x00,
+ 0x00, 0x00, 0x8c, 0x7f, 0xfe, 0x31, 0x00, 0x00, 0x00, 0x00, 0x70, 0x78,
+ 0x1e, 0x0e, 0x00, 0x00, 0x00, 0x00, 0x80, 0x07, 0xe0, 0x01, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xf8, 0x1f, 0x00, 0x00, 0x00};
--- /dev/null
+#define bounce3_width 64
+#define bounce3_height 64
+static char bounce3_bits[] = {
+ 0x00, 0x00, 0x00, 0xf8, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x07,
+ 0xe0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x70, 0xf8, 0x1f, 0x0e, 0x00, 0x00,
+ 0x00, 0x00, 0x0c, 0xfe, 0xff, 0x31, 0x00, 0x00, 0x00, 0x00, 0x03, 0xfe,
+ 0xff, 0xcf, 0x00, 0x00, 0x00, 0x80, 0x00, 0xfe, 0xff, 0x3f, 0x01, 0x00,
+ 0x00, 0x60, 0x00, 0xfe, 0xff, 0x7f, 0x06, 0x00, 0x00, 0x10, 0x00, 0xfe,
+ 0xff, 0x7f, 0x08, 0x00, 0x00, 0x08, 0x00, 0xf8, 0xff, 0x3f, 0x13, 0x00,
+ 0x00, 0x04, 0x00, 0xc0, 0xff, 0x81, 0x2f, 0x00, 0x00, 0x02, 0x80, 0x0f,
+ 0x00, 0x80, 0x5f, 0x00, 0x00, 0x01, 0xe0, 0xff, 0x00, 0x80, 0xbf, 0x00,
+ 0x80, 0x04, 0xf8, 0xff, 0x00, 0x80, 0x7f, 0x01, 0x40, 0x0e, 0xfe, 0xff,
+ 0x00, 0x80, 0x7f, 0x02, 0x40, 0x1f, 0xff, 0xff, 0x00, 0x00, 0xff, 0x02,
+ 0xa0, 0xbf, 0xff, 0xff, 0x00, 0x00, 0xff, 0x05, 0xd0, 0xbf, 0xff, 0xff,
+ 0x00, 0x00, 0xff, 0x0b, 0xd0, 0x9f, 0xff, 0xff, 0x00, 0x00, 0xfe, 0x0b,
+ 0xe8, 0x9f, 0xff, 0xff, 0x00, 0x00, 0xfe, 0x17, 0xe8, 0xdf, 0xff, 0xff,
+ 0x00, 0x00, 0xfe, 0x17, 0xf4, 0xdf, 0xff, 0xff, 0x00, 0x00, 0xf8, 0x2f,
+ 0xf4, 0xcf, 0xff, 0x3f, 0x00, 0x00, 0xf0, 0x2f, 0xf4, 0xcf, 0xff, 0x0f,
+ 0x07, 0x00, 0xe6, 0x2f, 0xfa, 0x07, 0xff, 0xe3, 0x3f, 0x80, 0x8f, 0x47,
+ 0xfa, 0x07, 0xf8, 0xf8, 0xff, 0xc0, 0x1f, 0x41, 0xfa, 0x03, 0x60, 0xfe,
+ 0xff, 0xe3, 0x7f, 0x40, 0xfa, 0x01, 0x00, 0xff, 0xff, 0xf3, 0xff, 0x40,
+ 0xfd, 0x00, 0x80, 0xff, 0xff, 0xf3, 0xff, 0x80, 0xfd, 0x00, 0x80, 0xff,
+ 0xff, 0xf3, 0xff, 0x80, 0x7d, 0x00, 0x80, 0xff, 0xff, 0xf3, 0xff, 0x80,
+ 0x3d, 0x00, 0x80, 0xff, 0xff, 0xf3, 0xff, 0x80, 0x01, 0x00, 0x80, 0xff,
+ 0xff, 0xf3, 0xff, 0x80, 0x01, 0x00, 0x80, 0xff, 0xff, 0xf3, 0xff, 0x80,
+ 0x3d, 0x00, 0x80, 0xff, 0xff, 0xf3, 0xff, 0x80, 0x7d, 0x00, 0x80, 0xff,
+ 0xff, 0xf3, 0xff, 0x80, 0xfd, 0x00, 0x80, 0xff, 0xff, 0xf3, 0xff, 0x80,
+ 0xfd, 0x00, 0x80, 0xff, 0xff, 0xf3, 0xff, 0x80, 0xfa, 0x01, 0x00, 0xff,
+ 0xff, 0xf3, 0xff, 0x40, 0xfa, 0x03, 0x60, 0xfe, 0xff, 0xe3, 0x7f, 0x40,
+ 0xfa, 0x07, 0xf8, 0xf8, 0xff, 0xc0, 0x1f, 0x41, 0xfa, 0x07, 0xff, 0xe3,
+ 0x3f, 0x80, 0x8f, 0x47, 0xf4, 0xcf, 0xff, 0x0f, 0x07, 0x00, 0xe6, 0x2f,
+ 0xf4, 0xcf, 0xff, 0x3f, 0x00, 0x00, 0xf0, 0x2f, 0xf4, 0xdf, 0xff, 0xff,
+ 0x00, 0x00, 0xf8, 0x2f, 0xe8, 0xdf, 0xff, 0xff, 0x00, 0x00, 0xfe, 0x17,
+ 0xe8, 0x9f, 0xff, 0xff, 0x00, 0x00, 0xfe, 0x17, 0xd0, 0x9f, 0xff, 0xff,
+ 0x00, 0x00, 0xfe, 0x0b, 0xd0, 0xbf, 0xff, 0xff, 0x00, 0x00, 0xff, 0x0b,
+ 0xa0, 0xbf, 0xff, 0xff, 0x00, 0x00, 0xff, 0x05, 0x40, 0x1f, 0xff, 0xff,
+ 0x00, 0x00, 0xff, 0x02, 0x40, 0x0e, 0xfe, 0xff, 0x00, 0x80, 0x7f, 0x02,
+ 0x80, 0x04, 0xf8, 0xff, 0x00, 0x80, 0x7f, 0x01, 0x00, 0x01, 0xe0, 0xff,
+ 0x00, 0x80, 0xbf, 0x00, 0x00, 0x02, 0x80, 0x0f, 0x00, 0x80, 0x5f, 0x00,
+ 0x00, 0x04, 0x00, 0xc0, 0xff, 0x81, 0x2f, 0x00, 0x00, 0x08, 0x00, 0xf8,
+ 0xff, 0x3f, 0x13, 0x00, 0x00, 0x10, 0x00, 0xfe, 0xff, 0x7f, 0x08, 0x00,
+ 0x00, 0x60, 0x00, 0xfe, 0xff, 0x7f, 0x06, 0x00, 0x00, 0x80, 0x00, 0xfe,
+ 0xff, 0x3f, 0x01, 0x00, 0x00, 0x00, 0x03, 0xfe, 0xff, 0xcf, 0x00, 0x00,
+ 0x00, 0x00, 0x0c, 0xfe, 0xff, 0x31, 0x00, 0x00, 0x00, 0x00, 0x70, 0xf8,
+ 0x1f, 0x0e, 0x00, 0x00, 0x00, 0x00, 0x80, 0x07, 0xe0, 0x01, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xf8, 0x1f, 0x00, 0x00, 0x00};
--- /dev/null
+#define fish0_width 20
+#define fish0_height 20
+static char fish0_bits[] = {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x06, 0x00, 0x00, 0x0f, 0x00,
+ 0x00, 0x0f, 0x00, 0x80, 0x1f, 0x00, 0xc0, 0x3f, 0x00, 0x40, 0x0f, 0x00,
+ 0x00, 0x0f, 0x00, 0x00, 0x06, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x38, 0x00,
+ 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
--- /dev/null
+#define fish1_width 20
+#define fish1_height 20
+static char fish1_bits[] = {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x06, 0x00,
+ 0x80, 0x1f, 0x00, 0xc0, 0x7f, 0x00, 0xe0, 0x7f, 0x00, 0xb8, 0x1f, 0x00,
+ 0x10, 0x06, 0x00, 0x10, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
--- /dev/null
+#define fish2_width 20
+#define fish2_height 20
+static char fish2_bits[] = {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00,
+ 0xc0, 0x01, 0x00, 0x00, 0x03, 0x00, 0x00, 0x06, 0x00, 0x00, 0x0f, 0x00,
+ 0x00, 0x2f, 0x00, 0xc0, 0x3f, 0x00, 0x80, 0x1f, 0x00, 0x00, 0x0f, 0x00,
+ 0x00, 0x0f, 0x00, 0x00, 0x06, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
--- /dev/null
+#define fish3_width 20
+#define fish3_height 20
+static char fish3_bits[] = {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x84, 0x00, 0x00, 0x86, 0x00,
+ 0x80, 0xdf, 0x01, 0xe0, 0x7f, 0x00, 0xe0, 0x3f, 0x00, 0x80, 0x1f, 0x00,
+ 0x00, 0x06, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
--- /dev/null
+#define fish4_width 20
+#define fish4_height 20
+static char fish4_bits[] = {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x06, 0x00, 0x00, 0x0f, 0x00,
+ 0x00, 0x0f, 0x00, 0x80, 0x1f, 0x00, 0xc0, 0x3f, 0x00, 0x00, 0x2f, 0x00,
+ 0x00, 0x0f, 0x00, 0x00, 0x06, 0x00, 0x00, 0x03, 0x00, 0xc0, 0x01, 0x00,
+ 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
--- /dev/null
+#define fish5_width 20
+#define fish5_height 20
+static char fish5_bits[] = {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x02, 0x00, 0x10, 0x06, 0x00,
+ 0xb8, 0x1f, 0x00, 0xe0, 0x7f, 0x00, 0xc0, 0x7f, 0x00, 0x80, 0x1f, 0x00,
+ 0x00, 0x06, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
--- /dev/null
+#define fish6_width 20
+#define fish6_height 20
+static char fish6_bits[] = {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00,
+ 0x00, 0x38, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x06, 0x00, 0x00, 0x0f, 0x00,
+ 0x40, 0x0f, 0x00, 0xc0, 0x3f, 0x00, 0x80, 0x1f, 0x00, 0x00, 0x0f, 0x00,
+ 0x00, 0x0f, 0x00, 0x00, 0x06, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
--- /dev/null
+#define fish7_width 20
+#define fish7_height 20
+static char fish7_bits[] = {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x06, 0x00,
+ 0x80, 0x1f, 0x00, 0xe0, 0x3f, 0x00, 0xe0, 0x7f, 0x00, 0x80, 0xdf, 0x01,
+ 0x00, 0x86, 0x00, 0x00, 0x84, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
--- /dev/null
+/*
+ * BSD daemon
+ * The original BSD daemon is Copyright (c) 1988 Marshall Kirk McKusick.
+ * All Rights Reserved. Used by permission.
+ */
+
+#define image_width 50
+#define image_height 50
+static char image_bits[] = {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0xe3, 0x01, 0x0c, 0x00, 0x00, 0x00, 0x80, 0x1e, 0x06, 0x14, 0x00,
+ 0x00, 0x00, 0x80, 0x06, 0x1c, 0x3c, 0x00, 0x00, 0x00, 0x80, 0x03, 0x38,
+ 0x28, 0x00, 0x00, 0x00, 0x00, 0x01, 0x70, 0x2c, 0x00, 0x00, 0x00, 0x00,
+ 0x19, 0xe0, 0x27, 0x00, 0x00, 0x00, 0x00, 0x25, 0x03, 0x30, 0x00, 0x00,
+ 0x00, 0x80, 0xa4, 0x04, 0x18, 0x00, 0x00, 0x00, 0x80, 0xbe, 0x04, 0x07,
+ 0x00, 0x00, 0x00, 0x40, 0x9a, 0x45, 0x01, 0x00, 0x00, 0x00, 0x20, 0x5e,
+ 0x85, 0x00, 0x00, 0x00, 0x00, 0x20, 0xcc, 0x87, 0x00, 0x00, 0x00, 0x80,
+ 0x20, 0xc4, 0xc3, 0x00, 0x00, 0x00, 0x80, 0x23, 0x84, 0x81, 0x00, 0x00,
+ 0x00, 0x00, 0x43, 0x3d, 0x60, 0x00, 0x00, 0x00, 0x20, 0x86, 0x02, 0x70,
+ 0x00, 0x00, 0x00, 0xe0, 0x06, 0x8d, 0x39, 0x00, 0x00, 0x00, 0xc0, 0x06,
+ 0x7a, 0x1c, 0x00, 0x00, 0x00, 0x88, 0x07, 0x06, 0x0e, 0x00, 0x00, 0x00,
+ 0x18, 0xcf, 0xfa, 0x06, 0x00, 0x00, 0x00, 0xf0, 0x3f, 0x03, 0x06, 0x00,
+ 0x00, 0x00, 0xc0, 0x38, 0x04, 0x04, 0x00, 0x00, 0x00, 0x00, 0x10, 0x03,
+ 0x0c, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00,
+ 0x50, 0x34, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x30, 0x7d, 0x0c, 0x00, 0x00,
+ 0x00, 0x00, 0xa0, 0x02, 0x04, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x01, 0x04,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xc5, 0x05, 0x00, 0x00, 0x00, 0x00, 0x80, 0xe8, 0x07, 0x00, 0x00, 0x00,
+ 0x00, 0x80, 0x10, 0x07, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x0e, 0x00,
+ 0x00, 0x00, 0x00, 0x80, 0x00, 0x7a, 0x00, 0x00, 0x00, 0x00, 0x80, 0x01,
+ 0xc8, 0x01, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x74, 0x3f, 0x00, 0x00, 0x00,
+ 0x00, 0x53, 0x88, 0xdf, 0x01, 0x00, 0x00, 0x80, 0x25, 0x09, 0xf0, 0x07,
+ 0x00, 0x00, 0x70, 0x9d, 0x18, 0x00, 0x0e, 0x00, 0x00, 0x4c, 0x4f, 0x18,
+ 0x00, 0x0c, 0x00, 0x00, 0x82, 0x3c, 0x0c, 0x80, 0x0e, 0x00, 0x00, 0x41,
+ 0x48, 0x03, 0xc0, 0x07, 0x00, 0x00, 0x3e, 0xc0, 0x01, 0x60, 0x01, 0x00,
+ 0x00, 0xc0, 0x3f, 0x00, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00};
--- /dev/null
+#define image_width 46
+#define image_height 34
+static char image_bits[] = {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xe0, 0xff, 0x79, 0xfe, 0xff, 0xc1,
+ 0xf8, 0xff, 0x39, 0xfe, 0xff, 0xc7, 0xfc, 0xff, 0x3d, 0xfc, 0xff, 0xcf,
+ 0xfc, 0xff, 0x3c, 0xe0, 0xff, 0xcf, 0xfe, 0x7f, 0x1c, 0x80, 0xff, 0xdf,
+ 0xfe, 0x3f, 0x1c, 0x00, 0xff, 0xdf, 0xfe, 0x1f, 0x1e, 0x00, 0xfe, 0xdf,
+ 0xfe, 0x0f, 0x1e, 0x00, 0xfc, 0xdf, 0xfe, 0x07, 0x0e, 0x00, 0xf8, 0xdf,
+ 0xfe, 0x07, 0x0f, 0x00, 0xf8, 0xdf, 0xfe, 0x03, 0x7f, 0xfc, 0xf1, 0xdf,
+ 0xfe, 0x03, 0xff, 0xfc, 0xf3, 0xdf, 0xfe, 0x03, 0xff, 0xfc, 0xf3, 0xdf,
+ 0xfe, 0x81, 0xf7, 0xde, 0xe3, 0xdf, 0xfe, 0x81, 0x77, 0xde, 0xe1, 0xdf,
+ 0xfe, 0x81, 0x73, 0xce, 0xe1, 0xdf, 0xfe, 0xc1, 0x7b, 0xee, 0xe1, 0xdf,
+ 0xfe, 0xc1, 0x7b, 0xef, 0xe1, 0xdf, 0xfe, 0xc1, 0x3b, 0xe7, 0xe0, 0xdf,
+ 0xfe, 0xc3, 0x39, 0xff, 0xf0, 0xdf, 0xfe, 0xe3, 0xbd, 0xff, 0xf0, 0xdf,
+ 0xfe, 0xe3, 0xbd, 0x7f, 0xf0, 0xdf, 0xfe, 0x07, 0x80, 0x03, 0xf8, 0xdf,
+ 0xfe, 0x07, 0x80, 0x03, 0xf8, 0xdf, 0xfe, 0x0f, 0xc0, 0x03, 0xfc, 0xdf,
+ 0xfe, 0x1f, 0xc0, 0x03, 0xfe, 0xdf, 0xfe, 0x3f, 0xc0, 0x01, 0xff, 0xdf,
+ 0xfe, 0x7f, 0xc0, 0x81, 0xff, 0xdf, 0xfc, 0xff, 0xe1, 0xe1, 0xff, 0xcf,
+ 0xfc, 0xff, 0xe7, 0xfc, 0xff, 0xcf, 0xf8, 0xff, 0xe7, 0xfc, 0xff, 0xc7,
+ 0xe0, 0xff, 0xf3, 0xfc, 0xff, 0xc1, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0};
--- /dev/null
+#define image_width 64
+#define image_height 64
+static char image_bits[] = {
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x03, 0x00, 0x02, 0x00,
+ 0x20, 0x00, 0x00, 0xc2, 0x12, 0x00, 0x00, 0x01, 0x00, 0x10, 0x00, 0x40,
+ 0x46, 0x00, 0x01, 0x04, 0x10, 0x40, 0x00, 0x61, 0x04, 0x20, 0x80, 0x00,
+ 0x02, 0x08, 0x20, 0x20, 0x2c, 0x84, 0x10, 0x42, 0x08, 0x21, 0x84, 0x30,
+ 0x88, 0xf0, 0x7f, 0x08, 0x21, 0x84, 0x10, 0x12, 0x58, 0x22, 0x40, 0x21,
+ 0x84, 0x10, 0x42, 0x18, 0x10, 0x28, 0x40, 0x84, 0x10, 0x42, 0x08, 0x09,
+ 0x30, 0x61, 0xe0, 0x10, 0x42, 0x08, 0x21, 0x0c, 0x60, 0xc4, 0x30, 0x42,
+ 0x08, 0x21, 0x84, 0x04, 0xe0, 0xd2, 0x50, 0x29, 0xa5, 0x94, 0x52, 0x06,
+ 0x40, 0xa5, 0x90, 0x52, 0x4a, 0x29, 0xa5, 0x02, 0xc0, 0xca, 0x38, 0xa5,
+ 0x94, 0x52, 0x4a, 0x03, 0x80, 0xb5, 0xf8, 0xff, 0xfb, 0xef, 0xff, 0x3f,
+ 0x80, 0xdb, 0x28, 0x0c, 0x8d, 0x38, 0x0c, 0x21, 0x00, 0x77, 0x78, 0x1e,
+ 0xcb, 0x69, 0x9e, 0x31, 0x00, 0x6f, 0x78, 0x16, 0xce, 0x79, 0x9e, 0x19,
+ 0x00, 0x7a, 0x6c, 0x1e, 0xc6, 0x38, 0x9b, 0x0c, 0x00, 0x7e, 0x3c, 0x1e,
+ 0xe6, 0x3c, 0x1f, 0x04, 0x00, 0x7c, 0x3c, 0x8e, 0xe4, 0x3c, 0x1f, 0x06,
+ 0x00, 0x2c, 0x3c, 0x8f, 0xe4, 0x1c, 0x1f, 0x03, 0x00, 0x38, 0x3c, 0xcf,
+ 0x64, 0x9c, 0x0f, 0x01, 0x00, 0x38, 0x1e, 0xc7, 0x70, 0x9e, 0x07, 0x01,
+ 0x00, 0x30, 0x1e, 0xc7, 0x71, 0x9e, 0x27, 0x01, 0x00, 0x30, 0x9e, 0xe7,
+ 0x71, 0x8e, 0x33, 0x01, 0x00, 0x10, 0x9e, 0xe7, 0x79, 0xc0, 0x31, 0x03,
+ 0x00, 0x10, 0x0e, 0xc3, 0xf9, 0xe0, 0x10, 0x02, 0xff, 0x1f, 0xff, 0xff,
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0x1f, 0xff, 0xf7, 0xff, 0xff, 0xff, 0xff,
+ 0xff, 0x1f, 0xff, 0xf3, 0xff, 0xff, 0xff, 0xff, 0x00, 0x08, 0x01, 0x13,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0xff, 0xf1, 0xff, 0xff, 0x00, 0x00,
+ 0x00, 0x0c, 0xfe, 0xf0, 0xff, 0x7f, 0x00, 0x00, 0x00, 0x06, 0x7e, 0xf8,
+ 0xff, 0x7f, 0x00, 0x00, 0x00, 0x02, 0x00, 0xf8, 0xff, 0x3f, 0x00, 0x00,
+ 0x00, 0xfe, 0xff, 0xff, 0xff, 0x3f, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xff,
+ 0xff, 0x1f, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xff, 0xff, 0x1f, 0x00, 0x00,
+ 0x00, 0x00, 0xf0, 0xff, 0xff, 0x0f, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xff,
+ 0xff, 0x0f, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xff, 0xff, 0x07, 0x00, 0x00,
+ 0x00, 0x00, 0xe0, 0xff, 0xff, 0x07, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xff,
+ 0xff, 0x03, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xff, 0xff, 0x03, 0x00, 0x00,
+ 0x00, 0x00, 0x80, 0xff, 0xff, 0x01, 0x00, 0x00, 0x00, 0x00, 0x80, 0xff,
+ 0xff, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe,
+ 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe, 0x7f, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xfc, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc,
+ 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x1f, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xf8, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0,
+ 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x0f, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xe0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0,
+ 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x03, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xc0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80,
+ 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
--- /dev/null
+#define image_width 64
+#define image_height 64
+static char image_bits[] = {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10,
+ 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7c, 0x7c, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x7f, 0xfc, 0x01, 0x00, 0x00, 0x00, 0x00, 0x80, 0x7f,
+ 0xfc, 0x03, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x7f, 0xfc, 0x0f, 0x00, 0x00,
+ 0x00, 0x00, 0xf8, 0x7f, 0xfc, 0x3f, 0x00, 0x00, 0x00, 0x00, 0xfc, 0x7f,
+ 0xfc, 0x7f, 0x00, 0x00, 0x00, 0x00, 0xff, 0x7f, 0xfc, 0xff, 0x01, 0x00,
+ 0x00, 0x80, 0xff, 0x7c, 0x7c, 0xfe, 0x03, 0x00, 0x00, 0xe0, 0x3f, 0x7c,
+ 0x7c, 0xf8, 0x0f, 0x00, 0x00, 0xf8, 0x1f, 0x7c, 0x7c, 0xf0, 0x3f, 0x00,
+ 0x00, 0xfc, 0x07, 0x7c, 0x7c, 0xc0, 0x7f, 0x00, 0x00, 0xff, 0x01, 0x7c,
+ 0x7c, 0x00, 0xff, 0x01, 0x00, 0x7f, 0x00, 0x7c, 0x7c, 0x00, 0xfc, 0x01,
+ 0x80, 0x3f, 0x00, 0x7c, 0x7c, 0x00, 0xf8, 0x03, 0x00, 0xff, 0x00, 0x7c,
+ 0x7c, 0x00, 0xfe, 0x01, 0x00, 0xff, 0x03, 0x7c, 0x7c, 0x80, 0xff, 0x01,
+ 0x00, 0xfc, 0x0f, 0x7c, 0x7c, 0xe0, 0x7f, 0x00, 0x40, 0xf0, 0x3f, 0x7c,
+ 0x7c, 0xf8, 0x1f, 0x04, 0xf0, 0xe1, 0xff, 0x7c, 0x7c, 0xfe, 0x0f, 0x1f,
+ 0xf8, 0x87, 0xff, 0x73, 0x9c, 0xff, 0xc3, 0x3f, 0xf8, 0x0f, 0xfe, 0x4f,
+ 0xe4, 0xff, 0xe0, 0x3f, 0xfc, 0x3f, 0xf8, 0x3f, 0xf8, 0x3f, 0xf8, 0x7f,
+ 0xfc, 0xff, 0xe0, 0xff, 0xff, 0x0f, 0xfe, 0x7f, 0xfc, 0xff, 0x83, 0xff,
+ 0xff, 0x83, 0xff, 0x7f, 0xfc, 0xff, 0x07, 0xff, 0xff, 0xc1, 0xff, 0x7f,
+ 0x7c, 0xfe, 0x1f, 0xfc, 0x7f, 0xf0, 0xff, 0x7c, 0x7c, 0xf8, 0x7f, 0xf2,
+ 0x9f, 0xfc, 0x3f, 0x7c, 0x7c, 0xe0, 0xff, 0xcd, 0x67, 0xfe, 0x0f, 0x7c,
+ 0x7c, 0xc0, 0xff, 0x33, 0x99, 0xff, 0x07, 0x7c, 0x7c, 0x00, 0xff, 0x0f,
+ 0xe0, 0xff, 0x01, 0x7c, 0x7c, 0x00, 0xfc, 0x3f, 0xf8, 0x7f, 0x00, 0x7c,
+ 0x7c, 0x00, 0xf2, 0x7f, 0xfc, 0x9f, 0x00, 0x7c, 0x7c, 0x80, 0xcf, 0x7f,
+ 0xfd, 0xe7, 0x03, 0x7c, 0x7c, 0xe0, 0xbf, 0x7f, 0xfd, 0xf9, 0x0f, 0x7c,
+ 0x7c, 0xf8, 0x7f, 0x7e, 0xfd, 0xfc, 0x3f, 0x7c, 0x7c, 0xfe, 0x0f, 0x7c,
+ 0x7d, 0xe0, 0xff, 0x7c, 0xfc, 0xff, 0x83, 0x7d, 0x7d, 0x83, 0xff, 0x7f,
+ 0xfc, 0xff, 0xe0, 0x7d, 0x7d, 0x0f, 0xfe, 0x7f, 0xfc, 0x3f, 0xf8, 0x7d,
+ 0x7c, 0x3f, 0xf8, 0x7f, 0xfc, 0x0f, 0xfe, 0x7d, 0x7c, 0xff, 0xe0, 0x7f,
+ 0xfc, 0x03, 0xff, 0x7d, 0x7c, 0xff, 0x81, 0x7f, 0xf8, 0xc0, 0xff, 0x7d,
+ 0x7c, 0xff, 0x07, 0x3e, 0x30, 0xf0, 0xff, 0x7c, 0x7c, 0xfe, 0x1f, 0x18,
+ 0x00, 0xfc, 0x3f, 0x7c, 0x7c, 0xf8, 0x7f, 0x00, 0x00, 0xff, 0x0f, 0x7c,
+ 0x7c, 0xe0, 0xff, 0x01, 0x80, 0xff, 0x03, 0x7c, 0x7c, 0x80, 0xff, 0x03,
+ 0x80, 0xff, 0x00, 0x7c, 0x7c, 0x00, 0xfe, 0x03, 0xc0, 0x3f, 0x00, 0x7c,
+ 0x7c, 0x00, 0xf8, 0x07, 0xc0, 0x7f, 0x00, 0x7c, 0x7c, 0x00, 0xfc, 0x07,
+ 0x80, 0xff, 0x01, 0x7c, 0x7c, 0x00, 0xff, 0x03, 0x80, 0xff, 0x07, 0x7c,
+ 0x7c, 0xc0, 0xff, 0x03, 0x00, 0xfe, 0x1f, 0x7c, 0x7c, 0xf0, 0xff, 0x00,
+ 0x00, 0xf8, 0x7f, 0x7c, 0x7c, 0xfc, 0x3f, 0x00, 0x00, 0xe0, 0xff, 0x7d,
+ 0x7c, 0xff, 0x0f, 0x00, 0x00, 0x80, 0xff, 0x7f, 0xfc, 0xff, 0x03, 0x00,
+ 0x00, 0x00, 0xfe, 0x7f, 0xfc, 0xff, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x7f,
+ 0xfc, 0x3f, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x7f, 0xfc, 0x0f, 0x00, 0x00,
+ 0x00, 0x00, 0x80, 0x7f, 0xfc, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7e,
+ 0xfc, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, 0x38, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
--- /dev/null
+#define image_width 64
+#define image_height 64
+static char image_bits[] = {
+ 0x00, 0x00, 0x00, 0xc0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0,
+ 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x1f, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xfc, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc,
+ 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe, 0xff, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x7e, 0xff, 0x01, 0x00, 0x00, 0x00, 0x00, 0x40, 0xfe,
+ 0xfe, 0x03, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xfc, 0xfd, 0x07, 0x00, 0x00,
+ 0x00, 0x00, 0xf0, 0xfd, 0xfb, 0x0f, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xfb,
+ 0xf7, 0x1f, 0x00, 0x00, 0x00, 0x00, 0xf4, 0xf7, 0xef, 0x3f, 0x00, 0x00,
+ 0x00, 0x00, 0xee, 0xef, 0xdf, 0x7f, 0x00, 0x00, 0x00, 0x00, 0xdf, 0xdf,
+ 0xbf, 0xff, 0x00, 0x00, 0x00, 0x80, 0xbf, 0xbf, 0x7f, 0xff, 0x00, 0x00,
+ 0x00, 0x80, 0x7f, 0x7f, 0xff, 0x7e, 0x03, 0x00, 0x00, 0x60, 0xff, 0xfe,
+ 0xfe, 0xbd, 0x07, 0x00, 0x00, 0xf0, 0xfe, 0xfd, 0xfd, 0xdb, 0x0f, 0x00,
+ 0x00, 0xf8, 0xfd, 0xfb, 0xfb, 0xe7, 0x1f, 0x00, 0x00, 0xfc, 0xfb, 0xf7,
+ 0xf7, 0xf7, 0x2f, 0x00, 0x00, 0xfe, 0xf5, 0xef, 0xef, 0xfb, 0x77, 0x00,
+ 0x00, 0xff, 0xee, 0xdf, 0xcf, 0xfd, 0xfb, 0x00, 0x80, 0x7f, 0xdf, 0xbf,
+ 0x9f, 0xfe, 0xfd, 0x01, 0xc0, 0xbf, 0xbf, 0xff, 0x1f, 0xff, 0xfe, 0x00,
+ 0xe0, 0xdf, 0x1f, 0xff, 0x9f, 0x7f, 0x7f, 0x00, 0xf0, 0xef, 0x0f, 0xfe,
+ 0xcf, 0xbf, 0x3f, 0x07, 0xf8, 0xf7, 0xe7, 0xfc, 0xef, 0xdf, 0xdf, 0x1f,
+ 0xfc, 0xfb, 0xfb, 0xfb, 0xf7, 0xef, 0xef, 0x3f, 0xfe, 0xfd, 0xfd, 0xe7,
+ 0xf9, 0xf7, 0xf7, 0x7f, 0xfe, 0xfe, 0xfe, 0x07, 0xf8, 0xfb, 0xfb, 0x7f,
+ 0x7f, 0x7f, 0xff, 0x0f, 0xfc, 0xfd, 0xfd, 0xff, 0xbf, 0xbf, 0xff, 0x0f,
+ 0xfc, 0xfe, 0xfe, 0xff, 0xff, 0xdf, 0xdf, 0x0f, 0xfc, 0x7f, 0xff, 0xfe,
+ 0xff, 0xef, 0xef, 0x0f, 0xfc, 0xbf, 0x7f, 0xff, 0xfe, 0xf7, 0xf7, 0x07,
+ 0xf8, 0xdf, 0xbf, 0x7f, 0xfe, 0xfb, 0xfb, 0xe7, 0xf9, 0xef, 0xdf, 0x7f,
+ 0xfc, 0xfd, 0xfd, 0xfb, 0xf7, 0xf7, 0xef, 0x3f, 0x70, 0xfe, 0xfe, 0xfd,
+ 0xcf, 0xf9, 0xf7, 0x1f, 0x00, 0x7f, 0xff, 0xfc, 0x1f, 0xfc, 0xfb, 0x0f,
+ 0x80, 0xbf, 0x7f, 0xfe, 0x3f, 0xfe, 0xfd, 0x07, 0xc0, 0xdf, 0x3f, 0xfe,
+ 0x7f, 0xff, 0xfe, 0x03, 0x80, 0xef, 0x5f, 0x7e, 0xff, 0x7e, 0xff, 0x01,
+ 0x00, 0xf7, 0xef, 0xfc, 0xfe, 0xbd, 0xff, 0x00, 0x00, 0xfa, 0xf7, 0xfd,
+ 0xfd, 0xdb, 0x7f, 0x00, 0x00, 0xfc, 0xfb, 0xfb, 0xfb, 0xe7, 0x3f, 0x00,
+ 0x00, 0xf8, 0xf9, 0xf7, 0xf7, 0xef, 0x1f, 0x00, 0x00, 0xf0, 0xee, 0xef,
+ 0xef, 0xdf, 0x0f, 0x00, 0x00, 0x60, 0xdf, 0xdf, 0xdf, 0xbf, 0x07, 0x00,
+ 0x00, 0x80, 0xbf, 0xbf, 0xbf, 0x7f, 0x03, 0x00, 0x00, 0x80, 0x7f, 0x7f,
+ 0x7f, 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0xfe, 0xfe, 0xfe, 0x00, 0x00,
+ 0x00, 0x00, 0xfe, 0xfd, 0xfd, 0x7d, 0x00, 0x00, 0x00, 0x00, 0xfc, 0xfb,
+ 0xfb, 0x3b, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xf7, 0xf7, 0x17, 0x00, 0x00,
+ 0x00, 0x00, 0xf0, 0xef, 0xef, 0x0f, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xdf,
+ 0xdf, 0x07, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xbf, 0x9f, 0x03, 0x00, 0x00,
+ 0x00, 0x00, 0x80, 0x7f, 0x3f, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe, 0x3f, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xfc, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8,
+ 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x0f, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xc0, 0x03, 0x00, 0x00, 0x00};
--- /dev/null
+#define image_width 32
+#define image_height 32
+static char image_bits[] = {
+ 0xff, 0x00, 0x00, 0xc0, 0xfe, 0x01, 0x00, 0xc0, 0xfc, 0x03, 0x00, 0x60,
+ 0xf8, 0x07, 0x00, 0x30, 0xf8, 0x07, 0x00, 0x18, 0xf0, 0x0f, 0x00, 0x0c,
+ 0xe0, 0x1f, 0x00, 0x06, 0xc0, 0x3f, 0x00, 0x06, 0xc0, 0x3f, 0x00, 0x03,
+ 0x80, 0x7f, 0x80, 0x01, 0x00, 0xff, 0xc0, 0x00, 0x00, 0xfe, 0x61, 0x00,
+ 0x00, 0xfe, 0x31, 0x00, 0x00, 0xfc, 0x33, 0x00, 0x00, 0xf8, 0x1b, 0x00,
+ 0x00, 0xf0, 0x0d, 0x00, 0x00, 0xf0, 0x0e, 0x00, 0x00, 0x60, 0x1f, 0x00,
+ 0x00, 0xb0, 0x3f, 0x00, 0x00, 0x98, 0x7f, 0x00, 0x00, 0x98, 0x7f, 0x00,
+ 0x00, 0x0c, 0xff, 0x00, 0x00, 0x06, 0xfe, 0x01, 0x00, 0x03, 0xfc, 0x03,
+ 0x80, 0x01, 0xfc, 0x03, 0xc0, 0x00, 0xf8, 0x07, 0xc0, 0x00, 0xf0, 0x0f,
+ 0x60, 0x00, 0xe0, 0x1f, 0x30, 0x00, 0xe0, 0x1f, 0x18, 0x00, 0xc0, 0x3f,
+ 0x0c, 0x00, 0x80, 0x7f, 0x06, 0x00, 0x00, 0xff};
--- /dev/null
+/*
+ * BSD daemon
+ * The original BSD daemon is Copyright (c) 1988 Marshall Kirk McKusick.
+ * All rights reserved. Reproduced with permission.
+ */
+
+#define life_width 29
+#define life_height 35
+static char life_bits[] = {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00,
+ 0x00, 0x07, 0x40, 0x00, 0x00, 0xfb, 0xc1, 0x00, 0x00, 0xfd, 0xc3, 0x00,
+ 0x00, 0xf6, 0xcf, 0x01, 0x00, 0x6a, 0xef, 0x01, 0x00, 0xb2, 0xfe, 0x00,
+ 0x00, 0x33, 0x7f, 0x00, 0x00, 0x3f, 0x1f, 0x00, 0x80, 0xf7, 0x0f, 0x00,
+ 0x98, 0xe7, 0x0f, 0x00, 0x90, 0xfd, 0x0f, 0x00, 0x36, 0xbb, 0x0f, 0x00,
+ 0x3c, 0xc7, 0x07, 0x00, 0x39, 0xfc, 0x03, 0x00, 0x3f, 0xfc, 0x00, 0x00,
+ 0xc0, 0x59, 0x01, 0x00, 0xc0, 0xfb, 0x01, 0x00, 0xc0, 0xf7, 0x01, 0x00,
+ 0x80, 0xcd, 0x01, 0x00, 0x00, 0xfc, 0x01, 0x00, 0x00, 0xfc, 0x01, 0x00,
+ 0x00, 0xfa, 0x01, 0x00, 0x00, 0x86, 0x01, 0x00, 0x00, 0xbe, 0x07, 0x00,
+ 0x00, 0x7c, 0x1f, 0x00, 0x00, 0xfc, 0xff, 0x01, 0x00, 0xef, 0xc3, 0x0f,
+ 0xc0, 0xef, 0x03, 0x1c, 0xf0, 0xf7, 0x03, 0x18, 0xf0, 0xfd, 0x01, 0x0b,
+ 0xe0, 0xfe, 0x80, 0x07, 0x00, 0x38, 0x00, 0x00};
--- /dev/null
+#define life_width 17
+#define life_height 23
+static char life_bits[] = {
+ 0x00, 0x00, 0x00, 0xbe, 0xfe, 0x00, 0xbe, 0xfc, 0x00, 0xbf, 0xf8, 0x01,
+ 0x9f, 0xf0, 0x01, 0xcf, 0xe0, 0x01, 0x4f, 0xe0, 0x01, 0x4f, 0xe0, 0x01,
+ 0xcf, 0xec, 0x01, 0xe7, 0xce, 0x01, 0xe7, 0xca, 0x01, 0xa7, 0xca, 0x01,
+ 0xa7, 0xca, 0x01, 0xa7, 0xca, 0x01, 0xaf, 0xee, 0x01, 0x0f, 0xe6, 0x01,
+ 0x0f, 0xe2, 0x01, 0x0f, 0xe2, 0x01, 0x1f, 0xf3, 0x01, 0x3f, 0xf9, 0x01,
+ 0x7e, 0xfd, 0x00, 0x7e, 0xfd, 0x00, 0x00, 0x00, 0x00};
--- /dev/null
+#define life_width 29
+#define life_height 29
+static char life_bits[] = {
+ 0xff, 0xff, 0xff, 0x1f, 0x03, 0x00, 0x00, 0x18, 0x12, 0x10, 0x10, 0x08,
+ 0xfe, 0x89, 0x88, 0x0c, 0x04, 0x11, 0x11, 0x05, 0x9c, 0xab, 0xaa, 0x06,
+ 0x98, 0xff, 0xff, 0x0f, 0x98, 0x68, 0xad, 0x0b, 0x90, 0x4d, 0x2d, 0x09,
+ 0x90, 0x4d, 0x6d, 0x0c, 0x90, 0x0d, 0x6d, 0x04, 0x90, 0x2d, 0x6d, 0x0c,
+ 0x90, 0x2d, 0x21, 0x09, 0x90, 0x68, 0xa1, 0x0b, 0x9f, 0xff, 0xff, 0x1f,
+ 0x9f, 0xef, 0xff, 0x1f, 0x98, 0xef, 0x3f, 0x00, 0x08, 0xe0, 0x1f, 0x00,
+ 0xf8, 0xff, 0x0f, 0x00, 0x00, 0xfe, 0x0f, 0x00, 0x00, 0xfc, 0x07, 0x00,
+ 0x00, 0xfc, 0x07, 0x00, 0x00, 0xf8, 0x03, 0x00, 0x00, 0xf8, 0x03, 0x00,
+ 0x00, 0xf0, 0x01, 0x00, 0x00, 0xf0, 0x01, 0x00, 0x00, 0xe0, 0x00, 0x00,
+ 0x00, 0xe0, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00};
--- /dev/null
+#define life_width 32
+#define life_height 32
+static char life_bits[] = {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x0e, 0x00, 0x00, 0xf0, 0x1e, 0x00,
+ 0x00, 0xfc, 0x7e, 0x00, 0x00, 0xff, 0xfe, 0x01, 0x80, 0xe7, 0xce, 0x03,
+ 0xe0, 0xe3, 0x8e, 0x0f, 0xf0, 0xe0, 0x0e, 0x1e, 0xf0, 0xe0, 0x0e, 0x1e,
+ 0xe0, 0xe3, 0x8e, 0x0f, 0x9c, 0xef, 0xee, 0x73, 0x3c, 0x1e, 0xf0, 0x78,
+ 0xfe, 0xf8, 0x3f, 0xfe, 0xfe, 0xf3, 0x9f, 0xff, 0xce, 0xcf, 0xe7, 0xe7,
+ 0x8e, 0x1f, 0xf0, 0xe3, 0x0e, 0x7e, 0xfc, 0xe0, 0x8e, 0xf9, 0x3e, 0xe3,
+ 0xce, 0xe3, 0x8e, 0xe7, 0xfe, 0xe1, 0x0e, 0xff, 0x7e, 0xec, 0x6e, 0xfc,
+ 0x1e, 0xef, 0xee, 0xf1, 0xc4, 0xef, 0xee, 0x47, 0xf0, 0xe3, 0x8e, 0x1f,
+ 0xf0, 0xe0, 0x0e, 0x1e, 0xf8, 0xe0, 0x0e, 0x3e, 0xf0, 0xe3, 0x8e, 0x1f,
+ 0xc0, 0xef, 0xee, 0x07, 0x00, 0xff, 0xfe, 0x01, 0x00, 0xfc, 0x7e, 0x00,
+ 0x00, 0xf0, 0x1e, 0x00, 0x00, 0x40, 0x04, 0x00};
--- /dev/null
+#define life_width 29
+#define life_height 29
+static char life_bits[] = {
+ 0x00, 0xe0, 0x00, 0x00, 0x00, 0xf0, 0x01, 0x00, 0x00, 0xb8, 0x03, 0x00,
+ 0x00, 0x74, 0x07, 0x00, 0x00, 0xee, 0x0e, 0x00, 0x00, 0xdd, 0x1d, 0x00,
+ 0x80, 0xbb, 0x3b, 0x00, 0x40, 0x77, 0x57, 0x00, 0xe0, 0xee, 0xee, 0x00,
+ 0x70, 0xdd, 0x75, 0x01, 0xb8, 0xbb, 0xb9, 0x03, 0xdc, 0xf1, 0xdd, 0x01,
+ 0xee, 0xee, 0xee, 0x0e, 0x77, 0x1f, 0x77, 0x1f, 0xbb, 0x1b, 0xbb, 0x1b,
+ 0xdf, 0x1d, 0xdf, 0x1d, 0xee, 0xee, 0xee, 0x0e, 0x70, 0xf7, 0x71, 0x07,
+ 0xb8, 0xb3, 0xbb, 0x03, 0xd0, 0x75, 0xd7, 0x01, 0xe0, 0xee, 0xee, 0x00,
+ 0x40, 0xdd, 0x5d, 0x00, 0x80, 0xbb, 0x3b, 0x00, 0x00, 0x77, 0x17, 0x00,
+ 0x00, 0xee, 0x0e, 0x00, 0x00, 0xdc, 0x05, 0x00, 0x00, 0xb8, 0x01, 0x00,
+ 0x00, 0xf0, 0x01, 0x00, 0x00, 0xe0, 0x00, 0x00};
--- /dev/null
+#define life_width 16
+#define life_height 16
+static char life_bits[] = {
+ 0x0f, 0x80, 0x1e, 0x80, 0x3c, 0x40, 0x78, 0x20, 0x78, 0x10, 0xf0, 0x08,
+ 0xe0, 0x09, 0xc0, 0x05, 0xc0, 0x02, 0x40, 0x07, 0x20, 0x0f, 0x20, 0x1e,
+ 0x10, 0x1e, 0x08, 0x3c, 0x04, 0x78, 0x02, 0xf0};
--- /dev/null
+/*
+ * BSD daemon
+ * The original BSD daemon is Copyright (c) 1988 Marshall Kirk McKusick.
+ * All Rights Reserved. Reproduced with permission.
+ */
+
+#define maze_width 64
+#define maze_height 64
+static char maze_bits[] = {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x60, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x90, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xd0, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x50, 0x3c, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x48, 0xee,
+ 0x01, 0x18, 0x00, 0x00, 0x00, 0x00, 0xe8, 0x81, 0x0f, 0x70, 0x00, 0x00,
+ 0x00, 0x00, 0xa8, 0x00, 0x0a, 0xd0, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00,
+ 0x38, 0xa0, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x38, 0x90, 0x01, 0x00,
+ 0x00, 0x00, 0x30, 0x07, 0x50, 0xdc, 0x01, 0x00, 0x00, 0x00, 0x90, 0x08,
+ 0xc0, 0xe3, 0x00, 0x00, 0x00, 0x00, 0x90, 0xc8, 0x01, 0xd0, 0x00, 0x00,
+ 0x00, 0x00, 0x48, 0x24, 0x02, 0x7c, 0x00, 0x00, 0x00, 0x00, 0xc8, 0x25,
+ 0x02, 0x34, 0x00, 0x00, 0x00, 0x00, 0x44, 0x25, 0x82, 0x0f, 0x00, 0x00,
+ 0x00, 0x00, 0xc4, 0x73, 0xc2, 0x03, 0x00, 0x00, 0x00, 0x00, 0xc2, 0x53,
+ 0xa2, 0x01, 0x00, 0x00, 0x00, 0x00, 0x81, 0xf1, 0x82, 0x01, 0x00, 0x00,
+ 0x00, 0x00, 0x01, 0xf3, 0xe1, 0x01, 0x00, 0x00, 0x00, 0x06, 0x81, 0xe0,
+ 0xa0, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x41, 0x00, 0x90, 0x00, 0x00, 0x00,
+ 0x00, 0x1c, 0x96, 0x08, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x1c, 0x24, 0x0f,
+ 0x70, 0x00, 0x00, 0x00, 0xc0, 0x18, 0xc8, 0x80, 0x58, 0x00, 0x00, 0x00,
+ 0xc0, 0x11, 0x90, 0x73, 0x34, 0x00, 0x00, 0x00, 0x80, 0x13, 0x60, 0x0f,
+ 0x1a, 0x00, 0x00, 0x00, 0x18, 0x1f, 0x80, 0x00, 0x07, 0x00, 0x00, 0x00,
+ 0x38, 0x3c, 0x00, 0xd1, 0x06, 0x00, 0x00, 0x00, 0xf0, 0xfe, 0x0e, 0x01,
+ 0x05, 0x00, 0x00, 0x00, 0xf0, 0xf3, 0x13, 0x01, 0x07, 0x00, 0x00, 0x00,
+ 0x00, 0xe0, 0xa9, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x80, 0x43, 0x80,
+ 0x04, 0x00, 0x00, 0x00, 0x00, 0x80, 0x08, 0x00, 0x06, 0x00, 0x00, 0x00,
+ 0x00, 0x80, 0x2c, 0x80, 0x0a, 0x00, 0x00, 0x00, 0x00, 0x80, 0xa4, 0x3e,
+ 0x0e, 0x00, 0x00, 0x00, 0x00, 0x80, 0xd2, 0xa1, 0x0e, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x59, 0x61, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x09, 0x01,
+ 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf6, 0x00, 0x06, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x40, 0x80, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xe1,
+ 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0xff, 0x05, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x10, 0xc0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x80,
+ 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x37, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x20, 0xc0, 0x6c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0xc1,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x7b, 0xdc, 0x03, 0x00, 0x00,
+ 0x00, 0x00, 0x60, 0x08, 0xf6, 0xff, 0x00, 0x00, 0x00, 0x00, 0x30, 0x99,
+ 0x04, 0x57, 0x0f, 0x00, 0x00, 0x00, 0xd0, 0x28, 0x04, 0xfc, 0x17, 0x00,
+ 0x00, 0x00, 0xc8, 0x5e, 0x08, 0x00, 0xfc, 0x00, 0x00, 0xc0, 0xb7, 0x27,
+ 0x08, 0x00, 0xb0, 0x01, 0x00, 0x30, 0xf4, 0x19, 0x18, 0x00, 0xc0, 0x02,
+ 0x00, 0x08, 0x5c, 0x0a, 0x1c, 0x00, 0xb4, 0x03, 0x00, 0x04, 0x04, 0x03,
+ 0x0b, 0x80, 0xdb, 0x00, 0x00, 0x04, 0x06, 0xd1, 0x07, 0x80, 0x34, 0x00,
+ 0x00, 0xf8, 0x01, 0xe2, 0x00, 0xe0, 0x09, 0x00, 0x00, 0x00, 0x06, 0x1f,
+ 0x00, 0xf8, 0x07, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
--- /dev/null
+#define maze_width 46
+#define maze_height 34
+static char maze_bits[] = {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xe0, 0xff, 0x79, 0xfe, 0xff, 0xc1,
+ 0xf8, 0xff, 0x39, 0xfe, 0xff, 0xc7, 0xfc, 0xff, 0x3d, 0xfc, 0xff, 0xcf,
+ 0xfc, 0xff, 0x3c, 0xe0, 0xff, 0xcf, 0xfe, 0x7f, 0x1c, 0x80, 0xff, 0xdf,
+ 0xfe, 0x3f, 0x1c, 0x00, 0xff, 0xdf, 0xfe, 0x1f, 0x1e, 0x00, 0xfe, 0xdf,
+ 0xfe, 0x0f, 0x1e, 0x00, 0xfc, 0xdf, 0xfe, 0x07, 0x0e, 0x00, 0xf8, 0xdf,
+ 0xfe, 0x07, 0x0f, 0x00, 0xf8, 0xdf, 0xfe, 0x03, 0x7f, 0xfc, 0xf1, 0xdf,
+ 0xfe, 0x03, 0xff, 0xfc, 0xf3, 0xdf, 0xfe, 0x03, 0xff, 0xfc, 0xf3, 0xdf,
+ 0xfe, 0x81, 0xf7, 0xde, 0xe3, 0xdf, 0xfe, 0x81, 0x77, 0xde, 0xe1, 0xdf,
+ 0xfe, 0x81, 0x73, 0xce, 0xe1, 0xdf, 0xfe, 0xc1, 0x7b, 0xee, 0xe1, 0xdf,
+ 0xfe, 0xc1, 0x7b, 0xef, 0xe1, 0xdf, 0xfe, 0xc1, 0x3b, 0xe7, 0xe0, 0xdf,
+ 0xfe, 0xc3, 0x39, 0xff, 0xf0, 0xdf, 0xfe, 0xe3, 0xbd, 0xff, 0xf0, 0xdf,
+ 0xfe, 0xe3, 0xbd, 0x7f, 0xf0, 0xdf, 0xfe, 0x07, 0x80, 0x03, 0xf8, 0xdf,
+ 0xfe, 0x07, 0x80, 0x03, 0xf8, 0xdf, 0xfe, 0x0f, 0xc0, 0x03, 0xfc, 0xdf,
+ 0xfe, 0x1f, 0xc0, 0x03, 0xfe, 0xdf, 0xfe, 0x3f, 0xc0, 0x01, 0xff, 0xdf,
+ 0xfe, 0x7f, 0xc0, 0x81, 0xff, 0xdf, 0xfc, 0xff, 0xe1, 0xe1, 0xff, 0xcf,
+ 0xfc, 0xff, 0xe7, 0xfc, 0xff, 0xcf, 0xf8, 0xff, 0xe7, 0xfc, 0xff, 0xc7,
+ 0xe0, 0xff, 0xf3, 0xfc, 0xff, 0xc1, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0};
--- /dev/null
+#define maze_width 64
+#define maze_height 64
+static char maze_bits[] = {
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x03, 0x00, 0x02, 0x00,
+ 0x20, 0x00, 0x00, 0xc2, 0x12, 0x00, 0x00, 0x01, 0x00, 0x10, 0x00, 0x40,
+ 0x46, 0x00, 0x01, 0x04, 0x10, 0x40, 0x00, 0x61, 0x04, 0x20, 0x80, 0x00,
+ 0x02, 0x08, 0x20, 0x20, 0x2c, 0x84, 0x10, 0x42, 0x08, 0x21, 0x84, 0x30,
+ 0x88, 0xf0, 0x7f, 0x08, 0x21, 0x84, 0x10, 0x12, 0x58, 0x22, 0x40, 0x21,
+ 0x84, 0x10, 0x42, 0x18, 0x10, 0x28, 0x40, 0x84, 0x10, 0x42, 0x08, 0x09,
+ 0x30, 0x61, 0xe0, 0x10, 0x42, 0x08, 0x21, 0x0c, 0x60, 0xc4, 0x30, 0x42,
+ 0x08, 0x21, 0x84, 0x04, 0xe0, 0xd2, 0x50, 0x29, 0xa5, 0x94, 0x52, 0x06,
+ 0x40, 0xa5, 0x90, 0x52, 0x4a, 0x29, 0xa5, 0x02, 0xc0, 0xca, 0x38, 0xa5,
+ 0x94, 0x52, 0x4a, 0x03, 0x80, 0xb5, 0xf8, 0xff, 0xfb, 0xef, 0xff, 0x3f,
+ 0x80, 0xdb, 0x28, 0x0c, 0x8d, 0x38, 0x0c, 0x21, 0x00, 0x77, 0x78, 0x1e,
+ 0xcb, 0x69, 0x9e, 0x31, 0x00, 0x6f, 0x78, 0x16, 0xce, 0x79, 0x9e, 0x19,
+ 0x00, 0x7a, 0x6c, 0x1e, 0xc6, 0x38, 0x9b, 0x0c, 0x00, 0x7e, 0x3c, 0x1e,
+ 0xe6, 0x3c, 0x1f, 0x04, 0x00, 0x7c, 0x3c, 0x8e, 0xe4, 0x3c, 0x1f, 0x06,
+ 0x00, 0x2c, 0x3c, 0x8f, 0xe4, 0x1c, 0x1f, 0x03, 0x00, 0x38, 0x3c, 0xcf,
+ 0x64, 0x9c, 0x0f, 0x01, 0x00, 0x38, 0x1e, 0xc7, 0x70, 0x9e, 0x07, 0x01,
+ 0x00, 0x30, 0x1e, 0xc7, 0x71, 0x9e, 0x27, 0x01, 0x00, 0x30, 0x9e, 0xe7,
+ 0x71, 0x8e, 0x33, 0x01, 0x00, 0x10, 0x9e, 0xe7, 0x79, 0xc0, 0x31, 0x03,
+ 0x00, 0x10, 0x0e, 0xc3, 0xf9, 0xe0, 0x10, 0x02, 0xff, 0x1f, 0xff, 0xff,
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0x1f, 0xff, 0xf7, 0xff, 0xff, 0xff, 0xff,
+ 0xff, 0x1f, 0xff, 0xf3, 0xff, 0xff, 0xff, 0xff, 0x00, 0x08, 0x01, 0x13,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0xff, 0xf1, 0xff, 0xff, 0x00, 0x00,
+ 0x00, 0x0c, 0xfe, 0xf0, 0xff, 0x7f, 0x00, 0x00, 0x00, 0x06, 0x7e, 0xf8,
+ 0xff, 0x7f, 0x00, 0x00, 0x00, 0x02, 0x00, 0xf8, 0xff, 0x3f, 0x00, 0x00,
+ 0x00, 0xfe, 0xff, 0xff, 0xff, 0x3f, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xff,
+ 0xff, 0x1f, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xff, 0xff, 0x1f, 0x00, 0x00,
+ 0x00, 0x00, 0xf0, 0xff, 0xff, 0x0f, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xff,
+ 0xff, 0x0f, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xff, 0xff, 0x07, 0x00, 0x00,
+ 0x00, 0x00, 0xe0, 0xff, 0xff, 0x07, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xff,
+ 0xff, 0x03, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xff, 0xff, 0x03, 0x00, 0x00,
+ 0x00, 0x00, 0x80, 0xff, 0xff, 0x01, 0x00, 0x00, 0x00, 0x00, 0x80, 0xff,
+ 0xff, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe,
+ 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe, 0x7f, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xfc, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc,
+ 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x1f, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xf8, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0,
+ 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x0f, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xe0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0,
+ 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x03, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xc0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80,
+ 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
--- /dev/null
+#define maze_width 64
+#define maze_height 64
+static char maze_bits[] = {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10,
+ 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7c, 0x7c, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x7f, 0xfc, 0x01, 0x00, 0x00, 0x00, 0x00, 0x80, 0x7f,
+ 0xfc, 0x03, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x7f, 0xfc, 0x0f, 0x00, 0x00,
+ 0x00, 0x00, 0xf8, 0x7f, 0xfc, 0x3f, 0x00, 0x00, 0x00, 0x00, 0xfc, 0x7f,
+ 0xfc, 0x7f, 0x00, 0x00, 0x00, 0x00, 0xff, 0x7f, 0xfc, 0xff, 0x01, 0x00,
+ 0x00, 0x80, 0xff, 0x7c, 0x7c, 0xfe, 0x03, 0x00, 0x00, 0xe0, 0x3f, 0x7c,
+ 0x7c, 0xf8, 0x0f, 0x00, 0x00, 0xf8, 0x1f, 0x7c, 0x7c, 0xf0, 0x3f, 0x00,
+ 0x00, 0xfc, 0x07, 0x7c, 0x7c, 0xc0, 0x7f, 0x00, 0x00, 0xff, 0x01, 0x7c,
+ 0x7c, 0x00, 0xff, 0x01, 0x00, 0x7f, 0x00, 0x7c, 0x7c, 0x00, 0xfc, 0x01,
+ 0x80, 0x3f, 0x00, 0x7c, 0x7c, 0x00, 0xf8, 0x03, 0x00, 0xff, 0x00, 0x7c,
+ 0x7c, 0x00, 0xfe, 0x01, 0x00, 0xff, 0x03, 0x7c, 0x7c, 0x80, 0xff, 0x01,
+ 0x00, 0xfc, 0x0f, 0x7c, 0x7c, 0xe0, 0x7f, 0x00, 0x40, 0xf0, 0x3f, 0x7c,
+ 0x7c, 0xf8, 0x1f, 0x04, 0xf0, 0xe1, 0xff, 0x7c, 0x7c, 0xfe, 0x0f, 0x1f,
+ 0xf8, 0x87, 0xff, 0x73, 0x9c, 0xff, 0xc3, 0x3f, 0xf8, 0x0f, 0xfe, 0x4f,
+ 0xe4, 0xff, 0xe0, 0x3f, 0xfc, 0x3f, 0xf8, 0x3f, 0xf8, 0x3f, 0xf8, 0x7f,
+ 0xfc, 0xff, 0xe0, 0xff, 0xff, 0x0f, 0xfe, 0x7f, 0xfc, 0xff, 0x83, 0xff,
+ 0xff, 0x83, 0xff, 0x7f, 0xfc, 0xff, 0x07, 0xff, 0xff, 0xc1, 0xff, 0x7f,
+ 0x7c, 0xfe, 0x1f, 0xfc, 0x7f, 0xf0, 0xff, 0x7c, 0x7c, 0xf8, 0x7f, 0xf2,
+ 0x9f, 0xfc, 0x3f, 0x7c, 0x7c, 0xe0, 0xff, 0xcd, 0x67, 0xfe, 0x0f, 0x7c,
+ 0x7c, 0xc0, 0xff, 0x33, 0x99, 0xff, 0x07, 0x7c, 0x7c, 0x00, 0xff, 0x0f,
+ 0xe0, 0xff, 0x01, 0x7c, 0x7c, 0x00, 0xfc, 0x3f, 0xf8, 0x7f, 0x00, 0x7c,
+ 0x7c, 0x00, 0xf2, 0x7f, 0xfc, 0x9f, 0x00, 0x7c, 0x7c, 0x80, 0xcf, 0x7f,
+ 0xfd, 0xe7, 0x03, 0x7c, 0x7c, 0xe0, 0xbf, 0x7f, 0xfd, 0xf9, 0x0f, 0x7c,
+ 0x7c, 0xf8, 0x7f, 0x7e, 0xfd, 0xfc, 0x3f, 0x7c, 0x7c, 0xfe, 0x0f, 0x7c,
+ 0x7d, 0xe0, 0xff, 0x7c, 0xfc, 0xff, 0x83, 0x7d, 0x7d, 0x83, 0xff, 0x7f,
+ 0xfc, 0xff, 0xe0, 0x7d, 0x7d, 0x0f, 0xfe, 0x7f, 0xfc, 0x3f, 0xf8, 0x7d,
+ 0x7c, 0x3f, 0xf8, 0x7f, 0xfc, 0x0f, 0xfe, 0x7d, 0x7c, 0xff, 0xe0, 0x7f,
+ 0xfc, 0x03, 0xff, 0x7d, 0x7c, 0xff, 0x81, 0x7f, 0xf8, 0xc0, 0xff, 0x7d,
+ 0x7c, 0xff, 0x07, 0x3e, 0x30, 0xf0, 0xff, 0x7c, 0x7c, 0xfe, 0x1f, 0x18,
+ 0x00, 0xfc, 0x3f, 0x7c, 0x7c, 0xf8, 0x7f, 0x00, 0x00, 0xff, 0x0f, 0x7c,
+ 0x7c, 0xe0, 0xff, 0x01, 0x80, 0xff, 0x03, 0x7c, 0x7c, 0x80, 0xff, 0x03,
+ 0x80, 0xff, 0x00, 0x7c, 0x7c, 0x00, 0xfe, 0x03, 0xc0, 0x3f, 0x00, 0x7c,
+ 0x7c, 0x00, 0xf8, 0x07, 0xc0, 0x7f, 0x00, 0x7c, 0x7c, 0x00, 0xfc, 0x07,
+ 0x80, 0xff, 0x01, 0x7c, 0x7c, 0x00, 0xff, 0x03, 0x80, 0xff, 0x07, 0x7c,
+ 0x7c, 0xc0, 0xff, 0x03, 0x00, 0xfe, 0x1f, 0x7c, 0x7c, 0xf0, 0xff, 0x00,
+ 0x00, 0xf8, 0x7f, 0x7c, 0x7c, 0xfc, 0x3f, 0x00, 0x00, 0xe0, 0xff, 0x7d,
+ 0x7c, 0xff, 0x0f, 0x00, 0x00, 0x80, 0xff, 0x7f, 0xfc, 0xff, 0x03, 0x00,
+ 0x00, 0x00, 0xfe, 0x7f, 0xfc, 0xff, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x7f,
+ 0xfc, 0x3f, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x7f, 0xfc, 0x0f, 0x00, 0x00,
+ 0x00, 0x00, 0x80, 0x7f, 0xfc, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7e,
+ 0xfc, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, 0x38, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
--- /dev/null
+#define maze_width 64
+#define maze_height 64
+static char maze_bits[] = {
+ 0x00, 0x00, 0x00, 0xc0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0,
+ 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x1f, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xfc, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc,
+ 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe, 0xff, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x7e, 0xff, 0x01, 0x00, 0x00, 0x00, 0x00, 0x40, 0xfe,
+ 0xfe, 0x03, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xfc, 0xfd, 0x07, 0x00, 0x00,
+ 0x00, 0x00, 0xf0, 0xfd, 0xfb, 0x0f, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xfb,
+ 0xf7, 0x1f, 0x00, 0x00, 0x00, 0x00, 0xf4, 0xf7, 0xef, 0x3f, 0x00, 0x00,
+ 0x00, 0x00, 0xee, 0xef, 0xdf, 0x7f, 0x00, 0x00, 0x00, 0x00, 0xdf, 0xdf,
+ 0xbf, 0xff, 0x00, 0x00, 0x00, 0x80, 0xbf, 0xbf, 0x7f, 0xff, 0x00, 0x00,
+ 0x00, 0x80, 0x7f, 0x7f, 0xff, 0x7e, 0x03, 0x00, 0x00, 0x60, 0xff, 0xfe,
+ 0xfe, 0xbd, 0x07, 0x00, 0x00, 0xf0, 0xfe, 0xfd, 0xfd, 0xdb, 0x0f, 0x00,
+ 0x00, 0xf8, 0xfd, 0xfb, 0xfb, 0xe7, 0x1f, 0x00, 0x00, 0xfc, 0xfb, 0xf7,
+ 0xf7, 0xf7, 0x2f, 0x00, 0x00, 0xfe, 0xf5, 0xef, 0xef, 0xfb, 0x77, 0x00,
+ 0x00, 0xff, 0xee, 0xdf, 0xcf, 0xfd, 0xfb, 0x00, 0x80, 0x7f, 0xdf, 0xbf,
+ 0x9f, 0xfe, 0xfd, 0x01, 0xc0, 0xbf, 0xbf, 0xff, 0x1f, 0xff, 0xfe, 0x00,
+ 0xe0, 0xdf, 0x1f, 0xff, 0x9f, 0x7f, 0x7f, 0x00, 0xf0, 0xef, 0x0f, 0xfe,
+ 0xcf, 0xbf, 0x3f, 0x07, 0xf8, 0xf7, 0xe7, 0xfc, 0xef, 0xdf, 0xdf, 0x1f,
+ 0xfc, 0xfb, 0xfb, 0xfb, 0xf7, 0xef, 0xef, 0x3f, 0xfe, 0xfd, 0xfd, 0xe7,
+ 0xf9, 0xf7, 0xf7, 0x7f, 0xfe, 0xfe, 0xfe, 0x07, 0xf8, 0xfb, 0xfb, 0x7f,
+ 0x7f, 0x7f, 0xff, 0x0f, 0xfc, 0xfd, 0xfd, 0xff, 0xbf, 0xbf, 0xff, 0x0f,
+ 0xfc, 0xfe, 0xfe, 0xff, 0xff, 0xdf, 0xdf, 0x0f, 0xfc, 0x7f, 0xff, 0xfe,
+ 0xff, 0xef, 0xef, 0x0f, 0xfc, 0xbf, 0x7f, 0xff, 0xfe, 0xf7, 0xf7, 0x07,
+ 0xf8, 0xdf, 0xbf, 0x7f, 0xfe, 0xfb, 0xfb, 0xe7, 0xf9, 0xef, 0xdf, 0x7f,
+ 0xfc, 0xfd, 0xfd, 0xfb, 0xf7, 0xf7, 0xef, 0x3f, 0x70, 0xfe, 0xfe, 0xfd,
+ 0xcf, 0xf9, 0xf7, 0x1f, 0x00, 0x7f, 0xff, 0xfc, 0x1f, 0xfc, 0xfb, 0x0f,
+ 0x80, 0xbf, 0x7f, 0xfe, 0x3f, 0xfe, 0xfd, 0x07, 0xc0, 0xdf, 0x3f, 0xfe,
+ 0x7f, 0xff, 0xfe, 0x03, 0x80, 0xef, 0x5f, 0x7e, 0xff, 0x7e, 0xff, 0x01,
+ 0x00, 0xf7, 0xef, 0xfc, 0xfe, 0xbd, 0xff, 0x00, 0x00, 0xfa, 0xf7, 0xfd,
+ 0xfd, 0xdb, 0x7f, 0x00, 0x00, 0xfc, 0xfb, 0xfb, 0xfb, 0xe7, 0x3f, 0x00,
+ 0x00, 0xf8, 0xf9, 0xf7, 0xf7, 0xef, 0x1f, 0x00, 0x00, 0xf0, 0xee, 0xef,
+ 0xef, 0xdf, 0x0f, 0x00, 0x00, 0x60, 0xdf, 0xdf, 0xdf, 0xbf, 0x07, 0x00,
+ 0x00, 0x80, 0xbf, 0xbf, 0xbf, 0x7f, 0x03, 0x00, 0x00, 0x80, 0x7f, 0x7f,
+ 0x7f, 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0xfe, 0xfe, 0xfe, 0x00, 0x00,
+ 0x00, 0x00, 0xfe, 0xfd, 0xfd, 0x7d, 0x00, 0x00, 0x00, 0x00, 0xfc, 0xfb,
+ 0xfb, 0x3b, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xf7, 0xf7, 0x17, 0x00, 0x00,
+ 0x00, 0x00, 0xf0, 0xef, 0xef, 0x0f, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xdf,
+ 0xdf, 0x07, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xbf, 0x9f, 0x03, 0x00, 0x00,
+ 0x00, 0x00, 0x80, 0x7f, 0x3f, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe, 0x3f, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xfc, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8,
+ 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x0f, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xc0, 0x03, 0x00, 0x00, 0x00};
--- /dev/null
+#define maze_width 64
+#define maze_height 64
+static char maze_bits[] = {
+ 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xfe, 0xff, 0x01, 0x00,
+ 0x00, 0x00, 0x00, 0xf8, 0xfc, 0xff, 0x03, 0x00, 0x00, 0x00, 0x00, 0x7c,
+ 0xf8, 0xff, 0x07, 0x00, 0x00, 0x00, 0x00, 0x3e, 0xf8, 0xff, 0x07, 0x00,
+ 0x00, 0x00, 0x00, 0x1f, 0xf0, 0xff, 0x0f, 0x00, 0x00, 0x00, 0x80, 0x0f,
+ 0xe0, 0xff, 0x1f, 0x00, 0x00, 0x00, 0x80, 0x0f, 0xc0, 0xff, 0x3f, 0x00,
+ 0x00, 0x00, 0xc0, 0x07, 0xc0, 0xff, 0x3f, 0x00, 0x00, 0x00, 0xe0, 0x03,
+ 0x80, 0xff, 0x7f, 0x00, 0x00, 0x00, 0xf0, 0x01, 0x00, 0xff, 0xff, 0x00,
+ 0x00, 0x00, 0xf8, 0x00, 0x00, 0xfe, 0xff, 0x01, 0x00, 0x00, 0xf8, 0x00,
+ 0x00, 0xfe, 0xff, 0x01, 0x00, 0x00, 0x7c, 0x00, 0x00, 0xfc, 0xff, 0x03,
+ 0x00, 0x00, 0x3e, 0x00, 0x00, 0xf8, 0xff, 0x07, 0x00, 0x00, 0x1f, 0x00,
+ 0x00, 0xf0, 0xff, 0x0f, 0x00, 0x80, 0x0f, 0x00, 0x00, 0xf0, 0xff, 0x0f,
+ 0x00, 0xc0, 0x07, 0x00, 0x00, 0xe0, 0xff, 0x1f, 0x00, 0xc0, 0x07, 0x00,
+ 0x00, 0xc0, 0xff, 0x3f, 0x00, 0xe0, 0x03, 0x00, 0x00, 0x80, 0xff, 0x7f,
+ 0x00, 0xf0, 0x01, 0x00, 0x00, 0x80, 0xff, 0x7f, 0x00, 0xf8, 0x00, 0x00,
+ 0x00, 0x00, 0xff, 0xff, 0x00, 0x7c, 0x00, 0x00, 0x00, 0x00, 0xfe, 0xff,
+ 0x01, 0x7c, 0x00, 0x00, 0x00, 0x00, 0xfc, 0xff, 0x03, 0x3e, 0x00, 0x00,
+ 0x00, 0x00, 0xfc, 0xff, 0x03, 0x1f, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xff,
+ 0x87, 0x0f, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xff, 0xcf, 0x07, 0x00, 0x00,
+ 0x00, 0x00, 0xe0, 0xff, 0xcf, 0x07, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xff,
+ 0xe7, 0x03, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xff, 0xf3, 0x01, 0x00, 0x00,
+ 0x00, 0x00, 0x80, 0xff, 0xf9, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xfc, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0xfe, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x7e, 0xfe, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3e,
+ 0xff, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x9f, 0xff, 0x07, 0x00, 0x00,
+ 0x00, 0x00, 0x80, 0xcf, 0xff, 0x07, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xe7,
+ 0xff, 0x0f, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xe7, 0xff, 0x1f, 0x00, 0x00,
+ 0x00, 0x00, 0xe0, 0xc3, 0xff, 0x3f, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xc1,
+ 0xff, 0x3f, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x80, 0xff, 0x7f, 0x00, 0x00,
+ 0x00, 0x00, 0x7c, 0x00, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x7c, 0x00,
+ 0xfe, 0xff, 0x01, 0x00, 0x00, 0x00, 0x3e, 0x00, 0xfe, 0xff, 0x01, 0x00,
+ 0x00, 0x00, 0x1f, 0x00, 0xfc, 0xff, 0x03, 0x00, 0x00, 0x80, 0x0f, 0x00,
+ 0xf8, 0xff, 0x07, 0x00, 0x00, 0xc0, 0x07, 0x00, 0xf0, 0xff, 0x0f, 0x00,
+ 0x00, 0xe0, 0x03, 0x00, 0xf0, 0xff, 0x0f, 0x00, 0x00, 0xe0, 0x03, 0x00,
+ 0xe0, 0xff, 0x1f, 0x00, 0x00, 0xf0, 0x01, 0x00, 0xc0, 0xff, 0x3f, 0x00,
+ 0x00, 0xf8, 0x00, 0x00, 0x80, 0xff, 0x7f, 0x00, 0x00, 0x7c, 0x00, 0x00,
+ 0x80, 0xff, 0x7f, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x00, 0xff, 0xff, 0x00,
+ 0x00, 0x3e, 0x00, 0x00, 0x00, 0xfe, 0xff, 0x01, 0x00, 0x1f, 0x00, 0x00,
+ 0x00, 0xfc, 0xff, 0x03, 0x80, 0x0f, 0x00, 0x00, 0x00, 0xfc, 0xff, 0x03,
+ 0xc0, 0x07, 0x00, 0x00, 0x00, 0xf8, 0xff, 0x07, 0xe0, 0x03, 0x00, 0x00,
+ 0x00, 0xf0, 0xff, 0x0f, 0xe0, 0x03, 0x00, 0x00, 0x00, 0xe0, 0xff, 0x1f,
+ 0xf0, 0x01, 0x00, 0x00, 0x00, 0xe0, 0xff, 0x1f, 0xf8, 0x00, 0x00, 0x00,
+ 0x00, 0xc0, 0xff, 0x3f, 0x7c, 0x00, 0x00, 0x00, 0x00, 0x80, 0xff, 0x7f,
+ 0x3e, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff};
--- /dev/null
+#define shark0_width 20
+#define shark0_height 20
+static char shark0_bits[] = {
+ 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x06, 0x00, 0x00, 0x0f, 0x00,
+ 0x00, 0x0f, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x0f, 0x00, 0x80, 0x1f, 0x00,
+ 0xc0, 0x3f, 0x00, 0x40, 0x0f, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x0f, 0x00,
+ 0x00, 0x0f, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x06, 0x00, 0x00, 0x06, 0x00,
+ 0x00, 0x06, 0x00, 0x00, 0x26, 0x00, 0x00, 0x6c, 0x00, 0x00, 0x38, 0x00};
--- /dev/null
+#define shark1_width 20
+#define shark1_height 20
+static char shark1_bits[] = {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x18, 0x00,
+ 0xc0, 0xff, 0x01, 0xfc, 0xff, 0x07, 0xfe, 0xff, 0x07, 0xc3, 0xff, 0x01,
+ 0x01, 0x18, 0x00, 0x07, 0x08, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
--- /dev/null
+#define shark2_width 20
+#define shark2_height 20
+static char shark2_bits[] = {
+ 0xc0, 0x01, 0x00, 0x60, 0x03, 0x00, 0x40, 0x06, 0x00, 0x00, 0x06, 0x00,
+ 0x00, 0x06, 0x00, 0x00, 0x06, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x0f, 0x00,
+ 0x00, 0x0f, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x2f, 0x00, 0xc0, 0x3f, 0x00,
+ 0x80, 0x1f, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x0f, 0x00,
+ 0x00, 0x0f, 0x00, 0x00, 0x06, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00};
--- /dev/null
+#define shark3_width 20
+#define shark3_height 20
+static char shark3_bits[] = {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x01, 0x0e, 0x80, 0x01, 0x08,
+ 0xf8, 0x3f, 0x0c, 0xfe, 0xff, 0x07, 0xfe, 0xff, 0x03, 0xf8, 0x3f, 0x00,
+ 0x80, 0x01, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
--- /dev/null
+#define shark4_width 20
+#define shark4_height 20
+static char shark4_bits[] = {
+ 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x06, 0x00, 0x00, 0x0f, 0x00,
+ 0x00, 0x0f, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x0f, 0x00, 0x80, 0x1f, 0x00,
+ 0xc0, 0x3f, 0x00, 0x00, 0x2f, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x0f, 0x00,
+ 0x00, 0x0f, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x06, 0x00, 0x00, 0x06, 0x00,
+ 0x00, 0x06, 0x00, 0x40, 0x06, 0x00, 0x60, 0x03, 0x00, 0xc0, 0x01, 0x00};
--- /dev/null
+#define shark5_width 20
+#define shark5_height 20
+static char shark5_bits[] = {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x07, 0x08, 0x00, 0x01, 0x18, 0x00,
+ 0xc3, 0xff, 0x01, 0xfe, 0xff, 0x07, 0xfc, 0xff, 0x07, 0xc0, 0xff, 0x01,
+ 0x00, 0x18, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
--- /dev/null
+#define shark6_width 20
+#define shark6_height 20
+static char shark6_bits[] = {
+ 0x00, 0x38, 0x00, 0x00, 0x6c, 0x00, 0x00, 0x26, 0x00, 0x00, 0x06, 0x00,
+ 0x00, 0x06, 0x00, 0x00, 0x06, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x0f, 0x00,
+ 0x00, 0x0f, 0x00, 0x00, 0x0f, 0x00, 0x40, 0x0f, 0x00, 0xc0, 0x3f, 0x00,
+ 0x80, 0x1f, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x0f, 0x00,
+ 0x00, 0x0f, 0x00, 0x00, 0x06, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00};
--- /dev/null
+#define shark7_width 20
+#define shark7_height 20
+static char shark7_bits[] = {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x80, 0x01, 0x00,
+ 0xf8, 0x3f, 0x00, 0xfe, 0xff, 0x03, 0xfe, 0xff, 0x07, 0xf8, 0x3f, 0x0c,
+ 0x80, 0x01, 0x08, 0x00, 0x01, 0x0e, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
--- /dev/null
+#define terra00_width 64
+#define terra00_height 64
+#define terra00_x_hot 32
+#define terra00_y_hot 32
+static char terra00_bits[] = {
+0x00, 0x00, 0x00, 0x30, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x1f,
+0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0xd0, 0x01, 0xf8, 0x0f, 0x00, 0x00,
+0x00, 0x00, 0x20, 0x00, 0xdc, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00,
+0xdc, 0xff, 0x00, 0x00, 0x00, 0xc0, 0x00, 0xc0, 0xd8, 0xff, 0x03, 0x00,
+0x00, 0xe0, 0x00, 0xe0, 0xfc, 0xff, 0x07, 0x00, 0x00, 0x78, 0x00, 0x00,
+0xff, 0xff, 0x1f, 0x00, 0x00, 0x1c, 0x00, 0x80, 0xff, 0xff, 0x3f, 0x00,
+0x00, 0x0e, 0x00, 0x80, 0xf7, 0xff, 0x7f, 0x00, 0x00, 0x03, 0x00, 0xf0,
+0x21, 0xff, 0xff, 0x00, 0x80, 0x00, 0x00, 0xf0, 0x80, 0xfb, 0xff, 0x01,
+0x00, 0x00, 0x00, 0x60, 0x00, 0xf2, 0xff, 0x01, 0x40, 0x00, 0x00, 0xa0,
+0x1f, 0x80, 0xff, 0x03, 0x20, 0x00, 0x00, 0xf0, 0x3f, 0x00, 0xff, 0x07,
+0x00, 0x00, 0x00, 0xf0, 0xff, 0xfe, 0xff, 0x07, 0x00, 0x00, 0x00, 0xf8,
+0xff, 0xff, 0xdf, 0x0f, 0x08, 0x00, 0x00, 0xfe, 0xff, 0xff, 0x3e, 0x1f,
+0x08, 0x00, 0x00, 0xff, 0xff, 0xff, 0x7d, 0x18, 0x00, 0x00, 0x00, 0xff,
+0xff, 0xff, 0xf9, 0x19, 0x04, 0x00, 0x80, 0xff, 0xff, 0xff, 0xfb, 0x31,
+0x08, 0x00, 0x00, 0xff, 0xff, 0xff, 0xf7, 0x21, 0x00, 0x00, 0x00, 0xff,
+0xff, 0xff, 0xe7, 0x21, 0x00, 0x00, 0x80, 0xff, 0xff, 0xff, 0xef, 0x00,
+0x00, 0x00, 0x80, 0xff, 0xff, 0xff, 0x7f, 0x40, 0x04, 0x00, 0x80, 0xff,
+0xff, 0xff, 0x1f, 0x40, 0x0e, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0x00,
+0x1e, 0x00, 0x00, 0xfe, 0xff, 0xff, 0xff, 0x00, 0x1e, 0x00, 0x00, 0xfc,
+0xf8, 0xff, 0xff, 0x00, 0x7e, 0x00, 0x00, 0x00, 0xe0, 0xff, 0xff, 0x00,
+0x7e, 0x00, 0x00, 0x00, 0xc0, 0xff, 0x7f, 0x00, 0x7f, 0x00, 0x00, 0x00,
+0xe0, 0xff, 0x3f, 0x00, 0xff, 0x00, 0x00, 0x00, 0xe0, 0xff, 0x3f, 0x00,
+0xff, 0x03, 0x00, 0x00, 0xe0, 0xff, 0x1f, 0x00, 0xff, 0x0f, 0x00, 0x00,
+0xc0, 0xff, 0x0f, 0x00, 0xfe, 0x3f, 0x00, 0x00, 0x80, 0xff, 0x0f, 0x00,
+0xfe, 0x3f, 0x00, 0x00, 0x80, 0xff, 0x0f, 0x00, 0xfe, 0x1f, 0x00, 0x00,
+0x80, 0xff, 0x0f, 0x00, 0xfc, 0x1f, 0x00, 0x00, 0x00, 0xff, 0x0f, 0x00,
+0xfc, 0x0f, 0x00, 0x00, 0x80, 0xff, 0x8f, 0x00, 0xfc, 0x0f, 0x00, 0x00,
+0x80, 0xff, 0xcf, 0x00, 0xf8, 0x0f, 0x00, 0x00, 0x80, 0xff, 0x67, 0x00,
+0xf0, 0x0f, 0x00, 0x00, 0x80, 0xff, 0x63, 0x00, 0xf0, 0x0f, 0x00, 0x00,
+0x80, 0xff, 0x21, 0x00, 0xf0, 0x0f, 0x00, 0x00, 0x00, 0xff, 0x21, 0x00,
+0xe0, 0x07, 0x00, 0x00, 0x00, 0xff, 0x11, 0x00, 0xe0, 0x03, 0x00, 0x00,
+0x00, 0x7f, 0x00, 0x00, 0xe0, 0x07, 0x00, 0x00, 0x00, 0x7f, 0x00, 0x00,
+0xc0, 0x03, 0x00, 0x00, 0x00, 0x3f, 0x00, 0x00, 0x80, 0x03, 0x00, 0x00,
+0x00, 0x1e, 0x00, 0x00, 0x80, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xff, 0x03, 0x00, 0x00,
+0x00, 0x00, 0x00, 0xf0, 0x1f, 0x00, 0x00, 0x00};
--- /dev/null
+#define terra01_width 64
+#define terra01_height 64
+#define terra01_x_hot 32
+#define terra01_y_hot 32
+static char terra01_bits[] = {
+0x00, 0x00, 0x00, 0xf0, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3e,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x07, 0xe0, 0x0f, 0x00, 0x00,
+0x00, 0x00, 0x86, 0x01, 0x60, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00,
+0xe0, 0xfe, 0x00, 0x00, 0x00, 0x40, 0x03, 0x00, 0xc6, 0xfc, 0x03, 0x00,
+0x00, 0xe0, 0x03, 0x00, 0xce, 0xff, 0x07, 0x00, 0x00, 0xf8, 0x02, 0x00,
+0xf0, 0xff, 0x1f, 0x00, 0x00, 0x7c, 0x00, 0x00, 0xf0, 0xff, 0x3f, 0x00,
+0x00, 0x3c, 0x00, 0x00, 0xf0, 0xff, 0x7f, 0x00, 0x00, 0x0f, 0x00, 0x00,
+0x3e, 0xf4, 0xff, 0x00, 0x80, 0x03, 0x00, 0x00, 0x1e, 0xa0, 0xff, 0x01,
+0x80, 0x01, 0x00, 0x00, 0x1c, 0x48, 0xff, 0x01, 0xc0, 0x00, 0x00, 0x00,
+0xf0, 0x03, 0xf0, 0x03, 0x60, 0x00, 0x00, 0x00, 0xfc, 0x07, 0xf0, 0x07,
+0x20, 0x00, 0x00, 0x00, 0xfe, 0x9f, 0xfd, 0x07, 0x30, 0x00, 0x00, 0x00,
+0xff, 0xff, 0xff, 0x0f, 0x38, 0x00, 0x00, 0x80, 0xff, 0xff, 0xff, 0x19,
+0x38, 0x00, 0x00, 0xc0, 0xff, 0xff, 0xdf, 0x13, 0x38, 0x00, 0x00, 0xc0,
+0xff, 0xff, 0xbf, 0x0f, 0x24, 0x00, 0x00, 0xc0, 0xff, 0xff, 0xff, 0x0f,
+0x40, 0x00, 0x00, 0xc0, 0xff, 0xff, 0x7f, 0x0f, 0x02, 0x00, 0x00, 0xc0,
+0xff, 0xff, 0xff, 0x0e, 0x02, 0x00, 0x00, 0xe0, 0xff, 0xff, 0xff, 0x0e,
+0x00, 0x00, 0x00, 0xc0, 0xff, 0xff, 0xff, 0x07, 0x20, 0x00, 0x00, 0xc0,
+0xff, 0xff, 0xff, 0x03, 0xf0, 0x00, 0x00, 0x80, 0xff, 0xff, 0xff, 0x0f,
+0xfc, 0x01, 0x00, 0x00, 0xff, 0xff, 0xff, 0x0f, 0xf8, 0x01, 0x00, 0x00,
+0x7e, 0xfe, 0xff, 0x0f, 0xf8, 0x0f, 0x00, 0x00, 0x00, 0xf8, 0xff, 0x07,
+0xf8, 0x0f, 0x00, 0x00, 0x00, 0xf0, 0xff, 0x07, 0xfc, 0x0f, 0x00, 0x00,
+0x00, 0xf0, 0xff, 0x07, 0xfc, 0x1f, 0x00, 0x00, 0x00, 0xf0, 0xff, 0x03,
+0xfc, 0x7f, 0x00, 0x00, 0x00, 0xf0, 0xff, 0x01, 0xfc, 0xff, 0x03, 0x00,
+0x00, 0xe0, 0xff, 0x01, 0xfc, 0xff, 0x07, 0x00, 0x00, 0xe0, 0xff, 0x01,
+0xf8, 0xff, 0x07, 0x00, 0x00, 0xc0, 0xff, 0x01, 0xf8, 0xff, 0x07, 0x00,
+0x00, 0xc0, 0xff, 0x01, 0xf0, 0xff, 0x03, 0x00, 0x00, 0xc0, 0xff, 0x01,
+0xf0, 0xff, 0x03, 0x00, 0x00, 0xe0, 0xff, 0x01, 0xf0, 0xff, 0x03, 0x00,
+0x00, 0xe0, 0xff, 0x04, 0xe0, 0xff, 0x03, 0x00, 0x00, 0xe0, 0xff, 0x04,
+0xc0, 0xff, 0x03, 0x00, 0x00, 0xe0, 0x7f, 0x02, 0x80, 0xff, 0x01, 0x00,
+0x00, 0xe0, 0x3f, 0x02, 0x80, 0xff, 0x00, 0x00, 0x00, 0xe0, 0x3f, 0x01,
+0x80, 0x7f, 0x00, 0x00, 0x00, 0xe0, 0x1f, 0x01, 0x00, 0x7f, 0x00, 0x00,
+0x00, 0xe0, 0x0f, 0x00, 0x00, 0x7f, 0x00, 0x00, 0x00, 0xe0, 0x0f, 0x00,
+0x00, 0x7f, 0x00, 0x00, 0x00, 0xc0, 0x07, 0x00, 0x00, 0x3e, 0x00, 0x00,
+0x00, 0xc0, 0x01, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x3c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0xfe, 0x03, 0x00, 0x00,
+0x00, 0x00, 0x00, 0xe0, 0x1f, 0x00, 0x00, 0x00};
--- /dev/null
+#define terra02_width 64
+#define terra02_height 64
+#define terra02_x_hot 32
+#define terra02_y_hot 32
+static char terra02_bits[] = {
+0x00, 0x00, 0x00, 0xf0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xf9,
+0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x3c, 0x80, 0x0f, 0x00, 0x00,
+0x00, 0x00, 0x08, 0x0c, 0x00, 0x73, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00,
+0x00, 0xf7, 0x00, 0x00, 0x00, 0xc0, 0x1e, 0x00, 0x60, 0xe4, 0x03, 0x00,
+0x00, 0xe0, 0x3f, 0x00, 0xa0, 0xfe, 0x07, 0x00, 0x00, 0xf8, 0x07, 0x00,
+0x00, 0xff, 0x1f, 0x00, 0x00, 0xfc, 0x03, 0x00, 0x00, 0xff, 0x3f, 0x00,
+0x00, 0xfe, 0x01, 0x00, 0x00, 0xfe, 0x7f, 0x00, 0x00, 0x7f, 0x00, 0x00,
+0xc0, 0x07, 0xff, 0x00, 0x80, 0x1f, 0x00, 0x00, 0x80, 0x03, 0xff, 0x01,
+0x80, 0x0f, 0x00, 0x00, 0x80, 0x03, 0xf4, 0x01, 0xc0, 0x07, 0x00, 0x00,
+0x00, 0x7d, 0xc0, 0x03, 0xe0, 0x03, 0x00, 0x00, 0x80, 0xff, 0x80, 0x07,
+0xe0, 0x01, 0x00, 0x00, 0x80, 0xff, 0xfb, 0x07, 0x30, 0x00, 0x00, 0x00,
+0xc0, 0xff, 0xff, 0x0f, 0x18, 0x01, 0x00, 0x00, 0xe0, 0xff, 0xff, 0x1e,
+0x08, 0x01, 0x00, 0x00, 0xe0, 0xff, 0xff, 0x1f, 0x08, 0x00, 0x00, 0x00,
+0xf0, 0xff, 0xff, 0x1f, 0x04, 0x01, 0x00, 0x00, 0xf0, 0xff, 0xff, 0x3f,
+0x14, 0x02, 0x00, 0x00, 0xf0, 0xff, 0xff, 0x37, 0x0c, 0x00, 0x00, 0x00,
+0xf0, 0xff, 0xff, 0x37, 0x18, 0x00, 0x00, 0x00, 0xf0, 0xff, 0xff, 0x2f,
+0x18, 0x00, 0x00, 0x00, 0xf0, 0xff, 0xff, 0x1f, 0x10, 0x03, 0x00, 0x00,
+0xf0, 0xff, 0xff, 0x1f, 0x90, 0x1f, 0x00, 0x00, 0xe0, 0xff, 0xff, 0x3f,
+0xc0, 0x3f, 0x00, 0x00, 0xc0, 0xff, 0xff, 0x3f, 0x80, 0x7f, 0x00, 0x00,
+0x80, 0x9f, 0xff, 0x3f, 0xc0, 0xff, 0x01, 0x00, 0x00, 0x00, 0xfe, 0x3f,
+0xc0, 0xff, 0x01, 0x00, 0x00, 0x00, 0xfc, 0x3f, 0xc0, 0xff, 0x03, 0x00,
+0x00, 0x00, 0xfc, 0x3f, 0xe0, 0xff, 0x07, 0x00, 0x00, 0x00, 0xfc, 0x1f,
+0xe0, 0xff, 0x1f, 0x00, 0x00, 0x00, 0xfc, 0x1f, 0xe0, 0xff, 0xff, 0x00,
+0x00, 0x00, 0xf8, 0x1f, 0xe0, 0xff, 0xff, 0x03, 0x00, 0x00, 0xf8, 0x0f,
+0xc0, 0xff, 0xff, 0x03, 0x00, 0x00, 0xf8, 0x0f, 0xc0, 0xff, 0xff, 0x01,
+0x00, 0x00, 0xf8, 0x0f, 0x80, 0xff, 0xff, 0x01, 0x00, 0x00, 0xf8, 0x0f,
+0x80, 0xff, 0xff, 0x00, 0x00, 0x00, 0xf8, 0x0f, 0x00, 0xff, 0xff, 0x00,
+0x00, 0x00, 0xfc, 0x2f, 0x00, 0xfe, 0xff, 0x00, 0x00, 0x00, 0xfc, 0x07,
+0x00, 0xfc, 0xff, 0x00, 0x00, 0x00, 0xfc, 0x13, 0x00, 0xfc, 0x7f, 0x00,
+0x00, 0x00, 0xf8, 0x01, 0x00, 0xf8, 0x3f, 0x00, 0x00, 0x00, 0xf8, 0x09,
+0x00, 0xf8, 0x0f, 0x00, 0x00, 0x00, 0xfc, 0x01, 0x00, 0xf8, 0x0f, 0x00,
+0x00, 0x00, 0xfc, 0x00, 0x00, 0xf8, 0x0f, 0x00, 0x00, 0x00, 0x7c, 0x00,
+0x00, 0xf0, 0x07, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0xf0, 0x07, 0x00,
+0x00, 0x00, 0x1c, 0x00, 0x00, 0xe0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0xe0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x01, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0xc0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x01, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x03, 0xf8, 0x03, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x90, 0x1f, 0x00, 0x00, 0x00};
--- /dev/null
+#define terra03_width 64
+#define terra03_height 64
+#define terra03_x_hot 32
+#define terra03_y_hot 32
+static char terra03_bits[] = {
+0x00, 0x00, 0x00, 0xf0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xe3,
+0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xf3, 0x00, 0x0e, 0x00, 0x00,
+0x00, 0x00, 0x2e, 0x70, 0x00, 0x3c, 0x00, 0x00, 0x00, 0x00, 0x63, 0x00,
+0x00, 0xd8, 0x00, 0x00, 0x00, 0xc0, 0xf3, 0x01, 0x00, 0xa2, 0x03, 0x00,
+0x00, 0xe0, 0xff, 0x01, 0x00, 0xec, 0x07, 0x00, 0x00, 0xf8, 0x3f, 0x01,
+0x00, 0xf0, 0x1f, 0x00, 0x00, 0xfc, 0x3f, 0x00, 0x00, 0xf0, 0x3f, 0x00,
+0x00, 0xfe, 0x0f, 0x00, 0x00, 0xe0, 0x7f, 0x00, 0x00, 0xff, 0x03, 0x00,
+0x00, 0x78, 0xf8, 0x00, 0x80, 0xff, 0x01, 0x00, 0x00, 0x78, 0xe8, 0x01,
+0xc0, 0xff, 0x00, 0x00, 0x00, 0x30, 0xe8, 0x01, 0xc0, 0x7f, 0x00, 0x00,
+0x00, 0xe0, 0x07, 0x03, 0xe0, 0x1f, 0x00, 0x00, 0x00, 0xf0, 0x0f, 0x06,
+0xe0, 0x0f, 0x00, 0x00, 0x00, 0xf0, 0xff, 0x07, 0xe0, 0x08, 0x00, 0x00,
+0x00, 0xf0, 0xff, 0x0f, 0x70, 0x08, 0x00, 0x00, 0x00, 0xf8, 0xff, 0x1f,
+0x30, 0x00, 0x00, 0x00, 0x00, 0xfc, 0xff, 0x1f, 0x30, 0x00, 0x00, 0x00,
+0x00, 0xfc, 0xff, 0x1f, 0x30, 0x11, 0x00, 0x00, 0x00, 0xfc, 0xff, 0x3f,
+0xb0, 0x40, 0x00, 0x00, 0x00, 0xfc, 0xff, 0x3f, 0xf0, 0x00, 0x00, 0x00,
+0x00, 0xf8, 0xff, 0x3f, 0xc0, 0x01, 0x00, 0x00, 0x00, 0xfc, 0xff, 0x3f,
+0x80, 0x01, 0x00, 0x00, 0x00, 0xf8, 0xff, 0x7f, 0x00, 0x61, 0x00, 0x00,
+0x00, 0xf8, 0xff, 0x7f, 0x00, 0xf1, 0x03, 0x00, 0x00, 0xf0, 0xff, 0x7f,
+0x00, 0xfa, 0x07, 0x00, 0x00, 0xe0, 0xff, 0x7f, 0x00, 0xf8, 0x0f, 0x00,
+0x00, 0xc0, 0xe7, 0xff, 0x00, 0xf8, 0x7f, 0x00, 0x00, 0x00, 0xc0, 0xff,
+0x00, 0xfc, 0xff, 0x00, 0x00, 0x00, 0x80, 0xff, 0x00, 0xfc, 0xff, 0x00,
+0x00, 0x00, 0x80, 0xff, 0x00, 0xfc, 0xff, 0x03, 0x00, 0x00, 0x80, 0x7f,
+0x00, 0xfc, 0xff, 0x0f, 0x00, 0x00, 0x80, 0x7f, 0x00, 0xfe, 0xff, 0x7f,
+0x00, 0x00, 0x00, 0x7f, 0x00, 0xfc, 0xff, 0xff, 0x00, 0x00, 0x00, 0x7f,
+0x00, 0xfc, 0xff, 0xff, 0x00, 0x00, 0x00, 0x3f, 0x00, 0xf8, 0xff, 0xff,
+0x00, 0x00, 0x00, 0x3f, 0x00, 0xf8, 0xff, 0x7f, 0x00, 0x00, 0x00, 0x3f,
+0x00, 0xf0, 0xff, 0x3f, 0x00, 0x00, 0x80, 0x3f, 0x00, 0xf0, 0xff, 0x3f,
+0x00, 0x00, 0x80, 0x3f, 0x00, 0xc0, 0xff, 0x3f, 0x00, 0x00, 0x80, 0x3f,
+0x00, 0x80, 0xff, 0x3f, 0x00, 0x00, 0x80, 0x1f, 0x00, 0x80, 0xff, 0x3f,
+0x00, 0x00, 0x80, 0x0f, 0x00, 0x80, 0xff, 0x0f, 0x00, 0x00, 0x80, 0x0f,
+0x00, 0x00, 0xff, 0x03, 0x00, 0x00, 0x80, 0x0f, 0x00, 0x00, 0xff, 0x03,
+0x00, 0x00, 0xc0, 0x07, 0x00, 0x00, 0xff, 0x03, 0x00, 0x00, 0x80, 0x03,
+0x00, 0x00, 0xff, 0x01, 0x00, 0x00, 0xc0, 0x01, 0x00, 0x00, 0xff, 0x00,
+0x00, 0x00, 0xc0, 0x00, 0x00, 0x00, 0x7e, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x7e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1c, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, 0xe0, 0x03, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x30, 0x1f, 0x00, 0x00, 0x00};
--- /dev/null
+#define terra04_width 64
+#define terra04_height 64
+#define terra04_x_hot 32
+#define terra04_y_hot 32
+static char terra04_bits[] = {
+0x00, 0x00, 0x00, 0xf0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x8f,
+0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x9d, 0x07, 0x08, 0x00, 0x00,
+0x00, 0x00, 0x3e, 0x81, 0x03, 0x70, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x0b,
+0x00, 0xa0, 0x00, 0x00, 0x00, 0xc0, 0x9f, 0x0f, 0x00, 0x90, 0x02, 0x00,
+0x00, 0xe0, 0xdf, 0x1f, 0x00, 0x70, 0x07, 0x00, 0x00, 0xf8, 0xff, 0x31,
+0x00, 0x80, 0x1f, 0x00, 0x00, 0xf8, 0xff, 0x03, 0x00, 0x00, 0x3f, 0x00,
+0x00, 0xfc, 0xff, 0x00, 0x00, 0x00, 0x7e, 0x00, 0x00, 0xfe, 0x7f, 0x00,
+0x00, 0x80, 0xf3, 0x00, 0x00, 0xff, 0x1f, 0x00, 0x00, 0x00, 0xc3, 0x01,
+0x00, 0xff, 0x0f, 0x00, 0x00, 0x00, 0x02, 0x01, 0x80, 0xff, 0x07, 0x00,
+0x00, 0x00, 0x38, 0x00, 0x80, 0xff, 0x03, 0x00, 0x00, 0x00, 0x7e, 0x00,
+0x80, 0xff, 0x01, 0x00, 0x00, 0x00, 0xfe, 0x07, 0xc0, 0x07, 0x01, 0x00,
+0x00, 0x00, 0xfe, 0x0f, 0xc0, 0x03, 0x01, 0x00, 0x00, 0x00, 0xff, 0x1f,
+0x80, 0x03, 0x00, 0x00, 0x00, 0x00, 0xff, 0x1f, 0x80, 0x01, 0x00, 0x00,
+0x00, 0x00, 0xff, 0x1f, 0x80, 0x11, 0x02, 0x00, 0x00, 0x00, 0xff, 0x3f,
+0x80, 0x1b, 0x18, 0x00, 0x00, 0x00, 0xff, 0x3f, 0x80, 0x0f, 0x00, 0x00,
+0x00, 0x00, 0xff, 0x3f, 0x00, 0x3c, 0x00, 0x00, 0x00, 0x00, 0xff, 0x7f,
+0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0xff, 0x7f, 0x00, 0x10, 0x08, 0x00,
+0x00, 0x00, 0xfe, 0x7f, 0x00, 0x20, 0xfe, 0x01, 0x00, 0x00, 0xfc, 0x7f,
+0x00, 0x40, 0xff, 0x03, 0x00, 0x00, 0xfc, 0x7f, 0x00, 0x00, 0xff, 0x07,
+0x00, 0x00, 0xf8, 0xfe, 0x00, 0x00, 0xff, 0x3f, 0x00, 0x00, 0x00, 0xfc,
+0x00, 0x00, 0xff, 0x3f, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x80, 0xff, 0x7f,
+0x00, 0x00, 0x00, 0xf8, 0x00, 0x80, 0xff, 0xff, 0x00, 0x00, 0x00, 0xf8,
+0x00, 0x80, 0xff, 0xff, 0x03, 0x00, 0x00, 0xf8, 0x00, 0x80, 0xff, 0xff,
+0x3f, 0x00, 0x00, 0xf0, 0x00, 0x80, 0xff, 0xff, 0x7f, 0x00, 0x00, 0xf0,
+0x00, 0x80, 0xff, 0xff, 0x7f, 0x00, 0x00, 0x70, 0x00, 0x00, 0xff, 0xff,
+0x7f, 0x00, 0x00, 0x70, 0x00, 0x00, 0xfe, 0xff, 0x3f, 0x00, 0x00, 0x70,
+0x00, 0x00, 0xfe, 0xff, 0x1f, 0x00, 0x00, 0x78, 0x00, 0x00, 0xfc, 0xff,
+0x1f, 0x00, 0x00, 0x78, 0x00, 0x00, 0xf8, 0xff, 0x1f, 0x00, 0x00, 0x38,
+0x00, 0x00, 0xe0, 0xff, 0x0f, 0x00, 0x00, 0x38, 0x00, 0x00, 0xe0, 0xff,
+0x0f, 0x00, 0x00, 0x38, 0x00, 0x00, 0xe0, 0xff, 0x03, 0x00, 0x00, 0x1c,
+0x00, 0x00, 0xe0, 0xff, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0xe0, 0xff,
+0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0xe0, 0x7f, 0x00, 0x00, 0x00, 0x0c,
+0x00, 0x00, 0xe0, 0x7f, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0xe0, 0x3f,
+0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0xe0, 0x0f, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0xe0, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x03,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x01, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0xc0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x01,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x01, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, 0x80, 0x03, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x70, 0x1e, 0x00, 0x00, 0x00};
--- /dev/null
+#define terra05_width 64
+#define terra05_height 64
+#define terra05_x_hot 32
+#define terra05_y_hot 32
+static char terra05_bits[] = {
+0x00, 0x00, 0x00, 0xf0, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f,
+0x3e, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x67, 0x3c, 0x00, 0x00, 0x00,
+0x00, 0x00, 0xfe, 0x00, 0x0c, 0x20, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x78,
+0x00, 0x80, 0x00, 0x00, 0x00, 0x80, 0xff, 0xf8, 0x00, 0x40, 0x02, 0x00,
+0x00, 0xc0, 0xff, 0xfd, 0x01, 0x80, 0x06, 0x00, 0x00, 0xe0, 0xff, 0x7f,
+0x02, 0x00, 0x1e, 0x00, 0x00, 0xf0, 0xff, 0x3f, 0x00, 0x00, 0x3c, 0x00,
+0x00, 0xf8, 0xff, 0x2f, 0x00, 0x00, 0x70, 0x00, 0x00, 0xf8, 0xff, 0x07,
+0x00, 0x00, 0xdc, 0x00, 0x00, 0xfc, 0xff, 0x03, 0x00, 0x00, 0x38, 0x01,
+0x00, 0xfe, 0xff, 0x01, 0x00, 0x00, 0x30, 0x01, 0x00, 0xfe, 0xff, 0x00,
+0x00, 0x00, 0xc0, 0x01, 0x00, 0xfe, 0x7f, 0x00, 0x00, 0x00, 0xe0, 0x03,
+0x00, 0xfe, 0x3f, 0x00, 0x00, 0x00, 0xe0, 0x07, 0x00, 0x7c, 0x20, 0x00,
+0x00, 0x00, 0xe0, 0x0f, 0x00, 0x3c, 0x20, 0x00, 0x00, 0x00, 0xe0, 0x1f,
+0x00, 0x3c, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1f, 0x00, 0x38, 0x00, 0x00,
+0x00, 0x00, 0xe0, 0x1f, 0x00, 0x38, 0xc2, 0x00, 0x00, 0x00, 0xe0, 0x3f,
+0x00, 0x38, 0x03, 0x06, 0x00, 0x00, 0xe0, 0x3f, 0x00, 0xf0, 0x01, 0x00,
+0x00, 0x00, 0xe0, 0x3f, 0x00, 0x80, 0x07, 0x00, 0x00, 0x00, 0xe0, 0x7f,
+0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0xc0, 0x7f, 0x00, 0x00, 0x04, 0x02,
+0x00, 0x00, 0xc0, 0x7f, 0x00, 0x00, 0x88, 0x7f, 0x00, 0x00, 0x80, 0x7f,
+0x00, 0x00, 0xd0, 0xff, 0x00, 0x00, 0x80, 0x7f, 0x00, 0x00, 0x80, 0xff,
+0x03, 0x00, 0x00, 0xef, 0x00, 0x00, 0x80, 0xff, 0x1f, 0x00, 0x00, 0xe0,
+0x00, 0x00, 0xc0, 0xff, 0x1f, 0x00, 0x00, 0xc0, 0x00, 0x00, 0xe0, 0xff,
+0x1f, 0x00, 0x00, 0xc0, 0x00, 0x00, 0xe0, 0xff, 0x7f, 0x00, 0x00, 0xc0,
+0x00, 0x00, 0xe0, 0xff, 0xff, 0x01, 0x00, 0xc0, 0x00, 0x00, 0xe0, 0xff,
+0xff, 0x0f, 0x00, 0x80, 0x00, 0x00, 0xe0, 0xff, 0xff, 0x1f, 0x00, 0x80,
+0x00, 0x00, 0xe0, 0xff, 0xff, 0x1f, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xff,
+0xff, 0x1f, 0x00, 0x40, 0x00, 0x00, 0x80, 0xff, 0xff, 0x0f, 0x00, 0x40,
+0x00, 0x00, 0x80, 0xff, 0xff, 0x07, 0x00, 0x40, 0x00, 0x00, 0x00, 0xff,
+0xff, 0x07, 0x00, 0x40, 0x00, 0x00, 0x00, 0xfc, 0xff, 0x07, 0x00, 0x20,
+0x00, 0x00, 0x00, 0xf8, 0xff, 0x03, 0x00, 0x20, 0x00, 0x00, 0x00, 0xf8,
+0xff, 0x03, 0x00, 0x20, 0x00, 0x00, 0x00, 0xf8, 0xff, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0xf8, 0x3f, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0xf8,
+0x1f, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0xf8, 0x1f, 0x00, 0x00, 0x08,
+0x00, 0x00, 0x00, 0xf8, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8,
+0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x03, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0xfc, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7c,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3c,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x00, 0x03, 0x00, 0x00,
+0x00, 0x00, 0x00, 0xf0, 0x19, 0x00, 0x00, 0x00};
--- /dev/null
+#define terra06_width 64
+#define terra06_height 64
+#define terra06_x_hot 32
+#define terra06_y_hot 32
+static char terra06_bits[] = {
+0x00, 0x00, 0x00, 0x60, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc,
+0x78, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x9f, 0xf3, 0x00, 0x00, 0x00,
+0x00, 0x00, 0xfe, 0x07, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xc3,
+0x05, 0x80, 0x00, 0x00, 0x00, 0x00, 0xff, 0xc7, 0x0f, 0x00, 0x02, 0x00,
+0x00, 0x80, 0xff, 0xdf, 0x1f, 0x00, 0x06, 0x00, 0x00, 0x80, 0xff, 0xff,
+0x07, 0x00, 0x18, 0x00, 0x00, 0x80, 0xff, 0xff, 0x07, 0x00, 0x30, 0x00,
+0x00, 0xc0, 0xff, 0xff, 0x01, 0x00, 0x40, 0x00, 0x00, 0xe0, 0xff, 0xff,
+0x00, 0x00, 0xe0, 0x00, 0x00, 0xe0, 0xff, 0x7f, 0x00, 0x00, 0xc0, 0x00,
+0x00, 0xf0, 0xff, 0x3f, 0x00, 0x00, 0x80, 0x00, 0x00, 0xf0, 0xff, 0x3f,
+0x00, 0x00, 0x00, 0x03, 0x00, 0xe0, 0xff, 0x0f, 0x00, 0x00, 0x00, 0x07,
+0x00, 0xe0, 0xff, 0x07, 0x00, 0x00, 0x00, 0x07, 0x00, 0xc0, 0x1f, 0x08,
+0x00, 0x00, 0x00, 0x0e, 0x00, 0xc0, 0x0f, 0x08, 0x00, 0x00, 0x00, 0x1e,
