# hacks/glx/Makefile.in --- xscreensaver, Copyright (c) 1997 Jamie Zawinski. # the `../../configure' script generates `hacks/glx/Makefile' from this file. @SET_MAKE@ .SUFFIXES: .SUFFIXES: .c .o srcdir = @srcdir@ VPATH = @srcdir@ install_prefix = prefix = @prefix@ exec_prefix = @exec_prefix@ bindir = @bindir@ mandir = @mandir@ man1dir = $(mandir)/man1 mansuffix = 1 CC = @CC@ CFLAGS = @CFLAGS@ LDFLAGS = @LDFLAGS@ DEFS = -DSTANDALONE -DUSE_GL @DEFS@ LIBS = @LIBS@ DEPEND = @DEPEND@ DEPEND_FLAGS = @DEPEND_FLAGS@ DEPEND_DEFINES = @DEPEND_DEFINES@ SHELL = /bin/sh INSTALL = @INSTALL@ INSTALL_PROGRAM = @INSTALL_PROGRAM@ INSTALL_DATA = @INSTALL_DATA@ INSTALL_DIRS = @INSTALL_DIRS@ HACKDIR = @HACKDIR@ X_CFLAGS = @X_CFLAGS@ X_LIBS = @X_LIBS@ X_PRE_LIBS = @X_PRE_LIBS@ X_EXTRA_LIBS = @X_EXTRA_LIBS@ # Note: see comment in ../../driver/Makefile.in for explanation of X_LIBS, etc. # HACK_PRE = $(LIBS) $(X_LIBS) HACK_POST = $(X_PRE_LIBS) -lXt -lX11 -lXext $(X_EXTRA_LIBS) -lm HACK_LIBS = $(HACK_PRE) @GL_LIBS@ @HACK_LIBS@ $(HACK_POST) XPM_LIBS = $(HACK_PRE) @XPM_LIBS@ @GL_LIBS@ @HACK_LIBS@ $(HACK_POST) HACK_SRC = $(srcdir)/.. HACK_BIN = .. UTILS_SRC = $(HACK_SRC)/../utils UTILS_BIN = $(HACK_BIN)/../utils INCLUDES = -I$(srcdir) -I$(UTILS_SRC) -I$(HACK_SRC) -I../.. @INCLUDES@ UTIL_SRCS = $(UTILS_SRC)/colors.c $(UTILS_SRC)/hsv.c \ $(UTILS_SRC)/resources.c $(UTILS_SRC)/usleep.c \ $(UTILS_SRC)/visual.c $(UTILS_SRC)/yarandom.c UTIL_OBJS = $(UTILS_SRC)/colors.o $(UTILS_SRC)/hsv.o \ $(UTILS_SRC)/resources.o $(UTILS_SRC)/usleep.o \ $(UTILS_SRC)/visual.o $(UTILS_SRC)/yarandom.o SRCS = atlantis.c buildlwo.c cage.c dolphin.c gears.c moebius.c \ morph3d.c pipeobjs.c pipes.c rubik.c s1_1.c s1_2.c s1_3.c \ s1_4.c s1_5.c s1_6.c s1_b.c shark.c sproingies.c \ sproingiewrap.c stairs.c superquadrics.c swim.c whale.c \ xlock-gl.c lament.c bubble3d.c OBJS = atlantis.o buildlwo.o cage.o dolphin.o gears.o moebius.o \ morph3d.o pipeobjs.o pipes.o rubik.o s1_1.o s1_2.o s1_3.o \ s1_4.o s1_5.o s1_6.o s1_b.o shark.o sproingies.o \ sproingiewrap.o stairs.o superquadrics.o swim.o whale.o \ xlock-gl.o lament.o bubble3d.o GL_EXES = cage gears moebius pipes sproingies stairs superquadrics \ morph3d rubik atlantis lament bubble3d EXES = @GL_EXES@ HACK_OBJS = screenhack-gl.o xlock-gl.o $(HACK_BIN)/xlockmore.o \ $(UTILS_BIN)/resources.o $(UTILS_BIN)/visual.o \ $(UTILS_BIN)/usleep.o $(UTILS_BIN)/yarandom.o \ $(UTILS_BIN)/hsv.o $(UTILS_BIN)/colors.o HDRS = atlantis.h buildlwo.h e_textures.h MEN = lament.man EXTRAS = README Makefile.in TARFILES = $(SRCS) $(HDRS) $(MEN) $(EXTRAS) all: $(EXES) install: install-program install-man uninstall: uninstall-program uninstall-man install-strip: $(MAKE) INSTALL_PROGRAM='$(INSTALL_PROGRAM) -s' install install-program: @exes="$(EXES)" ; \ if [ ! -d $(HACKDIR) ]; then $(INSTALL_DIRS) $(HACKDIR) ; fi ; \ for program in $$exes; do \ echo $(INSTALL_PROGRAM) $$program $(HACKDIR)/$$program ; \ $(INSTALL_PROGRAM) $$program $(HACKDIR)/$$program ; \ done install-man: @men="$(MEN)" ; \ if [ ! -d $(man1dir) ]; then $(INSTALL_DIRS) $(man1dir) ; fi ; \ for man in $$men; do \ instname=`echo $$man | sed 's/\.man$$/\.$(mansuffix)/'` ; \ echo $(INSTALL_DATA) $(srcdir)/$$man $(man1dir)/$$instname ; \ $(INSTALL_DATA) $(srcdir)/$$man $(man1dir)/$$instname ; \ done uninstall-program: @for program in $(EXES); do \ echo rm -f $(HACKDIR)/$$program ; \ rm -f $(HACKDIR)/$$program ; \ done uninstall-man: @men="$(MEN)" ; \ for man in $$men; do \ instname=`echo $$man | sed 's/\.man$$/\.$(mansuffix)/'` ; \ echo rm -f $(man1dir)/$$instname ; \ rm -f $(man1dir)/$$instname ; \ done clean: -rm -f *.o a.out core $(EXES) distclean: clean -rm -f Makefile TAGS *~ "#"* # Adds all current dependencies to Makefile depend: $(DEPEND) -s '# DO NOT DELETE: updated by make depend' \ $(DEPEND_FLAGS) -- \ $(INCLUDES) $(DEFS) $(DEPEND_DEFINES) $(CFLAGS) $(X_CFLAGS) -- \ $(SRCS) # Adds some dependencies to Makefile.in -- not totally accurate, but pretty # close. This excludes dependencies on files in /usr/include, etc. It tries # to include only dependencies on files which are themselves a part of this # package. distdepend:: @echo updating dependencies in `pwd`/Makefile.in... ; \ $(DEPEND) -w 0 -f - \ -s '# DO NOT DELETE: updated by make distdepend' $(DEPEND_FLAGS) -- \ $(INCLUDES) $(DEFS) $(DEPEND_DEFINES) $(CFLAGS) $(X_CFLAGS) -- \ $(SRCS) | \ ( \ awk '/^# .*Makefile.in ---/,/^# DO .*distdepend/' < Makefile.in ; \ sed -e 's@ \./@ @g;s@ /[^ ]*@@g;/^.*:$$/d' \ -e 's@\.\./\.\./utils@$$(UTILS_SRC)@g' \ -e 's@\.\./glx/@@g' \ -e 's@ \.\./@ $$(HACK_SRC)/@g' \ -e 's@ \([^$$]\)@ $$(srcdir)/\1@g' \ -e 's@ $$(srcdir)/\(.*config.h\)@ \1@g' \ -e 's@ $$(HACK_SRC)/\(.