#include "screenhack.h"
#include "xpm-pixmap.h"
#include <stdio.h>
+#include <time.h>
#include "images/som.xbm"
So, on OSX, we implement the blitter by hand. It is correct, but
orders of magnitude slower.
*/
-#ifndef HAVE_COCOA
+#ifndef HAVE_JWXYZ
# define USE_XCOPYAREA
#endif
"*duration: 120",
"*bitmap: (default)",
"*geometry: 1080x1080",
-#ifdef USE_IPHONE
+#ifdef HAVE_MOBILE
"*ignoreRotation: True",
#endif
0