+0x00, 0x80, 0x07, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x80, 0x07, 0x00,
+0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x87, 0x20, 0x00, 0x00, 0x00, 0x3e,
+0x00, 0x00, 0xcf, 0x00, 0x03, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x7e, 0x00,
+0x00, 0x00, 0x00, 0x3c, 0x00, 0x00, 0xe0, 0x03, 0x00, 0x00, 0x00, 0x7c,
+0x00, 0x00, 0x80, 0x03, 0x00, 0x00, 0x00, 0x7c, 0x00, 0x00, 0x00, 0x81,
+0x01, 0x00, 0x00, 0x7c, 0x00, 0x00, 0x00, 0xc2, 0x3f, 0x00, 0x00, 0x78,
+0x00, 0x00, 0x00, 0xe0, 0x7f, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0xe0,
+0xff, 0x00, 0x00, 0xf0, 0x00, 0x00, 0x00, 0xe0, 0xff, 0x07, 0x00, 0x80,
+0x00, 0x00, 0x00, 0xe0, 0xff, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0,
+0xff, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xff, 0x1f, 0x00, 0x00,
+0x00, 0x00, 0x00, 0xf8, 0xff, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8,
+0xff, 0xff, 0x03, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xff, 0xff, 0x07, 0x00,
+0x00, 0x00, 0x00, 0xf0, 0xff, 0xff, 0x07, 0x00, 0x00, 0x00, 0x00, 0xe0,
+0xff, 0xff, 0x07, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xff, 0xff, 0x03, 0x00,
+0x00, 0x00, 0x00, 0xc0, 0xff, 0xff, 0x01, 0x00, 0x00, 0x00, 0x00, 0xc0,
+0xff, 0xff, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x01, 0x00,
+0x00, 0x00, 0x00, 0x00, 0xfe, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0xfe, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe, 0x3f, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0xfe, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0xfe, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x07, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0xff, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0xff, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x07, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x80, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80,
+0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x03, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x03, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0xf0, 0x03, 0x00, 0x00, 0x00};
--- /dev/null
+#define terra07_width 64
+#define terra07_height 64
+#define terra07_x_hot 32
+#define terra07_y_hot 32
+static char terra07_bits[] = {
+0x00, 0x00, 0x00, 0xc0, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe4,
+0xe1, 0x01, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xff, 0xcc, 0x03, 0x00, 0x00,
+0x00, 0x00, 0xfe, 0x3f, 0x08, 0x03, 0x00, 0x00, 0x00, 0x00, 0xf9, 0x1f,
+0x2c, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0x7f, 0x7c, 0x00, 0x02, 0x00,
+0x00, 0x00, 0xfc, 0xff, 0xfd, 0x01, 0x08, 0x00, 0x00, 0x00, 0xfc, 0xff,
+0xff, 0x02, 0x00, 0x00, 0x00, 0x00, 0xfc, 0xff, 0x7f, 0x00, 0x00, 0x00,
+0x00, 0x00, 0xfe, 0xff, 0xbf, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe, 0xff,
+0x1f, 0x00, 0x80, 0x00, 0x00, 0x00, 0xff, 0xff, 0x0f, 0x00, 0x00, 0x01,
+0x00, 0x00, 0xff, 0xff, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff,
+0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe, 0xff, 0x03, 0x00, 0x00, 0x04,
+0x00, 0x00, 0xfe, 0xbf, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x03,
+0x01, 0x00, 0x00, 0x08, 0x00, 0x00, 0xf8, 0x01, 0x02, 0x00, 0x00, 0x18,
+0x00, 0x00, 0xf0, 0x01, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0xe0, 0x01,
+0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0xe0, 0x21, 0x08, 0x00, 0x00, 0x30,
+0x00, 0x00, 0xe0, 0x33, 0xe0, 0x00, 0x00, 0x30, 0x00, 0x00, 0x80, 0x3f,
+0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x00, 0x00, 0x60,
+0x00, 0x00, 0x00, 0xe0, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x80,
+0x40, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x80, 0xe1, 0x0f, 0x00, 0x40,
+0x00, 0x00, 0x00, 0x00, 0xfa, 0x1f, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00,
+0xf0, 0x3f, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xff, 0x01, 0x00,
+0x00, 0x00, 0x00, 0x00, 0xf8, 0xff, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00,
+0xfc, 0xff, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0xff, 0x07, 0x00,
+0x00, 0x00, 0x00, 0x00, 0xfc, 0xff, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00,
+0xfc, 0xff, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0xff, 0xff, 0x00,
+0x00, 0x00, 0x00, 0x00, 0xf8, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
+0xf8, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xff, 0x7f, 0x00,
+0x00, 0x00, 0x00, 0x00, 0xf0, 0xff, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00,
+0xe0, 0xff, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xff, 0x1f, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x80, 0xff, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x80, 0xff, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xff, 0x07, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x80, 0xff, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x80, 0xff, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xff, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0xc0, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0xc0, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x0f, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0xe0, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0xe0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x78, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0xf0, 0x07, 0x00, 0x00, 0x00};
--- /dev/null
+#define terra08_width 64
+#define terra08_height 64
+#define terra08_x_hot 32
+#define terra08_y_hot 32
+static char terra08_bits[] = {
+0x00, 0x00, 0x00, 0x80, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x90,
+0x83, 0x03, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xff, 0x33, 0x06, 0x00, 0x00,
+0x00, 0x00, 0xfc, 0xff, 0x61, 0x08, 0x00, 0x00, 0x00, 0x00, 0xe2, 0xff,
+0xe1, 0x01, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xff, 0xc7, 0x03, 0x00, 0x00,
+0x00, 0x00, 0xe0, 0xff, 0xff, 0x1f, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xff,
+0xff, 0x2f, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xff, 0xff, 0x07, 0x00, 0x00,
+0x00, 0x00, 0xe0, 0xff, 0xff, 0x0f, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xff,
+0xff, 0x03, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xff, 0xff, 0x01, 0x00, 0x00,
+0x00, 0x00, 0xe0, 0xff, 0xff, 0x01, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xff,
+0xff, 0x01, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xff, 0xff, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0xff, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xff,
+0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x7e, 0x80, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x7d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x78,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x78, 0x18, 0x02, 0x00, 0x00,
+0x00, 0x00, 0x00, 0xf0, 0x0c, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0,
+0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7c, 0x00, 0x00, 0x40,
+0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0xf8, 0x03, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0xfd, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0xfc, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0x3f, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0xfe, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe, 0xff, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0xfe, 0xff, 0x03, 0x00, 0x00, 0x00, 0x00,
+0x00, 0xff, 0xff, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x0f,
+0x00, 0x00, 0x00, 0x00, 0x00, 0xfe, 0xff, 0x0f, 0x00, 0x00, 0x00, 0x00,
+0x00, 0xfc, 0xff, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0xff, 0x07,
+0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xff, 0x03, 0x00, 0x00, 0x00, 0x00,
+0x00, 0xf8, 0xff, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xff, 0x03,
+0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xff, 0x01, 0x00, 0x00, 0x00, 0x00,
+0x00, 0xe0, 0xff, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x7f, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0xf0, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x1f, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0xf8, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x01, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x3c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x03, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0xf0, 0x0f, 0x00, 0x00, 0x00};
--- /dev/null
+#define terra09_width 64
+#define terra09_height 64
+#define terra09_x_hot 32
+#define terra09_y_hot 32
+static char terra09_bits[] = {
+0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60,
+0x0e, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xff, 0x9f, 0x0c, 0x00, 0x00,
+0x00, 0x00, 0xf8, 0xff, 0x0f, 0x03, 0x00, 0x00, 0x00, 0x00, 0x88, 0xff,
+0x0f, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x3f, 0x1e, 0x00, 0x00,
+0x00, 0x00, 0x00, 0xfe, 0xff, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe,
+0xff, 0x7f, 0x01, 0x00, 0x00, 0x00, 0x00, 0xfc, 0xff, 0x7f, 0x01, 0x00,
+0x00, 0x00, 0x00, 0xfc, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc,
+0xff, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe, 0xff, 0x3f, 0x00, 0x00,
+0x00, 0x00, 0x00, 0xfc, 0xff, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc,
+0xff, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xff, 0x1f, 0x00, 0x00,
+0x00, 0x00, 0x00, 0xf0, 0xff, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0,
+0x3f, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0xa0, 0x1f, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x40, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3e, 0x86, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x3c, 0x02, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00,
+0xf0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x10, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x7e, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0xff, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe, 0x07,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x07, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x80, 0xff, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xff, 0x0f,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xff, 0x1f, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x80, 0xff, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xff, 0x3f,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xff, 0x3f, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0xff, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x3f,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe, 0x1f, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0xfe, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0x0f,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x0f, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0xf8, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0x07,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0x01, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0xfe, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x1f, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0xc0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0xf0, 0x1f, 0x00, 0x00, 0x00};
--- /dev/null
+#define terra10_width 64
+#define terra10_height 64
+#define terra10_x_hot 32
+#define terra10_y_hot 32
+static char terra10_bits[] = {
+0x00, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80,
+0xbf, 0x01, 0x00, 0x00, 0x00, 0x00, 0xb0, 0xff, 0xff, 0x04, 0x00, 0x00,
+0x00, 0x00, 0xc6, 0xff, 0x7f, 0x4c, 0x00, 0x00, 0x00, 0x00, 0x60, 0xf8,
+0x7f, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xff, 0x73, 0x00, 0x00,
+0x00, 0x00, 0x00, 0xe0, 0xff, 0xff, 0x03, 0x00, 0x00, 0x00, 0x00, 0xc0,
+0xff, 0xff, 0x03, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xff, 0xff, 0x03, 0x00,
+0x00, 0x00, 0x00, 0x80, 0xff, 0xff, 0x07, 0x00, 0x00, 0x00, 0x00, 0xc0,
+0xff, 0xff, 0x03, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xff, 0xff, 0x03, 0x00,
+0x00, 0x00, 0x00, 0x80, 0xff, 0xff, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00,
+0xff, 0xff, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe, 0xff, 0x03, 0x00,
+0x00, 0x00, 0x00, 0x00, 0xfc, 0xff, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
+0xf0, 0x0f, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe8, 0x07, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0xd0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x80, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x8f, 0x10, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0xdf, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x03, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x82, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc4, 0x07,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x0f, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0xc0, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x3f,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x3f, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0xe0, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x7f,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x7f, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0xf0, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xff,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x7f, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0xe0, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x7f,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x7f, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0xc0, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x1f,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x0f, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0xc0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x07,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x03, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0xf0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00,
+0x00, 0x00, 0x00, 0xf0, 0x1f, 0x00, 0x00, 0x00};
--- /dev/null
+#define terra11_width 64
+#define terra11_height 64
+#define terra11_x_hot 32
+#define terra11_y_hot 32
+static char terra11_bits[] = {
+0x00, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0xfe, 0x03, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xfe, 0xff, 0x0b, 0x00, 0x00,
+0x00, 0x00, 0x0e, 0xff, 0xff, 0x33, 0x00, 0x00, 0x00, 0x00, 0x01, 0xc3,
+0xff, 0xc3, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xff, 0xdf, 0x01, 0x00,
+0x00, 0x00, 0x00, 0x00, 0xfe, 0xff, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00,
+0xfc, 0xff, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xff, 0x1f, 0x00,
+0x00, 0x00, 0x00, 0x00, 0xf8, 0xff, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00,
+0xf8, 0xff, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xff, 0x1f, 0x00,
+0x00, 0x00, 0x00, 0x00, 0xf0, 0xff, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00,
+0xe0, 0xff, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xff, 0x1f, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0xfd, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfa, 0x40, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0xf4, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0xe0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x11, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x13, 0x04, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x78, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x40, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3c,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x7c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0xfe, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe,
+0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7e, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x7c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7c,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7c, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x7c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, 0x04, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1c,
+0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1c, 0x08, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x1e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x20, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x80, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x01,
+0x40, 0x08, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x01, 0x00, 0x10, 0x00, 0x00,
+0x00, 0x00, 0x60, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x30, 0x00,
+0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00,
+0x00, 0x00, 0x00, 0xe0, 0x1f, 0x00, 0x00, 0x00};
--- /dev/null
+#define terra12_width 64
+#define terra12_height 64
+#define terra12_x_hot 32
+#define terra12_y_hot 32
+static char terra12_bits[] = {
+0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0xf8, 0x03, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xfb, 0xff, 0x0f, 0x00, 0x00,
+0x00, 0x00, 0x3e, 0xf8, 0xff, 0x6f, 0x00, 0x00, 0x00, 0x00, 0x06, 0x38,
+0xfc, 0x9f, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0xf8, 0x7f, 0x03, 0x00,
+0x00, 0x20, 0x00, 0x00, 0xe0, 0xff, 0x07, 0x00, 0x00, 0x08, 0x00, 0x00,
+0xc0, 0xff, 0x1f, 0x00, 0x00, 0x04, 0x00, 0x00, 0x80, 0xff, 0x3f, 0x00,
+0x00, 0x02, 0x00, 0x00, 0x00, 0xff, 0x7f, 0x00, 0x00, 0x01, 0x00, 0x00,
+0x00, 0xff, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x7f, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0xfe, 0xff, 0x00, 0x40, 0x00, 0x00, 0x00,
+0x00, 0xfc, 0xff, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xff, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x80, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, 0x01,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x78, 0x01, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0xe0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x48,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0,
+0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x03, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0xe0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0,
+0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x06, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x60, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20,
+0x0c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x0c, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x20, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10,
+0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x38, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x18, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08,
+0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0xe0, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x04, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02,
+0x80, 0x81, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x80, 0x01, 0x00, 0x82, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x00,
+0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0xc0, 0x1f, 0x00, 0x00, 0x00};
--- /dev/null
+#define terra13_width 64
+#define terra13_height 64
+#define terra13_x_hot 32
+#define terra13_y_hot 32
+static char terra13_bits[] = {
+0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00,
+0xe0, 0x03, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xcf, 0xff, 0x0f, 0x00, 0x00,
+0x00, 0x00, 0xfe, 0xc1, 0xff, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x01, 0x80,
+0xe1, 0x3f, 0x00, 0x00, 0x00, 0xc0, 0x0c, 0x00, 0x80, 0xff, 0x03, 0x00,
+0x00, 0x60, 0x02, 0x00, 0x00, 0xfe, 0x07, 0x00, 0x00, 0x38, 0x00, 0x00,
+0x00, 0xfc, 0x1f, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0xf8, 0x3f, 0x00,
+0x00, 0x06, 0x00, 0x00, 0x00, 0xf0, 0x7f, 0x00, 0x00, 0x01, 0x00, 0x00,
+0x00, 0xe0, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xff, 0x01,
+0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xff, 0x01, 0xc0, 0x01, 0x00, 0x00,
+0x00, 0x80, 0xff, 0x03, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe, 0x03,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x07, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0xf0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x11, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x80, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x23,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x01, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80,
+0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x1c, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x80, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80,
+0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x7c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7c, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0xf8, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x03, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0xf0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0xe0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x07, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x06, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x03, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x80, 0x1f, 0x00, 0x00, 0x00};
--- /dev/null
+#define terra14_width 64
+#define terra14_height 64
+#define terra14_x_hot 32
+#define terra14_y_hot 32
+static char terra14_bits[] = {
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x03,
+0xc0, 0x03, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x7f, 0xff, 0x0f, 0x00, 0x00,
+0x00, 0x00, 0xfe, 0x0f, 0xfe, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x87, 0x00,
+0x1c, 0xfe, 0x00, 0x00, 0x00, 0xc0, 0x61, 0x00, 0x00, 0xfc, 0x03, 0x00,
+0x00, 0xe0, 0x01, 0x00, 0x00, 0xf0, 0x07, 0x00, 0x00, 0xf8, 0x01, 0x00,
+0x00, 0xc0, 0x1f, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x00,
+0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x00, 0x00, 0x07, 0x00, 0x00,
+0x00, 0x00, 0xff, 0x00, 0x80, 0x13, 0x00, 0x00, 0x00, 0x00, 0xfe, 0x01,
+0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0x01, 0x40, 0x05, 0x00, 0x00,
+0x00, 0x00, 0xf8, 0x03, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x07,
+0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x07, 0x30, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x80, 0x07, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07,
+0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x08, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x0c, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x28,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x63, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x01, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0xc1, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x80, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x30, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x01, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0xf0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0xf8, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x07, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0xf8, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0xf0, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x3f, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0xe0, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0xe0, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x3e, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x70, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x0f, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x10, 0x1e, 0x00, 0x00, 0x00};
--- /dev/null
+#define terra15_width 64
+#define terra15_height 64
+#define terra15_x_hot 32
+#define terra15_y_hot 32
+static char terra15_bits[] = {
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x05,
+0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xff, 0xf9, 0x0f, 0x00, 0x00,
+0x00, 0x00, 0xfe, 0x7f, 0xf0, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x04,
+0xc0, 0xf8, 0x00, 0x00, 0x00, 0xc0, 0x0f, 0x06, 0x00, 0xe0, 0x03, 0x00,
+0x00, 0xe0, 0x0f, 0x01, 0x00, 0x80, 0x0f, 0x00, 0x00, 0xf8, 0x0f, 0x00,
+0x00, 0x00, 0x1e, 0x00, 0x00, 0xfc, 0x03, 0x00, 0x00, 0x00, 0x3c, 0x00,
+0x00, 0xfe, 0x00, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x3f, 0x00, 0x00,
+0x00, 0x00, 0xf0, 0x00, 0x80, 0x1f, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x01,
+0x80, 0x8b, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x01, 0xc0, 0x41, 0x00, 0x00,
+0x00, 0x00, 0xc0, 0x03, 0xe0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07,
+0xe0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0xf0, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x0e, 0x78, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1c,
+0x78, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x18, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x10, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20,
+0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x06, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x05, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x16, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x3c, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x58, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x27, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0xc0, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0xc0, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xff, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0xe0, 0xff, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
+0xe0, 0xff, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xff, 0x07, 0x00,
+0x00, 0x00, 0x00, 0x00, 0xc0, 0xff, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x80, 0xff, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe3, 0x07, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x80, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x30, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x70, 0x1c, 0x00, 0x00, 0x00};
--- /dev/null
+#define terra16_width 64
+#define terra16_height 64
+#define terra16_x_hot 32
+#define terra16_y_hot 32
+static char terra16_bits[] = {
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x1b,
+0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xff, 0xef, 0x0f, 0x00, 0x00,
+0x00, 0x00, 0xfe, 0xff, 0x83, 0x7f, 0x00, 0x00, 0x00, 0x00, 0xff, 0x61,
+0x00, 0xe6, 0x00, 0x00, 0x00, 0xc0, 0x7f, 0x30, 0x00, 0x00, 0x03, 0x00,
+0x00, 0xe0, 0xff, 0x10, 0x00, 0x00, 0x06, 0x00, 0x00, 0xf8, 0x7f, 0x00,
+0x00, 0x00, 0x18, 0x00, 0x00, 0xfc, 0x5f, 0x00, 0x00, 0x00, 0x30, 0x00,
+0x00, 0xfe, 0x4f, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0xff, 0x01, 0x00,
+0x00, 0x00, 0xc0, 0x00, 0x80, 0xbf, 0x10, 0x00, 0x00, 0x00, 0x80, 0x01,
+0x80, 0x9f, 0x08, 0x00, 0x00, 0x00, 0x00, 0x01, 0xc0, 0x0f, 0x06, 0x00,
+0x00, 0x00, 0x00, 0x02, 0xe0, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04,
+0xe0, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x0f, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x08, 0xf8, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10,
+0xf8, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x02, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x18, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0xc4, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x64, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x64, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x64, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x68, 0xe0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x8f, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x40, 0x04, 0x16, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x60, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x0c, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0x0d, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0xfc, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe, 0x3f, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe, 0xff, 0x01,
+0x00, 0x00, 0x00, 0x00, 0x00, 0xfe, 0xff, 0x01, 0x00, 0x00, 0x00, 0x00,
+0x00, 0xfc, 0xff, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, 0xfe, 0x01,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0xf0, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x06, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xff, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0xf0, 0x18, 0x00, 0x00, 0x00};
--- /dev/null
+#define terra17_width 64
+#define terra17_height 64
+#define terra17_x_hot 32
+#define terra17_y_hot 32
+static char terra17_bits[] = {
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x6f,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xff, 0x3f, 0x0f, 0x00, 0x00,
+0x00, 0x00, 0xfe, 0xff, 0x1f, 0x7e, 0x00, 0x00, 0x00, 0x00, 0xff, 0x0f,
+0x06, 0x90, 0x00, 0x00, 0x00, 0xc0, 0xff, 0x03, 0x03, 0x10, 0x02, 0x00,
+0x00, 0xe0, 0xff, 0x07, 0x01, 0x00, 0x04, 0x00, 0x00, 0xf8, 0xff, 0x03,
+0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0xff, 0x03, 0x00, 0x00, 0x00, 0x00,
+0x00, 0xfe, 0xff, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x3f, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x80, 0xff, 0x1b, 0x02, 0x00, 0x00, 0x00, 0x00,
+0x80, 0xff, 0x09, 0x01, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xff, 0x81, 0x00,
+0x00, 0x00, 0x00, 0x00, 0xe0, 0xff, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00,
+0xe0, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xff, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0xf8, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0xf8, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x1f, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0xec, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0xe4, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe6, 0x41, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0xc2, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0xc2, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x81, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x88, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x10, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x20, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x0e, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x40, 0x0e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x40, 0x26, 0x68, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x20, 0xe0, 0x03,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x87, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x80, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x1c, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x03,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x7f, 0x07, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x80, 0xff, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xff, 0x0f,
+0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xff, 0x1f, 0x00, 0x00, 0x00, 0x00,
+0x00, 0xf0, 0xff, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xff, 0x3f,
+0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xff, 0x7f, 0x00, 0x00, 0x00, 0x00,
+0x00, 0xc0, 0xff, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc3, 0x3f,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x1f, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x1e, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0xc0, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xb0, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xff, 0x03, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0xf0, 0x01, 0x00, 0x00, 0x00};
--- /dev/null
+#define terra18_width 64
+#define terra18_height 64
+#define terra18_x_hot 32
+#define terra18_y_hot 32
+static char terra18_bits[] = {
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xbf,
+0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xff, 0xff, 0x0e, 0x00, 0x00,
+0x00, 0x00, 0xfe, 0xff, 0xff, 0x78, 0x00, 0x00, 0x00, 0x00, 0xff, 0x7f,
+0x30, 0xc0, 0x00, 0x00, 0x00, 0xc0, 0xff, 0x3f, 0x30, 0x00, 0x00, 0x00,
+0x00, 0xe0, 0xff, 0xff, 0x10, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xff, 0xff,
+0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0xff, 0xbf, 0x00, 0x00, 0x00, 0x00,
+0x00, 0xfe, 0xff, 0x9f, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x43,
+0x00, 0x00, 0x00, 0x00, 0x80, 0xff, 0x1f, 0x41, 0x00, 0x00, 0x00, 0x00,
+0x80, 0xff, 0x1f, 0x61, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xff, 0x1f, 0x11,
+0x00, 0x00, 0x00, 0x00, 0xe0, 0xff, 0x1f, 0x04, 0x00, 0x00, 0x00, 0x00,
+0xe0, 0xff, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xff, 0x1f, 0x00,
+0x00, 0x00, 0x00, 0x00, 0xf8, 0xff, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00,
+0xf8, 0xff, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xff, 0x03, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x70, 0xbe, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x38, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x1e, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x08, 0x3c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x08, 0x3c, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x38, 0x30, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x08, 0x02, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x22, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x86, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc6, 0x03, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0xc4, 0x01, 0x02, 0x00, 0x00, 0x00, 0x00,
+0x00, 0xcc, 0x09, 0x3e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0xf0,
+0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x03, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x40, 0xc0, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x8e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x8f,
+0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xdf, 0x01, 0x00, 0x00, 0x00,
+0x00, 0x00, 0xf0, 0xff, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0xff,
+0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe, 0xff, 0x07, 0x00, 0x00, 0x00,
+0x00, 0x00, 0xfe, 0xff, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0xff,
+0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0xff, 0x0f, 0x00, 0x00, 0x00,
+0x00, 0x00, 0xf8, 0xff, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x78, 0xf8,
+0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x07, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0xc0, 0x03, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xa0, 0x02,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xff, 0x0f, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0xf0, 0x03, 0x00, 0x00, 0x00};
--- /dev/null
+#define terra19_width 64
+#define terra19_height 64
+#define terra19_x_hot 32
+#define terra19_y_hot 32
+static char terra19_bits[] = {
+0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x7f,
+0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xff, 0xff, 0x0f, 0x00, 0x00,
+0x00, 0x00, 0xfe, 0xff, 0xff, 0x67, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff,
+0x07, 0x81, 0x00, 0x00, 0x00, 0xc0, 0xff, 0xff, 0x83, 0x01, 0x00, 0x00,
+0x00, 0xe0, 0xff, 0xff, 0x0f, 0x01, 0x00, 0x00, 0x00, 0xf8, 0xff, 0xff,
+0x07, 0x00, 0x00, 0x00, 0x00, 0xfc, 0xff, 0xff, 0x07, 0x00, 0x00, 0x00,
+0x00, 0xfe, 0xff, 0xff, 0x13, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x7f,
+0x08, 0x00, 0x00, 0x00, 0x80, 0xff, 0xff, 0x23, 0x00, 0x00, 0x00, 0x00,
+0x80, 0xff, 0xff, 0x63, 0x08, 0x00, 0x00, 0x00, 0xc0, 0xff, 0xff, 0x03,
+0x06, 0x00, 0x00, 0x00, 0xe0, 0xff, 0xff, 0x87, 0x00, 0x00, 0x00, 0x00,
+0xe0, 0xff, 0xff, 0x07, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xff, 0xff, 0x07,
+0x00, 0x00, 0x00, 0x00, 0xf8, 0xff, 0xff, 0x03, 0x00, 0x00, 0x00, 0x00,
+0xe8, 0xff, 0xff, 0x01, 0x00, 0x00, 0x00, 0x00, 0xc8, 0xff, 0x7f, 0x00,
+0x00, 0x00, 0x00, 0x00, 0xc4, 0xe7, 0x17, 0x00, 0x00, 0x00, 0x00, 0x00,
+0xc4, 0xe3, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc2, 0xe1, 0x07, 0x04,
+0x00, 0x00, 0x00, 0x00, 0xc0, 0x80, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x40, 0x80, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x0e, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x02, 0x08, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0xa0, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0xc0, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xf1, 0x08,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xf1, 0x02, 0x01, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x73, 0x02, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x06,
+0x7c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0xf0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x80, 0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0,
+0x63, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x6f, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0xfc, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff,
+0xff, 0x01, 0x00, 0x00, 0x00, 0x00, 0x80, 0xff, 0xff, 0x01, 0x00, 0x00,
+0x00, 0x00, 0x80, 0xff, 0xff, 0x03, 0x00, 0x00, 0x00, 0x00, 0x80, 0xff,
+0xff, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x03, 0x00, 0x00,
+0x00, 0x00, 0x00, 0xff, 0xff, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1e,
+0xfe, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0xf0, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x02,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xff, 0x3f, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0xf0, 0x0f, 0x00, 0x00, 0x00};
--- /dev/null
+#define terra20_width 64
+#define terra20_height 64
+#define terra20_x_hot 32
+#define terra20_y_hot 32
+static char terra20_bits[] = {
+0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xff,
+0x19, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xff, 0xff, 0x0f, 0x00, 0x00,
+0x00, 0x00, 0xfe, 0xff, 0xff, 0x0f, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff,
+0x3f, 0x08, 0x00, 0x00, 0x00, 0xc0, 0xff, 0xff, 0x1f, 0x08, 0x02, 0x00,
+0x00, 0xe0, 0xff, 0xff, 0xff, 0x08, 0x00, 0x00, 0x00, 0xf8, 0xff, 0xff,
+0x7f, 0x00, 0x00, 0x00, 0x00, 0xfc, 0xff, 0xff, 0x7f, 0x00, 0x00, 0x00,
+0x00, 0xfe, 0xff, 0xff, 0x3f, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff,
+0x0f, 0x01, 0x00, 0x00, 0x80, 0xff, 0xff, 0x7f, 0x0d, 0x00, 0x00, 0x00,
+0x80, 0xff, 0xff, 0xff, 0x08, 0x01, 0x00, 0x00, 0xc0, 0xff, 0xff, 0xff,
+0x88, 0x00, 0x00, 0x00, 0xe0, 0xff, 0xff, 0xff, 0x20, 0x00, 0x00, 0x00,
+0xe0, 0xff, 0xff, 0xff, 0x01, 0x00, 0x00, 0x00, 0xf0, 0xff, 0xff, 0xff,
+0x01, 0x00, 0x00, 0x00, 0xd8, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00,
+0x38, 0xff, 0xff, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x38, 0xfe, 0xff, 0x1f,
+0x01, 0x00, 0x00, 0x00, 0x3c, 0xfe, 0xfc, 0x01, 0x00, 0x00, 0x00, 0x00,
+0x1c, 0x7c, 0xf8, 0x04, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x3c, 0xf8, 0x01,
+0x01, 0x00, 0x00, 0x00, 0x06, 0x0c, 0xe0, 0x03, 0x01, 0x00, 0x00, 0x00,
+0x02, 0x0c, 0xe0, 0x03, 0x02, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x80, 0x03,
+0x04, 0x00, 0x00, 0x00, 0x02, 0x04, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00,
+0x03, 0x00, 0x10, 0x00, 0x06, 0x00, 0x00, 0x00, 0x03, 0x00, 0x20, 0x40,
+0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x68, 0x60, 0x00, 0x00, 0x00, 0x00,
+0x01, 0x00, 0x50, 0x70, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x60, 0x7c,
+0x10, 0x00, 0x00, 0x00, 0x01, 0x00, 0x60, 0x3c, 0xc0, 0x00, 0x00, 0x00,
+0x00, 0x00, 0xc0, 0x38, 0x81, 0x06, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00,
+0x02, 0x3e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7c, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x58, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0xc0, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0xf8, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe, 0x1b, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0xfe, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80,
+0xff, 0x3f, 0x00, 0x00, 0x08, 0x00, 0x00, 0xe0, 0xff, 0x7f, 0x00, 0x00,
+0x00, 0x00, 0x00, 0xe0, 0xff, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0,
+0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xff, 0x7f, 0x00, 0x00,
+0x00, 0x00, 0x00, 0xc0, 0xff, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0,
+0x83, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x1f, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x12,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xff, 0x7f, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0xf0, 0x1f, 0x00, 0x00, 0x00};
--- /dev/null
+#define terra21_width 64
+#define terra21_height 64
+#define terra21_x_hot 32
+#define terra21_y_hot 32
+static char terra21_bits[] = {
+0x00, 0x00, 0x00, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf6,
+0x37, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xff, 0xff, 0x0f, 0x00, 0x00,
+0x00, 0x00, 0xfe, 0xff, 0xff, 0x3f, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff,
+0xff, 0x21, 0x00, 0x00, 0x00, 0xc0, 0xff, 0xff, 0xff, 0x61, 0x00, 0x00,
+0x00, 0xe0, 0xff, 0xff, 0xff, 0x47, 0x00, 0x00, 0x00, 0xf8, 0xff, 0xff,
+0xff, 0x0f, 0x00, 0x00, 0x00, 0xfc, 0xff, 0xff, 0xff, 0x07, 0x00, 0x00,
+0x00, 0xfe, 0xff, 0xff, 0xff, 0x07, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff,
+0xff, 0x21, 0x00, 0x00, 0x80, 0xff, 0xff, 0xff, 0x9f, 0x21, 0x00, 0x00,
+0xc0, 0xff, 0xff, 0xff, 0x1f, 0x21, 0x00, 0x00, 0xc0, 0xff, 0xff, 0xff,
+0x1f, 0x30, 0x00, 0x00, 0xc0, 0xff, 0xff, 0xff, 0x3f, 0x04, 0x00, 0x00,
+0xe0, 0xff, 0xff, 0xff, 0x3f, 0x00, 0x00, 0x00, 0xf0, 0xfe, 0xff, 0xff,
+0x7f, 0x00, 0x00, 0x00, 0xf8, 0xfe, 0xff, 0xff, 0x3f, 0x00, 0x00, 0x00,
+0xf8, 0xe0, 0xff, 0xff, 0x1f, 0x00, 0x00, 0x00, 0xe8, 0xe3, 0xff, 0xff,
+0x0f, 0x00, 0x00, 0x00, 0xfc, 0xc1, 0x1f, 0xff, 0x00, 0x00, 0x00, 0x00,
+0xf4, 0x81, 0x0f, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x76, 0x80, 0x07, 0xfe,
+0x00, 0x00, 0x00, 0x00, 0x36, 0x80, 0x03, 0xf8, 0x00, 0x00, 0x00, 0x00,
+0x1e, 0x80, 0x01, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x06, 0x80, 0x01, 0xe0,
+0x00, 0x00, 0x00, 0x00, 0x1e, 0x80, 0x01, 0x40, 0x00, 0x03, 0x00, 0x00,
+0x1f, 0x00, 0x02, 0x08, 0x00, 0x03, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x10,
+0x10, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x16, 0x38, 0x00, 0x00, 0x00,
+0x0f, 0x00, 0x00, 0x2c, 0x1c, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x18,
+0x3e, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x30, 0x1e, 0x20, 0x00, 0x00,
+0x03, 0x00, 0x00, 0x70, 0xdc, 0xa0, 0x01, 0x00, 0x03, 0x00, 0x00, 0x60,
+0x00, 0x80, 0x07, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00,
+0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x06, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x06, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00,
+0x00, 0x7e, 0x06, 0x00, 0x26, 0x00, 0x00, 0x00, 0x00, 0xff, 0x06, 0x00,
+0x24, 0x00, 0x00, 0x00, 0x80, 0xff, 0x07, 0x00, 0x24, 0x00, 0x00, 0x00,
+0xe0, 0xff, 0x0f, 0x00, 0x28, 0x00, 0x00, 0x00, 0xf8, 0xff, 0x0f, 0x00,
+0x08, 0x00, 0x00, 0x00, 0xf8, 0xff, 0x0f, 0x00, 0x08, 0x00, 0x00, 0x00,
+0xf8, 0xff, 0x0f, 0x00, 0x10, 0x00, 0x00, 0x00, 0xf8, 0xff, 0x0f, 0x00,
+0x00, 0x00, 0x00, 0x00, 0xf0, 0xff, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00,
+0xf0, 0xf0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x03, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x81, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x90,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xff, 0xff, 0x01, 0x00, 0x00,
+0x00, 0x00, 0x00, 0xf0, 0x1f, 0x00, 0x00, 0x00};
--- /dev/null
+#define terra22_width 64
+#define terra22_height 64
+#define terra22_x_hot 32
+#define terra22_y_hot 32
+static char terra22_bits[] = {
+0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xce,
+0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0xd0, 0xff, 0xff, 0x0f, 0x00, 0x00,
+0x00, 0x00, 0xf8, 0xff, 0xff, 0x3f, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff,
+0xff, 0x0f, 0x00, 0x00, 0x00, 0xc0, 0xff, 0xff, 0xff, 0x8f, 0x01, 0x00,
+0x00, 0xe0, 0xff, 0xff, 0xff, 0x3f, 0x00, 0x00, 0x00, 0xf8, 0xff, 0xff,
+0xff, 0x7f, 0x00, 0x00, 0x00, 0xfc, 0xff, 0xff, 0xff, 0x7f, 0x00, 0x00,
+0x00, 0xfe, 0xff, 0xff, 0xff, 0x7f, 0x02, 0x00, 0x00, 0xff, 0xff, 0xff,
+0xff, 0x3f, 0x00, 0x00, 0x80, 0xff, 0xff, 0xff, 0xff, 0x13, 0x02, 0x00,
+0x80, 0xff, 0xff, 0xff, 0xff, 0x23, 0x02, 0x00, 0x00, 0xfe, 0xff, 0xff,
+0xff, 0x27, 0x03, 0x00, 0x20, 0xfe, 0xff, 0xff, 0xff, 0x87, 0x00, 0x00,
+0xe0, 0xff, 0xff, 0xff, 0xff, 0x0f, 0x00, 0x00, 0xf0, 0xf7, 0xff, 0xff,
+0xff, 0x0f, 0x00, 0x00, 0xf8, 0xe7, 0xff, 0xff, 0xff, 0x0f, 0x00, 0x00,
+0xb8, 0x0f, 0xfc, 0xff, 0xff, 0x07, 0x00, 0x00, 0xb8, 0x3f, 0xfc, 0xff,
+0xff, 0x03, 0x00, 0x00, 0xbc, 0x3f, 0xf0, 0xc7, 0xbf, 0x00, 0x00, 0x00,
+0xbc, 0x1f, 0xf0, 0x83, 0x9f, 0x00, 0x00, 0x00, 0xbe, 0x0f, 0xf0, 0x81,
+0x3f, 0x00, 0x00, 0x00, 0xbe, 0x03, 0xf0, 0x00, 0x7e, 0x00, 0x00, 0x00,
+0xfe, 0x00, 0x60, 0x00, 0x7e, 0x20, 0x00, 0x00, 0x7e, 0x00, 0x60, 0x00,
+0x70, 0x00, 0x00, 0x00, 0xfe, 0x01, 0x60, 0x00, 0x20, 0xc0, 0x00, 0x00,
+0xff, 0x01, 0x80, 0x00, 0x02, 0xc0, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00,
+0x04, 0x88, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0x09, 0x0c, 0x00, 0x00,
+0xff, 0x00, 0x00, 0x00, 0x0a, 0x0e, 0x00, 0x00, 0x7f, 0x00, 0x00, 0x00,
+0x8c, 0x0f, 0x00, 0x00, 0x3f, 0x00, 0x00, 0x00, 0x1c, 0x0f, 0x08, 0x00,
+0x1f, 0x00, 0x00, 0x00, 0x38, 0x27, 0x78, 0x00, 0x1f, 0x00, 0x00, 0x00,
+0x10, 0x20, 0xe0, 0x00, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x01,
+0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x01, 0x3e, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x02, 0x3e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x3e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x3e, 0x03, 0x00, 0x00,
+0x00, 0x80, 0x4f, 0x00, 0x3e, 0x03, 0x00, 0x00, 0x00, 0xc0, 0x7f, 0x00,
+0x3c, 0x03, 0x00, 0x00, 0x00, 0xe0, 0xff, 0x00, 0x3c, 0x02, 0x00, 0x00,
+0x00, 0xf8, 0xff, 0x00, 0x38, 0x02, 0x00, 0x00, 0x00, 0xfe, 0xff, 0x00,
+0x38, 0x02, 0x00, 0x00, 0x00, 0xfe, 0xff, 0x00, 0x30, 0x00, 0x00, 0x00,
+0x00, 0xfe, 0xff, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0xfe, 0xff, 0x00,
+0x60, 0x00, 0x00, 0x00, 0x00, 0xfe, 0x7f, 0x00, 0x40, 0x00, 0x00, 0x00,
+0x00, 0x1e, 0x3e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80,
+0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xff, 0xff, 0x03, 0x00, 0x00,
+0x00, 0x00, 0x00, 0xf0, 0x1f, 0x00, 0x00, 0x00};
--- /dev/null
+#define terra23_width 64
+#define terra23_height 64
+#define terra23_x_hot 32
+#define terra23_y_hot 32
+static char terra23_bits[] = {
+0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x88,
+0xdf, 0x01, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xff, 0xff, 0x0f, 0x00, 0x00,
+0x00, 0x00, 0xfc, 0xff, 0xff, 0x7f, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff,
+0xff, 0x3f, 0x00, 0x00, 0x00, 0xc0, 0xff, 0xff, 0xff, 0x7f, 0x02, 0x00,
+0x00, 0xe0, 0xff, 0xff, 0xff, 0xff, 0x01, 0x00, 0x00, 0xf8, 0xff, 0xff,
+0xff, 0xff, 0x03, 0x00, 0x00, 0xfc, 0xff, 0xff, 0xff, 0xff, 0x03, 0x00,
+0x00, 0xfe, 0xff, 0xff, 0xff, 0xff, 0x03, 0x00, 0x00, 0xfe, 0xff, 0xff,
+0xff, 0xff, 0x01, 0x00, 0x00, 0xfa, 0xff, 0xff, 0xff, 0xbf, 0x01, 0x00,
+0x40, 0xfc, 0xff, 0xff, 0xff, 0x7f, 0x02, 0x00, 0x40, 0xe0, 0xff, 0xff,
+0xff, 0x7f, 0x30, 0x00, 0x20, 0xf0, 0xff, 0xff, 0xff, 0xff, 0x08, 0x00,
+0xe0, 0xfd, 0xff, 0xff, 0xff, 0xff, 0x01, 0x00, 0xf0, 0x7f, 0xfe, 0xff,
+0xff, 0xff, 0x01, 0x00, 0xf8, 0xff, 0xfc, 0xff, 0xff, 0xff, 0x01, 0x00,
+0xf8, 0xfb, 0x84, 0xff, 0xff, 0xff, 0x01, 0x00, 0xf8, 0xfb, 0x0f, 0xff,
+0xff, 0x7f, 0x00, 0x00, 0xfc, 0xfb, 0x07, 0xfc, 0xf3, 0x2f, 0x00, 0x00,
+0xfc, 0xf3, 0x03, 0xfc, 0xe1, 0x27, 0x00, 0x00, 0xfe, 0xf3, 0x01, 0x7c,
+0xc0, 0x0f, 0x04, 0x00, 0xfe, 0x73, 0x00, 0x38, 0x00, 0x1f, 0x04, 0x00,
+0xfe, 0x1f, 0x00, 0x38, 0x00, 0x1f, 0x08, 0x00, 0xfe, 0x07, 0x00, 0x38,
+0x00, 0x1c, 0x10, 0x00, 0xfe, 0x7f, 0x00, 0x10, 0x00, 0x08, 0x10, 0x00,
+0xff, 0x3f, 0x00, 0x40, 0x00, 0x01, 0x10, 0x00, 0xff, 0x3f, 0x00, 0x00,
+0x00, 0x02, 0x02, 0x00, 0xfe, 0x1f, 0x00, 0x00, 0x80, 0x02, 0x03, 0x00,
+0xfe, 0x0f, 0x00, 0x00, 0x00, 0x87, 0x03, 0x00, 0xfe, 0x07, 0x00, 0x00,
+0x00, 0xc7, 0x13, 0x00, 0xfe, 0x07, 0x00, 0x00, 0x00, 0xc6, 0x03, 0x00,
+0xfe, 0x03, 0x00, 0x00, 0x00, 0xcc, 0x09, 0x07, 0xfc, 0x01, 0x00, 0x00,
+0x00, 0x0c, 0x08, 0x0e, 0xfc, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1c,
+0xfc, 0x01, 0x00, 0x00, 0x00, 0x00, 0x20, 0x0c, 0xfc, 0x03, 0x00, 0x00,
+0x00, 0x00, 0x10, 0x10, 0xf8, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0xf8, 0x03, 0x00, 0x00, 0x00, 0x00, 0x80, 0x01, 0xf8, 0x63, 0x00, 0x00,
+0x00, 0x00, 0xf0, 0x05, 0xf8, 0x33, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x07,
+0xf8, 0x21, 0x00, 0x00, 0x00, 0x00, 0xfc, 0x07, 0xf0, 0x21, 0x00, 0x00,
+0x00, 0x00, 0xff, 0x07, 0xf0, 0x23, 0x00, 0x00, 0x00, 0x80, 0xff, 0x07,
+0xe0, 0x23, 0x00, 0x00, 0x00, 0x80, 0xff, 0x07, 0xe0, 0x03, 0x00, 0x00,
+0x00, 0xc0, 0xff, 0x07, 0xc0, 0x03, 0x00, 0x00, 0x00, 0x80, 0xff, 0x03,
+0x80, 0x03, 0x00, 0x00, 0x00, 0x80, 0xff, 0x03, 0x80, 0x03, 0x00, 0x00,
+0x00, 0xc0, 0xe3, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x54, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xff, 0xff, 0x03, 0x00, 0x00,
+0x00, 0x00, 0x00, 0xf0, 0x1f, 0x00, 0x00, 0x00};
--- /dev/null
+#define terra24_width 64
+#define terra24_height 64
+#define terra24_x_hot 32
+#define terra24_y_hot 32
+static char terra24_bits[] = {
+0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20,
+0xfe, 0x03, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xff, 0xff, 0x0f, 0x00, 0x00,
+0x00, 0x00, 0xfe, 0xff, 0xff, 0x7f, 0x00, 0x00, 0x00, 0x00, 0xfe, 0xff,
+0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0x01, 0x00,
+0x00, 0xe0, 0xff, 0xff, 0xff, 0xff, 0x03, 0x00, 0x00, 0xf8, 0xff, 0xff,
+0xff, 0xff, 0x0f, 0x00, 0x00, 0xf8, 0xff, 0xff, 0xff, 0xff, 0x0f, 0x00,
+0x00, 0xfc, 0xff, 0xff, 0xff, 0xff, 0x1f, 0x00, 0x00, 0xe8, 0xff, 0xff,
+0xff, 0xff, 0x0f, 0x00, 0x00, 0xf0, 0xff, 0xff, 0xff, 0xff, 0x0b, 0x00,
+0x00, 0xd4, 0xff, 0xff, 0xff, 0xff, 0x87, 0x00, 0xc0, 0x01, 0xff, 0xff,
+0xff, 0xff, 0xa7, 0x00, 0xe0, 0x01, 0xff, 0xff, 0xff, 0xff, 0x8f, 0x00,
+0xe0, 0xdf, 0xff, 0xff, 0xff, 0xff, 0x1f, 0x00, 0xf0, 0xff, 0xdf, 0xff,
+0xff, 0xff, 0x1f, 0x00, 0xf8, 0xbf, 0x1f, 0xff, 0xff, 0xff, 0x1f, 0x00,
+0xf8, 0x3f, 0xbf, 0xe0, 0xff, 0xff, 0x1f, 0x00, 0xf8, 0x7f, 0xff, 0xc1,
+0xff, 0xff, 0x0f, 0x00, 0xfc, 0x7f, 0xff, 0x01, 0xff, 0xfc, 0x01, 0x00,
+0xfc, 0x7f, 0xfe, 0x00, 0x7e, 0xf8, 0x05, 0x00, 0xfe, 0x7f, 0x7e, 0x00,
+0x3e, 0xf0, 0x03, 0x00, 0xfe, 0xff, 0x1e, 0x00, 0x1e, 0xc0, 0x03, 0x00,
+0xfe, 0xff, 0x03, 0x00, 0x0c, 0xc0, 0x07, 0x00, 0xfe, 0xff, 0x01, 0x00,
+0x0c, 0x00, 0x07, 0x00, 0xfe, 0xff, 0x0f, 0x00, 0x0c, 0x00, 0x02, 0x00,
+0xff, 0xff, 0x0f, 0x00, 0x00, 0x40, 0x00, 0x02, 0xff, 0xff, 0x07, 0x00,
+0x00, 0x80, 0x40, 0x02, 0xf8, 0xff, 0x07, 0x00, 0x00, 0x20, 0x60, 0x00,
+0xf0, 0xff, 0x03, 0x00, 0x00, 0x40, 0x61, 0x00, 0xf0, 0xff, 0x01, 0x00,
+0x00, 0x80, 0x71, 0x00, 0xf0, 0xff, 0x00, 0x00, 0x00, 0x80, 0x71, 0x00,
+0xf0, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x33, 0x30, 0xf0, 0x7f, 0x00, 0x00,
+0x00, 0x00, 0x02, 0x20, 0xe0, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0,
+0xe0, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x20, 0x62, 0xe0, 0x7f, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0xe0, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0xe0, 0x7f, 0x08, 0x00, 0x00, 0x00, 0x00, 0x08, 0xe0, 0xff, 0x08, 0x00,
+0x00, 0x00, 0x00, 0x0e, 0xc0, 0x7f, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x1f,
+0xc0, 0x3f, 0x0c, 0x00, 0x00, 0x00, 0x80, 0x1f, 0xc0, 0x3f, 0x0c, 0x00,
+0x00, 0x00, 0xe0, 0x1f, 0x80, 0x3f, 0x0c, 0x00, 0x00, 0x00, 0xf0, 0x1f,
+0x00, 0x3f, 0x0c, 0x00, 0x00, 0x00, 0xf8, 0x1f, 0x00, 0x3f, 0x00, 0x00,
+0x00, 0x00, 0xf8, 0x0f, 0x00, 0x3e, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x0f,
+0x00, 0x1c, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x07, 0x00, 0x1c, 0x00, 0x00,
+0x00, 0x00, 0x18, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x50, 0x01, 0x00, 0x00, 0x00, 0x00, 0x80, 0xff, 0xff, 0x03, 0x00, 0x00,
+0x00, 0x00, 0x00, 0xf0, 0x1f, 0x00, 0x00, 0x00};
--- /dev/null
+#define terra25_width 64
+#define terra25_height 64
+#define terra25_x_hot 32
+#define terra25_y_hot 32
+static char terra25_bits[] = {
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80,
+0xf8, 0x03, 0x00, 0x00, 0x00, 0x00, 0x80, 0xff, 0xff, 0x0f, 0x00, 0x00,
+0x00, 0x00, 0xe0, 0xff, 0xff, 0x7f, 0x00, 0x00, 0x00, 0x00, 0xd8, 0xff,
+0xff, 0xff, 0x00, 0x00, 0x00, 0x80, 0xf4, 0xff, 0xff, 0xff, 0x03, 0x00,
+0x00, 0xc0, 0xff, 0xff, 0xff, 0xff, 0x07, 0x00, 0x00, 0xc0, 0xff, 0xff,
+0xff, 0xff, 0x1f, 0x00, 0x00, 0xe0, 0xff, 0xff, 0xff, 0xff, 0x3f, 0x00,
+0x00, 0xf0, 0xff, 0xff, 0xff, 0xff, 0x7f, 0x00, 0x00, 0x4c, 0xff, 0xff,
+0xff, 0xff, 0x3f, 0x00, 0x00, 0x06, 0xfd, 0xff, 0xff, 0xff, 0x7f, 0x00,
+0x00, 0x03, 0xfd, 0xff, 0xff, 0xff, 0x3f, 0x00, 0x00, 0x0f, 0xe0, 0xff,
+0xff, 0xff, 0x7f, 0x02, 0x80, 0x0f, 0xe0, 0xff, 0xff, 0xff, 0xff, 0x02,
+0xc0, 0xdf, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0xe0, 0xff, 0xff, 0xf3,
+0xff, 0xff, 0xff, 0x01, 0xe0, 0xff, 0xf7, 0xc7, 0xff, 0xff, 0xff, 0x01,
+0xf0, 0xff, 0xef, 0x2f, 0xf8, 0xff, 0xff, 0x01, 0xf8, 0xff, 0xef, 0xff,
+0xf0, 0xff, 0xff, 0x01, 0xf8, 0xff, 0xcf, 0x7f, 0xc0, 0x3f, 0x3f, 0x00,
+0xf8, 0xff, 0xcf, 0x7f, 0x80, 0x1f, 0x3e, 0x00, 0xfc, 0xff, 0x9f, 0x1f,
+0x80, 0x0f, 0x7c, 0x00, 0xfc, 0xff, 0x9f, 0x07, 0x80, 0x07, 0x78, 0x00,
+0xfc, 0xff, 0xff, 0x01, 0x00, 0x07, 0x78, 0x08, 0xfc, 0xff, 0x7f, 0x00,
+0x00, 0x07, 0xe0, 0x00, 0xfc, 0xff, 0xff, 0x07, 0x00, 0x02, 0x40, 0x10,
+0xfc, 0xff, 0xff, 0x03, 0x00, 0x08, 0x10, 0x10, 0xdc, 0xff, 0xff, 0x03,
+0x00, 0x00, 0x00, 0x00, 0xc0, 0xff, 0xff, 0x01, 0x00, 0x00, 0x28, 0x04,
+0x00, 0xff, 0xff, 0x00, 0x00, 0x00, 0x30, 0x06, 0x80, 0xff, 0x7f, 0x00,
+0x00, 0x00, 0x30, 0x07, 0x80, 0xff, 0x3f, 0x00, 0x00, 0x00, 0x20, 0x46,
+0x80, 0xff, 0x1f, 0x00, 0x00, 0x00, 0xe0, 0xc6, 0x00, 0xff, 0x1f, 0x00,
+0x00, 0x00, 0x40, 0x80, 0x00, 0xfe, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x80,
+0x00, 0xfe, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0xfe, 0x1f, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0xfe, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0xfe, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0xfe, 0x1f, 0x06,
+0x00, 0x00, 0x00, 0x70, 0x00, 0xfe, 0x1f, 0x03, 0x00, 0x00, 0x00, 0x38,
+0x00, 0xfc, 0x0f, 0x03, 0x00, 0x00, 0x00, 0x38, 0x00, 0xfc, 0x07, 0x03,
+0x00, 0x00, 0x00, 0x3e, 0x00, 0xf8, 0x07, 0x03, 0x00, 0x00, 0x00, 0x1f,
+0x00, 0xf8, 0x07, 0x01, 0x00, 0x00, 0x00, 0x1f, 0x00, 0xf0, 0x07, 0x00,
+0x00, 0x00, 0x80, 0x1f, 0x00, 0xe0, 0x07, 0x00, 0x00, 0x00, 0x80, 0x0f,
+0x00, 0xe0, 0x03, 0x00, 0x00, 0x00, 0x80, 0x07, 0x00, 0xc0, 0x03, 0x00,
+0x00, 0x00, 0xc0, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x80, 0x06, 0x00, 0x00, 0x00, 0x00, 0x80, 0xff, 0xff, 0x03, 0x00, 0x00,
+0x00, 0x00, 0x00, 0xf0, 0x1f, 0x00, 0x00, 0x00};
--- /dev/null
+#define terra26_width 64
+#define terra26_height 64
+#define terra26_x_hot 32
+#define terra26_y_hot 32
+static char terra26_bits[] = {
+0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0xe0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe, 0xff, 0x0f, 0x00, 0x00,
+0x00, 0x00, 0x80, 0xff, 0xff, 0x7f, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xfe,
+0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x32, 0xff, 0xff, 0xff, 0x03, 0x00,
+0x00, 0x00, 0xf8, 0xff, 0xff, 0xff, 0x07, 0x00, 0x00, 0x00, 0xff, 0xff,
+0xff, 0xff, 0x1f, 0x00, 0x00, 0x80, 0xff, 0xff, 0xff, 0xff, 0x3f, 0x00,
+0x00, 0x80, 0xff, 0xff, 0xff, 0xff, 0x7f, 0x00, 0x00, 0x70, 0xf4, 0xff,
+0xff, 0xff, 0xff, 0x00, 0x00, 0x38, 0xb1, 0xff, 0xff, 0xff, 0xff, 0x01,
+0x00, 0x18, 0xa2, 0xff, 0xff, 0xff, 0xff, 0x01, 0x00, 0xf8, 0x00, 0xfc,
+0xff, 0xff, 0xff, 0x01, 0x00, 0xfc, 0x00, 0xfc, 0xff, 0xff, 0xff, 0x03,
+0x00, 0xfe, 0xfb, 0xff, 0xff, 0xff, 0xff, 0x03, 0x00, 0xff, 0xff, 0xff,
+0xfe, 0xff, 0xff, 0x07, 0x80, 0xff, 0xff, 0xfd, 0xf1, 0xff, 0xff, 0x07,
+0xc0, 0xff, 0xff, 0xf9, 0x0b, 0xfe, 0xff, 0x0f, 0xe0, 0xff, 0xff, 0xfb,
+0x3f, 0xfc, 0xff, 0x07, 0xe0, 0xff, 0xff, 0xf3, 0x3f, 0xf0, 0xe7, 0x03,
+0xe0, 0xff, 0xff, 0xf3, 0x1f, 0xe0, 0xc3, 0x03, 0xf0, 0xff, 0xff, 0xe7,
+0x07, 0xe0, 0xc3, 0x03, 0xf0, 0xff, 0xff, 0xef, 0x01, 0xc0, 0x01, 0x07,
+0xf0, 0xff, 0xff, 0x5f, 0x00, 0xc0, 0x00, 0x07, 0xf0, 0xff, 0xff, 0x1f,
+0x00, 0x80, 0x00, 0x04, 0xf0, 0xff, 0xff, 0xff, 0x01, 0x80, 0x00, 0x04,
+0xf0, 0xff, 0xff, 0xff, 0x01, 0x00, 0x02, 0x00, 0xe0, 0xfd, 0xff, 0xff,
+0x00, 0x00, 0x00, 0x02, 0x00, 0xf8, 0xff, 0xff, 0x00, 0x00, 0x00, 0x21,
+0x00, 0xf0, 0xff, 0x7f, 0x00, 0x00, 0x00, 0x22, 0x00, 0xf0, 0xff, 0x3f,
+0x00, 0x00, 0x00, 0xf2, 0x00, 0xf0, 0xff, 0x1f, 0x00, 0x00, 0x00, 0xf4,
+0x00, 0xf0, 0xff, 0x0f, 0x00, 0x00, 0x00, 0x6c, 0x00, 0xe0, 0xff, 0x07,
+0x00, 0x00, 0x00, 0x04, 0x00, 0xc0, 0xff, 0x07, 0x00, 0x00, 0x00, 0x08,
+0x00, 0xc0, 0xff, 0x07, 0x00, 0x00, 0x00, 0x20, 0x00, 0xc0, 0xff, 0x0f,
+0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xff, 0x0f, 0x00, 0x00, 0x00, 0x00,
+0x00, 0xc0, 0xff, 0x0f, 0x01, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xff, 0x8f,
+0x01, 0x00, 0x00, 0x40, 0x00, 0xc0, 0xff, 0xc7, 0x01, 0x00, 0x00, 0x00,
+0x00, 0xc0, 0xff, 0xc3, 0x00, 0x00, 0x00, 0x20, 0x00, 0x80, 0xff, 0xc1,
+0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0xff, 0xc1, 0x00, 0x00, 0x00, 0x18,
+0x00, 0x00, 0xff, 0x41, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0xff, 0x00,
+0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0xfe, 0x00, 0x00, 0x00, 0x00, 0x0c,
+0x00, 0x00, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x78, 0x00,
+0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x0e, 0x00, 0x00, 0x00, 0x00, 0x80, 0xff, 0xff, 0x03, 0x00, 0x00,
+0x00, 0x00, 0x00, 0xf0, 0x1f, 0x00, 0x00, 0x00};
--- /dev/null
+#define terra27_width 64
+#define terra27_height 64
+#define terra27_x_hot 32
+#define terra27_y_hot 32
+static char terra27_bits[] = {
+0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0xc0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x30, 0xf8, 0xff, 0x0f, 0x00, 0x00,
+0x00, 0x00, 0x00, 0xfe, 0xff, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf7,
+0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x10, 0xfb, 0xff, 0xff, 0x03, 0x00,
+0x00, 0x00, 0xdc, 0xff, 0xff, 0xff, 0x07, 0x00, 0x00, 0x00, 0xf8, 0xff,
+0xff, 0xff, 0x1f, 0x00, 0x00, 0x00, 0xfc, 0xff, 0xff, 0xff, 0x3f, 0x00,
+0x00, 0x00, 0x7c, 0xff, 0xff, 0xff, 0x7f, 0x00, 0x00, 0x80, 0xc7, 0xfe,
+0xff, 0xff, 0xff, 0x00, 0x00, 0xc0, 0x83, 0xf6, 0xff, 0xff, 0xff, 0x01,
+0x00, 0xc0, 0x41, 0xf0, 0xff, 0xff, 0xff, 0x01, 0x00, 0x00, 0x1f, 0x00,
+0xff, 0xff, 0xff, 0x03, 0x00, 0xe0, 0x1f, 0x00, 0xff, 0xff, 0xff, 0x07,
+0x00, 0xf0, 0x7f, 0xef, 0xff, 0xff, 0xff, 0x07, 0x00, 0xf8, 0xff, 0xff,
+0xbf, 0xff, 0xff, 0x0f, 0x00, 0xfc, 0xff, 0x7f, 0x7f, 0xfc, 0xff, 0x1f,
+0x00, 0xfe, 0xff, 0xff, 0xfe, 0x82, 0xff, 0x1f, 0x00, 0xfe, 0xff, 0xff,
+0xfe, 0x0f, 0xff, 0x1f, 0x00, 0xff, 0xff, 0xff, 0xfc, 0x0f, 0x7c, 0x1e,
+0x00, 0xff, 0xff, 0xff, 0xf9, 0x07, 0x7c, 0x1c, 0x00, 0xff, 0xff, 0xff,
+0xf9, 0x03, 0x38, 0x1c, 0x80, 0xff, 0xff, 0xff, 0xf3, 0x00, 0x38, 0x18,
+0x80, 0xff, 0xff, 0xff, 0x37, 0x00, 0x30, 0x30, 0x80, 0xff, 0xff, 0xff,
+0x0f, 0x00, 0x30, 0x20, 0x00, 0xff, 0xff, 0xff, 0xff, 0x00, 0x20, 0x20,
+0x00, 0xff, 0xff, 0xff, 0xff, 0x00, 0x40, 0x00, 0x00, 0xbe, 0xff, 0xff,
+0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe, 0xff, 0x7f, 0x00, 0x00, 0x90,
+0x00, 0x00, 0xfc, 0xff, 0x3f, 0x00, 0x00, 0x90, 0x00, 0x00, 0xfc, 0xff,
+0x0f, 0x00, 0x00, 0xb0, 0x00, 0x00, 0xfc, 0xff, 0x07, 0x00, 0x00, 0xa0,
+0x01, 0x00, 0xfc, 0xff, 0x07, 0x00, 0x00, 0xe0, 0x01, 0x00, 0xf8, 0xff,
+0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0xf8, 0xff, 0x03, 0x00, 0x00, 0x00,
+0x03, 0x00, 0xf0, 0xff, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0xf0, 0xff,
+0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0xf0, 0xff, 0x03, 0x00, 0x00, 0x00,
+0x02, 0x00, 0xf0, 0xff, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0xf0, 0xff,
+0x43, 0x00, 0x00, 0x00, 0x02, 0x00, 0xf0, 0xff, 0x71, 0x00, 0x00, 0x00,
+0x04, 0x00, 0xf0, 0xff, 0x60, 0x00, 0x00, 0x00, 0x04, 0x00, 0xe0, 0x7f,
+0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x7f, 0x30, 0x00, 0x00, 0x00,
+0x00, 0x00, 0xe0, 0x7f, 0x10, 0x00, 0x00, 0x10, 0x00, 0x00, 0xc0, 0x3f,
+0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x80, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe, 0xff, 0x03, 0x00, 0x00,
+0x00, 0x00, 0x00, 0xf0, 0x1f, 0x00, 0x00, 0x00};
--- /dev/null
+#define terra28_width 64
+#define terra28_height 64
+#define terra28_x_hot 32
+#define terra28_y_hot 32
+static char terra28_bits[] = {
+0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x01,
+0x80, 0x03, 0x00, 0x00, 0x00, 0x00, 0x40, 0xc0, 0xff, 0x0f, 0x00, 0x00,
+0x00, 0x00, 0x04, 0xf0, 0xff, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38,
+0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x80, 0x98, 0xff, 0xff, 0x03, 0x00,
+0x00, 0x00, 0xe0, 0xfc, 0xff, 0xff, 0x07, 0x00, 0x00, 0x00, 0x80, 0xff,
+0xff, 0xff, 0x1f, 0x00, 0x00, 0x00, 0xc0, 0xff, 0xff, 0xff, 0x3f, 0x00,
+0x00, 0x00, 0xc0, 0xff, 0xff, 0xff, 0x7f, 0x00, 0x00, 0x00, 0x78, 0xc8,
+0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x3c, 0xd0, 0xfe, 0xff, 0xff, 0x01,
+0x00, 0x00, 0x1c, 0x88, 0xfe, 0xff, 0xff, 0x01, 0x00, 0x00, 0xf8, 0x03,
+0xc0, 0xff, 0xff, 0x03, 0x00, 0x00, 0xfc, 0x03, 0xe0, 0xff, 0xff, 0x07,
+0x00, 0x00, 0xfe, 0xcf, 0xfb, 0xff, 0xff, 0x07, 0x00, 0x00, 0xff, 0xff,
+0xff, 0xef, 0xff, 0x0f, 0x00, 0xc0, 0xff, 0xff, 0xdf, 0x9f, 0xff, 0x1f,
+0x00, 0xc0, 0xff, 0xff, 0xbf, 0xbf, 0xf0, 0x1f, 0x00, 0xe0, 0xff, 0xff,
+0x3f, 0xff, 0xe1, 0x1f, 0x00, 0xe0, 0xff, 0xff, 0x7f, 0xff, 0xc1, 0x37,
+0x00, 0xe0, 0xff, 0xff, 0x7f, 0xfe, 0x81, 0x33, 0x00, 0xf0, 0xff, 0xff,
+0xff, 0xfc, 0x80, 0x23, 0x00, 0xf0, 0xff, 0xff, 0xff, 0x3d, 0x00, 0x63,
+0x00, 0xf0, 0xff, 0xff, 0xff, 0x0f, 0x00, 0x43, 0x00, 0xf0, 0xff, 0xff,
+0xff, 0x03, 0x00, 0x02, 0x00, 0xf0, 0xff, 0xff, 0xff, 0x3f, 0x00, 0x02,
+0x00, 0xe0, 0xff, 0xff, 0xff, 0x3f, 0x00, 0x00, 0x01, 0xc0, 0xe7, 0xff,
+0xff, 0x1f, 0x00, 0x00, 0x01, 0x00, 0x80, 0xff, 0xff, 0x1f, 0x00, 0x00,
+0x01, 0x00, 0x00, 0xff, 0xff, 0x0f, 0x00, 0x80, 0x01, 0x00, 0x00, 0xff,
+0xff, 0x07, 0x00, 0x80, 0x03, 0x00, 0x00, 0xff, 0xff, 0x03, 0x00, 0x80,
+0x07, 0x00, 0x00, 0xff, 0xff, 0x01, 0x00, 0x80, 0x0f, 0x00, 0x00, 0xfe,
+0xff, 0x01, 0x00, 0x00, 0x0f, 0x00, 0x00, 0xfc, 0xff, 0x00, 0x00, 0x00,
+0x1f, 0x00, 0x00, 0xfc, 0xff, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0xfc,
+0xff, 0x01, 0x00, 0x00, 0x0e, 0x00, 0x00, 0xf8, 0xff, 0x01, 0x00, 0x00,
+0x0e, 0x00, 0x00, 0xfc, 0xff, 0x21, 0x00, 0x00, 0x0e, 0x00, 0x00, 0xfc,
+0xff, 0x31, 0x00, 0x00, 0x0e, 0x00, 0x00, 0xfc, 0x7f, 0x18, 0x00, 0x00,
+0x1c, 0x00, 0x00, 0xfc, 0x3f, 0x18, 0x00, 0x00, 0x1c, 0x00, 0x00, 0xf8,
+0x3f, 0x0c, 0x00, 0x00, 0x18, 0x00, 0x00, 0xf8, 0x3f, 0x0c, 0x00, 0x00,
+0x08, 0x00, 0x00, 0xf8, 0x1f, 0x04, 0x00, 0x00, 0x18, 0x00, 0x00, 0xf0,
+0x0f, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0xf0, 0x0f, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0xe0, 0x07, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0xe0,
+0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xff, 0x03, 0x00, 0x00,
+0x00, 0x00, 0x00, 0xf0, 0x1f, 0x00, 0x00, 0x00};
--- /dev/null
+#define terra29_width 64
+#define terra29_height 64
+#define terra29_x_hot 32
+#define terra29_y_hot 32
+static char terra29_bits[] = {
+0x00, 0x00, 0x00, 0x10, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x07,
+0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0xdf, 0x0f, 0x00, 0x00,
+0x00, 0x00, 0x08, 0x80, 0xff, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0,
+0xfb, 0xff, 0x00, 0x00, 0x00, 0x40, 0x00, 0x8c, 0xf9, 0xff, 0x03, 0x00,
+0x00, 0x20, 0x00, 0xce, 0xff, 0xff, 0x07, 0x00, 0x00, 0x18, 0x00, 0xf8,
+0xff, 0xff, 0x1f, 0x00, 0x00, 0x04, 0x00, 0xfc, 0xff, 0xff, 0x3f, 0x00,
+0x00, 0x00, 0x00, 0xf8, 0xfe, 0xff, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x0f,
+0xf9, 0xff, 0xff, 0x00, 0x00, 0x00, 0x80, 0x07, 0xda, 0xff, 0xff, 0x01,
+0x00, 0x00, 0x80, 0x03, 0x90, 0xff, 0xff, 0x01, 0x00, 0x00, 0x00, 0x7d,
+0x00, 0xf8, 0xff, 0x03, 0x00, 0x00, 0xc0, 0xff, 0x00, 0xf8, 0xff, 0x07,
+0x00, 0x00, 0xc0, 0xff, 0xf3, 0xff, 0xff, 0x07, 0x00, 0x00, 0xe0, 0xff,
+0xff, 0xff, 0xfd, 0x0f, 0x00, 0x00, 0xf8, 0xff, 0xff, 0xf7, 0xf3, 0x1f,
+0x00, 0x00, 0xf8, 0xff, 0xff, 0xef, 0x07, 0x1f, 0x00, 0x00, 0xfc, 0xff,
+0xff, 0xef, 0x3f, 0x1e, 0x00, 0x00, 0xfc, 0xff, 0xff, 0xdf, 0x3f, 0x1c,
+0x00, 0x00, 0xfc, 0xff, 0xff, 0x9f, 0x3f, 0x18, 0x00, 0x00, 0xfc, 0xff,
+0xff, 0xbf, 0x1f, 0x18, 0x00, 0x00, 0xfe, 0xff, 0xff, 0x7f, 0x0f, 0x18,
+0x00, 0x00, 0xfe, 0xff, 0xff, 0xff, 0x03, 0x10, 0x00, 0x00, 0xfe, 0xff,
+0xff, 0xff, 0x00, 0x10, 0x02, 0x00, 0xfc, 0xff, 0xff, 0xff, 0x0f, 0x00,
+0x03, 0x00, 0xf8, 0xff, 0xff, 0xff, 0x07, 0x00, 0x03, 0x00, 0xf0, 0xf3,
+0xff, 0xff, 0x07, 0x00, 0x07, 0x00, 0x00, 0xc0, 0xff, 0xff, 0x07, 0x00,
+0x07, 0x00, 0x00, 0x80, 0xff, 0xff, 0x03, 0x00, 0x07, 0x00, 0x00, 0x80,
+0xff, 0xff, 0x01, 0x00, 0x1f, 0x00, 0x00, 0xc0, 0xff, 0xff, 0x00, 0x00,
+0x3f, 0x00, 0x00, 0x80, 0xff, 0x7f, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00,
+0xff, 0x7f, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0xff, 0x7f, 0x00, 0x00,
+0xff, 0x01, 0x00, 0x00, 0xfe, 0x3f, 0x00, 0x00, 0xfe, 0x00, 0x00, 0x00,
+0xfe, 0x7f, 0x00, 0x00, 0xfe, 0x00, 0x00, 0x00, 0xfe, 0x7f, 0x00, 0x00,
+0xfe, 0x00, 0x00, 0x00, 0xfe, 0x7f, 0x04, 0x00, 0xfe, 0x00, 0x00, 0x00,
+0xff, 0x7f, 0x06, 0x00, 0xfe, 0x00, 0x00, 0x00, 0xff, 0x1f, 0x07, 0x00,
+0xfc, 0x00, 0x00, 0x00, 0xff, 0x0f, 0x03, 0x00, 0xfc, 0x00, 0x00, 0x00,
+0xfe, 0x0f, 0x03, 0x00, 0xf8, 0x00, 0x00, 0x00, 0xfe, 0x0f, 0x01, 0x00,
+0x78, 0x00, 0x00, 0x00, 0xfc, 0x07, 0x01, 0x00, 0x70, 0x00, 0x00, 0x00,
+0xfc, 0x03, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xfc, 0x03, 0x00, 0x00,
+0x60, 0x00, 0x00, 0x00, 0xf8, 0x01, 0x00, 0x00, 0xe0, 0x00, 0x00, 0x00,
+0x78, 0x00, 0x00, 0x00, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xff, 0x03, 0x00, 0x00,
+0x00, 0x00, 0x00, 0xf0, 0x1f, 0x00, 0x00, 0x00};
--- /dev/null
+#ifndef lint
+static char sccsid[] = "@(#)blank.c 0.1.5 91/05/24 xlockmore";
+#endif
+/*-
+ * blank.c - blank screen for xlock, the X Window System lockscreen.
