<?xml version="1.0" encoding="ISO-8859-1"?>
-<screensaver name="imsmap" _label="IMSmap">
+<screensaver name="imsmap" _label="IMSMap">
<command arg="-root"/>
- <select id="mode">
- <option id="random" _label="Random Mode"/>
- <option id="h" _label="Hue Gradients" arg-set="-mode h"/>
- <option id="s" _label="Saturation Gradients" arg-set="-mode s"/>
- <option id="v" _label="Brightness Gradients" arg-set="-mode v"/>
- </select>
-
- <number id="iterations" type="slider" arg="-iterations %"
- _label="Density" _low-label="Sparse" _high-label="Dense"
- low="1" high="7" default="7"/>
-
<number id="delay2" type="slider" arg="-delay2 %"
- _label="Speed" _low-label="Slow" _high-label="Fast"
- low="0" high="1000000" default="20000"/>
+ _label="Frame rate" _low-label="Low" _high-label="High"
+ low="0" high="100000" default="20000"
+ convert="invert"/>
<number id="delay" type="slider" arg="-delay %"
_label="Linger" _low-label="1 Second" _high-label="1 Minute"
- low="1" high="60" default="10"/>
+ low="1" high="60" default="5"/>
+
+ <number id="iterations" type="slider" arg="-iterations %"
+ _label="Density" _low-label="Sparse" _high-label="Dense"
+ low="1" high="7" default="7"/>
<number id="ncolors" type="slider" arg="-ncolors %"
- _label="Number of Colors" _low-label="Two" _high-label="Many"
+ _label="Number of colors" _low-label="Two" _high-label="Many"
low="1" high="255" default="50"/>
+ <select id="mode">
+ <option id="random" _label="Random coloration"/>
+ <option id="h" _label="Hue gradients" arg-set="-mode h"/>
+ <option id="s" _label="Saturation gradients" arg-set="-mode s"/>
+ <option id="v" _label="Brightness gradients" arg-set="-mode v"/>
+ </select>
+
+ <boolean id="showfps" _label="Show frame rate" arg-set="-fps"/>
+
+ <xscreensaver-updater />
+
<_description>
-This generates random cloud-like patterns. The idea is to take four
-points on the edge of the image, and assign each a random "elevation".
-Then find the point between them, and give it a value which is the
-average of the other four, plus some small random offset.
-Coloration is done based on elevation.
+Cloud-like patterns. The idea is to take four points on the edge of
+the image, and assign each a random "elevation". Then find the point
+between them, and give it a value which is the average of the other
+four, plus some small random offset. Coloration is done based on
+elevation.
Written by Juergen Nickelsen and Jamie Zawinski; 1992.
</_description>