<command arg="-root"/>
- <number id="speed" type="slider" arg="-delay %"
+ <number id="delay" type="slider" arg="-delay %"
_label="Speed" _low-label="Slow" _high-label="Fast"
low="0" high="20000" default="20000"
convert="invert"/>
+<!--
<number id="z" type="slider" arg="-observer-z %"
_label="Zoom" _low-label="Near" _high-label="Far"
low="1.125" high="10.0" default="3.0"/>
+-->
<hgroup>
<vgroup>
<_description>
Hyperball is to hypercube as dodecahedron is to cube: this displays
a 2D projection of the sequence of 3D objects which are the projections
-of the 4D analog to the dodecahedron. Written by Joe Keane.
+of the 4D analog to the dodecahedron. Technically, it is a "120 cell
+polytope." Written by Joe Keane.
+
+See also the "polytopes" hack for a more general version of this
+using OpenGL.
</_description>
</screensaver>