*config.h\)@ ../\1@g' ; \ echo '' \ ) > /tmp/distdepend.$$$$ && \ mv Makefile.in Makefile.in.bak && \ mv /tmp/distdepend.$$$$ Makefile.in TAGS: tags tags: find $(srcdir) -name '*.[chly]' -print | xargs etags -a echo_tarfiles: @echo $(TARFILES) # Rules for noticing when the objects from the utils directory are out of # date with respect to their sources, and going and building them according # to the rules in their own Makefile... # $(UTILS_BIN)/colors.o: $(UTILS_SRC)/colors.c $(UTILS_BIN)/hsv.o: $(UTILS_SRC)/hsv.c $(UTILS_BIN)/resources.o: $(UTILS_SRC)/resources.c $(UTILS_BIN)/usleep.o: $(UTILS_SRC)/usleep.c $(UTILS_BIN)/visual.o: $(UTILS_SRC)/visual.c $(UTILS_BIN)/yarandom.o: $(UTILS_SRC)/yarandom.c $(UTIL_OBJS): cd $(UTILS_BIN) ; \ $(MAKE) $(@F) CC="$(CC)" CFLAGS="$(CFLAGS)" LDFLAGS="$(LDFLAGS)" $(HACK_BIN)/xlockmore.o: $(HACK_SRC)/xlockmore.c cd $(HACK_BIN) ; $(MAKE) $(@F) CC="$(CC)" CFLAGS="$(CFLAGS)" # How we build object files in this directory. .c.o: $(CC) -c $(INCLUDES) $(DEFS) $(CFLAGS) $(X_CFLAGS) $< # These hacks use a slightly-differently-compiled variant of screenhack.c. # This is how to make the the other .o file from it. # screenhack-gl.o: $(HACK_SRC)/screenhack.c $(CC) -o $@ -c $(INCLUDES) $(DEFS) $(CFLAGS) $(X_CFLAGS) \ -DXLOCKMORE -DUSE_GL $(HACK_SRC)/screenhack.c CC_HACK = $(CC) $(LDFLAGS) atlantis: atlantis.o $(HACK_OBJS) dolphin.o shark.o swim.o whale.o $(CC_HACK) -o $@ $@.o $(HACK_OBJS) dolphin.o shark.o swim.o whale.o \ $(HACK_LIBS) cage: cage.o $(HACK_OBJS) $(CC_HACK) -o $@ $@.o $(HACK_OBJS) $(HACK_LIBS) gears: gears.o $(HACK_OBJS) $(CC_HACK) -o $@ $@.o $(HACK_OBJS) $(HACK_LIBS) moebius: moebius.o $(HACK_OBJS) $(CC_HACK) -o $@ $@.o $(HACK_OBJS) $(HACK_LIBS) pipes: pipes.o $(HACK_OBJS) pipeobjs.o buildlwo.o $(CC_HACK) -o $@ $@.o $(HACK_OBJS) pipeobjs.o buildlwo.o \ $(HACK_LIBS) superquadrics: superquadrics.o $(HACK_OBJS) $(CC_HACK) -o $@ $@.o $(HACK_OBJS) $(HACK_LIBS) morph3d: morph3d.o $(HACK_OBJS) $(CC_HACK) -o $@ $@.o $(HACK_OBJS) $(HACK_LIBS) rubik: rubik.o $(HACK_OBJS) $(CC_HACK) -o $@ $@.o $(HACK_OBJS) $(HACK_LIBS) stairs: stairs.o $(HACK_OBJS) $(CC_HACK) -o $@ $@.o $(HACK_OBJS) $(HACK_LIBS) SPROINGIES = sproingiewrap.o buildlwo.o \ s1_1.o s1_2.o s1_3.o s1_4.o s1_5.o s1_6.o s1_b.o sproingies: sproingies.o $(HACK_OBJS) $(SPROINGIES) $(CC_HACK) -o $@ $@.o $(HACK_OBJS) $(SPROINGIES) $(HACK_LIBS) lament: lament.o $(HACK_OBJS) $(CC_HACK) -o $@ $@.o $(HACK_OBJS) $(XPM_LIBS) B3D = b_sphere.o b_draw.o b_lockglue.o bubble3d: bubble3d.o $(HACK_OBJS) $(B3D) $(CC_HACK) -o $@ $@.o $(HACK_OBJS) $(B3D) $(HACK_LIBS) ############################################################################## # # DO NOT DELETE: updated by make distdepend # $(srcdir)/DO $(srcdir)/NOT $(srcdir)/DELETE: $(srcdir)/updated $(srcdir)/by $(srcdir)/make $(srcdir)/distdepend atlantis.o: $(HACK_SRC)/xlockmore.h atlantis.o: ../../config.h atlantis.o: $(HACK_SRC)/xlockmoreI.h atlantis.o: $(HACK_SRC)/screenhack.h atlantis.o: $(UTILS_SRC)/yarandom.h atlantis.o: $(UTILS_SRC)/usleep.h atlantis.o: $(UTILS_SRC)/resources.h atlantis.o: $(UTILS_SRC)/hsv.h atlantis.o: $(UTILS_SRC)/colors.h atlantis.o: $(UTILS_SRC)/grabscreen.h atlantis.o: $(UTILS_SRC)/visual.h atlantis.o: $(UTILS_SRC)/xshm.h atlantis.o: $(srcdir)/atlantis.h buildlwo.o: $(srcdir)/buildlwo.h cage.o: $(HACK_SRC)/xlockmore.h cage.o: ../../config.h cage.o: $(HACK_SRC)/xlockmoreI.h cage.o: $(HACK_SRC)/screenhack.h cage.o: $(UTILS_SRC)/yarandom.h cage.o: $(UTILS_SRC)/usleep.h cage.o: $(UTILS_SRC)/resources.h cage.o: $(UTILS_SRC)/hsv.h cage.o: $(UTILS_SRC)/colors.h cage.o: $(UTILS_SRC)/grabscreen.h cage.o: $(UTILS_SRC)/visual.h cage.o: $(UTILS_SRC)/xshm.h cage.o: $(srcdir)/e_textures.h dolphin.o: $(srcdir)/atlantis.h gears.o: $(HACK_SRC)/xlockmore.h gears.o: ../../config.h gears.o: $(HACK_SRC)/xlockmoreI.h gears.o: $(HACK_SRC)/screenhack.h gears.o: $(UTILS_SRC)/yarandom.h gears.o: $(UTILS_SRC)/usleep.h gears.o: $(UTILS_SRC)/resources.h gears.o: $(UTILS_SRC)/hsv.h gears.o: $(UTILS_SRC)/colors.h gears.o: $(UTILS_SRC)/grabscreen.h gears.o: $(UTILS_SRC)/visual.h gears.o: $(UTILS_SRC)/xshm.h moebius.o: $(HACK_SRC)/xlockmore.h moebius.o: ../../config.h moebius.o: $(HACK_SRC)/xlockmoreI.h moebius.o: $(HACK_SRC)/screenhack.h moebius.o: $(UTILS_SRC)/yarandom.h moebius.o: $(UTILS_SRC)/usleep.h moebius.o: $(UTILS_SRC)/resources.h moebius.o: $(UTILS_SRC)/hsv.h moebius.o: $(UTILS_SRC)/colors.h moebius.o: $(UTILS_SRC)/grabscreen.h moebius.o: $(UTILS_SRC)/visual.h moebius.o: $(UTILS_SRC)/xshm.h moebius.o: $(srcdir)/e_textures.h morph3d.o: $(HACK_SRC)/xlockmore.h morph3d.o: ../../config.h morph3d.o: $(HACK_SRC)/xlockmoreI.h morph3d.o: $(HACK_SRC)/screenhack.h morph3d.o: $(UTILS_SRC)/yarandom.h