ftp://ftp.smr.ru/pub/0/FreeBSD/releases/distfiles/xscreensaver-3.16.tar.gz
[xscreensaver] / hacks / ant.c
diff --git a/hacks/ant.c b/hacks/ant.c
new file mode 100644 (file)
index 0000000..db76bfd
--- /dev/null
@@ -0,0 +1,1176 @@
+/* -*- Mode: C; tab-width: 4 -*- */
+/*-
+ * ant --- Chris Langton's generalized turing machine ants (also known
+ *         as Greg Turk's turmites) whose tape is the screen
+ */
+
+#if !defined( lint ) && !defined( SABER )
+static const char sccsid[] = "@(#)ant.c        4.11 98/06/18 xlockmore";
+
+#endif
+
+/*-
+ * Copyright (c) 1995 by David Bagley.
+ *
+ * Permission to use, copy, modify, and distribute this software and its
+ * documentation for any purpose and without fee is hereby granted,
+ * provided that the above copyright notice appear in all copies and that
+ * both that copyright notice and this permission notice appear in
+ * supporting documentation.
+ *
+ * This file is provided AS IS with no warranties of any kind.  The author
+ * shall have no liability with respect to the infringement of copyrights,
+ * trade secrets or any patents by this file or any part thereof.  In no
+ * event will the author be liable for any lost revenue or profits or
+ * other special, indirect and consequential damages.
+ *
+ * Revision History:
+ * 10-May-97: Compatible with xscreensaver
+ * 16-Apr-97: -neighbors 3 and 8 added
+ * 01-Jan-97: Updated ant.c to handle more kinds of ants.  Thanks to
+ *            J Austin David <Austin.David@tlogic.com>.  Check it out in
+ *            java at http://havoc.gtf.gatech.edu/austin  He thought up the
+ *            new Ladder ant.
+ * 04-Apr-96: -neighbors 6 runtime-time option added for hexagonal ants
+ *            (bees), coded from an idea of Jim Propp's in Science News,
+ *            Oct 28, 1995 VOL. 148 page 287
+ * 20-Sep-95: Memory leak in ant fixed.  Now random colors.
+ * 05-Sep-95: Coded from A.K. Dewdney's "Computer Recreations", Scientific
+ *            American Magazine" Sep 1989 pp 180-183, Mar 1990 p 121
+ *            Also used Ian Stewart's Mathematical Recreations, Scientific
+ *            American Jul 1994 pp 104-107
+ *            also used demon.c and life.c as a guide.
+ */
+
+/*-
+  Species Grid     Number of Neigbors
+  ------- ----     ------------------
+  Ants    Square   4 (or 8)
+  Bees    Hexagon  6
+  Bees    Triangle 3 (or 9, 12)
+
+  Neighbors 6 and neighbors 3 produce the same Turk ants.
+*/
+
+#ifdef STANDALONE
+# define PROGCLASS "Ant"
+# define HACK_INIT init_ant
+# define HACK_DRAW draw_ant
+# define ant_opts xlockmore_opts
+# define DEFAULTS      "*delay:   1000 \n"             \
+                                       "*count:  -3 \n"                \
+                                       "*cycles:  40000 \n"    \
+                                       "*size:   -12 \n"               \
+                                       "*ncolors: 64 \n"               \
+                                       "*neighbors: 0 \n"              \
+                                       "*sharpturn: False \n"
+# include "xlockmore.h"                /* in xscreensaver distribution */
+# include "erase.h"
+#else /* STANDALONE */
+# include "xlock.h"            /* in xlockmore distribution */
+#endif /* STANDALONE */
+
+#include "automata.h"
+
+/*-
+ * neighbors of 0 randomizes it between 3, 4 and 6.
+ * 8, 9 12 are available also but not recommended.
+ */
+
+#ifdef STANDALONE
+static int neighbors;
+#else
+extern int  neighbors;
+#endif /* !STANDALONE */
+
+#define DEF_TRUCHET  "False"
+#define DEF_SHARPTURN  "False"
+#define DEF_NEIGHBORS  "0"
+
+static Bool truchet;
+static Bool sharpturn;
+
+static XrmOptionDescRec opts[] =
+{
+       {"-truchet", ".ant.truchet", XrmoptionNoArg, (caddr_t) "on"},
+       {"+truchet", ".ant.truchet", XrmoptionNoArg, (caddr_t) "off"},
+       {"-sharpturn", ".ant.sharpturn", XrmoptionNoArg, (caddr_t) "on"},
+       {"+sharpturn", ".ant.sharpturn", XrmoptionNoArg, (caddr_t) "off"},
+
+#ifdef STANDALONE
+       {"-neighbors", ".ant.neighbors", XrmoptionSepArg, (caddr_t) 0},
+       {"+neighbors", ".ant.neighbors", XrmoptionSepArg, (caddr_t) 0}
+#endif /* STANDALONE */
+
+};
+static argtype vars[] =
+{
+       {(caddr_t *) & truchet, "truchet", "Truchet", DEF_TRUCHET, t_Bool},
+   {(caddr_t *) & sharpturn, "sharpturn", "SharpTurn", DEF_SHARPTURN, t_Bool},
+#ifdef STANDALONE
+       {(caddr_t *) & neighbors, "neighbors", "Neighbors", DEF_NEIGHBORS, t_Int}
+#endif /* STANDALONE */
+};
+static OptionStruct desc[] =
+{
+       {"-/+truchet", "turn on/off Truchet lines"},
+       {"-/+sharpturn", "turn on/off sharp turns (6 or 12 neighbors only)"}
+};
+
+ModeSpecOpt ant_opts =
+{sizeof opts / sizeof opts[0], opts, sizeof vars / sizeof vars[0], vars, desc};
+
+#ifdef USE_MODULES
+ModStruct   ant_description =
+{"ant", "init_ant", "draw_ant", "release_ant",
+ "refresh_ant", "init_ant", NULL, &ant_opts,
+ 1000, -3, 40000, -12, 64, 1.0, "",
+ "Shows Langton's and Turk's generalized ants", 0, NULL};
+
+#endif
+
+#define ANTBITS(n,w,h)\
+  ap->pixmaps[ap->init_bits++]=\
+  XCreatePixmapFromBitmapData(display,window,(char *)n,w,h,1,0,1)
+
+/* If you change the table you may have to change the following 2 constants */
+#define STATES 2
+#define MINANTS 1
+#define REDRAWSTEP 2000                /* How much tape to draw per cycle */
+#define MINGRIDSIZE 24
+#define MINSIZE 1
+#define MINRANDOMSIZE 5
+#define ANGLES 360
+
+
+typedef struct {
+       unsigned char color;
+       short       direction;
+       unsigned char next;
+} statestruct;
+
+typedef struct {
+       int         col, row;
+       short       direction;
+       unsigned char state;
+} antstruct;
+
+typedef struct {
+       Bool        painted;
+       int         neighbors;
+       int         generation;
+       int         xs, ys;
+       int         xb, yb;
+       int         nrows, ncols;
+       int         width, height;
+       unsigned char ncolors, nstates;
+       int         n;
+       int         redrawing, redrawpos;
+       int         truchet;    /* Only for Turk modes */
+       int         sharpturn;  /* Only for even neighbors > 4 (i.e. 6 and 12) */
+       statestruct machine[NUMSTIPPLES * STATES];
+       unsigned char *tape;
+       unsigned char *truchet_state;
+       antstruct  *ants;
+       int         init_bits;
+       unsigned char colors[NUMSTIPPLES - 1];
+       GC          stippledGC;
+       Pixmap      pixmaps[NUMSTIPPLES - 1];
+       union {
+               XPoint      hexagon[7];         /* Need more than 6 for truchet */
+               XPoint      triangle[2][4];     /* Need more than 3 for truchet */
