executables will show up in the "build/Release/" and/or "build/Debug/"
directories.
-To build these programs, XCode 2.4 or later is required.
-To run them, MacOS 10.4.0 or later is required.
-
+If you build using anything later than Xcode 5.0.2, the resultant savers
+will require MacOS 10.7 or later. To support 10.4 through 10.6, you must
+use Xcode 5.0.2 or earlier.
This is how you add a new screen saver to the Xcode project. It's a
ridiculously long list of steps!
1: Duplicate a target (Dangerball for GL, or Attraction for X11).
2: Rename it, and drag it to the right spot in the list.
- 3: Delete the dangerball.c and dangerball.xml files from the new target.
+ 3: Delete the dangerball.c and dangerball.xml files from Build Phases.
4: Delete the "DangerBall copy-Info.plist" file that got created.
5: Delete the "DangerBall copy-Info.plist" from the Build Settings too.
- 6: Change PRODUCT_NAME in Build Settings.
- 7: Manage Schemes, rename "DangerBall Copy".
- 8: Move to the right place in the list.
- 9: Scheme / Run: set SELECTED_SAVER environment variable.
- 10: Scheme / Run / Info: Executable: SaverTester.app.
- 11: File / Add Files / the new .c and .xml.
- Add to targets: the new target, and also "XScreenSaver-iOS".
- 12: Re-order them in the file list.
- 13: In target "All Savers (OpenGL)" add the new target as a dependency.
- 14: In target "XScreenSaver-iOS", reorder new files in "Copy" and "Compile".
+ 6: Manage Schemes, rename "DangerBall Copy".
+ 7: Move to the right place in the list.
+ 8: Scheme / Run / Info: Executable: SaverTester.app.
+ 9: Scheme / Run / Arguments: set SELECTED_SAVER environment variable.
+ 10: File / Add Files / the new .c and .xml.
+ 11: Re-order them in the file list. This will bring up an Options dialog.
+ Add To Targets: the new target, and "XScreenSaver-iOS".
+ 12: The files might not have moved. This means Xcode is gonna crash soon.
+ It will repair itself after.
+ 13: In target "All Savers (OpenGL)" add the new target as Build Phases /
+ Target Dependency.
+ 14: In target "XScreenSaver-iOS", reorder new files in Build Phases /
+ "Copy" and "Compile", since they showed up in a random place.
15: In target "XScreenSaver-iOS", add "-DUSE_GL" to the new file's options.
16: Put a 200x150 screen shot in ~/www/xscreensaver/screenshots/
17: ln -s ../../src/xscreensaver/OSX/build/Debug/NEW.saver \
~/Library/Screen\ Savers/
- 18: Build "XScreenSaver-iOS" once. then:
- cd ~/src/xscreensaver/OSX ; make ios-function-table.m
- and build it again.
- 19: cvs add xscreensaver.xcodeproj/xcuserdata/*/xcschemes/*.xcscheme
- 20: Don't forget to create a man page from the XML with xml2man.pl,
+ 18: git add xscreensaver.xcodeproj/xcuserdata/*/xcschemes/*.xcscheme
+ 19: Don't forget to create a man page from the XML with xml2man.pl,
and update Makefile.in.
+ 20: Make a video: -record-animation 3600 -delay 1 -geom 1920x1080+128+64
+ ./upload-video.pl NAME