low="0" high="80000" default="30000"
convert="invert"/>
- <boolean id="sharpturn" _label="Sharp Turns" arg-set="-sharpturns"/>
-
<select id="mode">
- <option id="speedmine" _label="Mine Shaft"/>
+ <option id="speedmine" _label="Tunnel"/>
<option id="speedworm" _label="Worm" arg-set="-worm"/>
</select>
- <select id="render">
- <option id="wire" _label="Wireframe" arg-set="-wire"/>
- <option id="solid" _label="Solid"/>
- </select>
-
<number id="velocity" type="slider" arg="-maxspeed %"
_label="Max Velocity" _low-label="Slow" _high-label="Fast"
low="1" high="1000" default="700"/>
_label="Gravity" _low-label="Low" _high-label="High"
low="0.0" high="25.0" default="9.8"/>
- <boolean id="terrain" _label="Rocky Walls" arg-unset="-noterrain"/>
-
- <boolean id="bump" _label="Allow Wall Collisions" arg-unset="-nobumps"/>
-
- <boolean id="bonus" _label="Present Bonuses" arg-unset="-nobonuses"/>
-
- <boolean id="xhair" _label="Display Crosshair" arg-unset="-nocrosshair"/>
+ <boolean id="terrain" _label="Rocky Walls" arg-unset="-no-terrain"/>
+ <boolean id="bump" _label="Allow Wall Collisions" arg-unset="-no-bumps"/>
+ <boolean id="bonus" _label="Present Bonuses" arg-unset="-no-bonuses"/>
+ <boolean id="xhair" _label="Display Crosshair" arg-unset="-no-crosshair"/>
<!-- #### -vertigo [1.0] -->
<!-- #### -darkground [#101010] -->
<!-- #### -smoothness [6] -->
<!-- #### -curviness [1.0] -->
<!-- #### -twistiness [1.0] -->
- <!-- #### -nowidening -->
+ <!-- #### -no-widening -->
<!-- #### -psychedelic -->
+ <boolean id="wire" _label="Wireframe" arg-set="-wireframe"/>
+ <boolean id="showfps" _label="Show Frames-per-Second" arg-set="-fps"/>
+
<_description>
Simulates speeding down a rocky mineshaft, or a funky dancing worm.
-Written by Conrad Parker.
+
+Written by Conrad Parker; 2001.
</_description>
</screensaver>