From http://www.jwz.org/xscreensaver/xscreensaver-5.35.tar.gz
[xscreensaver] / android / project / GLWallpaperService / src / net / rbgrn / android / glwallpaperservice / GLWallpaperService.java
diff --git a/android/project/GLWallpaperService/src/net/rbgrn/android/glwallpaperservice/GLWallpaperService.java b/android/project/GLWallpaperService/src/net/rbgrn/android/glwallpaperservice/GLWallpaperService.java
deleted file mode 100644 (file)
index 63a5be5..0000000
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@@ -1,357 +0,0 @@
-/*
- * Copyright (c) 2011 Ben Gruver
- * All rights reserved.
- *
- * You may use this code at your option under the following BSD license
- * or Apache 2.0 license terms
- *
- * [The "BSD license"]
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- *    notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- *    notice, this list of conditions and the following disclaimer in the
- *    documentation and/or other materials provided with the distribution.
- * 3. The name of the author may not be used to endorse or promote products
- *    derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
- * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
- * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
- * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
- * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
- * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *
- * [The "Apache 2.0 license"]
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-package net.rbgrn.android.glwallpaperservice;
-
-import android.opengl.GLSurfaceView;
-import android.service.wallpaper.WallpaperService;
-import android.view.SurfaceHolder;
-
-import java.lang.reflect.InvocationTargetException;
-import java.lang.reflect.Method;
-import java.util.ArrayList;
-import java.util.List;
-
-public abstract class GLWallpaperService extends WallpaperService {
-    public interface Renderer extends GLSurfaceView.Renderer {
-    }
-
-    public class GLEngine extends WallpaperService.Engine {
-       public final static int RENDERMODE_WHEN_DIRTY = 0;
-       public final static int RENDERMODE_CONTINUOUSLY = 1;
-
-        private Object lock = new Object();
-        private GLSurfaceView mGLSurfaceView = null;
-
-        private int debugFlags;
-        private int renderMode;
-
-        /**
-         * If we don't have a GLSurfaceView yet, then we queue up any operations that are requested, until the
-         * GLSurfaceView is created.
-         *
-         * Initially, we created the glSurfaceView in the GLEngine constructor, and things seemed to work. However,
-         * it turns out a few devices aren't set up to handle the surface related events at this point, and crash.
-         *
-         * This is a work around so that we can delay the creation of the GLSurfaceView until the surface is actually
-         * created, so that the underlying code should be in a state to be able to handle the surface related events
-         * that get fired when GLSurfaceView is created.
-         */
-        private List<Runnable> pendingOperations = new ArrayList<Runnable>();
-
-        public GLEngine() {
-        }
-
-        public void setGLWrapper(final GLSurfaceView.GLWrapper glWrapper) {
-            synchronized (lock) {
-                if (mGLSurfaceView != null) {
-                    mGLSurfaceView.setGLWrapper(glWrapper);
-                } else {
-                    pendingOperations.add(new Runnable() {
-                        public void run() {
-                            setGLWrapper(glWrapper);
-                        }
-                    });
-                }
-            }
-        }
-
-        public void setDebugFlags(final int debugFlags) {
-            synchronized (lock) {
-                if (mGLSurfaceView != null) {
-                    mGLSurfaceView.setDebugFlags(debugFlags);
-                } else {
-                    this.debugFlags = debugFlags;
-                    pendingOperations.add(new Runnable() {
-                        public void run() {
-                            setDebugFlags(debugFlags);
-                        }
-                    });
-                }
-            }
-        }
-
-        public int getDebugFlags() {
-            synchronized (lock) {
-                if (mGLSurfaceView != null) {
-                    return mGLSurfaceView.getDebugFlags();
-                } else {
-                    return debugFlags;
-                }
-            }
-        }
-
-        public void setRenderer(final GLSurfaceView.Renderer renderer) {
-            synchronized (lock) {
-                if (mGLSurfaceView != null) {
-                    mGLSurfaceView.setRenderer(renderer);
-                    if (!isVisible()) {
-                        mGLSurfaceView.onPause();
-                    }
-                } else {
-                    pendingOperations.add(new Runnable() {
-                        public void run() {
-                            setRenderer(renderer);
-                        }
-                    });
-                }
-            }
-        }
-
-        public void queueEvent(final Runnable r) {
-            synchronized (lock) {
-                if (mGLSurfaceView != null) {
-                    mGLSurfaceView.queueEvent(r);
-                } else {
-                    pendingOperations.add(new Runnable() {
-                        public void run() {
-                            queueEvent(r);
-                        }
-                    });
-                }
-            }
-        }
-
-        public void setEGLContextFactory(final GLSurfaceView.EGLContextFactory factory) {
-            synchronized (lock) {
-                if (mGLSurfaceView != null) {
-                    mGLSurfaceView.setEGLContextFactory(factory);
-                } else {
-                    pendingOperations.add(new Runnable() {
-                        public void run() {
-                            setEGLContextFactory(factory);
-                        }
-                    });
-                }
-            }
-        }
-
-        public void setEGLWindowSurfaceFactory(final GLSurfaceView.EGLWindowSurfaceFactory factory) {
-            synchronized (lock) {
-                if (mGLSurfaceView != null) {
-                    mGLSurfaceView.setEGLWindowSurfaceFactory(factory);
-                } else {
-                    pendingOperations.add(new Runnable() {
-                        public void run() {
-                            setEGLWindowSurfaceFactory(factory);
-                        }