+       } shape;
+} antfarmstruct;
+
+static char plots[] =
+{3,
+#if 1                          /* Without this... this mode is misnamed... */
+ 4,
+#endif
+ 6};                           /* Neighborhoods, 8 just makes a mess */
+
+#define NEIGHBORKINDS (long) (sizeof plots / sizeof *plots)
+
+/* Relative ant moves */
+#define FS 0                   /* Step */
+#define TRS 1                  /* Turn right, then step */
+#define THRS 2                 /* Turn hard right, then step */
+#define TBS 3                  /* Turn back, then step */
+#define THLS 4                 /* Turn hard left, then step */
+#define TLS 5                  /* Turn left, then step */
+#define SF 6                   /* Step */
+#define STR 7                  /* Step then turn right */
+#define STHR 8                 /* Step then turn hard right */
+#define STB 9                  /* Step then turn back */
+#define STHL 10                        /* Step then turn hard left */
+#define STL 11                 /* Step then turn left */
+
+static antfarmstruct *antfarms = NULL;
+
+/* LANGTON'S ANT (10) Chaotic after 500, Builder after 10,000 (104p) */
+/* TURK'S 100 ANT Always chaotic?, tested past 150,000,000 */
+/* TURK'S 101 ANT Always chaotic? */
+/* TURK'S 110 ANT Builder at 150 (18p) */
+/* TURK'S 1000 ANT Always chaotic? */
+/* TURK'S 1100 SYMMETRIC ANT  all even run 1's and 0's are symmetric */
+/* other examples 1001, 110011, 110000, 1001101 */
+/* TURK'S 1101 ANT Builder after 250,000 (388p) */
+/* Once saw a chess horse type builder (i.e. non-45 degree builder) */
+
+/* BEE ONLY */
+/* All alternating 10 appear symmetric, no proof (i.e. 10, 1010, etc) */
+/* Even runs of 0's and 1's are also symmetric */
+/* I have seen Hexagonal builders but they are more rare. */
+
+static unsigned char tables[][3 * NUMSTIPPLES * STATES + 2] =
+{
+#if 0
+  /* Here just so you can figure out notation */
+       {                       /* Langton's ant */
+               2, 1,
+               1, TLS, 0, 0, TRS, 0
+       },
+#else
+  /* First 2 numbers are the size (ncolors, nstates) */
+       {                       /* LADDER BUILDER */
+               4, 1,
+               1, STR, 0, 2, STL, 0, 3, TRS, 0, 0, TLS, 0
+       },
+       {                       /* SPIRALING PATTERN */
+               2, 2,
+               1, TLS, 0, 0, FS, 1,
+               1, TRS, 0, 1, TRS, 0
+       },
+       {                       /* SQUARE (HEXAGON) BUILDER */
+               2, 2,
+               1, TLS, 0, 0, FS, 1,
+               0, TRS, 0, 1, TRS, 0
+       },
+#endif
+};
+
+#define NTABLES   (sizeof tables / sizeof tables[0])
+
+static void
+position_of_neighbor(antfarmstruct * ap, int dir, int *pcol, int *prow)
+{
+       int         col = *pcol, row = *prow;
+
+       if (ap->neighbors == 6) {
+               switch (dir) {
+                       case 0:
+                               col = (col + 1 == ap->ncols) ? 0 : col + 1;
+                               break;
+                       case 60:
+                               if (!(row & 1))
+                                       col = (col + 1 == ap->ncols) ? 0 : col + 1;
+                               row = (!row) ? ap->nrows - 1 : row - 1;
+                               break;
+                       case 120:
+                               if (row & 1)
+                                       col = (!col) ? ap->ncols - 1 : col - 1;
+                               row = (!row) ? ap->nrows - 1 : row - 1;
+                               break;
+                       case 180:
+                               col = (!col) ? ap->ncols - 1 : col - 1;
+                               break;
+                       case 240:
+                               if (row & 1)
+                                       col = (!col) ? ap->ncols - 1 : col - 1;
+                               row = (row + 1 == ap->nrows) ? 0 : row + 1;
+                               break;
+                       case 300:
+                               if (!(row & 1))
+                                       col = (col + 1 == ap->ncols) ? 0 : col + 1;
+                               row = (row + 1 == ap->nrows) ? 0 : row + 1;
+                               break;
+                       default:
+                               (void) fprintf(stderr, "wrong direction %d\n", dir);
+               }
+       } else if (ap->neighbors == 4 || ap->neighbors == 8) {
+               switch (dir) {
+                       case 0:
+                               col = (col + 1 == ap->ncols) ? 0 : col + 1;
+                               break;
+                       case 45:
+                               col = (col + 1 == ap->ncols) ? 0 : col + 1;
+                               row = (!row) ? ap->nrows - 1 : row - 1;
+                               break;
+                       case 90:
+                               row = (!row) ? ap->nrows - 1 : row - 1;
+                               break;
+                       case 135:
+                               col = (!col) ? ap->ncols - 1 : col - 1;
+                               row = (!row) ? ap->nrows - 1 : row - 1;
+                               break;
+                       case 180:
+                               col = (!col) ? ap->ncols - 1 : col - 1;
+                               break;
+                       case 225:
+                               col = (!col) ? ap->ncols - 1 : col - 1;
+                               row = (row + 1 == ap->nrows) ? 0 : row + 1;
+                               break;
+                       case 270:
+                               row = (row + 1 == ap->nrows) ? 0 : row + 1;
+                               break;
+                       case 315:
+                               col = (col + 1 == ap->ncols) ? 0 : col + 1;
+                               row = (row + 1 == ap->nrows) ? 0 : row + 1;
+                               break;
+                       default:
+                               (void) fprintf(stderr, "wrong direction %d\n", dir);
+               }
+       } else {                /* TRI */
+               if ((col + row) % 2) {  /* right */
+                       switch (dir) {
+                               case 0:
+                                       col = (!col) ? ap->ncols - 1 : col - 1;
+                                       break;
+                               case 30:
+                               case 40:
+                                       col = (!col) ? ap->ncols - 1 : col - 1;
+                                       row = (!row) ? ap->nrows - 1 : row - 1;
