#define DEF_TRUCHET "False"
#define DEF_SHARPTURN "False"
+#define DEF_NEIGHBORS "0"
static Bool truchet;
static Bool sharpturn;
{(caddr_t *) & truchet, "truchet", "Truchet", DEF_TRUCHET, t_Bool},
{(caddr_t *) & sharpturn, "sharpturn", "SharpTurn", DEF_SHARPTURN, t_Bool},
#ifdef STANDALONE
- {(caddr_t *) & neighbors, "neighbors", "Neighbors", 0, t_Int}
+ {(caddr_t *) & neighbors, "neighbors", "Neighbors", DEF_NEIGHBORS, t_Int}
#endif /* STANDALONE */
};
static OptionStruct desc[] =