low="0" high="20000" default="10000"
convert="invert"/>
- <number id="hold_time" type="slider" arg="-hold_time %"
- _label="Time until loading a new image:"
- _low-label="10 Seconds" _high-label="5 Minutes"
- low="10" high="300" default="30"/>
-
- <number id="fade_speed" type="slider" arg="-fade_time %"
- _label="Crossfade Duration:"
- _low-label="None" _high-label="30 Seconds"
- low="0" high="30" default="5"/>
-
-<!--
- <number id="x_res" type="slider" arg="-x_res %"
- _label="X Resolution" low="5" high="500" default="60"/>
-
- <number id="y_res" type="slider" arg="-y_res %"
- _label="Y Resolution" low="5" high="500" default="32"/>
-
- <number id="field_points" type="slider" arg="-field_points %"
- _label="Field Points" low="0" high="50" default="10"/>
--->
-
- <xscreensaver-image />
-
- <select id="Calculation Method">
- <option id="blobby" _label="Blobby"/>
- <option id="calm" _label="Calm" arg-set="-incremental 1"/>
- <option id="freaky" _label="Freaky" arg-set="-incremental 3"/>
- <option id="vfreaky" _label="Very Freaky" arg-set="-incremental 2"/>
+ <number id="zoom" type="slider" arg="-zoom %"
+ _label="Zoom"
+ _low-label="0.1x" _high-label="3.0x"
+ low="0.1" high="3.0" default="1.0"/>
+
+ <number id="hold_time" type="slider" arg="-hold-time %"
+ _label="Time until loading a new image"
+ _low-label="5 Sec" _high-label="5 Min"
+ low="5.0" high="300.0" default="30.0"/>
+
+ <number id="fade_speed" type="slider" arg="-fade-time %"
+ _label="Transition Duration"
+ _low-label="None" _high-label="30 Sec"
+ low="0.0" high="30.0" default="5.0"/>
+
+ <number id="resolution" type="slider" arg="-resolution %"
+ _low-label="Low" _high-label="High"
+ _label="Resolution" low="4" high="50" default="16"/>
+
+ <number id="bumps" type="slider" arg="-bumps %"
+ _low-label="None" _high-label="50 bumps"
+ _label="Bumps" low="0" high="50" default="10"/>
+
+ <number id="blend" type="slider" arg="-blend %"
+ _low-label="Clear" _high-label="Opaque"
+ _label="Transparency" low="0.1" high="1.0" default="0.0"/>
+
+ <select id="render">
+ <option id="wire" _label="Wireframe" arg-set="-wire"/>
+ <option id="solid" _label="Solid Surface"/>
</select>
- <boolean id="walls" _label="Enable Walls" arg-unset="-no-walls"/>
+ <hgroup>
+ <vgroup>
+ <boolean id="walls" _label="Enable Walls" arg-set="-walls"/>
<boolean id="colour" _label="Enable Colouring" arg-set="-colour"/>
<boolean id="texture" _label="Enable Reflected Image" arg-unset="-no-texture"/>
- <boolean id="offset_texture" _label="Offset Texture Coordinates" arg-set="-offset_texture"/>
-
- <boolean id="wire" _label="Wireframe" arg-set="-wireframe"/>
+ </vgroup>
+ <vgroup>
+ <boolean id="backgound" _label="Show image on background" arg-unset="-no-paint-background"/>
+ <boolean id="offset_texture" _label="Offset Texture Coordinates" arg-set="-offset-texture"/>
<boolean id="showfps" _label="Show Frames-per-Second" arg-set="-fps"/>
+ </vgroup>
+ </hgroup>
<_description>
Draws a wobbly blob that distorts the image behind it.
-
+Requires OpenGL hardware acceleration for nice animation.
Written by Jon Dowdall; 2003.
</_description>
</screensaver>