+                                       break;
+                               case 60:
+                                       col = (!col) ? ap->ncols - 1 : col - 1;
+                                       if (!row)
+                                               row = ap->nrows - 2;
+                                       else if (!(row - 1))
+                                               row = ap->nrows - 1;
+                                       else
+                                               row = row - 2;
+                                       break;
+                               case 80:
+                               case 90:
+                                       if (!row)
+                                               row = ap->nrows - 2;
+                                       else if (!(row - 1))
+                                               row = ap->nrows - 1;
+                                       else
+                                               row = row - 2;
+                                       break;
+                               case 120:
+                                       row = (!row) ? ap->nrows - 1 : row - 1;
+                                       break;
+                               case 150:
+                               case 160:
+                                       col = (col + 1 == ap->ncols) ? 0 : col + 1;
+                                       row = (!row) ? ap->nrows - 1 : row - 1;
+                                       break;
+                               case 180:
+                                       col = (col + 1 == ap->ncols) ? 0 : col + 1;
+                                       break;
+                               case 200:
+                               case 210:
+                                       col = (col + 1 == ap->ncols) ? 0 : col + 1;
+                                       row = (row + 1 == ap->nrows) ? 0 : row + 1;
+                                       break;
+                               case 240:
+                                       row = (row + 1 == ap->nrows) ? 0 : row + 1;
+                                       break;
+                               case 270:
+                               case 280:
+                                       if (row + 1 == ap->nrows)
+                                               row = 1;
+                                       else if (row + 2 == ap->nrows)
+                                               row = 0;
+                                       else
+                                               row = row + 2;
+                                       break;
+                               case 300:
+                                       col = (!col) ? ap->ncols - 1 : col - 1;
+                                       if (row + 1 == ap->nrows)
+                                               row = 1;
+                                       else if (row + 2 == ap->nrows)
+                                               row = 0;
+                                       else
+                                               row = row + 2;
+                                       break;
+                               case 320:
+                               case 330:
+                                       col = (!col) ? ap->ncols - 1 : col - 1;
+                                       row = (row + 1 == ap->nrows) ? 0 : row + 1;
+                                       break;
+                               default:
+                                       (void) fprintf(stderr, "wrong direction %d\n", dir);
+                       }
+               } else {        /* left */
+                       switch (dir) {
+                               case 0:
+                                       col = (col + 1 == ap->ncols) ? 0 : col + 1;
+                                       break;
+                               case 30:
+                               case 40:
+                                       col = (col + 1 == ap->ncols) ? 0 : col + 1;
+                                       row = (row + 1 == ap->nrows) ? 0 : row + 1;
+                                       break;
+                               case 60:
+                                       col = (col + 1 == ap->ncols) ? 0 : col + 1;
+                                       if (row + 1 == ap->nrows)
+                                               row = 1;
+                                       else if (row + 2 == ap->nrows)
+                                               row = 0;
+                                       else
+                                               row = row + 2;
+                                       break;
+                               case 80:
+                               case 90:
+                                       if (row + 1 == ap->nrows)
+                                               row = 1;
+                                       else if (row + 2 == ap->nrows)
+                                               row = 0;
+                                       else
+                                               row = row + 2;
+                                       break;
+                               case 120:
+                                       row = (row + 1 == ap->nrows) ? 0 : row + 1;
+                                       break;
+                               case 150:
+                               case 160:
+                                       col = (!col) ? ap->ncols - 1 : col - 1;
+                                       row = (row + 1 == ap->nrows) ? 0 : row + 1;
+                                       break;
+                               case 180:
+                                       col = (!col) ? ap->ncols - 1 : col - 1;
+                                       break;
+                               case 200:
+                               case 210:
+                                       col = (!col) ? ap->ncols - 1 : col - 1;
+                                       row = (!row) ? ap->nrows - 1 : row - 1;
+                                       break;
+                               case 240:
+                                       row = (!row) ? ap->nrows - 1 : row - 1;
+                                       break;
+                               case 270:
+                               case 280:
+                                       if (!row)
+                                               row = ap->nrows - 2;
+                                       else if (row == 1)
