<command arg="-root"/>
- <number id="delay" type="slider" arg="-delay %"
- _label="Frame rate" _low-label="Low" _high-label="High"
- low="0" high="100000" default="70000"
- convert="invert"/>
-
- <number id="delay2" type="slider" arg="-delay2 %"
- _label="Linger"
- _low-label="0 seconds" _high-label="1 minute"
- low="0" high="60" default="5"/>
-
- <xscreensaver-image />
-
- <boolean id="showfps" _label="Show frame rate" arg-set="-fps"/>
+ <hgroup>
+ <vgroup>
+ <number id="delay" type="slider" arg="-delay %"
+ _label="Frame rate" _low-label="Low" _high-label="High"
+ low="0" high="100000" default="20000"
+ convert="invert"/>
+
+ <number id="speed" type="slider" arg="-speed %"
+ _label="Speed" _low-label="Slow" _high-label="Fast"
+ low="0.1" high="8.0" default="1.0"/>
+ </vgroup>
+ <vgroup>
+ <number id="density" type="slider" arg="-complexity %"
+ _label="Puzzle pieces" _low-label="Few" _high-label="Many"
+ low="1.0" high="4.0" default="1.0"/>
+
+ <number id="resolution" type="slider" arg="-resolution %"
+ _label="Resolution" _low-label="Chunky" _high-label="Smooth"
+ low="25" high="200" default="100"/>
+ </vgroup>
+ </hgroup>
+
+ <hgroup>
+ <vgroup>
+ <xscreensaver-image />
+ </vgroup>
+ <vgroup>
+ <boolean id="wobble" _label="Tilt" arg-unset="-no-wobble"/>
+ <boolean id="showfps" _label="Show frame rate" arg-set="-fps"/>
+ </vgroup>
+ </hgroup>
<_description>
This grabs a screen image, carves it up into a jigsaw puzzle,
-shuffles it, and then solves the puzzle. This works especially well
-when you feed it an external video signal instead of letting it grab
-the screen image (actually, I guess this is generally true...) When
-it is grabbing a video image, it is sometimes pretty hard to guess
-what the image is going to look like once the puzzle is solved.
+shuffles it, and then solves the puzzle.
+
+http://en.wikipedia.org/wiki/Jigsaw_puzzle
+http://en.wikipedia.org/wiki/Tessellation
-Written by Jamie Zawinski; 1998.
+Written by Jamie Zawinski; 1997.
</_description>
</screensaver>