<command arg="-root"/>
- <hgroup>
- <select id="render">
- <option id="flat" _label="Use Flat Coloring" arg-set="-no-light"/>
- <option id="light" _label="Directional Lighting"/>
- </select>
-
- <select id="render">
- <option id="wire" _label="Wireframe" arg-set="-wire"/>
- <option id="solid" _label="Solid Surface"/>
- </select>
- </hgroup>
-
<number id="delay" type="slider" arg="-delay %"
_label="Speed" _low-label="Slow" _high-label="Fast"
low="0" high="20000" default="10000"
convert="invert"/>
- <number id="quads" type="slider" arg="-quads %"
- _label="Quad Count" low="1" high="50" default="5"/>
+ <number id="quads" type="spinbutton" arg="-quads %"
+ _label="Quad Count" low="1" high="50" default="5"/>
<hgroup>
<vgroup>
<boolean id="showfps" _label="Show Frames-per-Second" arg-set="-fps"/>
- <file id="bitmap" _label="Texture PPM File" arg="-bitmap %"/>
-
<_description>
Draws some intersecting planes, making use of alpha blending, fog,
-textures, and mipmaps, plus a ``frames per second'' meter so that you
-can tell how fast your graphics card is... Requires OpenGL. Written
-by David Konerding.
+textures, and mipmaps.
+
+Written by David Konerding; 1999.
</_description>
</screensaver>