<boolean id="wander" _label="Wander" arg-set="-wander"/>
<select id="rotation">
- <option id="no" _label="Don't Rotate" arg-set="-no-spin"/>
- <option id="x" _label="Rotate around X axis" arg-set="-spin X"/>
- <option id="y" _label="Rotate around Y axis" arg-set="-spin Y"/>
- <option id="z" _label="Rotate around Z axis" arg-set="-spin Z"/>
+ <option id="no" _label="Don't Rotate" arg-set="-spin 0"/>
+ <option id="x" _label="Rotate around X axis" arg-set="-spin X"/>
+ <option id="y" _label="Rotate around Y axis" arg-set="-spin Y"/>
+ <option id="z" _label="Rotate around Z axis" arg-set="-spin Z"/>
<option id="xy" _label="Rotate around X and Y axes" arg-set="-spin XY"/>
<option id="xz" _label="Rotate around X and Z axes" arg-set="-spin XZ"/>
<option id="yz" _label="Rotate around Y and Z axes" arg-set="-spin YZ"/>
<option id="xyz" _label="Rotate around all three axes"/>
</select>
- <select id="render">
- <option id="wire" _label="Wireframe" arg-set="-wireframe"/>
- <option id="solid" _label="Solid"/>
- </select>
-
<boolean id="smooth" _label="Smoothed Lines" arg-unset="-no-smooth"/>
<boolean id="grid" _label="Draw Grid" arg-unset="-no-grid"/>
<boolean id="bbox" _label="Draw Bounding Box" arg-set="-bbox"/>
+
+ <boolean id="wire" _label="Wireframe" arg-set="-wireframe"/>
<boolean id="showfps" _label="Show Frames-per-Second" arg-set="-fps"/>
<_description>
although they are only remotely related to the mathematical
definition found in the solution to certain wave functions, most
notable the eigenfunctions of angular momentum operators.
-Written by Paul Bourke and Jamie Zawinski.
+
+Written by Paul Bourke and Jamie Zawinski; 2002.
</_description>
</screensaver>