uint16_ maxHeight;
double softenMultiplier = 1.0f;
BOOL bInvert = (BOOL)get_boolean_resource( "invert", "Boolean" );
+ Pixmap p;
aColors = (XColor*)malloc( pBumps->iWinWidth * sizeof(XColor) );
- grab_screen_image( pXWinAttribs->screen, pBumps->Win );
- pScreenImage = XGetImage( pBumps->pDisplay, pBumps->Win, 0, 0, pBumps->iWinWidth, pBumps->iWinHeight, ~0L, ZPixmap );
+
+ p = XCreatePixmap(pBumps->pDisplay, pBumps->Win,
+ pXWinAttribs->width, pXWinAttribs->height,
+ pXWinAttribs->depth);
+ load_random_image (pXWinAttribs->screen, pBumps->Win, p);
+
+ pScreenImage = XGetImage( pBumps->pDisplay, p, 0, 0, pBumps->iWinWidth, pBumps->iWinHeight, ~0L, ZPixmap );
+ XFreePixmap (pBumps->pDisplay, p);
/* jwz: get the grabbed bits off the screen fast */
XClearWindow (pBumps->pDisplay, pBumps->Win);