+                                               row = ap->nrows - 1;
+                                       else
+                                               row = row - 2;
+                                       break;
+                               case 300:
+                                       col = (col + 1 == ap->ncols) ? 0 : col + 1;
+                                       if (!row)
+                                               row = ap->nrows - 2;
+                                       else if (row == 1)
+                                               row = ap->nrows - 1;
+                                       else
+                                               row = row - 2;
+                                       break;
+                               case 320:
+                               case 330:
+                                       col = (col + 1 == ap->ncols) ? 0 : col + 1;
+                                       row = (!row) ? ap->nrows - 1 : row - 1;
+                                       break;
+                               default:
+                                       (void) fprintf(stderr, "wrong direction %d\n", dir);
+                       }
+               }
+       }
+       *pcol = col;
+       *prow = row;
+}
+
+static void
+fillcell(ModeInfo * mi, GC gc, int col, int row)
+{
+       antfarmstruct *ap = &antfarms[MI_SCREEN(mi)];
+
+       if (ap->neighbors == 6) {
+               int         ccol = 2 * col + !(row & 1), crow = 2 * row;
+
+               ap->shape.hexagon[0].x = ap->xb + ccol * ap->xs;
+               ap->shape.hexagon[0].y = ap->yb + crow * ap->ys;
+               if (ap->xs == 1 && ap->ys == 1)
+                       XFillRectangle(MI_DISPLAY(mi), MI_WINDOW(mi), gc,
+                       ap->shape.hexagon[0].x, ap->shape.hexagon[0].y, 1, 1);
+               else
+                       XFillPolygon(MI_DISPLAY(mi), MI_WINDOW(mi), gc,
+                           ap->shape.hexagon, 6, Convex, CoordModePrevious);
+       } else if (ap->neighbors == 4 || ap->neighbors == 8) {
+               XFillRectangle(MI_DISPLAY(mi), MI_WINDOW(mi), gc,
+               ap->xb + ap->xs * col, ap->yb + ap->ys * row,
+               ap->xs - (ap->xs > 3), ap->ys - (ap->ys > 3));
+       } else {                /* TRI */
+               int         orient = (col + row) % 2;   /* O left 1 right */
+
+               ap->shape.triangle[orient][0].x = ap->xb + col * ap->xs;
+               ap->shape.triangle[orient][0].y = ap->yb + row * ap->ys;
+               if (ap->xs <= 3 || ap->ys <= 3)
+                       XFillRectangle(MI_DISPLAY(mi), MI_WINDOW(mi), gc,
+                       ((orient) ? -1 : 1) + ap->shape.triangle[orient][0].x,
+                                      ap->shape.triangle[orient][0].y, 1, 1);
+               else {
+                       if (orient)
+                               ap->shape.triangle[orient][0].x += (ap->xs / 2 - 1);
+                       else
+                               ap->shape.triangle[orient][0].x -= (ap->xs / 2 - 1);
+                       XFillPolygon(MI_DISPLAY(mi), MI_WINDOW(mi), gc,
+                                    ap->shape.triangle[orient], 3, Convex, CoordModePrevious);
+               }
+       }
+}
+
+static void
+truchetcell(ModeInfo * mi, int col, int row, int truchetstate)
+{
+       antfarmstruct *ap = &antfarms[MI_SCREEN(mi)];
+
+       if (ap->neighbors == 6) {
+
+               int         ccol = 2 * col + !(row & 1), crow = 2 * row;
+               int         side;
+               int         fudge = 7;  /* fudge because the hexagons are not exact */
+               XPoint      hex, hex2;
+
+               if (ap->sharpturn) {
+                       hex.x = ap->xb + ccol * ap->xs - (int) ((double) ap->xs / 2.0) - 1;
+                       hex.y = ap->yb + crow * ap->ys - (int) ((double) ap->ys / 2.0) - 1;
+                       for (side = 0; side < 6; side++) {
+                               if (side > 0) {
+                                       hex.x += ap->shape.hexagon[side].x;
+                                       hex.y += ap->shape.hexagon[side].y;
+                               }
+                               if (truchetstate == side % 2)
+                                       XDrawArc(MI_DISPLAY(mi), MI_WINDOW(mi), MI_GC(mi),
+                                                hex.x, hex.y, ap->xs, ap->ys,
+                                                ((570 - (side * 60) + fudge) % 360) * 64, (120 - 2 * fudge) * 64);
+                       }
+               } else {
+
+                       /* Very crude approx of Sqrt 3, so it will not cause drawing errors. */
+                       hex.x = ap->xb + ccol * ap->xs - (int) ((double) ap->xs * 1.6 / 2.0);
+                       hex.y = ap->yb + crow * ap->ys - (int) ((double) ap->ys * 1.6 / 2.0);
+                       for (side = 0; side < 6; side++) {
+                               if (side > 0) {
+                                       hex.x += ap->shape.hexagon[side].x;
+                                       hex.y += ap->shape.hexagon[side].y;
+                               }
+                               hex2.x = hex.x + ap->shape.hexagon[side + 1].x / 2;
+                               hex2.y = hex.y + ap->shape.hexagon[side + 1].y / 2;
+                               if (truchetstate == side % 3)
+                                       /* Crude approx of 120 deg, so it will not cause drawing errors. */
+                                       XDrawArc(MI_DISPLAY(mi), MI_WINDOW(mi), MI_GC(mi),
+                                                hex2.x, hex2.y,
+                                                (int) ((double) ap->xs * 1.5), (int) ((double) ap->ys * 1.5),
+                                                ((555 - (side * 60)) % 360) * 64, 90 * 64);
+                       }
+               }
+       } else if (ap->neighbors == 4) {
+               if (truchetstate) {
+                       XDrawArc(MI_DISPLAY(mi), MI_WINDOW(mi), MI_GC(mi),
+                                ap->xb + ap->xs * col - ap->xs / 2+ 1,
+                                ap->yb + ap->ys * row + ap->ys / 2 - 1,
+                                ap->xs - 2, ap->ys - 2,
+                                0 * 64, 90 * 64);
+                       XDrawArc(MI_DISPLAY(mi), MI_WINDOW(mi), MI_GC(mi),
+                                ap->xb + ap->xs * col + ap->xs / 2 - 1,
+                                ap->yb + ap->ys * row - ap->ys / 2 + 1,
+                                ap->xs - 2, ap->ys - 2,
+                                -90 * 64, -90 * 64);