morph3d.o: $(UTILS_SRC)/usleep.h morph3d.o: $(UTILS_SRC)/resources.h morph3d.o: $(UTILS_SRC)/hsv.h morph3d.o: $(UTILS_SRC)/colors.h morph3d.o: $(UTILS_SRC)/grabscreen.h morph3d.o: $(UTILS_SRC)/visual.h morph3d.o: $(UTILS_SRC)/xshm.h pipeobjs.o: $(srcdir)/buildlwo.h pipes.o: $(HACK_SRC)/xlockmore.h pipes.o: ../../config.h pipes.o: $(HACK_SRC)/xlockmoreI.h pipes.o: $(HACK_SRC)/screenhack.h pipes.o: $(UTILS_SRC)/yarandom.h pipes.o: $(UTILS_SRC)/usleep.h pipes.o: $(UTILS_SRC)/resources.h pipes.o: $(UTILS_SRC)/hsv.h pipes.o: $(UTILS_SRC)/colors.h pipes.o: $(UTILS_SRC)/grabscreen.h pipes.o: $(UTILS_SRC)/visual.h pipes.o: $(UTILS_SRC)/xshm.h pipes.o: $(srcdir)/buildlwo.h rubik.o: $(HACK_SRC)/xlockmore.h rubik.o: ../../config.h rubik.o: $(HACK_SRC)/xlockmoreI.h rubik.o: $(HACK_SRC)/screenhack.h rubik.o: $(UTILS_SRC)/yarandom.h rubik.o: $(UTILS_SRC)/usleep.h rubik.o: $(UTILS_SRC)/resources.h rubik.o: $(UTILS_SRC)/hsv.h rubik.o: $(UTILS_SRC)/colors.h rubik.o: $(UTILS_SRC)/grabscreen.h rubik.o: $(UTILS_SRC)/visual.h rubik.o: $(UTILS_SRC)/xshm.h s1_1.o: $(srcdir)/buildlwo.h s1_2.o: $(srcdir)/buildlwo.h s1_3.o: $(srcdir)/buildlwo.h s1_4.o: $(srcdir)/buildlwo.h s1_5.o: $(srcdir)/buildlwo.h s1_6.o: $(srcdir)/buildlwo.h s1_b.o: $(srcdir)/buildlwo.h shark.o: $(srcdir)/atlantis.h sproingies.o: $(HACK_SRC)/xlockmoreI.h sproingies.o: $(HACK_SRC)/screenhack.h sproingies.o: ../../config.h sproingies.o: $(UTILS_SRC)/yarandom.h sproingies.o: $(UTILS_SRC)/usleep.h sproingies.o: $(UTILS_SRC)/resources.h sproingies.o: $(UTILS_SRC)/hsv.h sproingies.o: $(UTILS_SRC)/colors.h sproingies.o: $(UTILS_SRC)/grabscreen.h sproingies.o: $(UTILS_SRC)/visual.h sproingies.o: $(UTILS_SRC)/xshm.h sproingies.o: $(srcdir)/buildlwo.h sproingiewrap.o: $(HACK_SRC)/xlockmore.h sproingiewrap.o: ../../config.h sproingiewrap.o: $(HACK_SRC)/xlockmoreI.h sproingiewrap.o: $(HACK_SRC)/screenhack.h sproingiewrap.o: $(UTILS_SRC)/yarandom.h sproingiewrap.o: $(UTILS_SRC)/usleep.h sproingiewrap.o: $(UTILS_SRC)/resources.h sproingiewrap.o: $(UTILS_SRC)/hsv.h sproingiewrap.o: $(UTILS_SRC)/colors.h sproingiewrap.o: $(UTILS_SRC)/grabscreen.h sproingiewrap.o: $(UTILS_SRC)/visual.h sproingiewrap.o: $(UTILS_SRC)/xshm.h stairs.o: $(HACK_SRC)/xlockmore.h stairs.o: ../../config.h stairs.o: $(HACK_SRC)/xlockmoreI.h stairs.o: $(HACK_SRC)/screenhack.h stairs.o: $(UTILS_SRC)/yarandom.h