static void pattern_make_curves(Pattern p)
{
- int i;
Edge current_edge, first_edge, next_edge;
Node current_node, first_node;
Direction current_direction, first_direction;
Spline s;
- i=0;
while (pattern_next_unfilled_couple(p, &first_edge, &first_direction)) {
/* start a new loop */
s=spline_new(random()%(p->ncolors-2)+2);
static const char *celtic_defaults[] = {
".background: black",
".foreground: #333333",
+ "*fpsSolid: true",
"*ncolors: 20",
"*delay: 10000",
"*delay2: 5",