+               } else {
+                       XDrawArc(MI_DISPLAY(mi), MI_WINDOW(mi), MI_GC(mi),
+                                ap->xb + ap->xs * col - ap->xs / 2 + 1,
+                                ap->yb + ap->ys * row - ap->ys / 2 + 1,
+                                ap->xs - 2, ap->ys - 2,
+                                0 * 64, -90 * 64);
+                       XDrawArc(MI_DISPLAY(mi), MI_WINDOW(mi), MI_GC(mi),
+                                ap->xb + ap->xs * col + ap->xs / 2 - 1,
+                                ap->yb + ap->ys * row + ap->ys / 2 - 1,
+                                ap->xs - 2, ap->ys - 2,
+                                90 * 64, 90 * 64);
+               }
+       } else if (ap->neighbors == 3) {
+               int         orient = (col + row) % 2;   /* O left 1 right */
+               int         side, ang;
+               int         fudge = 7;  /* fudge because the triangles are not exact */
+               XPoint      tri;
+
+               tri.x = ap->xb + col * ap->xs;
+               tri.y = ap->yb + row * ap->ys;
+               if (orient) {
+                       tri.x += (ap->xs / 2 - 1);
+               } else {
+                       tri.x -= (ap->xs / 2 - 1);
+               }
+               for (side = 0; side < 3; side++) {
+                       if (side > 0) {
+                               tri.x += ap->shape.triangle[orient][side].x;
+                               tri.y += ap->shape.triangle[orient][side].y;
+                       }
+                       if (truchetstate == side % 3) {
+                               if (orient)
+                                       ang = (510 - side * 120) % 360;         /* Right */
+                               else
+                                       ang = (690 - side * 120) % 360;         /* Left */
+                               XDrawArc(MI_DISPLAY(mi), MI_WINDOW(mi), MI_GC(mi),
+                                 tri.x - ap->xs / 2, tri.y - 3 * ap->ys / 4,
+                                        ap->xs, 3 * ap->ys / 2,
+                                 (ang + fudge) * 64, (60 - 2 * fudge) * 64);
+                       }
+               }
+       }
+}
+
+static void
+drawcell(ModeInfo * mi, int col, int row, unsigned char color)
+{
+       antfarmstruct *ap = &antfarms[MI_SCREEN(mi)];
+       GC          gc;
+
+       if (!color) {
+               XSetForeground(MI_DISPLAY(mi), MI_GC(mi), MI_BLACK_PIXEL(mi));
+               gc = MI_GC(mi);
+       } else if (MI_NPIXELS(mi) > 2) {
+               XSetForeground(MI_DISPLAY(mi), MI_GC(mi),
+                              MI_PIXEL(mi, ap->colors[color - 1]));
+               gc = MI_GC(mi);
+       } else {
+               XGCValues   gcv;
+
+               gcv.stipple = ap->pixmaps[color - 1];
+               gcv.foreground = MI_WHITE_PIXEL(mi);
+               gcv.background = MI_BLACK_PIXEL(mi);
+               XChangeGC(MI_DISPLAY(mi), ap->stippledGC,
+                         GCStipple | GCForeground | GCBackground, &gcv);
+               gc = ap->stippledGC;
+       }
+       fillcell(mi, gc, col, row);
+}
+
+static void
+drawtruchet(ModeInfo * mi, int col, int row,
+           unsigned char color, unsigned char truchetstate)
+{
+       antfarmstruct *ap = &antfarms[MI_SCREEN(mi)];
+
+       if (!color)
+               XSetForeground(MI_DISPLAY(mi), MI_GC(mi), MI_WHITE_PIXEL(mi));
+       else if (MI_NPIXELS(mi) > 2 || color > ap->ncolors / 2)
+               XSetForeground(MI_DISPLAY(mi), MI_GC(mi), MI_BLACK_PIXEL(mi));
+       else
+               XSetForeground(MI_DISPLAY(mi), MI_GC(mi), MI_WHITE_PIXEL(mi));
+       truchetcell(mi, col, row, truchetstate);
+}
+
+static void
+draw_anant(ModeInfo * mi, int col, int row)
+{
+       XSetForeground(MI_DISPLAY(mi), MI_GC(mi), MI_WHITE_PIXEL(mi));
+       fillcell(mi, MI_GC(mi), col, row);
+#if 0                          /* Can not see eyes */
+       {
+               antfarmstruct *ap = &antfarms[MI_SCREEN(mi)];
+               Display    *display = MI_DISPLAY(mi);
+               Window      window = MI_WINDOW(mi);
+
+               if (ap->xs > 2 && ap->ys > 2) {         /* Draw Eyes */
+
+                       XSetForeground(display, MI_GC(mi), MI_BLACK_PIXEL(mi));
+                       switch (direction) {
+                               case 0:
+                                       XDrawPoint(display, window, MI_GC(mi),
+                                           ap->xb + ap->xs - 1, ap->yb + 1);
+                                       XDrawPoint(display, window, MI_GC(mi),
+                                                  ap->xb + ap->xs - 1, ap->yb + ap->ys - 2);
+                                       break;
+                               case 180:
+                                       XDrawPoint(display, window, MI_GC(mi), ap->xb, ap->yb + 1);
+                                       XDrawPoint(display, window, MI_GC(mi), ap->xb, ap->yb + ap->ys - 2);
+                                       break;
+                                       if (neighbors == 4) {
+                               case 90:
+                                               XDrawPoint(display, window, MI_GC(mi), ap->xb + 1, ap->yb);
+                                               XDrawPoint(display, window, MI_GC(mi),
+                                               ap->xb + ap->xs - 2, ap->yb);
+                                               break;
+                               case 270:
+                                               XDrawPoint(display, window, MI_GC(mi),
+                                                          ap->xb + 1, ap->yb + ap->ys - 1);
+                                               XDrawPoint(display, window, MI_GC(mi),
+                                                          ap->xb + ap->xs - 2, ap->yb + ap->ys - 1);
+                                               break;
+                                       }       /* else BEE */
+                               default:
+                       }
+               }
+       }
+#endif
+}
+
+#if 0
+static void
+RandomSoup(mi)
+       ModeInfo   *mi;
+{
+       antfarmstruct *ap = &antfarms[MI_SCREEN(mi)];
+       int         row, col, mrow = 0;
+
+       for (row = 0; row < ap->nrows; ++row) {
+               for (col = 0; col < ap->ncols; ++col) {
+                       ap->old[col + mrow] = (unsigned char) NRAND((int) ap->ncolors);
+                       drawcell(mi, col, row, ap->old[col + mrow]);
+               }
+               mrow += ap->nrows;
+       }
+}
+
+#endif
+
+static short