-                    });
-                }
-            }
-        }
-
-        public void setEGLConfigChooser(final GLSurfaceView.EGLConfigChooser configChooser) {
-            synchronized (lock) {
-                if (mGLSurfaceView != null) {
-                    mGLSurfaceView.setEGLConfigChooser(configChooser);
-                } else {
-                    pendingOperations.add(new Runnable() {
-                        public void run() {
-                            setEGLConfigChooser(configChooser);
-                        }
-                    });
-                }
-            }
-        }
-
-        public void setEGLConfigChooser(final boolean needDepth) {
-            synchronized (lock) {
-                if (mGLSurfaceView != null) {
-                    mGLSurfaceView.setEGLConfigChooser(needDepth);
-                } else {
-                    pendingOperations.add(new Runnable() {
-                        public void run() {
-                            setEGLConfigChooser(needDepth);
-                        }
-                    });
-                }
-            }
-        }
-
-        public void setEGLConfigChooser(final int redSize, final int greenSize, final int blueSize,
-            final int alphaSize, final int depthSize, final int stencilSize) {
-            synchronized (lock) {
-                if (mGLSurfaceView != null) {
-                    mGLSurfaceView.setEGLConfigChooser(redSize, greenSize, blueSize,
-                        alphaSize, depthSize, stencilSize);
-                } else {
-                    pendingOperations.add(new Runnable() {
-                        public void run() {
-                            setEGLConfigChooser(redSize, greenSize, blueSize, alphaSize, depthSize, stencilSize);
-                        }
-                    });
-                }
-            }
-        }
-
-        public void setEGLContextClientVersion(final int version) {
-            synchronized (lock) {
-                Method method = null;
-
-                try {
-                    //the setEGLContextClientVersion method is first available in api level 8, but we would
-                    //like to support compiling against api level 7
-                    method = GLSurfaceView.class.getMethod("setEGLContextClientVersion", int.class);
-                } catch (NoSuchMethodException ex) {
-                    return;
-                }
-
-                if (mGLSurfaceView != null) {
-                    try {
-                        method.invoke(mGLSurfaceView, version);
-                    } catch (IllegalAccessException ex) {
-                        return;
-                    } catch (InvocationTargetException ex) {
-                        return;
-                    }
-                } else {
-                    pendingOperations.add(new Runnable() {
-                        public void run() {
-                            setEGLContextClientVersion(version);
-                        }
-                    });
-                }
-            }
-        }
-
-        public void setRenderMode(final int renderMode) {
-            synchronized (lock) {
-                if (mGLSurfaceView != null) {
-                    mGLSurfaceView.setRenderMode(renderMode);
-                } else {
-                    this.renderMode = renderMode;
-                    pendingOperations.add(new Runnable() {
-                        public void run() {
-                            setRenderMode(renderMode);
-                        }
-                    });
-                }
-            }
-        }
-
-        public int getRenderMode() {
-            synchronized (lock) {
-                if (mGLSurfaceView != null) {
-                    return mGLSurfaceView.getRenderMode();
-                } else {
-                    return renderMode;
-                }
-            }
-        }
-
-        public void requestRender() {
-            if (mGLSurfaceView != null) {
-                mGLSurfaceView.requestRender();
-            }
-        }
-
-        @Override
-        public void onVisibilityChanged(final boolean visible) {
-            super.onVisibilityChanged(visible);
-
-            synchronized (lock) {
-                if (mGLSurfaceView != null) {
-                    if (visible) {
-                        mGLSurfaceView.onResume();
-                    } else {
-                        mGLSurfaceView.onPause();
-                    }
-                } else {
-                    pendingOperations.add(new Runnable() {
-                        public void run() {
-                            if (visible) {
-                                mGLSurfaceView.onResume();
-                            } else {
-                                mGLSurfaceView.onPause();
-                            }
-                        }
-                    });
-                }
-            }
-        }
-
-        @Override
-        public void onSurfaceChanged(final SurfaceHolder holder, final int format, final int width, final int height) {
-            synchronized (lock) {
-                if (mGLSurfaceView != null) {
-                    mGLSurfaceView.surfaceChanged(holder, format, width, height);
-                } else {
-                    pendingOperations.add(new Runnable() {
-                        public void run() {
-                            onSurfaceChanged(holder, format, width, height);
-                        }
-                    });
-                }
-            }
-        }
-
-        @Override
-        public void onSurfaceCreated(SurfaceHolder holder) {
-            synchronized (lock) {
-                if (mGLSurfaceView == null) {
-                    mGLSurfaceView = new GLSurfaceView(GLWallpaperService.this) {
-                        @Override
-                        public SurfaceHolder getHolder() {
-                            return GLEngine.this.getSurfaceHolder();
-                        }
-                    };
-                    for (Runnable pendingOperation: pendingOperations) {
-                        pendingOperation.run();
-                    }
-                    pendingOperations.clear();
-                }
-                mGLSurfaceView.surfaceCreated(holder);
-            }
-        }
-
-        @Override
-        public void onSurfaceDestroyed(SurfaceHolder holder) {
-            synchronized (lock) {
-                if (mGLSurfaceView != null) {
-                    mGLSurfaceView.surfaceDestroyed(holder);
-                }
-            }
-        }
-    }
-}