*/
#include "screenhack.h"
+#include "pow2.h"
#include "xpm-pixmap.h"
#include <stdio.h>
#include <time.h>
static int
-to_pow2(struct state *st, int n, Bool up)
+blitspin_to_pow2(int n, Bool up)
{
- int powers_of_2[] = { 1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024,
- 2048, 4096, 8192, 16384, 32768, 65536 };
- int i = 0;
- if (n > 65536) st->size = 65536;
- while (n >= powers_of_2[i]) i++;
- if (n == powers_of_2[i-1])
+ int pow2 = to_pow2 (n);
+ if (n == pow2)
return n;
else
- return powers_of_2[up ? i : i-1];
+ return up ? pow2 : pow2 >> 1;
}
static void *
/* make it square */
st->size = (st->width < st->height) ? st->height : st->width;
- st->size = to_pow2(st, st->size, st->scale_up); /* round up to power of 2 */
+ /* round up to power of 2 */
+ st->size = blitspin_to_pow2(st->size, st->scale_up);
{ /* don't exceed screen size */
int s = XScreenNumberOfScreen(st->xgwa.screen);
- int w = to_pow2(st, XDisplayWidth(st->dpy, s), False);
- int h = to_pow2(st, XDisplayHeight(st->dpy, s), False);
+ int w = blitspin_to_pow2(XDisplayWidth(st->dpy, s), False);
+ int h = blitspin_to_pow2(XDisplayHeight(st->dpy, s), False);
if (st->size > w) st->size = w;
if (st->size > h) st->size = h;
}