+fromTableDirection(unsigned char dir, int neighbors)
+{
+       switch (dir) {
+               case FS:
+                       return 0;
+               case TRS:
+                       return (ANGLES / neighbors);
+               case THRS:
+                       return (ANGLES / 2 - ANGLES / neighbors);
+               case TBS:
+                       return (ANGLES / 2);
+               case THLS:
+                       return (ANGLES / 2 + ANGLES / neighbors);
+               case TLS:
+                       return (ANGLES - ANGLES / neighbors);
+               case SF:
+                       return ANGLES;
+               case STR:
+                       return (ANGLES + ANGLES / neighbors);
+               case STHR:
+                       return (3 * ANGLES / 2 - ANGLES / neighbors);
+               case STB:
+                       return (3 * ANGLES / 2);
+               case STHL:
+                       return (3 * ANGLES / 2 + ANGLES / neighbors);
+               case STL:
+                       return (2 * ANGLES - ANGLES / neighbors);
+               default:
+                       (void) fprintf(stderr, "wrong direction %d\n", dir);
+       }
+       return -1;
+}
+
+static void
+getTable(ModeInfo * mi, int i)
+{
+       antfarmstruct *ap = &antfarms[MI_SCREEN(mi)];
+       int         j, total;
+       unsigned char *patptr;
+
+       patptr = &tables[i][0];
+       ap->ncolors = *patptr++;
+       ap->nstates = *patptr++;
+       total = ap->ncolors * ap->nstates;
+       if (MI_IS_VERBOSE(mi))
+               (void) fprintf(stdout,
+                              "ants %d, neighbors %d, table number %d, colors %d, states %d\n",
+                         ap->n, ap->neighbors, i, ap->ncolors, ap->nstates);
+       for (j = 0; j < total; j++) {
+               ap->machine[j].color = *patptr++;
+               if (ap->sharpturn && ap->neighbors > 4 && !(ap->neighbors % 2)) {
+                       int         k = *patptr++;
+
+                       switch (k) {
+                               case TRS:
+                                       k = THRS;
+                                       break;
+                               case THRS:
+                                       k = TRS;
+                                       break;
+                               case THLS:
+                                       k = TLS;
+                                       break;
+                               case TLS:
+                                       k = THLS;
+                                       break;
+                               case STR:
+                                       k = STHR;
+                                       break;
+                               case STHR:
+                                       k = STR;
+                                       break;
+                               case STHL:
+                                       k = STL;
+                                       break;
+                               case STL:
+                                       k = STHL;
+                                       break;
+                               default:
+                                       break;
+                       }
+                       ap->machine[j].direction = fromTableDirection(k, ap->neighbors);
+               } else {
+                       ap->machine[j].direction = fromTableDirection(*patptr++, ap->neighbors);
+               }
+               ap->machine[j].next = *patptr++;
+       }
+       ap->truchet = False;
+}
+
+static void
+getTurk(ModeInfo * mi, int i)
+{
+       antfarmstruct *ap = &antfarms[MI_SCREEN(mi)];
+       int         power2, j, number, total;
+
+       /* To force a number, say <i = 2;> has  i + 2 (or 4) digits in binary */
+       power2 = 1 << (i + 1);
+       /* Dont want numbers which in binary are all 1's. */
+       number = NRAND(power2 - 1) + power2;
+       /* To force a particular number, say <number = 10;> */
+
+       ap->ncolors = i + 2;
+       ap->nstates = 1;
+       total = ap->ncolors * ap->nstates;
+       for (j = 0; j < total; j++) {
+               ap->machine[j].color = (j + 1) % total;
+               if (ap->sharpturn && ap->neighbors > 4 && !(ap->neighbors % 2)) {
+                       ap->machine[j].direction = (power2 & number) ?
+                               fromTableDirection(THRS, ap->neighbors) :
+                               fromTableDirection(THLS, ap->neighbors);
+               } else {
+                       ap->machine[j].direction = (power2 & number) ?
+                               fromTableDirection(TRS, ap->neighbors) :
+                               fromTableDirection(TLS, ap->neighbors);
+               }
+               ap->machine[j].next = 0;
+               power2 >>= 1;
+       }
+       ap->truchet = (ap->truchet && ap->xs > 2 && ap->ys > 2 &&
+          (ap->neighbors == 3 || ap->neighbors == 4 || ap->neighbors == 6));
+       if (MI_IS_VERBOSE(mi))
+               (void) fprintf(stdout,
+                     "ants %d, neighbors %d, Turk's number %d, colors %d\n",
+                              ap->n, ap->neighbors, number, ap->ncolors);
+}
+
+void
+init_ant(ModeInfo * mi)
+{
+       Display    *display = MI_DISPLAY(mi);
+       Window      window = MI_WINDOW(mi);
+       int         size = MI_SIZE(mi);
+       antfarmstruct *ap;
+       int         col, row, dir;
+       long        i;
+
+       /* jwz sez: small sizes look like crap */
+       if (size < 0)
+         size = NRAND(-size)+1;
+       if (size < 5)
+         size += 5;
+
+       if (antfarms == NULL) {
+               if ((antfarms = (antfarmstruct *) calloc(MI_NUM_SCREENS(mi),
+                                           sizeof (antfarmstruct))) == NULL)
+                       return;
+       }
+       ap = &antfarms[MI_SCREEN(mi)];
+       ap->redrawing = 0;
+       if (MI_NPIXELS(mi) <= 2) {
+               if (ap->stippledGC == None) {
+                       XGCValues   gcv;
+
+                       gcv.fill_style = FillOpaqueStippled;
+                       ap->stippledGC = XCreateGC(display, window, GCFillStyle, &gcv);
+               }
+               if (ap->init_bits == 0) {
+                       for (i = 1; i < NUMSTIPPLES; i++)
+                               ANTBITS(stipples[i], STIPPLESIZE, STIPPLESIZE);
+               }
+       }
+       ap->generation = 0;
+       ap->n = MI_COUNT(mi);
+       if (ap->n < -MINANTS) {
+               /* if ap->n is random ... the size can change */
+               if (ap->ants != NULL) {
