<?xml version="1.0" encoding="ISO-8859-1"?>
-<screensaver name="glblur" _label="GLBlur">
+<screensaver name="glblur" _label="GLBlur" gl="yes">
<command arg="-root"/>
<boolean id="showfps" _label="Show frame rate" arg-set="-fps"/>
<_description>
-This draws a box and a few line segments, and generates a
-radial blur outward from it. This creates flowing field effects.
+Generates flowing field effects from the vapor trails around a moving
+object.
This is done by rendering the scene into a small texture, then
repeatedly rendering increasingly-enlarged and increasingly-transparent