blitspin - rotate a bitmap in an interesting way
.SH SYNOPSIS
.B blitspin
-[\-display \fIhost:display.screen\fP] [\-foreground \fIcolor\fP] [\-background \fIcolor\fP] [\-window] [\-root] [\-mono] [\-bitmap \fIfilename\fP] [\-delay \fIusecs\fP] [\-delay2 \fIusecs\fP]
+[\-display \fIhost:display.screen\fP] [\-foreground \fIcolor\fP] [\-background \fIcolor\fP] [\-window] [\-root] [\-mono] [\-install] [\-visual \fIvisual\fP] [\-bitmap \fIfilename\fP] [\-delay \fIusecs\fP] [\-delay2 \fIusecs\fP]
.SH DESCRIPTION
The \fIblitspin\fP program repeatedly rotates a bitmap by 90 degrees by
using logical operations: the bitmap is divided into quadrants, and the
.B \-mono
If on a color display, pretend we're on a monochrome display.
.TP 8
-.B \-bitmap bitmap-name
+.B \-install
+Install a private colormap for the window.
+.TP 8
+.B \-visual \fIvisual\fP
+Specify which visual to use. Legal values are the name of a visual class,
+or the id number (decimal or hex) of a specific visual.
+.TP 8
+.B \-bitmap \fIfilename\fP
The file name of a bitmap to rotate. It need not be square: it
will be padded with the background color. If unspecified or the
string \fI(default)\fP, a builtin bitmap is used.
-If support for the \fBXPM\fP library was enabled at compile-time,
-the specified file may be in XPM format as well as XBM, and thus
-may be a color image.
+If support for the \fIXPM\fP library was enabled at compile-time,
+the specified file may be in \fIXPM\fP format as well as \fIXBM\fP, and
+thus may be a color image.
The \fB*bitmapFilePath\fP resource will be searched if the bitmap
name is not a fully-qualified pathname.
-.SH ENVIRONMENT
.PP
.TP 8
.B \-delay microseconds
Default is 500000, one-half second.
.B DISPLAY
to get the default host and display number.
-.TP 8
+.SH ENVIRONMENT
.B XENVIRONMENT
to get the name of a resource file that overrides the global resources
stored in the RESOURCE_MANAGER property.