+                       (void) free((void *) ap->ants);
+                       ap->ants = NULL;
+               }
+               ap->n = NRAND(-ap->n - MINANTS + 1) + MINANTS;
+       } else if (ap->n < MINANTS)
+               ap->n = MINANTS;
+
+       ap->width = MI_WIDTH(mi);
+       ap->height = MI_HEIGHT(mi);
+
+       if (neighbors == 8 || neighbors == 9 || neighbors == 12)
+               ap->neighbors = neighbors;      /* Discourage but not deny use... */
+       else
+               for (i = 0; i < NEIGHBORKINDS; i++) {
+                       if (neighbors == plots[i]) {
+                               ap->neighbors = plots[i];
+                               break;
+                       }
+                       if (i == NEIGHBORKINDS - 1) {
+                               ap->neighbors = plots[NRAND(NEIGHBORKINDS)];
+                               break;
+                       }
+               }
+
+       if (ap->neighbors == 6) {
+               int         nccols, ncrows;
+
+               if (ap->width < 2)
+                       ap->width = 2;
+               if (ap->height < 4)
+                       ap->height = 4;
+               if (size < -MINSIZE) {
+                       ap->ys = NRAND(MIN(-size, MAX(MINSIZE, MIN(ap->width, ap->height) /
+                                     MINGRIDSIZE)) - MINSIZE + 1) + MINSIZE;
+                       if (ap->ys < MINRANDOMSIZE)
+                               ap->ys = MIN(MINRANDOMSIZE,
+                                            MAX(MINSIZE, MIN(ap->width, ap->height) / MINGRIDSIZE));
+               } else if (size < MINSIZE) {
+                       if (!size)
+                               ap->ys = MAX(MINSIZE, MIN(ap->width, ap->height) / MINGRIDSIZE);
+                       else
+                               ap->ys = MINSIZE;
+               } else
+                       ap->ys = MIN(size, MAX(MINSIZE, MIN(ap->width, ap->height) /
+                                              MINGRIDSIZE));
+               ap->xs = ap->ys;
+               nccols = MAX(ap->width / ap->xs - 2, 2);
+               ncrows = MAX(ap->height / ap->ys - 1, 2);
+               ap->ncols = nccols / 2;
+               ap->nrows = 2 * (ncrows / 4);
+               ap->xb = (ap->width - ap->xs * nccols) / 2 + ap->xs / 2;
+               ap->yb = (ap->height - ap->ys * (ncrows / 2) * 2) / 2 + ap->ys;
+               for (i = 0; i < 6; i++) {
+                       ap->shape.hexagon[i].x = (ap->xs - 1) * hexagonUnit[i].x;
+                       ap->shape.hexagon[i].y = ((ap->ys - 1) * hexagonUnit[i].y / 2) * 4 / 3;
+               }
+               /* Avoid array bounds read of hexagonUnit */
+               ap->shape.hexagon[6].x = 0;
+               ap->shape.hexagon[6].y = 0;
+       } else if (ap->neighbors == 4 || ap->neighbors == 8) {
+               if (size < -MINSIZE) {
+                       ap->ys = NRAND(MIN(-size, MAX(MINSIZE, MIN(ap->width, ap->height) /
+                                     MINGRIDSIZE)) - MINSIZE + 1) + MINSIZE;
+                       if (ap->ys < MINRANDOMSIZE)
+                               ap->ys = MIN(MINRANDOMSIZE,
+                                            MAX(MINSIZE, MIN(ap->width, ap->height) / MINGRIDSIZE));
+               } else if (size < MINSIZE) {
+                       if (!size)
+                               ap->ys = MAX(MINSIZE, MIN(ap->width, ap->height) / MINGRIDSIZE);
+                       else
+                               ap->ys = MINSIZE;
+               } else
+                       ap->ys = MIN(size, MAX(MINSIZE, MIN(ap->width, ap->height) /
+                                              MINGRIDSIZE));
+               ap->xs = ap->ys;
+               ap->ncols = MAX(ap->width / ap->xs, 2);
+               ap->nrows = MAX(ap->height / ap->ys, 2);
+               ap->xb = (ap->width - ap->xs * ap->ncols) / 2;
+               ap->yb = (ap->height - ap->ys * ap->nrows) / 2;
+       } else {                /* TRI */
+               int         orient;
+
+               if (ap->width < 2)
+                       ap->width = 2;
+               if (ap->height < 2)
+                       ap->height = 2;
+               if (size < -MINSIZE) {
+                       ap->ys = NRAND(MIN(-size, MAX(MINSIZE, MIN(ap->width, ap->height) /
+                                     MINGRIDSIZE)) - MINSIZE + 1) + MINSIZE;
+                       if (ap->ys < MINRANDOMSIZE)
+                               ap->ys = MIN(MINRANDOMSIZE,
+                                            MAX(MINSIZE, MIN(ap->width, ap->height) / MINGRIDSIZE));
+               } else if (size < MINSIZE) {
+                       if (!size)
+                               ap->ys = MAX(MINSIZE, MIN(ap->width, ap->height) / MINGRIDSIZE);
+                       else
+                               ap->ys = MINSIZE;
+               } else
+                       ap->ys = MIN(size, MAX(MINSIZE, MIN(ap->width, ap->height) /
+                                              MINGRIDSIZE));
+               ap->xs = (int) (1.52 * ap->ys);
+               ap->ncols = (MAX(ap->width / ap->xs - 1, 2) / 2) * 2;
+               ap->nrows = (MAX(ap->height / ap->ys - 1, 2) / 2) * 2;
+               ap->xb = (ap->width - ap->xs * ap->ncols) / 2 + ap->xs / 2;
+               ap->yb = (ap->height - ap->ys * ap->nrows) / 2 + ap->ys;
+               for (orient = 0; orient < 2; orient++) {
+                       for (i = 0; i < 3; i++) {
+                               ap->shape.triangle[orient][i].x =
+                                       (ap->xs - 2) * triangleUnit[orient][i].x;
+                               ap->shape.triangle[orient][i].y =
+                                       (ap->ys - 2) * triangleUnit[orient][i].y;
+                       }
+                       /* Avoid array bounds read of triangleUnit */
+                       ap->shape.triangle[orient][3].x = 0;
+                       ap->shape.triangle[orient][3].y = 0;
+               }
+       }
+
+       XSetLineAttributes(display, MI_GC(mi), 1, LineSolid, CapNotLast, JoinMiter);
+       MI_CLEARWINDOW(mi);
+       ap->painted = False;
+
+       if (MI_IS_FULLRANDOM(mi)) {
+               ap->truchet = (Bool) (LRAND() & 1);
+               ap->sharpturn = (Bool) (LRAND() & 1);
+       } else {
+               ap->truchet = truchet;
+               ap->sharpturn = sharpturn;
+       }
+       /* Exclude odd # of neighbors, stepping forward not defined */
+       if (!NRAND(NUMSTIPPLES) && ((ap->neighbors + 1) % 2)) {
+               getTable(mi, (int) (NRAND(NTABLES)));
+       } else
