<command arg="-root"/>
- <number id="speed" type="slider" arg="-delay %"
+ <number id="delay" type="slider" arg="-delay %"
_label="Speed" _low-label="Slow" _high-label="Fast"
low="0" high="20000" default="10000"
convert="invert"/>
<vgroup>
<number id="xw" type="slider" arg="-xw %"
_label="XW Rotation" _low-label="Low" _high-label="High"
- low="0" high="20" value="0"/>
+ low="0" high="20" default="0"/>
<number id="xy" type="slider" arg="-xy %"
_label="XY Rotation" _low-label="Low" _high-label="High"
- low="0" high="20" value="3"/>
+ low="0" high="20" default="3"/>
<number id="xz" type="slider" arg="-xz %"
_label="XZ Rotation" _low-label="Low" _high-label="High"
- low="0" high="20" value="5"/>
+ low="0" high="20" default="5"/>
</vgroup>
<vgroup>
<number id="yw" type="slider" arg="-yw %"
_label="YW Rotation" _low-label="Low" _high-label="High"
- low="0" high="20" value="10"/>
+ low="0" high="20" default="10"/>
<number id="yz" type="slider" arg="-yz %"
_label="YZ Rotation" _low-label="Low" _high-label="High"
- low="0" high="20" value="0"/>
+ low="0" high="20" default="0"/>
<number id="zw" type="slider" arg="-zw %"
_label="ZW Rotation" _low-label="Low" _high-label="High"
- low="0" high="20" value="0"/>
+ low="0" high="20" default="0"/>
</vgroup>
</hgroup>
visualize the rotation, it uses a different color for the edges of
each face. Don't think about it too long, or your brain will melt.
Written by Joe Keane, Fritz Mueller, and Jamie Zawinski.
+
+See also the "polytopes" hack for a more general version of this
+using OpenGL.
</_description>
</screensaver>