<command arg="-root"/>
<number id="init" type="spinbutton" arg="-initial-cracks %"
- _label="Initial Cracks" low="2" high="15" default="3"/>
+ _label="Initial Cracks" low="3" high="15" default="3"/>
<number id="speed" type="slider" arg="-growth-delay %"
_label="Speed" _low-label="Slow" _high-label="Fast"
<number id="sandg" type="slider" arg="-sand-grains %"
_label="Sandgrains" _low-label="Few" _high-label="Lots"
low="16" high="128" default="64" />
+
+ <number id="curve" type="slider" arg="-circle-percent %"
+ _label="Circle Percentage" _low-label="0%" _high-label="100%"
+ low="0" high="100" default="33" />
<boolean id="wire" _label="Wireframe only" arg-set="-wireframe" />
<_description>
Lines like crystals grow on a computational substrate. A simple
perpendicular growth rule creates intricate city-like structures.
-By J. Tarbell and Mike Kershaw.
+
+Written by J. Tarbell and Mike Kershaw; 2004.
</_description>
</screensaver>