+ *
+ * Copyright (c) 1991 by Patrick J. Naughton.
+ *
+ * See xlock.c for copying information.
+ *
+ * Revision History:
+ * 31-Aug-90: Written.
+ */
+
+#include "xlock.h"
+
+/*ARGSUSED*/
+void
+drawblank(win)
+ Window win;
+{
+}
+
+void
+initblank(win)
+ Window win;
+{
+ XClearWindow(dsp, win);
+}
--- /dev/null
+#ifndef lint
+static char sccsid[] = "@(#)blot.c 2.7 95/02/21 xlockmore";
+#endif
+/*
+ * Rorschach's ink blot test
+ *
+ * Copyright (c) 1992 by Jamie Zawinski
+ *
+ * 05-Jan-95: patch for Dual-Headed machines from Greg Onufer
+ * <Greg.Onufer@Eng.Sun.COM>
+ * 07-Dec-94: now randomly has xsym, ysym, or both.
+ * 02-Sep-93: xlock version (David Bagley bagleyd@source.asset.com)
+ * 1992: xscreensaver version (Jamie Zawinski jwz@lucid.com)
+ */
+
+/* original copyright
+ * Copyright (c) 1992 by Jamie Zawinski
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and its
+ * documentation for any purpose is hereby granted without fee, provided that
+ * the above copyright notice appear in all copies and that both that
+ * copyright notice and this permission notice appear in supporting
+ * documentation. No representations are made about the suitability of this
+ * software for any purpose. It is provided "as is" without express or
+ * implied warranty.
+ */
+
+#include "xlock.h"
+
+typedef struct {
+ int width;
+ int height;
+ int xmid, ymid;
+ int offset;
+ int xsym, ysym;
+ int size;
+ int pix;
+ long startTime;
+} blotstruct;
+
+static blotstruct blots[MAXSCREENS];
+static XPoint *pointBuffer = 0; /* pointer for XDrawPoints */
+static unsigned long pointBufferSize = 0;
+
+#define TIMEOUT 30
+
+void
+initblot(win)
+ Window win;
+{
+ XWindowAttributes xgwa;
+ blotstruct *bp = &blots[screen];
+
+ (void) XGetWindowAttributes(dsp, win, &xgwa);
+ bp->width = xgwa.width;
+ bp->height = xgwa.height;
+ bp->xmid = bp->width / 2;
+ bp->ymid = bp->height / 2;
+
+ bp->offset = 4;
+ bp->ysym = RAND() % 2;
+ bp->xsym = (bp->ysym) ? RAND() % 2 : 1;
+ bp->pix = 0;
+ if (bp->offset <= 0) bp->offset = 3;
+ if (batchcount >= 100 || batchcount < 1)
+ batchcount = 6;
+ /* Fudge the size so it takes up the whole screen */
+ bp->size = batchcount * bp->width * bp->height / 1024;
+
+ if (!pointBuffer || pointBufferSize < (bp->size * sizeof(XPoint))) {
+ if (pointBuffer != NULL)
+ free(pointBuffer);
+ pointBuffer = (XPoint *) malloc(bp->size * sizeof(XPoint));
+ pointBufferSize = bp->size * sizeof(XPoint);
+ }
+
+ XSetForeground(dsp, Scr[screen].gc, BlackPixel(dsp, screen));
+ XFillRectangle(dsp, win, Scr[screen].gc, 0, 0, bp->width, bp->height);
+ XSetForeground(dsp, Scr[screen].gc, WhitePixel(dsp, screen));
+ bp->startTime = seconds();
+}
+
+void
+drawblot(win)
+ Window win;
+{
+ int x, y;
+ int k;
+ XPoint *xp = pointBuffer;
+ blotstruct *bp = &blots[screen];
+
+ if (!mono && Scr[screen].npixels > 2) {
+ XSetForeground(dsp, Scr[screen].gc, Scr[screen].pixels[bp->pix]);
+ if (++bp->pix >= Scr[screen].npixels)
+ bp->pix = 0;
+ }
+
+ x = bp->xmid;
+ y = bp->ymid;
+ k = bp->size;
+ while (k >= 4) {
+ x += ((RAND() % (1 + (bp->offset << 1))) - bp->offset);
+ y += ((RAND() % (1 + (bp->offset << 1))) - bp->offset);
+ k--;
+ xp->x = x;
+ xp->y = y;
+ xp++;
+ if (bp->xsym)
+ {
+ k--;
+ xp->x = bp->width - x;
+ xp->y = y;
+ xp++;
+ }
+ if (bp->ysym)
+ {
+ k--;
+ xp->x = x;
+ xp->y = bp->height - y;
+ xp++;
+ }
+ if (bp->xsym && bp->ysym)
+ {
+ k--;
+ xp->x = bp->width - x;
+ xp->y = bp->height - y;
+ xp++;
+ }
+ }
+ XDrawPoints (dsp, win, Scr[screen].gc,
+ pointBuffer, bp->size - k, CoordModeOrigin);
+ if (seconds() - bp->startTime > TIMEOUT)
+ initblot(win);
+}
--- /dev/null
+#ifndef lint
+static char sccsid[] = "@(#)bomb.c 2.7 95/02/21 xlockmore";
+#endif
+/*
+ * bomb.c - temporary screen lock for public labs
+ *
+ * See xlock.c for copying information.
+ *
+ * Revision History:
+ * 09-Jan-95: Assorted defines to control various aspects of bomb mode.
+ * Uncomment, or otherwise define the appropriate line
+ * to obtain the relevant behaviour, thanks to Dave Shield
+ * <D.T.Shield@csc.liv.ac.uk>.
+ * 20-Dec-94: Time patch for multiprocessor machines (ie. Sun10) thanks to
+ * Nicolas Pioch <pioch@Email.ENST.Fr>.
+ * 1994: Written. Copyright (c) 1994 Dave Shield
+ * Liverpool Computer Science
+ */
+
+#include "xlock.h"
+
+#include <sys/signal.h>
+#ifdef SYSLOG
+#include <syslog.h>
+#endif
+#include <stdio.h>
+
+/* #define SIMPLE_COUNTDOWN *//* Display a simple integer countdown, */
+ /* rather than a "MIN:SEC" format. */
+#define COLOUR_CHANGE /* Display cycles through the colour wheel */
+ /* rather than staying red throughout. */
+
+#define FULL_COUNT_FONT "-*-*-*-*-*-*-34-*-*-*-*-*-*-*"
+#define ICON_COUNT_FONT "-*-*-*-*-*-*-8-*-*-*-*-*-*-*"
+#define COUNTDOWN 600 /* No. seconds to lock for */
+#define NDIGITS 4 /* Number of digits in count */
+
+#define MAX_DELAY 1000000 /* Max delay between updates */
+#define DELTA 10 /* Border around the digits */
+#define RIVET_RADIUS 6 /* Size of detonator 'rivets' */
+
+void rivet();
+void explode();
+extern long allocpixel();
+
+typedef struct {
+ int width, height;
+ int x, y;
+ int delta;
+ int countdown;
+ int text_width;
+ int text_ascent;
+ int text_descent;
+} bombstruct;
+
+static bombstruct bombs[MAXSCREENS];
+
+void
+initbomb(win)
+ Window win;
+{
+ XWindowAttributes xgwa;
+ bombstruct *bp = &bombs[screen];
+ XFontStruct *c_font;
+ char number[NDIGITS+2];
+
+ int b_width, b_height;
+ int b_x, b_y;
+
+ (void) XGetWindowAttributes(dsp, win, &xgwa);
+ bp->width = xgwa.width;
+ bp->height = xgwa.height;
+ bp->x=(bp->width/2);
+ bp->y=(bp->height*3/5); /* Central-ish on the screen */
+ if ( xgwa.depth == 1 )
+ mono = 1;
+
+ /* Set up text font */
+
+ if (bp->width > 100) { /* Full screen */
+ c_font = XLoadQueryFont(dsp, FULL_COUNT_FONT);
+ bp->delta = DELTA;
+ }
+ else { /* icon window */
+ c_font = XLoadQueryFont(dsp, ICON_COUNT_FONT);
+ bp->delta = 2;
+ }
+ XSetFont(dsp, Scr[screen].gc, c_font->fid);
+
+#ifdef SIMPLE_COUNTDOWN
+ (void) sprintf(number, "%0*d", NDIGITS, 0);
+#else
+ (void) sprintf(number, "%.*s:**", NDIGITS-2, "*******");
+#endif
+ bp->text_width = XTextWidth(c_font, number, NDIGITS + 1);
+ bp->x -= (bp->text_width/2);
+ bp->text_ascent = c_font->max_bounds.ascent;
+ bp->text_descent = c_font->max_bounds.descent;
+
+ if (delay > MAX_DELAY)
+ delay = MAX_DELAY; /* Time cannot move slowly */
+ if ( bp->countdown == 0) /* <--Stricter if uncommented */
+ bp->countdown = (time(NULL) + COUNTDOWN); /* Prime the detonator */
+
+
+ /*
+ * Draw the graphics
+ * Very simple - detonator box with countdown
+ *
+ * ToDo: Improve the graphics
+ * (e.g. stick of dynamite, with burning fuse?)
+ */
+ b_width = bp->width/2;
+ b_height = bp->height/3;
+ b_x = bp->width/4;
+ b_y = bp->height*2/5;
+
+ XSetForeground(dsp, Scr[screen].gc, BlackPixel(dsp, screen));
+ XFillRectangle(dsp, win, Scr[screen].gc, 0, 0, bp->width, bp->height);
+
+ XSetForeground(dsp, Scr[screen].gc,
+ allocpixel(XDefaultColormap(dsp, screen), "grey", "white"));
+ XFillRectangle(dsp, win, Scr[screen].gc,
+ b_x, b_y, b_width, b_height);
+
+ /*
+ * If a full size screen (and colour),
+ * 'rivet' the box to it
+ */
+ if (bp->width > 100 && !mono) {
+ rivet(win, b_x + RIVET_RADIUS, b_y + RIVET_RADIUS);
+ rivet(win, b_x + RIVET_RADIUS, b_y + b_height - 3*RIVET_RADIUS);
+ rivet(win, b_x + b_width - 3*RIVET_RADIUS, b_y + RIVET_RADIUS);
+ rivet(win, b_x + b_width - 3*RIVET_RADIUS,
+ b_y + b_height - 3*RIVET_RADIUS);
+ }
+}
+
+
+
+
+void
+rivet( win, x, y )
+ Window win;
+ int x, y;
+{
+ XSetForeground(dsp, Scr[screen].gc, BlackPixel(dsp, screen));
+ XDrawArc(dsp, win, Scr[screen].gc, x, y, 2*RIVET_RADIUS, 2*RIVET_RADIUS,
+ 70*64, 130*64);
+ XSetForeground(dsp, Scr[screen].gc, WhitePixel(dsp, screen));
+ XDrawArc(dsp, win, Scr[screen].gc, x, y, 2*RIVET_RADIUS, 2*RIVET_RADIUS,
+ 270*64, 90*64);
+}
+
+
+
+
+void drawbomb(win)
+ Window win;
+{
+ bombstruct *bp = &bombs[screen];
+ char number[NDIGITS+2];
+ long crayon;
+ time_t countleft;
+
+ countleft = (bp->countdown - time(NULL));
+ if (countleft <= 0)
+ explode(win); /* Bye, bye.... */
+
+#ifdef SIMPLE_COUNTDOWN
+ (void) sprintf(number, "%0*d", NDIGITS, (int) countleft);
+#else
+ (void) sprintf(number, "%0*d:%02d", NDIGITS-2,
+ (int) countleft / 60, (int) countleft % 60);
+#endif
+
+ /* Blank out the previous number .... */
+ XSetForeground(dsp, Scr[screen].gc, BlackPixel(dsp, screen));
+ XFillRectangle(dsp, win, Scr[screen].gc,
+ bp->x - bp->delta,
+ (bp->y - bp->text_ascent) - bp->delta,
+ bp->text_width + (2*bp->delta),
+ (bp->text_ascent + bp->text_descent) + (2*bp->delta));
+
+ /* ... and count down */
+ if ( mono )
+ crayon = WhitePixel(dsp, screen);
+ else
+#ifdef COLOUR_CHANGE
+ crayon = Scr[screen].pixels[countleft*Scr[screen].npixels/COUNTDOWN];
+#else
+ crayon = Scr[screen].pixels[1]);
+#endif
+ XSetForeground( dsp, Scr[screen].gc, crayon);
+ XDrawString(dsp, win, Scr[screen].gc, bp->x, bp->y,
+ number, strlen(number));
+}
+
+ /*
+ * Game Over - player 1
+ *
+ * This user has hogged the terminal for long enough
+ * Log them out, and let someone else use it.
+ */
+void
+explode(win)
+ Window win;
+{
+ bombstruct *bp = &bombs[screen];
+ char buff[NDIGITS+2];
+
+ /*
+ * ToDo:
+ * Improve the graphics - some sort of explosion?
+ * (Will need to involve the main X event loop)
+ */
+#ifdef SIMPLE_COUNTDOWN
+ (void) sprintf(buff, "%.*s", NDIGITS, "*********");
+#else
+ (void) sprintf(buff, "%.*s:**", NDIGITS-2, "*******");
+#endif
+ XSetForeground( dsp, Scr[screen].gc, Scr[screen].pixels[1]);
+ XDrawString(dsp, win, Scr[screen].gc, bp->x, bp->y, buff, NDIGITS);
+
+#ifndef DEBUG
+ if (!inwindow && !inroot && !nolock) {
+ logoutUser();
+ exit(-1);
+ }
+ else
+#endif
+ {
+ /*
+ * If debugging, not locked, or in a subwindow
+ * probably inappropriate to actually log out.
+ */
+ (void) fprintf(stderr, "BOOM!!!!\n");
+ (void) kill(getpid(), SIGTERM);
+ }
+}
+
+/* this is now in logout.c */
+#if 0
+ /*
+ * Determine whether to "fully" lock the terminal, or
+ * whether the time-limited version should be imposed.
+ *
+ * Policy:
+ * Members of staff can fully lock
+ * (hard-wired user/group names + file read at run time)
+ * Students (i.e. everyone else)
+ * are forced to use the time-limit version.
+ *
+ * An alternative policy could be based on display location
+ */
+#define FULL_LOCK 1
+#define TEMP_LOCK 0
+
+#ifndef STAFF_FILE
+#define STAFF_FILE "/usr/remote/etc/xlock.staff"
+#endif
+
+char *staff_users[] = { /* List of users allowed to lock */
+"root",
+0
+};
+
+char *staff_groups[] = { /* List of groups allowed to lock */
+0
+};
+
+#undef passwd
+#undef pw_name
+#undef getpwnam
+#include <pwd.h>
+#include <grp.h>
+
+int full_lock()
+{
+ uid_t uid;
+ gid_t gid;
+
+ struct passwd *pwp;
+ struct group *gp;
+ FILE *fp;
+
+ char **cpp;
+ char buf[BUFSIZ];
+
+ if ((uid = getuid()) == 0)
+ return(FULL_LOCK); /* root */
+ pwp=getpwuid(uid);
+
+ gid=getgid();
+ gp=getgrgid( gid );
+
+ if (inwindow || inroot || nolock)
+ return(FULL_LOCK); /* (mostly) harmless user */
+
+ for ( cpp = staff_users ; *cpp != NULL ; cpp++ )
+ if (!strcmp(*cpp, pwp->pw_name))
+ return(FULL_LOCK); /* Staff user */
+
+ for ( cpp = staff_groups ; *cpp != NULL ; cpp++ )
+ if (!strcmp(*cpp, gp->gr_name))
+ return(FULL_LOCK); /* Staff group */
+
+ if ((fp=fopen( STAFF_FILE, "r")) == NULL )
+ return(TEMP_LOCK);
+
+ while ((fgets( buf, BUFSIZ, fp )) != NULL ) {
+ char *cp;
+
+ if ((cp = (char *) strchr(buf, '\n')) != NULL )
+ *cp = '\0';
+ if (!strcmp(buf, pwp->pw_name) || !strcmp(buf, gp->gr_name))
+ return(FULL_LOCK); /* Staff user or group */
+ }
+
+ return(TEMP_LOCK);
+}
+#endif
--- /dev/null
+#ifndef lint
+static char sccsid[] = "@(#)bounce.c 2.7 95/02/21 xlockmore";
+#endif
+
+/*-
+ * bounce.c - A bouncing ball for xlock, the X Window System lockscreen.
+ *
+ * Copyright (c) 1988 by Sun Microsystems
+ *
+ * See xlock.c for copying information.
+ *
+ * Revision History:
+ * 15-Jul-94: cleaned up in time for the final match.
+ * 4-Apr-94: spinning multiple ball version
+ * (I got a lot of help from with the physics of ball to ball
+ * collision looking at the source of xpool from Ismail ARIT
+ * iarit@tara.mines.colorado.edu).
+ * 22-Mar-94: got rid of flashing problem by only erasing parts of the image
+ * that will not be in the next image.
+ * 2-Sep-93: xlock version (David Bagley bagleyd@source.asset.com)
+ * 1986: Sun Microsystems
+ */
+
+/* original copyright
+ ******************************************************************************
+ Copyright 1988 by Sun Microsystems, Inc. Mountain View, CA.
+
+ All Rights Reserved
+
+ Permission to use, copy, modify, and distribute this software and its
+ documentation for any purpose and without fee is hereby granted,
+ provided that the above copyright notice appear in all copies and that
+ both that copyright notice and this permission notice appear in
+ supporting documentation, and that the names of Sun or MIT not be
+ used in advertising or publicity pertaining to distribution of the
+ software without specific prior written permission. Sun and M.I.T.
+ make no representations about the suitability of this software for
+ any purpose. It is provided "as is" without any express or implied warranty.
+
+ SUN DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
+ ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ PURPOSE. IN NO EVENT SHALL SUN BE LIABLE FOR ANY SPECIAL, INDIRECT
+ OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
+ OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE
+ OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE
+ OR PERFORMANCE OF THIS SOFTWARE.
+ *****************************************************************************/
+
+/*
+ Open for improvement:
+ o include different balls (size and mass) (... how about be real crazy
+ and put in an American/Australian football?).
+ o mask out the corners of ball.
+ o should only have 1 bitmap for ball, the others should be generated
+ as 90 degree rotations.
+ o there should be a shearing spin created with ball to ball collisions
+*/
+
+#include "xlock.h"
+#include <math.h>
+#include "bitmaps/bounce-0.xbm"
+#include "bitmaps/bounce-1.xbm"
+#include "bitmaps/bounce-2.xbm"
+#include "bitmaps/bounce-3.xbm"
+
+#define MAX_STRENGTH 24
+#define FRICTION 24
+#define PENETRATION 0.3
+#define SLIPAGE 4
+#define TIME 32
+
+#define ORIENTS 4
+#define ORIENTCYCLE 16
+#define CCW 1
+#define CW (ORIENTS-1)
+#define DIR(x) (((x)>=0)?CCW:CW)
+#define SIGN(x) (((x)>=0)?1:-1)
+#define ABS(x) (((x)>=0)?x:-(x))
+#define TRUE 1
+#define FALSE 0
+
+static XImage logo[ORIENTS] = {
+ {0, 0, 0, XYBitmap, 0, LSBFirst, 8, LSBFirst, 8, 1},
+ {0, 0, 0, XYBitmap, 0, LSBFirst, 8, LSBFirst, 8, 1},
+ {0, 0, 0, XYBitmap, 0, LSBFirst, 8, LSBFirst, 8, 1},
+ {0, 0, 0, XYBitmap, 0, LSBFirst, 8, LSBFirst, 8, 1}
+};
+
+typedef struct {
+ int x, y, xlast, ylast;
+ int spincount, spindelay, spindir, orient;
+ int vx, vy, vang;
+ int mass, size;
+ unsigned long color;
+} ballstruct;
+
+typedef struct {
+ int width, height;
+ int nballs;
+ ballstruct *balls;
+ GC draw_GC, erase_GC;
+} bouncestruct;
+
+static bouncestruct bounces[MAXSCREENS];
+
+static void checkCollision();
+static void drawball();
+static void moveball();
+static void spinball();
+static int collide();
+static void XEraseImage();
+
+void
+initbounce(win)
+ Window win;
+{
+ XWindowAttributes xgwa;
+ XGCValues gcv;
+ Screen *scr;
+ bouncestruct *bp = &bounces[screen];
+ int i;
+
+ logo[0].data = (char *) bounce0_bits;
+ logo[0].width = bounce0_width;
+ logo[0].height = bounce0_height;
+ logo[0].bytes_per_line = (bounce0_width + 7) / 8;
+ logo[1].data = (char *) bounce1_bits;
+ logo[1].width = bounce1_width;
+ logo[1].height = bounce1_height;
+ logo[1].bytes_per_line = (bounce1_width + 7) / 8;
+ logo[2].data = (char *) bounce2_bits;
+ logo[2].width = bounce2_width;
+ logo[2].height = bounce2_height;
+ logo[2].bytes_per_line = (bounce2_width + 7) / 8;
+ logo[3].data = (char *) bounce3_bits;
+ logo[3].width = bounce3_width;
+ logo[3].height = bounce3_height;
+ logo[3].bytes_per_line = (bounce3_width + 7) / 8;
+
+ (void) XGetWindowAttributes(dsp, win, &xgwa);
+ scr = ScreenOfDisplay(dsp, screen);
+ bp->width = xgwa.width;
+ bp->height = xgwa.height;
+
+ gcv.background = BlackPixelOfScreen(scr);
+ bp->draw_GC = XCreateGC(dsp, win, GCForeground|GCBackground, &gcv);
+ bp->erase_GC = XCreateGC(dsp, win, GCForeground|GCBackground, &gcv);
+ if (batchcount < 1)
+ batchcount = 1;
+ bp->nballs = batchcount;
+ if (!bp->balls)
+ bp->balls = (ballstruct *) malloc(batchcount * sizeof(ballstruct));
+ i = 0;
+ while (i < bp->nballs) {
+ if (logo[0].width > bp->width / 2 || logo[0].height > bp->height / 2)
+ bp->balls[i].size = 5;
+ else
+ bp->balls[i].size = (logo[0].width + logo[0].height) / 2;
+ bp->balls[i].vx = ((RAND() % 2) ? -1 : 1) *
+ (RAND() % MAX_STRENGTH + 1);
+ bp->balls[i].x = (bp->balls[i].vx >= 0) ?
+ 0 : bp->width - bp->balls[i].size;
+ bp->balls[i].y = RAND() % (bp->height / 2);
+ if (i == collide(i)) {
+ if (!mono && Scr[screen].npixels > 2)
+ bp->balls[i].color =
+ Scr[screen].pixels[RAND() % Scr[screen].npixels];
+ else
+ bp->balls[i].color = WhitePixel(dsp, screen);
+ bp->balls[i].xlast = -1;
+ bp->balls[i].ylast = 0;
+ bp->balls[i].spincount = 1;
+ bp->balls[i].spindelay = 1;
+ bp->balls[i].vy = ((RAND() % 2) ? -1 : 1) * (RAND() % MAX_STRENGTH);
+ bp->balls[i].spindir = 0;
+ bp->balls[i].vang = 0;
+ bp->balls[i].orient = RAND() % ORIENTS;
+ i++;
+ } else
+ bp->nballs--;
+ }
+ XSetForeground(dsp, Scr[screen].gc, BlackPixel(dsp, screen));
+ XFillRectangle(dsp, win, Scr[screen].gc, 0, 0, bp->width, bp->height);
+ XSetForeground(dsp, bp->erase_GC, BlackPixel(dsp, screen));
+}
+
+static void checkCollision(aball)
+ int aball;
+{
+ bouncestruct *bp = &bounces[screen];
+ int i, amount, spin, d, size;
+ double x, y;
+
+ for (i = 0; i < bp->nballs; i++) {
+ if (i != aball) {
+ x = (double) (bp->balls[i].x - bp->balls[aball].x);
+ y = (double) (bp->balls[i].y - bp->balls[aball].y);
+ d = (int) sqrt(x * x + y * y);
+ size = (bp->balls[i].size + bp->balls[aball].size) / 2;
+ if (d > 0 && d < size) {
+ amount = size - d;
+ if (amount > PENETRATION * size)
+ amount = PENETRATION * size;
+ bp->balls[i].vx += amount * x / d;
+ bp->balls[i].vy += amount * y / d;
+ bp->balls[i].vx -= bp->balls[i].vx / FRICTION;
+ bp->balls[i].vy -= bp->balls[i].vy / FRICTION;
+ bp->balls[aball].vx -= amount * x / d;
+ bp->balls[aball].vy -= amount * y / d;
+ bp->balls[aball].vx -= bp->balls[aball].vx / FRICTION;
+ bp->balls[aball].vy -= bp->balls[aball].vy / FRICTION;
+ spin = (bp->balls[i].vang - bp->balls[aball].vang) /
+ (2 * size * SLIPAGE);
+ bp->balls[i].vang -= spin;
+ bp->balls[aball].vang += spin;
+ bp->balls[i].spindir = DIR(bp->balls[i].vang);
+ bp->balls[aball].spindir = DIR(bp->balls[aball].vang);
+ if (!bp->balls[i].vang) {
+ bp->balls[i].spindelay = 1;
+ bp->balls[i].spindir = 0;
+ } else
+ bp->balls[i].spindelay = M_PI * bp->balls[i].size /
+ (ABS(bp->balls[i].vang)) + 1;
+ if (!bp->balls[aball].vang) {
+ bp->balls[aball].spindelay = 1;
+ bp->balls[aball].spindir = 0;
+ } else
+ bp->balls[aball].spindelay = M_PI * bp->balls[aball].size /
+ (ABS(bp->balls[aball].vang)) + 1;
+ return;
+ }
+ }
+ }
+}
+
+void
+drawbounce(win)
+ Window win;
+{
+ bouncestruct *bp = &bounces[screen];
+ int i;
+ static restartnum = TIME;
+
+ for (i = 0; i < bp->nballs; i++) {
+ drawball(win, &bp->balls[i]);
+ moveball(&bp->balls[i]);
+ }
+ for (i = 0; i < bp->nballs; i++)
+ checkCollision(i);
+ if (!(RAND() % TIME)) /* Put some randomness into the time */
+ restartnum--;
+ if (!restartnum) {
+ initbounce(win);
+ restartnum = TIME;
+ }
+
+}
+
+static void
+drawball(win, ball)
+ Window win;
+ ballstruct *ball;
+{
+ bouncestruct *bp = &bounces[screen];
+
+ XSetForeground(dsp, bp->draw_GC, ball->color);
+ if (ball->size <= 5) {
+ if (ball->xlast != -1)
+ XFillRectangle(dsp, win, bp->erase_GC,
+ ball->xlast, ball->ylast, ball->size, ball->size);
+ XFillRectangle(dsp, win, bp->draw_GC,
+ ball->x, ball->y, ball->size, ball->size);
+ } else {
+ XPutImage(dsp, win, bp->draw_GC, &logo[ball->orient],
+ 0, 0, ball->x, ball->y, ball->size, ball->size);
+ if (ball->xlast != -1)
+ XEraseImage(dsp, win, bp->erase_GC,
+ ball->x, ball->y,
+ ball->xlast, ball->ylast, ball->size, ball->size);
+ }
+}
+
+static void
+moveball(ball)
+ ballstruct *ball;
+{
+ bouncestruct *bp = &bounces[screen];
+
+ ball->xlast = ball->x;
+ ball->ylast = ball->y;
+ ball->x += ball->vx;
+ if (ball->x > (bp->width - ball->size)) {
+ /* Bounce off the right edge */
+ ball->x = 2 * (bp->width - ball->size) - ball->x;
+ ball->vx = -ball->vx + ball->vx / FRICTION;
+ spinball(ball, 1, &ball->vy);
+ } else if (ball->x < 0) {
+ /* Bounce off the left edge */
+ ball->x = -ball->x;
+ ball->vx = -ball->vx + ball->vx / FRICTION;
+ spinball(ball, -1, &ball->vy);
+ }
+ ball->vy++;
+ ball->y += ball->vy;
+ if (ball->y >= (bp->height - ball->size)) {
+ /* Bounce off the bottom edge */
+ ball->y = (bp->height - ball->size);
+ ball->vy = -ball->vy + ball->vy / FRICTION;
+ spinball(ball, -1, &ball->vx);
+ } else if (ball->y < 0) {
+ /* Bounce off the top edge */
+ ball->y = -ball->y;
+ ball->vy = -ball->vy + ball->vy / FRICTION;
+ spinball(ball, 1, &ball->vx);
+ }
+ if (ball->spindir) {
+ ball->spincount--;
+ if (!ball->spincount) {
+ ball->orient = (ball->spindir + ball->orient) % ORIENTS;
+ ball->spincount = ball->spindelay;
+ }
+ }
+}
+
+static void
+spinball(ball, dir, vel)
+ ballstruct *ball;
+ int dir;
+ int *vel;
+{
+ *vel -= (*vel + SIGN(*vel * dir) * ball->spindelay * ORIENTCYCLE /
+ (M_PI * ball->size)) / SLIPAGE;
+ if (*vel) {
+ ball->spindir = DIR(*vel * dir);
+ ball->vang = *vel * ORIENTCYCLE;
+ ball->spindelay = M_PI * ball->size / (ABS(ball->vang)) + 1;
+ } else
+ ball->spindir = 0;
+}
+
+static int collide(aball)
+ int aball;
+{
+ bouncestruct *bp = &bounces[screen];
+ int i, d, x, y;
+
+ for (i = 0; i < aball; i++) {
+ x = (bp->balls[i].x - bp->balls[aball].x);
+ y = (bp->balls[i].y - bp->balls[aball].y);
+ d = (int) sqrt((double) (x * x + y * y));
+ if (d < (bp->balls[i].size + bp->balls[aball].size) / 2)
+ return i;
+ }
+ return i;
+}
+
+/* This stops some flashing, could be more efficient */
+static void
+XEraseImage(display, win, gc, x, y, xlast, ylast, xsize, ysize)
+Display *display;
+Window win;
+GC gc;
+int x, y, xlast, ylast, xsize, ysize;
+{
+ if (ylast < y) {
+ if (y < ylast + ysize)
+ XFillRectangle(display, win, gc, xlast, ylast, xsize, y - ylast);
+ else
+ XFillRectangle(display, win, gc, xlast, ylast, xsize, ysize);
+ } else if (ylast > y) {
+ if (y > ylast - ysize)
+ XFillRectangle(display, win, gc, xlast, y + ysize, xsize, ylast - y);
+ else
+ XFillRectangle(display, win, gc, xlast, ylast, xsize, ysize);
+ }
+ if (xlast < x) {
+ if (x < xlast + xsize)
+ XFillRectangle(display, win, gc, xlast, ylast, x - xlast, ysize);
+ else
+ XFillRectangle(display, win, gc, xlast, ylast, xsize, ysize);
+ } else if (xlast > x) {
+ if (x > xlast - xsize)
+ XFillRectangle(display, win, gc, x + xsize, ylast, xlast - x, ysize);
+ else
+ XFillRectangle(display, win, gc, xlast, ylast, xsize, ysize);
+ }
+}
--- /dev/null
+#ifndef lint
+static char sccsid[] = "@(#)flame.c 2.7 95/02/21 xlockmore";
+#endif
+/*-
+ * flame.c - recursive fractal cosmic flames.
+ *
+ * Copyright (c) 1991 by Patrick J. Naughton.
+ *
+ * See xlock.c for copying information.
+ *
+ * Revision History:
+ * 19-Jun-95: edited by David Bagley.
+ * 13-Jun-95: updated. (received from Scott Graves, spot@cs.cmu.edu).
+ * 27-Jun-91: vary number of functions used.
+ * 24-Jun-91: fixed portability problem with integer mod (%).
+ * 06-Jun-91: Written. (received from Scott Graves, spot@cs.cmu.edu).
+ */
+
+#include "xlock.h"
+#include <math.h>
+#include <stdio.h>
+
+#define MAXBATCH1 200 /* mono */
+#define MAXBATCH2 20 /* color */
+#define FUSE 10 /* discard this many initial iterations */
+#define NMAJORVARS 7
+
+typedef struct {
+ /* shape of current flame */
+ int nxforms;
+ double f[2][3][10]; /* a bunch of non-homogeneous xforms */
+ int variation[10]; /* for each xform */
+
+ /* high-level control */
+ int mode; /* 0->slow/single 1->fast/many */
+ int nfractals; /* draw this many fractals */
+ int major_variation;
+ int fractal_len; /* pts/fractal */
+ int color;
+ int rainbow; /* more than one color per fractal
+ 1-> computed by adding dimension to fractal */
+
+ int width, height; /* of window */
+ int timer;
+
+ /* draw info about current flame */
+ int fuse; /* iterate this many before drawing */
+ int total_points; /* draw this many pts before fractal ends */
+ int npoints; /* how many we've computed but not drawn */
+ XPoint pts[MAXBATCH1]; /* here they are */
+ long pixcol;
+ /* when drawing in color, we have a buffer per color */
+ int ncpoints[NUMCOLORS];
+ XPoint cpts[NUMCOLORS][MAXBATCH2];
+
+ double x, y, c;
+} flamestruct;
+static flamestruct flames[MAXSCREENS];
+
+
+
+static short
+halfrandom(mv)
+ int mv;
+{
+ static short lasthalf = 0;
+ unsigned long r;
+
+ if (lasthalf) {
+ r = lasthalf;
+ lasthalf = 0;
+ } else {
+ r = RAND();
+ lasthalf = r >> 16;
+ }
+ r = r % mv;
+ return r;
+}
+
+static int
+frandom(n)
+ int n;
+{
+ static long saved_random_bits = 0;
+ static int nbits = 0;
+ int result;
+ if (3 > nbits) {
+ saved_random_bits = RAND();
+ nbits = 31;
+ }
+ switch(n) {
+ case 2: result = saved_random_bits&1;
+ saved_random_bits >>= 1;
+ nbits -= 1;
+ return result;
+
+ case 3: result = saved_random_bits&3;
+ saved_random_bits >>= 2;
+ nbits -= 2;
+ if (3 == result)
+ return frandom(3);
+ return result;
+
+ case 4: result = saved_random_bits&3;
+ saved_random_bits >>= 2;
+ nbits -= 2;
+ return result;
+
+ case 5: result = saved_random_bits&7;
+ saved_random_bits >>= 3;
+ nbits -= 3;
+ if (4 < result)
+ return frandom(5);
+ return result;
+ default:
+ (void) fprintf(stderr, "bad arg to frandom\n");
+ exit(1);
+ }
+ return 0;
+}
+
+#define DISTRIB_A (halfrandom(7000) + 9000)
+#define DISTRIB_B ((frandom(3) + 1) * (frandom(3) + 1) * 120000)
+#define LEN(x) (sizeof(x)/sizeof((x)[0]))
+
+static void
+initmode(win, mode)
+ Window win;
+ int mode;
+{
+ flamestruct *fs = &flames[screen];
+ static variation_distrib[] = {
+ 0, 0, 1, 1, 2, 2, 3,
+ 4, 4, 5, 5, 6, 6, 6};
+
+ fs->mode = mode;
+
+ fs->major_variation =
+ variation_distrib[halfrandom(LEN(variation_distrib))];
+
+ fs->rainbow = 0;
+ if (mode) {
+ if (!fs->color || halfrandom(8)) {
+ fs->nfractals = halfrandom(30) + 5;
+ fs->fractal_len = DISTRIB_A;
+ } else {
+ fs->nfractals = halfrandom(5) + 5;
+ fs->fractal_len = DISTRIB_B;
+ }
+ } else {
+ fs->rainbow = fs->color;
+ fs->nfractals = 1;
+ fs->fractal_len = DISTRIB_B;
+ }
+
+ fs->fractal_len = (fs->fractal_len * batchcount) / 20;
+
+ XSetForeground(dsp, Scr[screen].gc, BlackPixel(dsp, screen));
+ XFillRectangle(dsp, win, Scr[screen].gc, 0, 0, fs->width, fs->height);
+}
+
+static void
+initfractal()
+{
+ static int xform_distrib[] = {2, 2, 2, 3, 3, 3, 4, 4, 5};
+ flamestruct *fs = &flames[screen];
+ int i, j, k;
+
+ fs->fuse = FUSE;
+ fs->total_points = 0;
+ if (fs->rainbow)
+ for (i = 0; i < Scr[screen].npixels; i++)
+ fs->ncpoints[i] = 0;
+ else
+ fs->npoints = 0;
+ fs->nxforms = xform_distrib[halfrandom(LEN(xform_distrib))];
+ fs->c = fs->x = fs->y = 0.0;
+ for (i = 0; i < fs->nxforms; i++) {
+ if (NMAJORVARS == fs->major_variation)
+ fs->variation[i] = halfrandom(NMAJORVARS);
+ else
+ fs->variation[i] = fs->major_variation;
+ for (j = 0; j < 2; j++)
+ for (k = 0; k < 3; k++) {
+ fs->f[j][k][i] = ((double) halfrandom(1000) / 500.0 - 1.0);
+ }
+ }
+ if (fs->color)
+ fs->pixcol = Scr[screen].pixels[halfrandom(Scr[screen].npixels)];
+ else
+ fs->pixcol = WhitePixel(dsp, screen);
+
+}
+
+
+void
+initflame(win)
+ Window win;
+{
+ static int first_time = 1;
+ flamestruct *fs = &flames[screen];
+ XWindowAttributes xwa;
+
+ (void) XGetWindowAttributes(dsp, win, &xwa);
+ fs->width = xwa.width;
+ fs->height = xwa.height;
+ fs->color = Scr[screen].npixels > 2;
+
+ if (first_time)
+ initmode(win, 1);
+ else
+ initmode(win, frandom(2));
+ initfractal();
+
+ first_time = 0;
+}
+
+static void
+iter(fs)
+ flamestruct *fs;
+{
+ int i = frandom(fs->nxforms);
+ double nx, ny, nc;
+
+ if (i)
+ nc = (fs->c + 1.0) / 2.0;
+ else
+ nc = fs->c / 2.0;
+
+ nx = fs->f[0][0][i] * fs->x + fs->f[0][1][i] * fs->y + fs->f[0][2][i];
+ ny = fs->f[1][0][i] * fs->x + fs->f[1][1][i] * fs->y + fs->f[1][2][i];
+
+
+ switch (fs->variation[i]) {
+ case 1:
+ /* sinusoidal */
+ nx = sin(nx);
+ ny = sin(ny);
+ break;
+ case 2: {
+ /* complex */
+ double r2 = nx * nx + ny * ny + 1e-6;
+ nx = nx / r2;
+ ny = ny / r2;
+ break;
+ }
+ case 3:
+ /* bent */
+ if (nx < 0.0) nx = nx * 2.0;
+ if (ny < 0.0) ny = ny / 2.0;
+ break;
+ case 4: {
+ /* swirl */
+ double r = (nx * nx + ny * ny); /* times k here is fun */
+ double c1 = sin(r);
+ double c2 = cos(r);
+ double t = nx;
+
+ nx = c1 * nx - c2 * ny;
+ ny = c2 * t + c1 * ny;
+ break;
+ }
+ case 5: {
+ /* horseshoe */
+ double r = atan2(nx, ny); /* times k here is fun */
+ double c1 = sin(r);
+ double c2 = cos(r);
+ double t = nx;
+
+ nx = c1 * nx - c2 * ny;
+ ny = c2 * t + c1 * ny;
+ break;
+ }
+ case 6: {
+ /* drape */
+ double t;
+ t = atan2(nx, ny)/M_PI;
+ ny = sqrt(nx * nx + ny * ny) - 1.0;
+ nx = t;
+ break;
+ }
+ }
+
+#if 0
+ /* here are some others */
+{
+ /* broken */
+ if (nx > 1.0) nx = nx - 1.0;
+ if (nx < -1.0) nx = nx + 1.0;
+ if (ny > 1.0) ny = ny - 1.0;
+ if (ny < -1.0) ny = ny + 1.0;
+ break;
+}
+{
+ /* complex sine */
+ double u = nx, v = ny;
+ double ev = exp(v);
+ double emv = exp(-v);
+
+ nx = (ev + emv) * sin(u) / 2.0;
+ ny = (ev - emv) * cos(u) / 2.0;
+}
+{
+
+ /* polynomial */
+ if (nx < 0) nx = -nx * nx;
+ else nx = nx * nx;
+
+ if (ny < 0) ny = -ny * ny;
+ else ny = ny * ny;
+}
+{
+ /* spherical */
+ double r = 0.5 + sqrt(nx * nx + ny * ny + 1e-6);
+ nx = nx / r;
+ ny = ny / r;
+}
+{
+ nx = atan(nx)/M_PI_2
+ ny = atan(ny)/M_PI_2
+}
+#endif
+
+ if (nx > 1e10 || nx < -1e10 || ny > 1e10 || ny < -1e10) {
+ nx = halfrandom(1000) / 500.0 - 1.0;
+ ny = halfrandom(1000) / 500.0 - 1.0;
+ fs->fuse = FUSE;
+ }
+
+ fs->x = nx;
+ fs->y = ny;
+ fs->c = nc;
+
+}
+
+static void draw(fs, d)
+ flamestruct *fs;
+ Drawable d;
+
+{
+ double x = fs->x;
+ double y = fs->y;
+ int fixed_x, fixed_y, npix, c, n;
+
+ if (fs->fuse) {
+ fs->fuse--;
+ return;
+ }
+
+ if (!(x > -1.0 && x < 1.0 && y > -1.0 && y < 1.0))
+ return;
+
+ fixed_x = (int) ((fs->width / 2) * (x + 1.0));
+ fixed_y = (int) ((fs->height / 2) * (y + 1.0));
+
+ if (!fs->rainbow) {
+
+ fs->pts[fs->npoints].x = fixed_x;
+ fs->pts[fs->npoints].y = fixed_y;
+ fs->npoints++;
+ if (fs->npoints == MAXBATCH1) {
+ XSetForeground(dsp, Scr[screen].gc, fs->pixcol);
+ XDrawPoints(dsp, d, Scr[screen].gc, fs->pts,
+ fs->npoints, CoordModeOrigin);
+ fs->npoints = 0;
+ }
+ } else {
+
+ npix = Scr[screen].npixels;
+ c = fs->c * npix;
+
+ if (c < 0) c = 0;
+ if (c >= npix) c = npix-1;
+ n = fs->ncpoints[c];
+ fs->cpts[c][n].x = fixed_x;
+ fs->cpts[c][n].y = fixed_y;
+ if (++fs->ncpoints[c] == MAXBATCH2) {
+ XSetForeground(dsp, Scr[screen].gc, Scr[screen].pixels[c]);
+ XDrawPoints(dsp, d, Scr[screen].gc, fs->cpts[c],
+ fs->ncpoints[c], CoordModeOrigin);
+ fs->ncpoints[c] = 0;
+ }
+ }
+}
+
+static void draw_flush(fs, d)
+ flamestruct *fs;
+ Drawable d;
+
+{
+ if (fs->rainbow) {
+ int npix = Scr[screen].npixels;
+ int i;
+ for (i = 0; i < npix; i++) {
+ if (fs->ncpoints[i]) {
+ XSetForeground(dsp, Scr[screen].gc, Scr[screen].pixels[i]);
+ XDrawPoints(dsp, d, Scr[screen].gc, fs->cpts[i],
+ fs->ncpoints[i], CoordModeOrigin);
+ fs->ncpoints[i] = 0;
+ }
+ }
+ } else {
+ if (fs->npoints)
+ XSetForeground(dsp, Scr[screen].gc, fs->pixcol);
+ XDrawPoints(dsp, d, Scr[screen].gc, fs->pts,
+ fs->npoints, CoordModeOrigin);
+ fs->npoints = 0;
+ }
+}
+
+
+void
+drawflame(win)
+ Window win;
+{
+ flamestruct *fs = &flames[screen];
+
+ fs->timer = batchcount * 1000;
+
+ while (fs->timer) {
+ iter(fs);
+ draw(fs, win);
+ if (fs->total_points++ > fs->fractal_len) {
+ draw_flush(fs, win);
+ if (0 == --fs->nfractals)
+ initmode(win, frandom(2));
+ initfractal();
+ }
+
+ fs->timer--;
+ }
+}
--- /dev/null
+#ifndef lint
+static char sccsid[] = "@(#)galaxy.c 2.7 95/02/21 xlockmore";
+#endif
+/*
+ * galaxy.c - Spinning galaxies for xlockmore
+ *
+ * Originally done by Uli Siegmund (uli@wombat.okapi.sub.org) on Amiga
+ * for EGS in Cluster
+ * Port from Cluster/EGS to C/Intuition by Harald Backert
+ * Port to X11 and incorporation into xlockmore by Hubert Feyrer
+ * (hubert.feyrer@rz.uni-regensburg.de)
+ *
+ * Revision History:
+ * 30-Sep-94: Initial port by Hubert Feyer
+ * 10-Oct-94: Add colors by Hubert Feyer
+ * 23-Oct-94: Modified by David Bagley <bagleyd@source.asset.com>
+ */
+
+#include <math.h>
+#include "xlock.h"
+
+#define FLOATRAND ((double) RAND() / ((double) MAXRAND))
+
+#ifndef STARSIZE
+#define STARSIZE 1 /* Size of STARS */
+#endif
+/*#define WRAP 1 *//* Warp around edges */
+/*#define BOUNCE 1 *//* Bounce from borders */
+
+#define MAX_GALAXIES 5
+#define MAX_STARS 300
+#define MAX_HITITERATIONS 200
+#define MAX_IDELTAT 50
+/* These come originally from the Cluster-version */
+#define DEFAULT_GALAXIES 2
+#define DEFAULT_STARS 1000
+#define DEFAULT_HITITERATIONS 7500
+#define DEFAULT_IDELTAT 200 /* 0.02 */
+
+#define GALAKSIZE 3.0
+#define QCONS 0.001
+
+#define COLOROFFSET 0 /* I hate green galaxies */
+#define MAXCOLORS 64
+#define COLORBASE 8
+ /* Colors for stars start here */
+#define COLORSTEP (MAXCOLORS/COLORBASE) /* 8 colors per galaxy */
+
+#ifndef PI
+# define PI M_PI
+#endif /*PI*/
+
+#if (STARSIZE > 1)
+# define MyXDrawPoint(x,y) \
+ XFillArc(dsp,win,Scr[screen].gc,x,y,gp->starsize,gp->starsize,0*64,360*64)
+#else
+# define MyXDrawPoint(x,y) \
+ XDrawPoint(dsp,win,Scr[screen].gc,x,y)
+#endif /*STARSIZE*/
+
+
+typedef double Vector[3];
+typedef double Matrix[3][3];
+
+typedef struct {
+ Vector pos, vel;
+ int px, py;
+ int color;
+ } Star;
+typedef struct {
+ int mass;
+ int starscnt;
+ Star *stars;
+ int basecolor;
+ Vector pos, vel;
+ } Galaxy;
+
+typedef struct {
+ struct {
+ int left; /* x minimum */
+ int right; /* x maximum */
+ int top; /* y minimum */
+ int bottom; /* y maximum */
+ } clip;
+ int galcol[MAX_GALAXIES]; /* colors */
+ Matrix mat; /* Movement of stars(?) */
+ double scale; /* Scale */
+ int midx; /* Middle of screen, x */
+ int midy; /* Middle of screen, y */
+ double size; /* */
+ Vector diff; /* */
+ Galaxy galaxies[MAX_GALAXIES]; /* the Whole Universe */
+ double f_deltat; /* quality of calculation, calc'd by d_ideltat */
+ int f_galaxies; /* # galaxies */
+ int f_stars; /* # stars per galaxy */
+ int f_hititerations; /* # iterations before restart */
+ int step; /* */
+ int init; /* 1 -> re-initialize */
+#if (STARSIZE > 1)
+ int starsize;
+#endif
+} unistruct;
+
+static unistruct universes[MAXSCREENS];
+
+void
+initgalaxy(win)
+ Window win;
+{
+ XWindowAttributes xwa; /* attributes of display */
+ unistruct *gp = &universes[screen];
+ int i;
+
+ if (batchcount < 1)
+ batchcount = 1;
+ else if (batchcount > MAX_GALAXIES)
+ batchcount = MAX_GALAXIES;
+ gp->f_galaxies = batchcount;
+ gp->f_stars = MAX_STARS;
+ gp->f_hititerations = MAX_HITITERATIONS;
+ gp->f_deltat = ((double) MAX_IDELTAT)/10000.0;
+
+ (void) XGetWindowAttributes(dsp, win, &xwa);
+#ifdef BORDER
+ gp->clip.left = xwa.border_width;
+ gp->clip.top = xwa.border_width;
+ gp->clip.right = xwa.width-2*xwa.border_width;
+ gp->clip.bottom = xwa.height-2*xwa.border_width;
+#else
+ gp->clip.left = 0;
+ gp->clip.top = 0;
+ gp->clip.right = xwa.width;
+ gp->clip.bottom = xwa.height;
+#endif
+ gp->scale = (double)(gp->clip.right)/4.0;
+ gp->midx = gp->clip.right/2;
+ gp->midy = gp->clip.bottom/2;
+ gp->init = 1;
+#if (STARSIZE > 1)
+ gp->starsize = STARSIZE;
+#endif
+
+ if(!gp->galaxies[0].stars){
+
+ for (i=0; i<MAX_GALAXIES; ++i) {
+ gp->galaxies[i].starscnt=0; /* 0 valid entries */
+ gp->galaxies[i].stars=(Star *)malloc(gp->f_stars*sizeof(Star));
+ }
+
+ }
+}
+
+
+void
+drawgalaxy(win)
+ Window win;
+{
+ unistruct *gp = &universes[screen];
+ double d; /* tmp */
+ int i, j, k; /* more tmp */
+
+ if(gp->init){
+ double w1, w2, w3; /* more tmp */
+ double v,w, h; /* yet more tmp */
+
+ gp->init=0;
+ gp->step=0;
+
+ for (i=0; i<MAX_GALAXIES; ++i){
+ gp->galcol[i]=RAND() % COLORBASE;
+ }
+
+ for (i=0; i<gp->f_galaxies; ++i) {
+ gp->galaxies[i].basecolor=gp->galcol[i];
+
+ gp->galaxies[i].starscnt=(RAND() % (gp->f_stars/2))+gp->f_stars/2;
+
+ w1=2.0*PI*FLOATRAND;
+ w2=2.0*PI*FLOATRAND;
+
+ gp->mat[0][0]= cos(w2);
+ gp->mat[0][1]=-sin(w1)*sin(w2);
+ gp->mat[0][2]= cos(w1)*sin(w2);
+ gp->mat[1][0]= 0.0;
+ gp->mat[1][1]= cos(w1);
+ gp->mat[1][2]= sin(w1);
+ gp->mat[2][0]=- sin(w2);
+ gp->mat[2][1]=-sin(w1)*cos(w2);
+ gp->mat[2][2]= cos(w1)*cos(w2);
+
+ gp->galaxies[i].vel[0]=FLOATRAND*2.0-1.0;
+ gp->galaxies[i].vel[1]=FLOATRAND*2.0-1.0;
+ gp->galaxies[i].vel[2]=FLOATRAND*2.0-1.0;
+ gp->galaxies[i].pos[0]=-gp->galaxies[i].vel[0]*gp->f_deltat*
+ gp->f_hititerations+FLOATRAND-0.5;
+ gp->galaxies[i].pos[1]=-gp->galaxies[i].vel[1]*gp->f_deltat*
+ gp->f_hititerations+FLOATRAND-0.5;
+ gp->galaxies[i].pos[2]=-gp->galaxies[i].vel[2]*gp->f_deltat*
+ gp->f_hititerations+FLOATRAND-0.5;
+
+ gp->galaxies[i].mass=FLOATRAND*1000.0;
+
+ /*w3=FLOATRAND;*/
+ w3 = 0.0;
+ gp->size=w3*w3*GALAKSIZE+0.1;
+
+ for (j=0; j<gp->galaxies[i].starscnt; ++j) {
+ w=2.0*PI*FLOATRAND;
+ d=FLOATRAND*gp->size;
+ h=FLOATRAND*exp(-2.0*(d/gp->size))/5.0*gp->size;
+ if (FLOATRAND<0.5) h=-h;
+ gp->galaxies[i].stars[j].pos[0]=gp->mat[0][0]*d*cos(w)+
+ gp->mat[1][0]*d*sin(w)+gp->mat[2][0]*h+gp->galaxies[i].pos[0];
+ gp->galaxies[i].stars[j].pos[1]=gp->mat[0][1]*d*cos(w)+gp->mat[1][1]*d*sin(w)+gp->mat[2][1]*h+gp->galaxies[i].pos[1];
+ gp->galaxies[i].stars[j].pos[2]=gp->mat[0][2]*d*cos(w)+gp->mat[1][2]*d*sin(w)+gp->mat[2][2]*h+gp->galaxies[i].pos[2];
+
+ v=sqrt(gp->galaxies[i].mass*QCONS/sqrt(d*d+h*h));
+ gp->galaxies[i].stars[j].vel[0]=-gp->mat[0][0]*v*sin(w)+gp->mat[1][0]*v*cos(w)+gp->galaxies[i].vel[0];
+ gp->galaxies[i].stars[j].vel[1]=-gp->mat[0][1]*v*sin(w)+gp->mat[1][1]*v*cos(w)+gp->galaxies[i].vel[1];
+ gp->galaxies[i].stars[j].vel[2]=-gp->mat[0][2]*v*sin(w)+gp->mat[1][2]*v*cos(w)+gp->galaxies[i].vel[2];
+
+ gp->galaxies[i].stars[j].color=COLORSTEP*gp->galaxies[i].basecolor+j%COLORSTEP;
+
+ gp->galaxies[i].stars[j].px=0;
+ gp->galaxies[i].stars[j].py=0;
+ }
+ }
+
+ XSetForeground(dsp,Scr[screen].gc,BlackPixel(dsp, screen));
+ XFillRectangle(dsp,win,Scr[screen].gc,gp->clip.left,gp->clip.top,gp->clip.right,gp->clip.bottom);
+
+#if 0
+ (void) printf("f_galaxies=%d, f_stars=%d, f_hititerations=%d\n", gp->f_galaxies, gp->f_stars, gp->f_hititerations);
+ (void) printf("f_deltat=%g\n", gp->f_deltat);
+ (void) printf("Screen: ");
+ (void) printf("%dx%d pixel (%d-%d, %d-%d)\n",
+ (gp->clip.right-gp->clip.left),(gp->clip.bottom-gp->clip.top),
+ gp->clip.left,
+ gp->clip.right,
+ gp->clip.top,
+ gp->clip.bottom);
+#endif /*0*/
+ }
+
+ for (i=0; i<gp->f_galaxies; ++i){
+ for (j=0; j<gp->galaxies[i].starscnt; ++j) {
+ for (k=0; k<gp->f_galaxies; ++k) {
+ gp->diff[0]=gp->galaxies[k].pos[0]-gp->galaxies[i].stars[j].pos[0];
+ gp->diff[1]=gp->galaxies[k].pos[1]-gp->galaxies[i].stars[j].pos[1];
+ gp->diff[2]=gp->galaxies[k].pos[2]-gp->galaxies[i].stars[j].pos[2];
+ d=gp->diff[0]*gp->diff[0]+gp->diff[1]*gp->diff[1]+gp->diff[2]*gp->diff[2];
+ d=gp->galaxies[k].mass/(d*sqrt(d))*gp->f_deltat*QCONS;
+ gp->diff[0]*=d;
+ gp->diff[1]*=d;
+ gp->diff[2]*=d;
+ gp->galaxies[i].stars[j].vel[0]+=gp->diff[0];
+ gp->galaxies[i].stars[j].vel[1]+=gp->diff[1];
+ gp->galaxies[i].stars[j].vel[2]+=gp->diff[2];
+ }
+ gp->galaxies[i].stars[j].pos[0]+=gp->galaxies[i].stars[j].vel[0]*
+ gp->f_deltat;
+ gp->galaxies[i].stars[j].pos[1]+=gp->galaxies[i].stars[j].vel[1]*
+ gp->f_deltat;
+ gp->galaxies[i].stars[j].pos[2]+=gp->galaxies[i].stars[j].vel[2]*
+ gp->f_deltat;
+
+ if (gp->galaxies[i].stars[j].px>=gp->clip.left
+ && gp->galaxies[i].stars[j].px<=gp->clip.right-STARSIZE
+ && gp->galaxies[i].stars[j].py>=gp->clip.top
+ && gp->galaxies[i].stars[j].py<=gp->clip.bottom-STARSIZE){
+ XSetForeground(dsp,Scr[screen].gc,BlackPixel(dsp, screen));
+ MyXDrawPoint(gp->galaxies[i].stars[j].px, gp->galaxies[i].stars[j].py);
+ }
+
+ gp->galaxies[i].stars[j].px=(int)(gp->galaxies[i].stars[j].pos[0]*
+ gp->scale)+gp->midx;
+ gp->galaxies[i].stars[j].py=(int)(gp->galaxies[i].stars[j].pos[1]*
+ gp->scale)+gp->midy;
+
+
+#ifdef WRAP
+ if(gp->galaxies[i].stars[j].px < gp->clip.left){
+ (void) printf("wrap l -> r\n");
+ gp->galaxies[i].stars[j].px = gp->clip.right;
+ }
+ if(gp->galaxies[i].stars[j].px > gp->clip.right){
+ (void) printf("wrap r -> l\n");
+ gp->galaxies[i].stars[j].px = gp->clip.left;
+ }
+ if(gp->galaxies[i].stars[j].py > gp->clip.bottom){
+ (void) printf("wrap b -> t\n");
+ gp->galaxies[i].stars[j].py = gp->clip.top;
+ }
+ if(gp->galaxies[i].stars[j].py < gp->clip.top){
+ (void) printf("wrap t -> b\n");
+ gp->galaxies[i].stars[j].py = gp->clip.bottom;
+ }
+#endif /*WRAP*/
+
+
+ if (gp->galaxies[i].stars[j].px>=gp->clip.left
+ && gp->galaxies[i].stars[j].px<=gp->clip.right-STARSIZE
+ && gp->galaxies[i].stars[j].py>=gp->clip.top
+ && gp->galaxies[i].stars[j].py<=gp->clip.bottom-STARSIZE){
+ if (!mono && Scr[screen].npixels > 2){
+ XSetForeground(dsp,Scr[screen].gc,
+ Scr[screen].pixels[gp->galaxies[i].stars[j].color]);
+ } else {
+ XSetForeground(dsp,Scr[screen].gc,WhitePixel(dsp, screen));
+ }
+ MyXDrawPoint(gp->galaxies[i].stars[j].px,
+ gp->galaxies[i].stars[j].py);
+ }
+ }
+
+ for (k=i+1; k<gp->f_galaxies; ++k) {
+ gp->diff[0]=gp->galaxies[k].pos[0]-gp->galaxies[i].pos[0];
+ gp->diff[1]=gp->galaxies[k].pos[1]-gp->galaxies[i].pos[1];
+ gp->diff[2]=gp->galaxies[k].pos[2]-gp->galaxies[i].pos[2];
+ d=gp->diff[0]*gp->diff[0]+gp->diff[1]*gp->diff[1]+gp->diff[2]*gp->diff[2];
+ d=gp->galaxies[i].mass*gp->galaxies[k].mass/(d*sqrt(d))*gp->f_deltat*QCONS;
+ gp->diff[0]*=d;
+ gp->diff[1]*=d;
+ gp->diff[2]*=d;
+ gp->galaxies[i].vel[0]+=gp->diff[0]/gp->galaxies[i].mass;
+ gp->galaxies[i].vel[1]+=gp->diff[1]/gp->galaxies[i].mass;
+ gp->galaxies[i].vel[2]+=gp->diff[2]/gp->galaxies[i].mass;
+ gp->galaxies[k].vel[0]-=gp->diff[0]/gp->galaxies[k].mass;
+ gp->galaxies[k].vel[1]-=gp->diff[1]/gp->galaxies[k].mass;
+ gp->galaxies[k].vel[2]-=gp->diff[2]/gp->galaxies[k].mass;
+ }
+ gp->galaxies[i].pos[0]+=gp->galaxies[i].vel[0]*gp->f_deltat;
+ gp->galaxies[i].pos[1]+=gp->galaxies[i].vel[1]*gp->f_deltat;
+ gp->galaxies[i].pos[2]+=gp->galaxies[i].vel[2]*gp->f_deltat;
+ }
+
+ gp->step++;
+ if(gp->step > gp->f_hititerations*4) gp->init=1;
+}
--- /dev/null
+#ifndef lint
+static char sccsid[] = "@(#)grav.c 1.7 95/02/21 xlockmore";
+#endif
+/*
+ * grav.c - for xlock, the X Window System lockscreen.
+ *
+ * See xlock.c for copying information.
