destroy and recreate it on different
visuals. */
Colormap cmap; /* The colormap that goes with the window. */
- Bool install_cmap_p; /* whether we should use our own colormap.
- This can be overridden on a per-hack basis.
- */
+ Bool install_cmap_p; /* Whether this screen should have its own
+ colormap installed, for whichever of several
+ reasons. This is definitive (even a false
+ value here overrides prefs->install_cmap_p.)
+ */
Visual *current_visual; /* The visual of the window. */
Visual *default_visual; /* visual to use when none other specified */
int current_depth; /* How deep the visual (and the window) are. */