From http://www.jwz.org/xscreensaver/xscreensaver-5.24.tar.gz
[xscreensaver] / hacks / config / pulsar.xml
index 0bb4777d75c7a229a49edf67cf578484a326e0d5..224c779f87d33459f31e035d340f1fcd18a9135d 100644 (file)
@@ -1,53 +1,41 @@
 <?xml version="1.0" encoding="ISO-8859-1"?>
 
-<screensaver name="pulsar" _label="Pulsar">
+<screensaver name="pulsar" _label="Pulsar" gl="yes">
 
   <command arg="-root"/>
 
-  <hgroup>
-    <select id="render">
-      <option id="flat"  _label="Use Flat Coloring" arg-set="-no-light"/>
-      <option id="light" _label="Directional Lighting"/>
-    </select>
-
-    <select id="render">
-      <option id="wire"  _label="Wireframe" arg-set="-wire"/>
-      <option id="solid" _label="Solid Surface"/>
-    </select>
-  </hgroup>
-
-  <number id="speed" type="slider" arg="-delay %"
-          _label="Speed" _low-label="Slow" _high-label="Fast"
-          low="0" high="20000" default="10000"
+  <number id="delay" type="slider" arg="-delay %"
+          _label="Frame rate" _low-label="Low" _high-label="High"
+          low="0" high="100000" default="10000"
           convert="invert"/>
 
-  <number id="quads" type="slider" arg="-quads %"
-          _label="Quad Count" low="1" high="50" default="5"/>
+   <number id="quads" type="spinbutton" arg="-quads %"
+            _label="Quad count" low="1" high="50" default="5"/>
 
   <hgroup>
    <vgroup>
-     <boolean id="light"     _label="Enable Lighting" arg-set="-light"/>
-     <boolean id="fog"       _label="Enable Fog" arg-set="-fog"/>
-     <boolean id="texture"   _label="Enable Texturing" arg-set="-texture"/>
-     <boolean id="mipmap" _label="Enable Texture Mipmaps" arg-set="-mipmap"/>
+     <boolean id="light"     _label="Enable lighting" arg-set="-light"/>
+     <boolean id="fog"       _label="Enable fog" arg-set="-fog"/>
+     <boolean id="texture"   _label="Enable texturing" arg-set="-texture"/>
+     <boolean id="mipmap" _label="Enable texture mipmaps" arg-set="-mipmap"/>
    </vgroup>
    <vgroup>
-     <boolean id="no-blend"  _label="Enable Blending" arg-set="-no-blend"/>
-     <boolean id="antialias" _label="Anti-alias Lines" arg-set="-antialias"/>
-     <boolean id="texture_quality" _label="Enable Texture Filtering"
+     <boolean id="no-blend"  _label="Enable blending" arg-unset="-no-blend"/>
+     <boolean id="antialias" _label="Anti-alias lines" arg-set="-antialias"/>
+     <boolean id="texture_quality" _label="Enable texture filtering"
                               arg-set="-texture_quality"/>
-     <boolean id="do_depth" _label="Enable Depth Buffer" arg-set="-do_depth"/>
+     <boolean id="do_depth" _label="Enable depth buffer" arg-set="-do_depth"/>
    </vgroup>
  </hgroup>
 
-  <boolean id="showfps" _label="Show Frames-per-Second" arg-set="-fps"/>
+  <boolean id="showfps" _label="Show frame rate" arg-set="-fps"/>
 
-  <file id="bitmap" _label="Texture PPM File" arg="-bitmap %"/>
+  <xscreensaver-updater />
 
   <_description>
 Draws some intersecting planes, making use of alpha blending, fog,
-textures, and mipmaps, plus a ``frames per second'' meter so that you
-can tell how fast your graphics card is...  Requires OpenGL.  Written
-by David Konerding.
+textures, and mipmaps.
+
+Written by David Konerding; 1999.
   </_description>
 </screensaver>