+ *
+ * Revision History:
+ * 11-Jul-94: color version
+ * 6-Oct-93: by Greg Bowering <greg@smug.student.adelaide.edu.au>
+ */
+
+#include "xlock.h"
+#include <math.h>
+
+#define GRAV -0.02 /* Gravitational constant */
+#define DIST 16.0
+#define COLLIDE 0.0001
+#define ALMOST 15.99
+#define HALF 0.5
+/*#define INTRINSIC_RADIUS 200.0*/
+#define INTRINSIC_RADIUS ((float) (gp->height/5))
+#define STARRADIUS (unsigned int)(gp->height/(2*DIST))
+#define AVG_RADIUS (INTRINSIC_RADIUS/DIST)
+#define RADIUS (unsigned int)(INTRINSIC_RADIUS/(POS(Z)+DIST))
+
+#define XR HALF*ALMOST
+#define YR HALF*ALMOST
+#define ZR HALF*ALMOST
+
+#define VR 0.04
+
+#define DIMENSIONS 3
+#define X 0
+#define Y 1
+#define Z 2
+
+/*#define TRAIL 1 For trails (works good in mono only)
+#define DAMPING 1 For decaying orbits */
+#if DAMPING
+#define DAMP 0.999999
+#define MaxA 0.1 /* Maximum acceleration */
+#endif
+
+#define POS(c) planet->P[c]
+#define VEL(c) planet->V[c]
+#define ACC(c) planet->A[c]
+
+#define Planet(x,y)\
+ if ((x) >= 0 && (y) >= 0 && (x) <= gp->width && (y) <= gp->height) {\
+ if (planet->ri < 2)\
+ XDrawPoint(dsp, win, Scr[screen].gc, (x), (y));\
+ else\
+ XFillArc(dsp, win, Scr[screen].gc,\
+ (x) - planet->ri / 2, (y) - planet->ri / 2, planet->ri, planet->ri,\
+ 0, 360*64);\
+ }
+
+#define FLOATRAND(min,max) ((min)+(RAND()/MAXRAND)*((max)-(min)))
+
+typedef struct {
+ double
+ P[DIMENSIONS],
+ V[DIMENSIONS],
+ A[DIMENSIONS];
+ int
+ xi,
+ yi,
+ ri;
+ unsigned long colors;
+} planetstruct;
+
+typedef struct {
+ int width, height;
+ int
+ x,
+ y,
+ sr,
+ nplanets;
+ unsigned long starcolor;
+ planetstruct *planets;
+} gravstruct;
+
+static gravstruct gravs[MAXSCREENS];
+
+static void init_planet();
+static void draw_planet();
+
+void
+initgrav(win)
+ Window win;
+{
+ XWindowAttributes xgwa;
+ gravstruct *gp = &gravs[screen];
+ unsigned char ball;
+
+ (void) XGetWindowAttributes(dsp, win, &xgwa);
+ gp->width = xgwa.width;
+ gp->height = xgwa.height;
+
+ gp->sr = STARRADIUS;
+
+ if (batchcount < 0)
+ batchcount = 1;
+ else if (batchcount > 20)
+ batchcount = 10;
+ gp->nplanets = batchcount;
+
+ if (!gp->planets)
+ gp->planets = (planetstruct *) calloc(gp->nplanets, sizeof(planetstruct));
+ XSetForeground(dsp, Scr[screen].gc, BlackPixel(dsp, screen));
+ XFillRectangle(dsp, win, Scr[screen].gc, 0, 0, gp->width, gp->height);
+ if (!mono && Scr[screen].npixels > 2)
+ gp->starcolor = Scr[screen].pixels[RAND() % Scr[screen].npixels];
+ else
+ gp->starcolor = WhitePixel(dsp, screen);
+ for (ball = 0; ball < gp->nplanets; ball++)
+ init_planet(win, &gp->planets[ball]);
+
+ /* Draw centrepoint */
+ XDrawArc(dsp, win, Scr[screen].gc,
+ gp->width/2 - gp->sr/2, gp->height/2 - gp->sr/2, gp->sr, gp->sr,
+ 0, 360*64);
+}
+
+static void
+init_planet(win, planet)
+ Window win;
+ planetstruct *planet;
+{
+ gravstruct *gp = &gravs[screen];
+
+ if (!mono && Scr[screen].npixels > 2)
+ planet->colors = Scr[screen].pixels[RAND() % Scr[screen].npixels];
+ else
+ planet->colors = WhitePixel(dsp, screen);
+ /* Initialize positions */
+ POS(X) = FLOATRAND(-XR,XR);
+ POS(Y) = FLOATRAND(-YR,YR);
+ POS(Z) = FLOATRAND(-ZR,ZR);
+
+ if (POS(Z) > -ALMOST) {
+ planet->xi = (unsigned int)
+ ((double)gp->width * (HALF + POS(X) / (POS(Z) + DIST)));
+ planet->yi = (unsigned int)
+ ((double)gp->height * (HALF + POS(Y) / (POS(Z) + DIST)));
+ }
+ else
+ planet->xi = planet->yi = -1;
+ planet->ri = RADIUS;
+
+ /* Initialize velocities */
+ VEL(X) = FLOATRAND(-VR,VR);
+ VEL(Y) = FLOATRAND(-VR,VR);
+ VEL(Z) = FLOATRAND(-VR,VR);
+
+ /* Draw planets */
+ Planet(planet->xi, planet->yi);
+}
+
+void
+drawgrav(win)
+ Window win;
+{
+ gravstruct *gp = &gravs[screen];
+ register unsigned char ball;
+
+ /* Mask centrepoint */
+ XSetForeground(dsp, Scr[screen].gc, BlackPixel(dsp, screen));
+ XDrawArc(dsp, win, Scr[screen].gc,
+ gp->width / 2 - gp->sr / 2, gp->height / 2 - gp->sr / 2, gp->sr, gp->sr,
+ 0, 360*64);
+
+ /* Resize centrepoint */
+ switch (RAND() % 4) {
+ case 0:
+ if (gp->sr < STARRADIUS)
+ gp->sr++;
+ break;
+ case 1:
+ if (gp->sr > 2)
+ gp->sr--;
+ }
+
+ /* Draw centrepoint */
+ XSetForeground(dsp, Scr[screen].gc, gp->starcolor);
+ XDrawArc(dsp, win, Scr[screen].gc,
+ gp->width / 2 - gp->sr / 2, gp->height / 2 - gp->sr / 2, gp->sr, gp->sr,
+ 0, 360*64);
+
+ for (ball = 0; ball < gp->nplanets; ball++)
+ draw_planet(win, &gp->planets[ball]);
+}
+
+static void
+draw_planet(win, planet)
+ Window win;
+ planetstruct *planet;
+{
+ gravstruct *gp = &gravs[screen];
+ double D; /* A distance variable to work with */
+ register unsigned char cmpt;
+
+ D = POS(X) * POS(X) + POS(Y) * POS(Y) + POS(Z) * POS(Z);
+ if (D < COLLIDE)
+ D = COLLIDE;
+ D = sqrt(D);
+ D = D * D * D;
+ for (cmpt = X; cmpt < DIMENSIONS; cmpt++)
+ {
+ ACC(cmpt) = POS(cmpt) * GRAV / D;
+#ifdef DAMPING
+ if (ACC(cmpt) > MaxA)
+ ACC(cmpt) = MaxA;
+ else if (ACC(cmpt) < -MaxA)
+ ACC(cmpt) = -MaxA;
+ VEL(cmpt) = VEL(cmpt) + ACC(cmpt);
+ VEL(cmpt) *= DAMP;
+#else
+ /* update velocity */
+ VEL(cmpt) = VEL(cmpt) + ACC(cmpt);
+#endif
+ /* update position */
+ POS(cmpt) = POS(cmpt) + VEL(cmpt);
+ }
+
+ gp->x = planet->xi;
+ gp->y = planet->yi;
+
+ if (POS(Z) > -ALMOST) {
+ planet->xi = (unsigned int)
+ ((double) gp->width * (HALF + POS(X) / (POS(Z) + DIST)));
+ planet->yi = (unsigned int)
+ ((double) gp->height * (HALF + POS(Y) / (POS(Z) + DIST)));
+ } else
+ planet->xi = planet->yi = -1;
+
+ /* Mask */
+ XSetForeground(dsp, Scr[screen].gc, BlackPixel(dsp, screen));
+ Planet(gp->x, gp->y);
+#ifdef TRAIL
+ XSetForeground(dsp, Scr[screen].gc, planet->colors);
+ XDrawPoint(dsp, win, Scr[screen].gc, gp->x, gp->y);
+#endif
+ /* Move */
+ gp->x = planet->xi;
+ gp->y = planet->yi;
+ planet->ri = RADIUS;
+
+ /* Redraw */
+ XSetForeground(dsp, Scr[screen].gc, planet->colors);
+ Planet(gp->x, gp->y);
+}
--- /dev/null
+#ifndef lint
+static char sccsid[] = "@(#)helix.c 2.7 95/02/21 xlockmore";
+#endif
+/*
+ * String art
+ *
+ * Copyright (c) 1992 by Jamie Zawinski
+ *
+ * 2-Sep-93: xlock version (David Bagley bagleyd@source.asset.com)
+ * 1992: xscreensaver version (Jamie Zawinski jwz@lucid.com)
+ */
+
+/* original copyright
+ * Copyright (c) 1992 by Jamie Zawinski
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and its
+ * documentation for any purpose is hereby granted without fee, provided that
+ * the above copyright notice appear in all copies and that both that
+ * copyright notice and this permission notice appear in supporting
+ * documentation. No representations are made about the suitability of this
+ * software for any purpose. It is provided "as is" without express or
+ * implied warranty.
+ */
+
+#include <math.h>
+#include "xlock.h"
+
+#define ANGLES 360
+
+static double cos_array[ANGLES], sin_array[ANGLES];
+typedef struct {
+ int width;
+ int height;
+ int xmid, ymid;
+ int color;
+ int counter;
+} helixstruct;
+
+static helixstruct helixes[MAXSCREENS];
+
+
+void
+inithelix(win)
+ Window win;
+{
+ XWindowAttributes xgwa;
+ helixstruct *hp = &helixes[screen];
+ int i;
+
+ (void) XGetWindowAttributes(dsp, win, &xgwa);
+ hp->width = xgwa.width;
+ hp->height = xgwa.height;
+ hp->xmid = hp->width / 2;
+ hp->ymid = hp->height / 2;
+
+ XSetForeground(dsp, Scr[screen].gc, BlackPixel(dsp, screen));
+ XFillRectangle(dsp, win, Scr[screen].gc, 0, 0, hp->width, hp->height);
+
+ for (i = 0; i < ANGLES; i++) {
+ cos_array[i] = cos((((double) i) / (double) (ANGLES / 2)) * M_PI);
+ sin_array[i] = sin((((double) i) / (double) (ANGLES / 2)) * M_PI);;
+ }
+
+ hp->color = 0;
+ hp->counter = 0;
+}
+
+static int
+gcd (a, b)
+ int a, b;
+{
+ while (b > 0) {
+ int tmp;
+
+ tmp = a % b;
+ a = b;
+ b = tmp;
+ }
+ return (a < 0 ? -a : a);
+}
+
+static void
+helix (win,
+ radius1, radius2, d_angle,
+ factor1, factor2, factor3, factor4)
+ Window win;
+ int radius1, radius2, d_angle;
+ int factor1, factor2, factor3, factor4;
+{
+ helixstruct *hp = &helixes[screen];
+ int x1, y1, x2, y2, angle, limit;
+ int i;
+
+ x1 = hp->xmid;
+ y1 = hp->ymid + radius2;
+ x2 = hp->xmid;
+ y2 = hp->ymid + radius1;
+ angle = 0;
+ limit = 1 + (ANGLES / gcd (ANGLES, d_angle));
+
+ for (i = 0; i < limit; i++)
+ {
+ int tmp;
+#define pmod(x,y) (tmp=(x%y),(tmp>=0?tmp:tmp+y))
+ x1 = hp->xmid + (((double) radius1) *
+ sin_array[pmod ((angle * factor1), ANGLES)]);
+ y1 = hp->ymid + (((double) radius2) *
+ cos_array[pmod ((angle * factor2), ANGLES)]);
+ if (!mono && Scr[screen].npixels > 2) {
+ XSetForeground(dsp, Scr[screen].gc, Scr[screen].pixels[hp->color]);
+ if (++hp->color >= Scr[screen].npixels)
+ hp->color = 0;
+ }
+ XDrawLine (dsp, win, Scr[screen].gc, x1, y1, x2, y2);
+ x2 = hp->xmid + (((double) radius2) *
+ sin_array[pmod ((angle * factor3), ANGLES)]);
+ y2 = hp->ymid + (((double) radius1) *
+ cos_array[pmod ((angle * factor4), ANGLES)]);
+ if (!mono && Scr[screen].npixels > 2) {
+ XSetForeground(dsp, Scr[screen].gc, Scr[screen].pixels[hp->color]);
+ if (++hp->color >= Scr[screen].npixels)
+ hp->color = 0;
+ }
+ XDrawLine (dsp, win, Scr[screen].gc, x1, y1, x2, y2);
+ angle += d_angle;
+ }
+}
+
+void
+random_helix (win)
+ Window win;
+{
+ helixstruct *hp = &helixes[screen];
+ int radius, radius1, radius2, d_angle, factor1, factor2, factor3, factor4;
+ double divisor;
+
+ radius = min (hp->xmid, hp->ymid);
+
+ d_angle = 0;
+ factor1 = 2;
+ factor2 = 2;
+ factor3 = 2;
+ factor4 = 2;
+
+ divisor = ((RAND() / MAXRAND * 3.0 + 1) * (((RAND() % 1) * 2) - 1));
+
+ if ((RAND() & 1) == 0)
+ {
+ radius1 = radius;
+ radius2 = radius / divisor;
+ }
+ else
+ {
+ radius2 = radius;
+ radius1 = radius / divisor;
+ }
+
+ while (gcd (ANGLES, d_angle) >= 2)
+ d_angle = RAND() % ANGLES;
+
+#define random_factor() \
+ (((RAND() % 7) ? ((RAND() % 1) + 1) : 3) \
+ * (((RAND() % 1) * 2) - 1))
+
+ while (gcd (gcd (gcd (factor1, factor2), factor3), factor4) != 1)
+ {
+ factor1 = random_factor();
+ factor2 = random_factor();
+ factor3 = random_factor();
+ factor4 = random_factor();
+ }
+ if (!mono && Scr[screen].npixels > 2) {
+ XSetForeground(dsp, Scr[screen].gc, Scr[screen].pixels[hp->color]);
+ if (++hp->color >= Scr[screen].npixels)
+ hp->color = 0;
+ } else
+ XSetForeground(dsp, Scr[screen].gc, WhitePixel(dsp, screen));
+
+ helix(win, radius1, radius2, d_angle,
+ factor1, factor2, factor3, factor4);
+}
+
+void
+drawhelix(win)
+ Window win;
+{
+ helixstruct *hp = &helixes[screen];
+ switch (hp->counter)
+ {
+ case 0:
+ random_helix(win);
+ break;
+ case 1:
+ case 2:
+ case 3:
+ case 4:
+ case 5:
+ case 7:
+ case 8:
+ (void) sleep(1);
+ break;
+ case 6:
+ XSetForeground(dsp, Scr[screen].gc, BlackPixel(dsp, screen));
+ XFillRectangle(dsp, win, Scr[screen].gc, 0, 0, hp->width, hp->height);
+ break;
+ }
+ if (hp->counter == 8)
+ hp->counter = 0;
+ else
+ hp->counter++;
+}
--- /dev/null
+#ifndef lint
+static char sccsid[] = "@(#)hopalong.c 2.7 95/02/21 xlockmore";
+#endif
+/*-
+ * hopalong.c - Real Plane Fractals for xlock, the X Window System lockscreen.
+ *
+ * Copyright (c) 1991 by Patrick J. Naughton.
+ *
+ * See xlock.c for copying information.
+ *
+ * Revision History:
+ * Changes of David Bagley <bagleyd@source.asset.com>
+ * 09-Dec-94: added sine hop
+ *
+ * Changes of Patrick J. Naughton
+ * 29-Oct-90: fix bad (int) cast.
+ * 29-Jul-90: support for multiple screens.
+ * 08-Jul-90: new timing and colors and new algorithm for fractals.
+ * 15-Dec-89: Fix for proper skipping of {White,Black}Pixel() in colors.
+ * 08-Oct-89: Fixed long standing typo bug in RandomInitHop();
+ * Fixed bug in memory allocation in inithop();
+ * Moved seconds() to an extern.
+ * Got rid of the % mod since .mod is slow on a sparc.
+ * 20-Sep-89: Lint.
+ * 31-Aug-88: Forked from xlock.c for modularity.
+ * 23-Mar-88: Coded HOPALONG routines from Scientific American Sept. 86 p. 14.
+ */
+
+#include "xlock.h"
+#include <math.h>
+
+#define SQRT 0
+#define SIN 1
+#define LOG 2
+#define OPS 3
+
+typedef struct {
+ int centerx;
+ int centery; /* center of the screen */
+ double a;
+ double b;
+ double c;
+ double i;
+ double j; /* hopalong parameters */
+ int inc;
+ int pix;
+ int op;
+ long startTime;
+} hopstruct;
+
+static hopstruct hops[MAXSCREENS];
+static XPoint *pointBuffer = 0; /* pointer for XDrawPoints */
+#define TIMEOUT 30
+
+void
+inithop(win)
+ Window win;
+{
+ double range;
+ XWindowAttributes xgwa;
+ hopstruct *hp = &hops[screen];
+
+ (void)XGetWindowAttributes(dsp, win, &xgwa);
+ hp->centerx = xgwa.width / 2;
+ hp->centery = xgwa.height / 2;
+ /* Make the sine operation less common since it is less interesting */
+ hp->op = (RAND() % 4) ? SQRT : SIN;
+ switch (hp->op) {
+ case SQRT:
+ range = sqrt((double) hp->centerx * hp->centerx +
+ (double) hp->centery * hp->centery) /
+ (10.0 + RAND() % 10);
+
+ hp->a = (RAND() / MAXRAND) * range - range / 2.0;
+ hp->b = (RAND() / MAXRAND) * range - range / 2.0;
+ hp->c = (RAND() / MAXRAND) * range - range / 2.0;
+ if (!(RAND() % 2))
+ hp->c = 0.0;
+ break;
+ case SIN:
+ range = sin((double) (hp->centerx + hp->centery)) /
+ (5.0 + RAND() % 5);
+
+ hp->a = M_PI + ((RAND() / MAXRAND) * 2.0 - 1.0) * 0.7;
+ break;
+ }
+ hp->pix = 0;
+ hp->inc = (int) ((RAND() / MAXRAND) * 200) - 100;
+ hp->i = hp->j = 0.0;
+
+ if (!pointBuffer)
+ pointBuffer = (XPoint *) malloc(batchcount * sizeof(XPoint));
+
+ XSetForeground(dsp, Scr[screen].gc, BlackPixel(dsp, screen));
+ XFillRectangle(dsp, win, Scr[screen].gc, 0, 0,
+ hp->centerx * 2, hp->centery * 2);
+ XSetForeground(dsp, Scr[screen].gc, WhitePixel(dsp, screen));
+ hp->startTime = seconds();
+}
+
+
+void
+drawhop(win)
+ Window win;
+{
+ double oldj;
+ int k = batchcount;
+ XPoint *xp = pointBuffer;
+ hopstruct *hp = &hops[screen];
+
+ hp->inc++;
+ if (!mono && Scr[screen].npixels > 2) {
+ XSetForeground(dsp, Scr[screen].gc, Scr[screen].pixels[hp->pix]);
+ if (++hp->pix >= Scr[screen].npixels)
+ hp->pix = 0;
+ }
+ while (k--) {
+ oldj = hp->j;
+ switch (hp->op) {
+ case SQRT:
+ hp->j = hp->a - hp->i;
+ hp->i = oldj + (hp->i < 0
+ ? sqrt(fabs(hp->b * (hp->i + hp->inc) - hp->c))
+ : -sqrt(fabs(hp->b * (hp->i + hp->inc) - hp->c)));
+ break;
+ case SIN:
+ hp->j = hp->a - hp->i;
+ hp->i = oldj - sin(hp->i + hp->inc);
+ break;
+ }
+ xp->x = hp->centerx + (int) (hp->i + hp->j);
+ xp->y = hp->centery - (int) (hp->i - hp->j);
+ xp++;
+ }
+ XDrawPoints(dsp, win, Scr[screen].gc,
+ pointBuffer, batchcount, CoordModeOrigin);
+ if (seconds() - hp->startTime > TIMEOUT)
+ inithop(win);
+}
--- /dev/null
+#ifndef lint
+static char sccsid[] = "@(#)hsbramp.c 1.5 94/06/22 xlockmore";
+#endif
+/*-
+ * hsbramp.c - Create an HSB ramp.
+ *
+ * Copyright (c) 1991 by Patrick J. Naughton.
+ *
+ * See xlock.c for copying information.
+ *
+ * Revision History:
+ * Changes of David Bagley <bagleyd@source.asset.com>
+ * 22-Jun-94: Modified for VMS
+ * <Anthony.D.Clarke@Support.Hatfield.Raytheon.bae.eurokom.ie>
+ * Changes of Patrick J. Naughton
+ * 29-Jul-90: renamed hsbramp.c from HSBmap.c
+ * minor optimizations.
+ * 01-Sep-88: Written.
+ */
+
+#include <sys/types.h>
+#ifdef VMS
+typedef unsigned char u_char;
+#endif
+#include <math.h>
+
+void
+hsb2rgb(H, S, B, r, g, b)
+ double H,
+ S,
+ B;
+ u_char *r,
+ *g,
+ *b;
+{
+ int i;
+ double f;
+ double bb;
+ u_char p;
+ u_char q;
+ u_char t;
+
+ H -= floor(H); /* remove anything over 1 */
+ H *= 6.0;
+ i = floor(H); /* 0..5 */
+ f = H - (float) i; /* f = fractional part of H */
+ bb = 255.0 * B;
+ p = (u_char) (bb * (1.0 - S));
+ q = (u_char) (bb * (1.0 - (S * f)));
+ t = (u_char) (bb * (1.0 - (S * (1.0 - f))));
+ switch (i) {
+ case 0:
+ *r = (u_char) bb;
+ *g = t;
+ *b = p;
+ break;
+ case 1:
+ *r = q;
+ *g = (u_char) bb;
+ *b = p;
+ break;
+ case 2:
+ *r = p;
+ *g = (u_char) bb;
+ *b = t;
+ break;
+ case 3:
+ *r = p;
+ *g = q;
+ *b = (u_char) bb;
+ break;
+ case 4:
+ *r = t;
+ *g = p;
+ *b = (u_char) bb;
+ break;
+ case 5:
+ *r = (u_char) bb;
+ *g = p;
+ *b = q;
+ break;
+ }
+}
+
+
+/*
+ * Input is two points in HSB color space and a count
+ * of how many discreet rgb space values the caller wants.
+ *
+ * Output is that many rgb triples which describe a linear
+ * interpolate ramp between the two input colors.
+ */
+
+void
+hsbramp(h1, s1, b1, h2, s2, b2, count, red, green, blue)
+ double h1,
+ s1,
+ b1,
+ h2,
+ s2,
+ b2;
+ int count;
+
+ u_char *red,
+ *green,
+ *blue;
+{
+ double dh;
+ double ds;
+ double db;
+
+ dh = (h2 - h1) / count;
+ ds = (s2 - s1) / count;
+ db = (b2 - b1) / count;
+ while (count--) {
+ hsb2rgb(h1, s1, b1, red++, green++, blue++);
+ h1 += dh;
+ s1 += ds;
+ b1 += db;
+ }
+}
--- /dev/null
+#ifndef lint
+static char sccsid[] = "@(#)hyper.c 2.7 95/02/21 xlockmore";
+#endif
+/*
+ * This code derived from TI Explorer Lisp code by Joe Keane, Fritz Mueller,
+ * and Jamie Zawinski.
+ *
+ * Copyright (c) 1992 by Jamie Zawinski
+ *
+ * 2-Sep-93: xlock version (David Bagley bagleyd@source.asset.com)
+ * 1992: xscreensaver version (Jamie Zawinski jwz@lucid.com)
+*/
+
+/* original copyright
+ * Copyright (c) 1992 by Jamie Zawinski
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and its
+ * documentation for any purpose is hereby granted without fee, provided that
+ * the above copyright notice appear in all copies and that both that
+ * copyright notice and this permission notice appear in supporting
+ * documentation. No representations are made about the suitability of this
+ * software for any purpose. It is provided "as is" without express or
+ * implied warranty.
+ */
+
+#include <math.h>
+#include "xlock.h"
+
+/* Note on port:
+ This is not as efficient as it was, but maybe its more readable.
+ I tried to replace the "##" stuff with:
+#define IDENT(X) X
+#if defined (__STDC__) || defined (AIXV3)
+#define CAT(X,Y) X##Y
+#else
+#define CAT(X,Y) IDENT(X)Y
+#endif
+ A X##Y##Z could then be replaced with CAT(CAT(X,Y),Z).
+ Becuase of this and the fact I am using hyperstruct to keep track of
+ global variables, the code got really ugly, so instead of using "CAT",
+ it just uses arrays.*/
+
+#define COMBOS 6
+#define XY 0
+#define XZ 1
+#define YZ 2
+#define XW 3
+#define YW 4
+#define ZW 5
+#define DIMS 4
+#define POINTS (DIMS*DIMS)
+#define COLORS 8
+#define TIMEOUT 300
+
+typedef struct {
+ int old_x, old_y;
+ int new_x, new_y;
+ int same_p;
+} state;
+
+typedef struct {
+ int width;
+ int height;
+ int observer_z;
+ int x_offset, y_offset;
+ int unit_pixels;
+ double cos_array[COMBOS], sin_array[COMBOS];
+ double vars[DIMS][DIMS];
+ state points[POINTS];
+ int colors[COLORS];
+ GC xor_GC;
+ long startTime;
+} hyperstruct;
+
+static hyperstruct hypers[MAXSCREENS];
+
+static void
+move_line (win, state0, state1, color)
+ Window win;
+ state state0, state1;
+ int color;
+{
+ hyperstruct *hp = &hypers[screen];
+
+ if (state0.same_p && state1.same_p)
+ return;
+ if (mono || Scr[screen].npixels <= COLORS)
+ {
+ XSetForeground(dsp, Scr[screen].gc, BlackPixel(dsp, screen));
+ XDrawLine (dsp, win, Scr[screen].gc,
+ state0.old_x, state0.old_y, state1.old_x, state1.old_y);
+ XSetForeground(dsp, Scr[screen].gc, WhitePixel(dsp, screen));
+ XDrawLine (dsp, win, Scr[screen].gc,
+ state0.new_x, state0.new_y, state1.new_x, state1.new_y);
+ }
+ else
+ {
+ XSegment segments[2];
+ XSetForeground(dsp, hp->xor_GC, Scr[screen].pixels[hp->colors[color]]);
+ segments[0].x1 = state0.old_x; segments[0].y1 = state0.old_y;
+ segments[0].x2 = state1.old_x; segments[0].y2 = state1.old_y;
+ segments[1].x1 = state0.new_x; segments[1].y1 = state0.new_y;
+ segments[1].x2 = state1.new_x; segments[1].y2 = state1.new_y;
+ XDrawSegments (dsp, win, hp->xor_GC, segments, 2);
+ }
+}
+
+void
+inithyper(win)
+ Window win;
+{
+ XWindowAttributes xgwa;
+ XGCValues gcv;
+ hyperstruct *hp = &hypers[screen];
+ int i, j;
+ Screen *scr;
+ double combos[COMBOS];
+
+ (void) XGetWindowAttributes(dsp, win, &xgwa);
+ scr = ScreenOfDisplay(dsp, screen);
+ hp->width = xgwa.width;
+ hp->height = xgwa.height;
+ hp->unit_pixels = xgwa.width < xgwa.height ? xgwa.width : xgwa.height;
+ hp->x_offset = xgwa.width / 2;
+ hp->y_offset = xgwa.height / 2;
+
+ XSetForeground(dsp, Scr[screen].gc, BlackPixel(dsp, screen));
+ XFillRectangle(dsp, win, Scr[screen].gc, 0, 0, hp->width, hp->height);
+
+ combos[0] = 0.0;
+ combos[1] = 0.01;
+ combos[2] = 0.005;
+ combos[3] = 0.01;
+ combos[4] = 0.0;
+ combos[5] = 0.0;
+ for (i = 0; i < COMBOS; i++)
+ {
+ hp->cos_array[i] = cos(combos[i]);
+ hp->sin_array[i] = sin(combos[i]);
+ }
+ for (i = 0; i < DIMS; i++)
+ for (j = 0; j < DIMS; j++)
+ if (i == j)
+ hp->vars[i][j] = 1.0;
+ else
+ hp->vars[i][j] = 0.0;
+ (void) memset(hp->points, 0, sizeof(hp->points));
+ hp->observer_z = 5;
+
+ gcv.function = GXxor;
+ gcv.foreground = WhitePixelOfScreen(scr) ^ BlackPixelOfScreen(scr);
+ hp->xor_GC = XCreateGC (dsp, win, GCForeground|GCFunction, &gcv);
+ for (i = 0; i < COLORS; i++)
+ hp->colors[i] = RAND() % Scr[screen].npixels;
+ hp->startTime = seconds();
+}
+
+
+static int left_part[COMBOS] = {0, 0, 1, 0, 1, 2};
+static int right_part[COMBOS] = {1, 2, 2, 3, 3, 3};
+#define NOTSIGN(i) (((i)==0)?(-1):(1))
+
+void
+drawhyper(win)
+ Window win;
+{
+ hyperstruct *hp = &hypers[screen];
+
+ double temp_mult, tmp0, tmp1;
+ int i, j;
+ int sign[DIMS];
+ for (i = 0; i < POINTS; i++) {
+ for (j = 0; j < DIMS; j++)
+ sign[j] = NOTSIGN(i & (1<<(DIMS-1-j)));
+ temp_mult = (hp->unit_pixels /
+ (((sign[0]*hp->vars[0][2]) + (sign[1]*hp->vars[1][2]) +
+ (sign[2]*hp->vars[2][2]) + (sign[3]*hp->vars[3][2]) +
+ (sign[0]*hp->vars[0][3]) + (sign[1]*hp->vars[1][3]) +
+ (sign[2]*hp->vars[2][3]) + (sign[3]*hp->vars[3][3])) -
+ hp->observer_z));
+ hp->points[i].old_x = hp->points[i].new_x;
+ hp->points[i].old_y = hp->points[i].new_y;
+ hp->points[i].new_x =
+ ((((sign[0]*hp->vars[0][0]) + (sign[1]*hp->vars[1][0]) +
+ (sign[2]*hp->vars[2][0]) + (sign[3]*hp->vars[3][0])) *
+ temp_mult) + hp->x_offset);
+ hp->points[i].new_y =
+ ((((sign[0]*hp->vars[0][1]) + (sign[1]*hp->vars[1][1]) +
+ (sign[2]*hp->vars[2][1]) + (sign[3]*hp->vars[3][1])) *
+ temp_mult) + hp->y_offset);
+ hp->points[i].same_p =
+ (hp->points[i].old_x == hp->points[i].new_x &&
+ hp->points[i].old_y == hp->points[i].new_y);
+ }
+
+ move_line (win, hp->points[0], hp->points[1], 0);
+ move_line (win, hp->points[0], hp->points[2], 0);
+ move_line (win, hp->points[2], hp->points[3], 0);
+ move_line (win, hp->points[1], hp->points[3], 0);
+
+ move_line (win, hp->points[8], hp->points[9], 1);
+ move_line (win, hp->points[8], hp->points[10], 1);
+ move_line (win, hp->points[10], hp->points[11], 1);
+ move_line (win, hp->points[9], hp->points[11], 1);
+
+ move_line (win, hp->points[4], hp->points[5], 2);
+ move_line (win, hp->points[4], hp->points[6], 2);
+ move_line (win, hp->points[6], hp->points[7], 2);
+ move_line (win, hp->points[5], hp->points[7], 2);
+
+ move_line (win, hp->points[3], hp->points[7], 3);
+ move_line (win, hp->points[3], hp->points[11], 3);
+ move_line (win, hp->points[11], hp->points[15], 3);
+ move_line (win, hp->points[7], hp->points[15], 3);
+
+ move_line (win, hp->points[0], hp->points[4], 4);
+ move_line (win, hp->points[0], hp->points[8], 4);
+ move_line (win, hp->points[4], hp->points[12], 4);
+ move_line (win, hp->points[8], hp->points[12], 4);
+
+ move_line (win, hp->points[1], hp->points[5], 5);
+ move_line (win, hp->points[1], hp->points[9], 5);
+ move_line (win, hp->points[9], hp->points[13], 5);
+ move_line (win, hp->points[5], hp->points[13], 5);
+
+ move_line (win, hp->points[2], hp->points[6], 6);
+ move_line (win, hp->points[2], hp->points[10], 6);
+ move_line (win, hp->points[10], hp->points[14], 6);
+ move_line (win, hp->points[6], hp->points[14], 6);
+
+ move_line (win, hp->points[12], hp->points[13], 7);
+ move_line (win, hp->points[12], hp->points[14], 7);
+ move_line (win, hp->points[14], hp->points[15], 7);
+ move_line (win, hp->points[13], hp->points[15], 7);
+
+ for (i = 0; i < COMBOS; i++)
+ if (hp->sin_array[i] != 0)
+ for (j = 0; j < DIMS; j++)
+ {
+ tmp0 = ((hp->vars[j][left_part[i]] * hp->cos_array[i]) +
+ (hp->vars[j][right_part[i]] * hp->sin_array[i]));
+ tmp1 = ((hp->vars[j][right_part[i]] * hp->cos_array[i]) -
+ (hp->vars[j][left_part[i]] * hp->sin_array[i]));
+ hp->vars[j][left_part[i]] = tmp0;
+ hp->vars[j][right_part[i]] = tmp1;
+ }
+ if (seconds() - hp->startTime > TIMEOUT)
+ inithyper(win);
+}
--- /dev/null
+#ifndef lint
+static char sccsid[] = "@(#)image.c 2.7 95/02/21 xlockmore";
+#endif
+/*-
+ * image.c - image bouncer for xlock, the X Window System lockscreen.
+ *
+ * Copyright (c) 1991 by Patrick J. Naughton.
+ *
+ * See xlock.c for copying information.
+ *
+ * Revision History:
+ * Changes of David Bagley <bagleyd@source.asset.com>
+ * 07-Dec-94: Icons are now better centered if do not exactly fill an area.
+ *
+ * Changes of Patrick J. Naughton
+ * 29-Jul-90: Written.
+ */
+
+#include "xlock.h"
+#include "image.xbm"
+
+static XImage logo = {
+ 0, 0, /* width, height */
+ 0, XYBitmap, 0, /* xoffset, format, data */
+ LSBFirst, 8, /* byte-order, bitmap-unit */
+ LSBFirst, 8, 1 /* bitmap-bit-order, bitmap-pad, depth */
+};
+
+#define MAXICONS 64
+
+typedef struct {
+ int x;
+ int y;
+} point;
+
+typedef struct {
+ int width;
+ int height;
+ int nrows;
+ int ncols;
+ int xb;
+ int yb;
+ int xoff;
+ int yoff;
+ int iconmode;
+ int iconcount;
+ point icons[MAXICONS];
+} imagestruct;
+
+static imagestruct ims[MAXSCREENS];
+
+void
+drawimage(win)
+ Window win;
+{
+ imagestruct *ip = &ims[screen];
+ int i;
+
+ XSetForeground(dsp, Scr[screen].gc, BlackPixel(dsp, screen));
+ for (i = 0; i < ip->iconcount; i++) {
+ if (!ip->iconmode)
+ XFillRectangle(dsp, win, Scr[screen].gc,
+ ip->xb + image_width * ip->icons[i].x + ip->xoff,
+ ip->yb + image_height * ip->icons[i].y + ip->yoff,
+ image_width, image_height);
+
+ ip->icons[i].x = RAND() % ip->ncols;
+ ip->icons[i].y = RAND() % ip->nrows;
+ }
+ if (mono || Scr[screen].npixels <= 2)
+ XSetForeground(dsp, Scr[screen].gc, WhitePixel(dsp, screen));
+ for (i = 0; i < ip->iconcount; i++) {
+ if (!mono && Scr[screen].npixels > 2)
+ XSetForeground(dsp, Scr[screen].gc,
+ Scr[screen].pixels[RAND() % Scr[screen].npixels]);
+
+ XPutImage(dsp, win, Scr[screen].gc, &logo,
+ 0, 0,
+ ip->xb + image_width * ip->icons[i].x + ip->xoff,
+ ip->yb + image_height * ip->icons[i].y + ip-> yoff,
+ image_width, image_height);
+ }
+}
+
+void
+initimage(win)
+ Window win;
+{
+ XWindowAttributes xgwa;
+ imagestruct *ip = &ims[screen];
+
+ logo.data = (char *) image_bits;
+ logo.width = image_width;
+ logo.height = image_height;
+ logo.bytes_per_line = (image_width + 7) / 8;
+
+ (void) XGetWindowAttributes(dsp, win, &xgwa);
+ ip->width = xgwa.width;
+ ip->height = xgwa.height;
+ ip->ncols = ip->width / image_width;
+ ip->nrows = ip->height / image_height;
+ ip->xoff = (ip->width - ip->ncols * image_width) / 2;
+ ip->yoff = (ip->height - ip->nrows * image_height) / 2;
+ ip->iconmode = (ip->ncols < 2 || ip->nrows < 2);
+ if (ip->iconmode) {
+ ip->xb = 0;
+ ip->yb = 0;
+ ip->iconcount = 1; /* icon mode */
+ } else {
+ ip->xb = (ip->width - image_width * ip->ncols) / 2;
+ ip->yb = (ip->height - image_height * ip->nrows) / 2;
+ ip->iconcount = batchcount;
+ if (ip->iconcount > MAXICONS)
+ ip->iconcount = 16;
+ }
+ XSetForeground(dsp, Scr[screen].gc, BlackPixel(dsp, screen));
+ XFillRectangle(dsp, win, Scr[screen].gc, 0, 0, ip->width, ip->height);
+}
--- /dev/null
+#ifndef lint
+static char sccsid[] = "@(#)kaleid.c 2.7 95/02/21 xlockmore";
+#endif
+/*
+ * kaleid.c
+ *
+ * Based on a kaleidoscope algorithm from a PC-based program by:
+ * Judson D. McClendon (Compuserve: [74415,1003])
+ *
+ * KALEIDOSCOPE (X11 Version)
+ * By Nathan Meyers, nathanm@hp-pcd.hp.com.
+ *
+ * Modified by Laurent JULLIARD, laurentj@hpgnse2.grenoble.hp.com
+ * for LINUX 0.96 and X11 v1.0 shared library
+ *
+ * Revision History:
+ * 23-Oct-94: Ported to xlock by David Bagley <bagleyd@source.asset.com>
+*/
+
+#include "xlock.h"
+
+#define INTRAND(min,max) (RAND()%((max+1)-(min))+(min))
+
+typedef struct {
+ int x;
+ int y;
+} point;
+
+typedef struct {
+ int pix;
+ int cx, cy, m;
+ int ox, oy;
+ int x1, y1, x2, y2, xv1, yv1, xv2, yv2;
+ int xa, ya, xb, yb, xc, yc, xd, yd;
+ int width;
+ int height;
+ int itercount;
+} kaleidstruct;
+
+static kaleidstruct kaleids[MAXSCREENS];
+
+void
+initkaleid(win)
+ Window win;
+{
+ XWindowAttributes xgwa;
+ kaleidstruct *kp = &kaleids[screen];
+
+ (void) XGetWindowAttributes(dsp, win, &xgwa);
+ kp->width = xgwa.width;
+ kp->height = xgwa.height;
+
+ kp->pix = 0;
+ kp->cx = kp->width/2;
+ kp->cy = kp->height/2;
+ kp->m = (kp->cx>kp->cy) ? kp->cx : kp->cy;
+ kp->m = kp->m ? kp->m : 1;
+ kp->x1 = RAND() % kp->m + 1;
+ kp->x2 = RAND() % kp->m + 1;
+ kp->y1 = RAND() % kp->x1 + 1;
+ kp->y2 = RAND() % kp->x2 + 1;
+ kp->xv1 = RAND() % 7 - 3;
+ kp->xv2 = RAND() % 7 - 3;
+ kp->yv1 = RAND() % 7 - 3;
+ kp->yv2 = RAND() % 7 - 3;
+ kp->itercount = 0;
+ XSetForeground(dsp, Scr[screen].gc, BlackPixel(dsp, screen));
+ XFillRectangle(dsp, win, Scr[screen].gc, 0, 0, kp->width, kp->height);
+}
+
+void
+drawkaleid(win)
+ Window win;
+{
+ XSegment segs[8];
+ kaleidstruct *kp = &kaleids[screen];
+
+ if (!(RAND() % 50)) {
+ kp->x1 = RAND() % kp->m + 1;
+ kp->x2 = RAND() % kp->m + 1;
+ kp->y1 = RAND() % kp->x1;
+ kp->y2 = RAND() % kp->x2;
+ }
+ if (!(RAND() % 10)) {
+ kp->xv1 = RAND() % 7 - 3;
+ kp->xv2 = RAND() % 7 - 3;
+ kp->yv1 = RAND() % 7 - 3;
+ kp->yv2 = RAND() % 7 - 3;
+ if (!mono && Scr[screen].npixels > 2) {
+ XSetForeground(dsp, Scr[screen].gc, Scr[screen].pixels[kp->pix]);
+ if (++kp->pix >= Scr[screen].npixels)
+ kp->pix = 0;
+ }
+ }
+ if (kp->cx<kp->cy) {
+ kp->xa = kp->x1 * kp->cx / kp->cy;
+ kp->ya = kp->y1 * kp->cx / kp->cy;
+ kp->xb = kp->x1;
+ kp->yb = kp->y1;
+ kp->xc = kp->x2 * kp->cx / kp->cy;
+ kp->yc = kp->y2 * kp->cx / kp->cy;
+ kp->xd = kp->x2;
+ kp->yd = kp->y2;
+ } else {
+ kp->xa = kp->x1;
+ kp->ya = kp->y1;
+ kp->xb = kp->x1 * kp->cy / kp->cx;
+ kp->yb = kp->y1 * kp->cy / kp->cx;
+ kp->xc = kp->x2;
+ kp->yc = kp->y2;
+ kp->xd = kp->x2 * kp->cy / kp->cx;
+ kp->yd = kp->y2 * kp->cy / kp->cx;
+ }
+ segs[0].x1 = kp->cx + kp->xa + kp->ox;
+ segs[0].y1 = kp->cy - kp->yb + kp->oy;
+ segs[0].x2 = kp->cx + kp->xc + kp->ox;
+ segs[0].y2 = kp->cy - kp->yd + kp->oy;
+ segs[1].x1 = kp->cx - kp->ya + kp->ox;
+ segs[1].y1 = kp->cy + kp->xb + kp->oy;
+ segs[1].x2 = kp->cx - kp->yc + kp->ox;
+ segs[1].y2 = kp->cy + kp->xd + kp->oy;
+ segs[2].x1 = kp->cx - kp->xa + kp->ox;
+ segs[2].y1 = kp->cy - kp->yb + kp->oy;
+ segs[2].x2 = kp->cx - kp->xc + kp->ox;
+ segs[2].y2 = kp->cy - kp->yd + kp->oy;
+ segs[3].x1 = kp->cx - kp->ya + kp->ox;
+ segs[3].y1 = kp->cy - kp->xb + kp->oy;
+ segs[3].x2 = kp->cx - kp->yc + kp->ox;
+ segs[3].y2 = kp->cy - kp->xd + kp->oy;
+ segs[4].x1 = kp->cx - kp->xa + kp->ox;
+ segs[4].y1 = kp->cy + kp->yb + kp->oy;
+ segs[4].x2 = kp->cx - kp->xc + kp->ox;
+ segs[4].y2 = kp->cy + kp->yd + kp->oy;
+ segs[5].x1 = kp->cx + kp->ya + kp->ox;
+ segs[5].y1 = kp->cy - kp->xb + kp->oy;
+ segs[5].x2 = kp->cx + kp->yc + kp->ox;
+ segs[5].y2 = kp->cy - kp->xd + kp->oy;
+ segs[6].x1 = kp->cx + kp->xa + kp->ox;
+ segs[6].y1 = kp->cy + kp->yb + kp->oy;
+ segs[6].x2 = kp->cx + kp->xc + kp->ox;
+ segs[6].y2 = kp->cy + kp->yd + kp->oy;
+ segs[7].x1 = kp->cx + kp->ya + kp->ox;
+ segs[7].y1 = kp->cy + kp->xb + kp->oy;
+ segs[7].x2 = kp->cx + kp->yc + kp->ox;
+ segs[7].y2 = kp->cy + kp->xd + kp->oy;
+ XDrawSegments(dsp, win, Scr[screen].gc, segs, 8);
+ kp->x1= (kp->x1 + kp->xv1) % kp->m;
+ kp->y1= (kp->y1 + kp->yv1) % kp->m;
+ kp->x2= (kp->x2 + kp->xv2) % kp->m;
+ kp->y2= (kp->y2 + kp->yv2) % kp->m;
+ kp->itercount++;
+
+ if (kp->itercount > 500 && !(RAND() % 700)) {
+ XClearWindow(dsp, win);
+ kp->itercount = 0;
+ }
+ if (!mono && Scr[screen].npixels > 2) {
+ XSetForeground(dsp, Scr[screen].gc, Scr[screen].pixels[kp->pix]);
+ if (++kp->pix >= Scr[screen].npixels)
+ kp->pix = 0;
+ } else
+ XSetForeground(dsp, Scr[screen].gc, WhitePixel(dsp, screen));
+}
--- /dev/null
+#ifndef lint
+static char sccsid[] = "@(#)life.c 2.7 95/02/21 xlockmore";
+#endif
+/*-
+ * life.c - Conway's game of Life for xlock, the X Window System lockscreen.
+ *
+ * Copyright (c) 1991 by Patrick J. Naughton.
+ *
+ * See xlock.c for copying information.
+ *
+ * Revision History:
+ * Changes of David Bagley <bagleyd@source.asset.com>
+ * 07-Jan-95: life now has a random soup pattern.
+ * 07-Dec-94: life now has new organisms. They are now better centered.
+ * Some of the nonperiodic forms were removed. New life forms
+ * were taken from xlife (an AMAZING collection of life forms).
+ * life's gliders now come from the edge of the screen except
+ * when generated by a life form.
+ * 23-Nov-94: Bug fix for different iconified window sizes
+ * 21-Jul-94: Took out bzero & bcopy since memset & memcpy is more portable
+ * 10-Jun-94: Changed name of function 'kill', which is a libc function on
+ * many systems from Victor Langeveld <vic@mbfys.kun.nl>
+ *
+ * Changes of Patrick J. Naughton
+ * 24-May-91: Added wraparound code from johnson@bugs.comm.mot.com.
+ * Made old cells stay blue.
+ * Made batchcount control the number of generations till restart.
+ * 29-Jul-90: support for multiple screens.
+ * 07-Feb-90: remove bogus semi-colon after #include line.
+ * 15-Dec-89: Fix for proper skipping of {White,Black}Pixel() in colors.
+ * 08-Oct-89: Moved seconds() to an extern.
+ * 20-Sep-89: Written (life algorithm courtesy of Jim Graham, flar@sun.com).
+ */
+
+#include "xlock.h"
+#include "life.xbm"
+
+static XImage logo = {
+ 0, 0, /* width, height */
+ 0, XYBitmap, 0, /* xoffset, format, data */
+ LSBFirst, 8, /* byte-order, bitmap-unit */
+ LSBFirst, 8, 1 /* bitmap-bit-order, bitmap-pad, depth */
+};
+#define MAXROWS 155
+#define MAXCOLS 144
+#define TIMEOUT 30
+
+typedef struct {
+ int pixelmode;
+ int xs;
+ int ys;
+ int xb;
+ int yb;
+ int generation;
+ long shooterTime;
+ int nrows;
+ int ncols;
+ int width;
+ int height;
+ unsigned char buffer[(MAXROWS + 2) * (MAXCOLS + 2) + 2];
+ unsigned char tempbuf[MAXCOLS * 2];
+ unsigned char lastbuf[MAXCOLS];
+ unsigned char agebuf[(MAXROWS + 2) * (MAXCOLS + 2)];
+} lifestruct;
+
+static lifestruct lifes[MAXSCREENS];
+static int icon_width, icon_height;
+
+/* Buffer stores the data for each cell. Each cell is stored as
+ * 8 bits representing the presence of a critter in each of it's
+ * surrounding 8 cells. There is an empty row and column around
+ * the whole array to allow stores without bounds checking as well
+ * as an extra row at the end for the fetches into tempbuf.
+ *
+ * Tempbuf stores the data for the next two rows so that we know
+ * the state of those critter before he was modified by the fate
+ * of the critters that have already been processed.
+ *
+ * Agebuf stores the age of each critter.
+ */
+
+#define UPLT 0x01
+#define UP 0x02
+#define UPRT 0x04
+#define LT 0x08
+#define RT 0x10
+#define DNLT 0x20
+#define DN 0x40
+#define DNRT 0x80
+
+/* Fates is a lookup table for the fate of a critter. The 256
+ * entries represent the 256 possible combinations of the 8
+ * neighbor cells. Each entry is one of BIRTH (create a cell
+ * or leave one alive), SAME (leave the cell alive or dead),
+ * or DEATH (kill anything in the cell).
+ */
+#define BIRTH 0
+#define SAME 1
+#define DEATH 2
+#define NUMPTS 63
+static unsigned char fates[256];
+static int initialized = 0;
+
+/* Patterns have < NUMPTS pts (and should have a size of <= 32x32,
+ the Gun is an exception) */
+static int patterns[][2 * NUMPTS + 1] = {
+ { /* GLIDER GUN */
+ 6, -4,
+ 5, -3, 6, -3,
+ -6, -2, -5, -2, 8, -2, 9, -2, 16, -2,
+ -7, -1, 8, -1, 9, -1, 10, -1, 16, -1, 17, -1,
+ -18, 0, -17, 0, -8, 0, 8, 0, 9, 1,
+ -17, 1, -8, 1, 5, 1, 6, 1,
+ -8, 2, 6, 2,
+ -7, 3,
+ -6, 4, -5, 4,
+ 127
+ },
+ { /* FIGURE EIGHT */
+ -3, -3, -2, -3, -1, -3,
+ -3, -2, -2, -2, -1, -2,
+ -3, -1, -2, -1, -1, -1,
+ 0, 0, 1, 0, 2, 0,
+ 0, 1, 1, 1, 2, 1,
+ 0, 2, 1, 2, 2, 2,
+ 127
+ },
+ { /* PULSAR */
+ -2, -1, -1, -1, 0, -1, 1, -1, 2, -1,
+ -2, 0, 2, 0,
+ 127
+ },
+ { /* BARBER POLE P2 */
+ -6, -6, -5, -6,
+ -6, -5, -4, -5,
+ -4, -3, -2, -3,
+ -2, -1, 0, -1,
+ 0, 1, 2, 1,
+ 2, 3, 4, 3,
+ 5, 4,
+ 4, 5, 5, 5,
+ 127
+ },
+ { /* ACHIM P5 */
+ -6, -6, -5, -6,
+ -6, -5,
+ -4, -4,
+ -4, -3, -2, -3,
+ -2, -1, 0, -1,
+ 0, 1, 2, 1,
+ 2, 3, 3, 3,
+ 5, 4,
+ 4, 5, 5, 5,
+ 127
+ },
+ { /* HERTZ P4 */
+ -2, -5, -1, -5,
+ -2, -4, -1, -4,
+ -7, -2, -6, -2, -2, -2, -1, -2, 0, -2, 1, -2, 5, -2, 6, -2,
+ -7, -1, -5, -1, -3, -1, 2, -1, 4, -1, 6, -1,
+ -5, 0, -3, 0, -2, 0, 2, 0, 4, 0,
+ -7, 1, -5, 1, -3, 1, 2, 1, 4, 1, 6, 1,
+ -7, 2, -6, 2, -2, 2, -1, 2, 0, 2, 1, 2, 5, 2, 6, 2,
+ -2, 4, -1, 4,
+ -2, 5, -1, 5,
+ 127
+ },
+ { /* TUMBLER */
+ -2, -3, -1, -3, 1, -3, 2, -3,
+ -2, -2, -1, -2, 1, -2, 2, -2,
+ -1, -1, 1, -1,
+ -3, 0, -1, 0, 1, 0, 3, 0,
+ -3, 1, -1, 1, 1, 1, 3, 1,
+ -3, 2, -2, 2, 2, 2, 3, 2,
+ 127
+ },
+ { /* PULSE1 P4*/
+ 0, -3, 1, -3,
+ -2, -2, 0, -2,
+ -3, -1, 3, -1,
+ -2, 0, 2, 0, 3, 0,
+ 0, 2, 2, 2,
+ 1, 3,
+ 127
+ },
+ { /* SHINING FLOWER P5 */
+ -1, -4, 0, -4,
+ -2, -3, 1, -3,
+ -3, -2, 2, -2,
+ -4, -1, 3, -1,
+ -4, 0, 3, 0,
+ -3, 1, 2, 1,
+ -2, 2, 1, 2,
+ -1, 3, 0, 3,
+ 127
+ },
+ { /* PULSE2 P6 */
+ 0, -4, 1, -4,
+ -4, -3, -3, -3, -1, -3,
+ -4, -2, -3, -2, 0, -2, 3, -2,
+ 1, -1, 3, -1,
+ 2, 0,
+ 1, 2, 2, 2,
+ 1, 3, 2, 3,
+ 127
+ },
+ { /* PINWHEEL, CLOCK P4 */
+ -2, -6, -1, -6,
+ -2, -5, -1, -5,
+ -2, -3, -1, -3, 0, -3, 1, -3,
+ -3, -2, -1, -2, 2, -2, 4, -2, 5, -2,
+ -3, -1, 1, -1, 2, -1, 4, -1, 5, -1,
+ -6, 0, -5, 0, -3, 0, 0, 0, 2, 0,
+ -6, 1, -5, 1, -3, 1, 2, 1,
+ -2, 2, -1, 2, 0, 2, 1, 2,
+ 0, 4, 1, 4,
+ 0, 5, 1, 5,
+ 127
+ },
+ { /* PENTADECATHOLON */
+ -5, 0, -4, 0, -3, 0, -2, 0, -1, 0, 0, 0, 1, 0, 2, 0, 3, 0, 4, 0,
+ 127
+ },
+ { /* PISTON */
+ 1, -3, 2, -3,
+ 0, -2,
+ -10, -1, -1, -1,
+ -11, 0, -10, 0, -1, 0, 9, 0, 10, 0,
+ -1, 1, 9, 1,
+ 0, 2,
+ 1, 3, 2, 3,
+ 127
+ },
+ { /* PISTON2 */
+ -3, -5,
+ -14, -4, -13, -4, -4, -4, -3, -4, 13, -4, 14, -4,
+ -14, -3, -13, -3, -5, -3, -4, -3, 13, -3, 14, -3,
+ -4, -2, -3, -2, 0, -2, 1, -2,
+ -4, 2, -3, 2, 0, 2, 1, 2,
+ -14, 3, -13, 3, -5, 3, -4, 3, 13, 3, 14, 3,
+ -14, 4, -13, 4, -4, 4, -3, 4, 13, 4, 14, 4,
+ -3, 5,
+ 127
+ },
+ { /* SWITCH ENGINE */
+ -12, -3, -10, -3,
+ -13, -2,
+ -12, -1, -9, -1,
+ -10, 0, -9, 0, -8, 0,
+ 13, 2, 14, 2,
+ 13, 3,
+ 127
+ },
+ { /* GEARS (gear, flywheel, blinker) */
+ -1, -4,
+ -1, -3, 1, -3,
+ -3, -2,
+ 2, -1, 3, -1,
+ -4, 0, -3, 0,
+ 2, 1,
+ -2, 2, 0, 2,
+ 0, 3,
+
+ 5, 3,
+ 3, 4, 4, 4,
+ 5, 5, 6, 5,
+ 4, 6,
+
+ 8, 0,
+ 8, 1,
+ 8, 2,
+ 127
+ },
+ { /* TURBINE8 */
+ -4, -4, -3, -4, -2, -4, -1, -4, 0, -4, 1, -4, 3, -4, 4, -4,
+ -4, -3, -3, -3, -2, -3, -1, -3, 0, -3, 1, -3, 3, -3, 4, -3,
+ 3, -2, 4, -2,
+ -4, -1, -3, -1, 3, -1, 4, -1,
+ -4, 0, -3, 0, 3, 0, 4, 0,
+ -4, 1, -3, 1, 3, 1, 4, 1,
+ -4, 2, -3, 2,
+ -4, 3, -3, 3, -1, 3, 0, 3, 1, 3, 2, 3, 3, 3, 4, 3,
+ -4, 4, -3, 4, -1, 4, 0, 4, 1, 4, 2, 4, 3, 4, 4, 4,
+ 127
+ },
+ { /* P16 */
+ -3, -6, 1, -6, 2, -6,
+ -3, -5, 0, -5, 3, -5,
+ 3, -4,
+ -5, -3, -4, -3, 1, -3, 2, -3, 5, -3, 6, -3,
+ -6, -2, -3, -2,
+ -6, -1, -3, -1,
+ -5, 0, 5, 0,
+ 3, 1, 6, 1,
+ 3, 2, 6, 2,
+ -6, 3, -5, 3, -2, 3, -1, 3, 4, 3, 5, 3,
+ -3, 4,
+ -3, 5, 0, 5, 3, 5,
+ -2, 6, -1, 6, 3, 6,
+ 127
+ },
+ { /* PUFFER */
+ 1, -9,
+ 2, -8,
+ -2, -7, 2, -7,
+ -1, -6, 0, -6, 1, -6, 2, -6,
+ -2, -2,
+ -1, -1, 0, -1,
+ 0, 0,
+ 0, 1,
+ -1, 2,
+ 1, 5,
+ 2, 6,
+ -2, 7, 2, 7,
+ -1, 8, 0, 8, 1, 8, 2, 8,
+ 127
+ },
+ { /* ESCORT */
+ 3, -8,
+ 4, -7,
+ -2, -6, 4, -6,
+ -1, -5, 0, -5, 1, -5, 2, -5, 3, -5, 4, -5,
+ -5, -1, -4, -1, -3, -1, -2, -1, -1, -1, 0, -1,
+ 1, -1, 2, -1, 3, -1, 4, -1, 5, -1, 6, -1,
+ -6, 0, 6, 0,
+ 6, 1,
+ 5, 2,
+ 3, 4,
+ 4, 5,
+ -2, 6, 4, 6,
+ -1, 7, 0, 7, 1, 7, 2, 7, 3, 7, 4, 7,
+ 127
+ },
+ { /* DART SPEED 1/3 */
+ 3, -7,
+ 2, -6, 4, -6,
+ 1, -5, 2, -5,
+ 4, -4,
+ 0, -3, 4, -3,
+ -3, -2, 0, -2,
+ -4, -1, -2, -1, 1, -1, 2, -1, 3, -1, 4, -1,
+ -5, 0, -2, 0,
+ -4, 1, -2, 1, 1, 1, 2, 1, 3, 1, 4, 1,
+ -3, 2, 0, 2,
+ 0, 3, 4, 3,
+ 4, 4,
+ 1, 5, 2, 5,
+ 2, 6, 4, 6,
+ 3, 7,
+ 127
+ },
+ { /* PERIOD 4 SPEED 1/2 */
+ -3, -5,
+ -4, -4, -3, -4, -2, -4, -1, -4, 0, -4,
+ -5, -3, -4, -3, 0, -3, 1, -3, 3, -3,
+ -4, -2, 4, -2,
+ -3, -1, -2, -1, 1, -1, 3, -1,
+ -3, 1, -2, 1, 1, 1, 3, 1,
+ -4, 2, 4, 2,
+ -5, 3, -4, 3, 0, 3, 1, 3, 3, 3,
+ -4, 4, -3, 4, -2, 4, -1, 4, 0, 4,
+ -3, 5,
+ 127
+ },
+ { /* ANOTHER PERIOD 4 SPEED 1/2 */
+ -4, -7, -3, -7, -1, -7, 0, -7, 1, -7, 2, -7, 3, -7, 4, -7,
+ -5, -6, -4, -6, -3, -6, -2, -6, 5, -6,
+ -6, -5, -5, -5,
+ -5, -4, 5, -4,
+ -4, -3, -3, -3, -2, -3, 0, -3,
+ -2, -2,
+ -2, -1,
+ -1, 0,
+ -2, 1,
+ -2, 2,
+ -4, 3, -3, 3, -2, 3, 0, 3,
+ -5, 4, 5, 4,
+ -6, 5, -5, 5,
+ -5, 6, -4, 6, -3, 6, -2, 6, 5, 6,
+ -4, 7, -3, 7, -1, 7, 0, 7, 1, 7, 2, 7, 3, 7, 4, 7,
+ 127
+ },
+ { /* SMALLEST KNOWN PERIOD 3 SPACESHIP SPEED 1/3 */
+ 0, -8,
+ -1, -7, 1, -7,
+ -1, -6, 1, -6,
+ -1, -5,
+ -2, -3, -1, -3,
+ -1, -2, 1, -2,
+ -2, -1, 0, -1,
+ -2, 0, -1, 0, 0, 0,
+ -1, 2, 1, 2,
+ -1, 3, 0, 3,
+ 0, 4,
+ 0, 5, 2, 5,
+ 0, 6, 2, 6,
+ 1, 7,
+ 127
+ },
+ { /* TURTLE SPEED 1/3 */
+ -4, -5, -3, -5, -2, -5, 6, -5,
+ -4, -4, -3, -4, 0, -4, 2, -4, 3, -4, 5, -4, 6, -4,
+ -2, -3, -1, -3, 0, -3, 5, -3,
+ -4, -2, -1, -2, 1, -2, 5, -2,
+ -5, -1, 0, -1, 5, -1,
+ -5, 0, 0, 0, 5, 0,
+ -4, 1, -1, 1, 1, 1, 5, 1,
+ -2, 2, -1, 2, 0, 2, 5, 2,
+ -4, 3, -3, 3, 0, 3, 2, 3, 3, 3, 5, 3, 6, 3,
+ -4, 4, -3, 4, -2, 4, 6, 4,
+ 127
+ },
+ { /* SMALLEST KNOWN PERIOD 5 SPEED 2/5 */
+ 1, -7, 3, -7,
+ -2, -6, 3, -6,
+ -3, -5, -2, -5, -1, -5, 4, -5,
+ -4, -4, -2, -4,
+ -5, -3, -4, -3, -1, -3, 0, -3, 5, -3,
+ -4, -2, -3, -2, 0, -2, 1, -2, 2, -2, 3, -2, 4, -2,
+ -4, 2, -3, 2, 0, 2, 1, 2, 2, 2, 3, 2, 4, 2,
+ -5, 3, -4, 3, -1, 3, 0, 3, 5, 3,
+ -4, 4, -2, 4,
+ -3, 5, -2, 5, -1, 5, 4, 5,
+ -2, 6, 3, 6,
+ 1, 7, 3, 7,
+ 127
+ },
+ { /* SYM PUFFER */
+ 1, -4, 2, -4, 3, -4, 4, -4,
+ 0, -3, 4, -3,
+ 4, -2,
+ -4, -1, -3, -1, 0, -1, 3, -1,
+ -4, 0, -3, 0, -2, 0,
+ -4, 1, -3, 1, 0, 1, 3, 1,
+ 4, 2,
+ 0, 3, 4, 3,
+ 1, 4, 2, 4, 3, 4, 4, 4,
+ 127
+ },
+ { /* ], NEAR SHIP, PI HEPTOMINO */
+ -2, -1, -1, -1, 0, -1,
+ 1, 0,
+ -2, 1, -1, 1, 0, 1,
+ 127
+ },
+ { /* R PENTOMINO */
+ 0, -1, 1, -1,
+ -1, 0, 0, 0,
+ 0, 1,
+ 127
+ }
+};
+
+#define NPATS (sizeof patterns / sizeof patterns[0])
+
+
+static void
+drawcell(win, row, col)
+ Window win;
+ int row, col;
+{
+ lifestruct *lp = &lifes[screen];
+
+ XSetForeground(dsp, Scr[screen].gc, WhitePixel(dsp, screen));
+ if (!mono && Scr[screen].npixels > 2) {
+ unsigned char *loc = lp->buffer + ((row + 1) * (lp->ncols + 2)) + col + 1;
+ unsigned char *ageptr = lp->agebuf + (loc - lp->buffer);
+ unsigned char age = *ageptr;
+
+ /* if we aren't up to blue yet, then keep aging the cell. */
+ if (age < Scr[screen].npixels * 0.7)
+ ++age;
+
+ XSetForeground(dsp, Scr[screen].gc, Scr[screen].pixels[age]);
+ *ageptr = age;
+ }
+ if (lp->pixelmode)
+ XFillRectangle(dsp, win, Scr[screen].gc,
+ lp->xb + lp->xs * col, lp->yb + lp->ys * row, lp->xs, lp->ys);
+ else
+ XPutImage(dsp, win, Scr[screen].gc, &logo,
+ 0, 0, lp->xb + lp->xs * col, lp->yb + lp->ys * row,
+ icon_width, icon_height);
+}
+
+
+static void
+erasecell(win, row, col)
+ Window win;
+ int row, col;
+{
+ lifestruct *lp = &lifes[screen];
+ XSetForeground(dsp, Scr[screen].gc, BlackPixel(dsp, screen));
+ XFillRectangle(dsp, win, Scr[screen].gc,
+ lp->xb + lp->xs * col, lp->yb + lp->ys * row, lp->xs, lp->ys);
+}
+
+
+static void
+spawn(loc)
+ unsigned char *loc;
+{
+ lifestruct *lp = &lifes[screen];
+ unsigned char *ulloc, *ucloc, *urloc, *clloc, *crloc, *llloc, *lcloc, *lrloc,
+ *arloc;
+ int off, row, col, lastrow;
+
+ lastrow = (lp->nrows) * (lp->ncols + 2);
+ off = loc - lp->buffer;
+ col = off % (lp->ncols + 2);
+ row = (off - col) / (lp->ncols + 2);
+ ulloc = loc - lp->ncols - 3;
+ ucloc = loc - lp->ncols - 2;
+ urloc = loc - lp->ncols - 1;
+ clloc = loc - 1;
+ crloc = loc + 1;
+ arloc = loc + 1;
+ llloc = loc + lp->ncols + 1;
+ lcloc = loc + lp->ncols + 2;
+ lrloc = loc + lp->ncols + 3;
+ if (row == 1) {
+ ulloc += lastrow;
+ ucloc += lastrow;
+ urloc += lastrow;
+ }
+ if (row == lp->nrows) {
+ llloc -= lastrow;
+ lcloc -= lastrow;
+ lrloc -= lastrow;
+ }
+ if (col == 1) {
+ ulloc += lp->ncols;
+ clloc += lp->ncols;
+ llloc += lp->ncols;
+ }
+ if (col == lp->ncols) {
+ urloc -= lp->ncols;
+ crloc -= lp->ncols;
+ lrloc -= lp->ncols;
+ }
+ *ulloc |= UPLT;
+ *ucloc |= UP;
+ *urloc |= UPRT;
+ *clloc |= LT;
+ *crloc |= RT;
+ *arloc |= RT;
+ *llloc |= DNLT;
+ *lcloc |= DN;
+ *lrloc |= DNRT;
+
+ *(lp->agebuf + (loc - lp->buffer)) = 0;
+}
+
+
+static void
+ckill(loc)
+ unsigned char *loc;
+{
+ lifestruct *lp = &lifes[screen];
+
+ unsigned char *ulloc, *ucloc, *urloc, *clloc, *crloc, *llloc, *lcloc,
+ *lrloc, *arloc;
+ int off, row, col, lastrow;
+
+ lastrow = (lp->nrows) * (lp->ncols + 2);
+ off = loc - lp->buffer;
+ row = off / (lp->ncols + 2);
+ col = off % (lp->ncols + 2);
+ row = (off - col) / (lp->ncols + 2);
+ ulloc = loc - lp->ncols - 3;
+ ucloc = loc - lp->ncols - 2;
+ urloc = loc - lp->ncols - 1;
+ clloc = loc - 1;
+ crloc = loc + 1;
+ arloc = loc + 1;
+ llloc = loc + lp->ncols + 1;
+ lcloc = loc + lp->ncols + 2;
+ lrloc = loc + lp->ncols + 3;
+ if (row == 1) {
+ ulloc += lastrow;
+ ucloc += lastrow;
+ urloc += lastrow;
+ }
+ if (row == lp->nrows) {
+ llloc -= lastrow;
+ lcloc -= lastrow;
+ lrloc -= lastrow;
+ }
+ if (col == 1) {
+ ulloc += lp->ncols;
+ clloc += lp->ncols;
+ llloc += lp->ncols;
+ }
+ if (col == lp->ncols) {
+ urloc -= lp->ncols;
+ crloc -= lp->ncols;
+ lrloc -= lp->ncols;
+ }
+ *ulloc &= ~UPLT;
+ *ucloc &= ~UP;
+ *urloc &= ~UPRT;
+ *clloc &= ~LT;
+ *crloc &= ~RT;
+ *arloc &= ~RT;
+ *llloc &= ~DNLT;
+ *lcloc &= ~DN;
+ *lrloc &= ~DNRT;
+}
+
+
+static void
+setcell(win, row, col)
+ Window win;
+ int row;
+ int col;
+{
+ lifestruct *lp = &lifes[screen];
+ unsigned char *loc;
+
+ loc = lp->buffer + ((row + 1) * (lp->ncols + 2)) + col + 1;
+ spawn(loc);
+ drawcell(win, row, col);
+}
+
+
+static void
+init_fates()
+{
+ int i, bits, neighbors;
+
+ for (i = 0; i < 256; i++) {
+ neighbors = 0;
+ for (bits = i; bits; bits &= (bits - 1))
+ neighbors++;
+ if (neighbors == 3)
+ fates[i] = BIRTH;
+ else if (neighbors == 2)
+ fates[i] = SAME;
+ else
+ fates[i] = DEATH;
+ }
+}
+
+static void RandomSoup(win, n, v)
+Window win;
+int n, v;
+{
+ lifestruct *lp = &lifes[screen];
+ int row, col;
+
+ v /= 2;
+ if (v < 1)
+ v = 1;
+ for (row = lp->nrows / 2 - v; row < lp->nrows / 2 + v; ++row)
+ for (col = lp->ncols / 2 - v; col < lp->ncols / 2 + v; ++col)
+ if ((RAND() % 100) < n && col >= 0 && row >= 0 &&
+ col < lp->ncols && row < lp->nrows)
+ setcell(win, row, col);
+}
+
+static void GetPattern(win, i)
+Window win;
+int i;
+{
+ lifestruct *lp = &lifes[screen];
+ int row, col;
+ int *patptr;
+
+ patptr = &patterns[i][0];
+ while ((col = *patptr++) != 127) {
+ row = *patptr++;
+ col += lp->ncols / 2;
+ row += lp->nrows / 2;
+ if (col >= 0 && row >= 0 && col < lp->ncols && row < lp->nrows)
+ setcell(win, row, col);
+ }
+}
+
+void
+initlife(win)
+ Window win;
+{
+ XWindowAttributes xgwa;
+ lifestruct *lp = &lifes[screen];
+ int i;
+
+ lp->generation = 0;
+ lp->shooterTime = seconds();
+ icon_width = life_width;
+ icon_height = life_height;
+
+ if (!initialized) {
+ initialized = 1;
+ init_fates();
+ logo.data = (char *) life_bits;
+ logo.width = icon_width;
+ logo.height = icon_height;
+ logo.bytes_per_line = (icon_width + 7) / 8;
+ }
+ (void) XGetWindowAttributes(dsp, win, &xgwa);
+ lp->width = xgwa.width;
+ lp->height = xgwa.height;
+ lp->pixelmode = (lp->width + lp->height < 8 * (icon_width + icon_height));
+ if (lp->pixelmode) {
+ lp->ncols = min(lp->width / 2, MAXCOLS);
+ lp->nrows = min(lp->height / 2, MAXROWS);
+ } else {
+ lp->ncols = min(lp->width / icon_width, MAXCOLS);
+ lp->nrows = min(lp->height / icon_height, MAXROWS);
+ }
+ lp->xs = lp->width / lp->ncols;
+ lp->ys = lp->height / lp->nrows;
+ lp->xb = (lp->width - lp->xs * lp->ncols) / 2;
+ lp->yb = (lp->height - lp->ys * lp->nrows) / 2;
+
+ XSetForeground(dsp, Scr[screen].gc, BlackPixel(dsp, screen));
+ XFillRectangle(dsp, win, Scr[screen].gc, 0, 0, lp->width, lp->height);
+
+ (void) memset(lp->buffer, 0, sizeof(lp->buffer));
+
+ i = RAND() % (NPATS + 2);
+ if (i >= NPATS)
+ RandomSoup(win, 30, 15);
+ else
+ GetPattern(win, i);
+}
+
+static void shooter(win)
+Window win;
+{
+ int hsp, vsp, hoff = 1, voff = 1;
+ lifestruct *lp = &lifes[screen];
+
+ /* Generate the glider at the edge of the screen */
+ if (RAND() % 2) {
+ hsp = (RAND() % 2) ? 0 : lp->ncols - 1;
+ vsp = RAND() % lp->nrows;
+ } else {
+ vsp = (RAND() % 2) ? 0 : lp->nrows - 1;
+ hsp = RAND() % lp->ncols;
+ }
+ if (vsp > lp->nrows / 2)
+ voff = -1;
+ if (hsp > lp->ncols / 2)
+ hoff = -1;
+ setcell(win, vsp + 0 * voff, hsp + 2 * hoff);
+ setcell(win, vsp + 1 * voff, hsp + 2 * hoff);
+ setcell(win, vsp + 2 * voff, hsp + 2 * hoff);
+ setcell(win, vsp + 2 * voff, hsp + 1 * hoff);
+ setcell(win, vsp + 1 * voff, hsp + 0 * hoff);
+ lp->shooterTime = seconds();
+}
+
+void
+drawlife(win)
+ Window win;
+{
+ unsigned char *loc, *temploc, *lastloc;
+ int row, col;
+ unsigned char fate;
+ lifestruct *lp = &lifes[screen];
+
+ loc = lp->buffer + lp->ncols + 2 + 1;
+ temploc = lp->tempbuf;
+ /* copy the first 2 rows to the tempbuf */
+ (void) memcpy(temploc, loc, lp->ncols);
+ (void) memcpy(temploc + lp->ncols, loc + lp->ncols + 2, lp->ncols);
+
+ lastloc = lp->lastbuf;
+ /* copy the last row to another buffer for wraparound */
+ (void) memcpy(lastloc, loc + ((lp->nrows - 1) * (lp->ncols + 2)),
+ lp->ncols);
+
+ for (row = 0; row < lp->nrows; ++row) {
+ for (col = 0; col < lp->ncols; ++col) {
+ fate = fates[*temploc];
+ *temploc = (row == (lp->nrows - 3)) ?
+ *(lastloc + col) :
+ *(loc + (lp->ncols + 2) * 2);
+ switch (fate) {
+ case BIRTH:
+ if (!(*(loc + 1) & RT)) {
+ spawn(loc);
+ }
+ /* NO BREAK */
+ case SAME:
+ if (*(loc + 1) & RT) {
+ drawcell(win, row, col);
+ }
+ break;
+ case DEATH:
+ if (*(loc + 1) & RT) {
+ ckill(loc);
+ erasecell(win, row, col);
+ }
+ break;
+ }
+ loc++;
+ temploc++;
+ }
+ loc += 2;
+ if (temploc >= lp->tempbuf + lp->ncols * 2)
+ temploc = lp->tempbuf;
+ }
+
+ if (++lp->generation > batchcount)
+ initlife(win);
+
+ /*
+ * generate a randomized shooter aimed roughly toward the center of the
+ * screen after timeout.
+ */
+
+ if (seconds() - lp->shooterTime > TIMEOUT)
+ shooter(win);
+}
--- /dev/null
+#ifndef lint
+static char sccsid[] = "@(#)life3d.c 2.7 95/02/21 xlockmore";
+#endif
+/*-
+ * life3d.c - Extension to Conway's game of Life, Carter Bays' 4555 3d life,
+ * for xlock, the X Window System lockscreen.
+ *
+ * Copyright (c) 1994 by David Bagley.
+ *
+ * See xlock.c for copying information.
+ *
+ * Revision History:
+ * 12-Feb-95: shooting gliders added
+ * 07-Dec-94: used life.c and a DOS version of 3dlife
+ * Copyright 1993 Anthony Wesley awesley@canb.auug.org.au found at
+ * life.anu.edu.au /pub/complex_systems/alife/3DLIFE.ZIP
+ * There is some flashing that was not in the original. This is because
+ * the direct video memory access garbage collection was not portable.
+ *
+ *
+ * References:
+ * Dewdney, A.K., "The Armchair Universe, Computer Recreations from the
+ * Pages of Scientific American Magazine", W.H. Freedman and Company,
+ * New York, 1988
+ * Bays, Carter, "The Game of Three Dimensional Life", 86/11/20
+ * with (latest?) update from 87/2/1
+ */
+
+#include <math.h>
+#include "xlock.h"
+
+#define ON 0x40
+#define OFF 0
+
+/* Don't change these numbers without changing the offset() macro below! */
+#define MAXSTACKS 64
+#define MAXROWS 128
+#define MAXCOLUMNS 128
+#define BASESIZE ((MAXCOLUMNS*MAXROWS*MAXSTACKS)>>6)
+
+#define RT_ANGLE 90
+#define HALFRT_ANGLE 45
+/* Store state of cell in top bit. Reserve low bits for count of living nbrs */
+#define Set3D(x,y,z) SetMem(x,y,z,ON)
+#define Reset3D(x,y,z) SetMem(x,y,z,OFF)
+
+#define SetList3D(x,y,z) SetMem(x,y,z,ON),AddToList(x,y,z)
+
+#define CellState3D(c) ((c)&ON)
+#define CellNbrs3D(c) ((c)&0x1f) /* 26 <= 31 */
+
+#define EyeToScreen 72.0 /* distance from eye to screen */
+#define HalfScreenD 14.0 /* 1/2 the diameter of screen */
+#define BUCKETSIZE 10
+#define NBUCKETS ((MAXCOLUMNS+MAXROWS+MAXSTACKS)*BUCKETSIZE)
+#define Distance(x1,y1,z1,x2,y2,z2) sqrt((x1-x2)*(x1-x2)+(y1-y2)*(y1-y2)+(z1-z2)*(z1-z2))
+
+#define IP 0.0174533
+
+#define MAXCOLORS 64
+#define COLORBASE 3
+#define COLORS (COLORBASE + 2)
+#define COLORSTEP (MAXCOLORS/COLORBASE) /* 33 different colors per side */
+
+#define BLACK 0
+#define RED 1
+#define GREEN 2
+#define BLUE 3
+#define WHITE 4
+#define TIMEOUT 25
+#define NUMPTS 42
+
+typedef struct _CellList {
+ unsigned char x, y, z; /* Location in world coordinates */
+ char visible; /* 1 if the cube is to be displayed */
+ short dist; /* dist from cell to eye */
+ struct _CellList *next; /* pointer to next entry on linked list */
+ struct _CellList *prev;
+ struct _CellList *priority;
+} CellList;
+
+typedef struct {
+ int initialized;
+ int wireframe; /* FALSE */
+ int ox, oy, oz; /* origin */
+ double vx, vy, vz; /* viewpoint */
+ int generation;
+ long shooterTime;
+ int nstacks, nrows, ncolumns;
+ int memstart;
+ char visible;
+ unsigned char *base[BASESIZE];
+ double A, B, C, F;
+ int width, height;
+ long int color[COLORS];
+ int alt, azm;
+ double dist;
+ int living_min, living_max, newcell_min, newcell_max;
+ CellList *ptrhead, *ptrend, eraserhead, eraserend;
+ CellList *buckethead[NBUCKETS], *bucketend[NBUCKETS]; /* comfortable upper b*/
+ } life3dstruct;
+
+static life3dstruct life3ds[MAXSCREENS];
+
+static int DrawCube();
+
+static int patterns[][3 * NUMPTS + 1] = {
+#if 0
+/* Still life */
+ { /* V */
+ -1, -1, -1, 0, -1, -1,
+ -1, 0, -1, 0, 0, -1,
+
+ -1, -1, 0, 0, -1, 0,
+ 127
+ },
+ { /* CROSS */
+ 0, 0, -1,
+
+ 0, -1, 0,
+ -1, 0, 0, 1, 0, 0,
+ 0, 1, 0,
+
+ 0, 0, 1,
+ 127
+ },
+ { /* PILLAR */
+ 0, -1, -1,
+ -1, 0, -1, 1, 0, -1,
+ 0, 1, -1,
+
+ 0, -1, 0,
+ -1, 0, 0, 1, 0, 0,
+ 0, 1, 0,
+ 127
+ },
+#endif
+ { /* BLINKER */
+ 0, 0, -1,
+
+ 0, -1, 0,
+ -1, 0, 0, 1, 0, 0,
+ 0, 1, 0,
+
+ -1, 0, 1, 1, 0, 1,
+ 127
+ },
+ { /* DOUBLEBLINKER */
+ 0, -1, -1,
+ 0, 1, -1,
+
+ 0, -1, 0,
+ -1, 0, 0, 1, 0, 0,
+ 0, 1, 0,
+
+ -1, 0, 1, 1, 0, 1,
+ 127
+ },
+ { /* TRIPLEBLINKER */
+ -1, -1, -2,
+ -1, 0, -2,
+
+ -2, -1, -1,
+ 1, 0, -1,
+ -1, 1, -1, 0, 1, -1,
+
+ -1, -2, 0, 0, -2, 0,
+ -2, -1, 0, 1, 0, 0,
+
+ 0, -1, 1,
+ 0, 0, 1,
+ 127
+ },
+ { /* THREEHALFSBLINKER */
+ 0, -1, -1,
+ -1, 0, -1, 1, 0, -1,
+
+ -1, -1, 0,
+ 1, 0, 0,
+ -1, 1, 0, 0, 1, 0,
+
+ 0, -1, 1,
+ 0, 0, 1,
+ 127
+ },
+ { /* PUFFER */
+ 0, -1, -1,
+ 0, 0, -1,
+
+ 0, -2, 0,
+ -1, -1, 0, 1, -1, 0,
+ -1, 0, 0, 1, 0, 0,
+ 0, 1, 0,
+ 127
+ },
+ { /* PINWHEEL */
+ -1, 1, -1, 0, 1, -1,
+
+ -1, -1, 0, 0, -1, 0,
+ -2, 0, 0, 1, 0, 0,
+
+ -1, 0, 1, 0, 0, 1,
+ -1, 1, 1, 0, 1, 1,
+ 127
+ },
+ { /* HEART */
+ -1, -1, -1,
+ -1, 0, -1, 0, 0, -1,
+
+ 0, -1, 0,
+ -2, 0, 0, 1, 0, 0,
+
+ -1, -1, 1,
+ -1, 1, 1, 0, 1, 1,
+ 127
+ },
+ { /* ARROW */
+ 0, -1, -1,
+ 0, 0, -1,
+
+ 0, -2, 0,
+ 1, -1, 0,
+ 1, 0, 0,
+ 0, 1, 0,
+
+ -1, -1, 1,
+ -1, 0, 1,
+ 127
+ },
+ { /* ROTOR */
+ 0, -1, -1,
+ 0, 0, -1,
+
+ 0, -2, 0,
+ -1, -1, 0, 1, -1, 0,
+ -1, 0, 0, 1, 0, 0,
+ 0, 1, 0,
+
+ 0, -1, 1,
+ 0, 0, 1,
+ 127
+ },
+ { /* BRONCO */
+ 0, -1, -1,
+ 0, 0, -1,
+
+ 0, -2, 0,
+ -1, -1, 0, 1, -1, 0,
+ -1, 0, 0, 1, 0, 0,
+ 0, 1, 0,
+
+ -1, -1, 1,
+ -1, 0, 1,
+ 127
+ },
+ { /* TRIPUMP */
+ 0, -2, -2,
+ -2, -1, -2, -1, -1, -2, 0, -1, -2,
+
+ 0, -2, -1,
+ -2, 0, -1,
+ -2, 1, -1, -1, 1, -1,
+
+ 1, -2, 0,
+ 1, -1, 0,
+ 1, 0, 0,
+ -1, 1, 0,
+
+ 0, 0, 1, 1, 0, 1,
+ -1, 1, 1,
+ 127
+ },
+ { /* WINDSHIELDWIPER (HELICOPTER) */
+ -2, -1, -2, -1, -1, -2,
+ 0, 0, -2,
+
+ -1, -2, -1,
+ -2, -1, -1,
+ 1, 0, -1,
+ -1, 1, -1, 0, 1, -1, 1, 1, -1,
+
+ 0, -2, 0,
+ -2, -1, 0, 1, -1, 0,
+
+ 0, -2, 1,
+ 0, -1, 1,
+ 0, 0, 1,
+ 127
+ },
+ { /* WALTZER */
+ -2, -1, -1, -1, -1, -1, 0, -1, -1,
+ -2, 0, -1,
+ -1, 1, -1, 0, 1, -1,
+
+ -2, -1, 0,
+ -2, 0, 0, 1, 0, 0,
+ 1, 1, 0,
+
+ -1, 0, 1, 0, 0, 1,
+ 0, 1, 1,
+ 127
+ },
+ { /* BIGWALTZER */
+ 0, -1, -1, 1, -1, -1,
+ -1, 0, -1, 0, 0, -1,
+ -1, 1, -1,
+
+ 0, -2, 0, 1, -2, 0,
+ -2, 0, 0,
+ -2, 1, 0,
+
+ 0, -1, 1, 1, -1, 1,
+ -1, 0, 1, 0, 0, 1,
+ -1, 1, 1,
+ 127
+ }
+};
+
+#define NPATS (sizeof patterns / sizeof patterns[0])
+
+/*--- list ---*/
+/* initialise the state of all cells to OFF */
+static void Init3D()
+{
+ life3dstruct *lp = &life3ds[screen];
+
+ lp->ptrhead = lp->ptrend = NULL;
+ lp->eraserhead.next = &lp->eraserend;
+ lp->eraserend.prev = &lp->eraserhead;
+}
+
+static CellList* NewCell()
+{
+ return ((CellList *)malloc(sizeof(CellList)));
+}
+
+/* Function that adds the cell (assumed live) at (x,y,z) onto the search
+ * list so that it is scanned in future generations
+ */
+static void AddToList(x,y,z)
+unsigned int x, y, z;
+{
+ life3dstruct *lp = &life3ds[screen];
+ CellList *tmp;
+
+ tmp = NewCell();
+ tmp->x = x; tmp->y = y; tmp->z = z;
+ if (lp->ptrhead == NULL) {
+ lp->ptrhead = lp->ptrend = tmp;
+ tmp->prev = NULL;
+ } else {
+ lp->ptrend->next = tmp;
+ tmp->prev = lp->ptrend;
+ lp->ptrend = tmp;
+ }
+ lp->ptrend->next = NULL;
+}
+
+static void AddToEraseList(cell)
+CellList *cell;
+{
+ life3dstruct *lp = &life3ds[screen];
+
+ cell->next = &lp->eraserend;
+ cell->prev = lp->eraserend.prev;
+ lp->eraserend.prev->next = cell;
+ lp->eraserend.prev = cell;
+}
+
+static void DelFromList(cell)
+CellList *cell;
+{
+ life3dstruct *lp = &life3ds[screen];
+
+ if (cell != lp->ptrhead)
+ cell->prev->next = cell->next;
+ else {
+ lp->ptrhead = cell->next;
+ if (lp->ptrhead != NULL)
+ lp->ptrhead->prev=NULL;
+ }
+
+ if (cell != lp->ptrend)
+ cell->next->prev = cell->prev;
+ else {
+ lp->ptrend = cell->prev;
+ if (lp->ptrend != NULL)
+ lp->ptrend->next = NULL;
+ }
+
+ AddToEraseList(cell);
+}
+
+static void DelFromEraseList(cell)
+CellList *cell;
+{
+ cell->next->prev = cell->prev;
+ cell->prev->next = cell->next;
+ free(cell);
+}
+
+/*--- memory ---*/
+/* Simulate a large array by dynamically allocating 4x4x4 size cells when
+ * needed.
