\"Ripples (stir)\" ripples -root -oily -light 2 -stir \\n\
\"Ripples (desktop)\" ripples -root -water -light 6 \\n\
hypercube -root \\n\
+ hyperball -root \\n\
halo -root \\n\
maze -root \\n\
noseguy -root \\n\
xspirograph -root \\n\
nerverot -root \\n\
- \"NerveRot (dense)\" nerverot -root -count 1000 \\n\
-- \"NerveRot (thick)\" nerverot -root -count 64 -line-width 4 \\n\
+- \"NerveRot (thick)\" nerverot -root -count 100 -line-width 4 \
+ -max-nerve-radius 0.8 -nervousness 0.5 -db \\n\
+ xrayswarm -root \\n\
+- \"Zoom (Fatbits)\" zoom -root \\n\
+ \"Zoom (Lenses)\" zoom -root -lenses \\n\
+ whirlwindwarp -root \\n\
color: bubbles -root \\n\
default-n: webcollage -root \\n\
default-n: \"WebCollage (whacked)\" \
-texture_quality -light -fog \\n\
GL: extrusion -root \\n\
GL: sierpinski3d -root \\n\
- GL: starwars -root \\n\
+ GL: gflux -root \\n\
\
- xdaliclock -root -builtin3 -cycle \\n\
- default-n: xearth -nofork -nostars -ncolors 50 \
- xfishtank -d -s \\n\
- xsnow \\n\
- goban -root \\n\
-- electricsheep \\n",
+- electricsheep \\n\
+- cosmos -root \\n",
"XScreenSaver.pointerPollTime: 5",
"XScreenSaver.initialDelay: 0",
"XScreenSaver.windowCreationTimeout: 30",
"*passwd.passwdFont: *-courier-medium-r-*-*-*-140-*-*-*-iso8859-1",
"*passwd.thermometer.width: 8",
"*splash.heading.label: XScreenSaver %s",
-"*splash.body.label: Copyright © 1991-1999 by",
+"*splash.body.label: Copyright © 1991-2001 by",
"*splash.body2.label: Jamie Zawinski <jwz@jwz.org>",
"*splash.demo.label: Demo",
"*splash.prefs.label: Prefs",
visualize the rotation, it uses a different color for the edges of \
each face. Don't think about it too long, or your brain will melt. \
Written by Joe Keane, Fritz Mueller, and Jamie Zawinski.",
+"*hacks.hyperball.documentation: \
+Hyperball is to hypercube as dodecahedron is to cube: this displays \
+a 2D projection of the sequence of 3D objects which are the projections \
+of the 4D analog to the dodecahedron. Written by Joe Keane.",
"*hacks.halo.documentation: \
This draws trippy psychedelic circular patterns that hurt to look at. \
It can also animate the control-points, but that takes a lot of CPU \
This draws rippling interference patterns like splashing water. \
With the -water option, it manipulates your desktop image to look \
like something is dripping into it. Written by Tom Hammersley.",
+"*hacks.gflux.name: GFlux",
+"*hacks.gflux.documentation: \
+Draws a rippling waves on a rotating wireframe grid, using GL. \
+Written by Josiah Pease.",
+"*hacks.xrayswarm.name: XRaySwarm",
+"*hacks.xrayswarm.documentation: \
+Draws a few swarms of critters flying around the screen, with nicely \
+faded color trails behind them. Written by Chris Leger.",
+"*hacks.zoom.documentation: \
+Zooms in on a part of the screen and then moves around. With the \
+-lenses option the result is like looking through many overlapping \
+lenses rather than just a simple zoom. Written by James Macnicol.",
+"*hacks.whirlwindwarp.name: WhirlwindWarp",
+"*hacks.whirlwindwarp.documentation: \
+Floating stars are acted upon by a mixture of simple 2D \
+forcefields. The strength of each forcefield changes \
+continuously, and it is also switched on and off at random. \
+By Paul 'Joey' Clark, ported from a QB program written for Ivor.",
"*hacks.xdaliclock.name: XDaliClock",
"*hacks.xdaliclock.documentation: \
XDaliClock draws a large digital clock, the numbers of which change by \
<http://metalab.unc.edu/pub/Linux/X11/demos/>.",
"*hacks.xsnow.documentation: \
Draws falling snow and the occasional tiny Santa. By Rick Jansen. \
-You can find it at <http://zoutmijn.bpa.nl/rick/Xsnow/>.",
+You can find it at <http://www.euronet.nl/~rja/Xsnow/>.",
"*hacks.goban.documentation: \
Replays historical games of go (aka wei-chi and baduk) on the screen. \
By Scott Draves. You can find it at <http://www.draves.org/goban/>.",
\\n\\n\
By Scott Draves. You can find it at <http://www.electricsheep.org/>. \
See that web site for configuration information.",
+"*hacks.cosmos.documentation: \
+Draws fireworks and zooming, fading flares. By Tom Campbell. \
+You can find it at <http://www.mindspring.com/~campbell/cosmos/>.",