--- /dev/null
+<?xml version="1.0" encoding="ISO-8859-1"?>
+
+<screensaver name="pulsar" _label="Pulsar">
+
+ <command arg="-root"/>
+
+ <hgroup>
+ <select id="render">
+ <option id="flat" _label="Use Flat Coloring" arg-set="-no-light"/>
+ <option id="light" _label="Directional Lighting"/>
+ </select>
+
+ <select id="render">
+ <option id="wire" _label="Wireframe" arg-set="-wire"/>
+ <option id="solid" _label="Solid Surface"/>
+ </select>
+ </hgroup>
+
+ <number id="speed" type="slider" arg="-delay %"
+ _label="Speed" _low-label="Slow" _high-label="Fast"
+ low="0" high="20000" default="10000"
+ convert="invert"/>
+
+ <number id="quads" type="slider" arg="-quads %"
+ _label="Quad Count" low="1" high="50" default="5"/>
+
+ <hgroup>
+ <vgroup>
+ <boolean id="light" _label="Enable Lighting" arg-set="-light"/>
+ <boolean id="fog" _label="Enable Fog" arg-set="-fog"/>
+ <boolean id="texture" _label="Enable Texturing" arg-set="-texture"/>
+ <boolean id="mipmap" _label="Enable Texture Mipmaps" arg-set="-mipmap"/>
+ </vgroup>
+ <vgroup>
+ <boolean id="no-blend" _label="Enable Blending" arg-set="-no-blend"/>
+ <boolean id="antialias" _label="Anti-alias Lines" arg-set="-antialias"/>
+ <boolean id="texture_quality" _label="Enable Texture Filtering"
+ arg-set="-texture_quality"/>
+ <boolean id="do_depth" _label="Enable Depth Buffer" arg-set="-do_depth"/>
+ </vgroup>
+ </hgroup>
+
+ <boolean id="showfps" _label="Show Frames-per-Second" arg-set="-fps"/>
+
+ <file id="bitmap" _label="Texture PPM File" arg="-bitmap %"/>
+
+ <_description>
+Draws some intersecting planes, making use of alpha blending, fog,
+textures, and mipmaps, plus a ``frames per second'' meter so that you
+can tell how fast your graphics card is... Requires OpenGL. Written
+by David Konerding.
+ </_description>
+</screensaver>