+ */
+
+static void MemInit()
+{
+ life3dstruct *lp = &life3ds[screen];
+ int i;
+
+ for (i = 0; i < BASESIZE; ++i)
+ lp->base[i] = NULL;
+ lp->memstart = 0;
+}
+
+static void BaseOffset(x, y, z, b, o)
+unsigned int x, y, z;
+int *b, *o;
+{
+ life3dstruct *lp = &life3ds[screen];
+ int i;
+
+ *b = ((x & 0x7c) << 7) + ((y & 0x7c) << 2) + ((z & 0x7c) >> 2);
+ *o = (x & 3) + ((y & 3) << 2) + ((z & 3) << 4);
+
+ if (lp->base[*b] == NULL) {
+ lp->base[*b] = (unsigned char *)malloc(sizeof(unsigned char) * 64);
+ for(i = 0; i < 64; ++i)
+ lp->base[*b][i] = 0;
+ }
+}
+
+static int GetMem(x, y, z)
+unsigned int x, y, z;
+{
+ life3dstruct *lp = &life3ds[screen];
+ int b, o;
+
+ if (lp->memstart)
+ MemInit();
+ BaseOffset(x, y, z, &b, &o);
+ return lp->base[b][o];
+}
+
+static void SetMem(x, y, z, val)
+unsigned int x, y, z, val;
+{
+ life3dstruct *lp = &life3ds[screen];
+ int b, o;
+
+ if (lp->memstart)
+ MemInit();
+
+ BaseOffset(x, y, z, &b, &o);
+ lp->base[b][o] = val;
+}
+
+static void ChangeMem(x, y, z, val)
+unsigned int x, y, z, val;
+{
+ life3dstruct *lp = &life3ds[screen];
+ int b, o;
+
+ if (lp->memstart)
+ MemInit();
+ BaseOffset(x, y, z, &b, &o);
+ lp->base[b][o] += val;
+}
+
+static void ClearMem()
+{
+ life3dstruct *lp = &life3ds[screen];
+ int i, j, count;
+
+ for (i = 0; i < BASESIZE; ++i)
+ if (lp->base[i] != NULL) {
+ for (count = j = 0; j < 64 && count == 0; ++j)
+ if (CellState3D(lp->base[i][j]))
+ ++count;
+ if (!count) {
+ free(lp->base[i]);
+ lp->base[i] = NULL;
+ }
+ }
+}
+
+
+/* This routine increments the values stored in the 27 cells centred on (x,y,z)
+ * Note that the offset() macro implements wrapping - the world is a torus.
+ */
+static void IncrementNbrs3D(cell)
+CellList *cell;
+{
+ int xc, yc, zc, x, y, z;
+
+ xc = cell->x; yc = cell->y; zc = cell->z;
+ for (z = zc - 1; z != zc + 2; ++z)
+ for (y = yc - 1; y != yc + 2; ++y)
+ for (x = xc - 1; x != xc + 2; ++x)
+ if (x != xc || y != yc || z != zc)
+ ChangeMem(x, y, z, 1);
+}
+
+static void End3D()
+{
+ life3dstruct *lp = &life3ds[screen];
+ CellList *ptr;
+
+ while (lp->ptrhead != NULL) {
+ SetMem(lp->ptrhead->x, lp->ptrhead->y, lp->ptrhead->z, OFF);
+ DelFromList(lp->ptrhead);
+ }
+ ptr = lp->eraserhead.next;
+ while (ptr != &lp->eraserend) {
+ DelFromEraseList(ptr);
+ ptr = lp->eraserhead.next;
+ }
+}
+
+static void RunLife3D()
+{
+ life3dstruct *lp = &life3ds[screen];
+ unsigned int x, y, z, xc, yc, zc;
+ int c;
+ CellList *ptr, *ptrnextcell;
+
+ /* Step 1 - Add 1 to all neighbours of living cells. */
+ ptr = lp->ptrhead;
+ while (ptr != NULL) {
+ IncrementNbrs3D(ptr);
+ ptr=ptr->next;
+ }
+
+ /* Step 2 - Scan world and implement Survival rules. We have a list of live
+ * cells, so do the following:
+ * Start at the END of the list and work backwards (so we don't have to worry
+ * about scanning newly created cells since they are appended to the end) and
+ * for every entry, scan its neighbours for new live cells. If found, add them
+ * to the end of the list. If the centre cell is dead, unlink it.
+ * Make sure we do not append multiple copies of cells.
+ */
+ ptr=lp->ptrend;
+ while (ptr != NULL) {
+ ptrnextcell = ptr->prev;
+ xc = ptr->x; yc = ptr->y; zc = ptr->z;
+ for (z = zc - 1; z != zc + 2; ++z)
+ for (y = yc - 1; y != yc + 2; ++y)
+ for (x = xc - 1; x != xc + 2; ++x)
+ if (x != xc || y != yc || z != zc)
+ if ((c = GetMem(x, y, z))) {
+ if (CellState3D(c) == OFF) {
+ if (CellNbrs3D(c) >= lp->newcell_min &&
+ CellNbrs3D(c) <= lp->newcell_max)
+ SetList3D(x, y, z);
+ else
+ Reset3D(x, y, z);
+ }
+ }
+ c = GetMem(xc, yc, zc);
+ if (CellNbrs3D(c) < lp->living_min || CellNbrs3D(c) > lp->living_max) {
+ SetMem(ptr->x, ptr->y, ptr->z, OFF);
+ DelFromList(ptr);
+ } else
+ Set3D(xc, yc, zc);
+ ptr = ptrnextcell;
+ }
+ ClearMem();
+}
+
+#ifdef DEBUG
+static int CountCells3D()
+{
+ life3dstruct *lp = &life3ds[screen];
+ CellList *ptr;
+ int count = 0;
+
+ ptr = lp->ptrhead;
+ while(ptr != NULL) {
+ ++count;
+ ptr = ptr->next;
+ }
+ return count;
+}
+
+void DisplayList()
+{
+ life3dstruct *lp = &life3ds[screen];
+ CellList *ptr;
+ int count = 0;
+
+ ptr=lp->ptrhead;
+ while (ptr != NULL) {
+ (void) printf("(%x)=[%d,%d,%d] ", (int)ptr, ptr->x, ptr->y, ptr->z);
+ ptr = ptr->next;
+ ++count;
+ }
+ (void) printf("Living cells = %d\n", count);
+}
+#endif
+
+static void RandomSoup(n, v)
+int n, v;
+{
+ life3dstruct *lp = &life3ds[screen];
+ unsigned int x, y, z;
+
+ v /= 2;
+ if (v < 1)
+ v = 1;
+ for (z = lp->nstacks / 2 - v; z < lp->nstacks / 2 + v; ++z)
+ for (y = lp->nrows / 2 - v; y < lp->nrows / 2 + v; ++y)
+ for (x = lp->ncolumns / 2 - v; x < lp->ncolumns / 2 + v; ++x)
+ if ((RAND() % 100) < n)
+ SetList3D(x, y, z);
+}
+
+static void GetPattern(i)
+int i;
+{
+ life3dstruct *lp = &life3ds[screen];
+ int x, y, z;
+ int *patptr;
+
+ patptr = &patterns[i][0];
+ while ((x = *patptr++) != 127) {
+ y = *patptr++;
+ z = *patptr++;
+ x += lp->ncolumns / 2;
+ y += lp->nrows / 2;
+ z += lp->nstacks / 2;
+ if (x >= 0 && y >= 0 && z >= 0 &&
+ x < lp->ncolumns && y < lp->nrows && z < lp->nstacks)
+ SetList3D(x, y, z);
+ }
+}
+
+static void NewViewpoint(x, y, z)
+double x, y, z;
+{
+ life3dstruct *lp = &life3ds[screen];
+ double k, l, d1, d2;
+
+ k = x * x + y * y;
+ l = sqrt(k + z * z);
+ k = sqrt(k);
+ d1 = (EyeToScreen / HalfScreenD);
+ d2 = EyeToScreen / (HalfScreenD * lp->height / lp->width);
+ lp->A = d1 * l * (lp->width / 2) / k;
+ lp->B = l * l;
+ lp->C = d2 * (lp->height / 2) / k;
+ lp->F = k * k;
+}
+
+static void NewPoint(x, y, z, cubepts)
+double x, y, z;
+register XPoint *cubepts;
+{
+ life3dstruct *lp = &life3ds[screen];
+ double p1, E;
+
+ p1 = x * lp->vx + y * lp->vy;
+ E = lp->B - p1 - z * lp->vz;
+ cubepts->x = (int)(lp->width / 2 - lp->A * (lp->vx * y - lp->vy * x) / E);
+ cubepts->y = (int)(lp->height / 2 - lp->C * (z * lp->F - lp->vz * p1) / E);
+}
+
+
+/* Chain together all cells that are at the same distance. These
+ * cannot mutually overlap.
+ */
+static void SortList()
+{
+ life3dstruct *lp = &life3ds[screen];
+ short dist;
+ double d, x, y, z, rsize;
+ int i, r;
+ XPoint point;
+ CellList *ptr;
+
+ for (i = 0; i < NBUCKETS; ++i)
+ lp->buckethead[i] = lp->bucketend[i] = NULL;
+
+ /* Calculate distances and re-arrange pointers to chain off buckets */
+ ptr = lp->ptrhead;
+ while (ptr != NULL) {
+
+ x = (double) ptr->x - lp->ox;
+ y = (double) ptr->y - lp->oy;
+ z = (double) ptr->z - lp->oz;
+ d = Distance(lp->vx, lp->vy, lp->vz, x, y, z);
+ if (lp->vx * (lp->vx - x) + lp->vy * (lp->vy - y) +
+ lp->vz * (lp->vz - z) > 0 && d > 1.5)
+ ptr->visible = 1;
+ else
+ ptr->visible = 0;
+
+ ptr->dist = (short)d;
+ dist = (short)(d * BUCKETSIZE);
+ if (dist > NBUCKETS - 1)
+ dist = NBUCKETS - 1;
+
+ if (lp->buckethead[dist] == NULL) {
+ lp->buckethead[dist] = lp->bucketend[dist] = ptr;
+ ptr->priority = NULL;
+ } else {
+ lp->bucketend[dist]->priority = ptr;
+ lp->bucketend[dist] = ptr;
+ lp->bucketend[dist]->priority = NULL;
+ }
+ ptr = ptr->next;
+ }
+
+ /* Check for invisibility */
+ rsize = 0.47 * lp->width / ((double)HalfScreenD * 2);
+ i = lp->azm;
+ if (i < 0)
+ i = -i;
+ i = i % RT_ANGLE;
+ if (i > HALFRT_ANGLE)
+ i = RT_ANGLE - i;
+ rsize /= cos(i * IP);
+
+ lp->visible = 0;
+ for(i = 0; i < NBUCKETS; ++i)
+ if (lp->buckethead[i] != NULL) {
+ ptr = lp->buckethead[i];
+ while (ptr != NULL) {
+ if (ptr->visible) {
+ x = (double) ptr->x - lp->ox;
+ y = (double) ptr->y - lp->oy;
+ z = (double) ptr->z - lp->oz;
+ NewPoint(x, y, z, &point);
+
+ r = (int)(rsize * (double)EyeToScreen / (double)ptr->dist);
+ if (point.x + r >= 0 && point.y + r >= 0 &&
+ point.x - r < lp->width && point.y - r < lp->height)
+ lp->visible = 1;
+ }
+ ptr = ptr->priority;
+ }
+ }
+}
+
+static void DrawFace(win, color, cubepts, p1, p2, p3, p4)
+Window win;
+int color;
+XPoint cubepts[];
+int p1, p2, p3, p4;
+{
+ life3dstruct *lp = &life3ds[screen];
+ XPoint facepts[5];
+
+ facepts[0] = cubepts[p1];
+ facepts[1] = cubepts[p2];
+ facepts[2] = cubepts[p3];
+ facepts[3] = cubepts[p4];
+ facepts[4] = cubepts[p1];
+
+ if (!lp->wireframe) {
+ XSetForeground(dsp, Scr[screen].gc, lp->color[color]);
+ XFillPolygon(dsp, win, Scr[screen].gc, facepts, 4, Convex, CoordModeOrigin);
+ }
+ if (color == BLACK || ((mono || Scr[screen].npixels <= 2) && !lp->wireframe))
+ XSetForeground(dsp, Scr[screen].gc, BlackPixel(dsp, screen));
+ else
+ XSetForeground(dsp, Scr[screen].gc, WhitePixel(dsp, screen));
+ XDrawLines(dsp, win, Scr[screen].gc, facepts, 5, CoordModeOrigin);
+}
+
+#define LEN 0.45
+#define LEN2 0.9
+
+static int DrawCube(win, cell)
+Window win;
+CellList *cell;
+{
+ life3dstruct *lp = &life3ds[screen];
+ XPoint cubepts[8]; /* screen coords for point */
+ int i = 0, out;
+ unsigned int mask;
+ double x, y, z;
+ double dx, dy, dz;
+
+ x = (double) cell->x - lp->ox;
+ y = (double) cell->y - lp->oy;
+ z = (double) cell->z - lp->oz;
+ out = 0;
+ for(dz = z - LEN; dz <= z + LEN2; dz += LEN2)
+ for(dy = y - LEN; dy <= y + LEN2; dy += LEN2)
+ for(dx = x - LEN; dx <= x + LEN2; dx += LEN2) {
+ NewPoint(dx, dy, dz, &cubepts[i]);
+ if (cubepts[i].x < 0 || cubepts[i].x >= lp->width ||
+ cubepts[i].y < 0 || cubepts[i].y >= lp->height)
+ ++out;
+ ++i;
+ }
+ if (out == 8)
+ return(0);
+
+ if (cell->visible)
+ mask = 0xFFFF;
+ else
+ mask = 0x0;
+
+ /* Only draw those faces that are visible */
+ dx = lp->vx - x; dy = lp->vy - y; dz = lp->vz - z;
+ if (dz > LEN)
+ DrawFace(win, BLUE & mask, cubepts, 4, 5, 7, 6);
+ else if (dz < -LEN)
+ DrawFace(win, BLUE & mask, cubepts, 0, 1, 3, 2);
+ if (dx > LEN)
+ DrawFace(win, GREEN & mask, cubepts, 1, 3, 7, 5);
+ else if (dx < -LEN)
+ DrawFace(win, GREEN & mask, cubepts, 0, 2, 6, 4);
+ if (dy > LEN)
+ DrawFace(win, RED & mask, cubepts, 2, 3, 7, 6);
+ else if (dy < -LEN)
+ DrawFace(win, RED & mask, cubepts, 0, 1, 5, 4);
+ return(1);
+}
+
+static void DrawScreen(win)
+Window win;
+{
+ life3dstruct *lp = &life3ds[screen];
+ CellList *ptr;
+ CellList *eraserptr;
+ int i;
+#ifdef DEBUG
+ int count = 0, v = 0;
+#endif
+
+ SortList();
+
+ /* Erase dead cubes */
+ eraserptr = lp->eraserhead.next;
+ while (eraserptr != &lp->eraserend) {
+ eraserptr->visible = 0;
+ (void) DrawCube(win, eraserptr);
+ DelFromEraseList(eraserptr);
+ eraserptr = lp->eraserhead.next;
+ }
+
+ /* draw furthest cubes first */
+ for (i = NBUCKETS - 1; i >= 0; --i) {
+ ptr = lp->buckethead[i];
+ while (ptr != NULL) {
+ /*if (ptr->visible)*/
+ /* v += */(void) DrawCube(win, ptr);
+ ptr = ptr->priority;
+ /* ++count; */
+ }
+ }
+#ifdef DEBUG
+ (void) printf("Pop=%-4d Viewpoint (%3d,%3d,%3d) Origin (%3d,%3d,%3d) Mode %dx%d\
+(%d,%d) %d\n",
+ count, (int)(lp->vx + lp->ox), (int)(lp->vy + lp->oy),
+ (int)(lp->vz + lp->oz), (int)lp->ox,(int)lp->oy,(int)lp->oz,
+ lp->width, lp->height, lp->alt, lp->azm, v);
+#endif
+}
+
+void initlife3d(win)
+Window win;
+{
+ XWindowAttributes xgwa;
+ life3dstruct *lp = &life3ds[screen];
+ int i;
+
+ lp->generation = 0;
+ lp->shooterTime = seconds();
+
+ if (!lp->initialized) {
+ /* 4555 life
+ (5766 life is good too (has lifeforms and a glider similar to life)
+ also 5655 and 6767 are interesting) */
+ lp->living_min = 4;
+ lp->living_max = 5;
+ lp->newcell_min = 5;
+ lp->newcell_max = 5;
+ lp->dist = 50.0/*30.0*/;
+ lp->alt = 20 /*30*/;
+ lp->azm = 10 /*30*/;
+ lp->ncolumns = MAXCOLUMNS;
+ lp->nrows = MAXROWS;
+ lp->nstacks = MAXSTACKS;
+ lp->ox = lp->ncolumns / 2;
+ lp->oy = lp->nrows / 2;
+ lp->oz = lp->nstacks / 2;
+ lp->wireframe = 0;
+ lp->initialized = 1;
+ Init3D();
+ } else
+ End3D();
+ (void) XGetWindowAttributes(dsp, win, &xgwa);
+ lp->color[0] = BlackPixel(dsp, screen);
+ if (!mono && Scr[screen].npixels > 2) {
+ i = RAND() % 3;
+
+ lp->color[i + 1] = Scr[screen].pixels[RAND() %
+ (Scr[screen].npixels / COLORBASE)];
+ lp->color[(i + 1) % 3 + 1] = Scr[screen].pixels[RAND() %
+ (Scr[screen].npixels / COLORBASE) + Scr[screen].npixels / COLORBASE];
+ lp->color[(i + 2) % 3 + 1] = Scr[screen].pixels[RAND() %
+ (Scr[screen].npixels / COLORBASE) + 2 * Scr[screen].npixels / COLORBASE];
+ } else
+ lp->color[1] = lp->color[2] = lp->color[3] = WhitePixel(dsp, screen);
+ lp->color[4] = WhitePixel(dsp, screen);
+ lp->width = xgwa.width;
+ lp->height = xgwa.height;
+ lp->memstart = 1;
+ /*lp->tablesMade = 0;*/
+
+ XSetForeground(dsp, Scr[screen].gc, BlackPixel(dsp, screen));
+ XFillRectangle(dsp, win, Scr[screen].gc, 0, 0, lp->width, lp->height);
+
+ if (lp->alt > 89)
+ lp->alt = 89;
+ else if (lp->alt < -89)
+ lp->alt = -89;
+ /* Calculate viewpoint */
+ lp->vx = (sin(lp->azm * IP) * cos(lp->alt * IP) * lp->dist);
+ lp->vy = (cos(lp->azm * IP) * cos(lp->alt * IP) * lp->dist);
+ lp->vz = (sin(lp->alt * IP) * lp->dist);
+ NewViewpoint(lp->vx, lp->vy, lp->vz);
+
+ i = RAND() % (NPATS + 2);
+ if (i >= NPATS)
+ RandomSoup(30, 10);
+ else
+ GetPattern(i);
+
+ DrawScreen(win);
+}
+
+static void shooter()
+{
+ int hsp, vsp, asp, hoff = 1, voff = 1, aoff = 1, r, c2, r2, s2;
+ life3dstruct *lp = &life3ds[screen];
+
+ /* Generate the glider at the edge of the screen */
+#define V 10
+#define V2 (V/2)
+ c2 = lp->ncolumns / 2;
+ r2 = lp->nrows / 2;
+ s2 = lp->nstacks / 2;
+ r = RAND() % 3;
+ if (!r) {
+ hsp = RAND() % V2 + c2 - V2 / 2;
+ vsp = (RAND() % 2) ? r2 - V : r2 + V;
+ asp = (RAND() % 2) ? s2 - V : s2 + V;
+ if (asp > s2)
+ aoff = -1;
+ if (vsp > r2)
+ voff = -1;
+ if (hsp > c2)
+ hoff = -1;
+ SetList3D(hsp + 0 * hoff, vsp + 0 * voff, asp + 0 * aoff);
+ SetList3D(hsp + 0 * hoff, vsp + 1 * voff, asp + 0 * aoff);
+ SetList3D(hsp + 1 * hoff, vsp + 2 * voff, asp + 0 * aoff);
+ SetList3D(hsp + 2 * hoff, vsp + 2 * voff, asp + 0 * aoff);
+ SetList3D(hsp + 3 * hoff, vsp + 0 * voff, asp + 0 * aoff);
+ SetList3D(hsp + 3 * hoff, vsp + 1 * voff, asp + 0 * aoff);
+ SetList3D(hsp + 1 * hoff, vsp + 0 * voff, asp + 1 * aoff);
+ SetList3D(hsp + 1 * hoff, vsp + 1 * voff, asp + 1 * aoff);
+ SetList3D(hsp + 2 * hoff, vsp + 0 * voff, asp + 1 * aoff);
+ SetList3D(hsp + 2 * hoff, vsp + 1 * voff, asp + 1 * aoff);
+ } else if (r == 1) {
+ hsp = (RAND() % 2) ? c2 - V : c2 + V;
+ vsp = (RAND() % 2) ? r2 - V : r2 + V;
+ asp = RAND() % V2 + s2 - V2 / 2;
+ if (asp > s2)
+ aoff = -1;
+ if (vsp > r2)
+ voff = -1;
+ if (hsp > c2)
+ hoff = -1;
+ SetList3D(hsp + 0 * hoff, vsp + 0 * voff, asp + 0 * aoff);
+ SetList3D(hsp + 1 * hoff, vsp + 0 * voff, asp + 0 * aoff);
+ SetList3D(hsp + 2 * hoff, vsp + 0 * voff, asp + 1 * aoff);
+ SetList3D(hsp + 2 * hoff, vsp + 0 * voff, asp + 2 * aoff);
+ SetList3D(hsp + 0 * hoff, vsp + 0 * voff, asp + 3 * aoff);
+ SetList3D(hsp + 1 * hoff, vsp + 0 * voff, asp + 3 * aoff);
+ SetList3D(hsp + 0 * hoff, vsp + 1 * voff, asp + 1 * aoff);
+ SetList3D(hsp + 1 * hoff, vsp + 1 * voff, asp + 1 * aoff);
+ SetList3D(hsp + 0 * hoff, vsp + 1 * voff, asp + 2 * aoff);
+ SetList3D(hsp + 1 * hoff, vsp + 1 * voff, asp + 2 * aoff);
+ } else {
+ hsp = (RAND() % 2) ? c2 - V : c2 + V;
+ vsp = RAND() % V2 + r2 - V2 / 2;
+ asp = (RAND() % 2) ? s2 - V : s2 + V;
+ if (asp > s2)
+ aoff = -1;
+ if (vsp > r2)
+ voff = -1;
+ if (hsp > c2)
+ hoff = -1;
+ SetList3D(hsp + 0 * hoff, vsp + 0 * voff, asp + 0 * aoff);
+ SetList3D(hsp + 0 * hoff, vsp + 0 * voff, asp + 1 * aoff);
+ SetList3D(hsp + 0 * hoff, vsp + 1 * voff, asp + 2 * aoff);
+ SetList3D(hsp + 0 * hoff, vsp + 2 * voff, asp + 2 * aoff);
+ SetList3D(hsp + 0 * hoff, vsp + 3 * voff, asp + 0 * aoff);
+ SetList3D(hsp + 0 * hoff, vsp + 3 * voff, asp + 1 * aoff);
+ SetList3D(hsp + 1 * hoff, vsp + 1 * voff, asp + 0 * aoff);
+ SetList3D(hsp + 1 * hoff, vsp + 1 * voff, asp + 1 * aoff);
+ SetList3D(hsp + 1 * hoff, vsp + 2 * voff, asp + 0 * aoff);
+ SetList3D(hsp + 1 * hoff, vsp + 2 * voff, asp + 1 * aoff);
+ }
+ lp->shooterTime = seconds();
+}
+
+void drawlife3d(win)
+Window win;
+{
+ life3dstruct *lp = &life3ds[screen];
+
+ RunLife3D();
+ DrawScreen(win);
+
+ if (++lp->generation > batchcount || !lp->visible)
+ /*CountCells3D() == 0)*/
+ initlife3d(win);
+
+ /*
+ * generate a randomized shooter aimed roughly toward the center of the
+ * screen after timeout.
+ */
+
+ if (seconds() - lp->shooterTime > TIMEOUT)
+ shooter();
+}
--- /dev/null
+#ifndef lint
+static char sccsid[] = "@(#)logout.c 2.7 95/02/21 xlockmore";
+#endif
+/*
+ * logout.c - handle logout from xlock
+ *
+ * See xlock.c for copying information.
+ *
+ * Revision History:
+ * 13-Feb-95: Heath A. Kehoe <hakehoe@icaen.uiowa.edu>.
+ * Mostly taken from bomb.c
+ * 1994: bomb.c written. Copyright (c) 1994 Dave Shield
+ * Liverpool Computer Science
+ */
+#include <stdio.h>
+#include <stdlib.h>
+#ifdef SYSLOG
+#include <syslog.h>
+#endif
+#include <sys/signal.h>
+#include "xlock.h"
+
+/*
+ * This file contains a function called logoutUser() that, when called,
+ * will (try) to log out the user.
+ *
+ * A portable way to do this is to simply kill all of the user's processes,
+ * but this is a really ugly way to do it (it kills background jobs that
+ * users may want to remain running after they log out).
+ *
+ * If your system provides for a cleaner/easier way to log out a user,
+ * you may implement it here.
+ *
+ * For example, on some systems, one may define for the users an environment
+ * variable named XSESSION that contains the pid of the X session leader
+ * process. So, to log the user out, we just need to kill that process,
+ * and the X session will end. Of course, a user can defeat that by
+ * changing the value of XSESSION; so we can fall back on the ugly_logout()
+ * method.
+ *
+ * If you can't log the user out (and you don't want to use the brute
+ * force method) simply return from logoutUser(), and xlock will continue
+ * on it's merry way (only applies if AUTO_LOGOUT or LOGOUT_BUTTON is
+ * defined.)
+ */
+
+#define NAP_TIME 5 /* Sleep between shutdown attempts */
+
+/* Seems to hang on Solaris, logs out but does not return login prompt */
+void ugly_logout()
+{
+
+#ifndef KILL_ALL_OTHERS
+#define KILL_ALL_OTHERS -1
+ (void) signal(SIGHUP, SIG_IGN);
+ (void) signal(SIGTERM, SIG_IGN);
+#endif
+
+ (void) kill( KILL_ALL_OTHERS, SIGHUP );
+ (void) sleep(NAP_TIME);
+ (void) kill( KILL_ALL_OTHERS, SIGTERM );
+ (void) sleep(NAP_TIME);
+
+#ifdef SYSLOG
+ syslog(LOG_NOTICE, "xlock failed to exit - sending kill (uid %d)\n",
+ getuid());
+#endif
+
+ (void) kill( KILL_ALL_OTHERS, SIGKILL );
+ (void) sleep(NAP_TIME);
+
+#ifdef SYSLOG
+ syslog(LOG_WARNING, "xlock still won't exit - suicide (uid %d)\n",
+ getuid());
+#endif
+
+ (void) kill(getpid(), SIGKILL);
+ exit(-1);
+
+}
+
+/* Decide which routine you want with a 1 or 0 */
+#if 1
+
+void logoutUser()
+{
+
+#ifdef SYSLOG
+ syslog(LOG_INFO, "xlock expired. closing down (uid %d) on %s\n",
+ getuid(), getenv("DISPLAY"));
+#endif
+
+ ugly_logout();
+}
+
+#else
+
+/* sample logoutUser (described above) */
+
+void logoutUser()
+{
+ char *pidstr;
+ int pid;
+
+#ifdef SYSLOG
+ syslog(LOG_INFO, "xlock expired. closing down (uid %d) on %s\n",
+ getuid(), getenv("DISPLAY"));
+#endif
+
+ pidstr = getenv("XSESSION");
+ if(pidstr) {
+ pid = atoi(pidstr);
+ kill(pid, SIGTERM);
+ sleep(5);
+ }
+/* ugly_logout(); */
+ (void) sleep(1);
+}
+
+#endif
+
+
+ /*
+ * Determine whether to "fully" lock the terminal, or
+ * whether the time-limited version should be imposed.
+ *
+ * Policy:
+ * Members of staff can fully lock
+ * (hard-wired user/group names + file read at run time)
+ * Students (i.e. everyone else)
+ * are forced to use the time-limit version.
+ *
+ * An alternative policy could be based on display location
+ */
+#define FULL_LOCK 1
+#define TEMP_LOCK 0
+
+#ifndef STAFF_FILE
+#define STAFF_FILE "/usr/remote/etc/xlock.staff"
+#endif
+
+char *staff_users[] = { /* List of users allowed to lock */
+"root",
+0
+};
+
+char *staff_groups[] = { /* List of groups allowed to lock */
+0
+};
+
+#undef passwd
+#undef pw_name
+#undef getpwnam
+#undef getpwuid
+#include <pwd.h>
+#include <grp.h>
+
+int full_lock()
+{
+ uid_t uid;
+ gid_t gid;
+
+ struct passwd *pwp;
+ struct group *gp;
+ FILE *fp;
+
+ char **cpp;
+ char buf[BUFSIZ];
+
+ if ((uid = getuid()) == 0)
+ return(FULL_LOCK); /* root */
+ pwp=getpwuid(uid);
+
+ gid=getgid();
+ gp=getgrgid( gid );
+
+ if (inwindow || inroot || nolock)
+ return(FULL_LOCK); /* (mostly) harmless user */
+
+ for ( cpp = staff_users ; *cpp != NULL ; cpp++ )
+ if (!strcmp(*cpp, pwp->pw_name))
+ return(FULL_LOCK); /* Staff user */
+
+ for ( cpp = staff_groups ; *cpp != NULL ; cpp++ )
+ if (!strcmp(*cpp, gp->gr_name))
+ return(FULL_LOCK); /* Staff group */
+
+ if ((fp=fopen( STAFF_FILE, "r")) == NULL )
+ return(TEMP_LOCK);
+
+ while ((fgets( buf, BUFSIZ, fp )) != NULL ) {
+ char *cp;
+
+ if ((cp = (char *) strchr(buf, '\n')) != NULL )
+ *cp = '\0';
+ if (!strcmp(buf, pwp->pw_name) || !strcmp(buf, gp->gr_name))
+ return(FULL_LOCK); /* Staff user or group */
+ }
+
+ return(TEMP_LOCK);
+}
--- /dev/null
+$ set verify
+$ if p1.eqs."DEBUG" .or. p2.eqs."DEBUG"
+$ then
+$ cc=="CC/DEB/NOOPT"
+$ link=="LINK/DEB"
+$ endif
+$ if p1.nes."LINK"
+$ then
+$ define sys sys$library
+$!
+$ set verify
+$ copy [.bitmap]maze-x11.xbm maze.xbm
+$ copy [.bitmap]life-x11.xbm life.xbm
+$ copy [.bitmap]image-x11.xbm image.xbm
+$ cc/noopt xlock.c
+$ cc resource.c
+$ cc usleep.c
+$ cc hsbramp.c
+$ cc logout.c
+$ cc hopalong.c
+$ cc qix.c
+$ cc life.c
+$ cc swarm.c
+$ cc rotor.c
+$ cc pyro.c
+$ cc flame.c
+$ cc worm.c
+$ cc spline.c
+$ cc maze.c
+$ cc sphere.c
+$ cc hyper.c
+$ cc helix.c
+$ cc rock.c
+$ cc blot.c
+$ cc grav.c
+$ cc bounce.c
+$ cc world.c
+$ cc rect.c
+$ cc bat.c
+$ cc galaxy.c
+$ cc kaleid.c
+$ cc wator.c
+$ cc life3d.c
+$ cc swirl.c
+$ cc image.c
+$ cc bomb.c
+$ cc blank.c
+$ set noverify
+$ endif
+$!
+$ set verify
+$ link/map xlock,hsbramp,resource,usleep,-
+ hopalong,qix,life,-
+ swarm,rotor,pyro,flame,worm,-
+ spline,maze,sphere,hyper,-
+ helix,rock,blot,-
+ grav,bounce,world,rect,bat,-
+ galaxy,kaleid,wator,life3d,-
+ swirl,image,bomb,blank,-
+ sys$library:vaxcrtl/lib,-
+ sys$library:ucx$ipc/lib,-
+ sys$input/opt
+sys$share:decw$dxmlibshr/share
+sys$share:decw$xlibshr/share
+$ set noverify
+$ exit
--- /dev/null
+#ifndef lint
+static char sccsid[] = "@(#)maze.c 2.7 95/02/21 xlockmore";
+#endif
+/*-
+ * maze.c - A maze for xlock, the X Window System lockscreen.
+ *
+ * Copyright (c) 1988 by Sun Microsystems
+ *
+ * See xlock.c for copying information.
+ *
+ * Revision History:
+ * 17-Jun-94: HP ANSI C compiler needs a type cast for gray_bits
+ * Richard Lloyd (R.K.Lloyd@csc.liv.ac.uk)
+ * 2-Sep-93: xlock version (David Bagley bagleyd@source.asset.com)
+ * 7-Mar-93: Good ideas from xscreensaver (Jamie Zawinski jwz@lucid.com)
+ * 6-Jun-85: Martin Weiss Sun Microsystems
+ */
+
+/* original copyright
+ ******************************************************************************
+ Copyright 1988 by Sun Microsystems, Inc. Mountain View, CA.
+
+ All Rights Reserved
+
+ Permission to use, copy, modify, and distribute this software and its
+ documentation for any purpose and without fee is hereby granted,
+ provided that the above copyright notice appear in all copies and that
+ both that copyright notice and this permission notice appear in
+ supporting documentation, and that the names of Sun or MIT not be
+ used in advertising or publicity pertaining to distribution of the
+ software without specific prior written permission. Sun and M.I.T.
+ make no representations about the suitability of this software for
+ any purpose. It is provided "as is" without any express or implied warranty.
+
+ SUN DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
+ ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ PURPOSE. IN NO EVENT SHALL SUN BE LIABLE FOR ANY SPECIAL, INDIRECT
+ OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
+ OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE
+ OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE
+ OR PERFORMANCE OF THIS SOFTWARE.
+ *****************************************************************************/
+
+#include <stdio.h>
+#include "xlock.h"
+#include <X11/bitmaps/gray1>
+#include "maze.xbm"
+
+#define MIN_MAZE_SIZE 3
+#define MAX_SIZE 40
+#define MIN_SIZE 7
+
+/* The following limits are adequate for displays up to 2048x2048 */
+#define MAX_MAZE_SIZE_X 300
+#define MAX_MAZE_SIZE_Y 300
+
+#define MOVE_LIST_SIZE (MAX_MAZE_SIZE_X * MAX_MAZE_SIZE_Y)
+
+#define WALL_TOP 0x8000
+#define WALL_RIGHT 0x4000
+#define WALL_BOTTOM 0x2000
+#define WALL_LEFT 0x1000
+
+#define DOOR_IN_TOP 0x800
+#define DOOR_IN_RIGHT 0x400
+#define DOOR_IN_BOTTOM 0x200
+#define DOOR_IN_LEFT 0x100
+#define DOOR_IN_ANY 0xF00
+
+#define DOOR_OUT_TOP 0x80
+#define DOOR_OUT_RIGHT 0x40
+#define DOOR_OUT_BOTTOM 0x20
+#define DOOR_OUT_LEFT 0x10
+
+#define START_SQUARE 0x2
+#define END_SQUARE 0x1
+
+#define get_random(x) (RAND() % (x))
+
+static XImage logo = {
+ 0, 0, /* width, height */
+ 0, XYBitmap, 0, /* xoffset, format, data */
+ LSBFirst, 8, /* byte-order, bitmap-unit */
+ LSBFirst, 8, 1 /* bitmap-bit-order, bitmap-pad, depth */
+};
+
+typedef struct {
+ u_char x;
+ u_char y;
+ u_char dir;
+ } paths;
+
+typedef struct {
+ int maze_size_x, maze_size_y, border_x, border_y;
+ int sqnum, cur_sq_x, cur_sq_y, path_length;
+ int start_x, start_y, start_dir, end_x, end_y, end_dir;
+ int logo_x, logo_y;
+ int width, height, counter;
+ int sq_size_x, sq_size_y, logo_size_x, logo_size_y;
+ GC gray_GC;
+ u_short maze[MAX_MAZE_SIZE_X][MAX_MAZE_SIZE_Y];
+ paths move_list[MOVE_LIST_SIZE];
+ paths save_path[MOVE_LIST_SIZE], path[MOVE_LIST_SIZE];
+ int solving;
+ } mazestruct;
+
+static mazestruct mazes[MAXSCREENS];
+
+static int choose_door();
+static int backup();
+static void draw_wall();
+static void draw_solid_square();
+static void enter_square();
+
+void
+initmaze(win)
+ Window win;
+{
+ XWindowAttributes xgwa;
+ Pixmap gray;
+ mazestruct *mp = &mazes[screen];
+
+ logo.data = (char *) maze_bits;
+ logo.width = maze_width;
+ logo.height = maze_height;
+ logo.bytes_per_line = (maze_width + 7) / 8;
+
+ (void) XGetWindowAttributes(dsp, win, &xgwa);
+ mp->width = xgwa.width;
+ mp->height = xgwa.height;
+ mp->gray_GC = XCreateGC(dsp, win, 0, 0);
+ gray = XCreateBitmapFromData(dsp, win,
+ (char *) gray1_bits, gray1_width, gray1_height);
+ XSetBackground(dsp, mp->gray_GC, BlackPixel(dsp, screen));
+ XSetStipple(dsp, mp->gray_GC, gray);
+ XSetFillStyle(dsp, mp->gray_GC, FillOpaqueStippled);
+ mp->counter = 0;
+ mp->solving = 0;
+}
+
+
+static void
+clear_window(win) /* blank the window */
+ Window win;
+{
+ mazestruct *mp = &mazes[screen];
+
+ XSetForeground(dsp, Scr[screen].gc, BlackPixel(dsp, screen));
+ XFillRectangle(dsp, win, Scr[screen].gc, 0, 0, mp->width, mp->height);
+} /* end of clear_window() */
+
+
+static void
+set_maze_sizes()
+{
+ mazestruct *mp = &mazes[screen];
+ /* batchcount is the upper bound on the size */
+ if (batchcount > MAX_SIZE || batchcount <= MIN_SIZE)
+ batchcount = MAX_SIZE;
+ mp->sq_size_x = get_random(batchcount - MIN_SIZE) + MIN_SIZE;
+ /*mp->sq_size_x = batchcount;*//* 10 is a good size */
+ mp->sq_size_y = mp->sq_size_x;
+ mp->logo_size_x = logo.width / mp->sq_size_x + 1;
+ mp->logo_size_y = logo.height / mp->sq_size_y + 1;
+
+ mp->border_x = mp->border_y = 1;
+ mp->maze_size_x = ( mp->width - mp->border_x) / mp->sq_size_x;
+ mp->maze_size_y = ( mp->height - mp->border_y ) / mp->sq_size_y;
+
+ if ( mp->maze_size_x < MIN_MAZE_SIZE ||
+ mp->maze_size_y < MIN_MAZE_SIZE) {
+ mp->sq_size_y = mp->sq_size_x = 10;
+ mp->maze_size_x = ( mp->width - mp->border_x) / mp->sq_size_x;
+ mp->maze_size_y = ( mp->height - mp->border_y ) / mp->sq_size_y;
+ if ( mp->maze_size_x < MIN_MAZE_SIZE ||
+ mp->maze_size_y < MIN_MAZE_SIZE) {
+ (void) fprintf(stderr, "maze too small, exitting\n");
+ exit(1);
+ }
+ }
+ mp->border_x = (mp->width - mp->maze_size_x * mp->sq_size_x) / 2;
+ mp->border_y = (mp->height - mp->maze_size_y * mp->sq_size_y) / 2;
+} /* end of set_maze_sizes */
+
+
+static void
+initialize_maze() /* draw the surrounding wall and start/end squares */
+{
+ mazestruct *mp = &mazes[screen];
+ register int i, j, wall;
+
+ if (Scr[screen].npixels == 2) {
+ XSetForeground(dsp, Scr[screen].gc, WhitePixel(dsp, screen));
+ XSetForeground(dsp, mp->gray_GC, WhitePixel(dsp, screen));
+ }
+ if (Scr[screen].npixels > 2) {
+ i = RAND() % Scr[screen].npixels;
+ XSetForeground(dsp, Scr[screen].gc, Scr[screen].pixels[i]);
+ XSetForeground(dsp, mp->gray_GC, Scr[screen].pixels[i]);
+ }
+ /* initialize all squares */
+ for ( i=0; i<mp->maze_size_x; i++) {
+ for ( j=0; j<mp->maze_size_y; j++) {
+ mp->maze[i][j] = 0;
+ }
+ }
+
+ /* top wall */
+ for ( i=0; i<mp->maze_size_x; i++ ) {
+ mp->maze[i][0] |= WALL_TOP;
+ }
+
+ /* right wall */
+ for ( j=0; j<mp->maze_size_y; j++ ) {
+ mp->maze[mp->maze_size_x-1][j] |= WALL_RIGHT;
+ }
+
+ /* bottom wall */
+ for ( i=0; i<mp->maze_size_x; i++ ) {
+ mp->maze[i][mp->maze_size_y-1] |= WALL_BOTTOM;
+ }
+
+ /* left wall */
+ for ( j=0; j<mp->maze_size_y; j++ ) {
+ mp->maze[0][j] |= WALL_LEFT;
+ }
+
+ /* set start square */
+ wall = get_random(4);
+ switch (wall) {
+ case 0:
+ i = get_random(mp->maze_size_x);
+ j = 0;
+ break;
+ case 1:
+ i = mp->maze_size_x - 1;
+ j = get_random(mp->maze_size_y);
+ break;
+ case 2:
+ i = get_random(mp->maze_size_x);
+ j = mp->maze_size_y - 1;
+ break;
+ case 3:
+ i = 0;
+ j = get_random(mp->maze_size_y);
+ break;
+ }
+ mp->maze[i][j] |= START_SQUARE;
+ mp->maze[i][j] |= ( DOOR_IN_TOP >> wall );
+ mp->maze[i][j] &= ~( WALL_TOP >> wall );
+ mp->cur_sq_x = i;
+ mp->cur_sq_y = j;
+ mp->start_x = i;
+ mp->start_y = j;
+ mp->start_dir = wall;
+ mp->sqnum = 0;
+
+ /* set end square */
+ wall = (wall + 2)%4;
+ switch (wall) {
+ case 0:
+ i = get_random(mp->maze_size_x);
+ j = 0;
+ break;
+ case 1:
+ i = mp->maze_size_x - 1;
+ j = get_random(mp->maze_size_y);
+ break;
+ case 2:
+ i = get_random(mp->maze_size_x);
+ j = mp->maze_size_y - 1;
+ break;
+ case 3:
+ i = 0;
+ j = get_random(mp->maze_size_y);
+ break;
+ }
+ mp->maze[i][j] |= END_SQUARE;
+ mp->maze[i][j] |= ( DOOR_OUT_TOP >> wall );
+ mp->maze[i][j] &= ~( WALL_TOP >> wall );
+ mp->end_x = i;
+ mp->end_y = j;
+ mp->end_dir = wall;
+
+ /* set logo */
+ if ( (mp->maze_size_x > mp->logo_size_x + 6) &&
+ (mp->maze_size_y > mp->logo_size_y + 6) ) {
+ mp->logo_x = get_random(mp->maze_size_x - mp->logo_size_x - 6) + 3;
+ mp->logo_y = get_random(mp->maze_size_y - mp->logo_size_y - 6) + 3;
+
+ for (i=0; i<mp->logo_size_x; i++)
+ for (j=0; j<mp->logo_size_y; j++)
+ mp->maze[mp->logo_x + i][mp->logo_y + j] |= DOOR_IN_TOP;
+ }
+ else
+ mp->logo_y = mp->logo_x = -1;
+}
+
+
+static void
+create_maze(win) /* create a maze layout given the intiialized maze */
+ Window win;
+{
+ mazestruct *mp = &mazes[screen];
+ register int i, newdoor;
+
+ while (1) {
+ mp->move_list[mp->sqnum].x = mp->cur_sq_x;
+ mp->move_list[mp->sqnum].y = mp->cur_sq_y;
+ mp->move_list[mp->sqnum].dir = -1;
+ while ( ( newdoor = choose_door(win) ) == -1 ) /* pick a door */
+ if ( backup() == -1 ) /* no more doors ... backup */
+ return; /* done ... return */
+
+ /* mark the out door */
+ mp->maze[mp->cur_sq_x][mp->cur_sq_y] |= ( DOOR_OUT_TOP >> newdoor );
+
+ switch (newdoor) {
+ case 0: mp->cur_sq_y--;
+ break;
+ case 1: mp->cur_sq_x++;
+ break;
+ case 2: mp->cur_sq_y++;
+ break;
+ case 3: mp->cur_sq_x--;
+ break;
+ }
+ mp->sqnum++;
+
+ /* mark the in door */
+ mp->maze[mp->cur_sq_x][mp->cur_sq_y] |=
+ ( DOOR_IN_TOP >> ((newdoor+2)%4) );
+
+ /* if end square set path length and save path */
+ if ( mp->maze[mp->cur_sq_x][mp->cur_sq_y] & END_SQUARE ) {
+ mp->path_length = mp->sqnum;
+ for ( i=0; i<mp->path_length; i++) {
+ mp->save_path[i].x = mp->move_list[i].x;
+ mp->save_path[i].y = mp->move_list[i].y;
+ mp->save_path[i].dir = mp->move_list[i].dir;
+ }
+ }
+
+ }
+
+} /* end of create_maze() */
+
+
+static int
+choose_door(win) /* pick a new path */
+ Window win;
+{
+ mazestruct *mp = &mazes[screen];
+ int candidates[3];
+ register int num_candidates;
+
+ num_candidates = 0;
+
+ /* top wall */
+ if ((!( mp->maze[mp->cur_sq_x][mp->cur_sq_y] & DOOR_IN_TOP )) &&
+ (!( mp->maze[mp->cur_sq_x][mp->cur_sq_y] & DOOR_OUT_TOP )) &&
+ (!( mp->maze[mp->cur_sq_x][mp->cur_sq_y] & WALL_TOP ))) {
+ if ( mp->maze[mp->cur_sq_x][mp->cur_sq_y - 1] & DOOR_IN_ANY ) {
+ mp->maze[mp->cur_sq_x][mp->cur_sq_y] |= WALL_TOP;
+ mp->maze[mp->cur_sq_x][mp->cur_sq_y - 1] |= WALL_BOTTOM;
+ draw_wall(win, mp->cur_sq_x, mp->cur_sq_y, 0);
+ } else
+ candidates[num_candidates++] = 0;
+ }
+
+ /* right wall */
+ if ((!( mp->maze[mp->cur_sq_x][mp->cur_sq_y] & DOOR_IN_RIGHT )) &&
+ (!( mp->maze[mp->cur_sq_x][mp->cur_sq_y] & DOOR_OUT_RIGHT )) &&
+ (!( mp->maze[mp->cur_sq_x][mp->cur_sq_y] & WALL_RIGHT ))) {
+ if ( mp->maze[mp->cur_sq_x + 1][mp->cur_sq_y] & DOOR_IN_ANY ) {
+ mp->maze[mp->cur_sq_x][mp->cur_sq_y] |= WALL_RIGHT;
+ mp->maze[mp->cur_sq_x + 1][mp->cur_sq_y] |= WALL_LEFT;
+ draw_wall(win, mp->cur_sq_x, mp->cur_sq_y, 1);
+ } else
+ candidates[num_candidates++] = 1;
+ }
+
+ /* bottom wall */
+ if ((!( mp->maze[mp->cur_sq_x][mp->cur_sq_y] & DOOR_IN_BOTTOM )) &&
+ (!( mp->maze[mp->cur_sq_x][mp->cur_sq_y] & DOOR_OUT_BOTTOM )) &&
+ (!( mp->maze[mp->cur_sq_x][mp->cur_sq_y] & WALL_BOTTOM ))) {
+ if ( mp->maze[mp->cur_sq_x][mp->cur_sq_y + 1] & DOOR_IN_ANY ) {
+ mp->maze[mp->cur_sq_x][mp->cur_sq_y] |= WALL_BOTTOM;
+ mp->maze[mp->cur_sq_x][mp->cur_sq_y + 1] |= WALL_TOP;
+ draw_wall(win, mp->cur_sq_x, mp->cur_sq_y, 2);
+ } else
+ candidates[num_candidates++] = 2;
+ }
+
+ /* left wall */
+ if ((!( mp->maze[mp->cur_sq_x][mp->cur_sq_y] & DOOR_IN_LEFT )) &&
+ (!( mp->maze[mp->cur_sq_x][mp->cur_sq_y] & DOOR_OUT_LEFT )) &&
+ (!( mp->maze[mp->cur_sq_x][mp->cur_sq_y] & WALL_LEFT ))) {
+ if ( mp->maze[mp->cur_sq_x - 1][mp->cur_sq_y] & DOOR_IN_ANY ) {
+ mp->maze[mp->cur_sq_x][mp->cur_sq_y] |= WALL_LEFT;
+ mp->maze[mp->cur_sq_x - 1][mp->cur_sq_y] |= WALL_RIGHT;
+ draw_wall(win, mp->cur_sq_x, mp->cur_sq_y, 3);
+ } else
+ candidates[num_candidates++] = 3;
+ }
+
+ /* done wall */
+ if (num_candidates == 0)
+ return ( -1 );
+ if (num_candidates == 1)
+ return ( candidates[0] );
+ return ( candidates[ get_random(num_candidates) ] );
+
+} /* end of choose_door() */
+
+
+static int
+backup() /* back up a move */
+{
+ mazestruct *mp = &mazes[screen];
+ mp->sqnum--;
+ mp->cur_sq_x = mp->move_list[mp->sqnum].x;
+ mp->cur_sq_y = mp->move_list[mp->sqnum].y;
+ return ( mp->sqnum );
+} /* end of backup() */
+
+
+static void
+draw_maze_border(win) /* draw the maze outline */
+ Window win;
+{
+ mazestruct *mp = &mazes[screen];
+ register int i, j;
+
+ for ( i=0; i<mp->maze_size_x; i++) {
+ if ( mp->maze[i][0] & WALL_TOP ) {
+ XDrawLine(dsp, win, Scr[screen].gc,
+ mp->border_x + mp->sq_size_x * i,
+ mp->border_y,
+ mp->border_x + mp->sq_size_x * (i+1),
+ mp->border_y);
+ }
+ if ((mp->maze[i][mp->maze_size_y - 1] & WALL_BOTTOM)) {
+ XDrawLine(dsp, win, Scr[screen].gc,
+ mp->border_x + mp->sq_size_x * i,
+ mp->border_y + mp->sq_size_y * (mp->maze_size_y),
+ mp->border_x + mp->sq_size_x * (i+1),
+ mp->border_y + mp->sq_size_y * (mp->maze_size_y));
+ }
+ }
+ for ( j=0; j<mp->maze_size_y; j++) {
+ if ( mp->maze[mp->maze_size_x - 1][j] & WALL_RIGHT ) {
+ XDrawLine(dsp, win, Scr[screen].gc,
+ mp->border_x + mp->sq_size_x * mp->maze_size_x,
+ mp->border_y + mp->sq_size_y * j,
+ mp->border_x + mp->sq_size_x * mp->maze_size_x,
+ mp->border_y + mp->sq_size_y * (j+1));
+ }
+ if ( mp->maze[0][j] & WALL_LEFT ) {
+ XDrawLine(dsp, win, Scr[screen].gc,
+ mp->border_x,
+ mp->border_y + mp->sq_size_y * j,
+ mp->border_x,
+ mp->border_y + mp->sq_size_y * (j+1));
+ }
+ }
+
+ if (mp->logo_x != -1) {
+ XPutImage(dsp, win, Scr[screen].gc, &logo,
+ 0, 0,
+ mp->border_x + mp->sq_size_x * mp->logo_x +
+ (mp->sq_size_x * mp->logo_size_x - logo.width + 1) /
+ 2,
+ mp->border_y + mp->sq_size_y * mp->logo_y +
+ (mp->sq_size_y * mp->logo_size_y - logo.height + 1) /
+ 2,
+ maze_width, maze_height);
+ }
+
+ draw_solid_square( win, mp->start_x, mp->start_y, mp->start_dir,
+ Scr[screen].gc);
+ draw_solid_square( win, mp->end_x, mp->end_y, mp->end_dir,
+ Scr[screen].gc);
+} /* end of draw_maze() */
+
+
+static void
+draw_wall(win, i, j, dir) /* draw a single wall */
+ Window win;
+ int i, j, dir;
+{
+ mazestruct *mp = &mazes[screen];
+ switch (dir) {
+ case 0:
+ XDrawLine(dsp, win, Scr[screen].gc,
+ mp->border_x + mp->sq_size_x * i,
+ mp->border_y + mp->sq_size_y * j,
+ mp->border_x + mp->sq_size_x * (i+1),
+ mp->border_y + mp->sq_size_y * j);
+ break;
+ case 1:
+ XDrawLine(dsp, win, Scr[screen].gc,
+ mp->border_x + mp->sq_size_x * (i+1),
+ mp->border_y + mp->sq_size_y * j,
+ mp->border_x + mp->sq_size_x * (i+1),
+ mp->border_y + mp->sq_size_y * (j+1));
+ break;
+ case 2:
+ XDrawLine(dsp, win, Scr[screen].gc,
+ mp->border_x + mp->sq_size_x * i,
+ mp->border_y + mp->sq_size_y * (j+1),
+ mp->border_x + mp->sq_size_x * (i+1),
+ mp->border_y + mp->sq_size_y * (j+1));
+ break;
+ case 3:
+ XDrawLine(dsp, win, Scr[screen].gc,
+ mp->border_x + mp->sq_size_x * i,
+ mp->border_y + mp->sq_size_y * j,
+ mp->border_x + mp->sq_size_x * i,
+ mp->border_y + mp->sq_size_y * (j+1));
+ break;
+ }
+} /* end of draw_wall */
+
+
+static void
+draw_solid_square(win, i, j, dir, gc) /* draw a solid square in a square */
+ Window win;
+ register int i, j, dir;
+ GC gc;
+{
+ mazestruct *mp = &mazes[screen];
+ switch (dir) {
+ case 0: XFillRectangle(dsp, win, gc,
+ mp->border_x + 3 + mp->sq_size_x * i,
+ mp->border_y - 3 + mp->sq_size_y * j,
+ mp->sq_size_x - 6, mp->sq_size_y);
+ break;
+ case 1: XFillRectangle(dsp, win, gc,
+ mp->border_x + 3 + mp->sq_size_x * i,
+ mp->border_y + 3 + mp->sq_size_y * j,
+ mp->sq_size_x, mp->sq_size_y - 6);
+ break;
+ case 2: XFillRectangle(dsp, win, gc,
+ mp->border_x + 3 + mp->sq_size_x * i,
+ mp->border_y + 3 + mp->sq_size_y * j,
+ mp->sq_size_x - 6, mp->sq_size_y);
+ break;
+ case 3: XFillRectangle(dsp, win, gc,
+ mp->border_x - 3 + mp->sq_size_x * i,
+ mp->border_y + 3 + mp->sq_size_y * j,
+ mp->sq_size_x, mp->sq_size_y - 6);
+ break;
+ }
+
+} /* end of draw_solid_square() */
+
+
+static void
+solve_maze(win) /* solve it with graphical feedback */
+ Window win;
+{
+ mazestruct *mp = &mazes[screen];
+ static int i;
+ int n;
+
+ if (!mp->solving) {
+ /* plug up the surrounding wall */
+ mp->maze[mp->start_x][mp->start_y] |= (WALL_TOP >> mp->start_dir);
+ mp->maze[mp->end_x][mp->end_y] |= (WALL_TOP >> mp->end_dir);
+
+ /* initialize search path */
+ i = 0;
+ mp->path[i].x = mp->end_x;
+ mp->path[i].y = mp->end_y;
+ mp->path[i].dir = -1;
+
+ mp->solving = 1;
+ }
+
+ /* do it (5 squares at a time) */
+ for(n = 0; n < 5; n++) {
+ if ( ++mp->path[i].dir >= 4 ) {
+ i--;
+ draw_solid_square( win,
+ (int)(mp->path[i].x), (int)(mp->path[i].y),
+ (int)(mp->path[i].dir), mp->gray_GC);
+ }
+ else if ( ! (mp->maze[mp->path[i].x][mp->path[i].y] &
+ (WALL_TOP >> mp->path[i].dir)) &&
+ ( (i == 0) || ( (mp->path[i].dir !=
+ (mp->path[i-1].dir+2)%4) ) ) ) {
+ enter_square(win, i);
+ i++;
+ if ( mp->maze[mp->path[i].x][mp->path[i].y] & START_SQUARE ) {
+ mp->solving = 0;
+ return;
+ }
+ }
+ }
+} /* end of solve_maze() */
+
+
+static void
+enter_square(win, n) /* move into a neighboring square */
+ Window win;
+ int n;
+{
+ mazestruct *mp = &mazes[screen];
+ draw_solid_square( win, (int)mp->path[n].x, (int)mp->path[n].y,
+ (int)mp->path[n].dir, Scr[screen].gc);
+
+ mp->path[n+1].dir = -1;
+ switch (mp->path[n].dir) {
+ case 0: mp->path[n+1].x = mp->path[n].x;
+ mp->path[n+1].y = mp->path[n].y - 1;
+ break;
+ case 1: mp->path[n+1].x = mp->path[n].x + 1;
+ mp->path[n+1].y = mp->path[n].y;
+ break;
+ case 2: mp->path[n+1].x = mp->path[n].x;
+ mp->path[n+1].y = mp->path[n].y + 1;
+ break;
+ case 3: mp->path[n+1].x = mp->path[n].x - 1;
+ mp->path[n+1].y = mp->path[n].y;
+ break;
+ }
+
+
+} /* end of enter_square() */
+
+void
+drawmaze(win)
+ Window win;
+{
+ mazestruct *mp = &mazes[screen];
+
+ if(mp->solving) {
+ solve_maze(win);
+ return;
+ }
+ switch (mp->counter)
+ {
+ case 0:
+ clear_window(win);
+ set_maze_sizes();
+ initialize_maze();
+ break;
+ case 1:
+ draw_maze_border(win);
+ break;
+ case 2:
+ create_maze(win);
+ break;
+ case 3:
+ (void) sleep(1);
+ break;
+ case 4:
+ solve_maze(win);
+ break;
+ case 5:
+ case 6:
+ case 7:
+ case 8:
+ (void) sleep(1);
+ break;
+ }
+ if (mp->counter == 8)
+ mp->counter = 0;
+ else
+ mp->counter++;
+} /* end of drawmaze() */
+
--- /dev/null
+#ifndef lint
+static char sccsid[] = "@(#)pyro.c 2.7 95/02/21 xlockmore";
+#endif
+/*-
+ * pyro.c - Fireworks for xlock, the X Window System lockscreen.
+ *
+ * Copyright (c) 1991 by Patrick J. Naughton.
+ *
+ * See xlock.c for copying information.
+ *
+ * Revision History:
+ * 16-Mar-91: Written. (received from David Brooks, brooks@osf.org).
+ */
+
+/* The physics of the rockets is a little bogus, but it looks OK. Each is
+ * given an initial velocity impetus. They decelerate slightly (gravity
+ * overcomes the rocket's impulse) and explode as the rocket's main fuse
+ * gives out (we could add a ballistic stage, maybe). The individual
+ * stars fan out from the rocket, and they decelerate less quickly.
+ * That's called bouyancy, but really it's again a visual preference.
+ */
+
+#include "xlock.h"
+#include <math.h>
+#define TWOPI 6.2831853
+
+/* Define this >1 to get small rectangles instead of points */
+#ifndef STARSIZE
+#define STARSIZE 2
+#endif
+
+#define SILENT 0
+#define REDGLARE 1
+#define BURSTINGINAIR 2
+
+#define CLOUD 0
+#define DOUBLECLOUD 1
+/* Clearly other types and other fascinating visual effects could be added...*/
+
+/* P_xxx parameters represent the reciprocal of the probability... */
+#define P_IGNITE 5000 /* ...of ignition per cycle */
+#define P_DOUBLECLOUD 10 /* ...of an ignition being double */
+#define P_MULTI 75 /* ...of an ignition being several @ once */
+#define P_FUSILLADE 250 /* ...of an ignition starting a fusillade */
+
+#define ROCKETW 2 /* Dimensions of rocket */
+#define ROCKETH 4
+#define XVELFACTOR 0.0025 /* Max horizontal velocity / screen width */
+#define MINYVELFACTOR 0.016 /* Min vertical velocity / screen height */
+#define MAXYVELFACTOR 0.018
+#define GRAVFACTOR 0.0002 /* delta v / screen height */
+#define MINFUSE 50 /* range of fuse lengths for rocket */
+#define MAXFUSE 100
+
+#define FUSILFACTOR 10 /* Generate fusillade by reducing P_IGNITE */
+#define FUSILLEN 100 /* Length of fusillade, in ignitions */
+
+#define SVELFACTOR 0.1 /* Max star velocity / yvel */
+#define BOUYANCY 0.2 /* Reduction in grav deceleration for stars */
+#define MAXSTARS 75 /* Number of stars issued from a shell */
+#define MINSTARS 50
+#define MINSFUSE 50 /* Range of fuse lengths for stars */
+#define MAXSFUSE 100
+
+#define INTRAND(min,max) (RAND()%((max+1)-(min))+(min))
+#define FLOATRAND(min,max) ((min)+((double) RAND()/((double) MAXRAND))*((max)-(min)))
+
+static void ignite();
+static void animate();
+static void shootup();
+static void burst();
+
+typedef struct {
+ int state;
+ int shelltype;
+ long color1, color2;
+ int fuse;
+ float xvel, yvel;
+ float x, y;
+ int nstars;
+#if STARSIZE > 1
+ XRectangle Xpoints[MAXSTARS];
+ XRectangle Xpoints2[MAXSTARS];
+#else
+ XPoint Xpoints[MAXSTARS];
+ XPoint Xpoints2[MAXSTARS];
+#endif
+ float sx[MAXSTARS], sy[MAXSTARS]; /* Distance from notional
+ * center */
+ float sxvel[MAXSTARS], syvel[MAXSTARS]; /* Relative to notional
+ * center */
+} rocket;
+
+typedef struct {
+ Screen *scr;
+ Colormap cmap;
+ int p_ignite;
+ unsigned long bgpixel;
+ unsigned long fgpixel;
+ unsigned long rockpixel;
+ GC bgGC;
+ int nflying;
+ int fusilcount;
+ int width, lmargin, rmargin, height;
+ float minvelx, maxvelx;
+ float minvely, maxvely;
+ float maxsvel;
+ float rockdecel, stardecel;
+ rocket *rockq;
+} pyrostruct;
+
+static pyrostruct pyros[MAXSCREENS];
+static int orig_p_ignite;
+static int just_started = True;/* Greet the user right away */
+
+void
+initpyro(win)
+ Window win;
+{
+ pyrostruct *pp = &pyros[screen];
+ rocket *rp;
+ XWindowAttributes xwa;
+ XGCValues xgcv;
+ int rockn, starn, bsize;
+
+ (void) XGetWindowAttributes(dsp, win, &xwa);
+
+ if (batchcount < 1)
+ batchcount = 1;
+ orig_p_ignite = P_IGNITE / batchcount;
+ if (orig_p_ignite <= 0)
+ orig_p_ignite = 1;
+ pp->p_ignite = orig_p_ignite;
+
+ if (!pp->rockq) {
+ pp->rockq = (rocket *) malloc(batchcount * sizeof(rocket));
+ }
+ pp->nflying = pp->fusilcount = 0;
+
+ bsize = (xwa.height <= 64) ? 1 : STARSIZE;
+ for (rockn = 0, rp = pp->rockq; rockn < batchcount; rockn++, rp++) {
+ rp->state = SILENT;
+#if STARSIZE > 1
+ for (starn = 0; starn < MAXSTARS; starn++) {
+ rp->Xpoints[starn].width = rp->Xpoints[starn].height =
+ rp->Xpoints2[starn].width = rp->Xpoints2[starn].height = bsize;
+ }
+#endif
+ }
+
+ pp->width = xwa.width;
+ pp->lmargin = xwa.width / 16;
+ pp->rmargin = xwa.width - pp->lmargin;
+ pp->height = xwa.height;
+ pp->scr = ScreenOfDisplay(dsp, screen);
+ pp->cmap = DefaultColormapOfScreen(pp->scr);
+
+ pp->fgpixel = WhitePixelOfScreen(pp->scr);
+ pp->bgpixel = BlackPixelOfScreen(pp->scr);
+ if (!mono && Scr[screen].npixels > 3)
+ pp->rockpixel = Scr[screen].pixels[3]; /* Just the right shade of
+ * orange */
+ else
+ pp->rockpixel = pp->fgpixel;
+
+ if (!pp->bgGC) {
+ xgcv.foreground = pp->bgpixel;
+ pp->bgGC = XCreateGC(dsp, win, GCForeground, &xgcv);
+ }
+/* Geometry-dependent physical data: */
+ pp->maxvelx = (float) (xwa.width) * XVELFACTOR;
+ pp->minvelx = -pp->maxvelx;
+ pp->minvely = -(float) (xwa.height) * MINYVELFACTOR;
+ pp->maxvely = -(float) (xwa.height) * MAXYVELFACTOR;
+ pp->maxsvel = pp->minvely * SVELFACTOR;
+ pp->rockdecel = (float) (pp->height) * GRAVFACTOR;
+ pp->stardecel = pp->rockdecel * BOUYANCY;
+
+ XFillRectangle(dsp, win, pp->bgGC, 0, 0, xwa.width, xwa.height);
+}
+
+/*ARGSUSED*/
+void
+drawpyro(win)
+ Window win;
+{
+ pyrostruct *pp = &pyros[screen];
+ rocket *rp;
+ int rockn;
+
+ if (just_started || (RAND() % pp->p_ignite == 0)) {
+ just_started = False;
+ if (RAND() % P_FUSILLADE == 0) {
+ pp->p_ignite = orig_p_ignite / FUSILFACTOR;
+ pp->fusilcount = INTRAND(FUSILLEN * 9 / 10, FUSILLEN * 11 / 10);
+ }
+ ignite(pp);
+ if (pp->fusilcount > 0) {
+ if (--pp->fusilcount == 0)
+ pp->p_ignite = orig_p_ignite;
+ }
+ }
+ for (rockn = pp->nflying, rp = pp->rockq; rockn > 0; rp++) {
+ if (rp->state != SILENT) {
+ animate(win, pp, rp);
+ rockn--;
+ }
+ }
+}
+
+static void
+ignite(pp)
+ pyrostruct *pp;
+{
+ rocket *rp;
+ int multi, shelltype, nstars, fuse, npix, pix;
+ unsigned long color1, color2;
+ float xvel, yvel, x;
+
+ x = RAND() % pp->width;
+ xvel = FLOATRAND(-pp->maxvelx, pp->maxvelx);
+/* All this to stop too many rockets going offscreen: */
+ if ((x < pp->lmargin && xvel < 0.0) || (x > pp->rmargin && xvel > 0.0))
+ xvel = -xvel;
+ yvel = FLOATRAND(pp->minvely, pp->maxvely);
+ fuse = INTRAND(MINFUSE, MAXFUSE);
+ nstars = INTRAND(MINSTARS, MAXSTARS);
+ if (!mono && (npix = Scr[screen].npixels) > 2) {
+ color1 = Scr[screen].pixels[pix = RAND() % npix];
+ color2 = Scr[screen].pixels[(pix + (npix / 2)) % npix];
+ } else {
+ color1 = color2 = WhitePixel(dsp, screen);
+ }
+
+ multi = 1;
+ if (RAND() % P_DOUBLECLOUD == 0)
+ shelltype = DOUBLECLOUD;
+ else {
+ shelltype = CLOUD;
+ if (RAND() % P_MULTI == 0)
+ multi = INTRAND(5, 15);
+ }
+
+ rp = pp->rockq;
+ while (multi--) {
+ if (pp->nflying >= batchcount)
+ return;
+ while (rp->state != SILENT)
+ rp++;
+ pp->nflying++;
+ rp->shelltype = shelltype;
+ rp->state = REDGLARE;
+ rp->color1 = color1;
+ rp->color2 = color2;
+ rp->xvel = xvel;
+ rp->yvel = FLOATRAND(yvel * 0.97, yvel * 1.03);
+ rp->fuse = INTRAND((fuse * 90) / 100, (fuse * 110) / 100);
+ rp->x = x + FLOATRAND(multi * 7.6, multi * 8.4);
+ rp->y = pp->height - 1;
+ rp->nstars = nstars;
+ }
+}
+
+static void
+animate(win, pp, rp)
+ Window win;
+ pyrostruct *pp;
+ rocket *rp;
+{
+ int starn;
+ float r, theta;
+
+ if (rp->state == REDGLARE) {
+ shootup(win, pp, rp);
+
+/* Handle setup for explosion */
+ if (rp->state == BURSTINGINAIR) {
+ for (starn = 0; starn < rp->nstars; starn++) {
+ rp->sx[starn] = rp->sy[starn] = 0.0;
+ rp->Xpoints[starn].x = (int) rp->x;
+ rp->Xpoints[starn].y = (int) rp->y;
+ if (rp->shelltype == DOUBLECLOUD) {
+ rp->Xpoints2[starn].x = (int) rp->x;
+ rp->Xpoints2[starn].y = (int) rp->y;
+ }
+/* This isn't accurate solid geometry, but it looks OK. */
+
+ r = FLOATRAND(0.0, pp->maxsvel);
+ theta = FLOATRAND(0.0, TWOPI);
+ rp->sxvel[starn] = r * cos(theta);
+ rp->syvel[starn] = r * sin(theta);
+ }
+ rp->fuse = INTRAND(MINSFUSE, MAXSFUSE);
+ }
+ }
+ if (rp->state == BURSTINGINAIR) {
+ burst(win, pp, rp);
+ }
+}
+
+static void
+shootup(win, pp, rp)
+ Window win;
+ pyrostruct *pp;
+ rocket *rp;
+{
+ XFillRectangle(dsp, win, pp->bgGC, (int) (rp->x), (int) (rp->y),
+ ROCKETW, ROCKETH + 3);
+
+ if (rp->fuse-- <= 0) {
+ rp->state = BURSTINGINAIR;
+ return;
+ }
+ rp->x += rp->xvel;
+ rp->y += rp->yvel;
+ rp->yvel += pp->rockdecel;
+ XSetForeground(dsp, Scr[screen].gc, pp->rockpixel);
+ XFillRectangle(dsp, win, Scr[screen].gc, (int) (rp->x), (int) (rp->y),
+ ROCKETW, ROCKETH + RAND() % 4);
+}
+
+static void
+burst(win, pp, rp)
+ Window win;
+ pyrostruct *pp;
+ rocket *rp;
+{
+ register int starn;
+ register int nstars, stype;
+ register float rx, ry, sd; /* Help compiler optimize :-) */
+ register float sx, sy;
+
+ nstars = rp->nstars;
+ stype = rp->shelltype;
+
+#if STARSIZE > 1
+ XFillRectangles(dsp, win, pp->bgGC, rp->Xpoints, nstars);
+ if (stype == DOUBLECLOUD)
+ XFillRectangles(dsp, win, pp->bgGC, rp->Xpoints2, nstars);
+#else
+ XDrawPoints(dsp, win, pp->bgGC, rp->Xpoints, nstars, CoordModeOrigin);
+ if (stype == DOUBLECLOUD)
+ XDrawPoints(dsp, win, pp->bgGC, rp->Xpoints2, nstars, CoordModeOrigin);
+#endif
+
+ if (rp->fuse-- <= 0) {
+ rp->state = SILENT;
+ pp->nflying--;
+ return;
+ }
+/* Stagger the stars' decay */
+ if (rp->fuse <= 7) {
+ if ((rp->nstars = nstars = nstars * 90 / 100) == 0)
+ return;
+ }
+ rx = rp->x;
+ ry = rp->y;
+ sd = pp->stardecel;
+ for (starn = 0; starn < nstars; starn++) {
+ sx = rp->sx[starn] += rp->sxvel[starn];
+ sy = rp->sy[starn] += rp->syvel[starn];
+ rp->syvel[starn] += sd;
+ rp->Xpoints[starn].x = (int) (rx + sx);
+ rp->Xpoints[starn].y = (int) (ry + sy);
+ if (stype == DOUBLECLOUD) {
+ rp->Xpoints2[starn].x = (int) (rx + 1.7 * sx);
+ rp->Xpoints2[starn].y = (int) (ry + 1.7 * sy);
+ }
+ }
+ rp->x = rx + rp->xvel;
+ rp->y = ry + rp->yvel;
+ rp->yvel += sd;
+
+ XSetForeground(dsp, Scr[screen].gc, rp->color1);
+#if STARSIZE > 1
+ XFillRectangles(dsp, win, Scr[screen].gc, rp->Xpoints, nstars);
+ if (stype == DOUBLECLOUD) {
+ XSetForeground(dsp, Scr[screen].gc, rp->color2);
+ XFillRectangles(dsp, win, Scr[screen].gc, rp->Xpoints2, nstars);
+ }
+#else
+ XDrawPoints(dsp, win, Scr[screen].gc, rp->Xpoints, nstars, CoordModeOrigin);
+ if (stype == DOUBLECLOUD) {
+ XSetForeground(dsp, Scr[screen].gc, rp->color2);
+ XDrawPoints(dsp, win, Scr[screen].gc, rp->Xpoints2, nstars,
+ CoordModeOrigin);
+ }
+#endif
+}
--- /dev/null
+#ifndef lint
+static char sccsid[] = "@(#)qix.c 2.7 95/02/21 xlockmore";
+#endif
+/*-
+ * qix.c - Vector swirl for xlock, the X Window System lockscreen.
+ *
+ * Copyright (c) 1991 by Patrick J. Naughton.
+ *
+ * See xlock.c for copying information.
+ *
+ * Revision History:
+ * 29-Jul-90: support for multiple screens.
+ * made check_bounds_?() a macro.
+ * fixed initial parameter setup.
+ * 15-Dec-89: Fix for proper skipping of {White,Black}Pixel() in colors.
+ * 08-Oct-89: Fixed bug in memory allocation in initqix().
+ * Moved seconds() to an extern.
+ * 23-Sep-89: Switch to random() and fixed bug w/ less than 4 lines.
+ * 20-Sep-89: Lint.
+ * 24-Mar-89: Written.
+ */
+
+#include "xlock.h"
+
+typedef struct {
+ int x;
+ int y;
+} point;
+
+typedef struct {
+ int pix;
+ int first;
+ int last;
+ int dx1;
+ int dy1;
+ int dx2;
+ int dy2;
+ int x1;
+ int y1;
+ int x2;
+ int y2;
+ int offset;
+ int delta;
+ int width;
+ int height;
+ int nlines;
+ point *lineq;
+} qixstruct;
+
+static qixstruct qixs[MAXSCREENS];
+
+void
+initqix(win)
+ Window win;
+{
+ XWindowAttributes xgwa;
+ qixstruct *qp = &qixs[screen];
+
+ qp->nlines = (batchcount + 1) * 2;
+ if (!qp->lineq) {
+ qp->lineq = (point *) malloc(qp->nlines * sizeof(point));
+ (void) memset(qp->lineq, 0, qp->nlines * sizeof(point));
+ }
+
+ (void) XGetWindowAttributes(dsp, win, &xgwa);
+ qp->width = xgwa.width;
+ qp->height = xgwa.height;
+ qp->delta = 16;
+
+ if (qp->width < 100) { /* icon window */
+ qp->nlines /= 4;
+ qp->delta /= 4;
+ }
+ qp->offset = qp->delta / 3;
+ qp->last = 0;
+ qp->pix = 0;
+ qp->dx1 = RAND() % qp->delta + qp->offset;
+ qp->dy1 = RAND() % qp->delta + qp->offset;
+ qp->dx2 = RAND() % qp->delta + qp->offset;
+ qp->dy2 = RAND() % qp->delta + qp->offset;
+ qp->x1 = RAND() % qp->width;
+ qp->y1 = RAND() % qp->height;
+ qp->x2 = RAND() % qp->width;
+ qp->y2 = RAND() % qp->height;
+ XSetForeground(dsp, Scr[screen].gc, BlackPixel(dsp, screen));
+ XFillRectangle(dsp, win, Scr[screen].gc, 0, 0, qp->width, qp->height);
+}
+
+#define check_bounds(qp, val, del, max) \
+{ \
+ if ((val) < 0) { \
+ *(del) = (RAND() % (qp)->delta) + (qp)->offset; \
+ } else if ((val) > (max)) { \
+ *(del) = -(RAND() % (qp)->delta) - (qp)->offset; \
+ } \
+}
+
+void
+drawqix(win)
+ Window win;
+{
+ qixstruct *qp = &qixs[screen];
+
+ qp->first = (qp->last + 2) % qp->nlines;
+
+ qp->x1 += qp->dx1;
+ qp->y1 += qp->dy1;
+ qp->x2 += qp->dx2;
+ qp->y2 += qp->dy2;
+ check_bounds(qp, qp->x1, &qp->dx1, qp->width);
+ check_bounds(qp, qp->y1, &qp->dy1, qp->height);
+ check_bounds(qp, qp->x2, &qp->dx2, qp->width);
+ check_bounds(qp, qp->y2, &qp->dy2, qp->height);
+ XSetForeground(dsp, Scr[screen].gc, BlackPixel(dsp, screen));
+ XDrawLine(dsp, win, Scr[screen].gc,
+ qp->lineq[qp->first].x, qp->lineq[qp->first].y,
+ qp->lineq[qp->first + 1].x, qp->lineq[qp->first + 1].y);
+ if (!mono && Scr[screen].npixels > 2) {
+ XSetForeground(dsp, Scr[screen].gc, Scr[screen].pixels[qp->pix]);
+ if (++qp->pix >= Scr[screen].npixels)
+ qp->pix = 0;
+ } else
+ XSetForeground(dsp, Scr[screen].gc, WhitePixel(dsp, screen));
+
+ XDrawLine(dsp, win, Scr[screen].gc, qp->x1, qp->y1, qp->x2, qp->y2);
+
+ qp->lineq[qp->last].x = qp->x1;
+ qp->lineq[qp->last].y = qp->y1;
+ qp->last++;
+ if (qp->last >= qp->nlines)
+ qp->last = 0;
+
+ qp->lineq[qp->last].x = qp->x2;
+ qp->lineq[qp->last].y = qp->y2;
+ qp->last++;
+ if (qp->last >= qp->nlines)
+ qp->last = 0;
+}
--- /dev/null
+#ifndef lint
+static char sccsid[] = "@(#)rect.c 2.7 95/02/21 xlockmore";
+#endif
+/*-
+ * Copyright (c) 1992 by Jamie Zawinski
+ *
+ * See xlock.c for copying information.