+               getTurk(mi, (int) (NRAND(NUMSTIPPLES - 1)));
+       if (MI_NPIXELS(mi) > 2)
+               for (i = 0; i < (int) ap->ncolors - 1; i++)
+                       ap->colors[i] = (unsigned char) (NRAND(MI_NPIXELS(mi)) +
+                            i * MI_NPIXELS(mi)) / ((int) (ap->ncolors - 1));
+       if (ap->ants == NULL)
+               ap->ants = (antstruct *) malloc(ap->n * sizeof (antstruct));
+       if (ap->tape != NULL)
+               (void) free((void *) ap->tape);
+       ap->tape = (unsigned char *)
+               calloc(ap->ncols * ap->nrows, sizeof (unsigned char));
+
+       if (ap->truchet_state != NULL)
+               (void) free((void *) ap->truchet_state);
+       ap->truchet_state = (unsigned char *)
+               calloc(ap->ncols * ap->nrows, sizeof (unsigned char));
+
+       col = ap->ncols / 2;
+       row = ap->nrows / 2;
+       dir = NRAND(ap->neighbors) * ANGLES / ap->neighbors;
+       /* Have them all start in the same spot, why not? */
+       for (i = 0; i < ap->n; i++) {
+               ap->ants[i].col = col;
+               ap->ants[i].row = row;
+               ap->ants[i].direction = dir;
+               ap->ants[i].state = 0;
+       }
+       draw_anant(mi, col, row);
+}
+
+void
+draw_ant(ModeInfo * mi)
+{
+       antfarmstruct *ap = &antfarms[MI_SCREEN(mi)];
+       antstruct  *anant;
+       statestruct *status;
+       int         i, state_pos, tape_pos;
+       unsigned char color;
+       short       chg_dir, old_dir;
+
+       MI_IS_DRAWN(mi) = True;
+
+       ap->painted = True;
+       for (i = 0; i < ap->n; i++) {
+               anant = &ap->ants[i];
+               tape_pos = anant->col + anant->row * ap->ncols;
+               color = ap->tape[tape_pos];     /* read tape */
+               state_pos = color + anant->state * ap->ncolors;
+               status = &(ap->machine[state_pos]);
+               drawcell(mi, anant->col, anant->row, status->color);
+               ap->tape[tape_pos] = status->color;     /* write on tape */
+
+               /* Find direction of Bees or Ants. */
+               /* Translate relative direction to actual direction */
+               old_dir = anant->direction;
+               chg_dir = (2 * ANGLES - status->direction) % ANGLES;
+               anant->direction = (chg_dir + old_dir) % ANGLES;
+               if (ap->truchet) {
+                       int         a = 0, b;
+
+                       if (ap->neighbors == 6) {
+                               if (ap->sharpturn) {
+                                       a = (chg_dir / 120 == 2);
+                                       drawtruchet(mi, anant->col, anant->row, status->color, a);
+                               } else {
+                                       a = (old_dir / 60) % 3;
+                                       b = (anant->direction / 60) % 3;
+                                       a = (a + b + 1) % 3;
+                                       drawtruchet(mi, anant->col, anant->row, status->color, a);
+                               }
+                       } else if (ap->neighbors == 4) {
+                               a = old_dir / 180;
+                               b = anant->direction / 180;
+                               a = ((a && !b) || (b && !a));
+                               drawtruchet(mi, anant->col, anant->row, status->color, a);
+                       } else if (ap->neighbors == 3) {
+                               if (chg_dir == 240)
+                                       a = (2 + anant->direction / 120) % 3;
+                               else
+                                       a = (1 + anant->direction / 120) % 3;
+                               drawtruchet(mi, anant->col, anant->row, status->color, a);
+                       }
+                       ap->truchet_state[tape_pos] = a + 1;
+               }
+               anant->state = status->next;
+
+               /* If edge than wrap it */
+               old_dir = ((status->direction < ANGLES) ? anant->direction : old_dir);
+               position_of_neighbor(ap, old_dir, &(anant->col), &(anant->row));
+               draw_anant(mi, anant->col, anant->row);
+       }
+       if (++ap->generation > MI_CYCLES(mi)) {
+#ifdef STANDALONE
+         erase_full_window(MI_DISPLAY(mi), MI_WINDOW(mi));
+#endif
+               init_ant(mi);
+       }
+       if (ap->redrawing) {
+               for (i = 0; i < REDRAWSTEP; i++) {
+                       if (ap->tape[ap->redrawpos] ||
+                        (ap->truchet && ap->truchet_state[ap->redrawpos])) {
+                               drawcell(mi, ap->redrawpos % ap->ncols, ap->redrawpos / ap->ncols,
+                                        ap->tape[ap->redrawpos]);
+                               if (ap->truchet)
+                                       drawtruchet(mi, ap->redrawpos % ap->ncols, ap->redrawpos / ap->ncols,
+                                                   ap->tape[ap->redrawpos],
+                                       ap->truchet_state[ap->redrawpos] - 1);
+                       }
+                       if (++(ap->redrawpos) >= ap->ncols * ap->nrows) {
+                               ap->redrawing = 0;
+                               break;
+                       }
+               }
+       }
+}
+
+void
+release_ant(ModeInfo * mi)
+{
+       if (antfarms != NULL) {
+               int         screen;
+
+               for (screen = 0; screen < MI_NUM_SCREENS(mi); screen++) {
+                       antfarmstruct *ap = &antfarms[screen];
+                       int         shade;
+
+                       if (ap->stippledGC != None) {
+                               XFreeGC(MI_DISPLAY(mi), ap->stippledGC);
+                       }
+                       for (shade = 0; shade < ap->init_bits; shade++)
+                               XFreePixmap(MI_DISPLAY(mi), ap->pixmaps[shade]);
+                       if (ap->tape != NULL)
+                               (void) free((void *) ap->tape);
+                       if (ap->ants != NULL)
+                               (void) free((void *) ap->ants);
+                       if (ap->truchet_state != NULL)
+                               (void) free((void *) ap->truchet_state);
+               }
+               (void) free((void *) antfarms);
+               antfarms = NULL;
+       }
+}
+
+void
+refresh_ant(ModeInfo * mi)
+{
+       antfarmstruct *ap = &antfarms[MI_SCREEN(mi)];
+
+       if (ap->painted) {
+               MI_CLEARWINDOW(mi);
+               ap->redrawing = 1;
+               ap->redrawpos = 0;
+       }
+}