stairs.o: $(UTILS_SRC)/usleep.h stairs.o: $(UTILS_SRC)/resources.h stairs.o: $(UTILS_SRC)/hsv.h stairs.o: $(UTILS_SRC)/colors.h stairs.o: $(UTILS_SRC)/grabscreen.h stairs.o: $(UTILS_SRC)/visual.h stairs.o: $(UTILS_SRC)/xshm.h stairs.o: $(srcdir)/e_textures.h superquadrics.o: $(HACK_SRC)/xlockmore.h superquadrics.o: ../../config.h superquadrics.o: $(HACK_SRC)/xlockmoreI.h superquadrics.o: $(HACK_SRC)/screenhack.h superquadrics.o: $(UTILS_SRC)/yarandom.h superquadrics.o: $(UTILS_SRC)/usleep.h superquadrics.o: $(UTILS_SRC)/resources.h superquadrics.o: $(UTILS_SRC)/hsv.h superquadrics.o: $(UTILS_SRC)/colors.h superquadrics.o: $(UTILS_SRC)/grabscreen.h superquadrics.o: $(UTILS_SRC)/visual.h superquadrics.o: $(UTILS_SRC)/xshm.h swim.o: $(HACK_SRC)/xlockmoreI.h swim.o: $(HACK_SRC)/screenhack.h swim.o: ../../config.h swim.o: $(UTILS_SRC)/yarandom.h swim.o: $(UTILS_SRC)/usleep.h swim.o: $(UTILS_SRC)/resources.h swim.o: $(UTILS_SRC)/hsv.h swim.o: $(UTILS_SRC)/colors.h swim.o: $(UTILS_SRC)/grabscreen.h swim.o: $(UTILS_SRC)/visual.h swim.o: $(UTILS_SRC)/xshm.h swim.o: $(srcdir)/atlantis.h whale.o: $(srcdir)/atlantis.h xlock-gl.o: $(HACK_SRC)/screenhack.h xlock-gl.o: ../../config.h xlock-gl.o: $(UTILS_SRC)/yarandom.h xlock-gl.o: $(UTILS_SRC)/usleep.h xlock-gl.o: $(UTILS_SRC)/resources.h xlock-gl.o: $(UTILS_SRC)/hsv.h xlock-gl.o: $(UTILS_SRC)/colors.h xlock-gl.o: $(UTILS_SRC)/grabscreen.h xlock-gl.o: $(UTILS_SRC)/visual.h xlock-gl.o: $(HACK_SRC)/xlockmoreI.h xlock-gl.o: $(UTILS_SRC)/xshm.h lament.o: $(HACK_SRC)/xlockmore.h lament.o: ../../config.h lament.o: $(HACK_SRC)/xlockmoreI.h lament.o: $(HACK_SRC)/screenhack.h lament.o: $(UTILS_SRC)/yarandom.h lament.o: $(UTILS_SRC)/usleep.h lament.o: $(UTILS_SRC)/resources.h lament.o: $(UTILS_SRC)/hsv.h lament.o: $(UTILS_SRC)/colors.h lament.o: $(UTILS_SRC)/grabscreen.h lament.o: $(UTILS_SRC)/visual.h lament.o: $(UTILS_SRC)/xshm.h lament.o: $(HACK_SRC)/images/lament.xpm bubble3d.o: $(srcdir)/bubble3d.h bubble3d.o: $(HACK_SRC)/xlockmoreI.h bubble3d.o: $(HACK_SRC)/screenhack.h bubble3d.o: ../../config.h bubble3d.o: $(UTILS_SRC)/yarandom.h bubble3d.o: $(UTILS_SRC)/usleep.h bubble3d.o: $(UTILS_SRC)/resources.h bubble3d.o: $(UTILS_SRC)/hsv.h bubble3d.o: $(UTILS_SRC)/colors.h bubble3d.o: $(UTILS_SRC)/grabscreen.h bubble3d.o: $(UTILS_SRC)/visual.h bubble3d.o: $(UTILS_SRC)/xshm.h