+ *
+ * Revision History:
+ * 29-Sep-94: multidisplay bug fix (epstein_caleb@jpmorgan.com)
+ * 15-Jul-94: xlock version (David Bagley bagleyd@source.asset.com)
+ * 1992: xscreensaver version (Jamie Zawinski jwz@lucid.com)
+ */
+
+/* original copyright
+ * xscreensaver, Copyright (c) 1992 Jamie Zawinski <jwz@lucid.com>
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and its
+ * documentation for any purpose is hereby granted without fee, provided that
+ * the above copyright notice appear in all copies and that both that
+ * copyright notice and this permission notice appear in supporting
+ * documentation. No representations are made about the suitability of this
+ * software for any purpose. It is provided "as is" without express or
+ * implied warranty.
+ */
+
+#include "xlock.h"
+
+#define NBITS 12
+#define MAXTIME 256
+
+#include <X11/bitmaps/stipple>
+#include <X11/bitmaps/cross_weave>
+#include <X11/bitmaps/dimple1>
+#include <X11/bitmaps/dimple3>
+#include <X11/bitmaps/flipped_gray>
+#include <X11/bitmaps/gray1>
+#include <X11/bitmaps/gray3>
+#include <X11/bitmaps/hlines2>
+#include <X11/bitmaps/light_gray>
+#include <X11/bitmaps/root_weave>
+#include <X11/bitmaps/vlines2>
+#include <X11/bitmaps/vlines3>
+
+#define BITS(n,w,h)\
+ rp->pixmaps[rp->init_bits++]=\
+ XCreatePixmapFromBitmapData(dsp,win,(char *)n,w,h,1,0,1)
+
+typedef struct {
+ int width;
+ int height;
+ int time;
+ int init_bits;
+ int x, y, w, h;
+ GC stippled_GC;
+ Pixmap pixmaps[NBITS];
+} rectstruct;
+
+static rectstruct rects[MAXSCREENS];
+
+void
+initrect(win)
+ Window win;
+{
+ XGCValues gcv;
+ Screen *scr;
+ XWindowAttributes xgwa;
+ rectstruct *rp = &rects[screen];
+
+ (void) XGetWindowAttributes(dsp, win, &xgwa);
+ scr = ScreenOfDisplay(dsp, screen);
+ rp->width = xgwa.width;
+ rp->height = xgwa.height;
+ rp->time = 0;
+
+ gcv.foreground = WhitePixelOfScreen(scr);
+ gcv.background = BlackPixelOfScreen(scr);
+ gcv.fill_style = FillOpaqueStippled;
+ rp->stippled_GC = XCreateGC(dsp, win,
+ GCForeground|GCBackground|GCFillStyle, &gcv);
+
+ if (!rp->init_bits) {
+ BITS(stipple_bits, stipple_width, stipple_height);
+ BITS(cross_weave_bits, cross_weave_width, cross_weave_height);
+ BITS(dimple1_bits, dimple1_width, dimple1_height);
+ BITS(dimple3_bits, dimple3_width, dimple3_height);
+ BITS(flipped_gray_bits, flipped_gray_width, flipped_gray_height);
+ BITS(gray1_bits, gray1_width, gray1_height);
+ BITS(gray3_bits, gray3_width, gray3_height);
+ BITS(hlines2_bits, hlines2_width, hlines2_height);
+ BITS(light_gray_bits, light_gray_width, light_gray_height);
+ BITS(root_weave_bits, root_weave_width, root_weave_height);
+ BITS(vlines2_bits, vlines2_width, vlines2_height);
+ BITS(vlines3_bits, vlines3_width, vlines3_height);
+ }
+ XSetForeground(dsp, Scr[screen].gc, BlackPixel(dsp, screen));
+ XFillRectangle(dsp, win, Scr[screen].gc, 0, 0, rp->width, rp->height);
+}
+
+void
+drawrect(win)
+ Window win;
+{
+ XGCValues gcv;
+ rectstruct *rp = &rects[screen];
+ int i;
+
+ for (i = 0; i < 10; i++) /* minimize area, but don't try too hard */ {
+ rp->w = 50 + RAND() % (rp->width - 50);
+ rp->h = 50 + RAND() % (rp->height - 50);
+ if (rp->w + rp->h < rp->width && rp->w + rp->h < rp->height)
+ break;
+ }
+ rp->x = RAND() % (rp->width - rp->w);
+ rp->y = RAND() % (rp->height - rp->h);
+ gcv.stipple = rp->pixmaps[RAND() % NBITS];
+ gcv.foreground = (!mono && Scr[screen].npixels > 2) ?
+ Scr[screen].pixels[RAND() % Scr[screen].npixels] :
+ WhitePixel(dsp, screen);
+ gcv.background = (!mono && Scr[screen].npixels > 2) ?
+ Scr[screen].pixels[RAND() % Scr[screen].npixels] :
+ BlackPixel(dsp, screen);
+ XChangeGC (dsp, rp->stippled_GC, GCStipple|GCForeground|GCBackground, &gcv);
+ XFillRectangle (dsp, win, rp->stippled_GC, rp->x, rp->y, rp->w, rp->h);
+
+ if (++rp->time > MAXTIME)
+ initrect(win);
+}
--- /dev/null
+#ifndef lint
+static char sccsid[] = "@(#)resource.c 2.7 95/02/21 xlockmore";
+#endif
+/*-
+ * resource.c - resource management for xlock, the X Window System lockscreen.
+ *
+ * Copyright (c) 1991 by Patrick J. Naughton.
+ *
+ * See xlock.c for copying information.
+ *
+ * Revision History:
+ *
+ * Changes of David Bagley (bagleyd@source.asset.com)
+ * 21-Dec-94: patch for -delay, -batchcount and -saturation for X11R5+
+ * from Patrick D Sullivan <pds@bss.com>.
+ * 18-Dec-94: -inroot option added from Bill Woodward <wpwood@pencom.com>.
+ * 31-Oct-94: bomb mode was added from <D.T.Shield@compsci.liverpool.ac.uk>.
+ * 20-Sep-94: added bat mode from Lorenzo Patocchi <patol@info.isbiel.ch>.
+ * 11-Jul-94: added grav mode, and inwindow option from Greg Bowering
+ * <greg@cs.adelaide.edu.au>
+ * 22-Jun-94: Modified for VMS
+ * <Anthony.D.Clarke@Support.Hatfield.Raytheon.bae.eurokom.ie>
+ * 17-Jun-94: default changed from life to blank
+ * 21-Mar-94: patch fix for AIXV3 from <R.K.Lloyd@csc.liv.ac.uk>
+ * 01-Dec-93: added patch for AIXV3 from Tom McConnell
+ * <tmcconne@sedona.intel.com>
+ * 29-Jun-93: added spline, maze, sphere, hyper, helix, rock, and blot mode.
+ *
+ * Changes of Patrick J. Naughton
+ * 25-Sep-91: added worm mode.
+ * 24-Jun-91: changed name to username.
+ * 06-Jun-91: Added flame mode.
+ * 24-May-91: Added -name and -usefirst and -resources.
+ * 16-May-91: Added random mode and pyro mode.
+ * 26-Mar-91: CheckResources: delay must be >= 0.
+ * 29-Oct-90: Added #include <ctype.h> for missing isupper() on some OS revs.
+ * moved -mode option, reordered Xrm database evaluation.
+ * 28-Oct-90: Added text strings.
+ * 26-Oct-90: Fix bug in mode specific options.
+ * 31-Jul-90: Fix ':' handling in parsefilepath
+ * 07-Jul-90: Created from resource work in xlock.c
+ *
+ */
+
+#include "xlock.h"
+#include <stdio.h>
+#include <netdb.h>
+#include <math.h>
+#include <ctype.h>
+#include <X11/Xresource.h>
+
+/*
+ * Declare external interface routines for supported screen savers.
+ */
+
+extern void inithop();
+extern void drawhop();
+
+extern void initlife();
+extern void drawlife();
+
+extern void initqix();
+extern void drawqix();
+
+extern void initswarm();
+extern void drawswarm();
+
+extern void initrotor();
+extern void drawrotor();
+
+extern void initpyro();
+extern void drawpyro();
+
+extern void initflame();
+extern void drawflame();
+
+extern void initworm();
+extern void drawworm();
+
+extern void initspline();
+extern void drawspline();
+
+extern void initmaze();
+extern void drawmaze();
+
+extern void initsphere();
+extern void drawsphere();
+
+extern void inithyper();
+extern void drawhyper();
+
+extern void inithelix();
+extern void drawhelix();
+
+extern void initrock();
+extern void drawrock();
+
+extern void initblot();
+extern void drawblot();
+
+extern void initgrav();
+extern void drawgrav();
+
+extern void initbounce();
+extern void drawbounce();
+
+extern void initworld();
+extern void drawworld();
+
+extern void initrect();
+extern void drawrect();
+
+extern void initbat();
+extern void drawbat();
+
+extern void initgalaxy();
+extern void drawgalaxy();
+
+extern void initkaleid();
+extern void drawkaleid();
+
+extern void initwator();
+extern void drawwator();
+
+extern void initlife3d();
+extern void drawlife3d();
+
+extern void initswirl();
+extern void drawswirl();
+
+extern void initimage();
+extern void drawimage();
+
+extern void initbomb();
+extern void drawbomb();
+
+extern void initblank();
+extern void drawblank();
+
+extern int full_lock();
+
+typedef struct {
+ char *cmdline_arg;
+ void (*lp_init) ();
+ void (*lp_callback) ();
+ int def_delay;
+ int def_batchcount;
+ float def_saturation;
+ char *desc;
+} LockStruct;
+
+#define NUMSPECIAL 4 /* # of Special Screens */
+static char randomstring[] = "random";
+static char bombstring[] = "bomb";
+
+static LockStruct LockProcs[] = {
+ {"hop", inithop, drawhop, 1000, 1000, 1.0, "Hopalong iterated fractals"},
+ {"qix", initqix, drawqix, 30000, 64, 1.0, "Spinning lines a la Qix(tm)"},
+ {"life", initlife, drawlife, 750000, 125, 1.0, "Conway's game of Life"},
+ {"swarm", initswarm, drawswarm, 10000, 100, 1.0, "Swarm of bees"},
+ {"rotor", initrotor, drawrotor, 10000, 4, 0.4, "Tom's Roto-Rooter"},
+ {"pyro", initpyro, drawpyro, 15000, 40, 1.0, "Fireworks"},
+ {"flame", initflame, drawflame, 10000, 20, 1.0, "Cosmic Flame Fractals"},
+ {"worm", initworm, drawworm, 10000, 20, 1.0, "Wiggly Worms"},
+ {"spline", initspline, drawspline, 30000, 6, 0.4, "Moving Splines"},
+ {"maze", initmaze, drawmaze, 10000, 40, 1.0, "aMAZEing"},
+ {"sphere", initsphere, drawsphere, 10000, 1, 1.0, "Shaded spheres"},
+ {"hyper", inithyper, drawhyper, 10000, 1, 1.0, "Spinning Tesseract"},
+ {"helix", inithelix, drawhelix, 10000, 1, 1.0, "Helix"},
+ {"rock", initrock, drawrock, 20000, 100, 1.0, "Asteroid field"},
+ {"blot", initblot, drawblot, 10000, 6, 0.4, "Rorschach's ink blot test"},
+ {"grav", initgrav, drawgrav, 10000, 10, 1.0, "Orbiting planets"},
+ {"bounce", initbounce, drawbounce, 10000, 10, 1.0, "Bouncing ball"},
+ {"world", initworld, drawworld, 100000, 8, 0.3, "Random Spinning Earths"},
+ {"rect", initrect, drawrect, 10000, 100, 1.0, "Greynetic rectangles"},
+ {"bat", initbat, drawbat, 100000, 6, 1.0, "Flying Bats"},
+ {"galaxy", initgalaxy, drawgalaxy, 100, 3, 1.0, "Spinning galaxies"},
+ {"kaleid", initkaleid, drawkaleid, 2000, 4, 1.0, "Kaleidoscope"},
+ {"wator", initwator, drawwator, 750000, 4, 1.0, "Dewdney's Planet Wa-Tor"},
+ {"life3d", initlife3d, drawlife3d, 1000000, 80, 1.0, "Bays' 3D Life"},
+ {"swirl", initswirl, drawswirl, 5000, 5, 1.0, "Animated swirling patterns"},
+ {"image", initimage, drawimage, 2000000, 1, 1.0, "Random Bouncing Image"},
+ {bombstring, initbomb, drawbomb, 1000000, 1, 1.0, "Temporary screen lock"},
+ {"blank", initblank, drawblank, 4000000, 1, 1.0, "Blank screen"},
+ {randomstring, NULL, NULL, 0, 0, 0.0, "Random mode"},
+};
+
+#define NUMPROCS (sizeof LockProcs / sizeof LockProcs[0])
+
+#ifndef MAXHOSTNAMELEN
+#define MAXHOSTNAMELEN 64 /* SunOS 3.5 does not define this */
+#endif
+
+extern char *getenv();
+
+#ifndef DEF_FILESEARCHPATH
+#ifdef VMS
+#define DEF_FILESEARCHPATH "DECW$SYSTEM_DEFAULTS:DECW$%N.DAT%S"
+#else
+#define DEF_FILESEARCHPATH "/usr/lib/X11/%T/%N%S"
+#endif
+#endif
+#ifdef VMS
+#define DEF_DISPLAY "DECW$DISPLAY:"
+#else
+#define DEF_DISPLAY ""
+#endif
+#define DEF_MODE "blank"
+#ifndef AIXV3
+#define DEF_FONT "-b&h-lucida-medium-r-normal-sans-24-*-*-*-*-*-iso8859-1"
+#else /* AIXV3 */
+#define DEF_FONT "fixed"
+#endif /* AIXV3 */
+#define DEF_BG "White"
+#define DEF_FG "Black"
+#define DEF_NAME "Name: "
+#define DEF_PASS "Password: "
+#define DEF_INFO "Enter password to unlock; select icon to lock."
+#define DEF_VALID "Validating login..."
+#define DEF_INVALID "Invalid login."
+#define DEF_TIMEOUT "30" /* secs till password entry times out */
+#define DEF_BC "100" /* vectors (or whatever) per batch */
+#define DEF_DELAY "200000"/* microseconds between batches */
+#define DEF_NICE "10" /* xlock process nicelevel */
+#define DEF_SAT "1.0" /* color ramp saturation 0->1 */
+#define DEF_CLASSNAME "XLock"
+#define DEF_GEOMETRY ""
+
+#ifdef AUTO_LOGOUT
+#define DEF_LOGOUT "30" /* minutes until auto-logout */
+#endif
+
+#ifdef LOGOUT_BUTTON
+
+#define DEF_BTN_LABEL "Logout" /* string that appears in logout button */
+
+/* this string appears immediately below logout button */
+#define DEF_BTN_HELP "Click here to logout"
+
+/* this string appears in place of the logout button if user could not
+ be logged out */
+#define DEF_FAIL "Auto-logout failed"
+
+#endif
+
+static char *classname;
+static char modename[1024];
+static char modeclass[1024];
+
+static XrmOptionDescRec genTable[] = {
+ {"-mode", ".mode", XrmoptionSepArg, (caddr_t) NULL},
+ {"-nolock", ".nolock", XrmoptionNoArg, (caddr_t) "on"},
+ {"+nolock", ".nolock", XrmoptionNoArg, (caddr_t) "off"},
+ {"-remote", ".remote", XrmoptionNoArg, (caddr_t) "on"},
+ {"+remote", ".remote", XrmoptionNoArg, (caddr_t) "off"},
+ {"-mono", ".mono", XrmoptionNoArg, (caddr_t) "on"},
+ {"+mono", ".mono", XrmoptionNoArg, (caddr_t) "off"},
+#ifndef ALWAYS_ALLOW_ROOT
+ {"-allowroot", ".allowroot", XrmoptionNoArg, (caddr_t) "on"},
+ {"+allowroot", ".allowroot", XrmoptionNoArg, (caddr_t) "off"},
+#endif
+ {"-enablesaver", ".enablesaver", XrmoptionNoArg, (caddr_t) "on"},
+ {"+enablesaver", ".enablesaver", XrmoptionNoArg, (caddr_t) "off"},
+ {"-allowaccess", ".allowaccess", XrmoptionNoArg, (caddr_t) "on"},
+ {"+allowaccess", ".allowaccess", XrmoptionNoArg, (caddr_t) "off"},
+ {"-grabmouse", ".grabmouse", XrmoptionNoArg, (caddr_t) "on"},
+ {"+grabmouse", ".grabmouse", XrmoptionNoArg, (caddr_t) "off"},
+ {"-echokeys", ".echokeys", XrmoptionNoArg, (caddr_t) "on"},
+ {"+echokeys", ".echokeys", XrmoptionNoArg, (caddr_t) "off"},
+ {"-usefirst", ".usefirst", XrmoptionNoArg, (caddr_t) "on"},
+ {"+usefirst", ".usefirst", XrmoptionNoArg, (caddr_t) "off"},
+ {"-v", ".verbose", XrmoptionNoArg, (caddr_t) "on"},
+ {"+v", ".verbose", XrmoptionNoArg, (caddr_t) "off"},
+ {"-inwindow",".inwindow", XrmoptionNoArg, (caddr_t) "on"},
+ {"+inwindow",".inwindow", XrmoptionNoArg, (caddr_t) "off"},
+ {"-inroot",".inroot", XrmoptionNoArg, (caddr_t) "on"},
+ {"+inroot",".inroot", XrmoptionNoArg, (caddr_t) "off"},
+ {"-timeelapsed", ".timeelapsed", XrmoptionNoArg, (caddr_t) "on"},
+ {"+timeelapsed", ".timeelapsed", XrmoptionNoArg, (caddr_t) "off"},
+ {"-install", ".install", XrmoptionNoArg, (caddr_t) "on"},
+ {"+install", ".install", XrmoptionNoArg, (caddr_t) "off"},
+ {"-nice", ".nice", XrmoptionSepArg, (caddr_t) NULL},
+ {"-timeout", ".timeout", XrmoptionSepArg, (caddr_t) NULL},
+ {"-font", ".font", XrmoptionSepArg, (caddr_t) NULL},
+ {"-bg", ".background", XrmoptionSepArg, (caddr_t) NULL},
+ {"-fg", ".foreground", XrmoptionSepArg, (caddr_t) NULL},
+ {"-background", ".background", XrmoptionSepArg, (caddr_t) NULL},
+ {"-foreground", ".foreground", XrmoptionSepArg, (caddr_t) NULL},
+ {"-username", ".username", XrmoptionSepArg, (caddr_t) NULL},
+ {"-password", ".password", XrmoptionSepArg, (caddr_t) NULL},
+ {"-info", ".info", XrmoptionSepArg, (caddr_t) NULL},
+ {"-validate", ".validate", XrmoptionSepArg, (caddr_t) NULL},
+ {"-invalid", ".invalid", XrmoptionSepArg, (caddr_t) NULL},
+ {"-geometry", ".geometry", XrmoptionSepArg, (caddr_t) NULL},
+#ifdef AUTO_LOGOUT
+ {"-forceLogout", ".forceLogout", XrmoptionSepArg, (caddr_t) NULL},
+#endif
+#ifdef LOGOUT_BUTTON
+ {"-logoutButtonLabel", ".logoutButtonLabel", XrmoptionSepArg, (caddr_t) NULL},
+ {"-logoutButtonHelp", ".logoutButtonHelp", XrmoptionSepArg, (caddr_t) NULL},
+ {"-logoutFailedString", ".logoutFailedString", XrmoptionSepArg, (caddr_t) NULL},
+#endif
+
+};
+#define genEntries (sizeof genTable / sizeof genTable[0])
+
+char Delay[64], BatchCount[64], Saturation[64];
+static XrmOptionDescRec modeTable[] = {
+ {"-delay", Delay, XrmoptionSepArg, (caddr_t) NULL},
+ {"-batchcount", BatchCount, XrmoptionSepArg, (caddr_t) NULL},
+ {"-saturation", Saturation, XrmoptionSepArg, (caddr_t) NULL},
+};
+#define modeEntries (sizeof modeTable / sizeof modeTable[0])
+
+static XrmOptionDescRec cmdlineTable[] = {
+ {"-display", ".display", XrmoptionSepArg, (caddr_t) NULL},
+ {"-nolock", ".nolock", XrmoptionNoArg, (caddr_t) "on"},
+ {"+nolock", ".nolock", XrmoptionNoArg, (caddr_t) "off"},
+ {"-remote", ".remote", XrmoptionNoArg, (caddr_t) "on"},
+ {"+remote", ".remote", XrmoptionNoArg, (caddr_t) "off"},
+ {"-inwindow", ".inwindow", XrmoptionNoArg, (caddr_t) "on"},
+ {"+inwindow", ".inwindow", XrmoptionNoArg, (caddr_t) "off"},
+ {"-inroot", ".inroot", XrmoptionNoArg, (caddr_t) "on"},
+ {"+inroot", ".inroot", XrmoptionNoArg, (caddr_t) "off"},
+};
+#define cmdlineEntries (sizeof cmdlineTable / sizeof cmdlineTable[0])
+
+static XrmOptionDescRec nameTable[] = {
+ {"-name", ".name", XrmoptionSepArg, (caddr_t) NULL},
+};
+
+
+typedef struct {
+ char *opt;
+ char *desc;
+} OptionStruct;
+
+static OptionStruct opDesc[] = {
+ {"-help", "print out this message"},
+ {"-resources", "print default resource file to standard output"},
+ {"-display displayname", "X server to contact"},
+ {"-name resourcename", "class name to use for resources (default is XLock)"},
+ {"-/+mono", "turn on/off monochrome override"},
+ {"-/+nolock", "turn on/off no password required mode"},
+ {"-/+remote", "turn on/off remote host access"},
+#ifndef ALWAYS_ALLOW_ROOT
+ {"-/+allowroot", "turn on/off allow root password mode"},
+#endif
+ {"-/+enablesaver", "turn on/off enable X server screen saver"},
+ {"-/+allowaccess", "turn on/off allow new clients to connect"},
+ {"-/+grabmouse", "turn on/off grabbing of mouse and keyboard"},
+ {"-/+echokeys", "turn on/off echo '?' for each password key"},
+ {"-/+usefirst", "turn on/off using the first char typed in password"},
+ {"-/+v", "turn on/off verbose mode"},
+ {"-/+inwindow", "turn on/off making xlock run in a window"},
+ {"-/+inroot", "turn on/off making xlock run in the root window"},
+ {"-/+timeelapsed", "turn on/off clock"},
+ {"-/+install", "whether to use private colormap if needed (yes/no)"},
+ {"-delay usecs", "microsecond delay between screen updates"},
+ {"-batchcount num", "number of things per batch"},
+ {"-nice level", "nice level for xlock process"},
+ {"-timeout seconds", "number of seconds before password times out"},
+ {"-saturation value", "saturation of color ramp"},
+ {"-font fontname", "font to use for password prompt"},
+ {"-bg color", "background color to use for password prompt"},
+ {"-fg color", "foreground color to use for password prompt"},
+ {"-username string", "text string to use for Name prompt"},
+ {"-password string", "text string to use for Password prompt"},
+ {"-info string", "text string to use for instructions"},
+ {"-validate string", "text string to use for validating password message"},
+ {"-invalid string", "text string to use for invalid password message"},
+ {"-geometry geom", "geometry for non-full screen lock"},
+};
+#define opDescEntries (sizeof opDesc / sizeof opDesc[0])
+
+char *displayname;
+char *mode;
+char *fontname;
+char *background;
+char *foreground;
+char *text_name;
+char *text_pass;
+char *text_info;
+char *text_valid;
+char *text_invalid;
+char *geometry;
+float saturation;
+int nicelevel;
+int delay;
+int batchcount;
+int timeout;
+#ifdef AUTO_LOGOUT
+int forceLogout;
+#endif
+#ifdef LOGOUT_BUTTON
+int enable_button = 1;
+char *logoutButtonLabel;
+char *logoutButtonHelp;
+char *logoutFailedString;
+#endif
+Bool mono;
+Bool nolock;
+Bool remote;
+#ifdef ALWAYS_ALLOW_ROOT
+Bool allowroot = 1;
+#else
+Bool allowroot;
+#endif
+Bool enablesaver;
+Bool allowaccess;
+Bool grabmouse;
+Bool echokeys;
+Bool usefirst;
+Bool verbose;
+Bool inwindow;
+Bool inroot;
+Bool timeelapsed;
+Bool install;
+
+#define t_String 0
+#define t_Float 1
+#define t_Int 2
+#define t_Bool 3
+
+typedef struct {
+ caddr_t *var;
+ char *name;
+ char *class;
+ char *def;
+ int type;
+} argtype;
+
+static argtype genvars[] = {
+ {(caddr_t *) &fontname, "font", "Font", DEF_FONT, t_String},
+ {(caddr_t *) &background, "background", "Background", DEF_BG, t_String},
+ {(caddr_t *) &foreground, "foreground", "Foreground", DEF_FG, t_String},
+ {(caddr_t *) &text_name, "username", "Username", DEF_NAME, t_String},
+ {(caddr_t *) &text_pass, "password", "Password", DEF_PASS, t_String},
+ {(caddr_t *) &text_info, "info", "Info", DEF_INFO, t_String},
+ {(caddr_t *) &text_valid, "validate", "Validate", DEF_VALID, t_String},
+ {(caddr_t *) &text_invalid, "invalid", "Invalid", DEF_INVALID, t_String},
+ {(caddr_t *) &geometry, "geometry", "Geometry", DEF_GEOMETRY, t_String},
+ {(caddr_t *) &nicelevel, "nice", "Nice", DEF_NICE, t_Int},
+ {(caddr_t *) &timeout, "timeout", "Timeout", DEF_TIMEOUT, t_Int},
+ {(caddr_t *) &mono, "mono", "Mono", "off", t_Bool},
+ {(caddr_t *) &nolock, "nolock", "NoLock", "off", t_Bool},
+ {(caddr_t *) &remote, "remote", "Remote", "off", t_Bool},
+#ifndef ALWAYS_ALLOW_ROOT
+ {(caddr_t *) &allowroot, "allowroot", "AllowRoot", "off", t_Bool},
+#endif
+ {(caddr_t *) &enablesaver, "enablesaver", "EnableSaver", "off", t_Bool},
+ {(caddr_t *) &allowaccess, "allowaccess", "AllowAccess", "off", t_Bool},
+ {(caddr_t *) &grabmouse, "grabmouse", "GrabMouse", "on", t_Bool},
+ {(caddr_t *) &echokeys, "echokeys", "EchoKeys", "off", t_Bool},
+ {(caddr_t *) &usefirst, "usefirst", "Usefirst", "off", t_Bool},
+ {(caddr_t *) &verbose, "verbose", "Verbose", "off", t_Bool},
+ {(caddr_t *) &inwindow, "inwindow", "InWindow", "off", t_Bool},
+ {(caddr_t *) &inroot, "inroot", "InRoot", "off", t_Bool},
+ {(caddr_t *) &timeelapsed, "timeelapsed", "TimeElapsed", "off", t_Bool},
+ {(caddr_t *) &install, "install", "Install", "off", t_Bool},
+#ifdef AUTO_LOGOUT
+ {(caddr_t *) &forceLogout, "forceLogout", "ForceLogout", DEF_LOGOUT, t_Int
+},
+#endif
+#ifdef LOGOUT_BUTTON
+ {(caddr_t *) &logoutButtonLabel, "logoutButtonLabel",
+ "LogoutButtonLabel", DEF_BTN_LABEL, t_String},
+ {(caddr_t *) &logoutButtonHelp, "logoutButtonHelp",
+ "LogoutButtonHelp", DEF_BTN_HELP, t_String},
+ {(caddr_t *) &logoutFailedString, "logoutFailedString",
+ "LogoutFailedString", DEF_FAIL, t_String},
+#endif
+};
+#define NGENARGS (sizeof genvars / sizeof genvars[0])
+
+static argtype modevars[] = {
+ {(caddr_t *) &delay, "delay", "Delay", DEF_DELAY, t_Int},
+ {(caddr_t *) &batchcount, "batchcount", "BatchCount", DEF_BC, t_Int},
+ {(caddr_t *) &saturation, "saturation", "Saturation", DEF_SAT, t_Float},
+};
+#define NMODEARGS (sizeof modevars / sizeof modevars[0])
+
+#ifdef VMS
+static char *stripname(string)
+char *string;
+{
+ char *characters;
+
+ while (string && *string++ != ']');
+ characters = string;
+ while (characters)
+ if (*characters == '.') {
+ *characters = '\0';
+ return string;
+ } else
+ characters++;
+ return string;
+}
+#endif
+
+static void
+Syntax(badOption)
+ char *badOption;
+{
+ int col, len, i;
+
+ (void) fprintf(stderr, "%s: bad command line option \"%s\"\n\n",
+ ProgramName, badOption);
+
+ (void) fprintf(stderr, "usage: %s", ProgramName);
+ col = 8 + strlen(ProgramName);
+ for (i = 0; i < opDescEntries; i++) {
+ len = 3 + strlen(opDesc[i].opt); /* space [ string ] */
+ if (col + len > 79) {
+ (void) fprintf(stderr, "\n "); /* 3 spaces */
+ col = 3;
+ }
+ (void) fprintf(stderr, " [%s]", opDesc[i].opt);
+ col += len;
+ }
+
+ len = 8 + strlen(LockProcs[0].cmdline_arg);
+ if (col + len > 79) {
+ (void) fprintf(stderr, "\n "); /* 3 spaces */
+ col = 3;
+ }
+ (void) fprintf(stderr, " [-mode %s", LockProcs[0].cmdline_arg);
+ col += len;
+ for (i = 1; i < NUMPROCS; i++) {
+ len = 3 + strlen(LockProcs[i].cmdline_arg);
+ if (col + len > 79) {
+ (void) fprintf(stderr, "\n "); /* 3 spaces */
+ col = 3;
+ }
+ (void) fprintf(stderr, " | %s", LockProcs[i].cmdline_arg);
+ col += len;
+ }
+ (void) fprintf(stderr, "]\n");
+
+ (void) fprintf(stderr, "\nType %s -help for a full description.\n\n",
+ ProgramName);
+ exit(1);
+}
+
+static void
+Help()
+{
+ int i;
+
+ (void) fprintf(stderr, "usage:\n %s [-options ...]\n\n",
+ ProgramName);
+ (void) fprintf(stderr, "where options include:\n");
+ for (i = 0; i < opDescEntries; i++) {
+ (void) fprintf(stderr, " %-28s %s\n",
+ opDesc[i].opt, opDesc[i].desc);
+ }
+
+ (void) fprintf(stderr, " %-28s %s\n", "-mode mode", "animation mode");
+ (void) fprintf(stderr, " where mode is one of:\n");
+ for (i = 0; i < NUMPROCS; i++) {
+ (void) fprintf(stderr, " %-23s %s\n",
+ LockProcs[i].cmdline_arg, LockProcs[i].desc);
+ }
+ (void) putc('\n', stderr);
+
+ exit(0);
+}
+
+static void
+DumpResources()
+{
+ int i;
+
+ (void) printf("%s.mode: %s\n", classname, DEF_MODE);
+
+ for (i = 0; i < NGENARGS; i++)
+ (void) printf("%s.%s: %s\n",
+ classname, genvars[i].name, genvars[i].def);
+
+ for (i = 0; i < NUMPROCS - 1; i++) {
+ (void) printf("%s.%s.%s: %d\n", classname, LockProcs[i].cmdline_arg,
+ "delay", LockProcs[i].def_delay);
+ (void) printf("%s.%s.%s: %d\n", classname, LockProcs[i].cmdline_arg,
+ "batchcount", LockProcs[i].def_batchcount);
+ (void) printf("%s.%s.%s: %g\n", classname, LockProcs[i].cmdline_arg,
+ "saturation", LockProcs[i].def_saturation);
+ }
+ exit(0);
+}
+
+
+static void
+LowerString(s)
+ char *s;
+{
+
+ while (*s) {
+ if (isupper(*s))
+ *s += ('a' - 'A');
+ s++;
+ }
+}
+
+static void
+GetResource(database, parentname, parentclass,
+ name, class, valueType, def, valuep)
+ XrmDatabase database;
+ char *parentname;
+ char *parentclass;
+ char *name;
+ char *class;
+ int valueType;
+ char *def;
+ caddr_t *valuep; /* RETURN */
+{
+ char *type;
+ XrmValue value;
+ char *string;
+ char buffer[1024];
+ char fullname[1024];
+ char fullclass[1024];
+ int len;
+
+ (void) sprintf(fullname, "%s.%s", parentname, name);
+ (void) sprintf(fullclass, "%s.%s", parentclass, class);
+ if (XrmGetResource(database, fullname, fullclass, &type, &value)) {
+ string = value.addr;
+ len = value.size;
+ } else {
+ string = def;
+ len = strlen(string);
+ }
+ (void) strncpy(buffer, string, sizeof(buffer));
+ buffer[sizeof(buffer) - 1] = '\0';
+
+ switch (valueType) {
+ case t_String:
+ {
+ char *s = (char *) malloc(len + 1);
+ if (s == (char *) NULL)
+ error("%s: GetResource - couldn't allocate memory");
+ (void) strncpy(s, string, len);
+ s[len] = '\0';
+ *((char **) valuep) = s;
+ }
+ break;
+ case t_Bool:
+ LowerString(buffer);
+ *((int *) valuep) = (!strcmp(buffer, "true") ||
+ !strcmp(buffer, "on") ||
+ !strcmp(buffer, "enabled") ||
+ !strcmp(buffer, "yes")) ? True : False;
+ break;
+ case t_Int:
+ *((int *) valuep) = atoi(buffer);
+ break;
+ case t_Float:
+ *((float *) valuep) = (float) atof(buffer);
+ break;
+ }
+}
+
+
+static XrmDatabase
+parsefilepath(xfilesearchpath, TypeName, ClassName)
+ char *xfilesearchpath;
+ char *TypeName;
+ char *ClassName;
+{
+ XrmDatabase database = NULL;
+ char appdefaults[1024];
+ char *src;
+ char *dst;
+
+ src = xfilesearchpath;
+ appdefaults[0] = '\0';
+ dst = appdefaults;
+ while (1) {
+ if (*src == '%') {
+ src++;
+ switch (*src) {
+ case '%':
+ case ':':
+ *dst++ = *src++;
+ *dst = '\0';
+ break;
+ case 'T':
+ (void) strcat(dst, TypeName);
+ src++;
+ dst += strlen(TypeName);
+ break;
+ case 'N':
+ (void) strcat(dst, ClassName);
+ src++;
+ dst += strlen(ClassName);
+ break;
+ case 'S':
+ src++;
+ break;
+ default:
+ src++;
+ break;
+ }
+#ifdef VMS
+ } else if (*src == '#') {/* Colons required in VMS use #*/
+#else
+ } else if (*src == ':') {
+#endif
+ database = XrmGetFileDatabase(appdefaults);
+ if (database == NULL) {
+ dst = appdefaults;
+ src++;
+ } else
+ break;
+ } else if (*src == '\0') {
+ database = XrmGetFileDatabase(appdefaults);
+ break;
+ } else {
+ *dst++ = *src++;
+ *dst = '\0';
+ }
+ }
+ return database;
+}
+
+
+static void
+open_display()
+{
+ if (displayname != NULL) {
+ char *colon = (char *) strchr(displayname, ':');
+ int n = colon - displayname;
+
+ if (colon == NULL)
+ error("%s: Malformed -display argument, \"%s\"\n", displayname);
+
+ /*
+ * only restrict access to other displays if we are locking and if the
+ * Remote resource is not set.
+ */
+ if (nolock)
+ remote = True;
+ if (!remote && n
+ && strncmp(displayname, "unix", n)
+ && strncmp(displayname, "localhost", n)) {
+ char hostname[MAXHOSTNAMELEN];
+ struct hostent *host;
+ char **hp;
+ int badhost = 1;
+
+ if (gethostname(hostname, MAXHOSTNAMELEN))
+ error("%s: Can't get local hostname.\n");
+
+ if (!(host = gethostbyname(hostname)))
+ error("%s: Can't get hostbyname.\n");
+
+ if (strncmp(displayname, host->h_name, n)) {
+ for (hp = host->h_aliases; *hp; hp++) {
+ if (!strncmp(displayname, *hp, n)) {
+ badhost = 0;
+ break;
+ }
+ }
+ if (badhost) {
+ *colon = (char) 0;
+ error("%s: can't lock %s's display\n", displayname);
+ }
+ }
+ }
+ } else
+ displayname = ":0.0";
+ if (!(dsp = XOpenDisplay(displayname)))
+ error("%s: unable to open display %s.\n", displayname);
+}
+
+
+void
+printvar(class, var)
+ char *class;
+ argtype var;
+{
+ switch (var.type) {
+ case t_String:
+ (void) fprintf(stderr, "%s.%s: %s\n",
+ class, var.name, *((char **) var.var));
+ break;
+ case t_Bool:
+ (void) fprintf(stderr, "%s.%s: %s\n",
+ class, var.name, *((int *) var.var)
+ ? "True" : "False");
+ break;
+ case t_Int:
+ (void) fprintf(stderr, "%s.%s: %d\n",
+ class, var.name, *((int *) var.var));
+ break;
+ case t_Float:
+ (void) fprintf(stderr, "%s.%s: %g\n",
+ class, var.name, *((float *) var.var));
+ break;
+ }
+}
+
+
+void
+GetResources(argc, argv)
+ int argc;
+ char *argv[];
+{
+ XrmDatabase RDB = NULL;
+ XrmDatabase nameDB = NULL;
+ XrmDatabase modeDB = NULL;
+ XrmDatabase cmdlineDB = NULL;
+ XrmDatabase generalDB = NULL;
+ XrmDatabase homeDB = NULL;
+ XrmDatabase applicationDB = NULL;
+ XrmDatabase serverDB = NULL;
+ XrmDatabase userDB = NULL;
+ char userfile[1024];
+ char *homeenv;
+ char *userpath;
+ char *env;
+ char *serverString;
+ int i;
+
+ XrmInitialize();
+
+ for (i = 0; i < argc; i++) {
+ if (!strncmp(argv[i], "-help", strlen(argv[i])))
+ Help();
+ /* NOTREACHED */
+ }
+
+ /*
+ * get -name arg from command line so you can have different resource
+ * files for different configurations/machines etc...
+ */
+#ifdef VMS
+ /*Strip off directory and .exe; parts*/
+ ProgramName = stripname(ProgramName);
+#endif
+ XrmParseCommand(&nameDB, nameTable, 1, ProgramName,
+ &argc, argv);
+ GetResource(nameDB, ProgramName, "*", "name", "Name", t_String,
+ DEF_CLASSNAME, &classname);
+
+
+ homeenv = getenv("HOME");
+ if (!homeenv)
+ homeenv = "";
+
+ env = getenv("XFILESEARCHPATH");
+ applicationDB = parsefilepath(env ? env : DEF_FILESEARCHPATH,
+ "app-defaults", classname);
+
+ XrmParseCommand(&cmdlineDB, cmdlineTable, cmdlineEntries, ProgramName,
+ &argc, argv);
+
+ userpath = getenv("XUSERFILESEARCHPATH");
+ if (!userpath) {
+ env = getenv("XAPPLRESDIR");
+ if (env)
+ (void) sprintf(userfile, "%s/%%N:%s/%%N", env, homeenv);
+ else
+#ifdef VMS
+ (void) sprintf(userfile, "%sDECW$%%N.DAT#%sDECW$XDEFAULTS.DAT",
+ homeenv, homeenv);
+#else
+ (void) sprintf(userfile, "%s/%%N", homeenv);
+#endif
+ userpath = userfile;
+ }
+ userDB = parsefilepath(userpath, "app-defaults", classname);
+
+ (void) XrmMergeDatabases(applicationDB, &RDB);
+ (void) XrmMergeDatabases(userDB, &RDB);
+ (void) XrmMergeDatabases(cmdlineDB, &RDB);
+
+ env = getenv("DISPLAY");
+ GetResource(RDB, ProgramName, classname, "display", "Display", t_String,
+ env ? env : DEF_DISPLAY, &displayname);
+ GetResource(RDB, ProgramName, classname, "nolock", "NoLock", t_Bool,
+ "off", (caddr_t *) &nolock);
+ GetResource(RDB, ProgramName, classname, "remote", "Remote", t_Bool,
+ "off", (caddr_t *) &remote);
+ GetResource(RDB, ProgramName, classname, "inwindow", "InWindow", t_Bool,
+ "off", (caddr_t *) &inwindow);
+ GetResource(RDB, ProgramName, classname, "inroot", "InRoot", t_Bool,
+ "off", (caddr_t *) &inroot);
+ GetResource(RDB, ProgramName, classname, "mono", "Mono", t_Bool,
+ "off", (caddr_t *) &mono);
+
+ open_display();
+ serverString = XResourceManagerString(dsp);
+ if (serverString) {
+ serverDB = XrmGetStringDatabase(serverString);
+ (void) XrmMergeDatabases(serverDB, &RDB);
+ } else {
+ char buf[1024];
+ (void) sprintf(buf, "%s/.Xdefaults", homeenv);
+ homeDB = XrmGetFileDatabase(buf);
+ (void) XrmMergeDatabases(homeDB, &RDB);
+ }
+
+ XrmParseCommand(&generalDB, genTable, genEntries, ProgramName, &argc, argv);
+ (void) XrmMergeDatabases(generalDB, &RDB);
+
+ GetResource(RDB, ProgramName, classname, "mode", "Mode", t_String,
+ DEF_MODE, (caddr_t *) &mode);
+
+ /*
+ * if RAND < mode, then just grab a random entry from the table
+ * or root is trying to run bomb ... sorry not a good idea
+ */
+
+ if (!strcmp(mode, randomstring))
+ mode = LockProcs[RAND() % (NUMPROCS - NUMSPECIAL)].cmdline_arg;
+ if (!getuid() && !strcmp(mode, bombstring))
+ error("%s: mode %s can not run as root.\n", bombstring);
+#ifdef FORCE_BOMB
+ /*
+ * Force temporary locking mode
+ */
+ if ( !full_lock() )
+ mode = LockProcs[(NUMPROCS - NUMSPECIAL + 1)].cmdline_arg;
+#endif
+
+ (void) sprintf(modename, "%s.%s", ProgramName, mode);
+ (void) sprintf(modeclass, "%s.%s", classname, mode);
+
+ /* X11R5 may need these changes to make the modeTable stuff work */
+ for (i = 0; i < NMODEARGS; i++)
+ (void) sprintf(modeTable[i].specifier, ".%s.%s", mode, modevars[i].name);
+
+ XrmParseCommand(&modeDB, modeTable, modeEntries, ProgramName, &argc, argv);
+ /*XrmParseCommand(&modeDB, modeTable, modeEntries, modeclass, &argc, argv);*/
+ (void) XrmMergeDatabases(modeDB, &RDB);
+
+ /* Parse the rest of the command line */
+ for (argc--, argv++; argc > 0; argc--, argv++) {
+ if (**argv != '-')
+ Syntax(*argv);
+ switch (argv[0][1]) {
+ case 'r':
+ DumpResources();
+ /* NOTREACHED */
+ default:
+ Syntax(*argv);
+ /* NOTREACHED */
+ }
+ }
+
+ /* the RDB is set, now query load the variables from the database */
+
+ for (i = 0; i < NGENARGS; i++)
+ GetResource(RDB, ProgramName, classname,
+ genvars[i].name, genvars[i].class,
+ genvars[i].type, genvars[i].def, genvars[i].var);
+
+ for (i = 0; i < NMODEARGS; i++)
+ GetResource(RDB, modename, modeclass,
+ modevars[i].name, modevars[i].class,
+ modevars[i].type, modevars[i].def, modevars[i].var);
+
+ (void) XrmDestroyDatabase(RDB);
+
+#ifndef FORCE_BOMB
+ if ( full_lock() ) {
+#ifdef AUTO_LOGOUT
+ forceLogout = 0;
+#endif
+#ifdef LOGOUT_BUTTON
+ enable_button = 0;
+#endif
+ }
+#endif
+
+ if (verbose) {
+ for (i = 0; i < NGENARGS; i++)
+ printvar(classname, genvars[i]);
+ for (i = 0; i < NMODEARGS; i++)
+ printvar(modename, modevars[i]);
+ }
+}
+
+
+void CheckResources()
+{
+ int i;
+
+ if (batchcount < 1)
+ Syntax("-batchcount argument must be positive.");
+ if (saturation < 0.0 || saturation > 1.0)
+ Syntax("-saturation argument must be between 0.0 and 1.0.");
+ if (delay < 0)
+ Syntax("-delay argument must be positive.");
+
+ /* in case they have a 'xlock*mode: ' empty resource */
+ if (!mode || *mode == '\0')
+ mode = DEF_MODE;
+
+ for (i = 0; i < NUMPROCS; i++) {
+ if (!strncmp(LockProcs[i].cmdline_arg, mode, strlen(mode))) {
+ init = LockProcs[i].lp_init;
+ callback = LockProcs[i].lp_callback;
+ break;
+ }
+ }
+ if (i == NUMPROCS) {
+ (void) fprintf(stderr, "Unknown mode: ");
+ Syntax(mode);
+ }
+}
--- /dev/null
+#ifndef lint
+static char sccsid[] = "@(#)rock.c 2.7 95/02/21 xlockmore";
+#endif
+/*
+ * Flying through an asteroid field. Based on TI Explorer Lisp code by
+ * John Nguyen <johnn@hx.lcs.mit.edu>
+ *
+ * Copyright (c) 1992 by Jamie Zawinski
+ *
+ * 2-Sep-93: xlock version (David Bagley bagleyd@source.asset.com)
+ * 1992: xscreensaver version (Jamie Zawinski jwz@lucid.com)
+ */
+
+/* original copyright
+ * Copyright (c) 1992 by Jamie Zawinski
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and its
+ * documentation for any purpose is hereby granted without fee, provided that
+ * the above copyright notice appear in all copies and that both that
+ * copyright notice and this permission notice appear in supporting
+ * documentation. No representations are made about the suitability of this
+ * software for any purpose. It is provided "as is" without express or
+ * implied warranty.
+ */
+
+#include <math.h>
+#include <stdio.h>
+#include "xlock.h"
+
+#define MIN_DEPTH 2 /* rocks disappear when they get this close */
+#define MAX_DEPTH 60 /* this is where rocks appear */
+#define MAX_WIDTH 100 /* how big (in pixels) rocks are at depth 1 */
+#define DEPTH_SCALE 100 /* how many ticks there are between depths */
+#define RESOLUTION 1000
+
+/* there's not much point in the above being user-customizable, but those
+ numbers might want to be tweaked for displays with an order of magnitude
+ higher resolution or compute power.
+ */
+typedef struct {
+ int real_size;
+ int r;
+ unsigned long color;
+ int theta;
+ int depth;
+ int size, x, y;
+} arock;
+
+typedef struct {
+ int width;
+ int height;
+ int midx, midy;
+ int rotate_p, speed, nrocks;
+ double cos_array[RESOLUTION], sin_array[RESOLUTION];
+ double depths[(MAX_DEPTH + 1) * DEPTH_SCALE];
+ arock *arocks;
+ Pixmap pixmaps[MAX_WIDTH];
+} rockstruct;
+
+static rockstruct rocks[MAXSCREENS];
+
+static void rock_reset(), rock_tick(), rock_compute(), rock_draw();
+static void init_pixmaps(), tick_rocks();
+
+static void
+rock_reset(win, arocks)
+ Window win;
+ arock *arocks;
+{
+ arocks->real_size = MAX_WIDTH;
+ arocks->r = (RESOLUTION * 0.7) + (RAND() % (30 * RESOLUTION));
+ arocks->theta = RAND() % RESOLUTION;
+ arocks->depth = MAX_DEPTH * DEPTH_SCALE;
+ if (!mono && Scr[screen].npixels > 2)
+ arocks->color = Scr[screen].pixels[RAND() % Scr[screen].npixels];
+ else
+ arocks->color = WhitePixel(dsp, screen);
+ rock_compute(arocks);
+ rock_draw(win, arocks, True);
+}
+
+static void
+rock_tick (win, arocks, d)
+ Window win;
+ arock *arocks;
+ int d;
+{
+ rockstruct *rp = &rocks[screen];
+ if (arocks->depth > 0)
+ {
+ rock_draw(win, arocks, False);
+ arocks->depth -= rp->speed;
+ if (rp->rotate_p)
+ arocks->theta = (arocks->theta + d) % RESOLUTION;
+ while (arocks->theta < 0)
+ arocks->theta += RESOLUTION;
+ if (arocks->depth < (MIN_DEPTH * DEPTH_SCALE))
+ arocks->depth = 0;
+ else
+ {
+ rock_compute(arocks);
+ rock_draw(win, arocks, True);
+ }
+ }
+ else if ((RAND() % 40) == 0)
+ rock_reset(win, arocks);
+}
+
+static void
+rock_compute(arocks)
+ arock *arocks;
+{
+ rockstruct *rp = &rocks[screen];
+ double factor = rp->depths [arocks->depth];
+ arocks->size = (int) ((arocks->real_size * factor) + 0.5);
+ arocks->x = rp->midx + (rp->cos_array[arocks->theta] * arocks->r * factor);
+ arocks->y = rp->midy + (rp->sin_array[arocks->theta] * arocks->r * factor);
+}
+
+static void
+rock_draw(win, arocks, draw_p)
+ Window win;
+ arock *arocks;
+ int draw_p;
+{
+ rockstruct *rp = &rocks[screen];
+ if (draw_p)
+ XSetForeground(dsp, Scr[screen].gc, arocks->color);
+ else
+ XSetForeground(dsp, Scr[screen].gc, BlackPixel(dsp, screen));
+ if (arocks->x <= 0 || arocks->y <= 0 ||
+ arocks->x >= rp->width || arocks->y >= rp->height)
+ {
+ /* this means that if a rock were to go off the screen at 12:00, but
+ would have been visible at 3:00, it won't come back once the observer
+ rotates around so that the rock would have been visible again.
+ Oh well.
+ */
+ arocks->depth = 0;
+ return;
+ }
+ if (arocks->size <= 1)
+ XDrawPoint (dsp, win, Scr[screen].gc, arocks->x, arocks->y);
+ else if (arocks->size <= 3 || !draw_p)
+ XFillRectangle(dsp, win, Scr[screen].gc,
+ arocks->x - arocks->size/2, arocks->y - arocks->size/2,
+ arocks->size, arocks->size);
+ else if (arocks->size < MAX_WIDTH)
+ XCopyPlane(dsp, rp->pixmaps[arocks->size], win, Scr[screen].gc,
+ 0, 0, arocks->size, arocks->size,
+ arocks->x - arocks->size/2, arocks->y - arocks->size/2,
+ 1);
+}
+
+static void
+init_pixmaps(win)
+ Window win;
+{
+ rockstruct *rp = &rocks[screen];
+ int i;
+ XGCValues gcv;
+ GC fg_gc = 0, bg_gc = 0;
+
+ rp->pixmaps[0] = rp->pixmaps[1] = 0;
+ for (i = MIN_DEPTH; i < MAX_WIDTH; i++)
+ {
+ int w = (1+(i/32))<<5; /* server might be faster if word-aligned */
+ int h = i;
+
+ Pixmap p = XCreatePixmap(dsp, win, w, h, 1);
+ XPoint points[7];
+ rp->pixmaps[i] = p;
+ if (!p)
+ {
+ (void) fprintf (stderr, "%s: couldn't allocate pixmaps", "xlock");
+ exit (1);
+ }
+ if (!fg_gc)
+ { /* must use drawable of pixmap, not window (fmh) */
+ gcv.foreground = 1;
+ fg_gc = XCreateGC (dsp, p, GCForeground, &gcv);
+ gcv.foreground = 0;
+ bg_gc = XCreateGC (dsp, p, GCForeground, &gcv);
+ }
+ XFillRectangle(dsp, p, bg_gc, 0, 0, w, h);
+ points[0].x = i * 0.15; points[0].y = i * 0.85;
+ points[1].x = i * 0.00; points[1].y = i * 0.20;
+ points[2].x = i * 0.30; points[2].y = i * 0.00;
+ points[3].x = i * 0.40; points[3].y = i * 0.10;
+ points[4].x = i * 0.90; points[4].y = i * 0.10;
+ points[5].x = i * 1.00; points[5].y = i * 0.55;
+ points[6].x = i * 0.45; points[6].y = i * 1.00;
+ XFillPolygon(dsp, p, fg_gc, points, 7, Nonconvex, CoordModeOrigin);
+ }
+ XFreeGC(dsp, fg_gc);
+ XFreeGC(dsp, bg_gc);
+}
+
+void
+initrock(win)
+ Window win;
+{
+ rockstruct *rp = &rocks[screen];
+ int i;
+ XWindowAttributes xgwa;
+ (void) XGetWindowAttributes(dsp, win, &xgwa);
+
+ rp->width = xgwa.width;
+ rp->height = xgwa.height;
+ rp->midx = rp->width/2;
+ rp->midy = rp->height/2;
+ rp->speed = 100;
+ rp->rotate_p = True;
+ if (batchcount < 1)
+ batchcount = 1;
+ rp->nrocks = batchcount;
+ if (rp->speed < 1) rp->speed = 1;
+ if (rp->speed > 100) rp->speed = 100;
+
+ for (i = 0; i < RESOLUTION; i++)
+ {
+ rp->sin_array[i] = sin((((double) i) / (RESOLUTION / 2)) * M_PI);
+ rp->cos_array[i] = cos((((double) i) / (RESOLUTION / 2)) * M_PI);
+ }
+ /* we actually only need i/speed of these, but wtf */
+ for (i = 1; i < (sizeof(rp->depths) / sizeof(rp->depths[0])); i++)
+ rp->depths[i] = atan(((double) 0.5) / (((double) i) / DEPTH_SCALE));
+ rp->depths[0] = M_PI/2; /* avoid division by 0 */
+
+ if (!rp->arocks)
+ rp->arocks = (arock *) calloc(rp->nrocks, sizeof(arock));
+ XSetForeground(dsp, Scr[screen].gc, BlackPixel(dsp, screen));
+ XFillRectangle(dsp, win, Scr[screen].gc, 0, 0, rp->width, rp->height);
+ init_pixmaps(win);
+}
+
+static void
+tick_rocks(win, d)
+ Window win;
+ int d;
+{
+ rockstruct *rp = &rocks[screen];
+ int i;
+ for (i = 0; i < rp->nrocks; i++)
+ rock_tick(win, &rp->arocks[i], d);
+}
+
+void
+drawrock(win)
+ Window win;
+{
+ static int current_delta = 0; /* observer Z rotation */
+ static int window_tick = 50;
+ static int new_delta = 0;
+ static int dchange_tick = 0;
+
+ if (window_tick++ == 50)
+ window_tick = 0;
+ if (current_delta != new_delta) {
+ if (dchange_tick++ == 5) {
+ dchange_tick = 0;
+ if (current_delta < new_delta)
+ current_delta++;
+ else
+ current_delta--;
+ }
+ } else {
+ if ((RAND() % 50) == 0) {
+ new_delta = ((RAND() % 11) - 5);
+ if ((RAND() % 10) == 0)
+ new_delta *= 5;
+ }
+ }
+ tick_rocks (win, current_delta);
+}
--- /dev/null
+#ifndef lint
+static char sccsid[] = "@(#)rotor.c 2.7 95/02/21 xlockmore";
+#endif
+/*-
+ * rotor.c - A swirly rotor for xlock, the X Window System lockscreen.
+ *
+ * Copyright (c) 1991 by Patrick J. Naughton.
+ *
+ * See xlock.c for copying information.
+ *
+ * Revision History:
+ * 01-Dec-93: added patch for AIXV3 from
+ * (Tom McConnell, tmcconne@sedona.intel.com)
+ * 11-Nov-90: put into xlock (by Steve Zellers, zellers@sun.com)
+ * 16-Oct-90: Received from Tom Lawrence (tcl@cs.brown.edu: 'flight' simulator)
+ */
+
+/*
+ * A 'batchcount' of 3 or 4 works best!
+ */
+
+#include <math.h>
+#include "xlock.h"
+
+#define SAVE 100 /* this is a good constant to tweak */
+#define REPS 50
+
+#define MAXANGLE 10000.0 /* irrectangular */
+#define DEFAULTCOUNT 3
+
+typedef unsigned char Boolean;
+
+#define IDENT(X) X
+#if defined (__STDC__) || defined (AIXV3) || defined (sgi)
+#define CAT(X,Y) X##Y
+#else
+#define CAT(X,Y) IDENT(X)Y
+#endif
+
+struct elem {
+ float angle;
+ float radius;
+ float start_radius;
+ float end_radius;
+ float radius_drift_max;
+ float radius_drift_now;
+
+ float ratio;
+ float start_ratio;
+ float end_ratio;
+ float ratio_drift_max;
+ float ratio_drift_now;
+};
+
+typedef struct flightstruct {
+ struct elem *elements;
+ int pix;
+ int lastx,
+ lasty;
+ int num,
+ rotor,
+ prev;
+ int savex[SAVE],
+ savey[SAVE];
+ float angle;
+ int centerx,
+ centery;
+ Boolean firsttime;
+ Boolean smallscreen; /* for iconified view */
+ Boolean forward;
+ Boolean unused;
+} flightstruct;
+
+
+static flightstruct flights[MAXSCREENS];
+
+void
+initrotor(win)
+ Window win;
+{
+ flightstruct *fs = &flights[screen];
+ XWindowAttributes xgwa;
+ int x;
+ struct elem *pelem;
+ Boolean wassmall;
+
+ (void) XGetWindowAttributes(dsp, win, &xgwa);
+ fs->centerx = xgwa.width / 2;
+ fs->centery = xgwa.height / 2;
+
+ /*
+ * sometimes, you go into small view, only to see a really whizzy pattern
+ * that you would like to look more closely at. Normally, clicking in the
+ * icon reinitializes everything - but I don't, cuz I'm that kind of guy.
+ * HENCE, the wassmall stuff you see here.
+ */
+
+ wassmall = fs->smallscreen;
+ fs->smallscreen = (xgwa.width < 100);
+
+ if (wassmall && !fs->smallscreen)
+ fs->firsttime = True;
+ else {
+ if (batchcount > 12)
+ batchcount = DEFAULTCOUNT;
+ fs->num = batchcount;
+
+ if (fs->elements == NULL) {
+ if ((fs->elements = (struct elem *)
+ malloc(sizeof(struct elem) * fs->num)) == 0) {
+ perror("malloc");
+ exit(1);
+ }
+ }
+ (void) memset(fs->savex, 0, sizeof(fs->savex));
+
+ pelem = fs->elements;
+
+ for (x = fs->num; --x >= 0; pelem++) {
+ pelem->radius_drift_max = 1.0;
+ pelem->radius_drift_now = 1.0;
+
+ pelem->end_radius = 100.0;
+
+ pelem->ratio_drift_max = 1.0;
+ pelem->ratio_drift_now = 1.0;
+ pelem->end_ratio = 10.0;
+ }
+
+ fs->rotor = 0;
+ fs->prev = 1;
+ fs->lastx = fs->centerx;
+ fs->lasty = fs->centery;
+ fs->angle = (RAND() % (long) MAXANGLE) / 3;
+ fs->forward = fs->firsttime = True;
+ }
+ XSetForeground(dsp, Scr[screen].gc, BlackPixel(dsp, screen));
+ XFillRectangle(dsp, win, Scr[screen].gc, 0, 0, xgwa.width, xgwa.height);
+}
+
+void
+drawrotor(win)
+ Window win;
+{
+ register flightstruct *fs = &flights[screen];
+ register struct elem *pelem;
+ int thisx,
+ thisy;
+ int i,
+ rp;
+ int x1,
+ y1,
+ x2,
+ y2;
+
+
+#define SCALE(W,N) CAT(W,N)/=12; CAT(W,N)+=(CAT(fs->center,W)-2)
+#define SCALEIFSMALL() if (fs->smallscreen) { \
+ SCALE(x,1); SCALE(x,2); \
+ SCALE(y,1); SCALE(y,2); \
+ }
+
+ for (rp = 0; rp < REPS; rp++) {
+ thisx = fs->centerx;
+ thisy = fs->centery;
+
+ for (i = fs->num, pelem = fs->elements; --i >= 0; pelem++) {
+ if (pelem->radius_drift_max <= pelem->radius_drift_now) {
+ pelem->start_radius = pelem->end_radius;
+ pelem->end_radius =
+ (float) (RAND() % 40000) / 100.0 - 200.0;
+ pelem->radius_drift_max =
+ (float) (RAND() % 100000) + 10000.0;
+ pelem->radius_drift_now = 0.0;
+ }
+ if (pelem->ratio_drift_max <= pelem->ratio_drift_now) {
+ pelem->start_ratio = pelem->end_ratio;
+ pelem->end_ratio =
+ (float) (RAND() % 2000) / 100.0 - 10.0;
+ pelem->ratio_drift_max =
+ (float) (RAND() % 100000) + 10000.0;
+ pelem->ratio_drift_now = 0.0;
+ }
+ pelem->ratio = pelem->start_ratio +
+ (pelem->end_ratio - pelem->start_ratio) /
+ pelem->ratio_drift_max * pelem->ratio_drift_now;
+ pelem->angle = fs->angle * pelem->ratio;
+ pelem->radius = pelem->start_radius +
+ (pelem->end_radius - pelem->start_radius) /
+ pelem->radius_drift_max * pelem->radius_drift_now;
+
+ thisx += (int) (cos(pelem->angle) * pelem->radius);
+ thisy += (int) (sin(pelem->angle) * pelem->radius);
+
+ pelem->ratio_drift_now += 1.0;
+ pelem->radius_drift_now += 1.0;
+ }
+ if (fs->firsttime)
+ fs->firsttime = False;
+ else {
+ XSetForeground(dsp, Scr[screen].gc, BlackPixel(dsp, screen));
+
+ x1 = (int) fs->savex[fs->rotor];
+ y1 = (int) fs->savey[fs->rotor];
+ x2 = (int) fs->savex[fs->prev];
+ y2 = (int) fs->savey[fs->prev];
+
+ SCALEIFSMALL();
+
+ XDrawLine(dsp, win, Scr[screen].gc, x1, y1, x2, y2);
+
+ if (!mono && Scr[screen].npixels > 2) {
+ XSetForeground(dsp, Scr[screen].gc,
+ Scr[screen].pixels[fs->pix]);
+ if (++fs->pix >= Scr[screen].npixels)
+ fs->pix = 0;
+ } else
+ XSetForeground(dsp, Scr[screen].gc, WhitePixel(dsp, screen));
+
+ x1 = fs->lastx;
+ y1 = fs->lasty;
+ x2 = thisx;
+ y2 = thisy;
+
+ SCALEIFSMALL();
+
+ XDrawLine(dsp, win, Scr[screen].gc, x1, y1, x2, y2);
+ }
+ fs->savex[fs->rotor] = fs->lastx = thisx;
+ fs->savey[fs->rotor] = fs->lasty = thisy;
+
+ ++fs->rotor;
+ fs->rotor %= SAVE;
+ ++fs->prev;
+ fs->prev %= SAVE;
+ if (fs->forward) {
+ fs->angle += 0.01;
+ if (fs->angle >= MAXANGLE) {
+ fs->angle = MAXANGLE;
+ fs->forward = False;
+ }
+ } else {
+ fs->angle -= 0.1;
+ if (fs->angle <= 0) {
+ fs->angle = 0.0;
+ fs->forward = True;
+ }
+ }
+ }
+}
--- /dev/null
+#ifndef lint
+static char sccsid[] = "@(#)sphere.c 2.7 95/02/21 xlockmore";
+#endif
+
+/*-
+ * sphere.c - Draw a bunch of shaded spheres for xlock,
+ * the X Window System lockscreen.
+ *
+ * Copyright (c) 1988 by Sun Microsystems
+ *
+ * See xlock.c for copying information.
+ *
+ * Revision History:
+ * 2-Sep-93: xlock version (David Bagley bagleyd@source.asset.com)
+ * 1988: Revised to use SunView canvas instead of gfxsw Sun Microsystems
+ * 1982: Orignal Algorithm Tom Duff Lucasfilm Ltd.
+ */
+
+/* original copyright
+ ******************************************************************************
+ Copyright 1988 by Sun Microsystems, Inc. Mountain View, CA.
+
+ All Rights Reserved
+
+ Permission to use, copy, modify, and distribute this software and its
+ documentation for any purpose and without fee is hereby granted,
+ provided that the above copyright notice appear in all copies and that
+ both that copyright notice and this permission notice appear in
+ supporting documentation, and that the names of Sun or MIT not be
+ used in advertising or publicity pertaining to distribution of the
+ software without specific prior written permission. Sun and M.I.T.
+ make no representations about the suitability of this software for
+ any purpose. It is provided "as is" without any express or implied warranty.
+
+ SUN DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
+ ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ PURPOSE. IN NO EVENT SHALL SUN BE LIABLE FOR ANY SPECIAL, INDIRECT
+ OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
+ OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE
+ OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE
+ OR PERFORMANCE OF THIS SOFTWARE.
+ *****************************************************************************/
+
+#include <math.h>
+#include "xlock.h"
+/*
+ * (NX, NY, NZ) is the light source vector -- length should be
+ * 100
+ */
+#define NX 48
+#define NY (-36)
+#define NZ 80
+#define NR 100
+#define MIN(a,b) (((a)<(b))?(a):(b))
+#define SQRT(a) ((int)sqrt((double)(a)))
+
+typedef struct {
+ int width, height;
+ int radius;
+ int x0; /* x center */
+ int y0; /* y center */
+ int color;
+ int x;
+ int maxy;
+} spherestruct;
+
+static spherestruct spheres[MAXSCREENS];
+
+void
+initsphere(win)
+ Window win;
+{
+ spherestruct *ss = &spheres[screen];
+ XWindowAttributes xwa;
+
+ (void) XGetWindowAttributes(dsp, win, &xwa);
+ ss->width = xwa.width;
+ ss->height = xwa.height;
+
+ XSetForeground(dsp, Scr[screen].gc, BlackPixel(dsp, screen));
+ XFillRectangle(dsp, win, Scr[screen].gc, 0, 0, ss->width, ss->height);
+
+ ss->x = ss->radius = 0;
+}
+
+void
+drawsphere(win)
+ Window win;
+{
+ spherestruct *ss = &spheres[screen];
+ register y;
+
+ if (ss->x >= ss->radius) {
+ ss->radius = RAND() % (MIN(ss->width / 2, ss->height / 2) - 1) + 1;
+ ss->x0 = RAND() % ss->width;
+ ss->y0 = RAND() % ss->height;
+ ss->x = -ss->radius;
+
+ if (Scr[screen].npixels > 2)
+ ss->color = RAND() % Scr[screen].npixels;
+ }
+ ss->maxy = SQRT(ss->radius * ss->radius - ss->x * ss->x);
+ XSetForeground(dsp, Scr[screen].gc, BlackPixel(dsp, screen));
+ XDrawLine(dsp, win, Scr[screen].gc,
+ ss->x0 + ss->x, ss->y0 - ss->maxy,
+ ss->x0 + ss->x, ss->y0 + ss->maxy);
+ if (!mono && Scr[screen].npixels > 2)
+ XSetForeground(dsp, Scr[screen].gc, Scr[screen].pixels[ss->color]);
+ else
+ XSetForeground(dsp, Scr[screen].gc, WhitePixel(dsp, screen));
+ for (y = -ss->maxy; y <= ss->maxy; y++)
+ if ((RAND() % (ss->radius * NR)) <=
+ (NX * ss->x + NY * y + NZ *
+ SQRT(ss->radius * ss->radius - ss->x * ss->x - y * y)))
+ XDrawPoint(dsp, win, Scr[screen].gc,
+ ss->x + ss->x0, y + ss->y0);
+ ss->x++;
+}
+
--- /dev/null
+#ifndef lint
+static char sccsid[] = "@(#)spline.c 2.7 95/02/21 xlockmore";
+#endif
+/*-
+ * spline.c - spline fun #3
+ *
+ * Copyright (c) 1992 by Jef Poskanzer
+ *
+ * See xlock.c for copying information.
+ *
+ * Revision History:
+ * 2-Sep-93: xlock version: (David Bagley bagleyd@source.asset.com)
+ * 1992: X11 version (Jef Poskanzer jef@netcom.com || jef@well.sf.ca.us)
+ *
+ */
+
+/* original copyright
+** xsplinefun.c - X11 version of spline fun #3
+**
+** Displays colorful moving splines in the X11 root window.
+**
+** Copyright (C) 1992 by Jef Poskanzer
+**
+** Permission to use, copy, modify, and distribute this software and its
+** documentation for any purpose and without fee is hereby granted, provided
+** that the above copyright notice appear in all copies and that both that
+** copyright notice and this permission notice appear in supporting
+** documentation. This software is provided "as is" without express or
+** implied warranty.
+*/
+
+#include "xlock.h"
+
+#define MAXPOINTS 99
+#define MAX_DELTA 3
+#define MAX_SPLINES 2048
+
+#define SPLINE_THRESH 5
+
+typedef struct {
+ int width;
+ int height;
+ int color;
+ int points;
+ int generation;
+ int x[MAXPOINTS], y[MAXPOINTS], dx[MAXPOINTS], dy[MAXPOINTS];
+} splinestruct;
+
+static splinestruct splines[MAXSCREENS];
+
+static void XDrawSpline();
+
+void
+initspline(win)
+ Window win;
+{
+ int i;
+ XWindowAttributes xgwa;
+ splinestruct *sp = &splines[screen];
+
+ (void) XGetWindowAttributes(dsp, win, &xgwa);
+ sp->width = xgwa.width;
+ sp->height = xgwa.height;
+ /* batchcount is the upper bound on the number of points */
+ if (batchcount > MAXPOINTS || batchcount <= 3)
+ batchcount = 5;
+ /*sp->points = batchcount;*/
+ sp->points = RAND() % (batchcount - 3) + 3;
+ sp->generation = 0;
+
+ XSetForeground(dsp, Scr[screen].gc, BlackPixel(dsp, screen));
+ XFillRectangle(dsp, win, Scr[screen].gc, 0, 0, sp->width, sp->height);
+
+ /* Initialize points. */
+ for ( i = 0; i < sp->points; ++i )
+ {
+ sp->x[i] = RAND() % sp->width;
+ sp->y[i] = RAND() % sp->height;
+ sp->dx[i] = RAND() % ( MAX_DELTA * 2 ) - MAX_DELTA;
+ if ( sp->dx[i] <= 0 ) --sp->dx[i];
+ sp->dy[i] = RAND() % ( MAX_DELTA * 2 ) - MAX_DELTA;
+ if ( sp->dy[i] <= 0 ) --sp->dy[i];
+ }
+
+ sp->color = 0;
+}
+
+
+void
+drawspline(win)
+ Window win;
+{
+ int i, t, px, py, zx, zy, nx, ny;
+ splinestruct *sp = &splines[screen];
+
+ /* Move the points. */
+ for ( i = 0; i < sp->points; i++ )
+ {
+ for ( ; ; )
+ {
+ t = sp->x[i] + sp->dx[i];
+ if ( t >= 0 && t < sp->width ) break;
+ sp->dx[i] = RAND() % ( MAX_DELTA * 2 ) - MAX_DELTA;
+ if ( sp->dx[i] <= 0 ) --sp->dx[i];
+ }
+ sp->x[i] = t;
+ for ( ; ; )
+ {
+ t = sp->y[i] + sp->dy[i];
+ if ( t >= 0 && t < sp->height ) break;
+ sp->dy[i] = RAND() % ( MAX_DELTA * 2 ) - MAX_DELTA;
+ if ( sp->dy[i] <= 0 ) --sp->dy[i];
+ }
+ sp->y[i] = t;
+ }
+
+ /* Draw the figure. */
+ px = zx = ( sp->x[0] + sp->x[sp->points-1] ) / 2;
+ py = zy = ( sp->y[0] + sp->y[sp->points-1] ) / 2;
+ for ( i = 0; i < sp->points-1; ++i )
+ {
+ nx = ( sp->x[i+1] + sp->x[i] ) / 2;
+ ny = ( sp->y[i+1] + sp->y[i] ) / 2;
+ XDrawSpline( dsp, win, Scr[screen].gc,
+ px, py, sp->x[i], sp->y[i], nx, ny );
+ px = nx;
+ py = ny;
+ }
+ if (!mono && Scr[screen].npixels > 2) {
+ XSetForeground(dsp, Scr[screen].gc, Scr[screen].pixels[sp->color]);
+ if (++sp->color >= Scr[screen].npixels)
+ sp->color = 0;
+ } else
+ XSetForeground(dsp, Scr[screen].gc, WhitePixel(dsp, screen));
+
+ XDrawSpline( dsp, win, Scr[screen].gc,
+ px, py, sp->x[sp->points-1], sp->y[sp->points-1], zx, zy );
+
+ if (++sp->generation > MAX_SPLINES)
+ initspline(win);
+}
+
+/* X spline routine. */
+
+#define ABS(x) ((x) < 0 ? -(x) : (x))
+
+static void
+XDrawSpline(display, d, gc, x0, y0, x1, y1, x2, y2)
+Display* display;
+Drawable d;
+GC gc;
+int x0, y0, x1, y1, x2, y2;
+ {
+ register int xa, ya, xb, yb, xc, yc, xp, yp;
+
+ xa = (x0 + x1) / 2;
+ ya = (y0 + y1) / 2;
+ xc = (x1 + x2) / 2;
+ yc = (y1 + y2) / 2;
+ xb = (xa + xc) / 2;
+ yb = (ya + yc) / 2;
+
+ xp = (x0 + xb) / 2;
+ yp = (y0 + yb) / 2;
+ if (ABS(xa - xp) + ABS(ya - yp) > SPLINE_THRESH)
+ XDrawSpline(display, d, gc, x0, y0, xa, ya, xb, yb);
+ else
+ XDrawLine(display, d, gc, x0, y0, xb, yb);
+
+ xp = (x2 + xb) / 2;
+ yp = (y2 + yb) / 2;
+ if (ABS(xc - xp) + ABS(yc - yp) > SPLINE_THRESH)
+ XDrawSpline(display, d, gc, xb, yb, xc, yc, x2, y2);
+ else
+ XDrawLine(display, d, gc, xb, yb, x2, y2);
+ }
--- /dev/null
+#ifndef lint
+static char sccsid[] = "@(#)swarm.c 2.7 95/02/21 xlockmore";
+#endif
+/*-
+ * swarm.c - swarm of bees for xlock, the X Window System lockscreen.
+ *
+ * Copyright (c) 1991 by Patrick J. Naughton.
+ *
+ * Revision History:
+ * 31-Aug-90: Adapted from xswarm by Jeff Butterworth. (butterwo@ncsc.org)
+ */
+
+#include "xlock.h"
+
+#define TIMES 4 /* number of time positions recorded */
+#define BEEACC 2 /* acceleration of bees */
+#define WASPACC 5 /* maximum acceleration of wasp */
+#define BEEVEL 12 /* maximum bee velocity */
+#define WASPVEL 10 /* maximum wasp velocity */
+
+/* Macros */
+#define X(t,b) (sp->x[(t)*sp->beecount+(b)])
+#define Y(t,b) (sp->y[(t)*sp->beecount+(b)])
+#define balance_rand(v) ((RAND()%(v))-((v)/2)) /* random number around 0 */
+
+typedef struct {
+ int pix;
+ int width;
+ int height;
+ int border; /* wasp won't go closer than this to the edge */
+ int beecount; /* number of bees */
+ XSegment *segs; /* bee lines */
+ XSegment *old_segs; /* old bee lines */
+ short *x;
+ short *y; /* bee positions x[time][bee#] */
+ short *xv;
+ short *yv; /* bee velocities xv[bee#] */
+ short wx[3];
+ short wy[3];
+ short wxv;
+ short wyv;
+} swarmstruct;
+
+static swarmstruct swarms[MAXSCREENS];
+
+void
+initswarm(win)
+ Window win;
+{
+ XWindowAttributes xgwa;
+ swarmstruct *sp = &swarms[screen];
+ int b;
+
+ sp->beecount = batchcount;
+
+ (void) XGetWindowAttributes(dsp, win, &xgwa);
+ sp->width = xgwa.width;
+ sp->height = xgwa.height;
+ sp->border = (sp->width + sp->height) / 50;
+
+ /* Clear the background. */
+ XSetForeground(dsp, Scr[screen].gc, BlackPixel(dsp, screen));
+ XFillRectangle(dsp, win, Scr[screen].gc, 0, 0, sp->width, sp->height);
+
+ /* Allocate memory. */
+
+ if (!sp->segs) {
+ sp->segs = (XSegment *) malloc(sizeof(XSegment) * sp->beecount);
+ sp->old_segs = (XSegment *) malloc(sizeof(XSegment) * sp->beecount);
+ sp->x = (short *) malloc(sizeof(short) * sp->beecount * TIMES);
+ sp->y = (short *) malloc(sizeof(short) * sp->beecount * TIMES);
+ sp->xv = (short *) malloc(sizeof(short) * sp->beecount);
+ sp->yv = (short *) malloc(sizeof(short) * sp->beecount);
+ }
+ /* Initialize point positions, velocities, etc. */
+
+ /* wasp */
+ sp->wx[0] = sp->border + RAND() % (sp->width - 2 * sp->border);
+ sp->wy[0] = sp->border + RAND() % (sp->height - 2 * sp->border);
+ sp->wx[1] = sp->wx[0];
+ sp->wy[1] = sp->wy[0];
+ sp->wxv = 0;
+ sp->wyv = 0;
+
+ /* bees */
+ for (b = 0; b < sp->beecount; b++) {
+ X(0, b) = RAND() % sp->width;
+ X(1, b) = X(0, b);
+ Y(0, b) = RAND() % sp->height;
+ Y(1, b) = Y(0, b);
+ sp->xv[b] = balance_rand(7);
+ sp->yv[b] = balance_rand(7);
+ }
+}
+
+
+
+void
+drawswarm(win)
+ Window win;
+{
+ swarmstruct *sp = &swarms[screen];
+ int b;
+
+ /* <=- Wasp -=> */
+ /* Age the arrays. */
+ sp->wx[2] = sp->wx[1];
+ sp->wx[1] = sp->wx[0];
+ sp->wy[2] = sp->wy[1];
+ sp->wy[1] = sp->wy[0];
+ /* Accelerate */
+ sp->wxv += balance_rand(WASPACC);
+ sp->wyv += balance_rand(WASPACC);
+
+ /* Speed Limit Checks */
+ if (sp->wxv > WASPVEL)
+ sp->wxv = WASPVEL;
+ if (sp->wxv < -WASPVEL)
+ sp->wxv = -WASPVEL;
+ if (sp->wyv > WASPVEL)
+ sp->wyv = WASPVEL;
+ if (sp->wyv < -WASPVEL)
+ sp->wyv = -WASPVEL;
+
+ /* Move */
+ sp->wx[0] = sp->wx[1] + sp->wxv;
+ sp->wy[0] = sp->wy[1] + sp->wyv;
+
+ /* Bounce Checks */
+ if ((sp->wx[0] < sp->border) || (sp->wx[0] > sp->width - sp->border - 1)) {
+ sp->wxv = -sp->wxv;
+ sp->wx[0] += sp->wxv;
+ }
+ if ((sp->wy[0] < sp->border) || (sp->wy[0] > sp->height - sp->border - 1)) {
+ sp->wyv = -sp->wyv;
+ sp->wy[0] += sp->wyv;
+ }
+ /* Don't let things settle down. */
+ sp->xv[RAND() % sp->beecount] += balance_rand(3);
+ sp->yv[RAND() % sp->beecount] += balance_rand(3);
+
+ /* <=- Bees -=> */
+ for (b = 0; b < sp->beecount; b++) {
+ int distance,
+ dx,
+ dy;
+ /* Age the arrays. */
+ X(2, b) = X(1, b);
+ X(1, b) = X(0, b);
+ Y(2, b) = Y(1, b);
+ Y(1, b) = Y(0, b);
+
+ /* Accelerate */
+ dx = sp->wx[1] - X(1, b);
+ dy = sp->wy[1] - Y(1, b);
+ distance = abs(dx) + abs(dy); /* approximation */
+ if (distance == 0)
+ distance = 1;
+ sp->xv[b] += (dx * BEEACC) / distance;
+ sp->yv[b] += (dy * BEEACC) / distance;
+
+ /* Speed Limit Checks */
+ if (sp->xv[b] > BEEVEL)
+ sp->xv[b] = BEEVEL;
+ if (sp->xv[b] < -BEEVEL)
+ sp->xv[b] = -BEEVEL;
+ if (sp->yv[b] > BEEVEL)
+ sp->yv[b] = BEEVEL;
+ if (sp->yv[b] < -BEEVEL)
+ sp->yv[b] = -BEEVEL;
+
+ /* Move */
+ X(0, b) = X(1, b) + sp->xv[b];
+ Y(0, b) = Y(1, b) + sp->yv[b];
+
+ /* Fill the segment lists. */
+ sp->segs[b].x1 = X(0, b);
+ sp->segs[b].y1 = Y(0, b);
+ sp->segs[b].x2 = X(1, b);
+ sp->segs[b].y2 = Y(1, b);
+ sp->old_segs[b].x1 = X(1, b);
+ sp->old_segs[b].y1 = Y(1, b);
+ sp->old_segs[b].x2 = X(2, b);
+ sp->old_segs[b].y2 = Y(2, b);
+ }
+
+ XSetForeground(dsp, Scr[screen].gc, BlackPixel(dsp, screen));
+ XDrawLine(dsp, win, Scr[screen].gc,
+ sp->wx[1], sp->wy[1], sp->wx[2], sp->wy[2]);
+ XDrawSegments(dsp, win, Scr[screen].gc, sp->old_segs, sp->beecount);
+
+ XSetForeground(dsp, Scr[screen].gc, WhitePixel(dsp, screen));
+ XDrawLine(dsp, win, Scr[screen].gc,
+ sp->wx[0], sp->wy[0], sp->wx[1], sp->wy[1]);
+ if (!mono && Scr[screen].npixels > 2) {
+ XSetForeground(dsp, Scr[screen].gc, Scr[screen].pixels[sp->pix]);
+ if (++sp->pix >= Scr[screen].npixels)
+ sp->pix = 0;
+ }
+ XDrawSegments(dsp, win, Scr[screen].gc, sp->segs, sp->beecount);
+}
--- /dev/null
+#ifndef lint
+static char sccsid[] = "@(#)swirl.c 2.7 95/02/21 xlockmore";
+#endif
+/*
+ * swirl.c - swirly patterns for xlock
+ *
+ * See xlock.c for copying information.
