#endif /* STANDALONE */
-#define DEF_TRUCHET "False"
+#define DEF_TRUCHET "True"
#ifdef STANDALONE
static int neighbors;
#define MINGRIDSIZE 24
#define MINSIZE 1
#define ANGLES 360
-#define NEIGHBORKINDS 3
+#define NEIGHBORKINDS 2
#ifdef STANDALONE
static XPoint hexagonUnit[6] =
} antfarmstruct;
static int initVal[NEIGHBORKINDS] =
-{3, 4, 6}; /* Neighborhoods, 8 just makes a mess */
+{3, 6}; /* Neighborhoods, 8 just makes a mess */
/* Relative ant moves */
XFillPolygon(MI_DISPLAY(mi), MI_WINDOW(mi), gc,
ap->hexagonList, 6, Convex, CoordModePrevious);
-#if 0 /* jwz sez: this looks like crap */
} else if (ap->neighbors == 4 || ap->neighbors == 8) {
XFillRectangle(MI_DISPLAY(mi), MI_WINDOW(mi), gc,
ap->xb + ap->xs * col, ap->yb + ap->ys * row, ap->xs, ap->ys);
-#endif
} else { /* TRI */
int orient = (col + row) % 2; /* O left 1 right */