--- /dev/null
+<?xml version="1.0" encoding="ISO-8859-1"?>
+
+<screensaver name="atunnel" _label="Atunnel">
+
+ <command arg="-root"/>
+
+ <number id="speed" type="slider" arg="-delay %"
+ _label="Speed" _low-label="Slow" _high-label="Fast"
+ low="0" high="20000" default="10000"
+ convert="invert"/>
+
+ <select id="render">
+ <option id="normal" _label="Normal"/>
+ <option id="solid" _label="Untextured" arg-set="-no-texture"/>
+ <option id="wire" _label="Wireframe" arg-set="-wire"/>
+ </select>
+
+ <boolean id="light" _label="Use light" arg-set="-light"/>
+
+ <boolean id="showfps" _label="Show Frames-per-Second" arg-set="-fps"/>
+
+ <_description>
+Draws an animation of a textured tunnel in GL.
+Requires OpenGL, and a machine with fast hardware support for texture maps.
+
+Written by Eric Lassauge and Roman Podobedov.
+ </_description>
+</screensaver>