+ *
+ * Revision History:
+ * 09-Jan-95: fixed colour maps (more colourful) and the image now spirals
+ * outwards from the centre with a fixed number of points drawn
+ * every iteration. Thanks to M.Dobie <mrd@ecs.soton.ac.uk>.
+ * 1994: written. Copyright (c) 1994 M.Dobie <mrd@ecs.soton.ac.uk>
+ * based on original code by R.Taylor
+ */
+
+#include <stdio.h>
+#include <math.h>
+#include <time.h>
+
+#include "xlock.h"
+
+/****************************************************************/
+
+#define MASS 4 /* maximum mass of a knot */
+#define MIN_RES 5 /* minimim resolution (>= MIN_RES) */
+#define MAX_RES 1 /* maximum resolution (>0) */
+#define TWO_PLANE_PCNT 30 /* probability for two plane mode (0-100) */
+#define RESTART 2000 /* number of cycles before restart */
+#define BATCH_DRAW 100 /* points to draw per iteration */
+
+/* knot types */
+typedef enum
+{
+ NONE = 0,
+ ORBIT = (1 << 0),
+ WHEEL = (1 << 1),
+ PICASSO = (1 << 2),
+ RAY = (1 << 3),
+ HOOK = (1 << 4),
+ ALL = (1 << 5)
+} KNOT_T ;
+
+/* a knot */
+typedef struct Knot
+{
+ int x,y ; /* position */
+ int m ; /* mass */
+ KNOT_T t ; /* type in the first (or only) plane */
+ KNOT_T T ; /* type in second plane if there is one */
+ int M ; /* mass in second plane if there is one */
+} KNOT, *KNOT_P ;
+
+/* a colour specification */
+typedef struct Colour
+{
+ unsigned short r, g, b ;
+}
+COLOUR, *COLOUR_P ;
+
+/* drawing direction */
+typedef enum
+{
+ DRAW_RIGHT, DRAW_DOWN, DRAW_LEFT, DRAW_UP
+} DIR_T ;
+
+/****************************************************************/
+
+/* data associated with a swirl window */
+typedef struct swirl_data
+{
+ /* window paramaters */
+ Window win ; /* the window */
+ int width, height ; /* window size */
+ int depth ; /* depth */
+ Visual *visual ; /* visual */
+
+ /* swirl drawing parameters */
+ int n_knots ; /* number of knots */
+ KNOT_P knots ; /* knot details */
+ KNOT_T knot_type ; /* general type of knots */
+ int resolution ; /* drawing resolution, 1..5 */
+ int max_resolution ; /* maximum resolution, MAX_RES */
+ int r ; /* pixel step */
+ Bool two_plane ; /* two plane mode? */
+ Bool first_plane ; /* doing first plane? */
+ int start_again ; /* when to restart */
+
+ /* spiral drawing parameters */
+ int x, y ; /* current point */
+ DIR_T direction ; /* current direction */
+ int dir_todo, dir_done ; /* how many points in current direction? */
+ int batch_todo, batch_done ; /* how many points in this batch */
+ Bool started, drawing ; /* are we drawing? */
+
+ /* image stuff */
+ unsigned char *image ; /* image data */
+ XImage *ximage ;
+
+ /* colours stuff */
+ int colours ; /* how many colours possible */
+ int dcolours ; /* how many colours for shading */
+ Bool fixed_colourmap;/* fixed colourmap? */
+ Bool monochrome ; /* monochrome? */
+ Colormap cmap ; /* colour map for the window */
+ XColor *rgb_values ; /* colour definitions array */
+ int current_map ; /* current colour map, 0..dcolours-1 */
+ unsigned long fg, bg, black ; /* black and white pixel values */
+ int shift ; /* colourmap shift */
+ int dshift ; /* colourmap shift while drawing */
+ XColor fgcol, bgcol ; /* foreground and background colour specs */
+} SWIRL, *SWIRL_P ;
+
+#define SWIRLCOLOURS 13
+/* basic colours */
+static COLOUR basic_colours[SWIRLCOLOURS] ;
+
+/* an array of swirls for each screen */
+static SWIRL_P swirls = NULL ;
+
+/*
+ random_no
+
+ Return a random integer between 0 and n inclusive
+
+ - n is the maximum number
+
+ Returns a random integer
+*/
+
+static int random_no(n)
+unsigned int n;
+{
+ return((int)((n+1) * (double)RAND() / MAXRAND)) ;
+}
+
+/****************************************************************/
+
+/*
+ init_swirl
+
+ Initialise all the swirl data
+
+ - swirl is the swirl data
+*/
+
+static void init_swirl(swirl)
+SWIRL_P swirl;
+{
+ swirl->width = 0 ; /* width and height of window */
+ swirl->height = 0 ;
+ swirl->depth = 0 ;
+ swirl->visual = NULL ;
+ swirl->resolution = MIN_RES+1 ; /* current resolution */
+ swirl->max_resolution = MAX_RES ; /* maximum resolution */
+ swirl->n_knots = 0 ; /* number of knots */
+ swirl->knot_type = ALL ; /* general type of knots */
+ swirl->two_plane = False ; /* two plane mode? */
+ swirl->first_plane = False ; /* doing first plane? */
+ swirl->start_again = -1 ; /* restart counter */
+
+ /* drawing parameters */
+ swirl->x = 0 ;
+ swirl->y = 0 ;
+ swirl->started = False ;
+ swirl->drawing = False ;
+
+ /* image stuff */
+ swirl->image = NULL ; /* image data */
+ swirl->ximage = NULL ;
+
+ /* colours stuff */
+ swirl->colours = 0 ; /* how many colours possible */
+ swirl->dcolours = 0 ; /* how many colours for shading */
+ swirl->cmap = (Colormap)NULL ;
+ swirl->rgb_values = NULL ;/* colour definitions array */
+ swirl->current_map = 0 ; /* current colour map, 0..dcolours-1 */
+
+ /* set up fg fb colour specs */
+ swirl->black = BlackPixel(dsp, screen) ;
+ swirl->fg = Scr[screen].fgcol ;
+ swirl->bg = Scr[screen].bgcol ;
+ swirl->fgcol.pixel = swirl->fg ;
+ swirl->bgcol.pixel = swirl->bg ;
+ XQueryColor(dsp, DefaultColormap(dsp, screen), &(swirl->fgcol)) ;
+ XQueryColor(dsp, DefaultColormap(dsp, screen), &(swirl->bgcol)) ;
+}
+
+/****************************************************************/
+
+/*
+ init_image
+
+ Initialise the image for drawing to
+
+ - swirl is the swirl data
+*/
+
+static void init_image(swirl)
+SWIRL_P swirl;
+{
+ unsigned int pad ;
+ unsigned int bytes_per_line ;
+
+ /* get the bitmap pad */
+ pad = BitmapPad(dsp) ;
+
+ /* destroy the old image (destroy XImage and data) */
+ if (swirl->ximage != NULL)
+ XDestroyImage(swirl->ximage) ;
+
+ /* how many bytes per line? (bits rounded up to pad) */
+ bytes_per_line = ((swirl->width*swirl->depth + pad-1) / pad) * (pad/8) ;
+
+ /* allocate space for the image */
+ swirl->image = (unsigned char *)calloc(bytes_per_line*swirl->height, 1) ;
+
+ /* create an ximage with this */
+ swirl->ximage = XCreateImage(dsp, swirl->visual, swirl->depth, ZPixmap,
+ 0, (char *)swirl->image, swirl->width,
+ swirl->height, pad, bytes_per_line) ;
+}
+
+/****************************************************************/
+
+/*
+ init_colours
+
+ Initialise the list of colours from which the colourmaps
+ are derived
+
+ - colours is the array to initialise
+ - saturation is the saturation value to use
+ 0->grey, 1.0->full saturation
+*/
+
+static void init_colours(colours, saturate)
+COLOUR *colours;
+float saturate;
+{
+ int i ;
+
+ /* start off fully saturated, medium and bright colours */
+ colours[0].r = 0xA000 ; colours[0].g = 0x0000 ; colours[0].b = 0x0000 ;
+ colours[1].r = 0xD000 ; colours[1].g = 0x0000 ; colours[1].b = 0x0000 ;
+ colours[2].r = 0x0000 ; colours[2].g = 0x6000 ; colours[2].b = 0x0000 ;
+ colours[3].r = 0x0000 ; colours[3].g = 0x9000 ; colours[3].b = 0x0000 ;
+ colours[4].r = 0x0000 ; colours[4].g = 0x0000 ; colours[4].b = 0xC000 ;
+ colours[5].r = 0x0000 ; colours[5].g = 0x0000 ; colours[5].b = 0xF000 ;
+ colours[6].r = 0xA000 ; colours[6].g = 0x6000 ; colours[6].b = 0x0000 ;
+ colours[7].r = 0xD000 ; colours[7].g = 0x9000 ; colours[7].b = 0x0000 ;
+ colours[8].r = 0xA000 ; colours[8].g = 0x0000 ; colours[8].b = 0xC000 ;
+ colours[9].r = 0xD000 ; colours[9].g = 0x0000 ; colours[9].b = 0xF000 ;
+ colours[10].r= 0x0000 ; colours[10].g= 0x6000 ; colours[10].b= 0xC000 ;
+ colours[11].r= 0x0000 ; colours[11].g= 0x9000 ; colours[11].b= 0xF000 ;
+ colours[12].r= 0xA000 ; colours[12].g= 0xA000 ; colours[12].b= 0xA000 ;
+
+ /* add white for low saturation */
+ for (i=0 ; i<SWIRLCOLOURS - 1 ; i++)
+ {
+ unsigned short max_rg, max ;
+
+ /* what is the max intensity for this colour? */
+ max_rg = (colours[i].r>colours[i].g)?colours[i].r:colours[i].g ;
+ max = (max_rg>colours[i].b)?max_rg:colours[i].b ;
+
+ /* bring elements up to max as saturation approaches 0.0 */
+ colours[i].r += ((1.0-saturate) * (max-colours[i].r)) ;
+ colours[i].g += ((1.0-saturate) * (max-colours[i].g)) ;
+ colours[i].b += ((1.0-saturate) * (max-colours[i].b)) ;
+ }
+}
+
+/****************************************************************/
+
+/*
+ set_black_and_white
+
+ Set the entries for foreground and background pixels and BlackPixel
+ in an array of colour specifications.
+
+ - swirl is the swirl data
+ - values is the array of specifications
+*/
+
+static void set_black_and_white(swirl, values)
+SWIRL_P swirl;
+XColor *values;
+{
+ unsigned long black ;
+
+ /* where is black? */
+ black = swirl->black ;
+
+ /* set black up */
+ values[black].flags = DoRed | DoGreen | DoBlue ;
+ values[black].pixel = black ;
+ values[black].red = 0 ;
+ values[black].green = 0 ;
+ values[black].blue = 0 ;
+
+ /* copy the colour specs from the original entries */
+ values[swirl->fg] = swirl->fgcol ;
+ values[swirl->bg] = swirl->bgcol ;
+}
+
+/****************************************************************/
+
+/*
+ set_colour
+
+ Set an entry in an array of XColor specifications. The given entry
+ will be set to the given colour. If the entry corresponds to the
+ foreground, background, or BlackPixel it is ignored and
+ the given colour is is put in the next entry.
+
+ Therefore, the given colour may be placed up to three places after the
+ specified entry in the array, if foreground, background, or black
+ intervene.
+
+ - swirl is the swirl data
+ - value points to a pointer to the array entry. It gets updated to
+ point to the next free entry.
+ - pixel points to the current pixel number. It gets updated.
+ - c points to the colour to add
+*/
+
+static void set_colour(swirl, value, pixel, c)
+SWIRL_P swirl;
+XColor **value;
+unsigned long *pixel;
+COLOUR_P c;
+{
+ Bool done ;
+ unsigned long fg, bg, black ;
+
+ /* where are foreground, background, and black? */
+ fg = swirl->fg ;
+ bg = swirl->bg ;
+ black = swirl->black ;
+
+ /* haven't set it yet */
+ done = False ;
+
+ /* try and set the colour */
+ while(!done)
+ {
+ (**value).flags = DoRed | DoGreen | DoBlue ;
+ (**value).pixel = *pixel ;
+
+ /* black, fg, bg, or a colour? */
+ if ((*pixel != fg) && (*pixel != bg) && (*pixel != black))
+ {
+ (**value).red = c->r ;
+ (**value).green = c->g ;
+ (**value).blue = c->b ;
+
+ /* now we've done it */
+ done = True ;
+ }
+
+ /* next pixel */
+ (*value)++ ;
+ (*pixel)++ ;
+ }
+}
+
+/****************************************************************/
+
+/*
+ get_colour
+
+ Get an entry from an array of XColor specifications. The next colour
+ from the array will be returned. Foreground, background, or BlackPixel
+ will be ignored.
+
+ - swirl is the swirl data
+ - value points the array entry. It is updated to point to the
+ entry following the one returned.
+ - c is set to the colour found
+*/
+
+static void get_colour(swirl, value, c)
+SWIRL_P swirl;
+XColor **value;
+COLOUR_P c;
+{
+ Bool done ;
+ unsigned long fg, bg, black ;
+
+ /* where is black? */
+ fg = swirl->fg ;
+ bg = swirl->bg ;
+ black = swirl->black ;
+
+ /* haven't set it yet */
+ done = False ;
+
+ /* try and set the colour */
+ while(!done)
+ {
+ /* black, white or a colour? */
+ if (((*value)->pixel != fg) && ((*value)->pixel != bg) &&
+ ((*value)->pixel != black))
+ {
+ c->r = (*value)->red ;
+ c->g = (*value)->green ;
+ c->b = (*value)->blue ;
+
+ /* now we've done it */
+ done = True ;
+ }
+
+ /* next value */
+ (*value)++ ;
+ }
+}
+
+/****************************************************************/
+
+/*
+ interpolate
+
+ Generate n colours between c1 and c2. n XColors at *value are
+ set up with ascending pixel values.
+
+ If the pixel range includes BlackPixel or WhitePixel they are
+ set to black and white respectively but otherwise ignored.
+ Therefore, up to n+2 colours may actually be set by this
+ function.
+
+ - swirl is the swirl data
+ - values points a pointer to an array of XColors to update
+ - pixel points to the pixel number to start at
+ - n is the number of colours to generate
+ - c1, c2 are the colours to interpolate between
+*/
+
+static void interpolate(swirl, values, pixel, n, c1, c2)
+SWIRL_P swirl;
+XColor **values;
+unsigned long *pixel;
+int n;
+COLOUR_P c1, c2;
+{
+ int i, r, g, b ;
+ COLOUR c ;
+ unsigned short maxv ;
+
+ /* maximum value */
+ maxv = (255 << 8) ;
+
+ for (i=0; i<n/2 && *pixel < swirl->colours; i++)
+ {
+ /* work out the colour */
+ r = c1->r + 2*i*c2->r/n ;
+ c.r = (r > maxv) ? maxv : r ;
+ g = c1->g + 2*i*c2->g/n ;
+ c.g = (g > maxv) ? maxv : g ;
+ b = c1->b + 2*i*c2->b/n ;
+ c.b = (b > maxv) ? maxv : b ;
+
+ /* set it up */
+ set_colour(swirl, values, pixel, &c) ;
+ }
+ for (i=n/2; i>=0 && *pixel < swirl->colours; i--)
+ {
+ r = c2->r + 2*i*c1->r/n ;
+ c.r = (r > maxv) ? maxv : r ;
+ g = c2->g + 2*i*c1->g/n ;
+ c.g = (g > maxv) ? maxv : g ;
+ b = c2->b + 2*i*c1->b/n ;
+ c.b = (b > maxv) ? maxv : b ;
+
+ /* set it up */
+ set_colour(swirl, values, pixel, &c) ;
+ }
+}
+
+/****************************************************************/
+
+/*
+ basic_map
+
+ Generate a `random' closed loop colourmap that occupies
+ the whole colour map.
+
+ - swirl is the swirl data
+ - values is the array of colour definitions to set up
+*/
+
+static void basic_map(swirl, values)
+SWIRL_P swirl;
+XColor *values;
+{
+ COLOUR c[3] ;
+ int i ;
+ unsigned short r1,g1,b1, r2,g2,b2, r3,g3,b3 ;
+ int L1,L2,L3,L ;
+ unsigned long pixel ;
+ XColor *value ;
+
+ /* start at the beginning of the colour map */
+ pixel = 0 ;
+ value = values ;
+
+ /* choose 3 different basic colours at random */
+ for (i=0 ; i<3 ;)
+ {
+ int j ;
+ Bool same ;
+
+ /* choose colour i */
+ c[i] = basic_colours[random_no(SWIRLCOLOURS - 1)] ;
+
+ /* assume different */
+ same = False ;
+
+ /* different from the rest? */
+ for (j=0 ; j<i ; j++)
+ if ((c[i].r == c[j].r) &&
+ (c[i].g == c[j].g) &&
+ (c[i].b == c[j].b))
+ same = True ;
+
+ /* ready for the next colour? */
+ if (!same)
+ i++ ;
+ }
+
+ /* extract components into variables */
+ r1 = c[0].r ; g1 = c[0].g ; b1 = c[0].b ;
+ r2 = c[1].r ; g2 = c[1].g ; b2 = c[1].b ;
+ r3 = c[2].r ; g3 = c[2].g ; b3 = c[2].b ;
+
+ /* work out the lengths of each side of the triangle */
+ L1 = (int)sqrt((((double)r1-r2)*((double)r1-r2) +
+ ((double)g1-g2)*((double)g1-g2) +
+ ((double)b1-b2)*((double)b1-b2))) ;
+
+ L2 = (int)sqrt((((double)r3-r2)*((double)r3-r2) +
+ ((double)g3-g2)*((double)g3-g2) +
+ ((double)b3-b2)*((double)b3-b2))) ;
+
+ L3 = (int)sqrt((((double)r1-r3)*((double)r1-r3) +
+ ((double)g1-g3)*((double)g1-g3) +
+ ((double)b1-b3)*((double)b1-b3))) ;
+
+ L = L1 + L2 + L3 ;
+
+ /* allocate colours in proportion to the lengths of the sides */
+ interpolate(swirl,&value,&pixel,(swirl->dcolours*L1)/L, c, c+1) ;
+ interpolate(swirl,&value,&pixel,(swirl->dcolours*L2)/L, c+1, c+2) ;
+ interpolate(swirl,&value,&pixel,(swirl->dcolours*L3)/L, c+2, c) ;
+
+ /* fill up any remaining slots (due to rounding) */
+ while (pixel < swirl->colours)
+ {
+ /* repeat the last colour */
+ set_colour(swirl, &value, &pixel, c) ;
+ }
+
+ /* ensure black and white are correct */
+ set_black_and_white(swirl, values) ;
+}
+
+/****************************************************************/
+
+/*
+ pre_rotate
+
+ Generate pre-rotated versions of the colour specifications
+
+ - swirl is the swirl data
+ - values is an array of colour specifications
+*/
+
+static void pre_rotate(swirl, values)
+SWIRL_P swirl;
+XColor *values;
+{
+ int i,j ;
+ XColor *src, *dest ;
+ int dcolours ;
+ unsigned long pixel ;
+
+ /* how many colours to display? */
+ dcolours = swirl->dcolours ;
+
+ /* start at the first map */
+ src = values ;
+ dest = values + swirl->colours ;
+
+ /* generate dcolours-1 rotated maps */
+ for (i=0; i<dcolours-1; i++)
+ {
+ COLOUR first ;
+
+ /* start at the first pixel */
+ pixel = 0 ;
+
+ /* remember the first one and skip it */
+ get_colour(swirl, &src, &first) ;
+
+ /* put a rotated version of src at dest */
+ for (j=0 ; j<dcolours-1 ; j++)
+ {
+ COLOUR c ;
+
+ /* get the source colour */
+ get_colour(swirl, &src, &c) ;
+
+ /* set the colour */
+ set_colour(swirl, &dest, &pixel, &c) ;
+ }
+
+ /* put the first one at the end */
+ set_colour(swirl, &dest, &pixel, &first) ;
+
+ /* NB: src and dest should now be ready for the next table */
+
+ /* ensure black and white are properly set */
+ set_black_and_white(swirl, src) ;
+ }
+}
+
+/****************************************************************/
+
+/*
+ default_visual_info
+
+ Gets a XVisualInfo structure that refers to a given visual or
+ the default visual.
+
+ - dpy is the display
+ - visual is the visual to look up
+ NULL => look up the default visual
+ - default_info is set to point to the member of the returned list
+ that corresponds to the default visual.
+
+ Returns a list of XVisualInfo structures or NULL on failure.
+ Free the list with XFree.
+*/
+
+
+static XVisualInfo *default_visual_info(dpy, visual, default_info)
+Display *dpy;
+Visual *visual;
+XVisualInfo **default_info;
+{
+ XVisualInfo *info_list ;
+ int i, n ;
+
+ /* get a complete list of visuals */
+ info_list = XGetVisualInfo(dpy, VisualNoMask, NULL, &n) ;
+ if ((info_list == NULL) || (n == 0))
+ return(NULL) ;
+
+ /* do we need to get the default visual? */
+ if (visual == NULL)
+ visual = DefaultVisual(dpy, DefaultScreen(dpy)) ;
+
+ /* search through the list for the defailt visual */
+ *default_info = info_list ;
+ for (i=0 ; i<n ; i++, (*default_info)++)
+ if ((*default_info)->visual == visual)
+ {
+ break ;
+ }
+
+ /* return the list (and the default info) */
+ return(info_list) ;
+}
+
+/****************************************************************/
+
+/*
+ create_colourmap
+
+ Create a read/write colourmap to use
+
+ - swirl is the swirl data
+*/
+
+void create_colourmap(swirl)
+SWIRL_P swirl;
+{
+ XVisualInfo *list, *default_info ;
+ int preserve ;
+ int n_rotations ;
+ int i ;
+
+ /* how many colours are there altogether? */
+ swirl->colours = (mono) ? 2 : (1<<swirl->depth) ;
+
+ /* how many colours should we preserve (out of black, fg, bg)? */
+ if ((swirl->bg == swirl->black) && (swirl->fg == swirl->black))
+ preserve = 1 ;
+ else if ((swirl->bg == swirl->black) || (swirl->fg == swirl->black) ||
+ (swirl->bg == swirl->fg))
+ preserve = 2 ;
+ else
+ preserve = 3 ;
+
+ /* how many colours should we animate? */
+ swirl->dcolours = (swirl->colours > preserve+1) ? swirl->colours - preserve :
+ swirl->colours ;
+
+ /* get information about the default visual */
+ list = default_visual_info(dsp, swirl->visual, &default_info) ;
+
+ /* are we in monochrome mode? */
+ swirl->monochrome = mono || (swirl->colours == 2) ;
+
+ /* is the colourmap fixed (we'll leave it alone in mono too) */
+ swirl->fixed_colourmap = ((default_info->class == StaticGray) ||
+ (default_info->class == StaticColor) ||
+ (default_info->class == TrueColor) ||
+ swirl->monochrome || inroot) ;
+
+#ifdef FORCEFIXEDCOLORS
+ /* pretending a fixed colourmap */
+ swirl->fixed_colourmap = True ;
+#endif
+
+ /* free the list */
+ XFree((char *)list) ;
+
+ /* if monochrome, we've done all we can */
+ if (swirl->monochrome)
+ return ;
+
+ /* how fast to shift the colourmap? */
+ swirl->shift = (swirl->colours > 64) ? swirl->colours / 64 : 1 ;
+ swirl->dshift = (swirl->shift > 1) ? swirl->shift * 2 : 1 ;
+
+ /* how may colour map rotations are there? */
+ n_rotations = (swirl->fixed_colourmap) ? 1 : swirl->dcolours ;
+
+ /* allocate space for colour definitions (if not already there) */
+ if (swirl->rgb_values == NULL)
+ {
+ swirl->rgb_values = (XColor *)calloc(swirl->colours*n_rotations,
+ sizeof(XColor)) ;
+
+ /* create a colour map */
+ if (!swirl->fixed_colourmap)
+ swirl->cmap = XCreateColormap(dsp, swirl->win, swirl->visual, AllocAll) ;
+ }
+
+ /* select a set of colours for the colour map */
+ basic_map(swirl, swirl->rgb_values) ;
+
+ /* are we rotating them? */
+ if (!swirl->fixed_colourmap)
+ {
+ /* generate rotations of the colour maps */
+ pre_rotate(swirl, swirl->rgb_values) ;
+
+ /* store the colours in the colour map */
+ XStoreColors(dsp, swirl->cmap, swirl->rgb_values, swirl->colours) ;
+ }
+ else
+ /* lookup the colours in the fixed colour map */
+ for (i=0 ; i<swirl->colours ; i++)
+ (void) XAllocColor(dsp, DefaultColormap(dsp, screen),
+ &(swirl->rgb_values[i])) ;
+}
+
+/****************************************************************/
+
+/*
+ install_map
+
+ Install a new set of colours into the colour map
+
+ - swirl is the swirl data
+ - shift is the amount to rotate the colour map by
+*/
+
+static void install_map(swirl, shift)
+SWIRL_P swirl;
+int shift;
+{
+ if (!swirl->fixed_colourmap)
+ {
+ /* shift the colour map */
+ swirl->current_map = (swirl->current_map + shift) %
+ swirl->dcolours ;
+
+ /* store it */
+ XStoreColors(dsp, swirl->cmap,
+ swirl->rgb_values +
+ swirl->current_map*swirl->colours,
+ swirl->colours) ;
+ }
+}
+
+/****************************************************************/
+
+/*
+ create_knots
+
+ Initialise the array of knot
+
+ swirl is the swirl data
+*/
+
+static void create_knots(swirl)
+SWIRL_P swirl;
+{
+ int k ;
+ Bool orbit, wheel, picasso, ray, hook ;
+ KNOT_P knot ;
+
+ /* create array for knots */
+ swirl->knots = (KNOT_P)calloc(swirl->n_knots, sizeof(KNOT)) ;
+
+ /* no knots yet */
+ orbit = wheel = picasso = ray = hook = False;
+
+ /* what types do we have? */
+ if ((int) swirl->knot_type & (int) ALL)
+ {
+ orbit = wheel = ray = hook = True ;
+ }
+ else
+ {
+ if ((int) swirl->knot_type & (int) ORBIT) orbit = True ;
+ if ((int) swirl->knot_type & (int) WHEEL) wheel = True ;
+ if ((int) swirl->knot_type & (int) PICASSO) picasso = True ;
+ if ((int) swirl->knot_type & (int) RAY) ray = True ;
+ if ((int) swirl->knot_type & (int) HOOK) hook = True ;
+ }
+
+ /* initialise each knot */
+ knot = swirl->knots ;
+ for (k=0 ; k<swirl->n_knots ; k++)
+ {
+ /* position */
+ knot->x = random_no(swirl->width) ;
+ knot->y = random_no(swirl->height) ;
+
+ /* mass */
+ knot->m = random_no(MASS) + 1 ;
+
+ /* can be negative */
+ if (random_no(100) > 50)
+ knot->m *= -1 ;
+
+ /* type */
+ knot->t = NONE ;
+ while (knot->t == NONE)
+ {
+ /* choose a random one from the types available */
+ switch (random_no(4))
+ {
+ case 0: if (orbit)
+ knot->t = ORBIT ;
+ break ;
+ case 1: if (wheel)
+ knot->t = WHEEL ;
+ break ;
+ case 2: if (picasso)
+ knot->t = PICASSO ;
+ break ;
+ case 3: if (ray)
+ knot->t = RAY ;
+ break ;
+ case 4: if (hook)
+ knot->t = HOOK ;
+ break ;
+ }
+ }
+
+ /* if two planes, do same for second plane */
+ if (swirl->two_plane)
+ {
+ knot->T = NONE ;
+ while (knot->T == NONE || knot->T == knot->t)
+ {
+ /* choose a different type */
+ switch (random_no(4))
+ {
+ case 0: if (orbit)
+ knot->T = ORBIT ;
+ break ;
+ case 1: if (wheel)
+ knot->T = WHEEL ;
+ break ;
+ case 2: if (picasso)
+ knot->T = PICASSO ;
+ break ;
+ case 3: if (ray)
+ knot->T = RAY ;
+ break ;
+ case 4: if (hook)
+ knot->T = HOOK ;
+ break ;
+ }
+ }
+ }
+
+ /* next knot */
+ knot ++ ;
+ }
+}
+
+/****************************************************************/
+
+/*
+ initswirl
+
+ Initialise things for swirling
+
+ - win is the window to draw in
+*/
+
+void initswirl(win)
+Window win;
+{
+ XWindowAttributes win_attr ;
+ SWIRL_P swirl ;
+
+ /* does the swirls array exist? */
+ if (swirls == NULL)
+ {
+ int i ;
+
+ /* allocate an array, one entry for each screen */
+ swirls = (SWIRL_P)calloc(ScreenCount(dsp), sizeof(SWIRL)) ;
+
+ /* initialise them all */
+ for (i=0 ; i<ScreenCount(dsp) ; i++)
+ init_swirl((&swirls[i])) ;
+ }
+
+ /* get a pointer to this swirl */
+ swirl = &(swirls[screen]) ;
+
+ /* get the attributes of the window (dsp is global from xlock.h) */
+ (void) XGetWindowAttributes(dsp, win, &win_attr) ;
+
+ /* get window parameters */
+ swirl->win = win ;
+ swirl->width = win_attr.width ;
+ swirl->height = win_attr.height ;
+ swirl->depth = win_attr.depth ;
+ swirl->visual = win_attr.visual ;
+
+ /* initialise image for speeding up drawing */
+ init_image(swirl) ;
+
+ /* clear the window (before setting the colourmap) */
+ XSetForeground(dsp, Scr[screen].gc, swirl->black) ;
+ XFillRectangle(dsp, win, Scr[screen].gc,
+ 0, 0, swirl->width, swirl->height) ;
+
+ /* initialise the colours from which the colourmap is derived */
+ init_colours(basic_colours, saturation) ;
+
+ /* set up the colour map */
+ create_colourmap(swirl) ;
+
+ /* attach the colour map to the window (if we have one) */
+ if (!swirl->fixed_colourmap) {
+#if 1
+ set_colormap(screen, swirl->cmap);
+#else
+ XSetWindowColormap(dsp, win, swirl->cmap) ;
+ (void) XSetWMColormapWindows(dsp, win, &win, 1) ;
+ XInstallColormap(dsp, swirl->cmap) ;
+#endif
+ }
+
+ /* resolution starts off chunky */
+ swirl->resolution = MIN_RES+1 ;
+
+ /* calculate the pixel step for this resulution */
+ swirl->r = (1 << (swirl->resolution-1)) ;
+
+ /* how many knots? */
+ swirl->n_knots = random_no(batchcount/2) + batchcount + 1 ;
+
+ /* what type of knots? */
+ swirl->knot_type = ALL ; /* for now */
+
+ /* use two_plane mode occaisionally */
+ if (random_no(100) <= TWO_PLANE_PCNT)
+ {
+ swirl->two_plane = swirl->first_plane = True ;
+ swirl->max_resolution = 2 ;
+ }
+ else
+ swirl->two_plane = False ;
+
+ /* fix the knot values */
+ create_knots(swirl) ;
+
+ /* we are off */
+ swirl->started = True ;
+ swirl->drawing = False ;
+}
+
+/****************************************************************/
+
+/*
+ do_point
+
+ Work out the pixel value at i, j. Ensure it does not clash
+ with BlackPixel or WhitePixel.
+
+ - swirl is the swirl data
+ - i, j is the point to calculate
+
+ Returns the value of the point
+*/
+
+static unsigned long do_point(swirl, i, j)
+SWIRL_P swirl;
+int i, j;
+{
+ int tT,k,value,add ;
+ double dx,dy,theta,dist ;
+ int dcolours, qcolours ;
+ double rads ;
+ KNOT_P knot ;
+
+ /* how many colours? */
+ dcolours = swirl->dcolours ;
+ qcolours = dcolours / 4 ;
+
+ /* colour step round a circle */
+ rads = (double)dcolours/(2.0 * M_PI) ;
+
+ /* start at zero */
+ value = 0 ;
+
+ /* go through all the knots */
+ knot = swirl->knots ;
+ for (k=0; k<swirl->n_knots; k++)
+ {
+ dx = i - knot->x ;
+ dy = j - knot->y ;
+
+ /* in two_plane mode get the appropriate knot type */
+ if (swirl->two_plane)
+ tT = (int) ((swirl->first_plane) ? knot->t : knot->T) ;
+ else
+ tT = (int) knot->t ;
+
+ /* distance from knot */
+ dist = sqrt(dx*dx+dy*dy) ;
+
+ /* nothing to add at first */
+ add = 0 ;
+
+ /* work out the contribution (if close enough) */
+ if (dist > 0.1) switch (tT)
+ {
+ case ORBIT:
+ add = (int)(dcolours/(1.0+0.01*abs(knot->m)*dist)) ;
+ break;
+ case WHEEL:
+ theta = (atan2(dy,dx) + M_PI)/M_PI ;
+ if (theta < 1.0)
+ add = (int)(dcolours * theta +
+ sin(0.1*knot->m*dist)*
+ qcolours*exp(-0.01*dist)) ;
+ else
+ add = (int)(dcolours * (theta-1.0) +
+ sin(0.1*knot->m*dist)*
+ qcolours*exp(-0.01*dist)) ;
+ break;
+ case PICASSO:
+ add = (int)(dcolours *
+ fabs(cos(0.002 * knot->m * dist))) ;
+ break;
+ case RAY:
+ add = (int)(dcolours * fabs(sin(2.0 * atan2(dy,dx)))) ;
+ break;
+ case HOOK:
+ add = (int)(rads*atan2(dy,dx)+
+ 0.05*(abs(knot->m)-1)*dist) ;
+ break;
+ }
+
+ /* for a +ve mass add on the contribution else take it off */
+ if (knot->m > 0)
+ value += add ;
+ else
+ value -= add ;
+
+ /* next knot */
+ knot ++ ;
+ }
+
+ /* toggle plane */
+ swirl->first_plane = (!swirl->first_plane) ;
+
+ /* make sure we handle -ve values properly */
+ if (value >= 0)
+ value = (value % dcolours) + 2 ;
+ else
+ value = dcolours - (abs(value) % (dcolours-1)) ;
+
+ /* if fg and bg are 1 and 0 we should be OK, but just in case */
+ while ((dcolours > 2) &&
+ (((value % swirl->colours) == swirl->fg) ||
+ ((value % swirl->colours) == swirl->bg) ||
+ ((value % swirl->colours) == swirl->black)))
+ {
+ value++ ;
+ }
+
+ /* definitely make sure it is in range */
+ value = value % swirl->colours ;
+
+ /* lookup the pixel value if necessary */
+ if (swirl->fixed_colourmap && !swirl->monochrome)
+ value = swirl->rgb_values[value].pixel ;
+
+ /* return it */
+ return((unsigned long)value) ;
+}
+
+/****************************************************************/
+
+/*
+ draw_block
+
+ Draw a square block of points with the same value.
+
+ - ximage is the XImage to draw on.
+ - x, y is the top left corner
+ - s is the length of each side
+ - v is the value
+*/
+
+static void draw_block(ximage, x, y, s, v)
+XImage *ximage;
+int x, y, s;
+unsigned long v;
+{
+ /* is it just a point? */
+ if (s == 1)
+ XPutPixel(ximage, x, y, v) ;
+ else
+ {
+ int a, b ;
+
+ for (a=0 ; a<s ; a++)
+ for (b=0 ; b<s ; b++)
+ {
+ XPutPixel(ximage, x+b, y+a, v) ;
+ }
+ }
+}
+
+/****************************************************************/
+
+/*
+ draw_point
+
+ Draw the current point in a swirl pattern onto the XImage
+
+ - swirl is the swirl
+ - win is the window to update
+*/
+
+static void draw_point(swirl, win)
+SWIRL_P swirl ;
+Window win ;
+{
+ int r ;
+ int x, y ;
+
+ /* get current point coordinates and resolution */
+ x = swirl->x ;
+ y = swirl->y ;
+ r = swirl->r ;
+
+ /* check we are within the window */
+ if ((x < 0) || (x > swirl->width-r) || (y < 0) || (y > swirl->height-r))
+ return ;
+
+ /* what style are we drawing? */
+ if (swirl->two_plane)
+ {
+ int r2 ;
+
+ /* halve the block size */
+ r2 = r / 2 ;
+
+ /* interleave blocks at half r */
+ draw_block(swirl->ximage, x, y, r2, do_point(swirl,x,y)) ;
+ draw_block(swirl->ximage, x+r2, y, r2, do_point(swirl,x+r2,y)) ;
+ draw_block(swirl->ximage, x+r2, y+r2, r2, do_point(swirl,x+r2,y+r2)) ;
+ draw_block(swirl->ximage, x, y+r2, r2, do_point(swirl,x,y+r2)) ;
+ }
+ else
+ draw_block(swirl->ximage, x, y, r, do_point(swirl,x,y)) ;
+
+ /* update the screen */
+ XPutImage(dsp, win, Scr[screen].gc, swirl->ximage, x, y, x, y, r, r);
+}
+
+/****************************************************************/
+
+/*
+ next_point
+
+ Move to the next point in the spiral pattern
+
+ - swirl is the swirl
+ - win is the window to update
+*/
+
+static void next_point(swirl)
+SWIRL_P swirl ;
+{
+ static Bool off_screen ;
+
+ /* more to do in this direction? */
+ if (swirl->dir_done < swirl->dir_todo)
+ {
+ /* move in the current direction */
+ switch(swirl->direction)
+ {
+ case DRAW_RIGHT: swirl->x += swirl->r ; break ;
+ case DRAW_DOWN: swirl->y += swirl->r ; break ;
+ case DRAW_LEFT: swirl->x -= swirl->r ; break ;
+ case DRAW_UP: swirl->y -= swirl->r ; break ;
+ }
+
+ /* done another point */
+ swirl->dir_done ++ ;
+ }
+ else
+ {
+ /* none drawn yet */
+ swirl->dir_done = 0 ;
+
+ /* change direction - check and record if off screen */
+ switch(swirl->direction)
+ {
+ case DRAW_RIGHT: swirl->direction = DRAW_DOWN ;
+ if (swirl->x > swirl->width-swirl->r)
+ {
+ /* skip these points */
+ swirl->dir_done = swirl->dir_todo ;
+ swirl->y += (swirl->dir_todo * swirl->r) ;
+
+ /* check for finish */
+ if (off_screen) swirl->drawing = False ;
+ off_screen = True ;
+ }
+ else
+ off_screen = False ;
+ break ;
+ case DRAW_DOWN: swirl->direction = DRAW_LEFT ; swirl->dir_todo ++ ;
+ if (swirl->y > swirl->height-swirl->r)
+ {
+ /* skip these points */
+ swirl->dir_done = swirl->dir_todo ;
+ swirl->x -= (swirl->dir_todo * swirl->r) ;
+
+ /* check for finish */
+ if (off_screen) swirl->drawing = False ;
+ off_screen = True ;
+ }
+ else
+ off_screen = False ;
+ break ;
+ case DRAW_LEFT: swirl->direction = DRAW_UP ;
+ if (swirl->x < 0)
+ {
+ /* skip these points */
+ swirl->dir_done = swirl->dir_todo ;
+ swirl->y -= (swirl->dir_todo * swirl->r) ;
+
+ /* check for finish */
+ if (off_screen) swirl->drawing = False ;
+ off_screen = True ;
+ }
+ else
+ off_screen = False ;
+ break ;
+ case DRAW_UP: swirl->direction = DRAW_RIGHT ; swirl->dir_todo ++ ;
+ if (swirl->y < 0)
+ {
+ /* skip these points */
+ swirl->dir_done = swirl->dir_todo ;
+ swirl->x += (swirl->dir_todo * swirl->r) ;
+
+ /* check for finish */
+ if (off_screen) swirl->drawing = False ;
+ off_screen = True ;
+ }
+ else
+ off_screen = False ;
+ break ;
+ }
+ }
+}
+
+/****************************************************************/
+
+/*
+ drawswirl
+
+ Draw one iteration of swirling
+
+ - win is the window to draw in
+*/
+
+void drawswirl(win)
+Window win;
+{
+ SWIRL_P swirl ;
+
+ /* get the current swirl */
+ swirl = &(swirls[screen]) ;
+
+ /* are we going? */
+ if (swirl->started)
+ {
+ /* in the middle of drawing? */
+ if (swirl->drawing)
+ {
+ /* rotate the colours */
+ install_map(swirl, swirl->dshift) ;
+
+ /* draw a batch of points */
+ swirl->batch_todo = BATCH_DRAW ;
+ while ((swirl->batch_todo > 0) && swirl->drawing)
+ {
+ /* draw a point */
+ draw_point(swirl, win) ;
+
+ /* move to the next point */
+ next_point(swirl) ;
+
+ /* done a point */
+ swirl->batch_todo -- ;
+ }
+ }
+ else
+ {
+ /* rotate the colours */
+ install_map(swirl, swirl->shift) ;
+
+ /* time for a higher resolution? */
+ if (swirl->resolution > swirl->max_resolution)
+ {
+ /* move to higher resolution */
+ swirl->resolution -- ;
+
+ /* calculate the pixel step for this resulution */
+ swirl->r = (1 << (swirl->resolution-1)) ;
+
+ /* start drawing again */
+ swirl->drawing = True ;
+
+ /* start in the middle of the screen */
+ swirl->x = (swirl->width - swirl->r) / 2 ;
+ swirl->y = (swirl->height - swirl->r) / 2 ;
+
+ /* initialise spiral drawing parameters */
+ swirl->direction = DRAW_RIGHT ;
+ swirl->dir_todo = 1 ;
+ swirl->dir_done = 0 ;
+ }
+ else
+ {
+ /* all done, decide when to restart */
+ if (swirl->start_again == -1)
+ {
+ /* start the counter */
+ swirl->start_again = RESTART ;
+ }
+ else if (swirl->start_again == 0)
+ {
+ /* reset the counter */
+ swirl->start_again = -1 ;
+
+ /* start again */
+ initswirl(win) ;
+ }
+ else
+ /* decrement the counter */
+ swirl->start_again -- ;
+ }
+ }
+ }
+}
+
+/****************************************************************/
--- /dev/null
+#ifndef lint
+static char sccsid[] = "@(#)usleep.c 2.7 95/02/21 xlockmore";
+#endif
+/*-
+ * usleep.c - OS dependant implementation of usleep().
+ *
+ * Copyright (c) 1991 by Patrick J. Naughton.
+ *
+ * Revision History:
+ *
+ * Changes of David Bagley <bagleyd@source.asset.com>
+ * 05-Jan-95: nanosleep for Solaris 2.3 and greater Greg Onufer
+ * <Greg.Onufer@Eng.Sun.COM>
+ * 22-Jun-94: Fudged for VMS by Anthony Clarke
+ * <Anthony.D.Clarke@Support.Hatfield.Raytheon.bae.eurokom.ie>
+ * 10-Jun-94: patch for BSD from Victor Langeveld <vic@mbfys.kun.nl>
+ * 02-May-94: patch for Linux, got ideas from Darren Senn's xlock
+ * <sinster@scintilla.capitola.ca.us>
+ * 21-Mar-94: patch fix for HP from <R.K.Lloyd@csc.liv.ac.uk>
+ * 01-Dec-93: added patch for HP
+ *
+ * Changes of Patrick J. Naughton
+ * 30-Aug-90: written.
+ *
+ */
+
+#include "xlock.h"
+
+#if !defined(HAS_USLEEP)
+ /* usleep should be defined */
+int
+usleep(usec)
+ unsigned long usec;
+{
+#if (defined (SYSV) || defined(SVR4)) && !defined(__hpux)
+#if defined(HAS_NANOSLEEP)
+{
+ struct timespec rqt;
+
+ rqt.tv_sec = 0;
+ rqt.tv_nsec = 1000 * usec;
+ return nanosleep(&rqt, NULL);
+}
+#else
+ (void) poll((void *) 0, (size_t) 0, usec / 1000); /* ms resolution */
+#endif
+#else
+#ifdef VMS
+ long timadr[2];
+
+ if (usec !=0) {
+ timadr[0] = -usec*10;
+ timadr[1] = -1;
+
+ sys$setimr(4,&timadr,0,0,0);
+ sys$waitfr(4);
+ }
+#else
+ struct timeval time_out;
+ time_out.tv_usec = usec % (unsigned long) 1000000;
+ time_out.tv_sec = usec / (unsigned long) 1000000;
+ (void) select(0, (void *) 0, (void *) 0, (void *) 0, &time_out);
+#endif
+#endif
+ return 0;
+}
+#endif
+
+/*
+ * returns the number of seconds since 01-Jan-70.
+ * This is used to control rate and timeout in many of the animations.
+ */
+long
+seconds()
+{
+#ifdef VMS
+ return 12088800;
+#else
+ struct timeval now;
+
+ (void) gettimeofday(&now, (struct timezone *) 0);
+ return now.tv_sec;
+#endif
+}
+
+#ifdef VMS
+static long ran;
+long random()
+{
+ mth$random(&ran);
+
+ return labs(ran) % 2147483647;
+}
+
+void srandom(seed)
+int seed;
+{
+ ran = seed;
+}
+#endif
--- /dev/null
+/*****************************************************************************/
+/** Copyright 1991 by Andreas Stolcke **/
+/** Copyright 1990 by Solbourne Computer Inc. **/
+/** Longmont, Colorado **/
+/** **/
+/** All Rights Reserved **/
+/** **/
+/** Permission to use, copy, modify, and distribute this software and **/
+/** its documentation for any purpose and without fee is hereby **/
+/** granted, provided that the above copyright notice appear in all **/
+/** copies and that both that copyright notice and this permis- **/
+/** sion notice appear in supporting documentation, and that the **/
+/** name of Solbourne not be used in advertising **/
+/** in publicity pertaining to distribution of the software without **/
+/** specific, written prior permission. **/
+/** **/
+/** ANDREAS STOLCKE AND SOLBOURNE COMPUTER INC. DISCLAIMS ALL WARRANTIES **/
+/** WITH REGARD TO THIS SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF **/
+/** MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL ANDREAS STOLCKE **/
+/** OR SOLBOURNE BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL **/
+/** DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA **/
+/** OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER **/
+/** TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE **/
+/** OR PERFORMANCE OF THIS SOFTWARE. **/
+/*****************************************************************************/
+/*
+ * vroot.h -- Virtual Root Window handling header file
+ *
+ * This header file redefines the X11 macros RootWindow and DefaultRootWindow,
+ * making them look for a virtual root window as provided by certain `virtual'
+ * window managers like swm and tvtwm. If none is found, the ordinary root
+ * window is returned, thus retaining backward compatibility with standard
+ * window managers.
+ * The function implementing the virtual root lookup remembers the result of
+ * its last invocation to avoid overhead in the case of repeated calls
+ * on the same display and screen arguments.
+ * The lookup code itself is taken from Tom LaStrange's ssetroot program.
+ *
+ * Most simple root window changing X programs can be converted to using
+ * virtual roots by just including
+ *
+ * #include <X11/vroot.h>
+ *
+ * after all the X11 header files. It has been tested on such popular
+ * X clients as xphoon, xfroot, xloadimage, and xaqua.
+ * It also works with the core clients xprop, xwininfo, xwd, and editres
+ * (and is necessary to get those clients working under tvtwm).
+ * It does NOT work with xsetroot; get the xsetroot replacement included in
+ * the tvtwm distribution instead.
+ *
+ * Andreas Stolcke <stolcke@ICSI.Berkeley.EDU>, 9/7/90
+ * - replaced all NULL's with properly cast 0's, 5/6/91
+ * - free children list (suggested by Mark Martin <mmm@cetia.fr>), 5/16/91
+ * - include X11/Xlib.h and support RootWindowOfScreen, too 9/17/91
+ */
+
+#ifndef _VROOT_H_
+#define _VROOT_H_
+
+#if !defined(lint) && !defined(SABER)
+static char vroot_rcsid[] = "$Id: vroot.h,v 1.1 1994/08/25 22:04:24 jwz Exp $";
+#endif
+
+#include <X11/X.h>
+#include <X11/Xatom.h>
+#include <X11/Xlib.h>
+
+static Window
+VirtualRootWindowOfScreen(screen)
+ Screen *screen;
+{
+ static Screen *save_screen = (Screen *)0;
+ static Window root = (Window)0;
+
+ if (screen != save_screen) {
+ Display *dpy = DisplayOfScreen(screen);
+ Atom __SWM_VROOT = None;
+ int i;
+ Window rootReturn, parentReturn, *children;
+ unsigned int numChildren;
+
+ root = RootWindowOfScreen(screen);
+
+ /* go look for a virtual root */
+ __SWM_VROOT = XInternAtom(dpy, "__SWM_VROOT", False);
+ if (XQueryTree(dpy, root, &rootReturn, &parentReturn,
+ &children, &numChildren)) {
+ for (i = 0; i < numChildren; i++) {
+ Atom actual_type;
+ int actual_format;
+ unsigned long nitems, bytesafter;
+ Window *newRoot = (Window *)0;
+
+ if (XGetWindowProperty(dpy, children[i],
+ __SWM_VROOT, 0, 1, False, XA_WINDOW,
+ &actual_type, &actual_format,
+ &nitems, &bytesafter,
+ (unsigned char **) &newRoot) == Success && newRoot) {
+ root = *newRoot;
+ break;
+ }
+ }
+ if (children)
+ XFree((char *)children);
+ }
+
+ save_screen = screen;
+ }
+
+ return root;
+}
+
+#undef RootWindowOfScreen
+#define RootWindowOfScreen(s) VirtualRootWindowOfScreen(s)
+
+#undef RootWindow
+#define RootWindow(dpy,screen) VirtualRootWindowOfScreen(ScreenOfDisplay(dpy,screen))
+
+#undef DefaultRootWindow
+#define DefaultRootWindow(dpy) VirtualRootWindowOfScreen(DefaultScreenOfDisplay(dpy))
+
+#endif /* _VROOT_H_ */
--- /dev/null
+#ifndef lint
+static char sccsid[] = "@(#)wator.c 2.7 95/02/21 xlockmore";
+#endif
+/*-
+ * wator.c - Dewdney's Wa-Tor, water torus simulation for xlock,
+ * the X Window System lockscreen.
+ *
+ * Copyright (c) 1994 by David Bagley.
+ *
+ * See xlock.c for copying information.
+ *
+ * Revision History:
+ * 12-Dec-94: Coded from A.K. Dewdney's "The Armchair Universe, Computer
+ * Recreations from the Pages of Scientific American Magazine"
+ * W.H. Freedman and Company, New York, 1988 also used life.c
+ * as a guide.
+ */
+
+#include "xlock.h"
+#include "bitmaps/fish-0.xbm"
+#include "bitmaps/fish-1.xbm"
+#include "bitmaps/fish-2.xbm"
+#include "bitmaps/fish-3.xbm"
+#include "bitmaps/fish-4.xbm"
+#include "bitmaps/fish-5.xbm"
+#include "bitmaps/fish-6.xbm"
+#include "bitmaps/fish-7.xbm"
+#include "bitmaps/shark-0.xbm"
+#include "bitmaps/shark-1.xbm"
+#include "bitmaps/shark-2.xbm"
+#include "bitmaps/shark-3.xbm"
+#include "bitmaps/shark-4.xbm"
+#include "bitmaps/shark-5.xbm"
+#include "bitmaps/shark-6.xbm"
+#include "bitmaps/shark-7.xbm"
+
+#define MAXROWS 155
+#define MAXCOLS 144
+#define FISH 0
+#define SHARK 1
+#define KINDS 2
+#define ORIENTS 4
+#define REFLECTS 2
+#define BITMAPS (ORIENTS*REFLECTS*KINDS)
+#define KINDBITMAPS (ORIENTS*REFLECTS)
+
+static XImage logo[BITMAPS] = {
+ {0, 0, 0, XYBitmap, (char *) fish0_bits, LSBFirst, 8, LSBFirst, 8, 1},
+ {0, 0, 0, XYBitmap, (char *) fish1_bits, LSBFirst, 8, LSBFirst, 8, 1},
+ {0, 0, 0, XYBitmap, (char *) fish2_bits, LSBFirst, 8, LSBFirst, 8, 1},
+ {0, 0, 0, XYBitmap, (char *) fish3_bits, LSBFirst, 8, LSBFirst, 8, 1},
+ {0, 0, 0, XYBitmap, (char *) fish4_bits, LSBFirst, 8, LSBFirst, 8, 1},
+ {0, 0, 0, XYBitmap, (char *) fish5_bits, LSBFirst, 8, LSBFirst, 8, 1},
+ {0, 0, 0, XYBitmap, (char *) fish6_bits, LSBFirst, 8, LSBFirst, 8, 1},
+ {0, 0, 0, XYBitmap, (char *) fish7_bits, LSBFirst, 8, LSBFirst, 8, 1},
+ {0, 0, 0, XYBitmap, (char *) shark0_bits, LSBFirst, 8, LSBFirst, 8, 1},
+ {0, 0, 0, XYBitmap, (char *) shark1_bits, LSBFirst, 8, LSBFirst, 8, 1},
+ {0, 0, 0, XYBitmap, (char *) shark2_bits, LSBFirst, 8, LSBFirst, 8, 1},
+ {0, 0, 0, XYBitmap, (char *) shark3_bits, LSBFirst, 8, LSBFirst, 8, 1},
+ {0, 0, 0, XYBitmap, (char *) shark4_bits, LSBFirst, 8, LSBFirst, 8, 1},
+ {0, 0, 0, XYBitmap, (char *) shark5_bits, LSBFirst, 8, LSBFirst, 8, 1},
+ {0, 0, 0, XYBitmap, (char *) shark6_bits, LSBFirst, 8, LSBFirst, 8, 1},
+ {0, 0, 0, XYBitmap, (char *) shark7_bits, LSBFirst, 8, LSBFirst, 8, 1},
+};
+
+/* Fish and shark data */
+typedef struct {
+ char kind, age, food, direction;
+ unsigned long color;
+ int col, row;
+} cellstruct;
+
+/* Doublely linked list */
+typedef struct _CellList
+{
+ cellstruct info;
+ struct _CellList *previous, *next;
+} CellList;
+
+typedef struct {
+ int initialized;
+ int nkind[KINDS]; /* Number of fish and sharks */
+ int breed[KINDS]; /* Breeding time of fish and sharks */
+ int sstarve; /* Time the sharks starve if they dont find a fish */
+ int kind; /* Currently working on fish or sharks? */
+ int xs, ys; /* Size of fish and sharks */
+ int xb, yb; /* Bitmap offset for fish and sharks */
+ int pixelmode;
+ int generation;
+ int ncols, nrows;
+ int width, height;
+ CellList *currkind, *babykind, *lastkind[KINDS+1], *firstkind[KINDS+1];
+ CellList *arr[MAXCOLS][MAXROWS]; /* 0=empty or pts to a fish or shark */
+} watorstruct;
+
+static watorstruct wators[MAXSCREENS];
+static int icon_width, icon_height;
+
+static void
+drawcell(win, col, row, color, bitmap)
+ Window win;
+ int col, row;
+ long unsigned int color;
+ int bitmap;
+{
+ watorstruct *wp = &wators[screen];
+
+ XSetForeground(dsp, Scr[screen].gc, color);
+ if (wp->pixelmode)
+ XFillRectangle(dsp, win, Scr[screen].gc,
+ wp->xb + wp->xs * col, wp->yb + wp->ys * row, wp->xs, wp->ys);
+ else
+ XPutImage(dsp, win, Scr[screen].gc, &logo[bitmap], 0, 0,
+ wp->xb + wp->xs * col, wp->yb + wp->ys * row, icon_width, icon_height);
+}
+
+
+static void
+erasecell(win, col, row)
+ Window win;
+ int col, row;
+{
+ watorstruct *wp = &wators[screen];
+
+ XSetForeground(dsp, Scr[screen].gc, BlackPixel(dsp, screen));
+ XFillRectangle(dsp, win, Scr[screen].gc,
+ wp->xb + wp->xs * col, wp->yb + wp->ys * row, wp->xs, wp->ys);
+}
+
+static void init_kindlist(kind)
+int kind;
+{
+ watorstruct *wp = &wators[screen];
+
+ /* Waste some space at the beginning and end of list
+ so we do not have to complicated checks against falling off the ends. */
+ wp->lastkind[kind] = (CellList *) malloc (sizeof (CellList));
+ wp->firstkind[kind] = (CellList *) malloc (sizeof (CellList));
+ wp->firstkind[kind]->previous = wp->lastkind[kind]->next = NULL;
+ wp->firstkind[kind]->next = wp->lastkind[kind]->previous = NULL;
+ wp->firstkind[kind]->next = wp->lastkind[kind];
+ wp->lastkind[kind]->previous = wp->firstkind[kind];
+}
+
+static void addto_kindlist(kind, info)
+int kind;
+cellstruct info;
+{
+ watorstruct *wp = &wators[screen];
+
+ wp->currkind = (CellList *) malloc (sizeof (CellList));
+ wp->lastkind[kind]->previous->next = wp->currkind;
+ wp->currkind->previous = wp->lastkind[kind]->previous;
+ wp->currkind->next = wp->lastkind[kind];
+ wp->lastkind[kind]->previous = wp->currkind;
+ wp->currkind->info = info;
+}
+
+static void removefrom_kindlist(ptr)
+CellList *ptr;
+{
+ watorstruct *wp = &wators[screen];
+
+ ptr->previous->next = ptr->next;
+ ptr->next->previous = ptr->previous;
+ wp->arr[ptr->info.col][ptr->info.row] = 0;
+ free(ptr);
+}
+
+static void dupin_kindlist()
+{
+ watorstruct *wp = &wators[screen];
+ CellList *temp;
+
+ temp = (CellList *) malloc (sizeof (CellList));
+ temp->previous = wp->babykind;
+ temp->next = wp->babykind->next;
+ wp->babykind->next = temp;
+ temp->next->previous = temp;
+ temp->info = wp->babykind->info;
+ wp->babykind = temp;
+}
+
+/* new fish at end of list, this rotates who goes first, young fish go last *
+ * this most likely will not change the feel to any real degree */
+static void cutfrom_kindlist()
+{
+ watorstruct *wp = &wators[screen];
+
+ wp->babykind=wp->currkind;
+ wp->currkind=wp->currkind->previous;
+ wp->currkind->next = wp->babykind->next;
+ wp->babykind->next->previous = wp->currkind;
+ wp->babykind->next = wp->lastkind[KINDS];
+ wp->babykind->previous = wp->lastkind[KINDS]->previous;
+ wp->babykind->previous->next = wp->babykind;
+ wp->babykind->next->previous = wp->babykind;
+}
+
+static void reattach_kindlist(kind)
+int kind;
+{
+ watorstruct *wp = &wators[screen];
+
+ wp->currkind = wp->lastkind[kind]->previous;
+ wp->currkind->next = wp->firstkind[KINDS]->next;
+ wp->currkind->next->previous = wp->currkind;
+ wp->lastkind[kind]->previous = wp->lastkind[KINDS]->previous;
+ wp->lastkind[KINDS]->previous->next = wp->lastkind[kind];
+ wp->lastkind[KINDS]->previous = wp->firstkind[KINDS];
+ wp->firstkind[KINDS]->next = wp->lastkind[KINDS];
+}
+
+static void flush_kindlist(kind)
+int kind;
+{
+ watorstruct *wp = &wators[screen];
+
+ while (wp->lastkind[kind]->previous != wp->firstkind[kind]) {
+ wp->currkind = wp->lastkind[kind]->previous;
+ wp->currkind->previous->next = wp->lastkind[kind];
+ wp->lastkind[kind]->previous = wp->currkind->previous;
+ wp->arr[wp->currkind->info.col][wp->currkind->info.row] = 0;
+ free(wp->currkind);
+ }
+}
+
+
+void
+initwator(win)
+ Window win;
+{
+ int i, row, col, kind;
+ XWindowAttributes xgwa;
+ watorstruct *wp = &wators[screen];
+ cellstruct info;
+
+ wp->generation = 0;
+ if (!wp->initialized) { /* Genesis */
+ icon_width = fish0_width;
+ icon_height = fish0_height;
+ wp->initialized = 1;
+ /* Set up what will be a 'triply' linked list.
+ doubly linked list, doubly linked to an array */
+ (void) memset(wp->arr, 0, sizeof(wp->arr));
+ for (kind = FISH; kind <= KINDS; kind++)
+ init_kindlist(kind);
+ for (i = 0; i < BITMAPS; i++) {
+ logo[i].width = icon_width;
+ logo[i].height = icon_height;
+ logo[i].bytes_per_line = (fish0_width + 7) / 8;
+ }
+ } else /* Exterminate all */
+ for (i = FISH; i <= KINDS; i++)
+ flush_kindlist(i);
+
+ (void) XGetWindowAttributes(dsp, win, &xgwa);
+ wp->width = xgwa.width;
+ wp->height = xgwa.height;
+ wp->pixelmode = (wp->width + wp->height < 3 * (icon_width + icon_height));
+ if (wp->pixelmode) {
+ wp->ncols = min(wp->width / 2, MAXCOLS);
+ wp->nrows = min(wp->height / 2, MAXROWS);
+ } else {
+ wp->ncols = min(wp->width / icon_width, MAXCOLS);
+ wp->nrows = min(wp->height / icon_height, MAXROWS);
+ }
+
+ /* Play G-d with these numbers */
+ wp->nkind[FISH] = wp->ncols * wp->nrows / 3;
+ wp->nkind[SHARK] = wp->nkind[FISH] / 10;
+ wp->kind = FISH;
+ if (!wp->nkind[SHARK])
+ wp->nkind[SHARK] = 1;
+ if (batchcount < 1)
+ batchcount = 1;
+ else if (batchcount > wp->breed[SHARK])
+ batchcount = 4;
+ wp->breed[FISH] = batchcount;
+ wp->breed[SHARK] = 10;
+ wp->sstarve = 3;
+
+ wp->xs = wp->width / wp->ncols;
+ wp->ys = wp->height / wp->nrows;
+ wp->xb = (wp->width - wp->xs * wp->ncols) / 2;
+ wp->yb = (wp->height - wp->ys * wp->nrows) / 2;
+
+ XSetForeground(dsp, Scr[screen].gc, BlackPixel(dsp, screen));
+ XFillRectangle(dsp, win, Scr[screen].gc, 0, 0, wp->width, wp->height);
+ for (kind = FISH; kind <= SHARK; kind++) {
+ i = 0;
+ while (i < wp->nkind[kind]) {
+ col = RAND() % wp->ncols;
+ row = RAND() % wp->nrows;
+ if (!wp->arr[col][row]) {
+ i++;
+ info.kind = kind;
+ info.age = RAND() % wp->breed[kind];
+ info.food = RAND() % wp->sstarve;
+ info.direction = RAND() % KINDBITMAPS + kind * KINDBITMAPS;
+ if (!mono && Scr[screen].npixels > 2)
+ info.color = Scr[screen].pixels[RAND() % Scr[screen].npixels];
+ else
+ info.color = WhitePixel(dsp, screen);
+ info.col = col;
+ info.row = row;
+ addto_kindlist(kind, info);
+ wp->arr[col][row] = wp->currkind;
+ drawcell(win, col, row,
+ wp->currkind->info.color,
+ wp->currkind->info.direction);
+ }
+ }
+ }
+}
+
+void
+drawwator(win)
+ Window win;
+{
+ int col, row, colprevious, rowprevious, colnext, rownext;
+ int i, numok;
+
+ struct {
+ int x, y, dir;
+ } acell[4];
+
+ watorstruct *wp = &wators[screen];
+
+ /* Alternate updates, fish and sharks live out of phase with each other */
+ wp->kind = (wp->kind + 1) % KINDS;
+ {
+ wp->currkind = wp->firstkind[wp->kind]->next;
+
+ while (wp->currkind != wp->lastkind[wp->kind]) {
+ col = wp->currkind->info.col;
+ row = wp->currkind->info.row;
+ colprevious = (!col) ? wp->ncols - 1 : col - 1;
+ rowprevious = (!row) ? wp->nrows - 1 : row - 1;
+ colnext = (col == wp->ncols - 1) ? 0 : col + 1;
+ rownext = (row == wp->nrows - 1) ? 0 : row + 1;
+
+ numok = 0;
+ if (wp->kind == SHARK) { /* Scan for fish */
+ if (wp->arr[col][rowprevious] &&
+ wp->arr[col][rowprevious]->info.kind == FISH) {
+ acell[numok].x = col;
+ acell[numok].y = rowprevious;
+ acell[numok++].dir = 0;
+ }
+ if (wp->arr[colnext][row] &&
+ wp->arr[colnext][row]->info.kind == FISH) {
+ acell[numok].x = colnext;
+ acell[numok].y = row;
+ acell[numok++].dir = 1;
+ }
+ if (wp->arr[col][rownext] &&
+ wp->arr[col][rownext]->info.kind == FISH) {
+ acell[numok].x = col;
+ acell[numok].y = rownext;
+ acell[numok++].dir = 2;
+ }
+ if (wp->arr[colprevious][row] &&
+ wp->arr[colprevious][row]->info.kind == FISH) {
+ acell[numok].x = colprevious;
+ acell[numok].y = row;
+ acell[numok++].dir = 3;
+ }
+ if (numok) { /* No thanks, I'm vegetarian */
+ i = RAND() % numok;
+ wp->nkind[FISH]--;
+ removefrom_kindlist(wp->arr[acell[i].x][acell[i].y]);
+ wp->arr[acell[i].x][acell[i].y] = wp->currkind;
+ wp->currkind->info.direction = acell[i].dir +
+ ((RAND() % REFLECTS) ? 0 : ORIENTS) + wp->kind * KINDBITMAPS;
+ wp->currkind->info.col = acell[i].x;
+ wp->currkind->info.row = acell[i].y;
+ wp->currkind->info.food = wp->sstarve;
+ drawcell(win, wp->currkind->info.col, wp->currkind->info.row,
+ wp->currkind->info.color, wp->currkind->info.direction);
+ if (++(wp->currkind->info.age) >= wp->breed[wp->kind]) { /* breed */
+ cutfrom_kindlist(); /* This rotates out who goes first */
+ wp->babykind->info.age = 0;
+ dupin_kindlist();
+ wp->arr[col][row] = wp->babykind;
+ wp->babykind->info.col = col;
+ wp->babykind->info.row = row;
+ wp->babykind->info.age = -1; /* Make one a little younger */
+ if (!(RAND() % 60)) /* A color mutation */
+ if (++(wp->babykind->info.color) >= Scr[screen].npixels)
+ wp->babykind->info.color = 0;
+ wp->nkind[wp->kind]++;
+ } else {
+ wp->arr[col][row] = 0;
+ erasecell(win, col, row);
+ }
+ } else {
+ if (wp->currkind->info.food-- < 0) { /* Time to die, Jaws */
+ /* back up one or else in void */
+ wp->currkind = wp->currkind->previous;
+ removefrom_kindlist(wp->arr[col][row]);
+ wp->arr[col][row] = 0;
+ erasecell(win, col, row);
+ wp->nkind[wp->kind]--;
+ numok = -1; /* Want to escape from next if */
+ }
+ }
+ }
+ if (!numok) { /* Fish or shark search for a place to go */
+ if (!wp->arr[col][rowprevious]) {
+ acell[numok].x = col;
+ acell[numok].y = rowprevious;
+ acell[numok++].dir = 0;
+ }
+ if (!wp->arr[colnext][row]) {
+ acell[numok].x = colnext;
+ acell[numok].y = row;
+ acell[numok++].dir = 1;
+ }
+ if (!wp->arr[col][rownext]) {
+ acell[numok].x = col;
+ acell[numok].y = rownext;
+ acell[numok++].dir = 2;
+ }
+ if (!wp->arr[colprevious][row]) {
+ acell[numok].x = colprevious;
+ acell[numok].y = row;
+ acell[numok++].dir = 3;
+ }
+ if (numok) { /* Found a place to go */
+ i = RAND() % numok;
+ wp->arr[acell[i].x][acell[i].y] = wp->currkind;
+ wp->currkind->info.direction = acell[i].dir +
+ ((RAND() % REFLECTS) ? 0 : ORIENTS) + wp->kind * KINDBITMAPS;
+ wp->currkind->info.col = acell[i].x;
+ wp->currkind->info.row = acell[i].y;
+ drawcell(win,
+ wp->currkind->info.col, wp->currkind->info.row,
+ wp->currkind->info.color, wp->currkind->info.direction);
+ if (++(wp->currkind->info.age) >= wp->breed[wp->kind]) { /* breed */
+ cutfrom_kindlist(); /* This rotates out who goes first */
+ wp->babykind->info.age = 0;
+ dupin_kindlist();
+ wp->arr[col][row] = wp->babykind;
+ wp->babykind->info.col = col;
+ wp->babykind->info.row = row;
+ wp->babykind->info.age = -1; /* Make one a little younger */
+ wp->nkind[wp->kind]++;
+ } else {
+ wp->arr[col][row] = 0;
+ erasecell(win, col, row);
+ }
+ } else {
+ /* I'll just sit here and wave my tail so you know I am alive */
+ wp->currkind->info.direction =
+ (wp->currkind->info.direction + ORIENTS) % KINDBITMAPS +
+ wp->kind * KINDBITMAPS;
+ drawcell(win, col, row, wp->currkind->info.color,
+ wp->currkind->info.direction);
+ }
+ }
+ wp->currkind = wp->currkind->next;
+ }
+ reattach_kindlist(wp->kind);
+ }
+
+ if ((wp->nkind[FISH] >= wp->nrows * wp->ncols) ||
+ (!wp->nkind[FISH] && !wp->nkind[SHARK]) ||
+ wp->generation >= 32767) /* Maybe you want to change this? */ {
+ initwator(win);
+ }
+ if (wp->kind == SHARK)
+ wp->generation++;
+}
--- /dev/null
+#ifndef lint
+static char sccsid[] = "@(#)world.c 2.7 95/02/21 xlockmore";
+#endif
+/*
+ * world.c - World Spinner for Xlock
+ *
+ * Copyright (c) 1993 Matthew Moyle-Croft <mmc@cs.adelaide.edu.au>
+ *
+ * See xlock.c for copying information.
+ *
+ * Revision History:
+ * 17-Jul-94 Got batchcount to work.
+ * 09-Jan-94 Written [ Modified from image.c ]
+ * 29-Jul-90 image.c written. Copyright (c) 1991 by Patrick J. Naughton.
+ */
+
+#include "xlock.h"
+#define NUM_EARTHS 30
+#define SIZE_X 64
+#define SIZE_Y 64
+#define NUM_REV 4
+
+#include "bitmaps/terra-00.xbm"
+#include "bitmaps/terra-01.xbm"
+#include "bitmaps/terra-02.xbm"
+#include "bitmaps/terra-03.xbm"
+#include "bitmaps/terra-04.xbm"
+#include "bitmaps/terra-05.xbm"
+#include "bitmaps/terra-06.xbm"
+#include "bitmaps/terra-07.xbm"
+#include "bitmaps/terra-08.xbm"
+#include "bitmaps/terra-09.xbm"
+#include "bitmaps/terra-10.xbm"
+#include "bitmaps/terra-11.xbm"
+#include "bitmaps/terra-12.xbm"
+#include "bitmaps/terra-13.xbm"
+#include "bitmaps/terra-14.xbm"
+#include "bitmaps/terra-15.xbm"
+#include "bitmaps/terra-16.xbm"
+#include "bitmaps/terra-17.xbm"
+#include "bitmaps/terra-18.xbm"
+#include "bitmaps/terra-19.xbm"
+#include "bitmaps/terra-20.xbm"
+#include "bitmaps/terra-21.xbm"
+#include "bitmaps/terra-22.xbm"
+#include "bitmaps/terra-23.xbm"
+#include "bitmaps/terra-24.xbm"
+#include "bitmaps/terra-25.xbm"
+#include "bitmaps/terra-26.xbm"
+#include "bitmaps/terra-27.xbm"
+#include "bitmaps/terra-28.xbm"
+#include "bitmaps/terra-29.xbm"
+
+static XImage Earths[NUM_EARTHS] =
+{
+ {SIZE_X,SIZE_Y,0, XYBitmap, (char *) terra00_bits,LSBFirst,8,LSBFirst,8,1},
+ {SIZE_X,SIZE_Y,0, XYBitmap, (char *) terra01_bits,LSBFirst,8,LSBFirst,8,1},
+ {SIZE_X,SIZE_Y,0, XYBitmap, (char *) terra02_bits,LSBFirst,8,LSBFirst,8,1},
+ {SIZE_X,SIZE_Y,0, XYBitmap, (char *) terra03_bits,LSBFirst,8,LSBFirst,8,1},
+ {SIZE_X,SIZE_Y,0, XYBitmap, (char *) terra04_bits,LSBFirst,8,LSBFirst,8,1},
+ {SIZE_X,SIZE_Y,0, XYBitmap, (char *) terra05_bits,LSBFirst,8,LSBFirst,8,1},
+ {SIZE_X,SIZE_Y,0, XYBitmap, (char *) terra06_bits,LSBFirst,8,LSBFirst,8,1},
+ {SIZE_X,SIZE_Y,0, XYBitmap, (char *) terra07_bits,LSBFirst,8,LSBFirst,8,1},
+ {SIZE_X,SIZE_Y,0, XYBitmap, (char *) terra08_bits,LSBFirst,8,LSBFirst,8,1},
+ {SIZE_X,SIZE_Y,0, XYBitmap, (char *) terra09_bits,LSBFirst,8,LSBFirst,8,1},
+ {SIZE_X,SIZE_Y,0, XYBitmap, (char *) terra10_bits,LSBFirst,8,LSBFirst,8,1},
+ {SIZE_X,SIZE_Y,0, XYBitmap, (char *) terra11_bits,LSBFirst,8,LSBFirst,8,1},
+ {SIZE_X,SIZE_Y,0, XYBitmap, (char *) terra12_bits,LSBFirst,8,LSBFirst,8,1},
+ {SIZE_X,SIZE_Y,0, XYBitmap, (char *) terra13_bits,LSBFirst,8,LSBFirst,8,1},
+ {SIZE_X,SIZE_Y,0, XYBitmap, (char *) terra14_bits,LSBFirst,8,LSBFirst,8,1},
+ {SIZE_X,SIZE_Y,0, XYBitmap, (char *) terra15_bits,LSBFirst,8,LSBFirst,8,1},
+ {SIZE_X,SIZE_Y,0, XYBitmap, (char *) terra16_bits,LSBFirst,8,LSBFirst,8,1},
+ {SIZE_X,SIZE_Y,0, XYBitmap, (char *) terra17_bits,LSBFirst,8,LSBFirst,8,1},
+ {SIZE_X,SIZE_Y,0, XYBitmap, (char *) terra18_bits,LSBFirst,8,LSBFirst,8,1},
+ {SIZE_X,SIZE_Y,0, XYBitmap, (char *) terra19_bits,LSBFirst,8,LSBFirst,8,1},
+ {SIZE_X,SIZE_Y,0, XYBitmap, (char *) terra20_bits,LSBFirst,8,LSBFirst,8,1},
+ {SIZE_X,SIZE_Y,0, XYBitmap, (char *) terra21_bits,LSBFirst,8,LSBFirst,8,1},
+ {SIZE_X,SIZE_Y,0, XYBitmap, (char *) terra22_bits,LSBFirst,8,LSBFirst,8,1},
+ {SIZE_X,SIZE_Y,0, XYBitmap, (char *) terra23_bits,LSBFirst,8,LSBFirst,8,1},
+ {SIZE_X,SIZE_Y,0, XYBitmap, (char *) terra24_bits,LSBFirst,8,LSBFirst,8,1},
+ {SIZE_X,SIZE_Y,0, XYBitmap, (char *) terra25_bits,LSBFirst,8,LSBFirst,8,1},
+ {SIZE_X,SIZE_Y,0, XYBitmap, (char *) terra26_bits,LSBFirst,8,LSBFirst,8,1},
+ {SIZE_X,SIZE_Y,0, XYBitmap, (char *) terra27_bits,LSBFirst,8,LSBFirst,8,1},
+ {SIZE_X,SIZE_Y,0, XYBitmap, (char *) terra28_bits,LSBFirst,8,LSBFirst,8,1},
+ {SIZE_X,SIZE_Y,0, XYBitmap, (char *) terra29_bits,LSBFirst,8,LSBFirst,8,1}};
+
+#define MAXICONS 64
+
+typedef struct {
+ int x;
+ int y;
+ unsigned long color;
+ int frame;
+ int direction;
+} point;
+
+typedef struct {
+ int width;
+ int height;
+ int nrows;
+ int ncols;
+ int xb;
+ int yb;
+ int iconmode;
+ int iconcount;
+ point icons[MAXICONS];
+} worldstruct;
+
+static worldstruct worlds[MAXSCREENS];
+
+static int frame_num;
+
+void
+drawworld(win)
+ Window win;
+{
+ worldstruct *wp = &worlds[screen];
+ int i;
+#ifndef NOFLASH
+ int col[MAXICONS], j;
+
+ for (i = 0; i < wp->ncols; i++)
+ col[i] = 0;
+#endif
+ if (frame_num == NUM_EARTHS * NUM_REV) {
+ frame_num = 0;
+ XSetForeground(dsp, Scr[screen].gc, BlackPixel(dsp, screen));
+ for (i = 0; i < wp->iconcount; i++) {
+ if (!wp->iconmode)
+ XFillRectangle(dsp, win, Scr[screen].gc,
+ wp->xb + SIZE_X * wp->icons[i].x,
+ wp->yb + SIZE_Y * wp->icons[i].y,
+ SIZE_X, SIZE_Y);
+#ifdef NOFLASH
+ wp->icons[i].x = RAND() % wp->ncols;
+#else
+ do {
+ j = RAND() % wp->ncols;
+ if (!col[j])
+ wp->icons[i].x = j;
+ col[j]++;
+ } while (col[j] > 1);
+#endif
+ wp->icons[i].y = RAND() % wp->nrows;
+ wp->icons[i].direction = RAND() % 2;
+ wp->icons[i].frame = RAND() % NUM_EARTHS;
+ if (!mono && Scr[screen].npixels > 2)
+ wp->icons[i].color =
+ Scr[screen].pixels[RAND() % Scr[screen].npixels];
+ else
+ wp->icons[i].color = WhitePixel(dsp, screen);
+ }
+ }
+ for(i = 0; i< wp->iconcount;i++) {
+ XSetForeground(dsp, Scr[screen].gc, wp->icons[i].color);
+ if (wp->icons[i].frame == NUM_EARTHS)
+ wp->icons[i].frame = 0;
+ else {
+ if ((wp->icons[i].frame <= 0) && wp->icons[i].direction == 0)
+ wp->icons[i].frame = NUM_EARTHS - 1;
+ }
+ XPutImage(dsp, win, Scr[screen].gc, (Earths + wp->icons[i].frame),
+ 0, 0,
+ wp->xb + SIZE_X * wp->icons[i].x,
+ wp->yb + SIZE_Y * wp->icons[i].y,
+ SIZE_X, SIZE_Y);
+
+ (wp->icons[i].direction) ? wp->icons[i].frame++ : wp->icons[i].frame--;
+ }
+ frame_num++;
+ }
+
+void
+initworld(win)
+ Window win;
+{
+ int x;
+ XWindowAttributes xgwa;
+ worldstruct *wp = &worlds[screen];
+
+ frame_num = NUM_EARTHS * NUM_REV;
+ for (x = 0; x < NUM_EARTHS; x++)
+ Earths[x].bytes_per_line = 8;
+ (void) XGetWindowAttributes(dsp, win, &xgwa);
+ wp->width = xgwa.width;
+ wp->height = xgwa.height;
+ wp->ncols = wp->width / SIZE_X;
+ wp->nrows = wp->height / SIZE_Y;
+ wp->iconmode = (wp->ncols < 2 || wp->nrows < 2);
+ if (wp->iconmode) {
+ wp->xb = 0;
+ wp->yb = 0;
+ wp->iconcount = 1; /* icon mode */
+ } else {
+ wp->xb = (wp->width - SIZE_X * wp->ncols) / 2;
+ wp->yb = (wp->height - SIZE_Y * wp->nrows) / 2;
+#ifdef NOFLASH
+ wp->iconcount = batchcount;
+ if (wp->iconcount > MAXICONS)
+ wp->iconcount = 16;
+#else
+ wp->iconcount = batchcount;
+ if (wp->iconcount > MAXICONS)
+ wp->iconcount = 8;
+ if (wp->iconcount > wp->ncols)
+ wp->iconcount = wp->ncols;
+#endif
+ }
+ XSetForeground(dsp, Scr[screen].gc, BlackPixel(dsp, screen));
+ XFillRectangle(dsp, win, Scr[screen].gc, 0, 0, wp->width, wp->height);
+}
--- /dev/null
+#ifndef lint
+static char sccsid[] = "@(#)worm.c 2.7 95/02/21 xlockmore";
+#endif
+/*-
+ * worm.c - draw wiggly worms.
+ *
+ * Copyright (c) 1991 by Patrick J. Naughton.
+ *
+ * See xlock.c for copying information.
+ *
+ * Revision History:
+ * 23-Sep-93: got rid of "rint". (David Bagley)
+ * 27-Sep-91: got rid of all malloc calls since there were no calls to free().
+ * 25-Sep-91: Integrated into X11R5 contrib xlock.
+ *
+ * Adapted from a concept in the Dec 87 issue of Scientific American.
