<command arg="-root"/>
<number id="speed" type="slider" arg="-speed %"
- _label="Speed" _low-label="Slow" _high-label="Fast"
- low="1" high="20" default="7"/>
+ _label="Game Speed" _low-label="Slow" _high-label="Fast"
+ low="1" high="20" default="6"/>
- <number id="percent" type="slider" arg="-percent %"
- _label="Size" _low-label="Thin" _high-label="Thick"
- low="0.01" high="0.075" default="0.0375"/>
+ <number id="noise" type="slider" arg="-noise %"
+ _label="Noise" _low-label="Crisp" _high-label="Noisy"
+ low="0.00" high="5.00" default="0.04"/>
+
+ <boolean id="clock" _label="Clock mode" arg-set="-clock"/>
<_description>
-Displays a game of pong. It doesn't keep score
-because they are not suppose to miss.
-Written by Jeremy English.
+The pong program simulates an ancient Pong home video game, as well as
+various artifacts from displaying it on a color TV set.
+
+In clock mode, the score keeps track of the current time.
+
+Written by Jeremy English and Trevor Blackwell; 2003.
</_description>
</screensaver>