From http://www.jwz.org/xscreensaver/xscreensaver-5.24.tar.gz
[xscreensaver] / hacks / config / jigglypuff.xml
index 9cbab3667e9046c12d8e4377464c59a94152a6e9..45634466162ebfb7d43e7bb9e16b0940068f586f 100644 (file)
@@ -1,79 +1,85 @@
 <?xml version="1.0" encoding="ISO-8859-1"?>
 
-<screensaver name="jigglypuff" _label="JigglyPuff">
+<screensaver name="jigglypuff" _label="JigglyPuff" gl="yes">
 
   <command arg="-root"/>
 
-  <number id="delay" type="slider" arg="-delay %"
-          _label="Animation Speed" _low-label="Slow" _high-label="Fast"
-          low="0" high="20000" default="20000"
-          convert="invert"/>
+  <hgroup>
+   <boolean id="random" _label="Randomize almost everything" arg-unset="-no-random"/>
 
-  <boolean id="showfps" _label="Show Frames-per-Second" arg-set="-fps"/>
+   <select id="color">
+    <option id="cycle"     _label="Cycle" />
+    <option id="flowerbox" _label="Flower box" arg-set="-color flowerbox"/>
+    <option id="clownbarf" _label="Clown barf" arg-set="-color clownbarf"/>
+    <option id="chrome" _label="Chrome" arg-set="-color chrome"/>
+   </select>
 
-  <number id="complexity" type="slider" arg="-complexity %"
-          _label="Complexity" _low-label="Low" _high-label="High"
-         low="1" high="3" default="2"/>
+   <select id="start">
+    <option id="sphere" _label="Sphere" />
+    <option id="tetrahedron" _label="Tetrahedron" arg-set="-tetra"/>
+   </select>
 
-  <boolean id="random" _label="Random" arg-set="-random"/>
+   <boolean id="wireframe" _label="Wireframe" arg-set="-wireframe"/>
+   <boolean id="showfps" _label="Show frame rate" arg-set="-fps"/>
 
-  <number id="speed" type="slider" arg="-speed %"
-          _label="Rotation speed" _low-label="Slow" _high-label="Fast"
-         low="50" high="1000" default="250"/>
+  </hgroup>
 
-  <number id="spherism" type="slider" arg="-spherism %"
-           _label="Sphere strength" _low-label="none" _high-label="strong"
-          low="0" high="1000" default="200"/>
+  <hgroup>
+   <vgroup>
+      <number id="delay" type="slider" arg="-delay %"
+              _label="Frame rate" _low-label="Low" _high-label="High"
+              low="0" high="100000" default="20000"
+              convert="invert"/>
 
-  <number id="hold" type="slider" arg="-hold %"
-           _label="Vertex-vertex force" _low-label="none" _high-label="strong"
-          low="0" high="1000" default="700"/>
+      <number id="speed" type="slider" arg="-speed %"
+              _label="Rotation speed" _low-label="Slow" _high-label="Fast"
+              low="50" high="1000" default="500"/>
 
-  <number id="distance" type="slider" arg="-distance %"
-           _label="Vertex-vertex behavior" _low-label="expand"
-           _high-label="collapse" low="0" high="1000" default="300"/>
+      <number id="damping" type="slider" arg="-damping %"
+               _label="Inertial damping" _low-label="Low" _high-label="High"
+               low="10" high="1000" default="500" convert="invert"/>
+   </vgroup>
 
-  <number id="damping" type="slider" arg="-damping %"
-           _label="Inertial damping" _low-label="Low" _high-label="High"
-           low="10" high="1000" default="500" convert="invert"/>
+   <vgroup>
+      <number id="hold" type="slider" arg="-hold %"
+               _label="Vertex-vertex force" _low-label="None" _high-label="Strong"
+               low="0" high="1000" default="800"/>
 
-  <number id="spooky" type="slider" arg="-spooky %"
-           _label="Spookiness" _low-label="None" _high-label="Spoooooky"
-          low="0" high="12" default="0"/>
+      <number id="complexity" type="slider" arg="-complexity %"
+              _label="Complexity" _low-label="Low" _high-label="High"
+              low="1" high="3" default="2"/>
 
-  <boolean id="wireframe" _label="Wireframe" arg-set="-wireframe"/>
+      <number id="spherism" type="slider" arg="-spherism %"
+               _label="Sphere strength" _low-label="None" _high-label="Strong"
+               low="0" high="1000" default="75"/>
+    </vgroup>
 
-  <select id="color">
-   <option id="cycle"     _label="Cycle" arg-set=""/>
-   <option id="flowerbox" _label="Flower box" arg-set="-color flowerbox"/>
-   <option id="clownbarf" _label="Clown barf" arg-set="-color clownbarf"/>
-   <option id="chrome" _label="Chrome" arg-set="-color chrome"/>
-  </select>
+    <vgroup>
+      <number id="distance" type="slider" arg="-distance %"
+               _label="Vertex-vertex behavior" _low-label="Expand"
+               _high-label="Collapse" low="0" high="1000" default="100"/>
 
-  <select id="start">
-   <option id="sphere" _label="Sphere" arg-set=""/>
-   <option id="tetrahedron" _label="Tetrahedron" arg-set="-tetra"/>
-  </select>
+      <number id="spooky" type="slider" arg="-spooky %"
+               _label="Spookiness" _low-label="None" _high-label="Spoooooky"
+               low="0" high="12" default="0"/>
 
-  <_description>
-This little gem does bad things with quasi-spherical objects.
+    </vgroup>
+  </hgroup>
 
-The gist of it is that you have what is, structurally, a tetrahedron
-with tesselated faces. the vertices on these faces have forces on
-them in the form of one proportional to their distance from the surface
-of a sphere, and one which is proportional to how far they differ from
-some ideal distance from their neighbors. They also have inertia.
-The forces and distance are parameters and there are also a couple
-of visual parameters.
+  <xscreensaver-updater />
 
-The resulting effect can range from a shape that does nothing, to
-a frenetic polygon storm. Somewhere in between there it usually manifests
-as a blob that jiggles in a kind of disturbing manner. woo.
+  <_description>
+This does bad things with quasi-spherical objects.
 
-It doesn't matter, however. You should just pick 'random'. It overrides all
-the other options, except for fps, delay and complexity.
+You have a tetrahedron with tesselated faces.  The vertices on these
+faces have forces on them: one proportional to the distance from the
+surface of a sphere; and one proportional to the distance from the
+neighbors.  They also have inertia.  The resulting effect can range
+from a shape that does nothing, to a frenetic polygon storm.
+Somewhere in between there it usually manifests as a blob that jiggles
+in a kind of disturbing manner.
 
-By Keith Macleod
+Written by Keith Macleod; 2003.
   </_description>
 
 </screensaver>