+ *
+ * SunView version: Brad Taylor (brad@sun.com)
+ * X11 version: Dave Lemke (lemke@ncd.com)
+ * xlock version: Boris Putanec (bp@cs.brown.edu)
+ *
+ * This code is a static memory pig... like almost 200K... but as contributed
+ * it leaked at a massive rate, so I made everything static up front... feel
+ * free to contribute the proper memory management code.
+ *
+ */
+
+#include "xlock.h"
+#include <math.h>
+
+#define MAXCOLORS 64
+#define MAXWORMS 64
+#define CIRCSIZE 2
+#define MAXWORMLEN 50
+
+#define SEGMENTS 36
+#define IRINT(x) ((int)(((x)>0.0)?(x)+0.5:(x)-0.5))
+
+static int sintab[SEGMENTS];
+static int costab[SEGMENTS];
+static int init_table = 0;
+
+typedef struct {
+ int xcirc[MAXWORMLEN];
+ int ycirc[MAXWORMLEN];
+ int dir;
+ int tail;
+ int x;
+ int y;
+} wormstuff;
+
+typedef struct {
+ int xsize;
+ int ysize;
+ int wormlength;
+ unsigned long monopix;
+ int nc;
+ int nw;
+ wormstuff worm[MAXWORMS];
+ XRectangle rects[MAXCOLORS][MAXWORMS];
+ int size[MAXCOLORS];
+} wormstruct;
+
+static wormstruct worms[MAXSCREENS];
+
+int
+round(x)
+ float x;
+{
+ /*return ((int) rint ((double) x));*/
+ return IRINT((double) x);
+}
+
+
+void
+worm_doit(win, wp, which, color)
+ Window win;
+ wormstruct *wp;
+ int which;
+ unsigned long color;
+{
+ wormstuff *ws = &wp->worm[which];
+ int x, y;
+
+ ws->tail++;
+ if (ws->tail == wp->wormlength)
+ ws->tail = 0;
+
+ x = ws->xcirc[ws->tail];
+ y = ws->ycirc[ws->tail];
+ XClearArea(dsp, win, x, y, CIRCSIZE, CIRCSIZE, False);
+
+ if (RAND() & 1) {
+ ws->dir = (ws->dir + 1) % SEGMENTS;
+ } else {
+ ws->dir = (ws->dir + SEGMENTS - 1) % SEGMENTS;
+ }
+
+ x = (ws->x + costab[ws->dir] + wp->xsize) % wp->xsize;
+ y = (ws->y + sintab[ws->dir] + wp->ysize) % wp->ysize;
+
+ ws->xcirc[ws->tail] = x;
+ ws->ycirc[ws->tail] = y;
+ ws->x = x;
+ ws->y = y;
+
+ wp->rects[color][wp->size[color]].x = x;
+ wp->rects[color][wp->size[color]].y = y;
+ wp->size[color]++;
+}
+
+
+void
+initworm(win)
+ Window win;
+{
+ int i, j;
+ wormstruct *wp = &worms[screen];
+ XWindowAttributes xwa;
+
+ wp->nc = Scr[screen].npixels;
+ if (wp->nc > MAXCOLORS)
+ wp->nc = MAXCOLORS;
+
+ wp->nw = batchcount;
+ if (wp->nw > MAXWORMS)
+ wp->nw = MAXWORMS;
+
+ if (!init_table) {
+ init_table = 1;
+ for (i = 0; i < SEGMENTS; i++) {
+ sintab[i] = round(CIRCSIZE * sin(i * 2 * M_PI / SEGMENTS));
+ costab[i] = round(CIRCSIZE * cos(i * 2 * M_PI / SEGMENTS));
+ }
+ }
+ (void) XGetWindowAttributes(dsp, win, &xwa);
+ wp->xsize = xwa.width;
+ wp->ysize = xwa.height;
+
+ wp->monopix = WhitePixel(dsp, screen);
+ if (xwa.width < 100)
+ wp->wormlength = MAXWORMLEN / 10;
+ else
+ wp->wormlength = MAXWORMLEN;
+
+ for (i = 0; i < wp->nc; i++) {
+ for (j = 0; j < wp->nw / wp->nc + 1; j++) {
+ wp->rects[i][j].width = CIRCSIZE;
+ wp->rects[i][j].height = CIRCSIZE;
+ }
+ }
+ (void) memset(wp->size, 0, wp->nc * sizeof(int));
+
+ for (i = 0; i < wp->nw; i++) {
+ for (j = 0; j < wp->wormlength; j++) {
+ wp->worm[i].xcirc[j] = wp->xsize / 2;
+ wp->worm[i].ycirc[j] = wp->ysize / 2;
+ }
+ wp->worm[i].dir = (unsigned) RAND() % SEGMENTS;
+ wp->worm[i].tail = 0;
+ wp->worm[i].x = wp->xsize / 2;
+ wp->worm[i].y = wp->ysize / 2;
+ }
+
+ XClearWindow(dsp, win);
+}
+
+
+void
+drawworm(win)
+ Window win;
+{
+ int i;
+ wormstruct *wp = &worms[screen];
+ unsigned long wcolor;
+ static unsigned int chromo = 0;
+
+ (void) memset(wp->size, 0, wp->nc * sizeof(int));
+
+ for (i = 0; i < wp->nw; i++) {
+ if (!mono && wp->nc > 2) {
+ wcolor = (i + chromo) % wp->nc;
+
+ worm_doit(win, wp, i, wcolor);
+ } else
+ worm_doit(win, wp, i, (unsigned long) 0);
+ }
+
+ if (!mono && wp->nc > 2) {
+ for (i = 0; i < wp->nc; i++) {
+ XSetForeground(dsp, Scr[screen].gc, Scr[screen].pixels[i]);
+ XFillRectangles(dsp, win, Scr[screen].gc, wp->rects[i],
+ wp->size[i]);
+ }
+ } else {
+ XSetForeground(dsp, Scr[screen].gc, wp->monopix);
+ XFillRectangles(dsp, win, Scr[screen].gc, wp->rects[0],
+ wp->size[0]);
+ }
+
+ if (++chromo == wp->nc)
+ chromo = 0;
+}
--- /dev/null
+#ifndef lint
+static char sccsid[] = "@(#)xlock.c 2.7 95/02/21 xlockmore";
+#endif
+/*-
+ * xlock.c - X11 client to lock a display and show a screen saver.
+ *
+ * Copyright (c) 1988-91 by Patrick J. Naughton.
+ *
+ * Permission to use, copy, modify, and distribute this software and its
+ * documentation for any purpose and without fee is hereby granted,
+ * provided that the above copyright notice appear in all copies and that
+ * both that copyright notice and this permission notice appear in
+ * supporting documentation.
+ *
+ * This file is provided AS IS with no warranties of any kind. The author
+ * shall have no liability with respect to the infringement of copyrights,
+ * trade secrets or any patents by this file or any part thereof. In no
+ * event will the author be liable for any lost revenue or profits or
+ * other special, indirect and consequential damages.
+ *
+ * Revision History:
+ *
+ * Changes of David Bagley <bagleyd@source.asset.com>
+ * 21-Feb-95: MANY patches from Heath A. Kehoe <hakehoe@icaen.uiowa.edu>.
+ * 24-Jan-95: time_displayed fixed from Chris Ross <cross@va.pubnix.com>.
+ * 18-Jan-95: Ultrix systems (at least DECstations) running enhanced
+ * security from Chris Fuhrman <cfuhrman@vt.edu> and friend.
+ * 26-Oct-94: In order to use extra-long passwords with the Linux changed
+ * PASSLENGTH to 64 <slouken@virtbrew.water.ca.gov>
+ * 11-Jul-94: added -inwindow option from Greg Bowering
+ * <greg@cs.adelaide.edu.au>
+ * 22-Jun-94: Modified for VMS
+ * <Anthony.D.Clarke@Support.Hatfield.Raytheon.bae.eurokom.ie>
+ * 10-Jun-94: patch for BSD from Victor Langeveld <vic@mbfys.kun.nl>
+ * 02-May-94: patched to work on Linux from Darren Senn's
+ * (sinster@scintilla.capitola.ca.us) xlock for Linux.
+ * Took out "bounce" since it was too buggy (maybe I will put
+ * it back later).
+ * 21-Mar-94: patch to to trap Shift-Ctrl-Reset courtesy of Jamie Zawinski
+ * <jwz@lucid.com>, patched the patch (my mistake) for AIXV3 and
+ * HP from <R.K.Lloyd@csc.liv.ac.uk>.
+ * 01-Dec-93: added patch for AIXV3 from
+ * (Tom McConnell, tmcconne@sedona.intel.com) also added a patch
+ * for HP-UX 8.0.
+ * 29-Jul-93: "hyper", "helix", "rock", and "blot" (also tips on "maze") I
+ * got courtesy of Jamie Zawinski <jwz@lucid.com>;
+ * at the time I couldn't get his stuff to work for the hpux 8.0,
+ * so I scrapped it but threw his stuff in xlock.
+ * "maze" and "sphere" I got courtesy of Sun Microsystems.
+ * "spline" I got courtesy of Jef Poskanzer <jef@netcom.com or
+ * jef@well.sf.ca.us>.
+ *
+ * Changes of Patrick J. Naughton
+ * 24-Jun-91: make foreground and background color get used on mono.
+ * 24-May-91: added -usefirst.
+ * 16-May-91: added pyro and random modes.
+ * ripped big comment block out of all other files.
+ * 08-Jan-91: fix some problems with password entry.
+ * removed renicing code.
+ * 29-Oct-90: added cast to XFree() arg.
+ * added volume arg to call to XBell().
+ * 28-Oct-90: center prompt screen.
+ * make sure Xlib input buffer does not use up all of swap.
+ * make displayed text come from resource file for better I18N.
+ * add backward compatible signal handlers for pre 4.1 machines.
+ * 31-Aug-90: added blank mode.
+ * added swarm mode.
+ * moved usleep() and seconds() out to usleep.c.
+ * added SVR4 defines to xlock.h
+ * 29-Jul-90: added support for multiple screens to be locked by one xlock.
+ * moved global defines to xlock.h
+ * removed use of allowsig().
+ * 07-Jul-90: reworked commandline args and resources to use Xrm.
+ * moved resource processing out to resource.c
+ * 02-Jul-90: reworked colors to not use dynamic colormap.
+ * 23-May-90: added autoraise when obscured.
+ * 15-Apr-90: added hostent alias searching for host authentication.
+ * 18-Feb-90: added SunOS3.5 fix.
+ * changed -mono -> -color, and -saver -> -lock.
+ * allow non-locking screensavers to display on remote machine.
+ * added -echokeys to disable echoing of '?'s on input.
+ * cleaned up all of the parameters and defaults.
+ * 20-Dec-89: added -xhost to allow access control list to be left alone.
+ * added -screensaver (don't disable screen saver) for the paranoid.
+ * Moved seconds() here from all of the display mode source files.
+ * Fixed bug with calling XUngrabHosts() in finish().
+ * 19-Dec-89: Fixed bug in GrabPointer.
+ * Changed fontname to XLFD style.
+ * 23-Sep-89: Added fix to allow local hostname:0 as a display.
+ * Put empty case for Enter/Leave events.
+ * Moved colormap installation later in startup.
+ * 20-Sep-89: Linted and made -saver mode grab the keyboard and mouse.
+ * Replaced SunView code for life mode with Jim Graham's version,
+ * so I could contrib it without legal problems.
+ * Sent to expo for X11R4 contrib.
+ * 19-Sep-89: Added '?'s on input.
+ * 27-Mar-89: Added -qix mode.
+ * Fixed GContext->GC.
+ * 20-Mar-89: Added backup font (fixed) if XQueryLoadFont() fails.
+ * Changed default font to lucida-sans-24.
+ * 08-Mar-89: Added -nice, -mode and -display, built vector for life and hop.
+ * 24-Feb-89: Replaced hopalong display with life display from SunView1.
+ * 22-Feb-89: Added fix for color servers with n < 8 planes.
+ * 16-Feb-89: Updated calling conventions for XCreateHsbColormap();
+ * Added -count for number of iterations per color.
+ * Fixed defaulting mechanism.
+ * Ripped out VMS hacks.
+ * Sent to expo for X11R3 contrib.
+ * 15-Feb-89: Changed default font to pellucida-sans-18.
+ * 20-Jan-89: Added -verbose and fixed usage message.
+ * 19-Jan-89: Fixed monochrome gc bug.
+ * 16-Dec-88: Added SunView style password prompting.
+ * 19-Sep-88: Changed -color to -mono. (default is color on color displays).
+ * Added -saver option. (just do display... don't lock.)
+ * 31-Aug-88: Added -time option.
+ * Removed code for fractals to separate file for modularity.
+ * Added signal handler to restore host access.
+ * Installs dynamic colormap with a Hue Ramp.
+ * If grabs fail then exit.
+ * Added VMS Hacks. (password 'iwiwuu').
+ * Sent to expo for X11R2 contrib.
+ * 08-Jun-88: Fixed root password pointer problem and changed PASSLENGTH to 20.
+ * 20-May-88: Added -root to allow root to unlock.
+ * 12-Apr-88: Added root password override.
+ * Added screen saver override.
+ * Removed XGrabServer/XUngrabServer.
+ * Added access control handling instead.
+ * 01-Apr-88: Added XGrabServer/XUngrabServer for more security.
+ * 30-Mar-88: Removed startup password requirement.
+ * Removed cursor to avoid phosphor burn.
+ * 27-Mar-88: Rotate fractal by 45 degrees clockwise.
+ * 24-Mar-88: Added color support. [-color]
+ * wrote the man page.
+ * 23-Mar-88: Added HOPALONG routines from Scientific American Sept. 86 p. 14.
+ * added password requirement for invokation
+ * removed option for command line password
+ * added requirement for display to be "unix:0".
+ * 22-Mar-88: Recieved Walter Milliken's comp.windows.x posting.
+ *
+ */
+
+#include <stdio.h>
+#include <signal.h>
+#include <string.h>
+#ifdef __STDC__
+#include <stdarg.h>
+#endif
+#ifndef VMS
+#include <pwd.h>
+#endif
+#if defined(__FreeBSD__) || defined(__NetBSD__) || defined(__hpux)
+#include <sys/types.h>
+#endif
+#ifdef ultrix
+#include <auth.h>
+#endif
+
+#ifdef HP_PASSWDETC
+#include <sys/wait.h>
+#endif
+
+#if defined(__NetBSD__) || defined(__QNX__) || defined(HPUX_SECURE_PASSWD) || defined(SOLARIS_SHADOW)
+#define SECURE_PASSWD
+#endif
+
+#include "xlock.h"
+#include <X11/cursorfont.h>
+#include <X11/Xatom.h>
+#ifdef USE_VROOT
+#include "vroot.h"
+#endif
+
+extern char *crypt();
+extern char *getenv();
+extern void CheckResources();
+
+char *ProgramName; /* argv[0] */
+perscreen Scr[MAXSCREENS];
+Display *dsp = NULL; /* server display connection */
+int screen; /* current screen */
+void (*callback) () = NULL;
+void (*init) () = NULL;
+long start_time;
+
+static int screens; /* number of screens */
+static Window win[MAXSCREENS]; /* window used to cover screen */
+static Window icon[MAXSCREENS]; /* window used during password typein */
+#ifdef LOGOUT_BUTTON
+static Window button[MAXSCREENS];
+#endif
+static Window root[MAXSCREENS]; /* convenience pointer to the root window */
+static GC textgc[MAXSCREENS]; /* graphics context used for text rendering */
+static long fgcol[MAXSCREENS]; /* used for text rendering */
+static long bgcol[MAXSCREENS]; /* background of text screen */
+static int iconx[MAXSCREENS]; /* location of left edge of icon */
+static int icony[MAXSCREENS]; /* location of top edge of icon */
+static Cursor mycursor; /* blank cursor */
+static Pixmap lockc;
+static Pixmap lockm; /* pixmaps for cursor and mask */
+static char no_bits[] = {0}; /* dummy array for the blank cursor */
+static int passx; /* position of the ?'s */
+static int passy;
+static XFontStruct *font;
+static int sstimeout; /* screen saver parameters */
+static int ssinterval;
+static int ssblanking;
+static int ssexposures;
+
+/* GEOMETRY STUFF */
+static int sizeconfiguremask;
+static XWindowChanges fullsizeconfigure, minisizeconfigure;
+static int fullscreen = False;
+static int win_x, win_y, win_w, win_h;
+
+#define PASSLENGTH 64
+#define FALLBACK_FONTNAME "fixed"
+#define ICONW 64
+#define ICONH 64
+
+#ifdef HP_PASSWDETC
+static char *userpass;
+static char *rootpass;
+static char *user;
+#endif
+
+#if defined(LOGOUT_BUTTON) || defined(AUTO_LOGOUT)
+static int tried_logout = 0;
+#endif
+
+#define AllPointerEventMask \
+ (ButtonPressMask | ButtonReleaseMask | \
+ EnterWindowMask | LeaveWindowMask | \
+ PointerMotionMask | PointerMotionHintMask | \
+ Button1MotionMask | Button2MotionMask | \
+ Button3MotionMask | Button4MotionMask | \
+ Button5MotionMask | ButtonMotionMask | \
+ KeymapStateMask)
+
+
+/* VARARGS1 */
+#ifdef __STDC__
+void
+error(char *s1, ...)
+{
+ char *s2;
+ va_list vl;
+
+ va_start(vl, s1);
+ s2 = va_arg(vl, char *);
+ va_end(vl);
+#else
+void
+error(s1, s2)
+ char *s1, *s2;
+{
+#endif
+ (void) fprintf(stderr, s1, ProgramName, s2);
+ exit(1);
+}
+
+/*
+ * Server access control support.
+ */
+
+static XHostAddress *XHosts; /* the list of "friendly" client machines */
+static int HostAccessCount; /* the number of machines in XHosts */
+static Bool HostAccessState; /* whether or not we even look at the list */
+
+static void
+XGrabHosts(display)
+ Display *display;
+{
+ XHosts = XListHosts(display, &HostAccessCount, &HostAccessState);
+ if (XHosts)
+ XRemoveHosts(display, XHosts, HostAccessCount);
+ XEnableAccessControl(display);
+}
+
+static void
+XUngrabHosts(display)
+ Display *display;
+{
+ if (XHosts) {
+ XAddHosts(display, XHosts, HostAccessCount);
+ XFree((char *) XHosts);
+ }
+ if (HostAccessState == False)
+ XDisableAccessControl(display);
+}
+
+
+/*
+ * Simple wrapper to get an asynchronous grab on the keyboard and mouse.
+ * If either grab fails, we sleep for one second and try again since some
+ * window manager might have had the mouse grabbed to drive the menu choice
+ * that picked "Lock Screen..". If either one fails the second time we print
+ * an error message and exit.
+ */
+static void
+GrabKeyboardAndMouse()
+{
+ Status status;
+
+ status = XGrabKeyboard(dsp, win[0], True,
+ GrabModeAsync, GrabModeAsync, CurrentTime);
+ if (status != GrabSuccess) {
+ (void) sleep(1);
+ status = XGrabKeyboard(dsp, win[0], True,
+ GrabModeAsync, GrabModeAsync, CurrentTime);
+
+ if (status != GrabSuccess)
+ error("%s: couldn't grab keyboard! (%d)\n", status);
+ }
+ status = XGrabPointer(dsp, win[0], True, AllPointerEventMask,
+ GrabModeAsync, GrabModeAsync, None, mycursor,
+ CurrentTime);
+ if (status != GrabSuccess) {
+ (void) sleep(1);
+ status = XGrabPointer(dsp, win[0], True, AllPointerEventMask,
+ GrabModeAsync, GrabModeAsync, None, mycursor,
+ CurrentTime);
+
+ if (status != GrabSuccess)
+ error("%s: couldn't grab pointer! (%d)\n", status);
+ }
+}
+
+
+/*
+ * Assuming that we already have an asynch grab on the pointer,
+ * just grab it again with a new cursor shape and ignore the return code.
+ */
+static void
+XChangeGrabbedCursor(cursor)
+ Cursor cursor;
+{
+#ifndef DEBUG
+ if (grabmouse && !inwindow && !inroot)
+ (void) XGrabPointer(dsp, win[0], True, AllPointerEventMask,
+ GrabModeAsync, GrabModeAsync, None, cursor, CurrentTime);
+#endif
+}
+
+
+/*
+ * Restore all grabs, reset screensaver, restore colormap, close connection.
+ */
+static void
+finish()
+{
+ XSync(dsp, False);
+#ifdef USE_VROOT
+ if (inroot)
+ XClearWindow(dsp, win[0]);
+#endif
+ if (!nolock && !allowaccess)
+ XUngrabHosts(dsp);
+ XUngrabPointer(dsp, CurrentTime);
+ XUngrabKeyboard(dsp, CurrentTime);
+ if (!enablesaver)
+ XSetScreenSaver(dsp, sstimeout, ssinterval, ssblanking, ssexposures);
+ XFlush(dsp);
+ XCloseDisplay(dsp);
+}
+
+/*
+ * Convenience function for drawing text
+ */
+static void
+putText(win, gc, string, bold, left, px, py)
+ Window win; /* which window */
+ GC gc; /* gc */
+ char *string; /* text to write */
+ int bold; /* 1 = make it bold */
+ int left; /* left edge of text */
+ int *px, *py; /* current x and y, input & return */
+{
+#define PT_BUFSZ 2048
+ char buf[PT_BUFSZ], *p, *s;
+ int x = *px, y = *py, last, len;
+
+ (void) strncpy(buf, string, PT_BUFSZ);
+ buf[PT_BUFSZ - 1] = 0;
+
+ p = buf;
+ last = 0;
+ while(1) {
+ s = p;
+ for(; *p; ++p)
+ if(*p == '\n')
+ break;
+ if(!*p)
+ last = 1;
+ *p = 0;
+
+ if ((len = strlen(s))) { /* yes, that's supposed to be "=", not "==" */
+ XDrawImageString(dsp, win, gc, x, y, s, len);
+ if(bold)
+ XDrawString(dsp, win, gc, x+1, y, s, len);
+ }
+ if(!last) {
+ y += font->ascent + font->descent + 2;
+ x = left;
+ } else {
+ if(len)
+ x += XTextWidth(font, s, len);
+ break;
+ }
+ p++;
+ }
+ *px = x;
+ *py = y;
+}
+
+
+#ifndef LO_BUTTON_TIME
+#define LO_BUTTON_TIME 5
+#endif
+
+static void
+statusUpdate(new, scr)
+ Bool new;
+ int scr;
+{
+ int left, x, y, now, len;
+ char buf[1024];
+ XWindowAttributes xgwa;
+ static int last_time;
+#ifdef LOGOUT_BUTTON
+ int ysave;
+ static made_button, last_tried_lo = 0;
+ static int loButton = LO_BUTTON_TIME;
+#endif /* LOGOUT_BUTTON */
+
+ now = seconds();
+ len = (now - start_time) / 60;
+
+#ifdef LOGOUT_BUTTON
+ if (tried_logout && !last_tried_lo) {
+ last_tried_lo = 1;
+ new = 1;
+#ifdef AUTO_LOGOUT
+ forceLogout = 0;
+#endif
+ }
+
+ if (new)
+ made_button = 0;
+#endif /* LOGOUT_BUTTON */
+
+ if (new || last_time != len)
+ last_time = len;
+ else
+ return;
+
+ (void) XGetWindowAttributes(dsp, win[scr], &xgwa);
+ x = left = iconx[scr];
+ y = xgwa.height - (font->descent + 2);
+#ifdef AUTO_LOGOUT
+ if (forceLogout)
+ y -= (font->ascent + font->descent + 2);
+#endif
+#ifdef LOGOUT_BUTTON
+ if (enable_button && loButton) {
+ if (loButton > len) {
+ y -= (font->ascent + font->descent + 2);
+ (void) sprintf(buf,
+ "%d minute%s until public logout button appears. \n",
+ loButton - len, loButton - len == 1 ? "" : "s");
+ putText(win[scr], textgc[scr], buf, False, left, &x, &y);
+ } else if (!made_button || (new && tried_logout)) {
+ made_button = 1;
+ ysave = y;
+ y = xgwa.height * 0.6;
+
+ XUnmapWindow(dsp, button[scr]);
+ XSetForeground(dsp, Scr[scr].gc, bgcol[scr]);
+ XFillRectangle(dsp, win[scr], Scr[scr].gc, left, y,
+ xgwa.width - left, xgwa.height - y);
+ XSetForeground(dsp, Scr[scr].gc, fgcol[scr]);
+
+ if (tried_logout) {
+ putText(win[scr], textgc[scr], logoutFailedString,
+ True, left, &x, &y);
+ } else {
+ XMoveWindow(dsp, button[scr], left, y);
+ XMapWindow(dsp, button[scr]);
+ XRaiseWindow(dsp, button[scr]);
+ (void) sprintf(buf, " %s ", logoutButtonLabel);
+ XSetForeground(dsp, Scr[scr].gc, WhitePixel(dsp, scr));
+ XDrawString(dsp, button[scr], Scr[scr].gc, 0, font->ascent + 1,
+ buf, strlen(buf));
+ XSetForeground(dsp, Scr[scr].gc, fgcol[scr]);
+ y += 5 + 2*font->ascent + font->descent;
+ putText(win[scr], textgc[scr], logoutButtonHelp,
+ False, left, &x, &y);
+ }
+ y = ysave;
+ x = left;
+ }
+ }
+#endif /* LOGOUT_BUTTON */
+#ifdef AUTO_LOGOUT
+ if (forceLogout) {
+ (void) sprintf(buf, "%d minute%s until auto-logout. \n",
+ forceLogout - len,
+ forceLogout - len == 1 ? "" : "s");
+ putText(win[scr], textgc[scr], buf, False, left, &x, &y);
+ }
+#endif /* AUTO_LOGOUT */
+ if (timeelapsed) {
+ (void) strcpy(buf, "Display has been locked for ");
+ putText(win[scr], textgc[scr], buf, False, left, &x, &y);
+
+ if (len < 60)
+ (void) sprintf(buf, "%d minute%s. \n", len, len == 1 ? "" : "s");
+ else
+ (void) sprintf(buf, "%d hour%s %d minute%s. \n",
+ len / 60, len / 60 == 1 ? "" : "s",
+ len % 60, len % 60 == 1 ? "" : "s");
+ putText(win[scr], textgc[scr], buf, False, left, &x, &y);
+ }
+}
+
+#ifdef AUTO_LOGOUT
+static void
+checkLogout()
+{
+ if (nolock || tried_logout || !forceLogout)
+ return;
+
+ if (seconds() > forceLogout*60 + start_time) {
+ tried_logout = 1;
+ forceLogout = 0;
+ logoutUser();
+ }
+}
+#endif /* AUTO_LOGOUT */
+
+
+static int
+ReadXString(s, slen)
+ char *s;
+ int slen;
+{
+ XEvent event;
+ char keystr[20];
+ char c;
+ int i;
+ int bp;
+ int len;
+ int thisscreen = screen;
+ char pwbuf[PASSLENGTH];
+ int first_key = 1;
+
+ for (screen = 0; screen < screens; screen++)
+ if (thisscreen == screen)
+ init(icon[screen]);
+ else
+ init(win[screen]);
+ statusUpdate(True, thisscreen);
+ bp = 0;
+ *s = 0;
+ while (True) {
+ unsigned long lasteventtime = seconds();
+ while (!XPending(dsp)) {
+ for (screen = 0; screen < screens; screen++)
+ if (thisscreen == screen)
+ callback(icon[screen]);
+ else
+ callback(win[screen]);
+ statusUpdate(False, thisscreen);
+ XSync(dsp, False);
+ (void) usleep(delay);
+ if (seconds() - lasteventtime > timeout) {
+ screen = thisscreen;
+ return 1;
+ }
+ }
+ screen = thisscreen;
+ XNextEvent(dsp, &event);
+ switch (event.type) {
+ case KeyPress:
+ len = XLookupString((XKeyEvent *) & event, keystr, 20, NULL, NULL);
+ for (i = 0; i < len; i++) {
+ c = keystr[i];
+ switch (c) {
+ case 8: /* ^H */
+ case 127: /* DEL */
+ if (bp > 0)
+ bp--;
+ break;
+ case 10: /* ^J */
+ case 13: /* ^M */
+ if (first_key && usefirst)
+ break;
+ s[bp] = '\0';
+ return 0;
+ case 21: /* ^U */
+ bp = 0;
+ break;
+ default:
+ s[bp] = c;
+ if (bp < slen - 1)
+ bp++;
+ else
+ XSync(dsp, True); /* flush input buffer */
+ }
+ }
+ XSetForeground(dsp, Scr[screen].gc, bgcol[screen]);
+ if (echokeys) {
+ (void) memset(pwbuf, '?', slen);
+ XFillRectangle(dsp, win[screen], Scr[screen].gc,
+ passx, passy - font->ascent,
+ XTextWidth(font, pwbuf, slen),
+ font->ascent + font->descent);
+ XDrawString(dsp, win[screen], textgc[screen],
+ passx, passy, pwbuf, bp);
+ }
+ /*
+ * eat all events if there are more than enough pending... this
+ * keeps the Xlib event buffer from growing larger than all
+ * available memory and crashing xlock.
+ */
+ if (XPending(dsp) > 100) { /* 100 is arbitrarily big enough */
+ register Status status;
+ do {
+ status = XCheckMaskEvent(dsp,
+ KeyPressMask | KeyReleaseMask, &event);
+ } while (status);
+ XBell(dsp, 100);
+ }
+ break;
+
+#ifdef MOUSEMOTION
+ case MotionNotify:
+#endif
+ case ButtonPress:
+ if (((XButtonEvent *) & event)->window == icon[screen]) {
+ return 1;
+ }
+#ifdef LOGOUT_BUTTON
+ if (((XButtonEvent *) & event)->window == button[screen]) {
+ XSetFunction(dsp, Scr[screen].gc, GXxor);
+ XSetForeground(dsp, Scr[screen].gc, fgcol[screen]);
+ XFillRectangle(dsp, button[screen], Scr[screen].gc,
+ 0, 0, 500, 100);
+ XSync(dsp, False);
+ tried_logout = 1;
+ logoutUser();
+ XSetFunction(dsp, Scr[screen].gc, GXcopy);
+ }
+#endif
+ break;
+
+ case VisibilityNotify:
+ if (event.xvisibility.state != VisibilityUnobscured) {
+#ifndef DEBUG
+ if (!inwindow)
+ XRaiseWindow(dsp, win[screen]);
+#endif
+ s[0] = '\0';
+ return 1;
+ }
+ break;
+
+ case KeymapNotify:
+ case KeyRelease:
+ case ButtonRelease:
+#ifndef MOUSEMOTION
+ case MotionNotify:
+#endif
+ case LeaveNotify:
+ case EnterNotify:
+ case NoExpose:
+ break;
+
+ default:
+ (void) fprintf(stderr, "%s: unexpected event: %d\n",
+ ProgramName, event.type);
+ break;
+ }
+ first_key = 0;
+ }
+}
+
+
+
+static int
+getPassword()
+{
+#ifdef VMS
+#include <uaidef.h>
+#endif
+
+ char buffer[PASSLENGTH];
+#ifndef HP_PASSWDETC
+ char userpass[PASSLENGTH];
+#ifdef SOLARIS_SHADOW
+ char user[L_cuserid];
+ struct spwd *sp;
+#else
+ char rootpass[PASSLENGTH];
+ char *user;
+#endif
+#endif /* HP_PASSWDETC */
+ XWindowAttributes xgwa;
+ int x, y, left, done;
+#ifdef VMS
+ char *root = "SYSTEM";
+
+ struct itmlst {
+ short buflen;
+ short code;
+ long addr;
+ long retadr;
+ };
+ struct itmlst il[4];
+
+ short uai_salt,root_salt;
+ char hash_password[9], hash_system[9],root_password[9],root_system[9];
+ char uai_encrypt,root_encrypt;
+
+ struct ascid {
+ short len;
+ char dtype;
+ char class;
+ char *addr;
+ };
+
+ struct ascid username, password, rootuser;
+
+ user = cuserid(NULL);
+ il[0].buflen = 2;
+ il[0].code = UAI$_SALT;
+ il[0].addr = &uai_salt;
+ il[0].retadr = 0;
+ il[1].buflen = 8;
+ il[1].code = UAI$_PWD;
+ il[1].addr = &hash_password;
+ il[1].retadr = 0;
+ il[2].buflen = 1;
+ il[2].code = UAI$_ENCRYPT;
+ il[2].addr = &uai_encrypt;
+ il[2].retadr = 0;
+ il[3].buflen = 0;
+ il[3].code = 0;
+ il[3].addr = 0;
+ il[3].retadr = 0;
+
+ username.len = strlen(user);
+ username.dtype = 0;
+ username.class = 0;
+ username.addr = user;
+
+ sys$getuai(0,0,&username,&il,0,0,0);
+
+ il[0].buflen = 2;
+ il[0].code = UAI$_SALT;
+ il[0].addr = &root_salt;
+ il[0].retadr = 0;
+ il[1].buflen = 8;
+ il[1].code = UAI$_PWD;
+ il[1].addr = &root_password;
+ il[1].retadr = 0;
+ il[2].buflen = 1;
+ il[2].code = UAI$_ENCRYPT;
+ il[2].addr = &root_encrypt;
+ il[2].retadr = 0;
+ il[3].buflen = 0;
+ il[3].code = 0;
+ il[3].addr = 0;
+ il[3].retadr = 0;
+
+ rootuser.len = strlen(root);
+ rootuser.dtype = 0;
+ rootuser.class = 0;
+ rootuser.addr = root;
+
+ sys$getuai(0,0,&rootuser,&il,0,0,0);
+#else /* !VMS */
+#ifdef OSF1_ENH_SEC
+ struct pr_passwd *pw;
+
+ pw = getprpwnam("root");
+ (void) strcpy(rootpass, pw->ufld.fd_encrypt);
+
+ pw = getprpwuid (getuid());
+ (void) strcpy(userpass, pw->ufld.fd_encrypt);
+ user = pw->ufld.fd_name;
+
+#else /* !OSF1_ENH_SEC */
+#ifndef HP_PASSWDETC
+ struct passwd *pw;
+
+#if defined(SECURE_PASSWD)
+ seteuid(0); /* Need to be root now */
+#endif
+
+#ifdef SOLARIS_SHADOW
+ /* pw = (struct passwd *)getpwnam("root");
+ (void) strcpy(rootpass, pw->pw_passwd);
+ pw = (struct passwd *)getpwnam(cuserid(NULL));*/
+ sp = getspnam(cuserid(user));
+ (void) strcpy(userpass, sp->sp_pwdp);
+#else
+ pw = (struct passwd *)getpwnam("root");
+ (void) strcpy(rootpass, pw->pw_passwd);
+
+ pw = (struct passwd *)getpwuid(getuid());
+#endif
+#if defined(HAS_SHADOW) && defined(linux)
+ {
+ struct spwd *spw;
+
+ if ((spw = getspnam(pw->pw_name)) == NULL)
+ pw->pw_passwd = "";
+ else
+ pw->pw_passwd = spw->sp_pwdp;
+ }
+#endif
+#ifndef SOLARIS_SHADOW
+ (void) strcpy(userpass, pw->pw_passwd);
+
+ user = pw->pw_name;
+#endif
+#endif /* !OFS_ENH_SEC */
+#if defined(SECURE_PASSWD)
+ seteuid(getuid()); /* Don't need to be root anymore */
+#endif
+#endif /* !HP_PASSWDETC */
+#endif /* !VMS */
+
+ if ( !fullscreen )
+ XConfigureWindow( dsp, win[screen], sizeconfiguremask,
+ &fullsizeconfigure);
+
+
+ (void) XGetWindowAttributes(dsp, win[screen], &xgwa);
+
+ XChangeGrabbedCursor(XCreateFontCursor(dsp, XC_left_ptr));
+
+ XSetForeground(dsp, Scr[screen].gc, bgcol[screen]);
+ XFillRectangle(dsp, win[screen], Scr[screen].gc,
+ 0, 0, xgwa.width, xgwa.height);
+
+ XMapWindow(dsp, icon[screen]);
+ XRaiseWindow(dsp, icon[screen]);
+
+ x = left = iconx[screen] + ICONW + font->max_bounds.width;
+ y = icony[screen] + font->ascent;
+
+ putText(win[screen], textgc[screen], text_name, True, left, &x, &y);
+ putText(win[screen], textgc[screen], user, False, left, &x, &y);
+ putText(win[screen], textgc[screen], "\n", False, left, &x, &y);
+
+ putText(win[screen], textgc[screen], text_pass, True, left, &x, &y);
+ putText(win[screen], textgc[screen], " ", False, left, &x, &y);
+
+ passx = x;
+ passy = y;
+
+ y = icony[screen] + ICONH + font->ascent + 2;
+ x = left = iconx[screen];
+ putText(win[screen], textgc[screen], text_info, False, left, &x, &y);
+ putText(win[screen], textgc[screen], "\n", False, left, &x, &y);
+
+ XFlush(dsp);
+
+ y += font->ascent + font->descent + 2;
+
+ done = False;
+ while (!done) {
+ if (ReadXString(buffer, PASSLENGTH))
+ break;
+
+ /*
+ * we don't allow for root to have no password, but we handle the case
+ * where the user has no password correctly; they have to hit return
+ * only
+ */
+#ifdef VMS
+ password.len = strlen(&buffer);
+ password.dtype = 0;
+ password.class = 0;
+ password.addr = &buffer;
+
+ str$upcase(&password,&password);
+
+ sys$hash_password(&password,uai_encrypt,uai_salt,
+ &username,&hash_system);
+ sys$hash_password(&password,root_encrypt,root_salt,
+ &rootuser,&root_system);
+ hash_password[8]=0;
+ hash_system[8]=0;
+ root_password[8]=0;
+ root_system[8]=0;
+ done = !((strcmp(hash_password,hash_system)) &&
+ (!allowroot || strcmp(root_password,root_system)));
+#else /* !VMS */
+#ifdef ultrix
+ done = ((authenticate_user(pw, buffer, NULL) >= 0) ||
+ (allowroot && (authenticate_user((struct passwd *) getpwnam("root"),
+ buffer, NULL) >= 0)));
+#else
+#if defined(HAS_SHADOW) && defined(linux)
+#ifdef __QNX__
+#define pw_encrypt crypt
+#endif
+ done = !((strcmp((char *)pw_encrypt(buffer, userpass), userpass)) &&
+ (!allowroot ||
+ strcmp((char *)pw_encrypt(buffer, rootpass), rootpass)));
+#else
+#ifdef SOLARIS_SHADOW
+ done = !((strcmp(crypt(buffer, userpass), userpass)));
+#else
+ done = !((strcmp(crypt(buffer, userpass), userpass)) &&
+ (!allowroot || strcmp(crypt(buffer, rootpass), rootpass)));
+#endif
+#endif
+#endif
+#endif /* !VMS */
+ if (!done && !*buffer) {
+ /* just hit return, and it wasn't his password */
+ break;
+ }
+#ifndef ultrix
+ if (!*userpass && *buffer) {
+ /*
+ * the user has no password, but something was typed anyway.
+ * sounds fishy: don't let him in...
+ */
+ done = False;
+ }
+#endif
+ /* clear plaintext password so you can't grunge around /dev/kmem */
+ (void) memset(buffer, 0, sizeof(buffer));
+
+ XSetForeground(dsp, Scr[screen].gc, bgcol[screen]);
+
+ XFillRectangle(dsp, win[screen], Scr[screen].gc,
+ iconx[screen], y - font->ascent,
+ XTextWidth(font, text_invalid, strlen(text_invalid)),
+ font->ascent + font->descent + 2);
+
+ XDrawString(dsp, win[screen], textgc[screen],
+ iconx[screen], y, text_valid, strlen(text_valid));
+
+ if (done) {
+ if ( !fullscreen )
+ XConfigureWindow( dsp, win[screen], sizeconfiguremask,
+ &minisizeconfigure );
+ return 0;
+ } else {
+ XSync(dsp, True); /* flush input buffer */
+ (void) sleep(1);
+ XFillRectangle(dsp, win[screen], Scr[screen].gc,
+ iconx[screen], y - font->ascent,
+ XTextWidth(font, text_valid, strlen(text_valid)),
+ font->ascent + font->descent + 2);
+ XDrawString(dsp, win[screen], textgc[screen],
+ iconx[screen], y, text_invalid, strlen(text_invalid));
+ if (echokeys) /* erase old echo */
+ XFillRectangle(dsp, win[screen], Scr[screen].gc,
+ passx, passy - font->ascent,
+ xgwa.width - passx,
+ font->ascent + font->descent);
+ }
+ }
+ XChangeGrabbedCursor(mycursor);
+ XUnmapWindow(dsp, icon[screen]);
+#ifdef LOGOUT_BUTTON
+ XUnmapWindow(dsp, button[screen]);
+#endif
+ if ( !fullscreen )
+ XConfigureWindow( dsp, win[screen], sizeconfiguremask,
+ &minisizeconfigure );
+ return 1;
+}
+
+
+static void
+justDisplay()
+{
+ XEvent event;
+
+ for (screen = 0; screen < screens; screen++)
+ init(win[screen]);
+ do {
+ while (!XPending(dsp)) {
+ (void) usleep(delay);
+ for (screen = 0; screen < screens; screen++)
+ callback(win[screen]);
+#ifdef AUTO_LOGOUT
+ checkLogout();
+#endif
+ XSync(dsp, False);
+ }
+ XNextEvent(dsp, &event);
+#ifndef DEBUG
+ if (!inwindow && event.type == VisibilityNotify)
+ XRaiseWindow(dsp, event.xany.window);
+#endif
+ } while (event.type != ButtonPress &&
+#ifdef MOUSEMOTION
+ event.type != MotionNotify &&
+#endif
+ event.type != KeyPress);
+ for (screen = 0; screen < screens; screen++)
+ if (event.xbutton.root == RootWindow(dsp, screen))
+ break;
+
+ /* KLUDGE SO TVTWM AND VROOT WON'T MAKE XLOCK DIE */
+ if (screen >= screens)
+ screen = 0;
+
+ if (usefirst)
+ XPutBackEvent(dsp, &event);
+}
+
+
+static void
+sigcatch()
+{
+ finish();
+ error("%s: caught terminate signal.\nAccess control list restored.\n");
+}
+
+
+static void
+lockDisplay()
+{
+ if (!allowaccess) {
+#if defined(SYSV) || defined(SVR4)
+ sigset_t oldsigmask;
+ sigset_t newsigmask;
+
+ (void) sigemptyset(&newsigmask);
+ (void) sigaddset(&newsigmask, SIGHUP);
+ (void) sigaddset(&newsigmask, SIGINT);
+ (void) sigaddset(&newsigmask, SIGQUIT);
+ (void) sigaddset(&newsigmask, SIGTERM);
+ (void) sigprocmask(SIG_BLOCK, &newsigmask, &oldsigmask);
+#else
+ int oldsigmask;
+#ifndef VMS
+ oldsigmask = sigblock(sigmask(SIGHUP) |
+ sigmask(SIGINT) |
+ sigmask(SIGQUIT) |
+ sigmask(SIGTERM));
+#endif
+#endif
+
+ (void) signal(SIGHUP, (void (*) ()) sigcatch);
+ (void) signal(SIGINT, (void (*) ()) sigcatch);
+ (void) signal(SIGQUIT, (void (*) ()) sigcatch);
+ (void) signal(SIGTERM, (void (*) ()) sigcatch);
+
+ XGrabHosts(dsp);
+
+#if defined(SYSV) || defined(SVR4)
+ (void) sigprocmask(SIG_SETMASK, &oldsigmask, &oldsigmask);
+#else
+ (void) sigsetmask(oldsigmask);
+#endif
+ }
+#if defined(__hpux) || defined(__apollo)
+ XHPDisableReset(dsp);
+#endif
+ do {
+ justDisplay();
+ } while (getPassword());
+#if defined(__hpux) || defined(__apollo)
+ XHPEnableReset(dsp);
+#endif
+}
+
+
+long
+allocpixel(cmap, name, def)
+ Colormap cmap;
+ char *name;
+ char *def;
+{
+ XColor col;
+ XColor tmp;
+ (void) XParseColor(dsp, cmap, name, &col);
+ if (!XAllocColor(dsp, cmap, &col)) {
+ (void) fprintf(stderr, "couldn't allocate: %s, using %s instead\n",
+ name, def);
+ (void) XAllocNamedColor(dsp, cmap, def, &col, &tmp);
+ }
+ return col.pixel;
+}
+
+
+#ifdef HP_PASSWDETC
+/*
+ * The PasswdEtc libraries have replacement passwd functions that make
+ * queries to DomainOS registries. Unfortunately, these functions do
+ * wierd things to the process (at minimum, signal handlers get changed,
+ * there are probably other things as well) that cause xlock to become
+ * unstable.
+ *
+ * As a (really, really sick) workaround, we'll fork() and do the getpw*()
+ * calls in the child, and pass the information back through a pipe.
+ */
+void get_passwords()
+{
+ struct passwd *pw;
+ int pipefd[2], n, total = 0, stat_loc;
+ static char buf[1024]; /* should be big enough */
+ pid_t pid;
+
+ pipe(pipefd);
+
+ if((pid = fork()) == 0) {
+ close(pipefd[0]);
+ pw = getpwuid(getuid());
+ write(pipefd[1], pw->pw_name, strlen(pw->pw_name));
+ write(pipefd[1], "\n", 1);
+ write(pipefd[1], pw->pw_passwd, strlen(pw->pw_passwd));
+ write(pipefd[1], "\n", 1);
+ pw = getpwnam("root");
+ write(pipefd[1], pw->pw_passwd, strlen(pw->pw_passwd));
+ close(pipefd[1]);
+ _exit(0);
+ }
+ if(pid < 0) {
+ (void) fprintf(stderr, "Could not get passwords (fork failed)\n");
+ exit(1);
+ }
+ close(pipefd[1]);
+
+ while((n = read(pipefd[0], &(buf[total]), 50)) > 0)
+ total += n;
+
+ wait(&stat_loc);
+
+ if(n < 0) {
+ (void) fprintf(stderr, "Could not get passwords (read failed)\n");
+ exit(1);
+ }
+ buf[total] = 0;
+
+ if(total < 3) {
+ (void) fprintf(stderr, "Could not get passwords (lookups failed)\n");
+ exit(1);
+ }
+
+ user = strtok(buf, "\n");
+ userpass = strtok(NULL, "\n");
+ rootpass = strtok(NULL, "\n");
+
+ if(!user || !userpass || !rootpass) {
+ (void) fprintf(stderr, "Could not get passwords (lookups failed 2)\n");
+ exit(1);
+ }
+}
+#endif /* HP_PASSWDETC */
+
+void
+set_colormap(screen, map)
+ int screen;
+ Colormap map;
+{
+ Screen *scr = ScreenOfDisplay(dsp, screen);
+
+ if(inroot || mono || CellsOfScreen(scr) == 2)
+ return;
+
+ XSetWindowColormap(dsp, win[screen], map);
+ /*
+ * Now, here we have a problem. When we're running full-screen, the
+ * window's override_redirect attribute is on. So, the window manager
+ * never gets the ColormapNotify event that gets generated on the above
+ * XSetWindowColormap() call, and doesn't install the new colormap.
+ * So, a quick solution is to install it ourselves. The problem with
+ * this is that it violates the ICCCM convention that only window
+ * managers should install colormaps. Indeed, Fvwm _enforces_ this
+ * by immediately un-doing any XInstallColormap() performed by a client
+ * (which is why this doesn't work right under Fvwm).
+ */
+ if(!inroot && !inwindow) {
+ XInstallColormap(dsp, map);
+ }
+}
+
+
+int
+main(argc, argv)
+ int argc;
+ char *argv[];
+{
+ XSetWindowAttributes xswa;
+ XGCValues xgcv;
+ XColor nullcolor;
+
+#ifdef HP_PASSWDETC
+ get_passwords();
+#endif
+
+ ProgramName = strrchr(argv[0], '/');
+ if (ProgramName)
+ ProgramName++;
+ else
+ ProgramName = argv[0];
+
+#ifdef OSF1_ENH_SEC
+ set_auth_parameters();
+#endif
+
+#if defined(SECURE_PASSWD)
+ seteuid(getuid());
+#endif
+
+ start_time = time((long *) 0);
+ SRAND(start_time); /* random mode needs the seed set. */
+
+ GetResources(argc, argv);
+
+ CheckResources();
+
+ font = XLoadQueryFont(dsp, fontname);
+ if (font == NULL) {
+ (void) fprintf(stderr, "%s: can't find font: %s, using %s...\n",
+ ProgramName, fontname, FALLBACK_FONTNAME);
+ font = XLoadQueryFont(dsp, FALLBACK_FONTNAME);
+ if (font == NULL)
+ error("%s: can't even find %s!!!\n", FALLBACK_FONTNAME);
+ }
+ {
+ int flags, x, y;
+ unsigned int w, h;
+
+ if ( *geometry == '\0' ) {
+ fullscreen = True;
+ }
+ else {
+ flags = XParseGeometry( geometry, &x, &y, &w, &h );
+ win_x = minisizeconfigure.x = flags&XValue ? x : 0;
+ win_y = minisizeconfigure.y = flags&YValue ? y : 0;
+ win_w = minisizeconfigure.width = flags&WidthValue ? w : ICONW;
+ win_h = minisizeconfigure.height = flags&HeightValue ? h : ICONH;
+ }
+ }
+ screens = ScreenCount(dsp);
+ if (screens > MAXSCREENS)
+ error("%s: can only support %d screens.\n", MAXSCREENS);
+ for (screen = 0; screen < screens; screen++) {
+ Screen *scr = ScreenOfDisplay(dsp, screen);
+ Colormap cmap = DefaultColormapOfScreen(scr);
+ Colormap dcmap = cmap; /* record default colormap */
+
+ root[screen] = RootWindowOfScreen(scr);
+ bgcol[screen] = allocpixel(cmap, background, "White");
+ fgcol[screen] = allocpixel(cmap, foreground, "Black");
+ Scr[screen].bgcol = bgcol[screen] ;
+ Scr[screen].fgcol = fgcol[screen] ;
+
+ if (mono || CellsOfScreen(scr) == 2) {
+ Scr[screen].pixels[0] = fgcol[screen];
+ Scr[screen].pixels[1] = bgcol[screen];
+ Scr[screen].npixels = 2;
+ } else {
+ int colorcount = NUMCOLORS;
+ u_char red[NUMCOLORS];
+ u_char green[NUMCOLORS];
+ u_char blue[NUMCOLORS];
+ int i;
+ XColor xcolor;
+
+ if (install) {
+ /* "allocate" the black and white pixels, so that they'll be
+ included by XCopyColormapAndFree() if it gets called */
+ xcolor.pixel = BlackPixelOfScreen(scr);
+ XQueryColor(dsp, cmap, &xcolor);
+ XAllocColor(dsp, cmap, &xcolor);
+ xcolor.pixel = WhitePixelOfScreen(scr);
+ XQueryColor(dsp, cmap, &xcolor);
+ XAllocColor(dsp, cmap, &xcolor);
+ }
+ hsbramp(0.0, saturation, 1.0, 1.0, saturation, 1.0, colorcount,
+ red, green, blue);
+ Scr[screen].npixels = 0;
+ for (i = 0; i < colorcount; i++) {
+ xcolor.red = red[i] << 8;
+ xcolor.green = green[i] << 8;
+ xcolor.blue = blue[i] << 8;
+ xcolor.flags = DoRed | DoGreen | DoBlue;
+
+ if (!XAllocColor(dsp, cmap, &xcolor)) {
+ if(!install || cmap != dcmap)
+ break;
+ if((cmap = XCopyColormapAndFree(dsp, cmap)) == dcmap)
+ break;
+ if(verbose)
+ fprintf(stderr, "using private colormap\n");
+ if(!XAllocColor(dsp, cmap, &xcolor))
+ break;
+ }
+ Scr[screen].pixels[i] = xcolor.pixel;
+ Scr[screen].npixels++;
+ }
+ if (verbose)
+ (void) fprintf(stderr,
+ "%d pixels allocated\n", Scr[screen].npixels);
+ }
+
+ xswa.override_redirect = True;
+ xswa.background_pixel = BlackPixel(dsp, screen);
+ xswa.event_mask = KeyPressMask | ButtonPressMask |
+#ifdef MOUSEMOTION
+ MotionNotify |
+#endif
+ VisibilityChangeMask;
+#ifdef DEBUG
+#define WIDTH WidthOfScreen(scr) - 100
+#define HEIGHT HeightOfScreen(scr) - 100
+#define CWMASK CWBackPixel | CWEventMask
+#else
+#define WIDTH (inwindow? WidthOfScreen(scr)/2 : WidthOfScreen(scr))
+#define HEIGHT (inwindow? HeightOfScreen(scr)/2 : HeightOfScreen(scr))
+#define CWMASK (((inwindow||inroot)? 0 : CWOverrideRedirect) | CWBackPixel | CWEventMask)
+#endif
+#ifdef USE_VROOT
+ if (inroot) {
+ win[screen] = root[screen];
+ XChangeWindowAttributes(dsp, win[screen], CWBackPixel, &xswa);
+ } else
+#endif
+ {
+ if ( fullscreen )
+ win[screen] = XCreateWindow(dsp, root[screen],
+ 0, 0, WIDTH, HEIGHT, 0,
+ CopyFromParent, InputOutput, CopyFromParent,
+ CWMASK, &xswa);
+ else {
+ sizeconfiguremask = CWX | CWY | CWWidth | CWHeight;
+ fullsizeconfigure.x = 0;
+ fullsizeconfigure.y = 0;
+ fullsizeconfigure.width = WIDTH;
+ fullsizeconfigure.height = HEIGHT;
+ win[screen] = XCreateWindow(dsp, root[screen],
+ (int) minisizeconfigure.x,
+ (int) minisizeconfigure.y,
+ (unsigned int) minisizeconfigure.width,
+ (unsigned int) minisizeconfigure.height,
+ 0, CopyFromParent, InputOutput, CopyFromParent,
+ CWMASK, &xswa);
+ }
+ }
+
+#ifdef DEBUG
+ {
+ XWMHints xwmh;
+
+ xwmh.flags = InputHint;
+ xwmh.input = True;
+ XChangeProperty(dsp, win[screen],
+ XA_WM_HINTS, XA_WM_HINTS, 32, PropModeReplace,
+ (unsigned char *) &xwmh, sizeof(xwmh) / sizeof(int));
+ }
+#else
+ if (inwindow) {
+ XWMHints xwmh;
+
+ xwmh.flags = InputHint;
+ xwmh.input = True;
+ XChangeProperty(dsp, win[screen],
+ XA_WM_HINTS, XA_WM_HINTS, 32, PropModeReplace,
+ (unsigned char *) &xwmh, sizeof(xwmh) / sizeof(int));
+ }
+#endif
+
+ iconx[screen] = (DisplayWidth(dsp, screen) -
+ XTextWidth(font, text_info, strlen(text_info))) / 2;
+
+ icony[screen] = DisplayHeight(dsp, screen) / 6;
+
+ xswa.border_pixel = WhitePixel(dsp, screen);
+ xswa.background_pixel = BlackPixel(dsp, screen);
+ xswa.event_mask = ButtonPressMask;
+#define CIMASK CWBorderPixel | CWBackPixel | CWEventMask
+ icon[screen] = XCreateWindow(dsp, win[screen],
+ iconx[screen], icony[screen],
+ ICONW, ICONH, 1, CopyFromParent,
+ InputOutput, CopyFromParent,
+ CIMASK, &xswa);
+
+#ifdef LOGOUT_BUTTON
+ {
+ char buf[1024];
+ int w, h;
+
+ (void) sprintf(buf, " %s ", logoutButtonLabel);
+ w = XTextWidth(font, buf, strlen(buf));
+ h = font->ascent + font->descent + 2;
+ button[screen] = XCreateWindow(dsp, win[screen],
+ 0, 0, w, h, 1, CopyFromParent,
+ InputOutput, CopyFromParent,
+ CIMASK, &xswa);
+ }
+#endif
+ XMapWindow(dsp, win[screen]);
+ XRaiseWindow(dsp, win[screen]);
+
+ if(install && cmap != dcmap)
+ set_colormap(screen, cmap);
+
+ xgcv.font = font->fid;
+ xgcv.foreground = WhitePixel(dsp, screen);
+ xgcv.background = BlackPixel(dsp, screen);
+ Scr[screen].gc = XCreateGC(dsp, win[screen],
+ GCFont | GCForeground | GCBackground, &xgcv);
+
+ xgcv.foreground = fgcol[screen];
+ xgcv.background = bgcol[screen];
+ textgc[screen] = XCreateGC(dsp, win[screen],
+ GCFont | GCForeground | GCBackground, &xgcv);
+ }
+ lockc = XCreateBitmapFromData(dsp, root[0], no_bits, 1, 1);
+ lockm = XCreateBitmapFromData(dsp, root[0], no_bits, 1, 1);
+ mycursor = XCreatePixmapCursor(dsp, lockc, lockm,
+ &nullcolor, &nullcolor, 0, 0);
+ XFreePixmap(dsp, lockc);
+ XFreePixmap(dsp, lockm);
+
+
+ if (!enablesaver) {
+ XGetScreenSaver(dsp, &sstimeout, &ssinterval,
+ &ssblanking, &ssexposures);
+ XSetScreenSaver(dsp, 0, 0, 0, 0); /* disable screen saver */
+ }
+#ifndef DEBUG
+ if (grabmouse && !inwindow && !inroot)
+ GrabKeyboardAndMouse();
+ else
+ nolock = 1;
+#endif
+
+ (void) nice(nicelevel);
+ if (nolock)
+ justDisplay();
+ else
+ lockDisplay();
+
+ finish();
+
+#ifdef VMS
+ return 1;
+#else
+ return 0;
+#endif
+}
--- /dev/null
+/*-
+ * @(#)xlock.h 1.9 91/05/24 XLOCK
+ *
+ * xlock.h - external interfaces for new modes and SYSV OS defines.
+ *
+ * Copyright (c) 1991 by Patrick J. Naughton.
+ *
+ * See xlock.c for copying information.
+ *
+ * Revision History:
+ *
+ * Changes of David Bagley <bagleyd@source.asset.com>
+ * 18-Nov-94: Modified for QNX 4.2 w/ Metrolink X server from Brian Campbell
+ * <brianc@qnx.com>.
+ * 11-Jul-94: added Bool flag: inwindow, which tells xlock to run in a
+ * window from Greg Bowering <greg@cs.adelaide.edu.au>
+ * 11-Jul-94: patch for Solaris SYR4 from Chris P. Ross <cross@eng.umd.edu>
+ * 28-Jun-94: Reorganized shadow stuff
+ * 24-Jun-94: Reorganized
+ * 22-Jun-94: Modified for VMS
+ * <Anthony.D.Clarke@Support.Hatfield.Raytheon.bae.eurokom.ie>
+ * 17-Jun-94: patched shadow passwords and bcopy and bzero for SYSV from
+ * <reggers@julian.uwo.ca>
+ * 21-Mar-94: patched the patch for AIXV3 and HP from
+ * <R.K.Lloyd@csc.liv.ac.uk>.
+ * 01-Dec-93: added patch for AIXV3 from
+ * (Tom McConnell, tmcconne@sedona.intel.com) also added a patch
+ * for HP-UX 8.0.
+ *
+ */
+
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+#include <X11/Xos.h>
+
+#define MAXSCREENS 3
+#define NUMCOLORS 64
+
+#ifndef min
+#define min(a,b) ((a)<(b)?(a):(b))
+#endif
+
+#if defined VMS || defined __QNX__
+#ifdef VMS
+typedef unsigned long u_long;
+typedef unsigned short u_short;
+typedef unsigned char u_char;
+#endif
+#define M_PI 3.14159265358979323846
+#define M_PI_2 1.57079632679489661923
+#define M_PI_4 0.78539816339744830962
+#endif
+
+#ifdef OSF1_ENH_SEC
+#include <sys/types.h>
+#include <sys/security.h>
+#include <prot.h>
+#endif
+
+#if !defined (news1800) && !defined (sun386)
+#include <stdlib.h>
+#ifndef apollo
+#include <unistd.h>
+#endif
+#endif
+
+
+typedef struct {
+ GC gc; /* graphics context for animation */
+ int npixels; /* number of valid entries in pixels */
+ u_long pixels[NUMCOLORS]; /* pixel values in the colormap */
+ u_long bgcol, fgcol ; /* background and foreground pixel values */
+} perscreen;
+
+extern perscreen Scr[MAXSCREENS];
+extern Display *dsp;
+extern int screen;
+
+extern char *ProgramName;
+extern char *displayname;
+extern char *mode;
+extern char *fontname;
+extern char *background;
+extern char *foreground;
+extern char *text_name;
+extern char *text_pass;
+extern char *text_info;
+extern char *text_valid;
+extern char *text_invalid;
+extern char *geometry;
+extern float saturation;
+extern int nicelevel;
+extern int delay;
+extern int batchcount;
+extern int reinittime;
+extern int timeout;
+#ifdef AUTO_LOGOUT
+extern int forceLogout;
+#endif
+#ifdef LOGOUT_BUTTON
+extern int enable_button;
+extern char *logoutButtonLabel;
+extern char *logoutButtonHelp;
+extern char *logoutFailedString;
+#endif
+extern Bool usefirst;
+extern Bool mono;
+extern Bool nolock;
+extern Bool allowroot;
+extern Bool enablesaver;
+extern Bool allowaccess;
+extern Bool grabmouse;
+extern Bool echokeys;
+extern Bool verbose;
+extern Bool inwindow;
+extern Bool inroot;
+extern Bool timeelapsed;
+extern Bool install;
+extern void (*callback) ();
+extern void (*init) ();
+
+extern void GetResources();
+extern void hsbramp();
+extern void set_colormap();
+extern void logoutUser();
+#ifdef __STDC__
+extern void error(char *, ...);
+#else
+extern void error();
+#endif
+extern long seconds();
+extern void usage();
+
+/* System V Release 4 redefinitions of BSD functions and structures */
+#if defined(SYSV) || defined(SVR4)
+
+#if defined(HAS_SHADOW) || defined(SOLARIS_SHADOW)
+#define passwd spwd
+#define pw_passwd sp_pwdp
+#ifndef __hpux
+#include <shadow.h>
+#endif
+#define getpwnam getspnam
+#ifdef SOLARIS_SHADOW
+#define pw_name sp_namp
+#endif
+#endif /* defined(HAS_SHADOW) || defined(SOLARIS_SHADOW) */
+
+#include <sys/time.h>
+#ifdef __hpux
+#ifdef HPUX_SECURE_PASSWD
+#define seteuid(_eu) setresuid(-1,_eu,-1)
+#define passwd s_passwd
+#define getpwnam(_s) getspwnam(_s)
+#define getpwuid(_u) getspwuid(_u)
+#endif
+#else /* __hpux */
+#ifdef AIXV3
+#undef NULL
+#define NULL 0
+#include <sys/poll.h>
+struct passwd {
+ char *pw_name;
+ char *pw_passwd;
+ uid_t pw_uid;
+ gid_t pw_gid;
+ char *pw_gecos;
+ char *pw_dir;
+ char *pw_shell;
+};
+#else /* AIXV3 */
+#include <poll.h>
+#endif /* AIXV3 */
+#endif /* __hpux */
+
+#else /* defined(SYSV) || defined(SVR4) */
+
+#if defined(HAS_SHADOW)
+#include <shadow.h>
+#define passwd spwd
+#define pw_passwd sp_pwdp
+#define pw_name sp_namp
+#endif
+
+#endif /* defined(SYSV) || defined(SVR4) */
+
+#ifdef HAS_RAND48
+#define SRAND(X) srand48((long) (X))
+#define RAND() lrand48()
+#define MAXRAND (2147483648.0)
+#else
+#if defined(HAS_RANDOM) || (!defined(HAS_RAND))
+#define SRAND(X) srandom((unsigned int) (X))
+#define RAND() random()
+#define MAXRAND (2147483648.0)
+#else
+#define SRAND(X) srand((unsigned int) X)
+#define RAND() ((long) rand())
+#ifdef RAND_MAX
+#define MAXRAND ((double)RAND_MAX)
+#else
+#define MAXRAND (32767.0)
+#endif
+#endif /* defined(HAS_RANDOM) || (!defined(HAS_RAND)) */
+#endif /* HAS_RAND48 */
--- /dev/null
+.\" @(#)xlock.man 1.11 91/09/27; Copyright (c) 1991 - Patrick J. Naughton
+.\" xlockmore updates from David A. Bagley
+.TH XLOCK 1 "27 Jan 1995" "X11R6 Contrib"
+.SH NAME
+xlock \- Locks the local X display until a password is entered.
+
+.IX xlock#(1) "" "\fLxlock\fP(1)"
+.SH SYNOPSIS
+.B xlock
+[
+.BI \-display " dsp"
+]
+[
+.BI \-help
+]
+[
+.BI \-name "resource-name"
+]
+[
+.BI \-resources
+]
+[
+.BI -/+remote
+]
+[
+.BI -/+mono
+]
+[
+.BI -/+nolock
+]
+[
+.BI -/+allowroot
+]
+[
+.BI -/+enablesaver
+]
+[
+.BI -/+allowaccess
+]
+[
+.BI -/+grabmouse
+]
+[
+.BI -/+echokeys
+]
+[
+.BI -/+usefirst
+]
+[
+.BI -/+v
+]
+[
+.BI -/+inwindow
+]
+[
+.BI -/+inroot
+]
+[
+.BI -/+timeleapsed
+]
+[
+.BI -/+install
+]
+[
+.BI \-delay " usecs"
+]
+[
+.BI \-batchcount " num"
+]
+[
+.BI \-nice " level"
+]
+[
+.BI \-timeout " seconds"
+]
+[
+.BI \-saturation " value"
+]
+[
+.BI \-font " fontname"
+]
+[
+.BI \-bg " color"
+]
+[
+.BI \-fg " color"
+]
+[
+.BI \-mode " mode"
+]
+[
+.BI \-username " textstring"
+]
+[
+.BI \-password " textstring"
+]
+[
+.BI \-info " textstring"
+]
+[
+.BI \-validate " textstring"
+]
+[
+.BI \-invalid " textstring"
+]
+[
+.BI \-geometry " geom"
+]
+[
+.BI \-forceLogout " minutes"
+]
+[
+.BI \-logoutButtonLabel " textstring"
+]
+[
+.BI \-logoutButtonHelp " textstring"
+]
+[
+.BI \-logoutFailedString " textstring"
+]
+
+.SH DESCRIPTION
+.B xlock
+locks the X server till the user enters their password at the keyboard.
+While
+.B xlock
+is running,
+all new server connections are refused.
+The screen saver is disabled.
+The mouse cursor is turned off.
+The screen is blanked and a changing pattern is put on the screen.
+If a key or a mouse button is pressed then the user is prompted for the
+password of the user who started
+.B xlock.
+
+If the correct password is typed, then the screen is unlocked and the X
+server is restored. When typing the password Control-U and Control-H are
+active as kill and erase respectively. To return to the locked screen,
+click in the small icon version of the changing pattern.
+
+.SH "NOTE ON ETIQUETTE"
+.I Xlock
+should not be used on public terminals when there is a high demand for them.
+
+If you find a public terminal that has been locked by another user and
+there are no other terminals available, and the terminal appears to have
+been left idle for a while (normally more than 15 minutes), it is fair to
+try to reset the session in some manner.
+
+.SH OPTIONS
+.TP 5
+.B \-display " dsp"
+The
+.I display
+option sets the X11 display to lock.
+.B xlock
+locks all available screens on a given server,
+and restricts you to locking only a local server such as
+.BI unix:0,
+.BI localhost:0,
+or
+.BI :0
+unless you set the
+.B \-remote
+option.
+.TP 5
+.B \-name " resource-name"
+.I resource-name
+is used instead of
+.B XLock
+when looking for resources to configure xlock.
+.TP 5
+.B \-mode " modename"
+As of this writing there are 28 display modes supported
+(plus one more for random selection of one of the 28).
+.TP 8
+.B hop
+Hop mode shows the "real plane fractals" from the September 1986 issue of
+Scientific American.
+.TP 8
+.B life
+Life mode shows Conway's game of life.
+.TP 8
+.B qix
+Qix mode shows the spinning lines similar to the old video game
+by the same name.
+.TP 8
+.B swarm
+Swarm mode shows a swarm of bees following a wasp.
+.TP 8
+.B rotor
+Rotor mode shows a swirling rotorlike thing.
+.TP 8
+.B pyro
+Pyro mode shows fireworks.
+.TP 8
+.B flame
+Flame mode shows weird but cool cosmic flame fractals.
+.TP 8
+.B worm
+Worm mode shows wiggly worms...
+.TP 8
+.B spline
+Spline mode shows colorful moving splines, from spline fun #3.
+.TP 8
+.B maze
+Maze mode shows a random maze and a depth first search solution.
+.TP 8
+.B sphere
+Sphere mode draws a bunch of shaded spheres.
+.TP 8
+.B hyper
+Hyper mode draws a spinning tesseract in 4D space.
+.TP 8
+.B helix
+Helix mode shows string art.
+.TP 8
+.B rock
+Rock mode shows asteroid field with a twist.
+.TP 8
+.B blot
+Blot mode shows Rorschach's ink blot test. (I always see a daemon,
+what does that mean?)
+.TP 8
+.B grav
+Grav mode shows orbiting planets.
+.TP 8
+.B bounce
+Bounce mode shows bouncing footballs.
+.TP 8
+.B world
+World mode makes the Earth spin.
+.TP 8
+.B rect
+Rect mode makes the stippled rectangles.
+.TP 8
+.B bat
+Bat mode makes bouncing flying bats.
+.TP 8
+.B galaxy
+Galaxy mode makes crashing spinning galaxies.
+.TP 8
+.B kaleid
+Kaleid mode makes a kaleidoscope.
+.TP 8
+.B wator
+Wator mode makes a Water-Torus planet of fish and sharks.
+.TP 8
+.B life3d
+Life3d mode shows Bays' game of 3D life.
+.TP 8
+.B swirl
+Swirl mode makes animated swirling patterns.
+.TP 8
+.B image
+Image mode shows several logos randomly appearing on the screen.
+.TP 8
+.B bomb
+Bomb mode displays countdown to auto logout.
+.TP 8
+.B blank
+Blank mode shows nothing but a black screen.
+.TP 8
+.B random
+Random mode picks a random mode from all of the above except
+image, bomb, and blank mode.
+
+.TP 5
+.B \-delay " usecs"
+The
+.I delay
+option sets the speed at which a mode will operate. It simply sets the
+number of microseconds to delay between batches of "hopalong pixels",
+"qix lines", "life generations", "world blits", "swarm motions", etc. In
+blank mode, it is important to set this to some small number of seconds,
+because the keyboard and mouse are only checked after each delay, so you
+cannot set the delay too high, but a delay of zero would needlessly
+consume cpu checking for mouse and keyboard input in a tight loop, since
+blank mode has no work to do.
+.TP 5
+.B \-batchcount " num"
+The
+.I batchcount
+option sets number of
+.I things
+to do per batch to
+.I num .
+In hop mode this refers to the number of pixels rendered in the same color.
+In life mode it is the number of generations to let each species live.
+In qix mode it is the number of lines rendered in the same color.
+In swarm mode it is the number of bees.
+In rotor mode it is the number of rotor thingys which whirr...
+In pyro mode it is the maximum number flying rockets at one time.
+In flame mode it is the number of levels to recurse (larger = more complex).
+In worm mode it is the number of worms.
+In spline mode it is the upper bound on the of points "splined".
+In maze mode it is the upper bound on the of size of the maze.
+In sphere mode it means nothing.
+In hyper mode it means nothing.
+In helix mode it means nothing.
+In rock mode it is the number of asteroids on the screen at once.
+In blot mode this refers to the number of pixels rendered in the same color.
+In grav mode it is the number of planets.
+In bounce mode it is the number of balls.
+In world mode it is the number of worlds.
+In rect mode it means nothing.
+In bat mode it is the number of bats.
+In galaxy mode it means the number of galaxies.
+In kaleid mode it means nothing.
+In wator mode it means the breed time for the fish.
+In life3d mode it is the number of generations to let each species live.
+In swirl mode it means the number of "knots".
+In image mode it means it is the number of logos on screen at once.
+In bomb mode it means nothing.
+In blank mode it means nothing.
+.TP 5
+.B \-nice " nicelevel"
+The
+.I nice
+option sets system nicelevel of the xlock process to
+.I nicelevel .
+.TP 5
+.B \-timeout " seconds"
+The
+.I timeout
+option sets the number of
+.I seconds
+before the password screen will time out.
+.TP 5
+.B \-saturation " value"
+The
+.I saturation
+option sets saturation of the color ramp used to
+.I value .
+0 is grayscale and 1 is very rich color. 0.4 is a nice pastel.
+.TP 5
+.B \-font " fontname"
+The
+.I font
+option sets the font to be used on the prompt screen.
+.TP 5
+.B \-fg " color"
+The
+.I fg
+option sets the color of the text on the password screen to
+.I color .
+.TP 5
+.B \-bg " color"
+The
+.I bg
+option sets the color of the background on the password screen to
+.I color .
+.TP 5
+.B \-username " textstring"
+.I textstring
+is shown in front of user name, defaults to "Name: ".
+.TP 5
+.B \-password " textstring"
+.I textstring
+is the password prompt string, defaults to "Password: ".
+.TP 5
+.B \-info " textstring"
+.I textstring
+is an informational message to tell the user what to do, defaults to
+"Enter password to unlock; select icon to lock.".
+.TP 5
+.BI \-validate " textstring"
+.I textstring
+is a message shown while validating the password, defaults to
+"Validating login..."
+.TP 5
+.BI \-invalid " textstring"
+.I textstring
+is a message shown when password is invalid, defaults to
+"Invalid login."
+.TP 5
+.BI \-geometry " geom"
+The
+.I geometry
+option sets
+.I geom
+the size and offset of the lock window (normally the entire screen).
+The entire screen format is still used for entering the password. The
+purpose is to see the screen even though it is locked. This should be
+used with caution since many of the modes will fail if the windows
+are far from square or are too small. This should also be used with
+-enablesaver to protect screen from phosphor burn.
+.TP 5
+.BI \-forceLogout " minutes"
+The
+.I forceLogout
+option sets
+.I minutes
+to auto-logout. This might not be enforced depending how your system is
+configured.
+.TP 5
+.BI \-logoutButtonLabel " textstring"
+.I textstring
+is a message shown inside logout button when logout button is displayed.
+May not be available, depending how your system is configured. Defaults to
+"Logout".
+.TP 5
+.BI \-logoutButtonHelp " textstring"
+.I textstring
+is a message shown outside logout button when logout button is displayed.
+May not be available, depending how your system is configured. Defaults to
+"Click the \\"Logout\\" button to log out current\\n
+user and make workstation available."
+.TP 5
+.BI \-logoutFailedString " textstring"
+.I textstring
+is a message shown when a logout is attempted and fails.
+May not be available, depending how your system is configured. Defaults to
+"Logout attempt FAILED.\\n
+Current user could not be automatically logged out."
+.TP 5
+.B \-resources
+The
+.I resources
+option prints the default resource file for xlock to standard output.
+.TP 5
+.B -/+remote
+The
+.I remote
+option tells xlock to not stop you from locking remote X11 servers. This
+option should be used with care and is intended mainly to lock X11 terminals
+which cannot run
+.I xlock
+locally. If you lock someone else's workstation, they will have to know
+.B your
+password to unlock it.
+.TP 5
+.B -/+mono
+The
+.I mono
+option causes xlock to display monochrome, (black and white) pixels rather
+than the default colored ones on color displays
+.TP 5
+.B +/-nolock
+The
+.I nolock
+option causes xlock to only draw the patterns and not lock the display.
+A key press or a mouse click will terminate the screen saver.
+.TP 5
+.B -/+allowroot
+The
+.I allowroot
+option allows the root password to unlock the server as well as the user
+who started xlock. May not be able to turn this on and off depending
+on your system and how xlock was configured.
+.TP 5
+.B -/+enablesaver
+By default xlock will disable the normal X server's screen saver since
+it is in effect a replacement for it. Since it is possible to set delay
+parameters long enough to cause phosphor burn on some displays, this
+option will turn back on the default screen saver which is very careful
+to keep most of the screen black.
+.TP 5
+.B -/+allowaccess
+This option is required for servers which do not allow clients to modify
+the host access control list. It is also useful if you need to run x
+clients on a server which is locked for some reason... When
+.I allowaccess
+is true, the X11 server is left open for clients to attach and thus
+lowers the inherent security of this lock screen. A side effect of using
+this option is that if xlock is killed -KILL, the access control list is
+not lost.
+.TP 5
+.B -/+grabmouse
+The
+.I grabmouse
+option causes xlock to grab the mouse and keyboard, this is the default.
+xlock can not lock the screen without this.
+.TP 5
+.B -/+echokeys
+The
+.I echokeys
+option causes xlock to echo '?' characters for each key typed into the
+password prompt. Some consider this a security risk, so the default is
+to not echo anything.
+.TP 5
+.B -/+usefirst
+The
+.I usefirst
+option causes xlock to use the keystroke which got you to the password screen
+as the first character in the password. The default is to ignore the first
+key pressed.
+.TP 5
+.B -/+v
+Verbose mode, tells what options it is going to use.
+.TP 5
+.B -/+inwindow
+Runs xlock in a window, so that you can iconify, move, or resize it and
+still use your screen for other stuff. When running in a window, xlock no
+longer locks your screen, it just looks good. It means you can now run
+multiple xlocks in different parts of your screen, but that would not be
+particularly 'nice'.
+.TP 5
+.B -/+inroot
+Runs xlock in your root window. Like the
+.I inwindow
+option it no longer locks the screen, it just looks good.
+.TP 5
+.B -/+timeelapsed
+Allows you to find out how long a machine is locked so you can complain
+to an administrator that someone is hogging a machine.
+.TP 5
+.B -/+install
+Allows xlock to install its own colormap if xlock runs out of colors.
+
+.SH BUGS
+"kill -KILL
+.B xlock
+" causes the server that was locked to be unusable, since all hosts
+(including localhost) were removed from the access control list
+to lock out new X clients, and since xlock could not catch SIGKILL,
+it terminated before restoring the access control list. This will
+leave the X server in a state where
+\fI"you can no longer connect to that server,
+and this operation cannot be reversed unless you reset the server."\fP
+ -From the X11R4 Xlib Documentation, Chapter 7.
+
+NCD terminals do not allow xlock to remove all the hosts from the access
+control list. Therefore you will need to use the "-remote" and
+"-allowaccess" switches. If you happen to run without "-allowaccess" on an
+NCD terminal,
+.B xlock
+will not work and you will need to reboot the terminal, or simply go into
+the SETUP menus, under 'Network Parameters', and turn off TCP/IP access
+control.
+
+.SH SEE ALSO
+X(1), Xlib Documentation.
+.SH AUTHOR
+Maintained by:
+.br
+ David A. Bagley (bagleyd@source.asset.com)
+.br
+ The latest version is currently at:
+.br
+ ftp.x.org in /contrib/applications/xlockmore-2.?.tar.gz
+
+Original Author:
+.br
+ Patrick J. Naughton (naughton@eng.sun.com)
+.br
+ Mailstop 21-14
+.br
+ Sun Microsystems Laboratories, Inc.
+.br
+ Mountain View, CA 94043
+.br
+ 415/336-1080
+
+with many additional contributors.
+
+.SH COPYRIGHT
+Copyright (c) 1988-91 by Patrick J. Naughton
+.br
+Copyright (c) 1993-95 by David A. Bagley
+
+Permission to use, copy, modify, and distribute this software and its
+documentation for any purpose and without fee is hereby granted,
+provided that the above copyright notice appear in all copies and that
+both that copyright notice and this permission notice appear in
+supporting documentation.
+
+The original BSD daemon is Copyright (c) 1988 Marshall Kirk McKusick.
+All Rights Reserved.
+.br
+Sun, HP, and SGI icons have their respective copyrights.
--- /dev/null
+root
+bagleyd
+david
--- /dev/null
+#!/usr/bin/perl
+# This is used to add life to life
+# This is a QUICK hack to convert life files to xlock's life format.
+# Patterns MUST have < 64 pts at start for life.c to use the data generated
+# Below is an example of a life file without the initial #'s
+# Call the file piston.life and run it like xlocklife.pl < piston.life
+#piston.life
+##P -10 -3
+#..........*...........
+#..........****........
+#**.........****.......
+#**.........*..*.....**
+#...........****.....**
+#..........****........
+#..........*...........
+
+print "
+Drop these points in life.c, within the 'patterns' array.
+Note if the number of points >= 64, one must increase points NUMPTS;
+also to fit most screens and especially the iconified window,
+one should have the size < 32x32.\n\n";
+&search;
+print "\npoints = $PTS; size = ${X}x$Y\n";
+
+sub search {
+ local ($row, $col, $firstrow, $firstcol);
+ local ($i, $j, $found, $c, $tempx, $tempy);
+ local (@array);
+
+
+ $row = $col = 0;
+ $firstrow = -1;
+ $firstcol = 80;
+ $PTS = $X = $Y = 0;
+ while (<>) {
+ if (!($_ =~ /^#/))
+ {
+ @chars = split(//);
+ $col = 0;
+ foreach $c (@chars) {
+ $col++;
+ if ($c =~ /[\*0]/) {
+ if ($firstrow < 0) {
+ $row = $firstrow = 1;
+ }
+ if ($col < $firstcol) {
+ $firstcol = $col;
+ }
+ if ($row > $Y) {
+ $Y = $row;
+ }
+ if ($col > $X) {
+ $X = $col;
+ }
+ $array{$col, $row} = 1;
+ $PTS++;
+ }
+ }
+ $row++;
+ }
+ }
+ $col = $X - $firstcol + 1;
+ $row = $Y;
+ print " {\n ";
+ for ($j = 0; $j <= $Y; $j++) {
+ $found = 0;
+ for ($i = 0; $i <= $X; $i++) {
+ if ($array{$i, $j}) {
+ $found = 1;
+ $tempx = $i - int(($col + 2) / 2) - $firstcol + 1;
+ $tempy = $j - int(($row + 2) / 2);
+ printf "$tempx, $tempy, ";
+ }
+ }
+ if ($found) {
+ print "\n ";
+ }
+ }
+ print "127\n },\n";
+ $X = $col;
+}