<command arg="-root"/>
<number id="delay" type="slider" arg="-delay %"
- _label="Speed" _low-label="Slow" _high-label="Fast"
- low="0" high="20000" default="10000"
+ _label="Frame rate" _low-label="Low" _high-label="High"
+ low="0" high="100000" default="10000"
convert="invert"/>
<boolean id="tex" _label="Textured" arg-unset="-no-texture"/>
<boolean id="light" _label="Lighting" arg-set="-light"/>
<boolean id="wire" _label="Wireframe" arg-set="-wireframe"/>
- <boolean id="showfps" _label="Show Frames-per-Second" arg-set="-fps"/>
+ <boolean id="showfps" _label="Show frame rate" arg-set="-fps"/>
<_description>
Draws an animation of a textured tunnel in GL.